#I don't know what Im doing wrong.. CEM not loading properly
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EMF bug
that would atleast explain part of it
but im confused as well why the "wool" is inconsistent between the optifine and EMF sides
show what you have in the pack
so; this is the folder structure as it was working about a week ago on 1.20.4
and thats the properties for sheep.properties
why are you using nbt for that
wasn't sure what else to use tbh ๐
# Colors (optional)
# List of wolf/cat collar colors or sheep/llama/shulker_box/bed colors
# Colors: white orange magenta light_blue yellow lime pink gray light_gray cyan purple blue brown green red black
# Example:
# colors.2=pink magenta purple
# The legacy property "collarColors" is also recognized
colors.<n>=<colors>```
the dedicated property for it
where is sheep2.jem?
ty, couldn't find that when i was originally building it
I only use one model, replacing the base model
so sheep.jem alone was working fine on 1.20.4
didnt seem to need a sheep2 back then
nvm i thought you were doing random models
this is a random textures properties. it shouldnt be in the cem folder
so
when i was originally building the pack, i for whatever reason could never get it to work otherwise, p sure i might've just named the folders wrong(?)
but again, the entire thing worked exactly as it is in the screenshots right now
that properties file being in the CEM folder doesnt do anything
oki
what happens if you remove it and you remove sheep2.png as well
so nothing really on 1.21.1
but the way it wouldve worked previously is adding the farmer villager hat to the lime green dyed sheep
forget EMF, make sure it works in optifine first. i think latest EMF has a bug
well on the optifine end of things, it doesn't recognize the sheep_wool.jem at all right now it looks like
what version is that on
test 1.20.6. the 1.21 pre release has bugs and isnt finished yet
yeah fair, give me a sec
they all seem identical
1 min
what should i see
i am assuming this one is sheared
theres your issue
you are trying to animate a bone that doesnt exist in the wool
as soon as i remove the head animations, it loads
man, i fixed that in the EMF version, but i guess i forgot to update the optifine one properly blegh
thank you though ๐
if you dye it with lime green dye
does the hat show up properly?
i didnt test it but theres no reason it should
as i said, the pack is set up wrong for that
if you setup the pack properly it works
ty, I'll update it to be in that structure. i still wonder why it worked when i first made the pack though <.<