#Car Combat & Physics (post 5/27/26 update)
1 messages · Page 1 of 1 (latest)
1st clip: I get a rear end shunt takedown and it goes fine. The takedown later in this same video shows a glaring (albeit hilarious) physics issue with the rival getting launched into space after being shunted in the side by me into the guardrail
2nd clip: takedown goes well. Rival didn't die to traffic cones like they used to a while back, and wrecked when hitting the wall. That was good, what wasn't was after returning from the takedown cam, my car was randomly tilted with its lights turned off, but then both returned to normal. (The crash was my fault)
3rd clip: first rival randomly spun out after being shunted and resulted in an unnatural feeling and looking takedown. The other 2 takedowns in the clip were fine, and me running into the wall was my fault.
Done
This is the same thing that I caught when I hit a Solomon-Hirsch Motorhead on a Sky Track race
Which I think is this one?
Wild lol. Sky tracks just seem to have separate issues on their own with collision
That's probably what it is
I think thats actually intentional to make the crashes more entertaining but it is quite odd still lol
So yeah Fiona, when Native releases physics issues that are still happening, give them a watch when you can.
yeah i had the same issue, after my 2:nd takedown my car was slightly tilted. it happend two times in one session
You also got the flying cars I see in the 2nd video 😂
ohhh yeah definitely, take a look at this one
Oh ive already captured footage about that for another update to my thread
I just need to edit it and then upload it to streamable cuz of Discords 10mb limit which is annoying lol
Server is boosted to level 2 rn so 50 mb limit if that helps
Does that apply to all non nitro users?
Yep