#A way to change model (.jem) based on Name?

1 messages · Page 1 of 1 (latest)

void rivet
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Hi, I've been trying to get a custom model (.jem) to only show up when the entity is named a certain thing.
Works fine for the texture, but couldn't understand/find a way to make the model part work.
(And the idea is default unnamed entity still using the base Minecraft model)

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A way to change model (.jem) based on Name?

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Found that convo a while ago, but I'm not entirely sure if that would work for my case... Putting all the models into one? But I just want the default to show up by default. #general message

tepid pumiceBOT
woven isle
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models.1

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with an s

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chicken.properties must be next to the chicken.jem

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and ofcourse you need a chicken2.jem

void rivet
void rivet
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Oh got it, I had to have a "chicken.jem" for a "chicken2.jem" to work. chimken

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Thanks!

midnight karma