[Quilt Loader 1.19.2, ETF 1.19.x 4.2.1 dev4]
I am having an issue with models not showing their proper variation when named or in certain biomes. According to OptiFine documentation, I should have formatted this correctly (though I would not be surprised if I messed something up). Here are two examples with the named Enderman not changing according to one name I had set up, and with the Enderman's default texture seeming to have not changed at all within the crimson forest biome, which it should. However, the emissive texture seems to have changed with no issue. Is there a file structure issue? Should I have all the textures, including the defaults, in the same folder, or should I separate them out like OptiFine has its structure set up?
This is working with JsonEM 0.1.2. Do I need to recreate my entire model and put it in OptiFine format for CEM? I'm just not sure what the issue is. I have checked the settings and everything is on that I think is related to this issue. I'm simply not sure what the issue could be. There are currently no other resource packs enabled other than this one.
