If I try to record automation, such as a filter cutoff for an instrument, FL Studio applies the automation to the pattern rather than the automation clip. This prevents me from recording automation that would include multiple instances of the same pattern. I know I can manually adjust the automation clip but I'd really like to be able to adjust it in real time while listening to the track and have that be recorded. So how do I do that? Thanks.
#How to record to an automation clip instead of a pattern?
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when you record automation that only applies to patterns, you can make a separate pattern specifically for automation or turn the events into an automation clip
Thanks for responding! Can you elaborate? I'm struggling to understand exactly what you're saying and I haven't found any resources online that actually help with this. How would I go about doing both of the things you just said?
create a new pattern, you can name it whatever you want, then just record automation into that pattern. there will be no other content besides the automation
to turn events into automation
i suppose this is also an example of having a pattern with just events
That works my man. Thanks! I had no idea you could have patterns with just events
Is there any way to circumvent this? I am sick of X-Y controller recording into a pattern, it didn't used to do this... :<
Literally no matter what options I modify I cannot for the life of me figure out what changed. Using patterned events for automation is 👎
i think the argument for it is that the edit events records more fluid and intricate movements, where as the drawn automation clips are easy to repeat and they have their own set of different, yet rigid formulaic tools, if there were only one way of doing things, people would complain that the formulaic articulator tools lack the nuances of a human touch, so that is why there is events
the automation clips have their own set of tools that can do a lot in their own way, every thing except the live recording intricate human touch stuff, which is reserved for events
some times its nice to take the snapping off the grid and use the automation clips and colours to make pieces of art instead of music lol
I just want to record mouse input x-y automation into an automation clip, but it keeps recording into a pattern. I know I can convert it, but it should be possible to do it directly, it certainly used to be possible
if it is basic x-y motion why not just use the articulator tools?
i used to hate events too, but much later on i realise their need
i always use to have a pattern that expanded for too long because i accidentally did some event and i didn't know how to delete it for months and months lmfao
I'm using the vox section of the effector plugin for a wobble. it's nice to have the human touch initially, and then just easily grab a few notches and move it around. I moved over to linking to an x-y so there wouldn't be any issues that might complicate the issue, and have stuck with it since it's easier to find help with that then a specific fx plugin for a generalized problem.
Although I have to stand by my original sentiment, since events have weird clipping issues when something is human-made or even just humanized
maybe in future the 'analyze audio file' feature of automation clips can expand to 'extrapolate events'
there are fine tune controls for clips and events
by clipping I dont mean audio clipping, I mean when you resize/clip the pattern, the input for a section disappears if it's off by whatever margin
Either way, I don't want that nonsense mucking up my nice, neat patterns, which are, for me, for instrument plugin input only >: [
I would literally rather code an AutoHotkey script to record my mouse positions and automate the creation of an automation clip, despite being insanely complex, a terrible idea, and very much not accurate
I've been using this software since fruityloops. And this has me about to quit ngl
there is myriad ways to do most things in FL
if not all things
but then again adjusting work flow to what you feel is appropriate can some times hinder progress, if you like 'your way' of doing it, you want to do it 'your way', and having to change 'your way' for some other way can be annoying
I'm totally not stubborn, or sarcastic at all x3
I just have to remember to also select a new pattern and.. oh lawd what if i'm using more than one input.... o h n o . . . :{
im so bored of dawing automations i tend to rely on fruity limity for most automashin now
many automations can be easily put into a track using fl limity in fact i find that most tracks hardly need any automations until the very end and then i just get so over welled trying to draw them and manage them the song is ruined lol
I think it depends on what you doing.. u have the fruity peak controller in a ghost channel and you can use pretty much anything you can think of as a ghost sound source, then “link to controller” will be used on any parameters you are trying to automate.. like a side chain but for anything you can think of, be it a reverb, a dynamic eq, a filter or whatever