#ammo improvement

1 messages · Page 1 of 1 (latest)

heady prairie
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So. The ammo update is great! I love the ability to have a lot of options etc. It's truly great that you guys managed to implement this in the game! But there are some issues...

The ballistic performance is perfectly on point from what I'm aware. At least up to 400m. Sadly the terminal performance is allowed over the place for 90% of the ammo.

For example - 660m shot with 6.5 crredmore shot through a rib on a fallow deer and flew through a lung and killed the deer. Then with a 7mm PRC at 560m in a mufolon I barely penetrated the rib and went halfway through the first lung. This isn't realistic since people kill bull elk with 7mm PRC at 1000yrds+

Also something that needs to be talked about is the actual naming of some bullets for example the 375 h&h name is " sledgehammer solids" but its labeled as a soft point...
Lastly - the same bullet type has a completely different expansion cone with different calibers... I don't know if this is normal or not but I think it's not

frank lichen
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Agreed.

faint osprey
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the PRC has 2x PTHP and one made-up HP, the 6.5 has SP, PTHP and HP, you don't state which you were using, likewise when it comes to PRC there is quite a lot of handloading going on, as some brands of ammo are on-spec and others fall below their box spec by a few hundred ft\s, while some PRC handloads are doing significantly over 3k ft\s, and that is before you even get to the type of bullet used to kill bull elk, yet alone the truthfulness of if it was even 1000yd, or was yet another inflated BS YT video.

heady prairie