#Sheep z-fighting
17 messages · Page 1 of 1 (latest)
this is the jem file btw
oh and it z-fights the whole wool undercoat, not just the head
it's just that it's hard to screenshot a zfight
these are the textures too
maybe I could remove the wool from the base texture, though that shouldn't be required
make the head 0.001 or 0.01 inflated, if it looks white then add a minus i guess
zfighting in my experience is best fixed in blockbench. Open the model, click the effected area, and generally it means 1 panel is trying to put 2 different textures (or the same in different orientations) in the same spot.
(from the distance it may z fight, that's why u can do 0.01 or 0.1)
but the undercoat is not a separate model
how would this fix it
isn't it clashing with undercoat and a normal sheep texture?
yeah but both are the same model
i mean u can try deflating ur head and not parts of the head
oh, interestingly enough that seemed to have fixed the issue? seems like the undercoat actually does have a separate model which I couldn't find in ewan's cem loader, thanks 💛
it's kinda outdated
the armor, elytra, undercoat