#VGM cliffs

8 messages · Page 1 of 1 (latest)

mortal sapphire
#

Theme that plays when ur traversing the ruined cliffs(and infected are there)(it's finished basically but I know it needs touch ups)

tribal wren
#

The reverse cymbal is a nice touch, but is way too loud lol. The beat drop also takes a while and theres a lot of repetition which isnt bad on its own but can be when not much changes. Just somethin to think about :)

mortal sapphire
#

....

mortal sapphire
#

.....

exotic urchin
#

Melody wise its interesting but i think the first part is being overpowered by drums and its hard to hear the melody clearly, also it play low notes so maybe add some layer or instrument on top to highlight the notes melody while drums are playing

mortal sapphire
wheat reef
#

Hi, that sounds good. I would cut the inverted cymbal a little on the back and maybe also on the front to make it sound softer, and perhaps automate the volume by lowering it and making it more

#

Balanced

#

And maybe put a delay on the cut

shy wren
#

at 0:18 that first string note sounds out of tune.

The ostinato is being overpowered by the drums. You need to layer the ostinato with another instrument on a higher octave. That weird instrument at 1:10 needs some reverb and decay because it sounds very unnatural.

The reverse cymbal is too loud.

wheat reef
#

The four-stroke box, strokes 13, 14, 15, 16... I would have done them on the fourth bar and so on, and on the second bar strokes 13 and 15 in the box.

#

The song sounds really good, the ending is great. I think it has a really nice reverb with a dry and a wet finish, or maybe it's the release. The mix is pretty cool.

mortal sapphire
shy wren
#

He mighr mean drumming strokes?

#

But idk how that would matter in midi drums