#Thoughts/improvements/feedback?
1 messages · Page 1 of 1 (latest)
Here to return the feedback.
Bit of clashing with the pianos at the start.
The main part of the song sounds more like an extended build up rather than a drop or whatever.
I can't tell if it's a bass or someone mumbling?
Kick needs to cut through much more.
Honestly, It's a little busy, and that vocal sample doesn't help.
Now with the crit out of the way, I would suggest...
- Cut out some higher freq's on the piano and bring some mids back.
- Your... D# I think? A different chord would work here, it is really jarring.
- Less is more. Take out some instruments.
- You've slammed everything to be as loud as possible with very little dynamic range. Idk if you've just applied a compressor or ozone or something over your master, but take it off.
- Rethink some of your samples. Your kick doesn't work, at least not how it's mixed.
- Get rid of whatever that humming/mumbling sound is.
Now for the positives. You've got a good foundation for the start of a track. This could work as a build up, with changes, and then write a new drop, less complicated, more space, more dynamic range.
It sounds pretty good, at around 40s seconds it feels weird (I don't know how to describe it) and I would extend the rain noises in the beginning by a second maybe or have it fade out.
ty
- yes its a D# ill try a diff one
- soundgoodizer on the master lol 💀
- kick deffo doesnt work, working on finding another one
4.that humming/ mumbling is me trying something stupid
its actually a casette player opening and winding but will do
why do you mfs always compress your songs to the point it sounds like an android phone speaker in the name of making it 'loud'
my cat is dead and its your fault
i put soundgoodizer B on a maximum volume
on the master
You're crazy
oh no
oh yea
Ay gimme a feedback on my shit i jus posted