#KingKittyTurnip's Gooffy Little Mod
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miibumm might be on to something
but make the thing larger
like ten colors
so it's extra evil
Will Do That Too, I Will Put it At The End So if They Fail They have To Go Through The Entire Thing Again

good
turnip is making mvlo better
wouldnt that be like poppy playtime
the pattern is red yellow red red blue ] โผ
quite literally, we got joy and disgust too!!! unfortunately no fear :((
fear is what we have when we get that 15 streak
Btw is there going to be a patch?
@median abyss
Cause i've seen some people report a few things but im not sure
Don't eat butter on its own zomble you might ๐ฒ
it adds more stuff other than fixes?
Beach tree tile fix 
already done
don't worry I won't eat butter unless I have it
hi king kitty
Meowdy
the main menu is nice
Wonder What I'm Cooking For The V1 patch As A Extra
mario is NOT that strong
bro what the FFFFrick is that
it's you but smaller
nicely amazing
imagine a bowser boss battle in this mod
This Is Your Reminder, That I Still Do Take Suggestions.
You Can Even Suggest New hazards To be Added
add mini turnips
but it spawns twenty of them
aw
Turnip basket Turnips Do Tho!
nevermind add a giant pow block
that can knockback everyone if they are on the ground
That Is just Blue Pow, Except Everyone
exactly
Did People Like The pow In Wii?
What about red pow block ๐ค
does he know
The Red Pow Block Exists In KKT So....
So Coo...
Zamn
Huh
I'm not even in my house omfg
Plus I didn't playtested a v1 of kkt mod
I don't think most have
Still Accept Suggestions โผ๏ธ
Bosses Will Come Eventually...
Problem is I'm Not Sure About What Approach I Wana Do Yet
the turnip becomes angry
when you try to kill him with mega
There is ENOUGH HAZARDS in this
Nuh Uh
A 3rd of Them Are Stupid Shells!
well uhhh
Add the desertic wind hazard!!
from nsmb wii
just keeps pushing you to the left for minutes
to anyone playing rn i swear my jump key got stuck im not doing this on purpose
holy shit
i had to restart to fix the no jumping bug and now i can't see the lobby no more so bye
ggs though
Check options, There SHould be A Button Called "Keyboard up Aim"
This Is A Stupid Solution To The Upwards Aim For Throwables Door & Bioflower
Remap it
prob, but remap it anyways that w might be technically the wrong w
so like, remap to m then bck to w
should work
Great it's Still bugged...
im jk
Anyways If That Didn't Work You Are Gonna Have To Let Go Of Left & Right While Pressing Up To Fire Upwards
Bro i didn't even test it
some power ups are discarted in the mod
Indeed
The Elephant Wasn't Necessary in The Mod
The White Flower Was Replaced With The Idea Bulb
The Double Cherry Needed more Care Which Needs More Development Time
the double cherry never gonna be finished
trust me!
erm
dont say that word
WAIT WHAT
we caught Vic red handed this time
you catch vic
Vic don't say that ๐ฒ
Sorry for scaring you with a swear word but I can't guarantee it won't happen sometime again
It's ok
that's actually how much food you would eat (triple it by twenty) while playing kkt mod... trust
ok buddy
This mod is the best MvLO mod ever
I wish it was v1.8
This mod is so good that I am so angry I cannot find any losers to play it with
This mod is like my Hatsune Miku and I am da Rin
notozzes weakness is actual fun and good games
and playing with someone with the same skill level
My weakness is when a cool and fun online game has no players
fake
notoss is a sore rage quitter
and
How do you complain about not having people to play with when you literally ragequit after im close to win after you win 3 times in a row or smt
I don't like playing with you
I'd rather get trampled by Fawndue, Miyama or BluCor than play with you
My Kitsune senses do not like me playing with you
erm-
aw man why not me
unless that's the WORST fate a human can have hehehe
I trample you not the other way around
what about me
I almost never see frosty in vanilla tbh
don't worry he suffers way more too (sorry frosty)
actually i NEVER see frosty in vanilla
thats a theory
Notoss Would Steamroll Fossy
how can u say that when u literally saw me play with the guy in mvl discussion ๐ฝโฆ
teehee
i never saw frosty in vanilla... hmmm ๐ค
Scroll up in #mvl-media
He isn't even named Frosty in Vanilla
targeting has been a problem
for EVERY mvlo pro that plays a bit too actively
I Could Very Well Increase The max Length...
New suggestion
Remove the replacing of < and >
@median abyss
As you know starting in v1.7, < and > now get replaced by << and >>
I Made A New Mod Cuz i Was Bored
Check It Out zzzz... https://discord.com/channels/956396409731551263/1279522856937586751
Ok Time To Go Back To Deving KKT Mod, Must get This Patch Out ๐
Nicknames Can Now be 50 Characters Long Instead Of 20 (Supposedly)
This Will Defiantly Have No Side Effects 
help
That's what I said to her
Hello, I just tried the mod and I actually like it a lot but is there a way to change the star icons? I dont like the outlines as they dont fit the ds style and I think the original stars already did a great job. So perhaps could I just replace a png of the star and its done?
The Changed Star Icons Exist To be More Distinct From The Og, As This Mod isn;t Trying To The The Original.
I Could Add A Setting To Bring Them back if That's Fine
Like A Toggle Maybe
That would be really kind if you do that. I get that the game is its own version and also I think the outlines are good for competitive as you can see the stars better. But for casual I think its okay to justify that it fits together visually
Renewed Moment
For example Yoshi, Toad and Bowser Jr are also not just new models but they attempt to look the same as Mario Luigi etc to be visually coherent
mmmmmm
I Duno What Should Be The Default
Your Argument Has Me Split! ๐ฅด
I would keep the outline star as default and if its bothering someone, they can turn it off
Also, Next Update Some Changes To The lobby Menu.
You No Longer Need To Click On A lobby, Then Click The Join button, You Now Only Need To Click The Lobby.
Oh that also a good quality of life change
Joining A Private lobby Now just Uses Where The join Lobby button once Was
Metal Pipe
what is the recipe of the soup
uh
IDk About 1.7 But ItIs A Vcmi Thing I Believe
<Lobby Name was suppossed to be here but something broke>
v1.7 replaces them
and that removed the cool text stuff you could do
So is It Replaced Here? Cuz It Looks Normal To me?
(I've only Played 1.7 lol...)
i personally dont like this kinda thing cus you might accidentally click on it and now you join it without wanting to
i dont see a problem with the normal way but thats just me
I Mean it's A Mod, So There Aren't As Much Lobbies. If There is A Lobby You Probably Wana Go in it if Possible
I'd Understand More For Vanilla Tho
i was thinking that too
get out of that region right NOW
We be Eating Chat
Can you code in a quick chat key?
like, press enter to start typing
enter again either to send or close chat
Ye It's planned For A Quick Key And The possibility To Remove The Button Visually
Lest goooo
You you Can Send Death Threats Mid match :D
Yep xD
@ blucor
blu cor is gonna be so happy now
does he know ๐ญ
what...
banned!
bluddy mc bluddo is not a creepypasta
this are in frosted mod but with the pause menu
No?
You can only see the players
you can't chat
make a v1.8 PR
aw yeah! this is happening!
I'm Playing Around With A New Menu For The Idea bulb, To Make it Nicer To use ||(IGNORE The Pipe In Sky, That Is just me Messing Around)||
There is Little Clarity on How it Works Just At The Moment In Game, But it Works Using The Joystick Or wasd Stuff. tap The Direction Of The item Ya Want!
The Bulb Is Also planned To Get Nicer Visuals... Be on The lookout For That Too ๐
Ok Folks, I'm making The idea Bulb More Distinct
But I Want you Dudes To Vote Which one is better...
Vote
Where Should Mario Have The Bulb?
1๏ธโฃ - Head
2๏ธโฃ - One Of His Hands
3๏ธโฃ - Other
what about bulb in the ears 
stupid idea but maybe a specific hat with the bulb?
or just an accesory of sorts instead of the bulb itself
cause imo both of the ideas feel weird lol
if i were to forcefully choose tho then likely 2
betrayal
I'm Probably Gonna Have The Wire in The Bulb
*an accesory WITH the bulb instead of the bulb itself
head looks silly
the first is amazing!
@median abyss actually....
eh.. the clothes look bland as fuck
mmmnah
blame YOU* for not changing it!!!
maybe it could use a suit like propel and bomb
(THEY ALREADY HAVE A SUIT BUT YKWIM)
Do i Wana Edit 6 Files In A Editor That Doesn't Properly Suport Images That Big... No
9-volt helmet
wait wdym
It's Tedious To make Powerup Textures...
One Reason Why I Don't Plan To Add Much more
o
You can try GIMP I guess...
That Was Something I Thought Of-
Lack of The Bulb Moving Around Not Attached To The Player Seems Weird...
As Requested By @blissful pebble, You Can Now Toggle The OG Stars If Ya Really Wana
I Might Include The Powerup Animations With This IDK
Well Those New Sprites Are The Default Sooooooooo Ye!
Do you mean this laggy animation? I think this would ruin the gameplay but I am not sure if it was in the original multiplayer. I just remember in the single player that everything slowed down when you collect a power up
But thank you for the work!
Was Referring To The Star Sprites
Oh yes that would be neat
the star has the original design
I have another question: why are you jumping in the air when jumping with the blue shell?
huh
Huh
because when you jump in the air you can also jump with the blue shell which means you can jump both with the shell and in the air making it a jump in the air and the blue shell which means you're doing those 2 things at the same time because you're jumping with both the shell and the air making it 2 things at the same time making it 1
Most of the time this happens when jumping with the shell dash
the same jump when you jump on a bouncer
If You Crouch, You get Sent Twirling Similar To SM64 DS
It Just Works With The blueshell
Are there more character mechanics than just Bowser Jr gliding, Yoshi Jump and Luigi high jump?
Prob Should Add A Chapter in The guide Discussing That
Anyways
Ye There is
There is A new Button used in This Mod, You Can Check it in Settings & Remap it If Ya Wana. It Triggers Abilities of Characters.
Mario, Yoshi, Bowser Jr, And 64 mario use This button While Luigi & Toad Don't
yoshi has the tongue lick
rn it stores holdables (shells, heavy stone, freezies) and can pull stars to you
mario has the mid air twirl
64 mario has the long jump
and bjr has the double jump
Yoshi can eat players
new leaked changelog from KKT v1.Universe.99
Character Abilities Are A Funky Topic
@bronze rivet Message logger NOW
Not oooon my computerrrr
Sooooo noooone of zhat
You just missed KKT changelog leak!
Like Uh It's A Feature I Want People To Explore And Discover on There Own- but It Still needs A GuideBook Page
Prob Will Add it in Some Future update, Not This Patch Tho
No
What I assume happens is a consequence of how they implemented the blue shell block jump
Did you even understood what i said in there? x)
I see it ss "midair blue shell jump"
That explanarion was a joke
Reminds me Of The Bug In NSMB, Which Don't Exist in KKT Mod
It makes no sense at all
he just Blaberin That's Da Joke
what even
why is this convo even going on
isnt the guy referring to the luigi and toad spin jump happening when ur in shell
Eh?
We Were Talkin About Window Joke
I don't get this server's humor sometimes
oh
It's A Joke Cuz it's A Over The Top Semi Confusing Comment
@twilit comet Make It More Confusing Smh...
Not really, it's logical to me
where
I See No humor in The Internet's Current language
There
There where
Behind you
๐ชฆ
|| @coarse girder ||
Everyday KingTurnip gets more ๐ฅด
Prob
Let's woozy face all the bad messages
Oh No Not The Booze!
copycat....
I Wana Get This KKT Patch out Friday
2 days
Yes
this is bad...?
Yup
You may not get the servers humor because you may not get the servers humor because you may not know the servers humor because you may not know the joke and with that you may not get the joke which means that with that you may not acknowledge the joke which means that with all that and all this yku may not get the servers humor
why ๐ฝ...
huh.....
The fact KittyTurnip doesn't know what's wrong with it
It's so obvious
Duno man
not for us so clear up!
@median abyss did i make it confusing enough
Tsk tsk tsk y'all need to pay attention
no u need to stop being an idiot
Clearly Nobody Gets Anyones Humor ๐ฝ
Rare angry Frosty momen
Prob
:"
Did you read all that? 
Ignored
but i wasnt even-
now IM angry at you for misjudging!
smh
it's a joke isn't it... even though it wasn't even obvious
frosty what do you think about my logo
First time seeing frosty got angry 
As You Can See The Wild Fossy is Getting More Furious Cuz it Keeps bashing Into The Window That He Doesn't Think it's There
peak
Also, what is this conversation ๐ฝ
Millionth time seeing mariogamer dogpile 
ty
First one to guess what's wrong with those messages TurnipKing said wins $300 000 000
absolutely nothing
H
NOPE, there are massive problems with those messages
why are you calling those inaccurate instead of the ones previously
smh windows
u need to think before u speak!!
Buddy CLEARLY doesn't get the joke
Captials Everywhere

Buddy CLEARLY misjudged again
Close
(why are we even having this convo askdjaskdjkdgj(
Noooooooooooooooo
smh frosty
u need to know if im joking or not before assuming!!
yOu
Wozy When inconsistent Capitals
EXACTLY
fRostycAke
Did i place the capitals correctly
Took ya 20 years to figuee it out
are you calling him stupid
Was My Joke So Gud Cuz The Word Inconsistent Was Inconsistent Itse-
Hell nah, probably didn't even care to notice forgot to put capital on "it"
What's wrong with capital anyways?????
Nofin
nuthin!
no end...?
Mmmmm. Nofinnnnnn
Yes
So nutty
no NOT IN THAT MEANING
Grrr
Anyways
I want chat mid match
i want it i want it i want it
dw, it's comming in the patch That's More Like A Mini update
Duno If i Can Release it Tomorrow.......
This Tomorrow, Yes it Shall Release......... Unless I Decide To Delay it To Implement A Cool Feature People Wanted For A While in Vanilla sjakhgds
๐ซ
๐๏ธ..?
Check your Current KKT Build Folks...
much worse than the other mod run from yesterday but alas good to know this one is clearly longer
huh
Anyways There is A New version Released
Alright xD!!!!!
Significant Additions Are:
-Lemmy's Ball Hazard
-Bowser Shell Hazard
-Mid Game Chat
-New Buttery Map
ohh boy
can't wait to play
This Update Was Mostly A patch With A Few Fun Additions Lol
So A Lot of Bugs Fixed
You Can View The Changelog To See What Was Fixed
still not great but much better ๐
Does it have the new butter Map?
it should, i mean i did all maps that were visible in the menu
unless i got an outdated version
I've Just Released A New Version Roughly an hr ago sooooo
close & re open that version
hehehe shark zombie
You Should Get A Prompt To Downlaod The next Version
Wait.... I Forgot To Code The Whole banning Thing...
Lol...
NOOOOO
0/10 update I HATE IT
welp, tomorrow we re gonna have another patch!
Bro hates His Own Sprites
the nametag!!
huh
@coarse girder your butter level is probably one of my top 5 favorite mvl maps
i really like it
buttersoap reference :troll
oh thanks
I think it could've been better but I was changing too much sprites ๐ฅด
Coo
*Pipe Stuff
Honestly, I Find It Weird That not Much People Have Suggested New Hazards,
Either Most Don't Care About Them And Would Rather See A Bunch Of Powerups/Characters
Or Nobody Really Has Much Ideas For Them
Anyways Not The Point Here
I'm Taking A Break From Developing This Mod, IDK When I Will Come Back To It Cuz I've Done Most Of What I Wanted To Do With It
its probably a mix between both
like its slightly difficult to come up with a good hazard idea that affects the matches decently well
and most people care more about powerups and characters so sdkfjksdjf
But is the mod finished or still work in progress?
probably the former
(or both)
Ig It's Finished, Don't Mean I Won't Update it Tho
Random Vote
if You Fall Into A Pit With The pocketDoor, Should You Teleport To Your Local Teleport Door?
Think About It...
1๏ธโฃ - Yes, This Will Help Make Its Teleportation Ability More Relevant, and makes it more useful In Maps Without Liquid
2๏ธโฃ - No, This Is Too Powerful
3๏ธโฃ - I Accidentally Ate Yesterday's Kale On Purpose
But poison isn't Everywhere, And it Requires you To not be Attacking With The Door
And This Requires You To have placed The Door
But Oh Well
still...
hi turnip
Meowdy
this could actually be good if it was like a once per life thing
that way you still get its benefit but doesnโt make you mostly invincible
It Requires The Door To be Placed Beforehand
i mean still
Did You Eat yesterdays kale...
its a cool ability to have but if it was anytime you have the door up its broken
idk
cause u could just place it back the moment yo use it
and giving it a cooldown if you teleport from a pit sounds dumb
Maybe The Door Could be Dropped upon Death So it Sacrifices Itself To Save Your Stars
ooo
Like It Does With Damage
The Rare Golden Yoshi....
||Not A Fnaf Refrence No Shush No U Sush No You Nuh Uh Nah No Shush No||
i'm watching you
kkt thread died gg
also goddamn foxy and blucor throwing tantrums just for you to remove propeller ๐ญ
true
no it doesnโt
Sir... That's A Pretty Old post There
They Were Talking About A Old Rendition Of Propeller
nice capping
I wish the Bombro Bombs wouldn't affect the thrower
It makes an already situational powerup much worse imo
The Bubble & Bombro Are Both in A Weird State At The Moment...
Tho Being Able To Hurt Yourself With Your Own Bombro Is The point-
I Do plan on Revamping The Bombro Powerup Entirely
being able to hurt yourself kinda kills the powerup for me, especially with how janky it is, most of the time I just end up swapping it for something else
Ye,
I Am Aware That it's Fairly Janky
I Wana Recode The Powerup And Make it More Client Controlled For one Part
Tho The Ability To Hurt Yourself Will Stay With The Powerup
i think the self-harm with the bobomb would maybe work if it was like how i plan to do it with my sticky bomb powerup
where you using the powerup doesnt put you in risks but depending on what you throw the bombs at, someone else could use it against you
yeah
if someone throws it back at you
it's pretty annoying that when I hit someone with the bomb, then I also take damage
i know this is gonna sound incredibly stupid but that feels like a skill issue to me
no offense ๐ฝ
but understandable
Yuh, It Controls Very Awkwardly
not really, a lot of the time I'm running tossing bombs, but then I always catch up to them
I disabled that shit
slow down then ๐ค
what the hell
now no one can see me typing thousands of train phrases at night
ofc
The Bombro is One of The First Powerups In The Mod, And it Suffers From old Code Jank, And The Sheer Balance Maneuvers From The Time.
It Needs New Code And Maybe A Revamp.
Like The PocketDoor & Bio Recieved
So Dw, It Will Get Better, With it's Major issues being Fixed And being More Reliable (But Will Still have The possibility Of hurting Oneself)
considering you have a protective bomb suit it should at most do fire ball knockback to the shooter
imo
without loss of a star
It also is just weird that a powerup deals damage to the user
Calling Several MK items Weird lol..
I get Your point Tho
Tho This is The Powerups Gimmick
Actually Kinda Feels like The blueshell being Gimmicky And Actually Dealing Damage ๐ค
Just Different Ig
In MK the bomb item is MUCH better as a defensive item
Not an offensive item
Yuh
My Planned Revamp Is planned To Give More Control To The User With There bombs
Allowing It To Play More Defensively & Offensively Ig
Offensive bomb use in MK is just not fun unless you snipe someone in the head with it
OK it is fun, but most of the time you catch up to it
MK Has Less Control Compared To Mvl With it's Items
The Problem With KKT Bomb I It has The Control, But Others Can Easily Control it
I Plan To Tweak This
GET OUT
Aw Man
NO
What Happens If You Have A Lemmy Ball Make Contact With A Pokey ๐ค
poking around
kkt thread revived again gg
lemmy's balls are very bouncy
so i guess it'd just get pushed forward...
Infinite door powerup tutorial:
Just change powerups once it starts to run out
then use reserve
to get door again
gg
Turnip DONT YOU DARE fix that
if you have the door and you're in first place it will drop out of you after like 3-5 seconds
you can tell if its gonna drop if you start flashing
you cant re-pick it up either, dropped pocket doors can only be picked up by other players lol
he's not
but I honestly hate how the door works
Tf
I'd rather it poof away for all players regardless of placing instead of having it only poof away for first place
I Mean yeah It Doesn't Feel Great To Use Because Of That First Place Loss Factor
It's Only Lost In First Place Cuz it's Meant To Be A More Permanent Catchup Powerup... But True Permanence Can Carry Away The Game pretty Easily As Seen in Older Versions
the Loss of PocketDoor Could Defiantly Be Tweaked
I'm Just Not Sure how To Approach it Just Yet
I'd rather have it last longer, but poof away for everyone after like 20 seconds
Possibly
what iffff
it can only be re-obtained 3 times
actually that might be not worth to code ๐ฝ
like basically the third time it's been dropped it poofs
could add cracks to the sprite as a sign 
amazing nerf!
make the door swing make you powerdown if you land a hit ๐ฅ
speaking of reobtain
I don't like that mechnique either
you can't even steal the powerup since when it flies off you for being in first place, then the other player can just get it
I Forgot Why i Even Coded That (Like IDk The Reason It Was just Something i Did lol...)
it's like, stealing a Super Star, the game is like "Oh you're in first?" and then it goes to the other player
you also get a free, no star loss hit when you run into someting
ok so it happens only if youre first
It only happens if you have the highest star count which is what I hate so mucj
Even if you're 1 star behind it won't fly off of yoi
cannot start as any joke powerup
Idea For The PocketDoor,
Instead Of Dropping & Being Unable To Pick Up,
It Converts To A Special Form Of The Door, The Dull Door.
This Way It's Still Possible To use In First Place, It Just Won't Have Crazy Power.
This Way, It's Like A Normal Powerup Like The Bombro Once You Reach First, But it Still Has Higher Comeback Potential Unlike Other Powerups
If It Will Drop On Damage Still IDK, But If It Would You Would be Able To Re Pick It Up, It Will just Be The Dull Door Variant
Standard Door Will Be Buffed Slightly Too
Yay Or Nay
yay!!!!!!!!!!!!!!!!!!!!!!!!!
ok
I still don't like how this happens SPECIFICALLY if you're in first
have it happen for everyone
the thing about the door is it's very very fun to use, and then when you use it and get 8 stars then it's like "Yay I got 8 stars, my opponent also has 8, but now the powerup isn't fun anymore"
It's meant To be More Of A Sudo-Guaranteed Helper Powerup Than The mega & star, Where Sometimes you get Many stars from those, others 0.
The Door is meant To Be This powerup Where it Gives You This Power To Help You Catchup To First, But other Players Can Still Do Something About it.
Currently It Doesn't Do The Job That Well
i mean the point of the powerup is to be a catchup powerup
why treat it any different than stealing someone's mega and starman when you're in first place anyways
They Are Saying Treat it just Like The Star & mega
Where After A While For Everyone They Will lose it
Reguardless of first place
oh
wait actually this reminds me of a suggestion, what if it worked that way
the door would ALWAYS be temporary, but the more stars you have or the more stars you get with it, the less duration it has
yeah
maybe
like doorMaxTime = maxStars / yourStars * 5
yeah something like that probably
Make the door middle finger the top player when they try to grab the powerup
kkt mod shitpost version ๐ญ
#1177315528335953971 message
This Map Will be In KKT Mod As Well.
There Is Your Update on The Current State Of The Mod 
I fojnd out that the "hefty hazard" sound isn't affected by Master Volume changes
There are actually a few more sounds that don't get properly muted
Such as the tornado sound
Notoss giving Turnip daily helly reminders
turnip yous forgot to change the audio mixer in the audio source settings...
Turnip's ultimate final special move: he quit KKT mod :'C
pffff
i guess it shows yall the Power Of The Tornado
hehehe-
Also Odd How Quickly The Tornado Dissipated ๐ค
Grrr not dis again...
Peak Level Amiright
This Update Is Going To Include Some Smaller Levels Cuz The Mod Is Lacking Those
Like This One here
why the woozy react... @clear turret
two consecutive capital letters in a row
bro would HATE The Older Renditions
getting knocked onto one of those is a death sentence
SIGNIFICANT BOMBRO CHANGES
Bombro Bombs Now Always Last 4 Seconds, And They Are Manually Detonated With The Powerup Action Button. A Fun Thing Happens When you Drop The bomb Too hehehe
manually detonate you say?
actually if we talk about detonate maybe the detonator would fit too..
hmmmmmmmmmmmm..
holy peak
holy gyatt
Dunno
Throw with RUN
Detonate with POWER ACTION
Pretty Much
Cuz Detonating With Run Would Cause A lot of Explosions In your Face And/or Is More Awkwardly Controlled...
The Question is if Powerup Action Should Create The bobomb ๐ค
Nah
Run, makes & Throws The Bobomb
Powerupaction, Explodes The bomb
Sounds Gud To Me
I Think This Buff To The Bombro Is Enough To Balance The meta,
As It's The Main Counter To Bio
And Bubble Can Deal With Bombro Pretty Easily
Tho Bubble Is Also Gonna Need Some Changes hehehe
The bubbles actually dealing knockback?!
Nah
I'ma Give It Some More... Defensive properties ๐
As That's The point of The Powerup in Dis Mod
I Also Might Have To Buff Propeller A bit Cuz Bombro Is Gonna Be More Reliable To Counter it now And it Already isn't The best ๐ค
Vote
Buff Propeller?
1๏ธโฃ - Bring Back The 3 Star Drill
2๏ธโฃ - Allow The Propeller To Use Up Less Juice Per Flight, Allowing It To be Used a Bit More Without Charging
3๏ธโฃ - Both of The Above
4๏ธโฃ - Other Change
5๏ธโฃ - No Change
It's honestly pretty mid to use, you cannot do anything with it other than run away
yuh
Ima Try This New Idea I have...
And that's what makes it pretty boring to use
At least with the Propeller I can attack
With bubble power all I have are my stomps, I cannot use bubble jumping to attack since that only works well in one direction
I'd speed it up, it feels unnaturally slow in KKT
The Drill Was Given gravity To better Match Propeller In Wii
Maybe for a buff the way the juice system works could be changed
The way it currently works isn't exactly what I had in mind
My idea was a max and min
Not like how KKT currently works
KKT currently works like, you have 3 uses before it gives you knockback
My idea was on the first use it sends you 27 blocks up, on second it's 22 blocks, third 16 blocks, until it reaches a min of 4 blocks, and every frame the height increases by .1 blocks. What KKT does is once all the uses are up then you take knockback
In KKT Is Has A Value That Gets Lowered On use & Is Recharged While on The Ground
Effectivly The Same just Doesn't Go That High & Is Lowerd Quite A Bit Quite Quickly Per use
How does that value work?
Cause it's like, after 3 uses then it's just knockback for 30 seconds
It also feels like there's only 3 height variations
If You Are Grounded it Will Recharge No indication on How Full it is meh...
Infinite is A More Correct Term But Those Are The most Common Due To Spamming
I Probably Should Add A indicator/Sound or Something That Tells you you Are Recharging While grounded ๐ซ
We Got Some Gooffy New Reserve Sprites!
Whether Or Not They Will All Be Used Is Up For Debate but They Exist
The Bulb Is A Work in progress...
gg 2.0
NO
I WHY ARE THE OUTLINES COVERING THE REST OF THE MEGA
THIS IS QEONG
WRONG
i demand a gg 3.0
gg 3.0 
gg 4.0
im just now realizing that small orange outline at the bottom of the stem in it's sprite
i cant unsee it now ๐ญ
oh no
am i going to the dungeon now?
The mega Reserve Needed Som Special Code, But it Works!
Nobody Will ever See Dis hehehe...
make the mega mush item itself a bit biggerโฆ
Funny Thing is I Actually Did
After The Video
Lol
Mostly Cuz I Was Working On The bubble Buff And Required Some Changes To Some powerups And Thought Might As Well make mega Bigger
Yeah Sure Whynot
me when i accidentally kill my mega mushroom
dw, Some Powerups(mega, Metal, star, thunder, doneflower, bubbleflower in bubble) Are immune To The bubble Kill
So no Worries!
Fuck the items
or like any other item i wouldve wanted
imagine if kkt still had monocoin
grind powerups with bubble ๐ฃ๏ธ
u rolled a duplicate? refund!
The Idea Is,
To Remove Your Opponents Items If They Are Trying To Swap Them out Or Somethin
It's Hard To Buff This Powerup buh
Attacking, With Defense ๐ฃ๏ธ
peak gaming
what if you made it trap big stars
or what if you MADE big stars bounce off the bubble
too big for bubbles
We Must be Accurate
this could be an interesting idea to help it actually but im not sure
o
then this asdkjgksdj
dunno
Seems unnecessary, but Maybe
I'm Thinking On Making Star Music & Mega Music Only Play For The user Of The Powerup,
The Question is Should metal have This Treatment Too Due To How Long it Lasts For?
yay or Nay
I'd rather have the music fade in when a player gets near you
couldn't be done in one?
A Fade Complicates The Tranistion Between Normal music & Star/Mega/Metal music
If Somehow The Audio Can play two Sounds At once, Then yes,
But I'm Pretty Sure it Can Do That
Also now I'm Thinking About it it Needs To play From The Player uhhhh
I Also Wana Change How The item System Works, Cuz Disabling Items makes Mega & metal more Common, While More makes Them less Common. I Wana make These have A Set Common Rate (This Logic Would be Ignored With The Catchu P-ups ignore Spawn Rules Toggle)
If That Makes Sense
Ye
with left right panning
Prob Will Take A bit To Code Cuz I have To Change How The music Currently Works ๐ฝ
Also mario Run ๐ฃ๏ธ
I've Been Thinking On Removing The og Starman Music & Replacing it With The mario Run Starman To Shrink File Size A bit ๐ค
idk yet tho
I do have a few more ideas
what if the starman theme SPED UP as it got close to you
not just got louder
especially to imitate the doppler effect where sounds that are getting farther will sound lower pitched
maybe
looping sound player
its a 1.8 script to basically loop audio from the player (i think its used for propeller and drilling?)
Player???? has joined
But Should metal Ignore This Distancing Rule Cus It's Sooo Metal...
(Prob Not Lol...)
This Issue Has been Fixed
Along With metal mushroom Having The Same Problem
IDK Of Any Others
I Wonder What Would Happen if I Doubled the Current Powerups in The Mod ๐ค
it would give you pain
2.
it would be torturous
3.
your mind wouldnt handle it
and last but most important
you'd die in the making of that
:trol
What If I Did Anyway
I Wonder...
This Bombro Change Proves Effective,
Nerfs The Bio A Tad As The Bombro is it's main Counter
Buffs Bubble A Bit Cuz That's Bombro's main Counter
And Bombro is just More Reliable
As Seen During Testing
Only Problem Is That it Will Take Some Re-Adjusting (Not A Big Deal)
huge burnout
Made A Change To The Goldblock, It Now Gives You Coins When You Move Like In NSMB2!
Not As Exaggerated As In NSMB2 But Still A Thing!
Also To Prevent It From being Overwhelming To use It Won't Give Coins If You Have A Powerup & Something In your Reserve
Monocoin flashbacks
I'd rather make it so if you hold a button (like jump) or something it gives coind
hmmmm
so true
I Kinda Want This block To be Usable like it Was In NSMB2...
What if When it Spawns A item or A Reserve is used it has Extra Delay To make more Monies,
And maybe it Can Be it More Reactive To small movement & Give Coins Faster
Cuz Mapping It To A Input Directly Also Seems Rather Finicky
I am struggling to understand the 2nd sentence
i think he means that whenever either conditions are met then the block's coin spawn duration is extended
or something around those lines lol
I don't like how the Thunder item works in KKT
at least with the door you can at least grab it so you don't get fucked over
but with thunder, if you grab it and you're in first YOU TAKE THE DAMAGE
it's an anvoidable mini or done flower effect, that if your enemy is 1 star behind can take full advantage of since you drop 2 stars
if it did something like make the other players mega or charged metal whilst not doing anything to the first place player that would be better since it doesn't help 1st place, but the star loss isn't unavoidable
turnip prob has his reasons for making it that way lol
and beofre someone goes "Notoss Notoss Notoss, tsk tsk tsk, don't be hypocritical I thought you hated catchup powerups like the door"
don't compare this to the door, with the door you're getting a full new moveset unlike any other, and it doesn't disappear for players 1 star below. My problem with that is that it ONLY disappears for the first place and not everyone else. If it disappeared for everyone else I wouldn't be talkin about it. My problem with lightening has nothing to do with disappearing, lightening doesn't give you a unique moveset it's an instant effect. My problem with lightening is you're fucked no matter what, if you grab it lose 2 stars, if you don't grab it lose 2 stars
The concequences of owning a big mod i see
Having to read a whole 90 minute speech worth of text because of a feature
and disappearing for everyone is why I think the Super Star and Mega Mushroom are designed well, if a lower placing player or a player 1 star below gets one you just have to avoid them for a bit, if 1st place gets one then you're not fucked since it disappears
yeah lol
I can yap for days
I bet Notoss is very social
The Thunder I Want To be The only unavoidable Powerup
As Of Currently, With All powerups Enabled, Thunder Really only Appears If You Are Like A Good 8 Stars Ahead, (Most of The Time) At That Point The Thunder Is A Way Of Telling You "hey, Slow Down"
Recent versions i made The Thunder not Kill A Mini player
Thunder has Different Effects Depending on your Current Powerup State (Check Guide, Some powerups Are more Resistant Than others)
Yes, i need To Change The item Chances To make The Thunder Even more Reliably Rare, Cuz Toggles Kinda break Catchup powerup Chances
this "hey, slow down" is what I hate. Slow down for who? If the other players cannot catch up at least let me win
Thunder Also Acts As A Way To indirectly Buff Mega In A 1v1, Tho perhaps Thunder Could have Special behaivior & Drop less Stars Outside of 1v1
if someone has 8 stars, you have 0, you're gonna lose
Unless i get 2 starmans in a row xd
that's what thunder is for, to give them a reliable boost
things like mega metal & star are unreliable at times
plis C:
it feels brainless, at least with the Starman and Mega Mushroom you need SOME skill in using it, the thunder is like, oh it spawns and you can't do anything
the 2nd sentence I'm just Saying Give More Coins More often Than it is, Due To The Reserve/ Drop item Thing This Would Just make it More of A Powerup Giver When Really Necessary
Certain Powerups Are more Resistant
Like The blueshell & propeller
So There is Something
the way I see it, the box will be very very useful... for my opponents and not me
what do you mean? You go from whatever powerup you had (exception Mega Mushroom) to mini
I Forgot All interactions of Thunder, But if You have A Certain Powerup They Go To Special States
The interactions Are listed in The Guide In The Expert Powerups Chapter
Tho i Think One of Them Are incorrect Or Don't properly Work
like fire flower you get sent to the done flower
which always felt harsh but- it's silly
-# Balancing Thunder is hard ๐ซ
Just nake it drop 2 atars and knockback only
Then GET OUT cancel this mod do it no mercy no balls kkt mod gone forEver

Hi Turnip
the 2 star drop is the important part of the thunder the state changes were really just flavor for the most part ig...
meowdy
At least I Think it's in The Expert Powerups Chapter
I Moved The information in The Guide A Lot...
If Not Then it's in The Powerups Chapter
all i rember is that having either fire or ice puts you in done flower
the thudner also has similar state changes to any powerup entities in the map aswell....
tho that isnt the biggest deal
@median abyss wait you scrapped that?
i remember you making it so thunder would also hit the powerups themselves and turn them into others
That Was never A Thing lol...
I Think That idea Was Tossed out Once From Somebody
Imagine A Whole New menu just To Tweak Thunder hehehe-
(I'm not Gonna Do That)
too much customization overwhelmign the host gg
What If i Add A Surprise Random Map mode
huh
To Go With Random & Auto pick
u mean the map is entirely randomized?
no
Imagine there was stage morph in kkt mod 
like uh,
Would Set The map To "Surprise!"
And it Would Pick A Random Map on Start
(The ONLY Problem With This Is Surprise As Auto pick or Pure Random)
And Confusion ofc
i mean to be fair just kinda replace the random option with that ๐ฅน
IDK i just kinda felt like it being unknown till the match is started is better than randomly picking one which everyone will know anytime
Surprise Would have To be A Toggle of Sorts
idk I Really Don't Know What To Do here
replace random map button for a toggle like in frosted
Most Games Don't have This much Random options
gg
Btw
whats the difference between auto pick and random option in kkt maps?
they look like they do the same thing
auto pick picks maps that would be good for the player count (Ignoring certain maps such as race maps & meme maps)
While Random Picks Anything
They probably Need Tooltips
like it could pick grassland if the lobby has 2-4 players
a 10p map if there is 8-10 players
(i Think it Actually just Checks for 10 Players for 10p maps but you get the idea)
mushroom valley 0 star frequency 3 coins coin bunch hazard mega starman only match @velvet spire
"THIS IS FUNNIER THAN IT'S SUPPOSED TO BE"
mental*
WHO INVENTED THAT SPRING HAZARD
WHO INVENTED THE SPRING THAT MAKES YOU ALMOST UMMOVEABLE
WHO MADE THAT HAZARD
It's A Bug
If A Mega Tramples A Springboard It's Suppose To break it In A Silly Way
Tho it's Not Suposed To be Interactable grrrr
Lose your sanity challenge
start opening unity bud
-# (That is if i Forget Again ๐ญ)
I Was in Unity That Entire match lol... ๐ฝ
HD Cake & The Doors No Longer Turn invisible gg
Tweaks To propeller & Gold block
-Propeller uses Less juice per use, There is Also Sound Ques For Recharging Now
-The Gold Block Gives Coins A lot Faster, but Stops Whenever You get A Powerup From Coins Or Take Out Your Reserve Item For A Bit
(Also Default Value For Max Coins Is now 5 Instead Of 4)
I'd remove the star loss from using the propeller with no juice
I'm the juice trust
free invincibility
What if I Remove I Frames From it ๐
this is NOT vcmi
technically 64 Mario Doesn't Get I-frames From diving
real life physics
soooo
erm actually when he dives into a bottomless pit he respawns with invincibility
erm actually due to how the code works it applies no iframes first then when you respawn it gives i frames gg

Rip My over The Top Explanations
erm actually ipod made this game
Makes Me Curious How Much Code I've Actually Added To The Game ๐ค
Here is A Fun idea-
What if There Was 0 Restrictions On When you Can Explode The Bobomb ๐ค
I'm erm don't worry
Doesn't matter The Powerup State, Whether you Are Dead or Not, Just Requires You To press The Correct Button When Your Bobomb Exists (This Would Not Override Actions)
Exploding it in your hands
Hey, That Actually Could be Beneficial Tho 
Exploding it in your own hands, Bombro Saikou
Ye That's What i Thought Ya Meant,
Could be Beneficial, Wouldn't Happen By Accident Unless You Pressed Both buttons
Throwing Your Foe offguard By Exploding in There Face Then Sometimes You Can Get both Stars Back ehehehehe
Or Could Be Used To Prevent a combo from fire
Just Ideas!
That's why I wish it didn't affect the last person that interacted with :(
and that's what balances it
This manual Detonation Is Rather Powerful As Seen From The playtests
Self-damage doesn't balance Bombro
Not That Well As of now
The manual Detonation Gives A Lot More Control, You get To Pick When it Explodes (Unless Hit From Fire or The 4 Second Timer is Up) Which Can Be used To Avoid Self harm, Or Purposly harm yourself
The thing about manual detonation is unlike fire, it's slow
A nerf I'd give to Bombro is rather than having explosions harm the user, only one bomb can come out at a time and the bombs insta-explodd in contact with fire
That's Exactly How it Works rn
The Changes At least
You only have one Bomb, otherwise the manual Detonation Would Get Rather Funky To Control, And The Bombs Have Always Exploded Instantly with fire (Even Normal Bombs Cuz Whynot lol)
The Bombro is Almost A Completly Different Powerup With The Changes I've Applied
The Changes Make The Self harm More of A miss-use Than A Random interaction (A Good Thing)
A New Enemy Comming Your Way, The Podobo (aka Lava Bubble)
With 3 Varients (fire, Poison (From Mario Run), & Frozen (Custom))
These Dudes Will be Added To Pre Existing Maps
yay
Previously, Ya Couldn't Brickjump off of Cloudbill Clouds.
You Now Can ๐
Hi Turnip
Hi Lust, Hi Turnip
Hi Bestie
Meowdy Lust & Maestrike
Meowdy???
does NOT know
Why does that sound like Lust became a catgirl
wha ๐ฅน
New Map & More Tech Suggested By @clear turret
I love how weird it looks bouncing off nothing
holy shit early ass miibumm mod flashbacks
Too Bad I Wasn't Around At The Time Teehee

