#Missing Particles/Inaccuracies

1 messages · Page 1 of 1 (latest)

faint monolith
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There are a few missing particles and inaccuracies

honest ferry
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I Request More info trolled

faint monolith
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There are particles when jumping out of spinner

coarse dune
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okay now this is cool!

faint monolith
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you can see the difference

coarse dune
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woah

faint monolith
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Bullet bills' smoke particles are inaccurate

coarse dune
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okay I NEED that

faint monolith
coarse dune
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the spin drill is too boring

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for once Mario vs Luigi rodent is making use of the 29 hours a day on mvlo!

faint monolith
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Oh i forgot another ones also

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gimme a few minutes

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Another missing particle is when you ground pound a shell

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not exactly missing but it's inaccurate compared to mvlo

barren night
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Star Collection Particle:
It's a spinning silouhette of a Star that fades in and out
There are 12 lines coming off of it
and another layer of lines

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Collecting Coins generate too many particles than OG.
Coins in OG have a "sparkle duration" where it spawns particles for a short while (4 can usually be seen at a time)

slate moth
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I feel like some of these are because of Unity limitations no da

gentle panther
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also yes while it is true they’re inaccurate it’s also not like iPod tended to do them like that, it’s most likely due to unity limitations

gentle panther
gentle panther
faint monolith
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no

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If the iPod can't make them more accurate, who am I to judge?

gentle panther
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huh- I never implied anything bad I was just pointing out lol

faint monolith
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good

gentle panther
slate moth
barren night
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i just found out brick particles have some sort of velocity inheritance

faint monolith
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bruh

faint monolith
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but probably OpenGL limitations

coarse dune
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not to sound rude but.. how is the engine NSMBDS uses, handle particles way better than the engine MVLO uses?

faint monolith
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again, i don't think it's because of Unity limitations, but OpenGL

coarse dune
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I didn't mention unity specifically

faint monolith
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The engine MvLO uses is Unity

slate moth
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MvLO uses Unity's Particle Engine no da. Not a custom one no da.

faint monolith
slate moth
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It has it's rules no da

barren night
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if that's the case then maybe roblox has better development tools than i thought...

faint monolith
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lmao...

gentle panther
gentle panther
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pretty much all the particles in nsmb are sprites, and we needa find a way to rip them so that we can use them in unity to get the proper particle

faint monolith
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I don't think i have the brain capacity of try to learn how to go around with NSMBDS rom files