#🎨 EzMod - Custom Client Creator

1 messages · Page 4 of 1

signal reef
#

@cyan spindle's Yoshi precisely

past matrix
#

Beach wip

#

I have no idea where these get used in beach and I can't check cause my wifi is out

quartz drum
past matrix
#

Alr the tileset is kinda done, I just need someone to test it for me

#

Wifi is still out for me and I gotta wait for the repair guy to come over

past matrix
#

@finite mortar r u busy rn brah

finite mortar
#

no why

past matrix
#

Can u test the beach tileset I finished up on ezmod pretty please

#

My wifi is still out

finite mortar
#

im still in school so L

past matrix
#

I forgot half of u still go to school 🥹

past matrix
#

Buh I'll try n Hotspot myself on my pc n see how that works then

finite mortar
#

You can test it with replays i think

#

without wifi

past matrix
#

I'll see ya, I just need to transfer the tileset somehow

finite mortar
#

transfer the money

past matrix
past matrix
#

i kinda like this for beach

#

the blue grainy dirt feels like a good fit for the stage

#

darkened the grass a bit too

#

so atp beach is done but i wanna hear opinions on the tileset now i touched it up

tawdry solar
#

The blue ground feels very fitting, yup

halcyon yoke
#

are the semisolids gonna be changed

clear forum
past matrix
#

:shrug;

#

not sure either to leave em be or find assets based off those

#

what i just slap the mushroom tiles from sky over the wood tiles in beach for shits and giggles

finite mortar
#

If it's shit it's not giggles

past matrix
#

oh yea then this shrub being weird

tawdry solar
# past matrix

I don't know if it 100% fits, I think it's like 3/4 of the way there. Maybe they just need to be a diff colour...

past matrix
#

i was thinking that too yea

#

i feel like i could go somewhere with this but it needs to look alot different than just re-using the tiles from sky

tawdry solar
tawdry solar
#

But they're a good starting point

past matrix
#

oo oo wait i got an idea

#

hear me out on this

past matrix
#

what if i just stylized the tiles into the unused platform leftover in the game files

tawdry solar
past matrix
#

istg if i gotta deal with another wrap texture issue again 🥹

#

i just had to make both of the shrubs use the same texture ez fix

clear forum
# past matrix

maybe if u made em like more pale purple or some color between blue and red

clear forum
timber glacier
#

👀

keen bough
#

vic can you make it so you can type in the file name thing

#

so if a location of smth changes i don’t have to manually replace everything moved

past matrix
#

like if an asset has a changed directory it can refresh on the fly with the f5 hotkey?

keen bough
#

no like in the ezmod menu when you have to browse for a replacement

#

it has the file location to the left of it

#

would be nice to be able to type in it so i can copy and paste the new file location if there is one

past matrix
#

ohh i never noticed that one till now

#

i only ever noticed assets that have new directories never get refreshed with the reload hotkey and 3d assets not being able to reload

tawdry solar
#

The hot reload is only for when you edit an existing replacement, not switch to another file

tawdry solar
#

One thing I do is copy the path of the thing on the address bar of the file chooser that opens so I don't have to navigate thru all the folders

keen bough
#

yeah but id still have to open the browse thing and whatnot

past matrix
#

i think i like what i ended up with

halcyon yoke
finite mortar
#

Beta Mix of mvlo ost when uckykong

tawdry solar
#

It's like a wooden pier

timber glacier
#

wheres the 👀

past matrix
#

i could probably do mock ups

#

iirc the beta theme for nsmb wasnt made by koji so i could probably do like a shitty attempt with bonus rq

finite mortar
#

Its easy probably

#

You just slowdown them a bit, and take out some instruments

#

or change them

wicked coral
tawdry solar
#

A macro that presses Save every 0.1 seconds every time you work on a program that crashes a lot (unity, FL studio, sony vegas)

past matrix
keen bough
#

ogg 💔

finite mortar
#

Cant wait for jungle

halcyon yoke
#

Cant wait for volcano

tawdry solar
#

Tomorrow
Sorry

halcyon yoke
#

ears

past matrix
#

oh yea the fast variation

#

if the track's bpm is 130 how would makeing it faster work

#

judging from what ezmod says, ig the fast variation has 25% more bpm unless im reading this wrong lmao

finite mortar
#

In this case its gonna be 162,5

finite mortar
past matrix
#

alr i might be stumped with ghost and might have to swap themes

#

i was rethinking that ghost could be this castle theme from alpha?

#

im still goin thru tcrf about nsmbds and theres barely anything about the ghost house theme

past matrix
#

im also just noticing how mario and luigi had different stock icons in the e3 builds

past matrix
#

Seems like it's in some specific e3 builds till during the demo they changed it to what was more in the final so it's whatever lol

quartz drum
#

Nintendo: front facing Mario or Mario facing at an angle... hmmm... tough choices..

finite mortar
#

Hit the road miibumm and dont you come back no more

past matrix
#

what the fuck warioland

keen bough
past matrix
#

i did not know that the rescale method wouldnt work on 3d models lol

#

gotta rescale the thing i was doing rq

#

LOLL IT LOOKS GREAT !!!

quartz drum
#

@halcyon yoke what do you think of that

past matrix
#

oh god wait how does luigi look like

#

i forgot i did this with luigi's eyes too

#

its disgustingly beautiful 😭

#

ima give the textures theyr etoo funny not to pass on

halcyon yoke
signal reef
tawdry solar
signal reef
#

wtf 😭

finite mortar
#

What the hell just happened to the ground...?

#

Okay so it changes depending in your main light

#

I think thats cool but in some cases it turns out to be bad lol...

#

There should be toggles to choose which maps can it recolor the terrain with

tawdry solar
#

Oh uhhh yeah when the lighting is changed I also change the material of the ground and objects so they get affected by light (in most cases, it looks better than if I wouldn't have done that)
But sure I can add a setting for that

signal reef
#

why cant i customise Tea Party Palette?

#

@tawdry solar

keen bough
#

you can

signal reef
#

what?

#

no you cant? @keen bough

keen bough
#

you can i’ve literally changed it before

signal reef
#

how?

#

theres no option

#

look

keen bough
#

it’s the palette at the very bottom of the menu

signal reef
#

"Cubby Leafy"?

keen bough
#

yes

signal reef
#

oh ok thank you

keen bough
#

the palettes go in order for future reference

signal reef
#

also can i get early access to your mod or nah?

keen bough
#

hell nah

signal reef
#

k

timber glacier
#

@past matrix can i help you with the beta ez mod pack?

past matrix
#

im startin to like the bg layout im arragin for ghost, instead of it being based off the screenshot on tcrf, its based off the bg layout of the trailer build from e3 2004

#

i might have to tweak it a bit though cause 256 and 48 arent equal even numbers in terms of tiles 🥹

tawdry solar
past matrix
#

hows this

finite mortar
#

Good!

#

You gotta change the lighting

#

Its blue from below in the old screenshot

past matrix
#

lemme see how that would look rq

finite mortar
past matrix
#

i forgot lighting changes the terrain lol

tawdry solar
past matrix
#

i could try to recreate that palette

#

its kinda hard tellin what exact color cause of the quality

timber glacier
wicked coral
# past matrix

i think you re not going to be the only to discover a lil tile error in ghost house

tawdry solar
#

oh no, where

wicked coral
past matrix
#

is it the bg

wicked coral
#

tilessssss

#

theres a single specific wrong tile,,,

finite mortar
#

Are you talking about the left power-up block?

wicked coral
#

yes

finite mortar
#

Yeah thats auto tiling's fault

keen bough
finite mortar
keen bough
#

i know what it says wise guy

finite mortar
past matrix
keen bough
#

found that out when working on nighty night

#

not really anything you can do about it

tawdry solar
keen bough
#

you can see it on the map preview

#

was pointed out a while ago

tawdry solar
#

just do that

#

fixeded

clear forum
finite mortar
finite mortar
#

shut up frosty

#

out of this house

signal reef
#

bruh.

signal reef
#

intense inactivity

finite mortar
#

Let the guy do whatever he want bruh 😭

signal reef
#

wut

clear forum
# signal reef wut

what windows is trying to say is that there’s no need to constantly bump the thread due to ‘inactivity’ with uneccesary messages like these, vic is just focused on other things atm and you should probably stop bothering him with this

signal reef
#

ok im sorry ill stop

keen bough
#

#vicisgrounded

signal reef
steady valve
#

what do yall think of my classic mario outfit retexture

#

Aka super show mario

timber glacier
#

paisano

steady valve
#

here is his face

keen bough
#

i would make the ice texture not so white tho

#

i don’t get how someone could distinguish that from fire

finite mortar
#

I'd personally do it like this

#

#4AC4FF

steady valve
halcyon yoke
steady valve
clear forum
steady valve
#

Luigi is pretty much done

finite mortar
#

Oh wait just realised @tawdry solar
My issue with the lighting is not how the ground changes colors, but how the it also depends on X/Y values

#

Look at Jungle for example, i set the lighting to 90 degrees at X or Y

#

When its still light on top of the player the whole ground gets dark

#

Im probably asking for too much but i think the setting to change grounds colors could be individual toggles for each stage...

tawdry solar
#

Yeah I see... The ground is still 2d after all, so when the light is directly above it, it's not hitting it with enough power. I can add a toggle, it's ok

signal reef
#

vic is back!!

#

🎉 🎉🎉 🎉🎉 🎉

late spruce
tawdry solar
tawdry solar
tall bane
#

Insert vic running away from the MvLO Discord Server

#

hi vic long time no see

tall bane
finite mortar
signal reef
signal reef
signal reef
#

vic how are you doing with yor work

#

wtf why did you react with clown 😭🙏

tawdry solar
#

It's going ok

finite mortar
#

I will remaster a full version of Fart jungle, more shitposty than ever

past matrix
finite mortar
#

let me cook

signal reef
high crescent
#

am i having deja vu or are you guys repeating the same fucking thing again

signal reef
#

i feel like ez mod and mod loader should be conbined

signal reef
#

its mariogoose´s for no confusion

glad mason
#

DELETE

#

NOW

signal reef
#

why?

glad mason
#

cuz its a fake

#

u literally put ur own color palettes and thats all

#
  • i did not approve it
signal reef
#

what?

#

its the one from here look

finite mortar
#

@tawdry solar Quick question, does ezmod change any vanilla files from the game? or does it just add the new BepInEx folders and such?

#

Asking this cuz idk if i can rebuild a vanilla mod of mine and not have to reinstall ezmod for it

tawdry solar
#

None of the game files are modified, everything sits on top and is "portable"

#

So rebuilding your mod should be all good

finite mortar
#

Wth am i doing

wicked coral
#

what the hell is this

finite mortar
#

muscular mario

past matrix
#

Sunshine mario 🥹

quartz drum
past matrix
glad mason
#

is this the lates ezmod

#

latest*

tawdry solar
timber glacier
signal reef
keen bough
#

it has everything i use cus i couldnt be bothered to make one only with the reskins

#

also volcano is completely unchanged because i could care less for that map

marsh sorrel
#

ty!!!

glad mason
#

@tawdry solar could u add:

#

option to change groundpound charge sfx and land sfx
option to change goomba defeating sfx

opaque eagle
opaque eagle
tawdry solar
#

just now had a chance to try it out

#

i really like it, sure

opaque eagle
#

ty

tawdry solar
#

had to remove those replacements

keen bough
#

i think that’s because some of them were in a different file place so it was a failed replacement

#

i haven’t cared to go back and remove them

#

the game loads for me regardless tho so idk

heady sparrow
#

ezmod when hardmod walks in

finite mortar
#

hardmod is basically Unity

timber glacier
shadow bolt
#

Uh, is it me or is the fast music bugged and doesn't loop properaly?

#

It lines up with the music but the fast music doesn't loop.

past matrix
#

Yea that's a known bug

glad mason
#

@keen bough fix ur pacl

#

pack

keen bough
#

do what vic did

glad mason
#

what is what vic did?

signal reef
marble glen
#

so um quick question

#

how tf did you guys train an ai to study tilesets and make it reassemble them on its own

wicked coral
#

its not ai lmao

#

its just the abbreviation of Atlas Integrator

marble glen
#

god dammit 😭

#

its a really peak feature considering the whole role of this client is to make it EASIER to make apis to your game

#

tell the guy who added atlasI i said hi

wicked coral
#

vic this guy says hi to you

#

there we go

#

yw

past matrix
finite mortar
#

Ok ChatGPT, he said hi to you

heady sparrow
shadow bolt
#

The Cardcaptor Sakura OST + Voicelines mod!!

Please also note that Fast Lines-Up is slightly broken from the config's engine. Please enable it all while in EzMod Configuration.
-# @tawdry solar

tawdry solar
#

See this is why I called it that. it's just so funny that it abbreviates to ai. but no it's just a big map of pixel coordinates...

shadow bolt
tawdry solar
#

hi hi

shadow bolt
tawdry solar
#

not much... fixing some buggers

#

contemplating life choices on a rainy sunday evening

#

that stuff

shadow bolt
#

Hope you're doing well and having a nice day tho. =)

tawdry solar
#

thankies

shadow bolt
#

no problem =D 👍

finite mortar
#

Petition to remove anti-spam from emojis

past matrix
#

Make the cool down longer ez fix trolled

tawdry solar
#

broozer ** **

halcyon yoke
#

im trying to change enviroment settings but they dont save☹️

tawdry solar
#

Are you pressing "save" in the rightmost tab?

calm jewel
#

Can I mod mods with ezmod?

wicked coral
#

wdym

#

you can replace visual and audio stuff

#

just that

keen bough
#

he means use it on mods

wicked coral
#

A

#

english

#

uhhh i think so?

#

wait yeah

#

yeah you can!

calm jewel
#

Can I mod 1.7 mods?

keen bough
#

no

wicked coral
#

nope

#

it was made for 2.0

calm jewel
#

-# 😔

calm jewel
#

Can I mod mods like vcmi?

wicked coral
#

yes

tawdry solar
# calm jewel Can I mod mods like vcmi?

Ezmod can be installed on both vanilla and mods from 2.0 onwards. If a certain mod is "too different" (as in, uses custom decorations or different music), some replacements might not work.

tawdry solar
#

Only the environment options don't work you say?

#

Maybe there's some error in the plugin's logs I can take a look at. Can you send me the "logoutput" file in the Bepinex folder where the game is?

halcyon yoke
#

ill send the logs later

calm jewel
#

Task manager fixed it.

opaque eagle
#

btw for some reason, if you try to edit the textures of ice tileset, it will just not apply for some reason after saving and starting

tawdry solar
#

ice tiles are in two places... the "Snow" and the "Underground" tileset. atm i don't remember which one of the two is the actual correct one. you should try one or the other

opaque eagle
#

i replaced the both "snow" and "underground" tileset, yet the ice textures in ice rmains unchanged

tawdry solar
#

damn...

#

so the ice tiles do appear on the atlas, but not in-game?

#

or do they not even get replaced in the atlas

opaque eagle
#

they dont change in game yeah

#

for example in my mc resource pack, i changed the ice tiles despite not showing ingame

tawdry solar
#

I wonder what's different about them. I'll take a look

signal reef
#

@tawdry solar

tawdry solar
#

Usually that's because it can't find the files for the replacements because they've been moved or deleted

#

If you did that, you should re-set them in the config program

signal reef
#

hm

opaque eagle
woeful roost
#

thank gosh,,,

tawdry solar
#

Ya the problem is that the spritesheet for the fireballs and the spritesheet for the fireball particles have the same filename in the game, so there's no way for ezmod to tell which one is which

past matrix
past matrix
#

I kinda like how the fire flower came out

#

Just around the middle with making it based off some obscure screenshot or make it the power flower from 64 ds 💔

past matrix
#

Powerups r done

past matrix
#

The flower power from 64ds feels like a better fit

#

All that's left is just that fucking hammer suit

#

There's so many design ideas I'm trying to come up with 🥹

#

A mushroom, a flower, a regular ass hammer, the suit but with different shading

finite mortar
#

pick the less interesting one

#

Beta E3 is supposed to be unfinished and early right

past matrix
#

Ya

#

Prolly it just being a hammer would work

#

Like nsmbw did smth somewhat similar when the propeller was in development

#

I could get away with it if I tired with the suit trolled

tawdry solar
past matrix
#

Main powerups are done now

#

I think last to do is just the propeller mushroom

#

Ik mega is already done, but I also know I gotta redo it once that new update for mvl comes out

keen bough
#

i think it’s kinda clear why

past matrix
#

I didn't know what else to use for the shell, info on it in tcrf is scarce as shitmamosad

#

Nothing about it mentioned during 2004 2005 of development in nsmb was mentioned except for this

#

So I just assumed the sprite was just using blue Koopa sprites as place holders mid to late beta

halcyon yoke
#

is there a way to change statman colors?

rugged gazelle
finite mortar
#

Dumbass this is ezmod

#

not unity

#

dumbass

#

@halcyon yoke

#

There isn't starman toon so you have to do this

#

also applies for sprites im pretty sure

halcyon yoke
#

and ...... how do i do that

past matrix
#

Not the reserve sprite

timber glacier
#

thats because you didnt check my dms bruh

past matrix
#

Cause I want it to be new renders instead of recolors

marble glen
#

can you give grassland its own isolated song track

finite mortar
#

thats pretty much the beta overworld

past matrix
#

i like the new big stars

calm jewel
halcyon yoke
wicked coral
#

aghhh i wish i could help but im not on my pc
@tawdry solar hai

past matrix
#

#1406844255619514368 message

#

now that i look at that list for sfxs, is there one for sprites on source?

#

since the starman shader uses a png i wanna try n see if its possible in the first place

tawdry solar
past matrix
#

ya i was just aboutta say that worked

tawdry solar
#

Splendid

past matrix
#

im having some fun with this lol

#

also had to change the propeller shroom, the flipping from what i noticed did not like the un even eyes lol

marble glen
#

i just want it to be one specific track that is only played in grassland

past matrix
#

i kinda like this pretty purple ish tint im doin

#

just experimenting with these gradients with the star shader is kinda addicting

halcyon yoke
#

enchanted mario

past matrix
vital sonnet
#

mario
sharpness II
Silk Touch V

past matrix
tawdry solar
#

hey i wanted to ask if hot reload works with starman texture too since it was manually added

past matrix
#

yeye it does work

tawdry solar
#

ok good (phew)

halcyon yoke
#

for some reason

past matrix
#

i was actually wonderin too, with ezmod would it be possible when you grab a star ur outfit doesnt swap to the white clothes but stays on mario/luigi's regular powerup clothes

past matrix
#

i just realized about the other objects with some powerup suits like shell and hammer

#

and propeller for some reason lol

tawdry solar
past matrix
#

YAYY yay yay yay

#

Along with maybe adding the Starman toon texture to the options in 3d materials, been noticing my config resetting to the one made by ezmod so the texture I manually added gets wiped

tawdry solar
#

Hm, it shouldn't reset... Try closing the program, then saving the file in your text editor, and only after that reopening the config app

#

Closing the app saves automatically, and the file is read only when you open it back up

#

So if you like save in your text editor while the program is open, and then close the app, your changes will be lost bc the gui is in the outdated state

past matrix
#

Ohh gotcha

cyan spindle
past matrix
#

Guess what texture that used trolled

cyan spindle
#

uh oh
it can't be... 😨

#

nah it must be sm64ds's

past matrix
#

The high res n64 source texture

tawdry solar
#

Why does KKT hate flowers texture

halcyon yoke
past matrix
#

kinda

#

u can use any color but it has to match the resolution of the og image the shader used

halcyon yoke
#

fuh you mean kinda😭

past matrix
#

cuz if u use a regular ass image ezmod is gonna scale it down regardless lol

halcyon yoke
#

makes sense

past matrix
past matrix
#

i see what enki meant when they mentioned the starman edit working after you refresh with the hotkey

#

probably an effect from manually adding that texture if i think about it lol

tawdry solar
#

insane gif

marble glen
#

yo vic did you ever fix this or is it still a limitation

tawdry solar
#

not fixed, chances are low

#

haven't found a better way at texture replacement

marble glen
#

whether or not making a modded api for that is necessary

tawdry solar
# marble glen which code string do you modify to change that

I copy the replacement texture to the sprite's memory based on the name. That function requires the new texture to be the same size and format, because the sprite isn't reinitialised but just changed in-place. Other methods like having a man in the middle for Resource.load() doesn't work because mvlo does not have its textures in the Resources unity folder

marble glen
tawdry solar
#

Yes, everything is local

marble glen
marble glen
lean mango
#

I need help cause when I loaded two songs to overworld it put in pipes

wicked coral
#

maps like grassland, bricks, ice, fortress and pipes uses the same tracks

#

overworld and snow

lean mango
#

Oh

#

No wonder

#

Bricks ice and fort are fine

#

Just no selection for pipes

marble glen
past matrix
late spruce
past matrix
#

It does kinda look like it came from mario party lol

heady sparrow
past matrix
#

tryin to work on the flowers next

#

touchin them up in photoshop before i send em back in pixel studio

past matrix
#

Changed it a bit more n I kinda like it

past matrix
#

preview of the new item reserve spot

clear forum
finite mortar
#

idea: hammer suit's player texture would be just the normal outfit

#

just like the promotional artwork

#

Since it's a hammer, not a suit anymore

vital sonnet
#

what about the shell wondows

past matrix
finite mortar
finite mortar
#

See now it's just hammer without suit!

past matrix
#

god damn

#

now i gotta apply this to luigi too

timber glacier
past matrix
#

now it should look kinda right

#

just some more little adjustments and it should look ok

#

the mega mushroom was clipping out so had to tweak it a bit

past matrix
#

@clear forum tiny itsy bitsy favor if thats fine since u know nsmb modding better than me
do u know where in the sound_data file where the fireball sounds are stored
gonna try n rip some things from an alpha replica romhack rq for some other sound effects

clear forum
#

but it’s in that folder

#

try to generally look for folders that are named like ‘SAR_COURSE, SAR_PLAYER_COMMON’, etc

past matrix
#

found it

#

just need to get the graphics next

#

i forgot to save it as wav 😭

clear forum
#

it should be the one after sound sequences

#

oh wait ur using nitrostudio 1, maybe it’s different

past matrix
#

ya been using nitro studio 1 for like ages now

#

cant do much with sequence archives in here, doesnt show options anyways

finite mortar
#

scary blop

clear forum
past matrix
#

i can only right click on the ssar itself but not the files stored within afaik

#

i mean i can but just these options show up

clear forum
#

o

past matrix
#

aside from that uh

#

particle bug

clear forum
#

i will forever hate the fact that the fireballs get darkened if they’re yours

finite mortar
#

I mean i can see their purpose but it's high key useless since the game miss leads my fireballs with others' because of ping

#
  • it's not dark enough to notice mid-game
past matrix
#

new version for MvL E3!!

-re worked reserve items to match the alpha powerups/sm64ds mushroom graphic
-added fireball sound effects and alpha recreation fireballs from a romhack
-ghost house is a wip but has backgrounds from alpha castle level
-new powerup sprites to match the mushroom from sm64ds
-new big star graphics
-redid the slash graphic for the numbers
-might have left in the starman shader edit (enchanted mario trolled )
-added new hammer bros graphics to resemble smb3 artwork of the hammer suit (hammer suit but with regular clothes)

#

im also aware i left in a chopped up bullet bill launcher when i generated the beach tiles iirc, but nothin a lil copy paste cant fix

#

mightve been other changes i forgot to list but ya

tawdry solar
# past matrix cant do much with sequence archives in here, doesnt show options anyways

I recommend you upgrade to nitro studio 2 deluxe, it's basically the same but it does have options for exporting sequence archives. And the sequence archives are actually the proper sound effects, with the correct effects applied (the "sounds" from your previous screenshot are just the samples by themselves and might not have everything you're looking for)

finite mortar
#

add this to the origuinal message of easymod

past matrix
#

O ya, u know where I could get that nitro studio 2 thingy btw vic

#

Forgot to ask earlier lol

past matrix
#

Ty windoor

tawdry solar
#

Sorry I had discord closed

#

I love nitrous student 2 deluce

past matrix
#

ur good brah

#

just as long as i get my hands on studio 2

#

oh my god this ui

#

WHERE HAS THIS BEEN DURING MY TIME MODDING NSMB

#

THIS IS SO MUCH BETTER THAN STUDIO 1 BRO 😭

tawdry solar
#

Omega sob

past matrix
#

i just realized some tiles in the latest e3 pack have leftovers from the modern tileset lol

#

started to notice new pipes underneath the beta pipes

past matrix
past matrix
clear forum
#

mario is secretly a koopa

past matrix
#

I mean uh, I could probably leave it in lol

#

Other sound effects I gotta test too, like the timer and the ui

signal reef
#

why doesnt it work @finite mortar

finite mortar
#

Did you try the pinned one

#

Nowait

finite mortar
signal reef
#

oh i got it

halcyon yoke
#

ezmod straight up ignoring custom loop ends in songs🥹 🥹 🥹 🥹

keen bough
#

did you make the end time the end of the audio

halcyon yoke
#

i doesnt matter what time i put in it none works

#

theres this annoying silent gap in this song i wanna put in it but the end loop never works

tawdry solar
#

I wish I'd fix that once and for all

sacred geode
#

The game is frozen... won't opening the game

#

Also Bobomb explode doesn't work

#

Enemies

#

Sfx

woeful roost
#

NEW RESOURCE PACK!

Scout Vs. Soldier: TF2 Online!

this is a resource pack that tries to TF2-ify as much as my sanity let me :3
ill probably keep updating it but im not sure ^v^'

Features!

  • every sound effect in ezmods UI has been changed, with even a few that arent in the default UI!
  • all NSMB music replaced with tf2 versions :3
  • Grasslands changed to Badlands (new tileset!)
  • Jungle changed to Mercenary Park (new tileset + music!)
  • Volcano changed to HellTower (new tileset + music!)
  • Mario and Luigi changed to Soldier and Scout respectively :3
  • Logo change :3
  • Merasmus casting an EVIILLLL spell on your game which transforms heavy and spy into the piranha plants and Boos respectively. Unfortunately, ||(for now)|| the only thing they kept from their original bodies was their voice ||(for now)||,,, im sure they dont mind ||(for now)|| ^v^
  • Something from TF2 thats never been seen before: a craving for a new update!!!,,, wait, what? as an MvLO player you were already craving that??? shucks,,, there goes one of my features,,,

download here!!!

https://drive.google.com/file/d/1gQfdSQcL2oCTLqdlCBOhyL1tOzkbbq_v/view?usp=sharing

wicked coral
#

its so peak,,,
good job bestie!

#

@tawdry solar add this to the pinned message

woeful roost
#

oop- i found a bug,,,

#

uhm,,,

#

vic, it seems you didnt account for people naming 2 different files the same thing ^v^'

#

well its fixed now anyways!

finite mortar
#

Gonna try it out

finite mortar
#

The best part of trying out a big pack is that you have no idea which sounds are which, so everything is just random mayhem lmao

#

Very awesome pack

signal reef
#

I'll try it out when I can

#

thank you for your awesome work

calm jewel
opaque eagle
finite mortar
#

Replacing the sky light texture with Ghost House's fog is creative, i like it

opaque eagle
#

thanks your

keen bough
opaque eagle
finite mortar
signal reef
marble glen
signal reef
#

@feral aurora you need this

opaque eagle
#

not a cool one but frozen ice ground similar to nsmbu

the background is for now a placeholder i think

feral aurora
tawdry solar
#

links are in the pinned message

#

grab both ezmod and the wii sprites pack (or whatever other pack you want)

feral aurora
#

like the first message?

tawdry solar
#

yes the first first one

feral aurora
#

alr

feral aurora
feral aurora
tawdry solar
#

extract ezmod the program, but not the pack

feral aurora
feral aurora
#

@tawdry solar

feral aurora
#

Do i but the Wii files in the mario vs luigi file then do it?

#

@tawdry solar

tawdry solar
#

you need to extract everything from the mvlo ezmod zip, and not move the exe

tawdry solar
#

that error means you either didn't extract ezmod or you moved the exe alone

#

the program has extra files that it needs for the initial setup

feral aurora
#

IM GOING INSANE AHHHHHH.

#

SO CONFUSING

#

I give up, you just keep taking breaks when talking to me

#

@tawdry solar I did it but when im browsing for the folder with the stuff in it doesn't appear

tawdry solar
#

The extra files are hidden. If you enable hidden files in explorer settings they'll appear

#

But that's not necessary, it's just to check

feral aurora
tawdry solar
#

Settings tab -> import

feral aurora
tawdry solar
#

Yes

feral aurora
#

Ill check

feral aurora
tawdry solar
#

did you see "ezmod loaded" in the top left corner when opening the game?

tawdry solar
#

well then you didn't install it on mvlo

#

in "setup", you have to choose the folder where your mvlo is

#

and make sure it's not red before clicking done

feral aurora
#

I cant get the setup page but up after re installing

feral aurora
#

Nvm i got it up

feral aurora
tawdry solar
#

yes, you have chosen the wrong folder

#

just choose the exact folder where the exe for mvlo that you play is

feral aurora
feral aurora
tawdry solar
#

ok that's good, now go and import the pack again

opaque eagle
#

creating painted swampland tileset now yay

tawdry solar
#

man that looks crisp 😋

signal reef
opaque eagle
#

i found out that if you leave ezmod open for too long, it fails to save textures despite saying that it saved

glad mason
glad mason
#

@tawdry solar

#

do mp3 files work

#

as music

#

i modded Windows10V´s Risky Reskins so..

tawdry solar
#

I'll remove them from the available file formats in the file picker next update

marble glen
tawdry solar
#

Because it's not my program that's incompatible, rather the external library I'm using to load them

#

And I can't change that

marble glen
#

what about wavs

#

ive tried putting a wav song on and the looping didnt work like at all

tawdry solar
#

Wavs work

#

Looping is just buggy atm because I couldn't figure out the fast music relationship but as long as the song loads then that extension is ok

opaque eagle
#

the fast music works fine in the minecraft mvlo however yay

regal stratus
#

im making the most peak EzMod

#

thing

#

to ever exist

#

anyways heres minecrap

regal stratus
calm jewel
vague echo
#

@tawdry solar Some help needed... ezmod setup is NOT working as intended, i cannot finish the setup and therefore i can't apply custom music..

opaque eagle
#

ghost house done
for some reason the torches in the background just becomes black if it uses a transparent background

#

so i put silly bowser jr

tawdry solar
vague echo
#

now it works, thanks

wide junco
#

My game doesn't even launch when I apply sounds music and more the game doesn't launch when I click it alot of times the game opens but my custom music mod everything gone can someone fix this bug

#

I didn't even use mp3 does wav work or not

#

Help me plsease

vague echo
#

audacity is good for editing

wide junco
#

Okay I tryed that but for Mario sound ogg works not mp3 or wav

opaque eagle
#

ice background is done

#

the loop is bad but who cares its better than this

halcyon yoke
#

the way is isnt

wide junco
#

bug report of this app when i mod grassland and export it as zip than inport it now its being used as jungle lighting and beach too

wide junco
#

Maybe its because i did alot of themes

calm jewel
calm jewel
opaque eagle
wide junco
#

Look at my project

#

credits to windows10v for the song and theme idea

#

heres the windows 10 v video that gived me an ideahttps://www.youtube.com/watch?v=gJ-Wx76d2ro

VS: Jungle arranged in the style of NSMB's Volcano OST, using instruments from it, while keeping the melodic of the original VS: Jungle.

Original made by Cubbycrazes: https://www.youtube.com/watch?v=dZssyU39LB4&list=RDdZssyU39LB4&start_radio=1
Play the game here: https://ipodtouch0218.itch.io/nsmb-mariovsluigi

Made with Ripped Instruments, NSM...

▶ Play video
finite mortar
#

Color Masks Redesign V2
Quick Summary:

  • DS Accurate Default Luigi
  • Different contrasts for the clothing
  • Enchanced Propeller Suit
  • Different tones of White, Blue and Black for Fire/Ice Flower, and Hammer Suit (Oh and colored boots are back yay)
signal reef
#

not even loading sfxs anymore now

#

😭

tawdry solar
#

No mp3s

#

And try removing symbols

signal reef
#

huh

#

oh simbols

#

alright ill try that later, im playing vcmi with cleeaf and stg8

signal reef
#

@tawdry solar what's better, wav or ogg

tawdry solar
#

ogg because it's smaller in size

signal reef
#

sh*t i have everything wav

#

@tawdry solar help the game isnt even oppening

tawdry solar
tawdry solar
signal reef
#

ok

tawdry solar
#

You can also try opening the log in the Bepinex folder to see where it got stuck

tawdry solar
#

I don't remember, maybe plugins

signal reef
#

plugins

#

wth i tried it on rrp and it loaded with 42 failures

#

😭

tawdry solar
signal reef
#

i have no log

#

wait why do i have no "patchers" folder

signal reef
#

@tawdry solar is it normal for me not to have a patchers folder

tawdry solar
#

yeah that's ok

severe fog
finite mortar
#

MVLO ULTRA RTX 6506

signal reef
severe fog
signal reef
#

the maximum rn is 5090

#

i think

severe fog
woeful roost
finite mortar
#

Whoever made OGG is a real wizard

woeful roost
#

you can also set up an audacity macro to normalize the audio of every file in a folder before exporting it to ogg, making it so some sounds wont be too loud :3

severe fog
#

bruh where's vicc

signal reef
severe fog
#

i can't even replace spritesheets without it going invisible

glad mason
#

@finite mortar x @severe fog is real

#

you found: New Ship!

severe fog
glad mason
#

why

severe fog
#

bc it just makes me uncomfortable

opaque eagle
glad mason
glad mason
#

srry

severe fog
opaque eagle
#

mariogoose x swordca-

glad mason
#

AYO

#

WE R SIBLING

#

S

opaque eagle
glad mason
signal reef
glad mason
#

💀

opaque eagle
#

mariogoose x ipod ☠️ ☠️ ☠️

glad mason
#

thats acox x ipod

#

thats more accurate

signal reef
#

ipod has a boy friend

severe fog
#

yeah ipod's gay

opaque eagle
glad mason
#

wait actually?

severe fog
#

yes

glad mason
#

he has a bf

#

?

signal reef
opaque eagle
#

yes he does

severe fog
#

read the news page of mvlo and you'll see what i'm talking about

glad mason
#

welp acox pato is his backup lover

severe fog
#

he's homosexual

glad mason
#

go to his profile

#

yeah

#

its a guy

severe fog
#

afk

opaque eagle
#

he's a homosapien

glad mason
#

@frigid sparrow

#

BOTH FOX 💀

signal reef
#

WHY ARE WE TALKING IN EZMOD AND SUCH A QUESTIONABLE TOPIC

opaque eagle
#

why are we chatting in ezmod

signal reef
#

💀

glad mason
#

IDK

opaque eagle
tawdry solar
severe fog
timber glacier
opaque eagle
#

its gotta be the same size when you copied over from ezmod

past matrix
#

vista what does ur tileset look like

severe fog
opaque eagle
#

why is it so zoomed out

past matrix
#

i was gonna ask that yea

severe fog
#

that's becuase i had a 1920x1080 canvas

past matrix
#

it should be this size instead

#

i suggest using the atlas generator with the tiles ur making so its easier to bunch it up

severe fog
#

yeah but the atlas generator button doesn't show on my screen

past matrix
#

do you have the latest version of ezmod?

opaque eagle
#

i corrected it

severe fog
#

thx

#

i have v6

#

it worked (yay!)

opaque eagle
#

what is that water texture lmao

severe fog
tawdry solar
# severe fog

Yeah you have to make sure all sprite replacements are exactly the same size as the originals, and make sure the tiles line up

#

Also looks like you have that bug where the atlas gen button doesn't appear, idk what causes it but check this msg out if you've got the time for it
#1406844255619514368 message

severe fog
opaque eagle
#

it was the right size but you just zoomed everything out

see the difference?

and so i corrected it to the og size with the master tileset

severe fog
#

oh ok

#

i'm planning to make a frutiger aero-ish texture pack

opaque eagle
severe fog
tawdry solar
signal reef
vital sonnet
signal reef
#

ye its cool but why

severe fog
signal reef
severe fog
#

@tawdry solar what did you use to make the vic's custom match-inator logo?

signal reef
#

CZSZ

finite mortar
#

Olive 🫒

opaque eagle
#

green luigi

tawdry solar
#

What a pleasant hue of green

tawdry solar
#

Been coming back to ezmod and I've a few ideas for expansion:

  • "tile adder": for any stage, you can add tiles on top of the existing ones. They would have no collision, so they'd be treated as custom decoration
  • I keep trying but I'm STILL struggling with implementing model replacing for custom characters. As a sacrifice, I thought of a sprite based custom character module, where you'd input a spritesheet and the mario model would be replaced by your textures. Better than nothing?
  • "object adder": for certain items like the player, the stage, the enemies, the star, etc. you can add other objects on top of them like a light, a sound effect, or a custom sprite.
  • changing the fonts of the text throughout the menus.

All of these except from the last one (will have to see how permissive arbitrary font loading is) sound very possible. I better get to work then!!

past matrix
#

a 2d character creator instead of 3d sounds very interesting

#

i can see the zip files of "retro mario ezmod pack" comin in here ❤️

#

it would probably benefit more than a 3d character creator, more possibilities too and accessible to people not experienced in modeling

severe fog
signal reef
opaque eagle
tawdry solar
#

mvlo comic sans pack on day 1 go

wicked coral
#

I WAS ABOUT TO ASK THAT LMFAOOOO

#

graphic design is my passion

signal reef
severe fog
opaque eagle
finite mortar
past matrix
#

After e3 pack I'll do smw pack yay

halcyon yoke
#

does anyone have the pack that has sm64 beta voicelines

tawdry solar
#

i should prolly have a feature where you can "merge" a pack with your existing replacements... if you have many changes made i recommend you make a backup before importing these sounds. it's what i resort to lol

finite mortar
#

@halcyon yoke come eat

woeful roost
#

hai zomble :3

quartz drum
quartz drum
past matrix
#

It'll be alot more open than e3 that's for sure

#

I can do tiles how I want them to look in the smw style

finite mortar
#

So you're making your own sprites instead of just porting SMW's?

past matrix
#

Ya

#

Lot of it will be customs, just need the right palettes

signal reef
finite mortar
signal reef
#

Thanks

tawdry solar
#

Notice the n for NEW

signal reef
severe fog
tawdry solar
tawdry solar
wide junco
#

Man the tool is awesome but it has some limittion

#

Like I can't customize font

#

I'm thinking that I'm going to use ur peoples resources

#

To make a mod

tawdry solar
wide junco
#

Oh yayy

wide junco
#

Guys I have an question what is the best image editor for windows 11

#

That I can use to make custom themes for mvlo

#

Microsoft paint sucks

tawdry solar
#

Very good and cool

wide junco
#

Thank you !

#

Il use it on pc tomorrow

severe fog
wide junco
#

Yeah Its sucks

#

really

vital sonnet
#

question, how to edit startoon

tawdry solar
#

edit the ezmod.ini config file in the bepinex folder and add the path there with the filename "starman-toon"

glad mason
glad mason
#

GETTING CLOSER

opaque eagle
# glad mason

hey those are my ui retextures, you cant haf them in yer resource pack! mariogotskyed

glad mason
#

I FORGOT-

#

thos r not gonna be in my resource pack obviously

tawdry solar
#

...particles...

#

...editor...

#

For stage foreground...
...idea

#

I think I'll release a new update PRONTO

#

It will have the prefab adder and font replacer I teased the other day

vital sonnet
#

w vic

signal reef
past matrix
#

He still barely got to that point I think

#

There's still alot of stuff he's gotta do for that to work

glad mason
glad mason
#

Wish I could show a map, but I can't rn

#

ALSO VIC HOW TF DID U SEE IT ALREADY

glad mason
#

what r ur thoughts on it?

#

@tawdry solar

tawdry solar
#

It's ok

glad mason
#

AAAAAAAAAAAA

opaque eagle
#

bounus

#

based off the nsmb2 warp cannon area where you run thingy

#

roulette block is the toad house roulette block from nsmb

#

the bonus preview

wicked coral
#

maybe you should try to make some colors a lil bit dark

finite mortar
#

I dunno

#

Looks fine for me

#

If i had to say something then it would be the roulette block area contrast

keen bough
signal reef
#

he's a playtester?

keen bough
#

no

signal reef
#

O

#

then how the hell did he use the same sprite

glad mason
keen bough
#

its in the server my guy

signal reef
#

oh I forgot

past matrix
#

mfw discord emoji ripper

signal reef
opaque eagle
#

i had no clue on what to do with desert so uh i made this abomination cursedmario

opaque eagle
signal reef
finite mortar
#

yeah i'm homo

#

homo sapiens

signal reef
finite mortar
#

i said it first

#

u lose

signal reef
#

ahhahahahhssh so funny

signal reef
opaque eagle
finite mortar
#

YEAHHHHHHHHHH

#

W cleeaf