#Hello everyone! Below are some suggestions for improving the game.*

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rancid robin
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  • Separate the wind icon from the compass, allowing you to disable the compass without losing the wind direction indication;

  • Slider button for each sound in the game (animals, wind, thunder and storms, gunshot, and so on);

  • Allow full customization of the HUD. From the location of icons on the screen, which icons to show, size, colors, etc. Everything to the player's liking;

  • When you press shift to hold your breath in aiming mode, when you exit aiming mode, the character runs. Adjust so that when shift is pressed during aiming mode, no command is assigned to run.

  • While in photo mode, there should be two buttons: taxidermy or sale on the same screen, eliminating the need to exit photo mode and collect the animal to sell it. This implies that the player has already performed the necessary analysis on the collection screen and intends to sell the animal in motorcycle mode. If you don't want to, just press ESC and collect normally;

  • On the hunting log screen, sort the kills from most recent to oldest (it's currently the opposite);

  • On the photo mode screen, in the animals subsection, add a spacebar option to disable animal movement and allow the camera to move instead of the animal;

  • The character's walk is unnatural. When walking with binoculars or equipment in hand, it looks normal, but in shadow view, it's constantly "trotting" and looks strange;

  • Create an animal filter on the map screen;

  • Create an animal filter by map in the encyclopedia, even though there isn't a second map yet. But this can be done now.

  • When going to the encyclopedia, make it automatic to go to the last location visited (just like in WoTH);

  • Add a scent reducer in the game with a visual timer;

  • Scent decoys don't have a time and quantity indicator, and it would be interesting to include that;

  • Add mechanics for climbing platform ladders, tree stands, etc.

  • In photo mode, when in the "animals" subsection, allow the user to raise or lower the animal using the mouse scroll wheel.

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  • In the challenges and objectives section, when completed, they disappear from the history - there needs to be an option to view and read what has already been done;
    *I know the game is in EA and many (or all) of these options will likely be implemented over time.
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Hello everyone!Below are some suggestions for improving the game.*

#

Hello everyone! Below are some suggestions for improving the game.*

fierce galleon