#Welcome to the Camp Prosperity guide.
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By going to the Town Hall and checking out your camp's overall data you can see this pop up by clicking on the tier of camp you are and the Prosperity Bar
Lets go over these
▫️Paying your camp's operation costs effects your prosperity by 550
▫️Making sure to do those Patrol quests every day will effect your prosperity by 880
▫️Upgrading your camp's period increases your prosperity as well as max prosperity.
▫️Expanding your camp's manor land by unlocking as example "Sunshine Plateau" provides a boost as well
▫️Having your members upgrade not only their manor and vault walls, floors will increase prosperity by 50%
( Manor Build Score + Vault Build Score = X, then half that number = prosperity )
▫️Buying 100 camp goods total from the NPCs at your downtown will provide additional 100 prosperity
Liking your fellow camp member's manors increases their "Popularity" and does nothing to prosperity. The same applies to tending to their garden, eating food at their manor.
Your camp's Charlestown Base does nothing towards prosperity either. (Sorry folks).
Camp Tech. can however help boost your camp's prosperity by giving extra based on certain actions.
▫️Dangerous Patrolman - For every member that does Patrols you get additional 50 prosperity (500 a day cap)
▫️Common Prosperity - Watering plants in gardens give 1 additional prosperity (100 a day cap)
▫️Gourmet Charm - While this one doesn't add prosperity it does allow you to unlock Tech. slightly faster
Your best friend when it comes to camp prosperity as Mayors and Officers is to keep your members moving in the right direction and providing them the information they need to do so and of course time. Also, promote upgrading your manors and vaults since that is what provides the largest boost to prosperity.
I also want to let it be known since I have tested the whole myth that surrounds..."Is it best to kick a member or let them leave the camp to avoid massive prosperity lost?
The result of my test was I lost the same amount of prosperity with the character I kicked as when they left the camp. The only difference was of course when you kick a player it is your gold being used, when they leave the camp it is the player's gold.
Hope this helps clear up any misinformation players might hear from others.
Thank you very much for all the insight in camp management. I'm positive things will go much smoother now ☺️
Hope this helps. We'll be doing more on other things like Build Score and such to help people that are struggling or just don't know to better understand the game.
Can I be mayor too 
Sure, if you start a camp. 
I got lucky, I stayed active and was a top donator to the vault. Camp contribution points is what helped me gain mayor of my camp. Stay active and stay dutiful, and it may happen for you as well. Or get some friends together to help you start one of your own ☺️ good luck friend 🙂
@rose dragon

Have you see the top contributions in mine? lol
The old mayor gave me mayorship of their camp ❤️
I might've been bottom though
Just keep up on those, but honestly, most mayor's don't just give up their camp 🥺 chin up though, you do have the option to start a new one. I was acting mayor for two years before they just gave me mayor and left game haha
(Psst I'm his Mayor)
Gonna be hard then, I'm sorry @smoky lava lol
@rose dragon how bout happiness?
Camp happiness increases as you help the garden of campmates, eat and like in their manors.
boosts manor popularity and good for camp happiness as well 
Camp Happiness is determined by your total prosperity times your management when applying for Trade City which is why you need to work on prosperity as well as keep your management at 99/100 using management first tech.
Ohh
That is just the member's popularity.
Questions 🙋 is the 100 a day cap for watering per member or whole camp??
And buying goods is that per member ??
For the entire camp.
@shut mason that is why doing up the manors is important since it is the biggest way for members to influence the camp prosperity as well as them donating tech points since that awards a fair bit as well.
Thank you will encourage them build manor and enhance
Ow I got another question sorry if I keep asking
I notice in patrol sometimes we are 0/33 or 0/27 before start
And it say patrol gives prosperity especially if dangerous patrol man tech is open
But what does it mean by not met?
If we only patrol 19/27 means 6pts will deduct on our management and is the 50 prosperity is that per member?? So means in 10 member the 500prosperity is already met??
Ow and Manor display or visitors in camp they say it gives camp prosperity. Is that true?
Does donating at vault have to so with prosperity too?? Like example I donate 100 cooked food does it give prosperity??
You lose management by not meeting the required patrol amount but most never meet this requirement which is why we use Dangerous Patrolman.
With that tech. active you only need the min. of 10 people to do the patrols in your camp to still gain 500 prosperity. It's just a way to help gain a little extra a day.
That just helps the camp vault with revenue in order to pay the operational cost on a daily basis which will effect your management.
Nope. Manor Display or Visitors in your camp do nothing for prosperity. However, if your doing Cascade you can obtain a NPC visitor for a set time and it will provide a small boost to prosperity a day.
Thank you
Do you have any suggestion for good tech for prosperity
I just use the Dangerous Patrolman for now. For the others like the Common Prosperity you need to water 100 plants camp wide and I mean it's ok if your members will be doing it but need to make sure since it can cost a bit.
Thank you really big help for me
No worries.
Hahaha 🤣 I really got a lot of questions here's another one
Does camp event like resource scrambles, invasion and camp boss got to do with prosperity or just management??
How to calculate?? Per player join?
Nothing.
They give some resources to the vault and help with the Camp AP (the weekly thing) but other then that doesn't effect management or prosperity.
Oww that clear things up then I thought that's reason why we lost prosperity because we don't join scrambles haha 🤣
Only way to lose prosperity is members changing their manor/vaults up or you have people leave the camp.
How about raid?? Does it affect prosperity??
Nope, doesn't even effect management (there is a tech to gain management for killing raiders though)
Only way it would effect prosperity is say the member has defensive items placed in manor which is providing a small boost to build score, they get broke so you lose prosperity due to their score lowering until they fix those.
Ow then will go back?
Yea once they repair it. But at most would only drop prosperity by like say 408 if the only had the best in their double manor and it all got broken.
Since max defensive score is 816 = half = prosperity.
Ow okay cool thanks for these

Very helpful information, thank you 😊
What to look for vault points ?? And do i meed to open manor simulation??
For those build up your vault and store items in there. The estimated value and the Safety Rating determines how many Security points you get hourly. Must have the agreement with Jude signed to raid/be raided.
So i need sign up judy so that my vault will gain security points and will add to my prosperity
Nope.
Does 0% for prosperity.
But you say manor build score + vault build score = x / 2 = prosperity
Where can check vault build score
Inside.
Ow like building blueprint ??
You can build it like manor but with restrictions.
It has structure, furniture and defense score
Only thing you need security points for really is to expand it.
Noted
And 200 Feds I think it was for the last structure/furniture limit.
I think 300
Just looked. 200.
O i never upgrade haha
@ionic sand Here.
@rose dragon I went and planted and watered and fertilized a lot of plants yesterday but only got 20 pts. Is it only 20 pts per person?
Shouldn't be. But Watering should only count by 1 so example a garden of wheat would be like what 50-55 plants so, 55 watering, I don't believe the 2nd/3rd watering action count.
Also, there is a max prosperity those tech add per day.
Mmk I will try again
I used multiple accounts so, not sure if there is a cap per character but I know most you can earn is 100 from that tech a day.
Mmk
Honestly as far as prosperity building the most important tech is the patrolman tech for the extra (takes 10 people to do patrols daily)
Then enhance vaults/manors (biggest impact)
I need to switch over to the patrol tech and I’m working on upgrading manors 😁 Tysm!!!!

What is camp production material?
production material are like green rss wood, stone or hemp
you need to give those to npcs for them to craft needed materials based on techs set
Ahh okay so common rescources that are needed to unlock the tech further?
For example when "Weapon store crafting" tech is set, it provides mechanical materials to those people who give the rss to the npcs. And people will only be able give rss related to the tech when the tech is already unlocked and set by officials.
Yooo
@quick mountain Read this guide I put together.
Everything that increases prosperity is listed.
Okay thanks
Common prosperity
Is this can be any plants or just "rose" flower seed only ?