I'm interested in moving my main playthrough setup from OptiFine to EMF+ETF. However, The resource pack I develop does not function properly with EMF. I believe the first issue to solve is the use of custom variables.
Ex. [16:44:19] [Render thread/ERROR]: [Entity Model Features]: no animation variable found for: [varb.is_hostile] in [optifine/cem/vindicator.jem]. Available variables were: [varb.is_moving, varb.is_running, var.moving_counter, var.running_counter, var.hostile_counter, varb.blink, var.blink_counter, var.blink_delay, var.adjust, var.layers, var.first_frame, var.check, var.prev_time]
I'd appreciate any tips. If any change necessitates major deviations from an OptiFine compatible version, I'll want and have to seriously ponder them.
If you'd like to test my pack for me, go here: https://www.planetminecraft.com/texture-pack/nier-automata-resource-pack/