#theorycrafting
1 messages · Page 312 of 1
mino was nice to all teams, rossi just did too well
i had fun doing it with 4 stars
4-1 ||dog rush||
4-2 ||axebeast + bomb slugs||
4-3 ||quillbeasts||
4-4 ||effigy?||
4-5 ||bunch of mudflows||
4-6 ||tidalklast||
iirc
id have to look again
The fuck you mean fun
oh ye 4-6 
It was honestly cool. I didn't go for killing both at once, so it turned into a dps race while dodging them
Although I hear phys teams staggered them into oblivion
2-2 gave me entertainment value cause i watched some friends fail to dodge repeatedly
Yeah the team with 6 lifts will do that
honestly might just run the purple SP set on perlica
for standard play
nothing lasts past 1 rot anyway
omg the team feels so much better for the first rotation
just 50
makes such a diff
bro experienced the cata high
Its fun n games till they make a gold catastrophe
charging rams is difficult
to team that do NOT bring knockdown, lift, parry, etc
a.k.a
laeva akekuri wulfgard ardelia
💀 💀 💀 💀
(doable ofc, but... its not as easy as those others)
timed it and the rotation sped up soooo much
cause i used to wait a smalll bit for SP
like 35s till ult with uge offpiece
name one thing that lasts past a single rotation
i can not
Dps teams can do the dps race method. Kill one ram asap, then kill the second through the healing
I did that with lr team and did fine without stagger
yea i also know that we can stall before 2nd spawn (bcs the trigger is hp% not time) so you can prep as much as you want, get the stagger and kill asap
i am juat stating the agreement
Ngl I never bothered with the stagger stall
I did dps and winged it lol
Did have to dodge both for a while but not long
❌ I can sit on this for the next 10 Weeks.
✅ this is tempting for the next 10 weeks. oh no.
is Gilberta sig worth going after btw or nah not really?
I only pulled tt sig after getting zfy, so you'll be fine
depends on how stack you are
i tried with 90 60 60 60 team before
and it became an issue especially at recent umbral, double flamethrower
where my ally die before me
wdym i'll be fine? Rossi sig not that big deal or smth
Not unless you have tons arsenal tickets spare, it's only really good on a nature dps team
Fine waiting to see how good future sigs are
Back then I was running lr/xaihi/ard/per with unartificed gear
i trimmed all umbral with bare investment as well, on the day they release
except the double flamthrower, that finally forcefully
need me to raise lv60 member
bcs again i dont bring knockdown lift etc
I feel like i'm just lucky/unlucky enough to be at a point where Rossi sig was unachievable during her banner, only to be achievaebla now, onyl for me to decide to pull fangyi because i want to use ars ticket on a seemingly more important sig, and then i got fangyi sig in 2 multi lol
Depend on your team tbh, gilb sig biggest value is its ult gain, but we dont have any content that require a lot of energy so its not needed
Gilberta usually does fine with uge due to not having much else to build for
If you really need it though, there are other uge arts units
It's not useless, but it's probably the single lowest impact limited sig rn
i thought that title belongs to Yvonne sig? lol
Its also depend on your account, specifically how you manage your bp weapon lol
26% personal dmg for rossi vs bp on arts team
13% team dmg
P0 GM, tho i can go for P1 GM this BP
I wonder what did it look like for my prev sigs
What.
I thought TT sig is a bigger impact??
from p0 to p5 nah
That's personal vs team dmg
This is the rossi team dmg
I do find it funny that rossi arts teams can just not onfield rossi
If you aren't switching, the best onfield is perlica
It does, the team dmg difference for tt sig is higher
Team dmg but not mention the team member lol
Rossi/per/antal/gil
How get 120 pull for cheap 🗣️
That surprise me, perlica must be dealing a lot of damage there
Hmm the best on field is tangtang because you can animation cancel her
Tt isn't on this team
Oh for the antal ver yea
idk why, but i havent heard Antal being brought up on Rossi until just now
He's an electric/heat support, so idk why not
which is kinda cursed, cuz part of the crappy excuses i make into caving on Fangyi is because i want to use Antal 😭
I know antal and gilberta is dealing 0 damage, so perlica is the one that contribute those team damage
She does get the finisher
someone tried to compare it before
Why not utilize rossi and her crit lol
wonder if Antal holds up better in Fangyi at least.... probably at least even with Gilberta?
Dps basically
but anyways, i run TT Rossi so Antal just
Same reason you would onfield perlica rather than rossi
doesn't fit
Rossi in particular has long animations
You can switch to avoid them, or just sit on perlica
Perlica does finisher while rossi ult is running
where can i find a good frame of reference for Lava/Fangyi sig difference?
just feeling like comparing numbers
prydwne?? 💀
laev's sig is annoying to quantify
if you have a p4+ laev it suddenly becomes hilariously powerful since you can build for ult spam more readily without sacrificing too much damage on gear
i always assume P0
in that case umbral is about ~20% worse at p0
and ~10% worse at p5
umbral becomes better the more you allow laev to spam ebs during ult
fangyi i don't have numbers for
you have the list of the ops with their basic atk duration?
her sig is unbelievably strong though
wheres the source of this calc?
iana's old calcs
prydwen says 11% for some reason
it still remains relevant since laev hasn't changed a bit
Sadly no
I wish I did
Especially one with animation cancels
poor girl didn't even get any relevant gear in 1.1 or 1.2
except redeemer chest i suppose
Arts unit like xiahi generally significantly faster than other weapon type i think

Yeah but less stagger
@drifting quest do you remember the assumptions pryd made for laev
in any case im assuming they meant umbral p5 is 11% worse?
which isn't too far off
no. P0. Team DPS.
is iana's team DPS?
Always need to be careful of personal vs team dps
Huh.
im guessing that despite Antal having better numbers, Tangtang is better for general use Rossi teams because well
Tangtang being a spammable battle skiill for damage that handles crowd pretty easily
I mean, eh?
The arts rossi team is pretty mid for general use because it's focused on her ult
She has solid energy gain but any ult focused team suffers in general use
huh
it really doesnt if youre using tangtang
tangtang covers your "general use"
rossi backed by gilb + perl is your nuke
i got my trim with the boss and i remember the last seconds being that i had a lot of leftover SP that i decided to spam tangtang battle skill lol
it's a goodstuff team first and foremost but it functions
My point is that ult/buildup teams turn into tangtang main dps for general use
So the rest of the team basically stops mattering
You're essentially solo tt for general use
like what does it matter that tangtang ends up taking center stage
supreme chief is su🅱️reme dps
For general use of my lr team I'm using lr basics with tt everything else. Maybe a precast xaihi bs
holo cook zfy gil ard per when
oh
reject endmin
Fund my p5 zfy
is ard in fangyi actually becoming a thing somehow
No
i meant to say that is tangtang rossi better for mobbing + boss content than antal rossi is?
every time i tried it i just ran out of sp for ard
Zfy is second only to lr in terms of desired sp consumption I think
tang2 being tang2
nah even for lr you press xaihi
honestly nothing can goes wrong with this cat
but uh
you dont press any bs besides perl and fangyi
it's about neck and neck for sp greediness
If you could, you'd run combo lr. We don't because 3-4 cryo inflictions in 8s is so far beyond our current sp capabilities
im coping juuuuuustt a little because part of why i decided to go broke on pulls on Fangyi
Lr's sp hunger is so high that the entire concept is theoretical rn
is because i wanted to use Antal
yeah ofc but for the sake of the argument at hand it's relevant
i didn't think
they're both insanely greedy
that it seems that Antal's already BiS in Rossi?
fangyi hates pressing perl's bs
Fund me 
amp moment
ur gonna lose the 5050
its hard to beat the goat
and not to tt

120 pull gangs 🙁
there's a severe lack of endgame
it kinda makes sense ive been going around with TT Rossi
because TT just deals crazy damage without requiring setup
Can we buff AUD okty
i kinda dont mind the current pace, I still believe it is a good pace for casual like me
no its more like, TT Rossi is stronger on general exploration use because TT just shreds everything to death
shes just got "too big to fail" numbers
yeah but i mean, i wouldnt be surprised if in cc we ended up seeing tt rossi in use
pretty much a big issue with every DPS so far is like
Idk if it's numbers that carry tt
the team is not terrible by any means
you basically need to setup before their BS deals big damage
Tt has a bit of everything, which makes her a super general sub dps/support
Lava requires 4 stacks
Yvonne requires cryo stacks
Rossi requies elem stacks or is more ult centric on damage
it's a meme in the sense that there's not inherent synergy and you're just slapping a bunch of ignorant dpses together
Fangyi requires ult state
She's got aoe, inflictions, cc, and buffs in addition to solid dmg
but that's fine
Tangtang just doesn't play that game
but... i use tt and rossi for cute and funny team 
yeah tt is rly ignorant
tho soup2 mostly did the job
you can legit slap her in any arts team and it works

you can even do laev tt and it'll more or less function
including fangyi? 😭
Fund mine
she's gilberta if you squint
soup2 the golden child

truly befitting of the boss title
rossi is ok i guess
but im more comfortable slapping Tang2 in everything
rossi is just an awkward op still
not nearly nonfunctional like yvonne was before tt but lacking in a good payoff for her vuln stacks not named gilberta
true
Swordmancer rossi
i am curious if yvonne is even viable in a cc-like environment
like
any amount of uge down or sp gen down and she sees god
itll work trust just how many actions does this mf do
If there's uge down
people were on swordmancer gilb
Someone gets a brick through their window
uge would be a pain in the ass yea
the only team that like
doesnt rly care abt uge down TOO much
is phys
shuts down half the top dps lmao
Phys still cares
Xiranite pog 🗣️
lr tt can prob still play, depending on how squishy the boss is
i doubt theyre making that bitch even close to oneshottable
if they do ill fucking cry
If r620 is squishy it's gonna be goofy 😭
yea if the trim risk boss can be oneshot oh my god
if lr cant oneshot then it turns into lr subdps tt mdps
if it is a boss*
imagine just elite
i could see tidalklast with aethillu to annoy you
constant stagger
punish aoe teams
race to stagger 50% or get fucked
Zzz
no this is akef
out of morbid curiosity, pretty much absolutely no one feels needed rn right? someone with just one limited 6* is able to handle everythig just as well as someone with 6 limited 6*?
just feeling a bit weird that i haven't been able to stop myself from getting every shiny new 6* that shows up 😭
Someone with fluorite/wulfgard dps can handle everything at this point
Hell u can prob trim everything with oblivion gilberta
kinda just
nahh her bs animation takes like 3 years
surely not
got traumatized recently from wuwa anniv shenanigans
no cs either
the only “endgame” we have is like 1 wave of enemies with a 10 whole minute timer
you can solo fluorite and be fine
where was i
oh right
i need to gather the DPS calc between sig and no sig for all the limited DPS so far
as kindly as i can put it i dont think anyone gives enough of a shit about endfield to be genuinely upset about something like that happening in endfield
the problem right now really is player retention
it is alarming how often i have to clean out my friends list
not even fomo just because you like the vibes of the playing that character?
Isn't it rather similar to og AK in this aspect
i'm moreso referrring to like
What was the wuwa anniv drama
characters never rerunning in the first place
something about a lack of reruns, no selector and bikes
underwhelming anni, which is whatever
but the part i really care about is the character vanishing from ever reruns
which
This game won’t have a problem with reruns at this pace
WUwa is on their way to have that happen too
Not even 2.0 and 2 chars getting rerun
The fact that a lot of Endfield players quit after giving it a try or quit to come back when the next patch drops
brother we in 1.2, we haven’t even gotten ONE rerun wym 😭
Gil banner feels like yesterday
the real fucking truthnuke is that they have to release ops into the standard pool at some point
honestly a bit shaken rn cuz now i see the current Zani and Phoebe banner rerun in Wuwa as 'oh. They MIGHT never even rerun ever again. Oh god.'
having this constant cycling of limited rerun banners is so unsustainable
gilb prolly getting thrown in there in 2.0
I don’t think releasing into standard pool makes anyone happy, can’t just choose what you want out of there
you can tho
You can't
For 300 standard pulls or smth ridiculous
game gives you a free selector right off the bat
well how pgr does it (and i like this) is that every cycle you can pick a frame to rate-up from a small pool of standard pool frames that rotates frequently
i think thats just how you gotta do things
For our current standard pool

like at some point just let people cycle their stuff out
it’s possible
That would be neat, yeah
rn i care less about ops than i care about actually having ANYTHING to do with my teams
i straight up haven’t even bothered to set up my factory at all
my gearless fangyi clears, thog dont caare
factory this patch feels genuinely just terrible
barely keeping up with outpost demands
its miserable
so goddamn miserable
the cuprium scarcity just does not feel good even if the math is fine
real
Do you enjoy the factory content though
no ferrium
lately i’ve just been dailyrotting and doing nothing else, which is not a good sign when it happened 2 days into patch release and i still have things to do
yes i love factory games
i played the shit out of satisfactory and factorio
i do not have any motivation or reason to interact with this one at all though
P0 Char/Wep Team Damage difference between BP/Wedge vs Sig
Laeva: 11% (Prydwen)
Yvonne: 12%. (1% if maxed Wedge LOL) (Maygi)
TT: 11% in Tangtang/Rossi (Maygi) 17% if mainDPS (Maygi)
Rossi: 13% (Maygi)
Fangyi: 21% (prydwen)
it’s just 
ferrium is a bottleneck but its not even close to being as in-demand as cuprium
i feel like endfield factory being live service based ended up making it more stressful
factory sims are fun, but endfield’s just isn’t for me
It's not a big surprise you're not feeling motivated to play it, then
like the concept of sleeping overnight and waking up finding your factory is clogged
i think theyre just not hitting the right chords with it
the scarcity really feels abrasive to gameplay
so i ended up playing the game excessively for the last couple of days
trying to get the factory optimize
wasn't fun
seeing that im barely decreasing the bar for my outposts makes me annoyed
and thats while im also not producing any parts
i loved setting up v4 factory as i went through, but that was kinda lost in wuling
the material drought caused by delayed area expansion completely fucks over factory optimization when the resources are so clearly not enough to fit your needs
and there is nothing you’re able to do about it
in v4 you could reasonably set up both gear manufacturing and everything your outposts needed
now i find myself either crafting gear and getting 0 bills, or maxing outposts and getting 0 gear
how many hetonite comp do you need this update?
nickit did you try antal yet? 
unless i do some half and half bullshit where my outposts are only getting half cleared but i also have maybe 1 new set every 3 hours
everything dies too fast for me to have a measure so far
How many hetonite components do you really need
yeah its absolutely miserable
It can't be that bad to make components for a couple of days then let it as only parts
or other tradable items
like i get what theyre going for but feeling that i have to choose between production lines defeats the satisfaction i get from factory sims
True
as long as the component line is self sufficient and doesn’t eat into outposts
surely that will happen
surely
IT FEELS SO BAD THAT IT DOES
its really NOT that bad since ultimately youre not sacrificing much if youre diligent with swapping lines when youre done making a certain type of comp
i do think that endfield's component making is the best it could ever been so far though
but i haaaaaaate choosing
optimized hetopart grind leaves you with a spare xira
spare xira you can actually use for xiranite comp
you can pretty much use xiranite comp as gear fodder for artificing
I also max outposts
same lmao
no you dont
just very slowly on each
what
very passive
oh thats miserable
with the new purification units you can save like 30/min xiranite which you can feed into your heavy xiranite line and split half into gearing unit half into protocol stash, and that alone is enough to cap your 2nd outpost without selling yazhen A or heto parts
yeah, it doesnt really matter much tho cuz i already have like 40k of each component
i rather be having a teeny amount passively maintaining my stash than eventually run out
I run 1/min xiranite and cuprium, 0.1875/min hetonite
just my preference tho 
yeah id never do that
how ur hetonite so slow
wtf
more power

Power is irrelevant below ~13k
yes
Nah, spam acid
the mortars are fuckin op

whats the reason to farm essence with battle facilities?
They do big aoe, solid range, dot, res debuff
cant u just manual it for the same result
it's literally faster than hitting shit half the time
i dont get it ill be honest
i press tangtang battle skill like 3 times and everything dies anyway
more work to set up the afk system than to just use battle skill a few times
i just dont understand it
nah its definitely not p5 
all my ops are p0 and i clear that shit in like 20 seconds max
this is how i see it
even if ur not afking it helps clear faster
Keep in mind that due to weekly buy limits, we can only consume 0.595/min total components. Even my 2.1875/min is massively overkill
the towers are not clearing faster than i am manuallt so why would i deprive myself the chance to play arknights endfield by hypergryph and mountain contour
yeah true
towers + manual true speedrun
Definitely not. Setup is ~3 min
no i understand this it is just a matter of how it feels
plus, the facilities look cool
Me reading spreadsheet guide
i do not care for the maths
You can run components in semi auto mode if you want. I'd honestly recommend semi auto for hetonite
it feels bad to know my production is that slow even though its realistically enough to keep my stuff going
I just shut my component lines off whenever they break 10k, otherwise I run them 0.75/min
me on my way to spend over 700 sanity in the same time it takes you to set up the afk system
for the afk system to clear it slower than i can anyway

Set up a 6/min system and use an item control port and use it like a requester. When you want comps, set the limit to some value and you'll get that many at 6/min
yeah thats fair
my facotory feels less like a factory if i dont see a massive number in my depot
just complaining abt how i dislike factory in 1.2
so i just keep it running, just cuz
700 is a small amount of sanity to spend on essence. Over the course of an afk setup, you might spend tens of thousands there
I run afk setups far past sanity limits as well
They are a great way to fill out the crafting manual
(y'all still filling that out?)
besides, the afk setup isnt trully fully afk is it?
To afk
dont you still have to actually activate the thing
yes
lowkey the one thing we actually need is a grouping tower
therefor making it semi manual anyway
Do you genuinely not understand?
no i dont 
We kind of have one
deluge tower if you squint
But only kind of
the water jets are like
it works for the tower defense mode bc things approach in a line
im level 60 in endfield and i never once considered using the battle facilities to afk the alluvums
but it's kinda cringe for the actual alluvium
What don't you like about 1.2 part 1? Personally I think it's a small update, with nothing big. No new logic or paradigms were added.
i didnt even know people were doing that till a few days ago
i explained it above its fine
someone needs to just shove gilberta into a cool looking machine
its satisfying
like the ifrit tile thing with the fire tower looks fun
They play the game and tried to use its feature lol
yeah fair enough
I just do it to burn sanity on mobile when im lazy
no shade tbh, i just needed to know if i was missing out on smth important mostly 
I consider energy alluviums to be super boring to fight manually. No mechanics, no rotations, you mash one button because there isn't much more to be done
youre not
and then forget to burn it in the first place anyway
hopefully someday they add better reasons to use battle facilities
the effects look pretty cool when they aren't turning your phone into a toaster anyway
i do em as mob fighting practice for my different teams
i dont even do the tower defense mode
they had these
it was called TOWER DEFENSE MODE
power plateau still doesnt have one
Thats a very big loss
You should do tower defense mode lmao. Do it once and get the permenant buff
permanent buff? 
tbh I wouldn't be opposed to them making a proper endgame mode out of them
now it sounds like im missing out
yea man it's like 25% stock bill regen rate at max 😭
Yes? Completing auto mode permanently increases outpost stock bill generation
no 
Damn, straight inting
Bricked account
atleast this is better than the time i got to lvl 55 before realizing there was an outpost in lodespring

This is more important than that outpost tbh
its such a pain in the fucking ass to go there
I just pray every day that my daily isn't the robots one there
how what
i don't feel like taking a hike
ofc you didnt
It kinda sucks that you had to pull two limited chars or have a friend who did to get the good zipline setups
the buff causes them to generate bills more frequently
idec about valley bills anymore im permastuck 30m
I can permanently close two of my valley outpost if it can give me wuling stock buff
The stockade outpost has auto defense, so you lost out on 15% of your income there
30%
Electrification is bugging rn right?
15%, 20% is from operator
You don't even need them. Just use an old guide, 1.0 towers alone could full afk manual mode
It’s already patched + Idk of any crazy glitched zip paths
They still exist, they are just limited edition now
Only one glitch zip path I use is for the wuling city alluvium
But it was a power bank
Not the inf jump
I doesnt stacking correctly
Sometimes 1+1=1
And 2+1=1
honestly i respect you guys a ton for setting up ur ziplines
Is this with perlica cs?
that’s just perlica cs overwriting existing elec
or arclight ult
but i cant find the power in me to vandalize the beautfil world arorund me with ziplines
do you not do deliveries
What else am I suppose to do for content
perlica forces elec, she doesn’t follow rules
I only did ziplines for wuling city because I spend like all my time there
and I try to place them unobtrusively
if you want 1+1=2 you have to have fangyi cs hit last
Wth
the addition effect is fangyi cs exclusive
Electrification does not stack at all baseline. Fangyi cs has a special effect that forces it to stack, but reactions by default always override
i set them up for rare gather points and thats it tbh
I used to plan my zipline route, but now I just place it wherever i want lol
spending 20 minutes refreshing for 80k wuling bills? lmao no
Zfy doesn't stack either
Its also override

Technically yes, she just adds a stack based on existing stacks.
the refresh game is crazy
it’s override +1
Its status level + 1
Damn 20 min for refreshes? Is this an asia server thing? I'm on na and it takes max 3 min of refreshing for all 3 deliveries
Current elec level does nothing
the same thing, yes
The way to fix this is to swap perli and fangyi positions?
pointless semantics
Nuh uh
No, just time it better
at least they added the wuling filter so you don't have to scroll to the bottom to find them anymore
lol
Are you guys refreshing every 5s?
just onfield fangyi and you’re fine
idk why 99% of deliveries are still v4 surely people are like done with that zone
when you press E on two cs at the same time, the last one goes goes first
Just slot zfy before perlica and double tap their combo
don’t delay them
it shouldnt matter
Perli always first and fangyi always later
Im pretty sure asia has more wuling job
It's worth transferring just for the initial payment, even if no one ever does the delivery
honestly i still post my v4 deliveries on job market but i dont have a reason too, just habit i guess
yeah but who needs more v4 bills
no, both at same time
perl just naturally forces herself first due to combo timestop
You can press fangyi first if you do em in a row
or rather, whoever you clicked second goes first
i hope they add more cosmetic stuffs to valley shop soon
so basically from what i can gather, is sig prio in a theoretical world where you can plan/save/pull for sigs based on number %, Fangyi >>> Tangtang > Everyone else?`> Yvonne``
Laeva: 11% (Prydwen)
Yvonne: 12%. (1% if maxed Wedge LOL) (Maygi)
TT: 11% in Tangtang/Rossi (Maygi) 17% if mainDPS (Maygi)
Rossi: 13% (Maygi)
Fangyi: 21% (prydwen)````
How to make it work 100%
Yes
yep
Just mash combo
the same thing i just said
fangyi's sig is far and away the strongest yet
perl just naturally forces herself first due to combo timestop
or rather, whoever you clicked second goes first
Where's your p5
Huh. Maybe people are using the slow 5s refresh rather than 1-3s refresh
Because 100% of wuling job is immediately gone, we have a severe shortage of wuling job
Assuming you don't let time stop expire
1.2 should help with wuling deliveries due to the second depot node
dont you always transfer them anyway
sometimes my v4 deliveries will get picked up
Yes
Imagine doing deliveries
It's a decent chunk of income for wuling rn
I don't personally no, I don't even sell to my outposts there anymore
have like 200 alluvium tickets and 500 jakub legacy
and essence permits?
so no point really
ops are mostly 100/200 already so I sleep
can always produce random shit
cryston bottles, go for it
lol
On avg the 3 daily deliveries is worth around 6.8 hours of outpost generation. That's a meaningful difference
so once i hoarded too much xiranite comp, what the hell do i do with my excess xiranite income?
Stockpile for event
seems like any other possible diversion is unsutainable
only thing I do in v4 still is make steel bottles for the golden tier yazhen syringe
stockpile and sell them i guess
I cant perli first and fangyi later?
Xiranite sells for 1, event is more relevant
Because sometime i have to do that due to no ult
Stockpile gourd mats 
...
Are you not already doing so?
i have a question
you can, but that’s wasting time for no reason
it is THEORETICALLY POSSIBLE
I've got my factory set up to stockpile event mats
for you
is your perlica not running qingbo?
they should have identical cs cooldowns outside ult
wait a min i'll go to the AIC
So without ult
Just fangyi skill on 1 electrification?
I expect 80k heavy xira and hetonite in valley 4
if not like half a second off
I fuck it up sometimes
oh we know the event mats already?
I mean... that is doable. Not sure if you can without losing stock bills though
Stockpiling that much is definitely useless, but
is it like a significant enough amount to actually need to care or just set up a temp line for a day type deal
And try to fix it
Now i know it is impossible to fix
though I expect the latter tbh
We know mats. Based on the stream, we will likely only be able to sell a certain amount per day. The only concrete number we have is 20k heavy xiranite and 20k hetonite for the trimmed medal
The gameplay on it is very poor tho, across the board honestly. Refreshing for Wuling bills feels terrible, also, the deference is negligible when you have enough bills to buy all of the most important stuff, every week, even without deliveries
I think the whole system could use an overhaul
20k hetonite huh
miserable
better hope that new zone has some more ore veins
Maybe if you've been playing since launch, but even now I don't have enough bills to buy everything.
Experimental stuff is just heavy xira
Best I can do is 4 nodes
Yeah fair enough, they’re a convenient way to earn some quick bills for sure.
I was overcapping wuling bills every week in 1.1 but I don't think that will be the case in 1.2, not with the last 20 artifice mats costing 6mil
we'll see though
Eh? 20k over the course of the event is ~0.83/min, less than 20% of our current production
oh it's the whole event
Yeah 💀
I figured it was going to be like the cooking shit 💀
I'm just praying the outpost boost is like 3x
I still have millions of bills worth of stuff to buy and that's without ever buying the expensive engraving tickets
i get not giving a shit for deliveriee
Based on the stream, we get stock bills for selling event materials. It seems likely that we'll be expected to use event materials to buy out the boosted stock bills
i do it because wuling is very pretty but the refresh minigame is frustrating
endmin is working a chinese 9-5 for wuling minimum wage
Not even 996
The refreshing does suck, but at least in my region it's short enough to be worthwhile. Most days I spend 2 min total refreshing
Yeah and completing the deliveries will definitely help get you there, I am mostly talking from the perspective of someone who bought out the shops already and do so weekly
I just don't do deliveries
The best part is that you can snipe the photo from super far away and it still counts

400k rupees
You deliver the shittiest photo and still get paid
we need someone to do the math on stock bills conversion to irl currency through like, food prices ingame or something
Btw what event are you guys talking abt needing 20k hetonite?
the factory event

I like the concept of an aic event, but this one is kinda lame
just repurpose your component line lol
The important stuff is all the catalyst, plus the bills required for artifice imo
Naturally
More like disable your component line. Very importantly, the event consumes hetonite, not hetonite parts
Hetonite parts are used for components and selling, but the event uses raw hetonite
this kinda stuff is just bound to put you to sleep
theres already info on aic event?
datamine
Nah, we should be asked to set up much more complex production lines for events
?
I want to see probabilistic recipes, a la kovarex enrichment
send recipe 
just remove the fitting unit and you’re fine?
Yeah honestly I second this
would be better if they provided a special resource so that we dont have to worry about existing producton lines
like in the aic tutorials
also a good way of going about it
i just do not want to touch my current production for this stuff
bruh hetonite again 
hetonite is so fucking lame
Hetonite is a pain in my ass
just put us in a puzzle sandbox so we don’t have to fuck with our actual factory
intentional scarcity 
I don’t dislike it tho
1 billion more cuprium for these stupid rocks
The point of an aic event should be to build more factory stuff. Providing us with special event materials and asking us to set up a complex production chain would be a good way to encourage engaging with the factory without draining resources from the normal factory
waiter waiter more cuprium
aic tutorials but without the tutorial part
also lets them impose area restrictions
dat better challenge lol
you make like 40 heto compnent per hour if you dont want your cuprium margins to go negative 
With special event materials, you could have more complex chains be more efficient, rewarding better production without gatekeeping less engaged players
i really have to wonder how hard theyre being mechanically limited by aic rn
considering the relatively low facility cap in even the core aic area
That's not really a mechanical limit
there’s a region cap and an afk cap to aic
so i imagine it’s not very good for them
theyve spoken before how they cannot make it so thst youre running more than 2 regions' aic at once too
yeah
It’s probably not as bad as we might wonder but the potential for it to become a problem exists at a nonzero chance tho
does relay towers count toward region limit?
offline factories for tens of millions of players is taxing
That's an artificial cap for performance reasons, to prevent extremely taxing setups
Yes
w8, which one experimental heavy xira bottle 

that’s… a mechanic limit
I mean, they could. It would just cost more money that they don't want to spend
an artificial limit for performance reasons is a mechanical limit
Event thing
running the whole aic system in a game that doesn't go down when the players log off is honestly crazy impressive
Just shove heavy xira into the building
No, it's just a money saving move. It can be done, they chose not to
bruh so new recipe 
it is ballsy
The xira stuff is just shoving heavy xira in
??
do you think they just conjure servers from thin air
aws has whatever you want if you have the money for it 
either way i would have liked to see a simulated aic thing
that's a lot of money though
They can obviously buy more servers if they want to
just a temporary aic you build from scratch
the server cost insta 
complete tasks in a protocol space to expand it
Just release a new aic region then, my valley aic is basically bankrupt and ready to permanently closed
some cool shit
do u have rossi
no lol
Fund me

i was on board until this
no thank you
i think it's neat! like etchspace but without the weird ass extraction gameplay
i just want something like the bonus goals in aic tutorial but harder and more freeform
who on mobile has rossi 
The most impressive part to me is that belts/pipes actually contain items/fluid. The far simpler to simulate method would be to make belts/pipes have no inventory, which allows the simulation to essentially optimize them out of existence
thats another event entirely
yeah, but aic on server side should horrible in terms of ram consumption 
So is fangyi Rossi team truly a whale tech? I kindof want to use them together since I never got around to building my Rossi team before fangyi dropped
ive always wanted them to make a simulated aic long-term event
you're not gonna get much value outside of full ult start
Rossi and Fangyi cannibalize each other

contingency contract but for the aic where you have like limited power, belt length, punishment for clogging modifiers
what, like an aic endgame event?

will there be aic shill buffs
do you have valentino rossi
yeah, again like uh
if you played og ak, like reclamation algorithm
No
i unfortunately have not played ak
do we really want fog of war in endfield 
well technically i have but only for a few hours
okay im not gonna even attempt to explain RA then
no not that part of RA
isn’t it a top down game
the whole, expanding from a forward base part
how does that work
RA == minecraft but worse
I live this every morning before I put on my glasses
ohhh so it’s like
clash of clans
basically map is still there but enemies and resources are hidden by fog of war that only clears when an operator is near it
kiiiiiiinda?
yeah its like clash of clans sure
your "aic" gets attacked by raiding parties and you occasionally have to defend it
thats where the turrets come in
why you have to suffering like that
That would probably be enough to keep me playing alone if it were good. If we can get probabilistic recipes, logic based multi factory logistics, and linear algebraic recipe solvers I would be over the moon
wow i got that right on the money, i’m so good
it's like uh minecraft but with base defending
okay but we have the lv3 lamps
@dry kindle 1 min clear with lvl1 weaps 
just make a bunch of lv3 lamps 4head
🥹
You know, maybe that's what we should theorycraft
Zfy but with lvl 1 weapons only
Or 3* weapons only
I swear if RA comes here before IS does 
why do rossi players never time cs
i see this so many times
We had roguelike in cbt
dont need vuln
if you don't need the extra vuln it's a waste of time
Fuck knows what happened to it
how does that work?

u only cs2 for the buff
yes, you only time cs2 if you can get the vul buff
my hot take is that i think IS would translate poorly to EF
I think IS will work fine as long as you're not required to level every operator 
if they do make an "IS" then it would like
be IS only in that its a roguelite
it wouldnt adopt all the systems we have come to associate with IS like retroactive operator promoting
the zzz roguelite
how the fk am i 1 min clearing with lvl1 weaps... 
oh holo can u try something on mobile rq 
hmm?
me when i have multipliers
alesh ult
alesh+rossi bs
all 3 combos
then rossi ult
as fast as u can
this one is somewhat inconsistent in mobile but good in pc
just wanna see something from someone else pov
is it ult start?
yea
on mobile right
me when i arithmetic
Me when I crit gamble
Hi, i found this on X and want to ask about Qingbo Gear Pack set on Tangtang, like is it improve her personal damage? [Tangtang is at 3rd Potential w/ Brigand's Calling Max Potential]
2nd image is my current Gear equipped
oh wait, all 3 cs?
Afaik qingbo is a downgrade for personal damage
oh mb w estella and endmin 
You'd use it for faster rots
wait for alesh bs first b4 rossi bs
ooh i see, gotcha 👍
Bonecrusher has 15% atk which is quite good
do you need all the combo skills to be pressed as well
yeah
estella cs was a bit slow
missed to proc wolven
ahh
sundered prince double the attack of final hit, like literally double all those buff u gain
Exemplar gives a passive 39% atk
Which is higher than r4 sundered prince buff
Exemplar's effect is meh, but it's a massive stat stick
i still like prefer my gambling crit on final hit, tho if we looking at consistency, exemplar might be better
I suspect any situation in which ember is genuinely useful, exemplar wins
Sadly no such scenario currently exists
hey @outer ermine does alesh have batk cancels 
not that i know off
damn
pretty sure his bas are singles
do u think lv80 supports become important enough to get at any point? or nah not really
Why fangyi no damage???
im still holding up my streak of having every operator in the game and i think Gilberta Perlica and co are gonna remain in lv60 for a VERRRYYY long time
i need help TCing my arsenal tickets LOL
Assuming Rossi takes me full 8 issue tickets
am i able to afford sig day 1
the next time i had to pull for an upcoming character next version
🗿
0 pity on next 6* ?
0 pity yea
100% enough to get the next sig day 1 lol
but if i win 50/50, or got an early 6*?
would i get myself into yet another 'oops not enough ars ticket for sig LOL'
You need to pull until dossier at least
hm.
is there a calc of credit shop ars ticket income somewhere?
just wanted to estimate ars ticket entirely from free pulls or whatever the fuck from the rest of this month
Just assume its at least 200 per week
200 💀
Actually over a week yeah probably
I mean its a gamble
Just be luckier
I do try to maximize my credit, but its not like a consistent
i can give a ref if u were still working on it
finally free for 2hrs
or sin where tf ru do u have rossi
Some day i spent most of my credit for oroberyl too
I havent re tried it yet
found a spreadsheet that tracks the damn thing lol
it always shows up on increments of 25, right?
24880 + 2425 (number i estimated from cred store and weekly0 + 380x3 (min pull from joint ops banner and the next chartered + dossier)
yeah ok i can totally get by LOL
2k more from a new 6*
ah dang
that's like 1,2k short at earliest possible moment
so its only safe if i wasn't extremely lucky and early lucksack i guess



