#Car Combat & Physics (post 5/27/26 update)

1 messages · Page 1 of 1 (latest)

torpid tangle
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I'll make a thread of things that happened after the update here. Please refrain from responding to anything until I type "done."

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1st clip: I get a rear end shunt takedown and it goes fine. The takedown later in this same video shows a glaring (albeit hilarious) physics issue with the rival getting launched into space after being shunted in the side by me into the guardrail

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2nd clip: takedown goes well. Rival didn't die to traffic cones like they used to a while back, and wrecked when hitting the wall. That was good, what wasn't was after returning from the takedown cam, my car was randomly tilted with its lights turned off, but then both returned to normal. (The crash was my fault)

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3rd clip: first rival randomly spun out after being shunted and resulted in an unnatural feeling and looking takedown. The other 2 takedowns in the clip were fine, and me running into the wall was my fault.

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Done

odd bluff
odd bluff
torpid tangle
odd bluff
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That's probably what it is

fringe sinew
odd bluff
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So yeah Fiona, when Native releases physics issues that are still happening, give them a watch when you can.

twilit tangle
torpid tangle
twilit tangle
fringe sinew
fickle ravine
fringe sinew
fickle ravine
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Yep