feedback-forum

273 threads · Page 3 of 6

Vestiges on floor disappearing too fast 60 messages
Marker of the unbound is godlike with book modifier that makes blight after killing enemy. 5 messages
Vestige Sets are great, but they also suck 117 messages
New Shielding Augments are kinda lame 18 messages
Chainbreaker Combo and Non-Attack bindings 10 messages
Vestige sets and tilt 9 messages
Weaver's pull augment on constrict should be base kit 12 messages
Godkeeper spear needs a UI icon to click on for everyone or camera improvements needed 12 messages
Choosing a build (and the new season in general) 10 messages
Multiplayer difficulty is off on higher difficulties (First Boss) 3 messages
We are underpowered now- and removal of fonts of power is to blame 9 messages
Season rewards screen 6 messages
There simply isn't enough encounters every chapter. 8 messages
Discussion: Sea Breach Balancing in S3 and Beyond 39 messages
Rope Friction has been removed completely 3 messages
Vestige bonuses are confusing 3 messages
It feels bad just being able to pick a final boss with no attached decisions. 13 messages
New "Set Bonus" System seems to Defeat it's own Purpose 35 messages
Need option to choose Vestige Sets if over cap. 7 messages
Vestige Sets are great! 3 messages
Whatever the Golden Ball after a boss is, needs the animation fixed. 10 messages
Suggestion: Servers offline prompt "Retry" rather than force quit game. 4 messages
I only just found this game yesterday... and already there is a huge update! 2 messages
Question? What's the point of Glyph hard encounters? 2 messages
Stop setting the Challenge Tier to highest automatically 3 messages
Bindings, locations and gameplay loop with lack of progression. 62 messages
Can't use skill because of the skill/vestige bar. 3 messages
New post-boss full heal has unintended consequences. 15 messages
Storyline and lore structure 31 messages
Buff Weaver's Tether ascension 8 messages
Victory Board 13 messages
Removal of Run Quests with introduction of Vestige Sets 26 messages
Small UI/UX improvements I'd like to see 7 messages
Show base damage when looking at binding augments 8 messages
can we get the old match making back 13 messages
150 kwillings for 10HP healing is too much 34 messages
SPOILERS: Regarding a character that disappears 7 messages
Slimes attacking on spawn 8 messages
Challenge level setting 7 messages
Debufg discussion 4 messages
Scales of Infinite Potential: Unfun and difficult to keep track of phy/magic bindings 6 messages
Make Movement Ring More Accurate 4 messages
Difficulty Feels Unfun 58 messages
Stat tracker on items 3 messages
Make in-game partying more viable 22 messages
Stats and status effects on the UI 3 messages
Villain/quest choice shouldn't have been removed from quick dives 8 messages
Player agency in difficulty and gamemodes 4 messages
Trinket balance & clarity 1404 messages
Rank 20 Deep Dives as Aspects with not much AoE potential, Book 1 3 messages