feedback-forum
Since Inkbound support is nearing the end...
Sea Breach
Improve the Community!
Rank system doesn't work with small community
chain breaker and godkeeper need some more cosmetic vault cosmetics
New victory board is a step in right direction.
Authored Challenges
Pickup and Drop Potions During Combat
New Patch feels like a mess
New Patch messes with performance outside of combat
Victory Board Progress gone?
Orb visibility
Tutorial kinda lies to you.
Rearrange Vestiges Without Dropping
The unique NPCS and locations in the storybooks
Ability to configure controls like a MOBA
Giant turn off for new players
Confirm turn end with Will Left
Infinite Will and Multiplayer
Various balancing & qol suggestions/feedback
Inkbound & Beyond - 1.0 Feedback
Trim Quests Down More
Completely fed up with current difficulty scaling in 2 player.
Increased draft rarity spread
Higher ranked dives should give more xp and unlock new items.
Daily challenge score didn’t count.
Damage from attacking on blight pools should not bypass shield.
Suggestions for making Inkbound God-tier (part 2)
Making Inkbound God-tier
can we stop with the ink?
Better end screen
Multiplayer Saves and Solo Saves
Screen moving with mouse
Cleansing effects absolutely brutal for solo Weaver
360 camera rotation
Buying DLC skins w/ Dust
FPS issue or just me?
Daily Challenge Vestige Shuffle
Reroll boss button please.
Stop forcing victory boards to require specific classes. Let it be any player in the party count.
Since launch the game feels much harder and not in a good way
The new Yellow Interact/Change option
Please don't go through with 1.0 plans to remove chests when opening a new zone
SOLO Game difficulty: First boss is hard, rest is a breeze
Let us actually pick up the items dropped from plunder in combat
Logbook shiny VFX cannot be dismissed after completing all quests
Challenges that require multiple layers of RNG with zero way to manipulate them are unfun
Quests revolving specific vestiges
Feedback & Suggestions After 170 Hours
QOL feedback