#Entering the red pipe in pipes breaks the camera when you simulate a replay
1 messages · Page 1 of 1 (latest)
Ah, the panning transition doesn't respect the timescale... my bad
oh, you explicitly used unscaledDeltaTime?
1 messages · Page 1 of 1 (latest)
Idk why this happenes, but this is pretty minor
The most recent version has this bug
Step 1: play pipes and enter the red pipe atleast once
Step 2: finish the map and save replay
Step 3: open replay and while the camera is set to you, simulate the entire replay in fast motion
Ah, the panning transition doesn't respect the timescale... my bad
oh, you explicitly used unscaledDeltaTime?