#MoP DK
1 messages · Page 2 of 1
Hmmmm
As for ERW I didn't listen to the full messages but basically, using it during a burst window (spine tendon/hagara or zonozz increased damage) is best and in that case you use it when you run out of a global
Ill have to debug all the general trinket tracking functions exactly as they are in these checks
I dont have the top tier trinkets myself
Yea the apl is a little confusing but its trying to encompass all trinkets in their checks
Maybe its best to super relax ERW and then it's up to the user to press it when they want
But idk why it not showing at all
You fixed the blood rune thing
is there a rotation that needs to be copied in or is the rotation native with the updated NAG you're posting? I'm not getting outbreak Snapshotting on mine from your latest
they are native.
what trinkets are you using? do you see a pop up when you unequip and equip them back?
try this one please, will send in 5
frost with updated outbreak and ERW
for the sake of saving the APL
Thanks man. I will test tomorrow morning
Thank you all guys for the effort
I’m soooo hyped to try WW monk
😵
thats why so much effort now, we cant carry on bugs, we need it all polished
so that we transition into mop as smooth as possible
Yeah no pain no gain 🤙🏼
Tested this one with a /nag reset and still no outbreak was recomended with a 180s encounter timer, re-equipped both trinkets and all and got everything up and didnt told me to refresh
I didnt change outbreak yet, that one had ewr fixed for frost
I'm debugging all snapshot functions atm
ngl didnt read the msgs, just saw the .zip and tested it right away :p ignore my comment then lol
Still no ERW
I have to take a look at runes and press it manually to avoid being stucked with the timer
Ill relax it a bit more soon, then.
We experiment ignoring uh runes entirety
when I say "still no ERW" is always with +30M damage on dummy
so that I assume the ERW call condition has never been met?
Yeah, its never being met
You're always having something to do
But what about the timer windows? Better to press ERW and keep going right?
There are not many wait timers but o believe it might be worth
it exists
I mean, ERW is very valuable, and you shouldnt need to press it early
You either use your own judgement and send it on a burst window, or
wait for the recommendation
unfortunately the NAG cant see burst windows
the truth is
it just took me a very long time to run out of something to press
@lament bluff
raise dead snapshotting working great too
tbh current implementation as I just tested is perfect, we are just at a point in game where we hardly don't have anything to press
maybe relaxing it based on TTD is an option
like, if its gonna die soon, send it with your trinkets and CD's
So we should delete the WA and use only the NAG addon now? Or is it still in testing? [masterfrost btw].
Thing is Dark, in my case I have never seen ERW as a recommendation
Yes that is perfect
I just used the NAG he posted and tested
try checking which rotation you have selected
I hacent checked the rotation to be honest
You can for just Masterfrost yea
I’m currently using the last one pushed to curse
don't think that includes this fix
thats just the public release
I also tested in this version
And no suggestion after 30M damage
Maybe I’m doing something wrong
But I haven’t pasted the APL code
I just installed NAG (3)
Can you please share the version you are currently testing on?
#1347562324269207624 message
I will install this back again
Outbreak was working fine
But strange…maybe I was using a different rotation?
Then… If we want a stable version, we should stick with the WA for masterfrost?
Masterfrost is stable
unholy is not stable
blood might be?
although, the only issue at the moment for unholy is outbreak
Blood DPS you mean, correct?
and tank
And to be clear, the Curse one is not current and we should use the 4.1.1 version in Core-NAG?
Actually, the curse is v4.1.1
yea but its also not the same RC
I believe the last version Fonsas sent has some masterfrost improvements
Ok. Where is that version as it’s not in the NAG channel?
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The .zip file “NAG (3)”? What is the .json file for?
Not meaning to be difficult, just challenging to keep up with the changes and requirements for this.
Also, do we need to delete the previous version of addon + saved variables prior to installing this version?
and aoe 👀
well thats not an issue its just not in there atm
just cast more HB and ignore oblits
sorry thats the NAG addon itself
just drop it into your addons folder
replace all
Rgr that. How will we know when this is updated? Obvi Curse client isn’t going to show it. And the TOC still shows as v 4.1.1. 🤷
4.1.1 but different RC they're not the same
So will this be pushed to Curse or will a final be pushed vs the RC?
Eventually but idk when
Ok, @solemn halo, deleted the WA, deleted the previous version of addon and installed the one from the link in this channel. No NAG icons show. I went into the options and un-ticked the radio boxes for Use WA Bar and resources. Still nothing.
I also tried the reset all, no delta. Still no rotation icons.
If I toggle EDIT mode, they sort of show up.
Enable debug
Now I have to regen / enter my key.
Seems to be working. Why is Debug mode required? Also, I believe it was already mentioned, but ERW isn't being suggested. Not really necessary as I weave it in for burst, but it was being shown before. FYI
So it doesn't interfere with the weak aura
ERW does show but it has more strict requirements
I’ll check it more closely later during raid and respond back. Perhaps it won’t fire on a dummy.
And I do not have a WA installed. But it certainly doesn’t load without debug enabled.
I also had to untick the radio buttons for the ‘use wa …’ in the settings.
Is this expected behavior from NAG addon in debug mode?
My chat log has a very long scroll from NAG.
Yea thats expected
as masterfrost,its safe to delete the WA and run the addon
uh is all fine, we are missing outbreak snapshot, but other than that all good. I am working on all snapshot functions atm. But nothing a WA pack to the side cant supply/help with the outbreak snapshotting, im updating the DK wa pack that works with this new built-in dk changes
blood is fine too, afaik!
not an official release yet
we will make it official like later today/tomorrow
new WA pack that goes with the built-in DK changes is
This is a WA to go with .....which version of NAG where?
then i tripped and hut my left foot so bad i couldnt put it down for 2 days
any of the most updated ones, the cursor version is updated too
curse*
just enable debug
we will remove the debug requirement soon
Oh ok, I thought you were trying to build it all into one NAG now
oh ok so the Curse version is good for MF and Blood at least and the WA is for extraneous stuff
I seem to recall Blood using a lot of blood boil...is that right?
like...a lot
Not working
I deleted the old WA I had that did work, installed the new WA and now nothing at all
NAG is in debug mode
thats the only case it should use BB
what spec/talents have you got?
whatever wowhead says to take
but for what spec?
ok let me try blood again 1 min
shrug
hahah have you deleted the old WA?
All I did was delete my good one, installed the new one and nada
have you reloaded after enabling debug?
no, let me do that
So, with the WA I have a suggestion half option and then the NAG appears to be the rotation?
hrm, it looks like you intend the WA to be attached to the NAG rotation. When I deleted the WA and reloaded it, the options show at the end of the NAG, but move separately
You need to either alt click or open the /nag options and drag it around from there.
If you need further assistance, contact a mod/dev.
This is the NAG and WA by default
You need to either alt click or open the /nag options and drag it around from there.
If you need further assistance, contact a mod/dev.
unlock frame position and move it around
ah okay, that works. The WA allows the option to be moved without the NAG - confused me for a moment
You need to either alt click or open the /nag options and drag it around from there.
If you need further assistance, contact a mod/dev.
I'm not getting any BB recommendations now at all
This should recommend one here, yeah?
Golemblood the recommended potions for blood as well? Its recommending that
This also might be a bit nitpicky, but is there a way to remove the Next Action text of the WA right behind the NAG rotation at the top. It's a tad ddistracting to me eyes with it on the top border
You need to either alt click or open the /nag options and drag it around from there.
If you need further assistance, contact a mod/dev.
Blood also isn't recommending casting Bone Shield up before going into combat
if thats on dummy it might bug the fight length checks
ok removed this
@solemn halo @lament bluff this might do the trick.
I had ERW working perfectly last night
So idk why others had issues
Which rotation ?
Default masterfrost
testing it again rn with the NAG (2)
all correct right @solemn halo
"masterfrost (1)"
I just realized that berserking is not there but only blood fury
I don't think racials were fixed
Just macro it to raise dead
Thats the wrong rotation though
I dont know why it appears this one
Click rotation manager
Experimental masterfrost
2nd one from the list right?
Yes
definitely the problem was the rotation
now ir clearly calls ERW
BUT, why Raise Dead is on the left by default?
before combat I mean
this experimental one is the latest one?
or shall I test again with other rotation?
I thought raise dead suggestion only appears when trinkets are up?
that is, with 10x Eye of unmaking charges?
probably due to timer
it will go away when you hit the boss
What bells and whistles? Will that be integrated as well or will the WA be needed for those?
Bells and whistles are the WA.
The base rotation is the NAG
Don't need the weak aura
Its just trackers
So I need this WA with the NAG addon then? I'm confused.
Its not necessary just an added benefit
And also, it does not go away post-boss pull.
Dungeon, yeah. But still...
It did not in raid for me last night either, and wanted to verify I wasn't being mental.
NAG addon only, btw.
Debug enabled (even tho no WA)
Which rotation you have selected
You might be defaulted on the wrong one somehow?
And with a pull timer, the NAG doesn't change. Which is odd to me as it did before.
Which should I be on? Where is that?
There's isn't any pre pull added as far as I know
WA version. Apologies for being obtuse
But if you go to the class tab and then go to rotation manager
Dunno
And fwiw, that was consistent behavior in that dungeon. I just snapped the first boss
Try a reload
I can. But I have already. And blood spells?
In the background I see blood spells
7 / 31 / 3 Frost spec
I'm guessing you were spec to blood and swapped without a reload
Negative.
You mean in the SS I sent yes??
Yes
So we need to swap spec, reload, check if the shit is right, then reload again if not?
It is there now
I'm not sure I havent encountered this before
and my Pillar as well
I have had a challenging time since moving away from the WA. I know there will be growing pains, but to be honest, I'd rather stay on a know good build and transition to the next qual build rather than a release candidate. lol
This should be stable lol
@slow escarp @viral hedge some bug to look into, not sure how to replicate it
As someone who did SW dev for a hot minute, RC is not, by definition, stable. 😄
Maybe something with ElvUI?
I use elvui
ok, I am cool testing this on my alt DK. Not as thrilled on my main in prog.
Im confident the reload fixed it 
ok, tried it 7 times on my alt DK, 4 on my main: upon a spec shift, you need to do a /reload as well. I only had it not work once.
That said, why is a reload needed upon a spec shift? Sometimes people get antsy and pull while you are relaoding. Then everything is jacked due to being in combat.
' reloading
Also, why is Raise Dead at the first recommended action pre-pull? I expect a pot and pillar, but RD?
I expect thats something to do with the timers, since if you haven't started the encounter it would be at 0?
I wonder if we can fix that
This might be an addon limitation
I wish I could be more help, I just make the rotations and find bugs
I feel if it were an addon limitation, other classes would be experiencing it. Has it been standard to /reload after a spec change for the others using the addon?
That's... unfortunate. WA does not have that behavior. Strange.
Like on feral i can swap aoe and single target in combat and it works fine
Theres got to be something not being detected on a swap I couldn't tell you what
Swap spec in combat?
Swap rotations
Is there a function / setting to switch rotations?
There is
- feat: added rotation cycling
- next/prev through hotkeys
- /nag rotation next, /nag rotation prev, /nag rotation rotation name, /nag rotation
Not very useful for masterfrost unless I add an AOE part but also should just build that into the standard rotation
I havent gotten around to it yet
Need to sim options, but most likely skip oblits/plague strikes and replace with DnD and more HB
@viral hedge -- minor UI glitch - when you open the window to copy out the import string; the window keeps getting wider each time you open it 😄
Will check this tomorrow. But that seems... Super extra.
i see that too! idk what sorcery is this, i will try to debug it
even out of battle this is telling us all snapshot conditions are true
however when you manually check them
what the actual fuck
AHA got it
@sick vortex
try this one!
Will try it tomorrow and let you know!!
And I super appreciate Wile E! 😁
This is not happening in the NAG (3). Raise dead was only showing only at the right time to press it
I tested this. Despite raise dead is no longer showing up before pull and first snapshot seems to be fine, then the subsequent raise dead snapshots does not seems to be smooth. In addition, plague strike is haaaaardly ever suggested. It feels like this rotation is still looking into the 2pc T12
this NAG version seems to be more stable in my opinion
I didn't touch plague strike logic at all. Was not calling PS wrong, tho? Afaik if you're not dropping diseases you prio oblits
What do you mean about the subsequent RD not being as smooth? I mean they technically aren't by nature, as stuff/cds tend to desync from the start of the battle
I'm 100% willing to polish, I just need to understand what and where
Not trying to be defensive
yeah I know man!
this is by far the best one IMO
just tested again +20m fight
almost 50M damage
averaging +4k more dps than other versions
I noted all the numbers
ERW perfect
Raise dead perfect except for showing up before pull but I dont think this is a mayor issue...
PS is more often recommended
maybe im wrong u know
im just a randon person testing things
it might be due to the new encounter simulation tool? do you see the new pop up window when you target a dummy?
that triggers a fight simulation for the length preset there
when youre over the timer (when it reaches zero) you enter the 'boss is about to die' mode
hence why no PS past that time
think i see the issue(or an issue at least), /run NAG:RefreshConfig() fixes the spellLocations after spec swap. I prob missing a call to update the config
is that just due to it being in the prepull? if ya remove it from there it go away?
@slow escarp I don't think blood is working right with the new NAG release. It doesn't recommend bone shield up front, or at all ever like the previous WA did. Also, its not recommending any Rune Strikes at all for me on target dummies as well no BB at all even with procs on it
It's not recommending DRW either
which ya using? defensive or damage?
think only dmg even has it in the apl. not seeing the spellLocation for it so assume it's not there at least 🙂 heh
ah, i might not have fonsas most updated in mine lol
you mean the WA?
The WA string in the new NAG points to a full rotation manager
Fonsas apparently has a newer, slimmer WA to pair with this new NAG
ya, he removed the 'innards' left the burst trackers/guitar hero i imagine?
and is using the internal apl's using the addon now, what they been updating based on the wowsim apl's
But as far as the actual blood rotation goes, at least practicing on target dummies, its not recommending Rune Strike, DRW or Blood Boil
kk @slow escarp thing then and @solemn halo been working on them i think 🙂
MasterFrost seems okay
Might want to sync up his new WA and the string in the new NAG from the button though
It might be something related to spellKnown in the APL, i was messing with it but then I got distracted and now I'm laying down cuz I'm sick
ya not sure he updated that when he modified it. might just be in the beta version if anything on curse?
Well get to feeling better man.
I think I'll just disable the NAG for now and use the old WA as it seems to be better
feel better man
Masterfrost is better in NAG, blood needs work yet
i know frost/unholy were being worked on first, so ya blood wa might be best still
should be able to /nag disable too
i need to add char toggles in to load
Ya, MF was ahead by ~a K or few K dps as I used dummies
disable will stop all the timers, frames, etc etc etc @rare wadi will need to do it i think just each session. i hope not each reload don't think it work like that lol
yeah I think each logon I would have to disable as I've had to do it in the past working with the WA
ya, i try to get a char lvl toggle in 'soon'
😉
but that should be easy lol, i think i had it then it got lost somewhere at some point
i know fonsas made a few changes to how dk loaded from how i had it, so i think both now load ya?
It might be beside the point once you can sync up the new WA and blood gets a little more work if the NAG is going to end up doing the heavy lifting going forward
ya, i think that's his plan. def using addon make going forward into mop and beyond much easier, least on him 🤣
Curse NAG = no WA
i just gotta fix/add the rest of the stuffs lol
ya, the beta i pushed on curse has everything most updated atm
you have to click the button in the NAG and the one it recommends is an old full fledge rotation, not just resources
other than few things in my local
ahh, ya i don't htink he updated that
i'll go find the one he posted and replace that in the beta
tx
but ya i know he was most recently updating UH apl and tweaking the dk fn's and assume would hit blood next
I need to add some toggles in and rewrite a few things to allow some 'better' functionlality that should allow things to coincide a bit better with the wa functionality for dk and continue to use the apl's as an easy way to update the rotyations etc
we've both tried to make ingame editors... both sucked too much i think to release 😛 but plan be to allow easier editing in game too, toggle certain lines etc off kinda crap w/visuals/tooltips and all that fun stuff
workijng on getting core that exists all at 100 though first before reaching futher out 🙂 my rewrite was massive so things got way changed from the OG nag from 6 month ago lol
get more options into burst tracker, so we can rid of the WA totally
add a 'guitar hero' tracker into nag
etc etc 🙂 lol
make that an option
the GH?
personally, I don't prefer GH
o ya, i never personally used them lol
I like the single window recommendation with options on the sides for utility as is
everythiyng is a ace module pretty much, so all are just an enable settiong from being off/on. i trying to make everything modular and shit so easy to expand on things w/o causing extra overhead etc
modular is always good
ya, my OG was just a wa made into addon when i had no clue... i learned a little now lol
not too much though. Apple does well b/c they make people operate within their ecosystem how Apple wants lol
not too many of us are lol
lol
I just work here
yes, it shows
the ace framework just seemed like a good 'thing' to use i prob still not using it totally right. i know my options a bit wonky still lol
anyways ya, so if he can find it imagine fonsas and dark when they get better will get some more blood updates. i'll find that wa add that into the curse beta, and umm o ya see bout the char toggle to load/not addon
Having issues with rotation manager import, I create my own APL copy but can not import the text anywhere. The photos in the guide are different now.
Maybe this one I think?
#1347561798009753621 message
@rare wadi which version on curse ya using?
i got this from the wa in the develop, which i think is on the curse beta atm
i make sure it the one ya pointed to though
@viral hedge hey man, how can I change the reamining time to 300s?
on debug page
should change time
click "Rotation Manager"
4.1.1
@rare wadi sorry, meant beta or release
the beta has the updates. click version tab install latest beta
can right click and change to always use beta if ya want, i try not to push crap there 😛 but can manually select in versions
version tab in NAG?
curse
you use cursefoge? or diff
if so, ya can just click the install on most recent beta
oh ok let me look
it doesnt
ya, think it just not constant updating it till it starts
ok good
easy to fix, it a debug tool though really heh
ya, just click install on the 4.2 beta 🙂
numbers are just really meaningless... lot of those were just me figuring out how to automate the releases from github to curse 😛
so i had to keep incrementing to test lol
now it's automated though from repo to curse(i haven't figured out wago/wowinterface yet so i'lkl have to remember to update them)
pls make it optional lol
just catching up the convo
<@&1257964466910527538> If you want the most recent internal updates. Install Beta 'Version' off curse 🙂 Can swap release to beta to keep it updating those as we push them as well.
I have automated the curse pushes direct from github so those hopefully be more up-to-date and don't have the NAG.ZIP sneaking out with experimental features enabled still 😛
@slow escarp man, all good now. The only very small thing is I experienced some lag
ya, as i said. it's all modular. so everything will be made to be optional and configurable to ppl's liking as much as easily done
i never used the gh/burst trackers myself. i just know some ppl like options 🙂
where/when?
frame lag? or like ability lag lol
ye ikik, i was just catching up I havent been able to test lately, for some reason isp has been a pia
oof, that crazy sorry 😦
ability lag
@slow escarp @solemn halo Blood seems a bit better with the beta version of NAG. It's recommending some Rune Strikes now and the newest WA Fonsas has for utility is recommedning Outbreak/DRW/HoW 👍 .
However, it's still not recommending blood boil at all even with procs.
Testing a lil of the rc.1 (from curse) is that the latest or should i go for the beta instead?
Question: Why is the NAG recommending RD before Outbreak? Like always.
Prepull and during encounter.
Check which rotation you have selected
I did. It is MF, and I verified that the NAG showed it as well
It shouldn't be showing up during encounter
Maybe try a newer version, fonsas did a fix earlier today
Y'all are killing me with all the beta builds.
#1347561798009753621 message
Oh he sent you that earlier today
It was working before and idk what happened to break it
Yeah. That is the one I am using
And its still broke?
Yerp
Ugh I can't even begin to imagine what's causing that
Everything works one day and the next its all gone to shit
Give me a moment I'll send you the version I'm using and see if that works?
Its working for me
Dunno dawg. Too much in one tool?
Regardless. Deleted settings and addon, no WA, restarted, and that behavior. It's as fresh as I can make it.
About to bounce for the night but will try tomorrow morning.
I find it odd that I am the only one experiencing this. Or maybe the only one noticing it?
wonder if one of @slow escarp updates didn't make it into the develop branch he had put into one of his he posted? I merged em all afaik.
just pushed a new one, again with most recent dev branch
The one I linked might show it before combat but it wasn't showing during for me
Until it was supposed to
using the rc1 and getting the cancel aura on narnia, its on my end or a known bug?
whare have you tested? if in a dummy and past the fight duration limit it will enter the 'fight is a bout to end' mode and that does not make you use
, as thats not optimal. Its intentional.
If you give it a try on dungeons/bosses or see this hapening within the encounter simulation time window where the simulated boss HP is like above 20%, then thats a bug. otherwise its as intended!
are you using the beta version from curse?
I was using the file you linked me last night.
i didnt think i sent the fix here
IDK if it’s beta on curse not.
This one.
its going to be the oficial release soon, but all you have to do is right click then release type to beta, then right click again and reinstall
let me double check the beta and see if i pushed the fix correctly, 1 min
yeah its there
see if this fixes for you!
I'm using the test dummy in stormwind. I wouldn't know anything about timers or limts. I just target it and go
See if what fixes it for me? Beta version on Curse?
Is this confirmed better than the WA I was using for months?
yes, way much better at this point
if youre using the new version you will see a 'Encounter Simulation' window pop up when you target the dummy.
thats the way we have to test execute phases and stuff that depends on target HP to show/function
under /nag > debug you can scroll this up all the way to 5 min
multiple rotations (not just DKs) adapt themselves to target HP. Blood for instance has these coded. So if the boss is about to die you just send the most damage ability
when the encounter timer ends the simulated boss is sitting at 0% hp and the fight is in a perpetual 'omg, the boss is about to die' mode
I did see that window this time. So go into the NAG and raise it to 5m?
yeah, I dunno man....I put the timer all the way up, still no blood boil recommendations
Have we talked on how to use the trinket registration? Like if its necesary or no, why is telling me to re-register everytime i swap or what to actually set as 'trinket stat' if it is the effect or the actuall stat and what happens if i reforge it?
also is not detecting icds afaik
if its the actual stat, what happens with EoU
(that it throws an error saying you need to pick a stat and then it bugs out on retry showing a blank view instead of the ‘detecting buffs for x’)
alright let me debug that a bit closer, will get back to you with some fallback alternatives to make sure this happens
let me take a look at this after fixing blood
@rare wadi this should have a backup to secure blood boils is shown when in proper gaps
you and your bootleg releases 😛 🤣
on curse now rc3 beta
fixed 'Legacy' Talents check
this is on new curse beta now
this would be a trinket with 0 ICD and of strength type
we use trinket information when calculating the snapshot functions. its used on anything that relates to a snapshot, but on cases like the trinket you showed, i believe they have to deliberately specify in the APL we would be waiting for 10 stacks (i guess)
im working on all these functions atm
including the trinket registration
we hardcoded most trinkets already
but in case you equip something not in the dataset, it asks for you to register yourself
anyway, give me a few more days
i have to debug it all
@viral hedge I'm so confused here lol. Is the NAG Fonsas posted with a blood boil fix the live updated NAG on curse or do I need to download another beta version
I think I have the latest?
Everything afaik he's posted has been merged into the develop branch which is on curse beta
Ya. Shouldnbe good
My head is spinning with all these versions lol
@slow escarp This seems better. There are times when it calls for a DS and runes aren't available for it however....the swiping circular action is done indicating runes should be available, but they are not.
thats most likely a blizzard issue. we fetch those directly from blizzard.
can you record yourself so we can try to pinpoint when this happens? its easier to see
finally got some Blood DPS ready for testing
What do I do with this string?
@solemn halo
I assume it's an import into the NAG somewhere
Got it, how do I make it the primary/active one?
On the right side there, the select button
Its already selected
If there's any rotation specific issues direct them to me (I was going off of Ryani's video for ultraxion but may have misinterpreted some stuff)
Any wrong behaviours direct to fonsas or rakizi
Yea nothing can fix that except more haste
Or you mean showing fake death strikes
That might be the blizzard thing fonsas mentioned
Im comparing against the dmg default one, is not suggesting ghoul is that ok? is prio'ing HS over DS or did i do something wonky cuz i finished with 36 HS, 26 DS & 31 RS against the default one 35DS, 30HS aand is it ok to have BB taking prio over other things (i might have seen it wrong and i didnt have anything else but a crimson scourge proc)
all those numbers is following the encounter sim that pops when targeting a dummy
Its not suggesting ghoul? I def saw it
is there a way to quick check the condition to pop it? cuz it didnt on either of two tests
It either when everything procs or when a proc is about to expire
You might not have a proc trinket
word, ill test again
In which case you can send it whenever iirc, maybe I should put a fallen crusader check in
Its not as big as frost due to no pillar
Yeah, did another test, got everything up and no ghoul
im using rc2, i dont think it has to do with version but idk
It shouldn't as long as it has fonsas trinket stuff in there
I'll add some fallen crusader check later
What is this for? I tried pasting the link into import and nothing added to WA's.
Also, I swapped to my DPS set and I was prompted to add Vessel of Acc. O.o No clue if I did it correctly. Hit a dummy until I had 5 stacks, exited combat, and continued. shrug
its not a weak aura its a rotation, gotta click rotation manager and import in there
ok. I swear Fonsa said there was a WA for "bells and whistles". Whatever those are.
*looks for the readme file
And why am I importing a WA for the rotation manager? I don't understand.
Is that dynamically updated?
This message:
" [20:54:27] [Fonsas] whispers: Hey there! Don't forget to import the new DK WeakAura 'DK Next Action Guide (comp) - by Fonsas' for the best experience! You can find it under /nag > Class > Import WeakAura. "
@solemn halo
Oh there is but thats not what I'm posting
If you click the import weak aura it will show you a code you have to copy
Then insert that into the weak aura addon input
@sick vortex
Yep, I did that. 100% nothing happened / changed in my WA's.
It should have an import thing pop up and tell you what's different
Negative.
I tried this on two accounts, both DK's. One FDK and one BDK.
Well. Current spec was anyway.
Try ctrl-a to select the whole string just in case it's not properly selected?
Yeah, affirm. did that
Also checked for an extra space at the end.
To confirm: I should paste that into the WA <import> string, yes?
@slow escarp @viral hedge
A bug fonsas was fixing
ok
This is the new WA pack with all trackers, no rotation logic. It has a dimilar name than the old one
That is being worked on! Its buggy I know
It works, it just look identical to the old one. It indeed is the old one minus all the rotation it had
Nothing is shown in my WA list. So I’m unsure how it could be working.
Wait, have you imported the string nag gives you? If yes, what spec are you?
Affirm. Masterfrost spec.
MF should have just the ghoul tracker it had before, not a big deal. but it should load anyway
this is the string btw
What name does it import as in WA’s? Nothing under Fonsas. Will try again tonight when I’m home.
I have a question.
After I hit the reset button, the icons for DK and PALADIN, which I’m subscribed to, disappeared—so I re-entered the keys.
Now, only the PALADIN icon shows up, but the DK icon still isn’t appearing and doesn’t seem to be working.
Can you help me out?
FWIW, this happens every time I shift gear sets, regardless of spec. Also repeatable on two diff accounts, both DK's.
Let me dm you
Thanks!
Something broke the registration
Im working on this atm
that was me actually, i left a test line in there i noticed. and was unavailable all day yesterday. I'll get that resolved today on curse sorry!
sorry @slow escarp! 😉
@sick vortex most recent rc stop the prompting?
@slow escarp @solemn halo Whats the status most recent dk stuff. sorry haven't been following. It out of "RC" status for nausican? 🙂
I havent had much feedback on blood but unholy and frost are working great
Blood theoretically great
Nah, rotation sseems fine, haven't had a chance to raid with new version.
Constantly prompted for trinket regsitration to improve...
- registration
And just shifting from DPS set to Tank set and back it pops up again. Even tho the settings are already in the NAG window.
It also only asks for the trinket in slot 14. If I swap the trinkets in slot 13 & 14, then 14 gets triggered to register. This time my heart of rage.
Same behavior on 2nd account.
Also, I do not have "Item Suggestions" ticked.
Trying to provide info for y'all to figure it out.
@solemn halo @slow escarp in case you miss these messages.
i coulda swore i noticed that too lol. We take another look. 110% appreciate feedback though
@sick vortex Hey, mind doing me a favor if you got 2 minutes? Can you open the Interface/Addons/NAG/NAG.lua file, and look at line 75 or so and see if it says EXPERIMENTAL_FEATURES = false not true? just to make sure that not somehow not getting changed correct? it should be
hrm, ya my bad still.... stupid script. Lemme poke again and see why that not getting changed. I push one with a manual edit now!
Confirmed, my lua file has the same code.
Pulling the new one and trying that.
Ok, that function is now essentially disabled as even if I select it in the option, no trinkets pop up for registration. Unsure if that was your intent or not.
hrm, lol no that wasn't lemme check sorry. been focusing on something else and prob making assumptions again. might need to recheck what i did. I did try to add some tooltip parsing back into fonsas stuff so i prob broke something he did 🙂
i take a look today and see if i can find it. i know he's a little busy with weekend duties atm
definitely not a project manager i would make 🤣 i all over the place 😛
more coffeeee and i take another look
hrm, okie. lucky most ppl don't have debug on? lol
i take a looksie though lol
just trying to get something to eat, been a day lol
always realize as the hunger pangs hit and i go shit i haven't eaten today lol
Wait what? I thought we needed debug enabled. Did that req change?
Debug msgs, ya confusing sometimes. 😂
The enable debug checkbox was needed to enable the internal version at one point. That's gone now. Can keep log.lvl at error still though @sick vortex
I'm bout to pass out, so just tossed food in oven to eat something so I don't. But I just trying to get the gir workflow fixed now and I'll push the release to curse
Another question: how do we know to update the Masterfrost WA (for example) since it's in the NAG addon now?
the internal one 'should' just be a shortcut, wago should be getting updated still. I'll try round them up and push them now, was waiting on the release not beta and forgot 🙂 so thx
I mean, it is a string to copy / paste. Is that not the intent? Seems an odd place, tbh. Any time the addon and WA has an update, that addon must get an update.
Ya it was just intended as easy access mainly for the test versions when don't really want ppl with non beta updating wa
@sick vortex
the WA in the addon is just bars/trackers for all 3 specs. For frost it has just that right ghoul snapshotter atm
but i intend to add more
@slow escarp are we safe now updating the NAG trough curse right mate? In case this is the latest version at the moment
yes!
Cool
it is the latest
we will have more betas coming out soon too
with more improvementss
Mostly dedicated to unholy and blood right? So MF should be OK with the version from curse
yes!
Great stuff guys. Thank you all
No need for debug anymore right?
@slow escarp Were you all still working on blood? I used it last night in a dungeon for a while and it very rarely suggested blood boil. Also, its still suggesting DS without runes being available for it for a second or two. I would expect the circular shadow swipe while it waits for runes to refresh to use it.
Yes im working on it!
But keep in mind these are all ST rotations and Blood boil has its proper place in the prio list, it wont ask you to send it as soon as possible nor as frequent as possible.
Is the DS without runes you're saying the 'what to press next' logic when youre waiting for runes? It has abtimer in it no?
Can you record that so i understand what you mean?
No need!
It's basically the next suggested action, which is fine. However, as an example, when I'm using MF, it has a circular swiping action as the GCD or next rune becomes available to actually use it. That is not happening in some cases where DS is the next recommended action and no runes available for it.
Oki, understood! i will try to replicate that and see how it looks on my end! Thanks.
Question for the big brain's here: I use the Wago companion to upkeep many of my WA's, and DK NAG showed up today. *Happy to see that!
My question is are we able to 'update' vs 'create a copy'?
it does work, but it only updates what you have. (doesnt do a fresh install)
WAs with code are known to bug when you dont delete and import again
its a thing they have for a good while now
its not like they bug everytime too, only when something meaningful changes
<@&1075064309534691469> <@&1039584892209594500> would you guys mind testing the snapshot functions in this version.
i mean. if you can test both frost and unholy, please so.
otherwise, test obliterate outbreak (thanks darkfrog), summon gargoyle, raise dead snapshots
major updates, want to make sure i didnt break anything
And outbreak ^
Should it work on Target dummies properly?
yes
wait i will send another one for frost
shit i keep finding upgrades everywhere
Yeah I only do Frost and blood on my DK
Need to update raise dead a little on frost too to anticipate upcoming trinket/cooldowns so you don't send it early too
Something like wait up to 30s depending on TTD
I mean, I just throw PoF, Gloves and then Raise Dead. I don't try to line up trinkets - it's just too hard
The new NAG seems to be good. It's less Oblits than the current version, which seems okay since I thought there were an excessive amount of Oblits in the current version
HoW seems to be recommended more, I assume to build RP.
I never really understood the half raise dead icon to the right of the main NAG. It will sometimes have a tracking arrow on the right side of it sliding down from the top...I assume this is to point a window of opportunity to use it at a peak time?
Correct
That trinket could be a decent chunk of dps but the new nag will pop up raise dead at the optimal time for you
Yeah I hear you about the trinkets. I read it all the time about rogues getting PVP trinkets and trying to pop them before combat, etc
That's just not me. When the countdown hits zero I just go and do my thing
I don't have enough focus and weak auras and what not to keep up with what trinket procs when and what the ICD of it is
You want to oblit with KM as much as possible, will look into behaviour here as this seems strange
guys, been away for some days. For frost, do we need the WA now? is it needed to track the raise dead snap?
because I can see raise dead icon on the left already withouth WA...I assume its the same, when it shows up on the left, its supposed to be the right time to snapshot it
Weak aura is not needed, its helpful for snapshotting but if you follow the NAG calls youre good (depending on boss though you may want to save it)
i intend to add more trackers, but no mandatory need. i can remove my whispers in future versions
That was it. Thanks
In the old WA we only ever saw the death coil prompt when we had runic power for it, but I’m finding the icon appears in the nag version when there’s no runic power. Is this intentional?
Did you have the free DC buff?
The icon has so many layers of checks that its virtually impossible to show when it cant be casted, unless hard-coded
Pretty sure the icon was there, I was hitting the button and nothing was happening, looked at main action bar and it was greyed out and runic power was empty. I’ll try to capture in game if it continues to happen and post screenshot here.
Thats weird. Try a /nag reset all
See if it persists
something similar happening to me, cant see the runeblade icon even if i have the RP
Because you have runes to cast death strike which is a higher priority
it nevers procs anyway, even if i have full runes used
Oh you're talking drw I saw from the other pic
That will only show with fallen crusader proc in base APL
Hmm might be an issue since there's a check for "aura known" (basically checking if you have the rune equipped)
That will have to be adjusted
The weak aura just has trackers, it's not necessary
then no idea why im not getting the proc available :c
Needs an APL fix I can do that when I get home today
Is it just me or is this latest NAG Fonsas provided recommending lots of Oblits? I'm getting fights where it seems like I'm getting 3-4 in a row sometimes
check your KM procs during those oblits could be getting real lucky
What is going on with RD here??? So many RD icons lol
I'm so confused
It seems like it REALLY wants me to use RD here
I'll check KM procs for it. I guess with versions of the older WA it wasn't suggesting near as many
Pot and use rd, if not use howling blast
Why the RD icon to the right and then another even further to the right?
Yeah the potion is something I was mentioning to Rakizi it would be nice to turn off. I know when I want to use my potions and it's annoying seeing it there
It just means it's "optimal" if you were to use it (though I think it might need tweaking as it's up far too often)
As for raise dead the far right is the weak aura tracker
Well both of the right ones are
Tbh if you don't care about that just disable weak aura for frost
I do all the tracking myself personally
I’m my opinion, WA for frost is adding no value but confusing people. As the guys said, ia not needed at all. RD snapshot is more than enough with the NAG only.
And yes, I agree the potion suggestion is bugging sometime
Every player should know when to pop the potion
It should only pop in execute to be honest when boss is below 35% HP
Or when time is less than 25s
hhahahahah i guess i will just remove the RD tracker bar for frost.
then you will be left with 2 RD only
Honestly I'm not sure which is for what. I'm guessing the left one is what it's suggesting I should press right then? And the right one is a tracker and the furthest one right is another tracker?
the one furtherst to the right is the tracker. the other two are within the nag addon itself
it really wants you to use it
but if you can see, you have a buff about to expire
so it went send it, omfg, send it mode
With that tracking arrow on the right huh
oh nono, the two to the right are both from the tracker
Well I meant the arrow on the furthest one to the right it sits on the right side of the icon
yes!
It usually runs from top to bottom
yes!
yes, thats a snapshot tracker
for your next expiring major buff
That makes sense. I'm trying to determine if it makes more sense to have the NAG one or the WA one on the right hand side
I get now that the left icon wants you to send it and the furthest right with the tracking arrow is telling you an optimal time to send it
Too funny. That was all coming up while I was trying to kill tendons for Zonozz trash
In the old WA we could also see the seconds of the diseases. Is this possible in the NAG version and I haven't found the setting yet?
and I noticed that plague strike is sometimes proposed later after the disease has expired and before that an oblit is already suggested (which makes less DMG without plague strike I guess)
Yea the one on the left gives you a 3 second window to use it
The oblit showing might be some bug thats odd, normally it would wait until you have 2 unholy runes to reapply plague strike
a video would be great ! so we know where to polish or if it was the right call
my mistake, had not yet installed the latest version 😅 Runs perfectly now.
What about the seconds of diseases that were displayed in the old WA? Are they implemented in the NAG or not?
i can get that in, yes!
@slow escarp Heya sir, this is what I was referring to about updating with WA addon. I have the WA companion, which then will allow me to either update or make a copy of the revised WA. I also use Fojji packs and most times we are able to do an update unless there is a significant re-write / update.
You should be able to update the new weak auras no issue, but if you're transitioning to the NAG I suggest a full re install
Rgr that. I suspect at this stage very insignificant changes are needed. Until MoP at least. lol Thanx!
Was this fixed already mr frog?
Now I have time to test stuff
Shall I test something in specific?
I havent looked into it but I dont believe it's wrong behavior
Was going to do some stuff tomorrow
@solemn halo included AOE rotation for masterfrost + some blood fixes
<@&1075064309534691469> <@&1075065000927957032>
I really wanted you guys to test overall. I changed several core parts in the code to make predictions more responsive and accurate.
will be on curse beta soon
Getting "You don't have the required role to use this command" when trying to generate a new key after installing the latest Shaman/DK release and doing a 'nag reset all'
youre missing your core sub role. do you know where did you sub for these? so i can double check
Ahh I took out the core originally through Patreon before class packs were a thing. Recently cancelled it thinking I had the core + classes pack in Tebex, but looks like the latter is class pack only. I've just done the core sub via Tebex too.
If you need to cancel your sub, please visit https://checkout.tebex.io/payment-history
They should send you an email with a link to manage all your subscriptions.
Will this fix blood issues where it wanted me to DS and no runes were available for it for days? lol
I mean, as I was saying thats okay, but I would expect the shadow swipe on the icon as runes become available
Please try! Idk atm. I haven't tested yet. Last time i did it had the swipe on my end.
I will try replicating again soonish
is their supposed to be a different rotation for the masterfrost aoe or is just added into the already one there
its flexing into AOE / ST dependint on the nr of targets. its the same rotation as the default
Blood seems to be working better. The gaps with DS being recommended and no runes seems to be eliminated. There were a few small gaps with DS recommended and no runes, but it was short. Most of the time if there were no runes for an action, there was no icon to do anything at all.
there was no icon to do anything at all.
thats bad, we dont want that.
Im way to deep into the next next action predictions, but i promise to take a look at your reports as soon as im done.
Oh okay, I just assumed it was too far out in predictions to put something up. I didn't realize something should always be there even with a shadow swipe in
With basic APL there won't be, but there's a few extras that fonsas is adding per class to make some future predictions
After using it some more on Ultrax, I think the blood rot is worse actually. Many spots where there is no NAG icon at all and still spots where DS is recommended but it can't be used for 3-5 seconds at least -- oh and no shadow swipe for when it might be available
waiting 3-5s for DS is normal. When you got nothing to do is should fall back to check whats going to be next available. in the prio. Since we cant consume runic power at this point and we cant predict procs, whats left is waiting for runes. As blood you mostly use runes for either DS or
, DS having the higher prio it will fall back to wait for it unless you have two blood runes schedules to be ready before DS is going to be castable.
However, you having empty predictions indicates that you are in the wrong rotation
because the last thinfg it falls back to is a DS wait with a 10 sec tolerance so you never ever get empty predictions
check /nag > class > rotation manager
is the default blood is not select it, go ahead and select it
if the default blood is indeed selected, try a /nag reset all
so we get that to its default state, no edits
when it comes to now showing the swipe, i will take a look. but we didnt program those. these are fetched directly from blizzard. And it looks like blizzard broke them recently
i havent experimented with that myself, idk if its related, but might be
Oh yea that one doesn't have predictions
It was just a dmg oriented one i cooked for ultraxion
The one below it should be good
I'll switch to the one below then and try that one out, but Ultrax is where I usually use Blood most of the time lately though hah
Where do the SIMs get our numbers from exactly? In my 403 ilvl gear, with all defaults for Frost, it has me at about 48k dps, but I can never reach anywhere close to that unless I'm doing some AoE shens.
Single target I'm doing about 38, 39k DPS on avg
Sim is perfect and fights aren't pure patchwerk with 100% uptime
@solemn halo did you ever get a chance to look at the blood dps rotation? Gotta admit I'm not as good at managing runes in blood for dps as I am just tanking
The default one should be good tbh
Notice anything strange?
I havent been blood on ultrax in a long time
@rare wadi
DeathKnight Blood - Damage
Blood DPS I cooked was just a side project but its a lot of work to cook an APL from scratch and Blood DPS wasn't high on my prio list lmao
<@&1039584892209594500> MoP Masterfrost first sketch added by @solemn halo !
what the talents looking like for frost dk in mop
depends on what u like and whats needed on a boss to boss basis
On MOP Beta, Should my rotation list show Darkfrog's masterfrost when downloading that NAG? I only see 3 rotations all with Modified By "Unknown"
I dont think he updated the rotation by accident, just inserted the fixes i needed
All I have right now is the list view
((NAG:CurrentRuneCount(NAG.Types.RuneType.RuneDeath) == 0) and (NAG:CurrentRuneCount(NAG.Types.RuneType.RuneFrost) == 0) and (NAG:CurrentRuneCount(NAG.Types.RuneType.RuneUnholy) == 0) and (NAG:NextRuneCooldown(NAG.Types.RuneType.RuneBlood) >= 3.5) and (NAG:NextRuneCooldown(NAG.Types.RuneType.RuneFrost) >= 3.5) and (NAG:NextRuneCooldown(NAG.Types.RuneType.RuneUnholy) >= 3.5) and (NAG:CurrentRunicPower() <= 30) and (NAG:CurrentTime() > 10.0)) and NAG:Cast(47568)
or (not NAG:DotIsActive(55095)) and NAG:Cast(49184)
or (((NAG:CurrentRuneCount(NAG.Types.RuneType.RuneFrost) == 0) or (NAG:CurrentRuneCount(NAG.Types.RuneType.RuneBlood) == 0) or (NAG:CurrentRuneCount(NAG.Types.RuneType.RuneUnholy) == 0)) and (NAG:AuraNumStacks(114851) >= 11)) and NAG:Cast(45529)
or ((NAG:CurrentRunicPower() >= 89) or NAG:AuraIsActive(51124)) and NAG:Cast(49143)
or ((NAG:CurrentRuneCount(NAG.Types.RuneType.RuneBlood) == 2) or (NAG:CurrentRuneCount(NAG.Types.RuneType.RuneFrost) == 2)) and NAG:Cast(49184)
or (NAG:IsExecutePhase(35) and NAG:Cast(114866))
or (((not NAG:DotIsActive(55078)) or (NAG:DotRemainingTime(55078) < 3)) and (NAG:CurrentRuneCount(NAG.Types.RuneType.RuneUnholy) >= 1)) and NAG:Cast(45462)
or NAG:AuraIsActive(59052) and NAG:Cast(49184)
or (NAG:CurrentRunicPower() >= 77) and NAG:Cast(49143)
or ((NAG:CurrentRuneCount(NAG.Types.RuneType.RuneUnholy) >= 1) and (not NAG:AuraIsActive(51124))) and NAG:Cast(49020)
or NAG:Cast(49184)
or (((NAG:CurrentRuneCount(NAG.Types.RuneType.RuneFrost) == 0) or (NAG:CurrentRuneCount(NAG.Types.RuneType.RuneBlood) == 0) or (NAG:CurrentRuneCount(NAG.Types.RuneType.RuneUnholy) == 0)) and (NAG:AuraNumStacks(114851) >= 5)) and NAG:Cast(45529)
or (NAG:CurrentRunicPower() >= 40) and NAG:Cast(49143)
or NAG:Cast(57330)
or ((NAG:DotRemainingTime(55078) < 3.0) and (NAG:DotIsActive(55078))) and NAG:Cast(123693)
for masterfrost in beta do we wanna go 2 1h weapons or a 2h?
Masterfrost is never played with a 2h
This is because it require razorice
gotcha
Also razorice goes in the offhand in MoP
so razorice off and crusader main?
i was paroozing the ancient texts you posted and under glyphs it mentions 2 that are damage upgrades but only names loud horn
I'd recommend AMS, IBF, and death grip, idk not much use
The no taunt death grip, and gore fiends are the useful ones
what about talents what would you suggest for masterfrost?
im assuming RE for lazy blasting?
Getting suggested DC even though I don't have enough RP (in cata) and I swear it didn't do that before
It did
Blizzatd bug right there
Did I fix that for mop?
Thats best. Idk how I would do otherwise without having to verify game version, glyphs, spec, and presence to get to a verdict
Ah yea ill have to add a presence thing too... like if in frost presence, RP = 20 for frost strike
Instead of assuming
it always gets wrong for 1 RP
its always when you have 19 but it thinks you have 20, or when you have 31 and it thinks you have 32
prob because the functions round up and down
you could just check if RP is not 19
or not 1 less of whatever it was supposed to have
Is PL going to be built into the NAG for MoP
For frost it already is
Unholy I haven't really had a chance to put it, its kind of complicated and needs sims to see the proper prio
For blood I don't know if its any good but I also have no idea where to put it
Well that works for me since I'm going to be playing Frost. I just saw where different talents were better for some bosses but overall PL was the better spend
I’ll be playing frost as well. But seems like blizzard didn’t touch it at all!
I get the feeling Blizzard doesn't like Frost
Or maybe there's just not enough of them to complain lol
Its not really in a bad spot
MoP DK
Hey, planning on rolling DK in MoP and have never played it before. What would be the best alliance race for DK? I will only be playing PVE and mainly DPS with frost/unholy.
I've seen that Worgen racial gives 1% crit (Viciousness) now in Cata. Does that follow into MoP?
Any advice about this would be appreciated. Thx
Hej Mr saturday! your best shot is to SIM them in https://www.wowsims.com/mop/
and/or carry out the discussion on #🟢|unholy-not-retail #🔵|frost-not-retail
Simulations for World of Warcraft® Mists of Pandaria Classic.
Thanks for the hjälp!
Am aware of an issue with Blood Tap/Plague Leech
Had a busy night, will investigate in the morning
Notes from playing with the Unholy NAG tonight:
- Prepull Army prompt?
- Horn of Winter prompting with runes available
- Festering Strike prompting to use on 2 death runes or with only death runes available
- Outbreak being suggested when it's a dps loss on snapshot and diseases aren't expiring
- D&D not currently being suggested on CD
- No plague leech prompts if talented (never tried unholy blight)
Army prompt pretty minor and prob not necessary unless you could get it to coincide with a pull timer
Hell yeah
Theres a proper sim apl to work with now
trueeeeee
Prepull was just not in because I didn't add it to the basic rotation lol
Horn of winter is a weird one ill investigate
I think i just need to be strict with it
Dnd idk why its not showing, maybe I forgot to add it
And plague leech logic don't think i added either
Ill start with the new Diur apl and work from there
Yeah, it's fine, I'm a liar 
there will be a module just for prepull stuff
it will come soon
dope, hell yeah
it will slide upcoming casts in a guitar hero style
the rest i think dark frog is working on.
Just patched BT/Plague Leech
Sweet!
Ill let you know if fonsas doesnt when theyre fixed
it should be macro to pillar
kinda useless to have a prompt
would just be more bloat
Looks like the Frost NAG is prompting for plague leech with no dieseases on the boss on pull
hmmm, should have been fixed with a hard code by @slow escarp .
🤷♂️
Also, idk if this is just different with the masterfrost rotation, but after using plague leech, it never prompts using outbreak to reup diseases
Only using plague strike?
And unless I'mt rippin, I don't think it always prompts for plague strike either
Or it does, it's just delayed, wants a HB first
should be there, just update to the latest alpha on curse
is it there? kekw
If it was posted on wago.io, that's what I grabbed
outbreak is just a weird one
IDK why but on frost its barely a dps upgrade to even cast
thats the current apl for the sim not the nag but you can change it around or even delete it and have hardly a difference
This is the best implementation I found so far
I didnt add the no unholy rune to the sim APL though since I just found this
and it was only a 60dps increase lmao
1 GCD, no damage, refreshing dieseases youre refreshing just for the sake of using the rune anyway.. doesnt sound all that weird.
@left ridge should be out in a few
i know this version has the hardocoded
Hmm, still has PL on pull
on pull how?
the moment you start?
let me hop in
before pull
Waiting to test with another pull here in a few
But yeah, shows PL prepull
I dont see it on curse
got it
let me patcha that rq
ok kekw, its gone
its just me getting conditional IFs all wrong
@left ridge there ya go, wago already has the newest alpha
@solemn halo now it worked. will fix rogues tomorrow
Unholy too?
oh shit thats true
will do that now
i neeeeed sleeeeep
but i think its fast
Haha no worries, if it ends up being complicated just do it tomorrow
quick question, which rotation is the latest/stable/better_for_my_lil_dmg_numbers for frost? (experimental or the other one?)
Do you have this little icon on your screen?
Click it and choose Masterfrost by Darkfrog
@naive portal @rare wadi until you toggle off by right clicking the N icon floating (rotation selector).. it should auto select rotations based on your weapon
if you go 2hand, it selects 2 hand
but the best is to go dw and masterfrost
masterfrost
always aoeing, always blasting
always ready
no snapshotting shit