#๐ŸŽ›๏ธ vic's Custom Match-inator

1 messages ยท Page 21 of 1

gloomy socket
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turnip you need som balancing too....

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your abilities are way too broken......

cosmic swan
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Nah It's Good. Steller Spleef is My favorite Thang

gloomy socket
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oop

cosmic swan
reef narwhal
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what if

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in alternate universe

cosmic swan
reef narwhal
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frosty was literally named frosty in real life as his legal name

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and made a mod called melted

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and you had to pay for it

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with robux

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and the game was worse than Atari

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I'm cooking trust me

cosmic swan
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That's Not Cooking Silly,

reef narwhal
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hey Vic, what if you were the president of America?

heady sand
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I don't want to be the president of america

supple wraith
reef narwhal
cosmic swan
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But What If he WAS Anyways

fast spindle
gloomy socket
heady sand
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With hand

fast spindle
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Sure

reef narwhal
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what if vic was the new queen Elizabeth

heady sand
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What if I was me

gloomy socket
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so true

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let vic be himself...

cosmic swan
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What If Vic Was The 2nd Man To Land on The Moon

sick sequoia
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what if vic was president of south pole and north pole trolled

supple wraith
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what if vic...

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owns this server

sick sequoia
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what if vic owns the entire internet

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am i right vic?

reef narwhal
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what if vic was Squidward

foggy vault
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From SpongeBob?

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That would be so cool

gloomy socket
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vic what is your opinion on this

reef narwhal
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can't forget the Vic heart attack ruleset

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8pm !?

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I still haven't ate anything!?

sick sequoia
heady sand
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hi hello guys ok so i've got a survey
please listen to these two samples of a song, preferably using high quality headphones (not something like your phone's speaker)
the export quality/format is very similar, but the rendering method is different
which one do you prefer?! aka which one sounds "better" to you? (if you don't hear any difference, please don't choose any option thanks

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again, this isn't necessarily about quality. it's simply the feel of the instruments

cosmic swan
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Oh Ye My Favorite Mod I Play it So Much!

heady sand
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11 minutes
Not a true fan

reef narwhal
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vic what is your truest secret

cosmic swan
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(Why Would He Tell You)

reef narwhal
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I'm Vic's butler

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trust me

supple wraith
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you sure?

reef narwhal
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I literally give Vic his breakfast, dinner, and make his bed

cosmic swan
reef narwhal
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who knows

gloomy socket
reef narwhal
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Vic how many fans other than me do you have?

heady sand
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I don kno

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I'm not popular nor famous so

gloomy socket
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me!!!!!

reef narwhal
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I'm Vic's number one fan!

gloomy socket
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vic is dis u

sick sequoia
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i think thats not him

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because vic has skills, that guy is not

gloomy socket
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way to go vic!!!!!

supple wraith
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@heady sand is this true

heady sand
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no, i never capitalize my names
remember that!!

sick sequoia
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THEN I WON

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GG

gloomy socket
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(won what?)

sick sequoia
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i just said that wasnt vic

sick sequoia
gloomy socket
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a

supple wraith
empty ore
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hai vic

reef narwhal
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you guys were spared from gold

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hi kitty turnip!

cosmic swan
heady sand
dusk oasis
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I. am back.

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With a new profile picture.

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..and now im dead

cosmic swan
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What ๐Ÿ˜ญ

empty ore
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is that good or bad

cosmic swan
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Did Anyone Notice/Point Out That This Thread has More Than 20000 Messages

cosmic swan
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Meowdy @heady sand
Did You Ever Happen To Fix Those Doors Of Yours? (IDK If Ya Have)

heady sand
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I was almost done, the issue is that one's player animation didn't play on the other players
Although since stuff like timing, the teleporting and the door animation (it wasn't easy to have it look "correct") are actually working, I invite you to get inspiration from my implementation and maybe attempt to fix what's not working? I'll be happy to see your solution if you get it to work lol, mutual contribution and stuff

reef narwhal
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hi vic!!

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it's 12am!?

heady sand
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No, it's not

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Hello zomble

gloomy socket
heady sand
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O

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Well I mean I got them kinda working too lmao, just the animation of the player is wrong sometimes...

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I'll reimplement it from scratch in vcmi 18 anyway ๐Ÿคทโ€โ™‚๏ธ

reef narwhal
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hi vic

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has the shark zombie maps ever made you shed one tear

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(@cosmic swan reference)

reef narwhal
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@gloomy socket can we play vcmi today?

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all the lobbies today in mvlo suck

gloomy socket
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maybe but i canโ€™t play en

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rn

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ask blucor and turnip

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they wanted to join

reef narwhal
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aw

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@empty ore @cosmic swan let's Vic

cosmic swan
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Sure

reef narwhal
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I'm in USA

empty ore
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ok

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do lfg

reef narwhal
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nah

empty ore
reef narwhal
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aw

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Vic join us in your mod

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pwease!

heady sand
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What rules you playing

empty ore
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i had to go sorry lol

reef narwhal
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the coin tank

heady sand
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vic's Custom Match-inator

cosmic swan
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oh my goodness a new name folks

heady sand
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Ugh why does discord have to be so loud

reef narwhal
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wait why did you change the name Vic!?

supple wraith
reef narwhal
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absolutely not

gloomy socket
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maybe he wonโ€™t be working on it rn

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cause he already stated heโ€™s busy irl so

heady sand
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That is correct
I'm refocusing, I was a bit too rushed in my decision making

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Yawn ๐Ÿ›Œ

supple wraith
heady sand
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No just my bedroom

supple wraith
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because i slept once in the nether

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and it hurt alot

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from the fucking explosion it caused to my nether house

gloomy socket
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(rhyme..?)

supple wraith
empty ore
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hey @heady sand can i add mapno 4 to battle r?

foggy vault
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approved from me btw

heady sand
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Yeah sure

gloomy socket
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hi vic!!!! (itโ€™s been a while since the last hi vicโ€ฆ.)

reef narwhal
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lick vic

foggy vault
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Donโ€™t do it in front of these vics

reef narwhal
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woah

foggy vault
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vic prison

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sentenced to marketable Salamence plushie in the Nintendo Store at NYC Times Square

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I am not in this store this is an old ass screenshot

reef narwhal
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ic ick

foggy vault
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Whereโ€™s that damn Vic gif

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What if I post something totally unrelated here

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I know!

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A rough sketch of a commission I ordered!

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The perfect crime

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Soon this mod will be mine!

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And I will add ALL of the Mario enemies!

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Obscure, spin-offs, fan made, you name it!

gloomy socket
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keep dreaming

reef narwhal
heady sand
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Pokรฉmon plushies for sale

foggy vault
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hi Vic

heady sand
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Hello ivy

reef narwhal
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hi vic

heady sand
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Hello uh, um...

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Who are you

reef narwhal
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zomblebobble

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hi vic

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I'm your second biggest fan

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not including your fan that blows air

heady sand
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Ok hello zomble

empty ore
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hai vic

wind oriole
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hi vic

sick sequoia
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hi vid

heady sand
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Hello blucor hello Lee hello mariogameryt

gloomy socket
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hi vic!!

gloomy socket
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hi again vic!!!!!!!!!

heady sand
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Hello frosty and again cake

wind oriole
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Vic will you play lee mod when it comes out (2076)

sick sequoia
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hai vip

sick sequoia
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before gta 8 comes out

wind oriole
sick sequoia
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donut

gloomy socket
gloomy socket
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.9 memories....

reef narwhal
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hey @heady sand I triple dog dare you to make this 3D ๐Ÿ˜‡

heady sand
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first off that's an amazing drawing

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secondly
don't you dare me with a good time (i actually suck at environmenting but this could be great practice...)

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thanks

gloomy socket
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vic do u still have the .ogg file for the .9 overworld menu music

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its so banger

heady sand
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yup. lemme grab it for you

gloomy socket
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tyyy

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why was the second one .wav lol

heady sand
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because ogg would crackle and pop when played back in the game

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don't ask why, for it is a mystery

gloomy socket
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o

heady sand
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note how the second one has an extra channel in v10 that was not present in v9
fun

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i love playing with these midis

gloomy socket
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this is kidna a stupid idea but vic ithink u should make 2 new rules for star/coin collecting

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cause like, by got star/coin it means whenever u get one

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but by colelcting is when udirectly go for one and collect it

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tho it kinda overshadowed by the got star/coin but yea

heady sand
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i believe the game doesn't differentiate between someone collecting a coin and coins given to someone by other means

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they use the same code, so it's not trivial to separate the different scenarios in multiple rules

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plus imo that much fine control over the rules isn't necessary nor beneficial

gloomy socket
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o i see

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fair enough

gloomy socket
small vale
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it sucked

sick sequoia
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what if clear conditions was in vic mod

gloomy socket
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ooooo

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that would be good actually

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i wish we had a champions road like race level

sick sequoia
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terminal velocity ๐Ÿ‘ฝ

small vale
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if 2 people wanna try this out then this is the ruleset + the conditions for the game (toggling player collisions is ok if a spinner is needed) and it gives more emphasis on duo-coop rulesets

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2 players is the recommended amount for this since any more than 2 would probably make things really hard lmao

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also i recommend that you play as mario/luigi for accurate hitboxes (idk if all the characters have the same hitboxes or have different hitboxes)

small vale
cosmic swan
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meowdy vic

gloomy socket
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this is probably a stupid idea but what if there was a rule for instantiating text trolled

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this is super useless but imagine something like, u stomp someone and it says ''GOOD!'' or you die and it says ''TOO BAD!''

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stuff like that

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problem is moderating tho

heady sand
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yeah i guess we could have emotes with text in them

heady sand
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Please do

naive escarp
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dang i just forgot about that

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hold on a sec

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Okay this is a bit confusing for me

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@heady sand The drums in dl-center2 sounds better and more lively than center1, but the melody instruments sounds better in center1 than center2
So either combine these 2 or just use center1 if you wanna make this easier.

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I used Bluetooth Headphones btw

gloomy socket
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i was just casually scrolling thru old messages lol

heady sand
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Don't you dare actually implement it trolled

gloomy socket
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(i wont)

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atleast not with a color wheel and instead with preset colors

supple wraith
empty ore
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vic what do u plan to do now with the one dot eight port

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since ipod is

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uh

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yk

heady sand
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i'll just keep merging the commits he makes

empty ore
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o alr

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soo for now theres no problems w that

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or yes?...

heady sand
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nah no issue

naive escarp
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thats nice

heady sand
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anyone can do it, it's all on github after all. just needs some elbow grease ig

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err I mean, it's not fully automatic, some conflicts you'd have to solve

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but anyway

gloomy socket
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vic what do u think of 1.7.1.1

naive escarp
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it friggin sucks!
its 6 pixels inaccurate!

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Hi Frosty

heady sand
gloomy socket
naive escarp
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For a second i thought this was Frosted mod

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until i readed the thread's name again

sick sequoia
tulip knoll
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hello vic

reef narwhal
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hi hi vic

sick sequoia
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-# hi hi hi vic

naive escarp
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-# Turkey

sick sequoia
spare swift
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twerky

gloomy socket
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ey*

spare swift
heady sand
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Turkey sandwich

cosmic swan
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Turkey W

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๐Ÿฆƒ

craggy iris
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๐Ÿ‡น๐Ÿ‡ท

heady sand
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choose vcmi's fate

1 - Only use emotes in-match (leave it how it already behaves in the current version)
2 - Use preset reactions & text in-match (like in SMM2 or Mario Party Superstars)
3 - Free chat in-match, only spectators
4 - Free chat in-match, both alive players and spectators

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thank you for voting

naive escarp
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How about a chat button

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For quick chatting

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in game

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press enter to open, enter again so send it

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Would be a fast way to do it

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(im talking about 4 btw)

heady sand
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yes, that's how it'd work in opt. 4

heady sand
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I tihnk it would be funny to add superstars' mario party stickers in vcmi because look at them

reef narwhal
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hi vic

snow oriole
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preset reactions would be so funny

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but free chat is better

naive escarp
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yep

gloomy socket
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or maybe do both like foxy said...

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obv if u can or want to lol

gloomy socket
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YES

gloomy socket
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MISS

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hi lee

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!

wind oriole
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hii

wind oriole
wind oriole
heady sand
#

choose vcmi's fate

For your consideration: a special effect that can make powerups, coins and stars...
1 - freezable (then thrown around like enemies)
2 - freezable and killable (i.e. with a fire flower, blue shell slide, etc.)

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Thanks for your collective opinion

naive escarp
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Imagine freezing, throwing and killing Ice Flower in the poison lmao

heady sand
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Yes! That's the idea. Just wanted to know if it makes sense to also "kill" them directly via some extra means (opt. 2), or if that would become annoying

naive escarp
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I would choose 1, because
If someone has fire flower and "Sprint Shoots Fireball" enabled, they can accidentally kill the powerup they're going to grab

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So might be annoying

gloomy socket
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I was thinking they could just both be separate options but I can see why vic made them one

junior tiger
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the fate.

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Also hi guys

heady sand
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no one voting opt. 2 is kind of a woozy

gloomy socket
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hi chat!!!!!!!!

heady sand
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Hello frosty

gloomy socket
junior tiger
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Less gooooo guys

heady sand
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Do you have something to show us...

gloomy socket
#

but,,, possible filler,,,,,

junior tiger
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timgourk timgourk

gloomy socket
#

hol up

heady sand
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Holding

heady sand
#

Crazy

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What if: In sync with the music

junior tiger
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No Looping Music triggers me here mate grrrrrr

gloomy socket
sick sequoia
#

hi vic vic hi vic

gloomy socket
#

maybe i could try delaying it a lil bit more

heady sand
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Oh if it's a midi I just did it with whatever midi editor that shows you the ticks lol

gloomy socket
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cause in the og it changes every second

heady sand
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Reply to the loop thing

heady sand
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And then manually figuring it out

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I could've added that feature to p3synth but ๐Ÿฅฑ ๐Ÿ›Œ

heady sand
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dude i found a library that does midi playback on more devices other than windows

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finally i'm so so happy

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midi in vcmi is here to stay, i can now hear music in linux urg

junior tiger
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Android aswell!

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I hope..?

heady sand
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currently testing

heady sand
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it even has midi event callbacks ๐Ÿ˜˜ ๐Ÿ˜˜ ๐Ÿ˜˜ enemies jumping to bahs and bah related rules are back ๐Ÿคณ ๐Ÿคณ ๐Ÿน

heady sand
#

webgl test failure :( still ain't working

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will try more stuff another time

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still though, this is a huge win

junior tiger
#

Or maybe try a different browsa?

gloomy socket
#

zamnnn congrats

vagrant surge
#

i think webgl doesnt have audio filter read callbacks

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which lets you literally like just fill a float array with sound samples

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most likely used by that (and all other) midi things

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same reason why -f versions of the music are used in the base game: filters dont work on webgl

heady sand
#

Really now

heady sand
heady sand
#

more voting

original nsmb: can't go past flagpole (invisible wall)
1- yes!! I'd like this behaviour in vcmi
2- no!! i want to go past the flagpole in vcmi

gloomy socket
#

toggl-

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jk jk

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but

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imo opt 2

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cause like

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the main purpose of that barrier in nsmb is for you to either not break the cutscene of going into the castle or guarantee you the top of the flagpole if you go way above it, which neither are in vcmi (atleast not in the current one),
so for me option 2 is better, no unnecessary limitation

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(not that going past the flagpole has any use either tho other than like H&S lol)

sick sequoia
#

ill pick 1

gloomy socket
#

it does help make you not miss the flagpole which is a + of it

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so kinda unsure rn

wind oriole
#

skill issue if you miss the flagpole

sick sequoia
#

huh

foggy vault
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hi Windows

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(This is a joke)

cosmic swan
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It's Funny To Go Over The Flag Heheheh

craggy iris
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1 would just be inconvenient in some scenarios

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like this is vcmi

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some ruleset could prob break this

gloomy socket
#

thats why we should have opt 3: toggle trolled

snow oriole
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no frosty's spitting

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unironically i think it should be a toggle

craggy iris
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its not big enough for a toggle

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just keep it as it is thid isnt the accuracy mod,,

gloomy socket
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but if Vic wants !!

naive escarp
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8-7

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i win

gloomy socket
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*do not

heady sand
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erm, yeah whatever lol

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good enough.

heady sand
#

what a heated match

naive escarp
#

hi controler

naive escarp
gloomy socket
#

psure thatโ€™s just a warning

empty ore
#

GG

exotic dirge
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"match rules" didn't seem to work on Android

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at least when I'm the one hosting (though special conditions like low gravity did function as intended)

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I was also unable to toggle on-screen controls off, even when I had a PS4 controller connected

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lack of music was also an issue but it seems you're already working on that lol

gloomy socket
#

v10 mini kinda had some limitations from the midi plug-in Vic used which resulted in no music in Linux, web and android

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but he found a new one so w

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as for the other stuff idk

exotic dirge
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using the trackpad on the PS4 controller also registers a directional input which gets stuck until you press another direction yourself

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it's a bit weird and it might be a bit too specific to be worth fixing rn but I figured I might as well include it lol

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but yeah, even regardless of those issues, I had a lot of fun playing this with friends

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thanks for making this, and even bigger thanks for porting it to Android (I don't have access to a computer right now as my old laptop broke)

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besides bug fixes, a few more player models could be nice since rn they're all just NSMB enemies

exotic dirge
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Oh yeah, if it helps at all for bug fixing I use a Galaxy S20 FE 5G

#

On Android 13

heady sand
heady sand
# exotic dirge "match rules" didn't seem to work on Android

yeah, I... I just tested it myself and they indeed don't work if you're the host on mobile (although they do if someone else on PC is hosting, even if it shows up as "None")
I have no excuse for this, I completely missed it when building tha android app a couple of months ago. although thx for the bug report, I'll see what might cause this

heady sand
heady sand
#

but thx for enjoying nevertheless! i assure you the experience is better on a computer but no problem

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I'm already working on making everyone's experience a bit better by fixing some critical bugs these next couple of versions, and even adding more content. might take a while still, but i hope you look fwd to that

exotic dirge
#

๐Ÿ‘

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Oh yeah, the toggle for "sprint shoots fireball" was also greyed out

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I can infer why that is though, since touch controls are set to auto sprint

heady sand
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Same justification

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Yup. It's a comfort feature for touchscreen users

exotic dirge
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The thing is, hitting "reset to default" on the controls screen sets that option on with no way to turn it back lol

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However it'll turn back off when you reload the game

heady sand
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Oh... Interesting edge case

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Alright I'll note it down

junior tiger
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gg good job

naive escarp
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yeah

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webgl sucks

heady sand
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It does draw in more players though because it's very convenient and just shows up on google. That popup will at least now let them know there's more than meets the eye

junior tiger
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also webgl sufferes from frame drops a bit aswell

gloomy socket
#

wdym

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if youโ€™re hosting on mobile it doesnโ€™t work appArently

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I think

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if someone that isnโ€™t on mobile hosts they can

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!

reef narwhal
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@heady sand why!!!!

heady sand
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it's a bug with android builds. if you're host, adding match rules doesn't have any effect. i must've missed it when building that version

reef narwhal
#

ooh

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that's sad

gloomy socket
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wait wdym

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as in spawn any of the enemies in the game? Thereโ€™s a rule that does that

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it spawns a random one

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I think it has
goomba, goombrat
red/green/blue koopa
bullet/banzai bill
piranha

exotic dirge
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Hold on

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Might just be an issue with certain rulesets/conditions

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We did "look up = give mega" and that didn't work, but "get star = kill player" does

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yeah certain conditions and effects just don't work from what we played

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"look up = give mega" worked but only for the host

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"get star = launch upwards" was the same

heady sand
#

long story short, directional input related conditions are host only by accident. there's an anticheat measure in the game that i missed to add an exception for when coding in those rules

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again, sorry for these messy secondary effects to some rules

exotic dirge
#

no worries

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we've still been having lots of fun lol

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today we did 2v2s by having two pairs of people match characters and aim to have either of the teammates win

cosmic swan
#

vcmi
When Saying It,
Vic Me

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...

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That's My Wisdom

reef narwhal
heady sand
sick sequoia
wise urchin
#

ost changes depending on the map/level

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but why 3-B level has the pipes background preview?

heady sand
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because it's pipes in the sky

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i dunno

sick sequoia
wise urchin
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vic add my battle/versus map!!!!!

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here is it

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what do you think about my map?

reef narwhal
#

@gloomy socket

vagrant surge
reef narwhal
#

oh yeah that!

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@heady sand do it, now

heady sand
wise urchin
#

no way

heady sand
gloomy socket
#

actual gg

gloomy socket
heady sand
gloomy socket
#

damn

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did they ask you like after v10 mini released?

heady sand
#

yeah

gloomy socket
#

hmm

junior tiger
#

ArianLust Jungle is gone bye bye

naive escarp
#

ArianLust Jungle

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Lust Jungle

#

Lost Jungle

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@empty ore reference

heady sand
#

what?

Vertical levels such as NSMB DS' "Tower" stages (from bottom to top):
1- I want them!! They would totally work as race maps in vcmi
2- Nope!! I think they would be annoying/other

gloomy socket
#

instant win! (1)

heady sand
#

Note: the race would end upon entering the boss door

vagrant surge
gloomy socket
#

I mean it was discussed before ykโ€ฆ

heady sand
snow oriole
#

mario maker competitive in mvl

reef narwhal
reef narwhal
#

WHAT

cosmic swan
#

I've been Slowly Making A Map 8000 Tiles Long, With No Coins Lots Of Death

heady sand
reef narwhal
#

true hi vig

#

vic

#

vig ๐Ÿ˜ญ

sick sequoia
#

Hola vic

reef narwhal
#

vic could be inside all of us and not even the doctor would know

craggy iris
#

what did he mean by this

sick sequoia
#

Idk

#

I got confused

junior tiger
heady sand
wise urchin
#

flying spiny

naive escarp
#

What just happened to those cliffs and bushes

heady sand
junior tiger
junior tiger
#

Bah rn:

cosmic swan
#

๐Ÿ

naive escarp
#

๐Ÿฆƒ

heady sand
#

Oh my god I know what causes it

#

Ok so prepare for yapping

naive escarp
#

harharhar

heady sand
#

So the enemies are programmed to jump every time a "bah" note happens in the song
Every instrument is like in its own channel in midi you know
And generally in nsmb the BAHs are in their own unique channel so they're easy to differentiate! So I just say ok for every note in the bah channel make the enemies jump
Butt!
In this specific song, the beach theme, the BAH instrument is completely mixed in with the drums channel! So the code thinks the drums are BAHs too cause it can't see the difference
So the enemies end up jumping a lot, basically with every drum beat

#

Very fun

#

Thanks Nintendo

naive escarp
#

Wait the MIDIs are like that?

#

The BAHs are mixed with the drums?

heady sand
#

No, just the beach theme has this phenomenon

junior tiger
#

True Words with vic

#

I mean atleast its not nsmbw tower with secret bahs

heady sand
#

I can demonstrate

naive escarp
#

i dont wanna but

#

ok

heady sand
#

Nah it's just for anyone who cares it's ok

junior tiger
#

I care

naive escarp
#

fair

junior tiger
#

Also vic why are the midis a bit pitched?

#

Daycore?

heady sand
junior tiger
#

It kinda is fun, I'll give you that

heady sand
junior tiger
#

Mini Bahs

heady sand
#

ok back to sleep, i'll fix that another day

junior tiger
#

Anyways gn vic

#

Imma try to sleep too now 3 am grrrr

wise urchin
#

the midis have a oscilloscope deconstruction

#

i guess

gloomy socket
#

a what ๐Ÿฅน

exotic dirge
#

Did a round with 3 lives per player, getting a 1-UP every 60 seconds, but we only ever got one extra life and I'm pretty sure the match lasted longer than 2 minutes.
Should be noted that the host player ran out of lives and was disqualified shortly after getting the first extra life, so that might have something to do with it

gloomy socket
#

yeah 1up rules are kinda weird rn, they only increase the hostโ€™s count im pretty sure

#

pretty sure that the host wasnโ€™t dead on their screen

heady sand
#

34 megabytes when compressed

#

that's cool i like that yes

#

should go up by a couple of megabytes after adding the new maps and characters but

vagrant surge
heady sand
#

Oh and also IL2CPP I guess

vagrant surge
#

at least on my pc / for 1.7

#

Id love to use midis in the base game but literally nothing supports webgl ๐Ÿ˜”

heady sand
#

But oh well

heady sand
vagrant surge
#

it depends if its an audio stream or if its a single sample

heady sand
#

Ooh, that's good news. I'm sure you can make more use of it than me
The current midi library is based on MeltySynth and just uses bytes pushed thru an audio source comp

#

In real time

#

Because the synthesis happens independently in a couple of scripts

vagrant surge
#

makes sense

heady sand
#

Something something PCM data? Again, I'm not knowledgeable enough on this low level stuff. Just what I read in readmes

vagrant surge
#

it looks like it's streaming the audio

heady sand
#

I'd agree

gloomy socket
#

make all the notes played by the midi streamed audio
easy fix

heady sand
#

They already are

#

And that's exactly what webgl doesn't support lol

vagrant surge
#

like I only see one "play" call

#

and the audio sample buffer gets continuously filled in Update()

#

actually wait

#
    void Update() {
        ...
        
        if (_bufPos >= chunkSize)
        {
            Lib.Play(_buf, chunkSize);
            Array.Clear(_buf, 0, chunkSize);
            _bufPos = 0;

            var rest = n - len;
            if (rest > 0)
            {
                Array.Copy(data, len - 1, _buf, 0, rest);
                _bufPos += rest;
            }
        }

        ...
    }
#

i think its doing
"heres (2048/44100)s of audio, play this"
"heres (2048/44100)s of audio, play this"
...

#

hmm... i wonder how performant that is...

#

is there no way to write to an audio buffer array directly and have JS just loop over that instead of doing individual Play calls...?

#

public static extern void Play(float[] array, int size);

#

which calls


    Play: function(offset, size) {
        if (!this.ctx) return;

        const arrayF32 = new Float32Array(size);
        for (let i = 0; i < size; ++i) {
            arrayF32[i] = HEAPF32[(offset >> 2) + i];
        }

        const gain = this.ctx.createGain();
        if (isFinite(this.volume)) {
            gain.gain.value = this.volume;
        }
        gain.connect(this.ctx.destination);

        const buf = this.ctx.createBuffer(1, size, sampleRate);
        buf.getChannelData(0).set(arrayF32);

        const src = this.ctx.createBufferSource();
        src.buffer = buf;
        src.connect(gain);

        const t = this.ctx.currentTime;
        if (t < this.scheduledTime) {
            this.scheduledTime += buf.duration;
        } else {
            this.scheduledTime = t + buf.duration + initDelay;
        }

        src.start(this.scheduledTime);

        console.log("Play", this.scheduledTime);
    },
#

i... cant tell if this would be performant or not tbh

#

it shouldโ„ข๏ธ work but it might be slow

#

tldr: "streaming" audio by sending chunks and then playing those, instead of doing something like a circular buffer.

heady sand
#

Right

vagrant surge
#

opposite direction though (webgl microphone to unity), same concept

gloomy socket
#

when the custom matches vic

reef narwhal
#

when the Vic matches

sick sequoia
#

When the vcmi

heady sand
#

when the Assets/Resources/Sound/world/ambiance/

wise urchin
#

tornado.ogg

gloomy socket
naive escarp
#

But idk how to code those things up so i just included the ambience in one of my map's music

#

Illusion Forest

#

(The mario world one)

heady sand
#

shouldn't be too much of a hassle to code. just have a second audio source that plays it just like the main music

naive escarp
#

I don't know how to code in general so bleh

gloomy socket
#

u can like

#

add anothero bject

#

give it audio source

#

change the audio clip to be the ambience

#

turn both play on awake and looping on

#

and make the audio mixer musicfx

#

wait no, make it sound fx

#

i might actually

#

do this myself

#

djskfjksdjf

#

gonna create a sea wave one for beach maps ๐Ÿ”ฅ

foggy vault
#

Toggles are not real, they cannot hurt you.
SMB1-styled Rex:

sick sequoia
foggy vault
#

LMAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

wind oriole
small vale
#

no shit

heady sand
#

/j

small vale
#

oh wait

#

will the new doofenvics matchinator update have frostys add ons?

wise urchin
foggy vault
reef narwhal
#

so retro

#

the only ones I slightly don't like is the big mole I guess but it's still really good

wise urchin
#

shy guy looks cool

naive escarp
# foggy vault

Aren't you supposed to post those in art channel than vcmi thread...?

sick sequoia
foggy vault
#

Also the stars intimidate me

naive escarp
#

Reacting is bad for you?

wise urchin
foggy vault
#

Itโ€™s a mental issue with my lack of popularity and loneliness

reef narwhal
#

I hate posting fifteen minute doodles because they do well

naive escarp
#

If i get 1 star react from something i made in art channel i am the happiest mf in here
That's how i am lol

reef narwhal
#

like the disappointment from a hours worth of effort into art only for it to be beaten by something I drew in record time sometimes burns

gloomy socket
# naive escarp Reacting is bad for you?

pretty much what zomble said, a lot of times you see a piece of artwork with more effort put into get less attention than one with less effort put into, mostly by a bias or something idk

snow oriole
#

no its just cause people dont like scrolling up

#

to look at the other art

#

im like half sure thats why star boards exist

gloomy socket
#

mvlo starboard

naive escarp
#

bah

wind oriole
heady sand
#

Ooh that's not too bad of an idea

foggy vault
#

It would need to be set to NSMB Stars

heady sand
#

Yeah sure if frosty is ok with that

small vale
#

@gloomy socket get ur butt

#

over here

foggy vault
#

no way Giddy Sky in VCMI real?

wise urchin
#

@heady sand my map is gonna be added in your mod?

heady sand
#

these are the 14 levels candidates to be added as race maps in the next version (you can zoom in to see them better)
do note:

  • some enemies and hazards will not be implemented (bouncy mushrooms, bat enemies, etc.)
  • these levels will be adapted so that hide and seek is possible in them
#

please say thoughts and opinions!! (i.e., it's too many or if some of them wouldn't work)

naive escarp
#

Sewer!!

#

Cliffs!!

#

Castle!!

wise urchin
#

2-3 level

sick sequoia
#

wait why 7-1???

#

and yeah dont forgot that 2-3 is peak level

foggy vault
#

Sewer sounds fun

foggy vault
gloomy socket
sick sequoia
#

I wanted 7-A
That pipe level one ๐Ÿค”

gloomy socket
foggy vault
#

Awesome

#

Look, ramps! We can use these as ramps!

heady sand
#

7-a is interesting in nsmb but not sure if it's good for mvl/racing tbh

gloomy socket
#

i had just thought that while looking at the level..

#

itโ€™s just mostly pipe entering, and you only stay there for so long due to trying to figure out where u need to go and find the star coins

#

cause the level is really short

foggy vault
naive escarp
#

nice sprites you got there

foggy vault
#

thx

sick sequoia
#

Is that splunken :Zaza:

naive escarp
#

emoji fail

foggy vault
sick sequoia
#

I hite you

#

Window

foggy vault
#

oh my god

naive escarp
foggy vault
#

oh phew

#

I thought you were going to call out the

#

uhh

#

nothin :)

#

parnets

foggy vault
# foggy vault done

The one that happens to look like Rex from SMW for some odd reason (Believe me idk why he looks like Rex from SMW either) is the best and worst one at the same time

#

btw do what they say ๐Ÿ˜ˆ

naive escarp
#

what

reef narwhal
heady sand
#

Oh mein Gott

wise urchin
#

1UP

junior tiger
#

HI VIC

sick sequoia
#

I thought Vic was Spanish ๐Ÿค”

junior tiger
#

No hablo espanol

heady sand
reef narwhal
#

hi vic

heady sand
#

What are you doing awake so early

heady sand
wise urchin
junior tiger
heady sand
#

No lo digas no lo digas no lo digas

wise urchin
#

yo si hablo espaรฑol

sick sequoia
#

nah french language is better

wise urchin
#

spanish is good

vagrant surge
heady sand
#

French was very difficult for me to learn at school, and I still don't know it

#

I much prefer Spanish I guess

sick sequoia
vagrant surge
#

mais ce n'est pas bon. lol

junior tiger
#

What's a french?

sick sequoia
#

aw ok

heady sand
#

It's funny that Mal in french is good but Mal in Spanish is bad

#

Makes me hehe hoho

junior tiger
#

zomble moment

#

hoho

sick sequoia
#

mal in french is bad

vagrant surge
#

^

vagrant surge
#

it's not bad, but it's not good

#

is what i said lol

junior tiger
#

mediocre?

heady sand
#

Oh

#

Well, as I said, french doesn't stay in my head properly so I got confused lol

junior tiger
#

I got spanish

#

not french

#

so vic you be my translator :troll

wise urchin
#

ta bien lust

junior tiger
#

si

#

no hablo espanol lol

wise urchin
#

pero esta bien escrito y entendible

heady sand
#

Vale querido Lujuria yo te ayudarรฉ :)

junior tiger
#

who da fuck is Lujuria

heady sand
#

You

wise urchin
#

lust

junior tiger
#

ooooooooh

#

Okay

#

Let's get to helpin?

gloomy socket
#

all i know to say is ''je m'apelle est frosty'' ๐Ÿ‘ฝ.....

heady sand
#

The EST shouldn't be there

vagrant surge
#

je m'appelle is more like "i'm called $x" (in grammar structure), "my name is $x" in literal translation

heady sand
#

It is present in "mein name ist frosty" though

#

Or wait that's german

vagrant surge
#

hence no "est"

#

also est is third person, "suis" is first person

sick sequoia
#

je m'appelle is ( my name is ) in english

#

man im so good at french language x)

vagrant surge
#

๐ŸŽ‰

empty ore
#

lust repite lo que digo

wise urchin
gloomy socket
#

NOOOOO

naive escarp
#

MvLO and [W.I.P]

#

How about

gloomy socket
#

wat

naive escarp
#

[W.I.P] MvLO insert mod name

sick sequoia
boreal ibex
gloomy socket
#

the thread got hidden

#

it was between mmim and loader

boreal ibex
#

oh

#

oh right

wise urchin
naive escarp
#

ik

wise urchin
#

what do you think about my new profile?

naive escarp
#

Let's make a new mod

#

It will be called

#

MvLO busted

cosmic swan
#

canceled

naive escarp
#

MvLO cancelled???
@ ipod kill this guy

cosmic swan
naive escarp
wise urchin
#

Jungle

spark moss
#

Back to trying to sleep

boreal ibex
#

hell yeah doolar mheyem

wise urchin
craggy iris
#

doolar mheyem

wise urchin
#

๐Ÿ’ต

#

Mayhem

boreal ibex
#

mheyem*

gloomy socket
#

mayheps

sick sequoia
#

Hi vic

wise urchin
#

hello vic

heady sand
#

ok

#

hi gabriel

heady sand
#

the?

sick sequoia
#

Nabbot

vagrant surge
#

beautiful

#

ship it.

wise urchin
#

or no?

heady sand
#

Nabbit is nabbit

wise urchin
#

you see

heady sand
#

oh i didn't know that

sick sequoia
#

Pokey

#

POKEY

wise urchin
#

i think this are planned in 17.0.11-mega update

heady sand
#

i've shown multiple times the characters that will get in the next update, i'm not trying to keep them a secret
the thing is that image isn't correct either

vagrant surge
junior tiger
#

I can ask em

#

didnt block me

#

,,,yet

gloomy socket
sick sequoia
wise urchin
#

you mean splunkin

sick sequoia
#

I call him splunken

wise urchin
wise urchin
#

we should need star coins ui

wise urchin
#

vcmi rule be like

naive escarp
heady sand
#

ok next week i'll go somewhere and won't be able to work on anything anymore so!
we wrapping up this week. i made a list of everything that's left to do and at the end of the day i'll share the progress so i can motivate myself to finish this

#

thus hopefully v11 will be out the door by this weekend

naive escarp
#

I will throw cement powder once you open the door

#

hoho

#

the ultimate prank

heady sand
#

report for day 1 out of 6:

#

๐Ÿ›Œ

heady sand
heady sand
#

(i had some time at the beach and then played some kkt sorry i got a bit distracted)

vagrant surge
#

based

heady sand
#

Guys it's over vcmi is going to be 39 MB instead of 38 โ˜น๏ธ

empty ore
#

and... whats wrong w that

boreal ibex
#

joke flew so high it went over your head

cosmic swan
foggy vault
#

I trusted u vic... :(

naive escarp
#

people losing their minds over 1mb: ๐Ÿชฆ

heady sand
#

I mean this adds up
That's why we've got games that are tens or hundreds of gigabytes and mods that are almost half a gig

heady sand
wind oriole
#

hi vic

wind oriole
#

as in

#

midbus?

#

bowsers inside story

heady sand
#

Goes nuts

heady sand
#

Wasn't your mod also about 400 megs? ๐Ÿซฐ

naive escarp
#

New update coming soon will be 264

#

But technically right now, yes ๐Ÿค’

heady sand
#

Those pesky audios

naive escarp
#

The thing that saved up storage in my mod was the quality

#

I set it to 50%

boreal ibex
#

idont even know how much storage does fboc take

naive escarp
#

266mb

heady sand
#

When installed or the compressed zip?

naive escarp
#

installed

heady sand
#

Hrm

boreal ibex
#

idk what to compare it to so i have no idea if thats too much or what

heady sand
#

It's between medium and high

#

I'd say

boreal ibex
#

i mean having its own ost is a price to pay

naive escarp
#

same here

#

@boreal ibex try do the same thing i did to WMM OST

boreal ibex
#

what thing

naive escarp
#

hold on a sec

boreal ibex
#

its been 4 minutes

naive escarp
#

@boreal ibex Select all the music, and set the quality 10 50%

#

Me at myself atleast couldn't hear a difference between 100 and 50

boreal ibex
#

hm.

#

ill have to judge that myself.

naive escarp
#

(I export my music at 192kbps)

heady sand
naive escarp
heady sand
#

Worse? You might be mistaking it with smth else

#

CD audio is at 44.1kHz

#

And usually the maximum before human hearing won't notice a difference because of how we are, is 48kHz

#

So that's why I was worried you were using a super duper high format completely unnecessarily (but I just misread)

reef narwhal
#

vcmi in 2032 will be so peak

heady sand
heady sand
#

This is not taking bitrate into consideration, we not talking abt that

craggy iris
#

HI vic

heady sand
#

Hi miya long time no see

sick sequoia
#

Hi vic

heady sand
#

Hello mariogamer

wise urchin
#

hello vic

foggy vault
#

Aquรญ les traemos la 2da parte con mรกs de los Mejores y Peores Fan Games de Super Mario que seguro les sorprenderรกn.

Conviรฉrtete en miembro para disfrutar de varias ventajas:
https://www.youtube.com/channel/UC4J4uXshpwk6h1BDvq0p2Ww/join

ยกApรณyanos en Patreon!
https://www.patreon.com/mundon

Nuestro Twitch:
https://www.twitch.tv/mundo_n

La canci...

โ–ถ Play video
gloomy socket
#

hu

gloomy socket
boreal ibex
#

๐Ÿ—ฃ๏ธ ๐Ÿ”ฅ ๐Ÿ”ฅ ๐Ÿ”ฅ

empty ore
foggy vault
#

from what I hear this guy doesn't know this is a mod of a fangame that recreates the original mode

foggy vault
empty ore
#

WHAT

foggy vault
#

si

empty ore
#

show spanish skills NOW

gloomy socket
foggy vault
#

hola mi nombre es Ivy y estoy haciendo un mod de Mario vs. Luigi Online llamado "Ivy's Shiny Blowout"

gloomy socket
#

im probably wrong lol

foggy vault
gloomy socket
#

o

#

gg

empty ore
#

wait

#

wait im kinda confussed

#

what is ur first language

#

english or

foggy vault
#

can we continue in Frosty's GC

empty ore
#

a

boreal ibex
#

i'm.. not there anymore..

#

hah..

#

hahah..

foggy vault
#

I hope my map isn't part of the "malisimos" pls

wise urchin
heady sand
#

I hope it's not on the PEORES categoru

#

Watching later

reef narwhal
#

it's on there

heady sand
#

We've made it team

reef narwhal
#

too bad I don't understand Spanish..

#

I'll never know ๐Ÿซ—

heady sand
#

Shame v11 is not out for them

heady sand
#

I gotta do vcmi justice

foggy vault
heady sand
#

is mvlo mod comparing dude to robox

wise urchin
#

xd

naive escarp
#

Bro is really comparing a MvLO mod to roblox

snow oriole
#

hi vic

heady sand
#

hellooooo pxguin pxguin

sick sequoia
#

Hi vic

wise urchin
#

hello peakguin hello vic

craggy iris
#

penguin ๐Ÿง

snow oriole
#

me

heady sand
#

oh right umm updates. I guess it's gotten the best of me so sorry to not have stuck to the planned deadline
expect some kind of change to vcmi soon

vagrant surge
#

Omg Vic's 1.8???

heady sand
#

erm... what...

#

nah it's not quite that. you know i wouldn't release it before vanilla would be ready

wise urchin
naive escarp
#

no

#

it uses

heady sand
vagrant surge
gloomy socket
#

lemi playtest quantum

vagrant surge
#

just build it yourself

gloomy socket
#

crud

cosmic swan
naive escarp
#

Amateur...

#

The source is just 4gb big guys

#

no big deal smh

cosmic swan
#

No big Deal indeed

naive escarp
#

also

#

temp files

heady sand
heady sand
vagrant surge
heady sand
vagrant surge
#

ah

vagrant surge
#

it's completely different, once again :,)