#theorycrafting
1 messages · Page 227 of 1
You saw his patk with food?
8.1k
Xaihi Skill -> two FS -> Tang Combo -> Tang Skill?
then unload Yvonne Skill?
It’s 5% arts susc that way
It really depends on how further away is your damage spike
@drifting quest Ahh btw anything new on physical comps within your tc groups?
You may save one sprout, before the stagger pops up
i've tried doing that rotaiton and Tang2's lagging behind on her ult availability compared to Gilb, Yvonne and Xaihi so hm
So one is ready, and you do cs into bs = 10% arts susc
ive kinda been wondering if you're supposed to go all the way to 4 Cryo stacks
before unloading big damage
Tangtang doesn’t care about stacks
Yvonne needs them mainly for her energy recharge
and what to do with that 1 Nature stacks that happen on every Gilb Ult? do another Yvonne Skill?
yeah that's what im getting at
do you go for 4 stacks before unloading a Yvonne skill
Having P4 is quite nice might help with ultimate uptime in certain comps. 
Sorry I’m a tangtang player, not a Yvonne player
I don’t know the Yvonne rotation ideas
Other than publicly known stuff no
New gear, rossi bp for chen, dapan stocks
whel for me till I get Lifeng

That’s some huge pog

Yeah i've been trying to do that
How's people's opinions on Ember still, I'm wondering if P5 with P5 Sundered Prince will make her decent. 
she's better now because she can get actual value out of new swordmancer
rather than just getting set effect and less value
still not as good but like not as big of a downgrade as in 1.0
I was just about to ask if new gear is applicable to anyone in physical
@unreal light im still trying to fix my rotation
The yinlung is nice for chen
107.8% ult damage
I still need to artifice her stuffs tho
Cool, I'm mostly interested in building her as more of a passion project. Always had a soft spot for the useless high invest waifu's like Dahya on Genshin. Not that Ember is anywhere near Dahya bad.
ember is a nice wheelchair
Why the ai chest instead of offset I wonder
Offset chest brings Agi/ult dmg% if I don’t mistake it with gloves
Im using yinlung kit
Which offset is it?
The one without set
And how much ult dmg%
The new ones of 1.1
Oh i havent seen those
Ima check them later
I’m unsure which one, but they give Agi/ult dmg%
also is rossi's bp sword worth anything on chen at p5 lol
This one i saw from the Chinese dude in bilibili
Yep
Since his lifeng is like this
looks like pog on damage build
Damn I gotta redo the never rest vs therm math
I find it a bit annoying how Rossi's information still isn't in the game. Really liked being able to check out the other characters prior to their "release" in 1.0. I know it's impossible to get Rossi rn but I'd still like some sort of preview. 
I also think he went for the frontiers set effect since his lifeng is not on xiranite
dont tell me its 3 swordmancer
The guy is also using p5 never rest
ohh
okay, for that clear 3 swordmancer might be way
because otherwise might not be enough stagger
Yep
impressed and baffled at their insistence to prevent leaks by any means necessary
even CCs got screwed cuz no CC server lol
just how HG does it
Yeah I bet next set of operators we won't even know their essences ahead of time. 
My bad, these are gloves
we lucked out a bit by having 1.0 datamine letting us gleam 1.1 info
we still have a bit for 1.2+
.datamine
but its less than 1.1
send me green jars @dry kindle
and the way they're doing it now hiding stuff by not even adding it in the files will just mean we know even less moving forward

so is Last Rite sig not worth it if you have premier Yvonne already
premier Yvonne team including Tang2 and Gilberta
go away whel
It's getting to the point where short of waiting for someone else to build a character for a few days an getting their feedback. It's hard to know how good any operator is even on release to be honest. Like nobody was expecting Tangtang to have so much damage. Rossi could be very much the same or she could hit like a wet noodle. It's like pulling for a character is purely luck of the draw now. 
tangtang was wildly different from pretc yeah
its why i gave up trying to pretc rossi
the video is not a reliable source of information anymore, as evidence by tangtang
until she releases nothing can be done for her that's useful
so then it'll take days to weeks to settle on her stuff
what were the major differences encountered?
and by that point clickbait day 1 videos have already mislead the masses
oh boy
genuinely interested in this point, i thought we knew most of how it worked just not numebrs
Off the top of my head:
Sig is a lot better than expected
BP is a lot worse than expected
Other side grades are worse than expected
Personal damage is lower than expected, but not hugely so
Damage profile is a lot different than expected
Susc is a lot lower than expected
Rotations are more awkward than expected
Team options are (slightly) deviated from hypotheticals, if not entirely scrapped in some cases
Uptime is marginally better than expected on combo
General playstyle is deviated from expectations
New gear choices lacked variety that we had hoped for dampening alternatives and testing a bit, or rather making it require more testing to exhaust alternative options
ah yeah the knockoff effects of not knowing numbers
though not knowing how the watersprouts scaled with bp is
pretty major
What made video unreliable, I’m unaware
numbers appear to be different than live
esp on the susc
its way lower than it looked
Eh
oh!
ult cost is a bit higher than on live
Did they show the numbers?
ok so between the time they did the video and the actual release, fine tuning was made
What’s the pixel math
making even the video wildy unreliable
They found out what number is each symbol?
ok that makes sense
% gaps
oh right, someone in cn predicted like 20%+ suscept
if no susc skill does x% of the hp bar
then post susc skill does y% of the hp bar
you can calc the % difference and try glean the susc value
but that came out wildly overshot compared to live
for a reason we dont know
might be because of sig, which we now know, id have to go double check
but i believe someone said they had her on bp
its likely that they got the general kit done first, like art assets and general feel, then made video
but the numbers they Definitely played around with
honestly this gives me good hope for Rossi
maybe if we doompost rossi enough, they'll tweak her numbers until she has a 5000% damage ult
Ah lmao
xira?
But it could be different skill ranks
like legitimately the balancing on the limited characters has been like, good to decent right
You think she should have been a second gilb?
i don't think us thinking what it should be matters
but point was the video isnt matching live values
^
so we cant really use them for pretc
mix
I mean unless you played for 12 hours straight an had prefarmed to the moon it was pretty much impossible to even get Tangtang built to half of her strength on day 1 as well. Really strange design choice locking all her gear options behind clearing 1.1 content. 
Think I should finish Tangtang?
whats ur xai cooking lmao
i think ive been leaning towards redeem armor + xira too
front tube is getting benched
oh just unartif lmao

But I managed to skip Triaggelos phase 2

I mean to be honest, there's too many characters in competition for artificing materials. Unless you had decided to build full Cryo team from day 1.
I don't think anyone is artificing Xaihi yet.
actually there are alot of players who hyper invest on Xaihi
Cryo mains

oh mines even lower
getting there
did u ever 1 phase rhod
u kill him b4 mob spawn
oh but it floats first tho
just now
you killed him before immune
holy
does solidification delay it from floating up?
LR Combo freezes target
And Tangtang ult
hows ard on that comp btw ive only done perlica and gil so far 
only useful for phase 1 and phase 2
Phase 3 I just kill without her BS
Playing with Gil means you just all in Lr's ult right ?
Since Gil can't ult for LR combo
doesnt matter much, if u already artif intensity on ae then u dont have to switch
pull more!
i want rossi :3
it gives shit ton of intensity
hot work do the same thing
but you lose the swordmancer set
for more stagger?
only physical have stagger increase set?
or there are other ways to get increase stagger?
intensity
my man knows whats up
u can flex xira gloves too for uge
Thinking of maxing out Estelle's stagger efficiency, damage not needed
Was wondering if anyone knows how the stagger efficiency of Swordmancer's (20%) and arts intensity on status effects (41%) interact. Is it additive or multiplicative?
i hope thats additive
yup its additive
its +20% and +41%
oh ye how many ult gain do you need
can i ask where you found this? Genuinely curious bc I couldn't find it anywhere online
ingame?
its written?
cause its says "+"
that doesn't mean anything
it also says + for damage and intensity damage increases multiply with other damage increases
well personally i have no idea if the stagger adds or multiplies
swordmancer is additive with stuff like sundered prince tho
someone here tested it a while back
👏
I think that supports what I think?
There's a separate stat for Stagger Efficiency Bonus which Swordmancy gives 20% of
The status-inflicting attack itself is affected by arts intensity
So the arts intensity stagger is further multipled by 1.2
I'm going to try and test it on some mobs if I can
do enemies have known stagger values?
you can find a few on the wiki
rhodagn has 280
Cannot wait to solo Rodagn with the worst equipment possible
oh yes 280 mb
lemme ask this dude
well boss has a long status bar so easier to see i guess
nvm i cant ask out of nowhere
4 attempts
....I'm out of basic HH until this goddamn battlepass gets to 35
There is of course Sundered Prince. As well as certain character potentials. But overall most stagger increase weapons & potentials are tied to PHY related teams. Although to be fair if PHY team couldn't stagger quicker than say Cryo or Heat team they'd just fall even further behind.
weapon. but that only good for lead operators
true the stagger makes phys good overall
thats why Ember is peak😌
Idea to test:
Get an enemy with 60 stagger, apply vuln and reset their stagger bar.
Get chen with 100 arts intensity and swordmancer, and battle skill 2x. Make sure they already had vuln before you start.
If swordmancer is multiplicative with intensity:
The battle skills do 12x2 and the lifts do 1.2x15x2
(12x2)+(15x1.2x2) = 60
If it is not, then:
(12x2)+(10x(1+0.5+0.2))x2 = 58
It'll stagger if multiplicative, and fail stagger if additive
But Ember is on Exemplar
Anything else that I need to upgrade on Yvonne?
I'm not using her as my controlled character.
So don't care about normals.
Rodagn first stagger point is 140
Chen skill does 10 stagger at base
With 62 arts intensity:
- If multiplicative it should take 9 hits. 1140/(10x1.2x1.31)=8.9
- If additive it should take 10 hits. 140/(10x1.51) = 9.27
check my maths please, but that's what I'm about to test
I was literally thinking up a test as well lol
i don't have the new relics so I can only get 62 instensity while maintaining swordmancy
problem is you will be hitting rhodagn with more than just the lifts. The skill that does the lifting itself does 10 stagger too so you have to include that
well, 12 with swordmancer
also the first cast won't do lift unless they already have vuln
oh fuck there's the flat bonus from swordmancy that makes testing a ball ache
do this but while you're resetting their stagger, put swordmancy on cooldown
I think your method is easier
overworld mob will be obliterated
I just have to make sure 62 intensity is enough first
so do a vuln, stagger them, activate swordmancy with another skill while they're recovering from stagger
then do the test
we dont know which goes first, the 20 % or the +10
does +10 add directly to the base stagger or that goes last?
the 10 stagger from lift? That's just a whole new instance of stagger
it should get affected by swordmancer
stagger efficency doesnt increase damage
its just stagger amount
as far as i'm aware
it does?
so we want to know if the lift stagger buff multiplies with swordmancer or adds
Arts intensity boosts the stagger and damage from lift/knockdown
no i mean from swordmancer set
Thinking about swordmancer ember with arts intensity
oh right yea lift
i dont remember reading anywhere that art intesnity does increase stagger
lift
It's only the stagger from lift and knockdown
i think those are the only two statuses/reactions with stagger at all
if you want her to use as lead, physical damage is better
since you do most of the basic attacks
Yeah but you should still control ember for the stagger from basics attacks
Even if you aren't building full physical damage
you can test it
might there be ops in the future with timing based mechanisms for basic attacks or something 
do you need to basic at all?
It gives ember skill and combo more use
Sundered
i was talking about test stuff
Same bucket kinda stuff
I was just wondering about putting ember on swordmancer in general
Now that there's actually good strength scaling pieces for her
im using it rn
And they have arts intensity on them
how many of them ?
Probably just 3 piece
oh that no i havent tried
2 kit and chest plate I think
ohh... no slab ?
Or gloves
Slab ember?
Hmmmm
I kinda want the arts intensity for a more stagger oriented build
what slab?
Compared to raw damage
I don't find damage to be an issue in the game rn
The main thing is stopping bosses from doing annoying attack patterns so I can do rotarions
And more stagger would help with this
there's no way arts intensity to buff the tiny bit of stagger from ember's knockdowns is worth it
most of her stagger isn't coming from that anyways
I mean, you used to just never use her battle skill anyway
oh true
what's typical arts intesity amount?
150
if you build her that way
100 to 150 ish
which is opposite of what is proposed
I mean before these swordmancer pieces
You build ember full physical damage with yinlung
so what ? additonal 5 stagger per status effect at 100 intensity?
yeah
built it, didnt felt good
I mean what were you building before then,
she's not even doing knockdowns that often
she does it on combo skill and battle skill but who even spams battle skill on ember?
No one rn
solo ember
90% of her stagger is just gonna come from basics
But maybe building arts intensity makes her battle skill more worth
i do use ember battle skill for QoL
This big thing is just being able to stack swordmancer bonus on top of sundered
For huge stagger on basics
even if you were solo ember and were spamming battle skill, such a huge portion of stagger is just coming from basics anyways
It's also not buffing the base stagger of the battle skill itself
And the current strength kits on swordmancer give arts intestiy
yeah i'm not arguing against swordmancer
It's just i don't think intensity is doing a lot
Okay so what are we building on ember then
would rather just take phys damage kits or something
at max essence p0 sundered stagger amount is about same for sundered and swordmancer
do we have calcs and updated bis gears for 1.1
Waiting for soup calcs
Is this not her exact stats? They're new though
I got her in 20
Ahhhh okay I will be using this
she's strength will right?
yep
Press f for my artificed yinglung set
Also I still haven't made my 1.1 factory yet
I will do that this evening
I guess the new ai + strength swordmancer kit is for lile
Dapan
That's same as lr 
I can't build enough arts intensity to meaningfully test this :)
It's not that important but I would have liked to know
Okay new boss was a little bit hard to trim, had to actually learn attack pattern this time due to no stun locking boss to hell lol
Yeah
is ult gain really needed for tangtang?
The new boss is a lot of waiting and being trolled by him rearing up
its not about building enough art intesity
its about finding correct operator for getting correct stagger
Reaching stagger breakpoints are the end goal ofc
For my own curiosity I was trying to test if it's additive or multiplicative
I'm sure there's better ways to build Estelle but this one is funny and I need to know
tangtang solo trimmed rhodagn https://streamable.com/rsvhm8?src=player-page-share
its what?
11+11+10(this one is set bonus)
unless set bonus is also affected by itself?
then its 33
wait also 10 due to lift
this was the question i asked and can't test because I don't have new Swordmancy relics
These are my notes when I was trying to figure out a test
Bonecrusher Raider has 80 stagger hp
Chen's battle skill does 10 stagger and is only affected by Swordmancy
When Chen applies lift, the battle skill will deal 2 instance of stagger: battle skill and lift.
Lift is affected by Swordmancy and Arts Intensity.
Chen's first skill against the mob does not apply lift, only vulnerable, so really we only have 68 to test if Swordmancy and Arts Intensity are additive or multiplicative
Predicted number of Chen skill required if:
- **Additive: **68/(10x1.2+10x1.51) = 3.02, rounded to 4
- Multiplicative: 68/(10x1.2+10x1.2x1.31 = 2.4, rounded to 3
UNFORTUNATELY I can't restore enough SP in 15 seconds to waste Swordmancy's bonus stagger on another mob first and still skill an enemy 3 times.
So we're actually working with 56 stagger hp due to Swordmancy proccing
- **Additive: **56/(10x1.2+10x1.51) = 2.06, rounded to 3
- Multiplicative: 56/(10x1.2+10x1.2x1.31) = 2.02 rounded to 3
Killing myself
I can't build enough arts intensity to test it lol
I need to work with higher stagger hp to get a meaningful difference OR I need more arts intensity
true
find operator with correct amount of stagger for that
but who
I have no idea
can anyone share the p5 wolf Leav's 4EBS combo?
I ran the numbers with Hazefyre enemy too and it doesn't work
if you can deal low enough damage, just stagger them and apply swordmancy before they recover from stagger to put yourself on cooldown
<instert rickroll link here>
@gritty briar ehh that sounds bad
they'll already have vuln before you test if you test that way tho
you can vunl with other operator
OR I could test with Rodagn
I afk till 3 bar and then mash skills
that will take a while though
so basicaly probably 10 from different vunl skill, final strike from different operator, chen thingy
so 3 operators
i mean like if you waste swordmancy before the test,whatever triggered swordmancer already applied vuln
first one should test if swordmancer is self buffing own effect
i was already hitting a different enemy for the "waste swordmancy first" testing
so test if swordmancer trigger is 11 or 10 stagger
where you find stagger hp again?
wiki
wiki
none ingame?
so chen 11+11+ 10 or 11
because two times skill, and first one doesnt trigger swordmancer
least amount of stagger hp is 60
You're so fucking right
I don't think non-controlled operators can apply stagger from their basic attacks so I can use Akekuri ult
60-33 27... ehhh
17 stagger operator + one 10 stagger skill on that operator
so you end up that if swordmancer doesnt boost itself its 1 stagger hp left
and stagger if it does boost itself
what about axe armorbeast?
dont make it more painfull that it needs to be
isn't still better to still go full intensity on pog and xiranite on lifeng if you are not at full p5 like the guy in the video?
Yes of course
ah ok thanks i was just wondering
Acid Originium Slug is a Common enemy in Arknights: Endfield.
Enemy descriptionA wild creature infected by Originium. This slug secretes an acidic material. When threatened, it will attempt to intimidate its foe by shaking violently and projecting shards from the Originium cluster carried on its back...
60 stagger hp
just swap weapons to bad ones
i'll just switch chen hands with the new ones and new intensity for pog
I'll have to check if there's actually a meaningful breakpoint that would differentiate additive vs multiplicative so I'm going to rerun my first test with Akekuri to battery sp first
It's additive
finally
i already stated method
first you need to know if stagger effect is affected by stagger efficency
Predicted number of Chen skill required if:
- Additive: 68/(10x1.2+10x1.51) = 3.02, rounded to 4
- Multiplicative: 68/(10x1.2+10x1.2x1.31 = 2.4, rounded to 3
I used Chen skill on Bonecrusher Raider to proc Swordmancy's bonus stagger then used Akekuri's ult to generate the SP required to hit Bonekrusher Ambusher 3 times with Chen's battle skill. The ambusher wasn't staggered therefore Arts Intensity and Swordmancer's are additive.
eh
a difference of 2 was not enough to nudge my test
so i didn't
i dont think that math is correct
that's why i wrote it out for other people to see
what is the issue?
he isn't including swordmancer hit
I wasted it on another enemy first, then used Akekuri to regen the SP in time to use all 3 on another enemy before it Swordmancy comes back
I should have made that clearer
makes sense to me
I'll rewrite it just for clarity's sake
guys what gears are BiS for last rite right now?
(preferably teamed with tangtang too if it make any different)
Nothing changed
cause tide surge was built for her
this one then?
frontier chest with ultimate damage
Chestplate piece with ultimate or combo damage will be better than tidefall
chivalric is fine for xiahi right?
that's actually bis now?
ic ic tysm guys! 
Lowkey hope devs will never touch etchspace again
even with the int substat?
I am so tired of this shit
tbh they should make a checkpoint instead
substats don't matter, damage bonus is too little
ye
1/5, no?
main stat 1/2, substat 1/5
by substat, i meant secondary
much better than aether chest as u rarely staggered any target lol
saw some whale use this build on tangtang for speedrunning lmfao
well... the enemy does die too quick
which boss
i don't rly spam my lr ult either tho
catastrophe 😭
i guess aside from the big bosses
Some players say the new character Tangtang is stronger than Yvonne, so I decided to test it.
This video shows a 2.4M damage nuke that deletes 100% of the boss HP on Marble Aggelomoirai in Arknights: Endfield.
The run uses TangTang as a support, but she contributes almost no damage in this setup.
Almost all of the damage comes from Yvonne's bu...
btw shuo, is that all skill% actually bs cs ult?
yes
yes you can see it in the stats page when equipping said stat too
itll buff all 3 %s
noted
btw, isn't stat atk%? iirc a chest piece secondary is abt 80 (max artifice) stat which is like... 16%? is that really worse than whatever 3rd stat u get?
I’m a big fan of the pinned sheet
As it cuts through noise tremendously
🙊
Yvonne certainly is storng 
Its a % of base atk which is the character based atk + weapon atk. Atk% on gear is applied to that total after stat bonuses.
Is this the new best gear for pog? Just asking before decing to go all in for artificing
I thought pog wants arts intensity
beacon give ai
82 ai is low though isnt it?
use the gloves
The art intensity gloves one?
Unless some new rot has been cooked up that mandates it no
Of which Ive seen nothing
And said rot would be 1 boss only
ok i get what u mean
Wel ill just go back xiranite set then just go back spamming ult. gonna ask again this question later once someone did some testing.
xiranite isnt optimal either
nothing
Is the pog build still not just pulsar with full AI
hot work now
minmax a bit more will out of it
same AI
thanks to new gear
pulser is fine if you artificed
since its so minimal
Just like spamming ult not optimal just fun
What about hotwork
Are the sub lines better
Or does it just have some more will scaling on the AI pieces
new HW gloves max out at 44 AI
pulser body maxes out at 26 AI
Plus pulser kits dont have will, hot work kits do
Nice
Although at what point does stacking that much AI end up having diminishing damage returns
there's no actual diminishing returns
my greatswords being too washed compared to everything else lol
https://media.discordapp.net/attachments/1316155485589606538/1482404407889891468/ENDFIELD_SHARE_1773503068.png?ex=69b6d430&is=69b582b0&hm=7f4f83d1b3c8f5aa2708d21d794a913bff3e7af7190f28197a30a2a22000c234&=&format=webp&quality=lossless&width=1446&height=814
Are there even any worthwhile 6* GS aside of sigs atm?
only opportunity cost
and we never have this issue for AI stacking because like what else are you doing
...
exemplar n sundered (?)
both arent sig
im going to continue calling it AI
worth spending 2,4k arsenal cred for
Only if you are useing like dapan/ember
no
Witch is better of a Yvonne team, Gilberta or Tantang singanute wepon ?
tt
is it just me or is perlica kit complete at level 60 with level 1 talents and a level 20 detonation weapon?
like i dont see anything scaling except her personal damage
yz going full ult dmg on lr w dream team
i mean perlica personal damage is relevant
but if you're doing pure buff bot sure
shes pretty much a combo bot for yvonne rn...
thought about using Ember, is Ember that washed without 6* wep
Perlica does have actual damage multiplier unlike Xiahi or Gilberta (idk which team you are running)
She just doesn't really have a reason to exist outside of stagger spam
I have gilberta... but I feel like she is not doing anything on yvonne team and id rather move her somewhere else
So without sundered it's like
What's the point
You are worse at healing than ardelia
Don't really have team buffs
And you aren't a main DPS in terms of raw numbers
- u need to get ember while eyja free
i already have all the permas silly
Imagine not having almost every until already
I'm only missing lava cause I skipped her
ember is meta for red haired sarkaz looksmaxing
so is this a safe bet for tang2 artifice?
she isnt a sarkaz
even if we go technical
shes teekaz
Which stems from sarkaz bloodline?
The other way around then
teekaz are the progens
she's a sankta
.
i just want to use my tickets rn ngl...
In the team of yvone, tang tang, xaihi, perlica. When I should use perlica combo? Perlica electrification only last 5 sec, and yvone ulti 7 sec. So last hit from yvone ulti is not get electrification anymore?
how often does it change anyway
it's still the testing phase
not everything is known yet
though once everything in the patch is known the next patch just changes everything anyway
😔
wait why is security glove prefered over the game's recommened bonekrusha glove ?
is battle skill damage > Cryo damage boost?
the testing phase never ends
is it like this in OG Arknights

I found the ultimate damage gloves better for instances where you start with a full ultimate bar for quick clearing. But outside of that, I'd imagine those gloves are better due to limited ult uptime.
yeah but why the MI Sec gloves over the cryo damage bonekrusha gloves the game recommends?
waterspouts are skill damage so bigger multiplier on the skill damage% beats lower multiplier on the cryo damage %
i need to verify myself if the talent 2 ones count too
some rots need it, but so far it seems to be either go all in with xiranite and less personal damage, or go none at all
Certain comps need it apparently but it depends how short your rotation is & how much damage is worth sacificing on Tangtang for it.
there's no real rots that look promising that have lower uge breakpoints right now
obviously could change with more experimentation
is this true for all of Tangtang in both LR and Yvonne?
also no reason to go for LR sig if i already have premier Yvonne with Tangtang and Gilberta, is there?
i wish i can use my LR but there doesn't seem to be much reason to do so
I mean that’s up to you really
Last rite still is one of the best teams in the game
just pick ur poison
LR is a lot worse without her sig
So if you want to use her you should probably pull for it
That being said, Yvonne’s new team is super good
Tbh Tangtang doesn’t have that bad of susceptibility application as far as I have tested (I liked the character and pulled her, all my 200 pulls are GONE)
Issue is that you need to kinda micro-manage her for 3 whirlpools, not that badly like Arclight’s micro-manage with her jumping through all hoops of combo-ebs-combo and etc etc, but you get the point
You can get 30% with p3 and 15% with p0 if I understand correctly? With all 3 whirlpools pulled
Xaihi (Oblivion)/Tangtang/Perlica (Stanza)/Gilberta (Delivery guaranteed) team might be a legit thing
Actually I can legit just make Gilberta dps team too with this setup but other weapons loool
wouldn't that make tt the dps
If I am going fully for TT dps, I’ll put Xaihi’s weapon that one which buffs atk upon healing
BUUUT I’ll note that for later, thank you
Gilberta can't put out anywhere near the damage Tangtang does to be honest.
Gilberta is a support first DPS second, Tangtang is a DPS first support second to be honest.
True
gilberta is support first utility second dps third

tangtang p1 is so peak
😭
It would be a P5 on most other characters to be honest so I get it.
Tangtang's P1 is similar to Ardelia's P5.
Tbh her P3 is probably the best (I think)
Since it basically doubles the susceptibility
it +5
not double i think
p3 is 21% damage
worse than p1
p1 is 9% damage compared to p0
p2 is 14.6% compared to p0
p3 is 21%
p4 useless
p5 is around 29%
Okay so the site where I look up Endfield’s weapon/characters broke itself sob
p1: 9% over p0
p2: 5% over p1
p3: 5% over p2
p4: useless
p5: 6.6% over p3/p4
for this rot
you dont need any ult eff
because you do 5 combo
hella strong

wait, just realize no det buff for the final tornado proc
chilvaric buff everything except 4s at the start
Any new gear set to use for pog and lifeng with the new gear ????
do yall have any idea to have deto proc at the end of this rotation
Did you ever find out which one was better?
Edit: Tested it myself.
Frontiers - if Ult is going to be used, this is the best armor piece, best for bosses
YingLung Light - for situations where Ult isn't used, best for overworld/quick battles
Aethertech - rare to match stagger windows with rotations at p1, possibly good when using LR with Gilberta to solidify groups and spam stagger executes on them

Getting so close now, 1-2 more days an I'll be done. 
Do you all think Cryo team has surpassed heat team now that Tangtang's a thing?
I see myself a lot more drawn towards Cryo now an never wanted to use it prior to Tangtang.
nvm
det do proc
bruhhhh
i somehow created the rotation, and miss the cyro infliction
does it proc
isnt that cryo inf soldifying
from gilb
or no
the gilb is corro
im just dumb
catch up lil bro
corrosion -> tangtang cyro -> xaihi cyro later
ye it proc
but i missed it on my own rotation
somehow 😭
kms

This game is so pretty sometimes. ****
mega premium comp
Nah, there's still one non-limited character on there 
this was first try lol
Is that dps amber
even doing like solo op shenanigans
Maybe some people complained on the previous 3 bosses so they extend the time limit for this new boss? It should've been 3mins or same like rhodagan
Ruan is like rhodagn 2.0
Yep DPS Amber we're playing Genshin Impact 
yeah 200s is crazy lol
The amount of skill issue from the average players always surprises me
ofc it is
I've still seen people on reddit saying they can't trim it lol
Idk if this is the trend then the future bosses might also be easy to trim ig
I've never played other big gacha games than og ak, do bosses are like this easy as well?
Idk, if were to compare combat the ig should be with wuwa? Either way i also don't play wuwa
But we will see later as current bosses don't have high tier res against all elements
i think the extra time is to compensate the reflect/orb-picking phases (or is there a way to skip those?)
the boss trend is probably
easy medium hard
v4?
rhodagn easy
dorito medium
marble hard
wuling?
ruan yi easy
?? medium
?? hard
AI = better grammar
ngl
i still feel like triagg is the hardest of the 3
maggy is just so slow and easy to stagger
for anyone who can dodge dorito is harder
Same, because it has 3 phases lol
Hope they do make trimming a bit more challenging in the future updates
I saw a thread complaining about dodge the other day and was surprised how popular it got. I think dodge is super generous in this game lol
we should just delete ruan from the game
Yeah lol, big hitbox, fast spam
wuwa hologram is way harder, it's just many endfield players aren't really well adjusted to action game gameplay (even though imo it's barely an action game)
Imo what makes marble harder to dodge is the camera constantly pointing down so you can't see most of the wind up
marble itself isn't even half as annoying as his tentacles during the first phase
Dodge spam (too) op
can yall spot if anything wrong with this rot
marble is ight
ruan phase 2 has u running for balls while hes charging and throwing meteors at u
and u cant even force whether its meteors or charge 
Was early wuwa already hard or the difficulty gradually increased? Because if it increased gradually then i think endfield could also do they same ig.
Would be funny if next Monumental f*cks 90% of ppl here
is this what the new pog set supposed to be?
well yes, but it's better if you use pulser set and have ult gain glove
Just use Examplar for max Ember it slaps with right gear
karenina blast moment
only do full intensity on pog if you can one shot the enemy
typical launch confused game design kits
yea thats what i was working on before lmao, i guess its less Will as trade off
yeah, her battle skill and ult deal heat dmg but its the most useless thing on ember
hologram is the equivalent of trimming bosses in endfield, it's a challenge with minimal rewards, and it's always been hard.
ruan yi probably has the extra time because you lose like 10 seconds as the start before the xiranite hits and makes him actually take damage
i mean it's just a difference between running ult gain for 2nd rotation or just kill it in one cycle, but i suppose with the new ult ready feature when farming the need for ult gain isnt that much as before
and then theres the whole orb mechanic which eats another 10 to 20 seconds
i'm wondering if there's a way to skip those
or do you just have to sit through that 😔
yea having ult right at the beginning is huge, but i guess for umbral, we start at 0 so ult gain still good for that
I'd rather keep using pulser set cause I already have it artificed for perlica
yea my 2nd team im building is electro so i was like sweet 2 for 1
the team selection tab should be preset with gear/weps too
different gear/weapons sets for different teams 🙏
how many times i loaded up my physical team forgetting to bring over my thermite cutter
Which chest piece do you all recommend for Ember?
Maybe hotworks?
I think gacha game is allergic to gear preset
getting better
nah the fact that you can grind any materials any day of the week and have base gear sets to craft is a qol/feature that makes people stay. if you had the hottest girls but the shittiest grinding system idk if people would spend on new
well
genshin has that whole infinite grind equipment system
and they're still prospering
(idk if they changed it tho)
what is arts intensity
its perfectly explained in-game, just look in operator atributes
increases magnitude of arts bursts and reactions
if you click on the stat in the game it will show this
prospering is the strong word for genshin
It's long since faded into the background and ceased to be so popular. A lot of people have left, and devs haven't even finished half the story.
ah really?
Genshin was at its peak in inazuma-fountain
then it dropped off
never to recover, probably
fair enough
i assumed it was still going strong since i still hear a decent amount about the hoyo trifecta
game’s still popular asf
probably because of the loyal fanbase
hyv is big on their own anyw
Used to be predecessor everyone tried to copy
Now it's just another gacha arpg
nod krai is peak so genshin is still going strong
left pulsar gloves, right aether tech gloves (for avy)
i dont really know how to evaluate, but im guessing since the main attack stat is higher its better even if i lose the bonus electric?
Why bonekrusha infiltrators are like that
guys opus or nav (i have gil, dont have yvonne, dont have gil sig)
For Tangtang?
no tang either
So who is it for
for who?
im just wondering what to do with the bp box
Oh
the rot above have a bit mistake, this rot should be legal now
Save lol
if you don't have anyone to use it, probably better to save it for later
I'd say all are trash
old boxes won't get new weapons
i might be coping but opus is tempting me for building washing machine gil
You guys actually design rotations? I just follow general strategy, it's quite fluid and is resistant to mistakes
yes i min max rotation maygidrool
so how much am i actually getting if i were to uh, yknow
well i have 2 of them so i guess burning one for opus wont hurt
switch over from Navi to Wedge
on who
Yvonne ofc
prydwen says 2% so im a bit skeptical on whether this is actually worth the effort
It’s 4%
I just cope by saying "I will eventually use it too"
ok all buff should be allign now, surely no mistake now
Well
I kinda missed that opportunity cuz i got soup and then soup sig lmao
that's like the one occasion navigator is useful for something but i got their sig LMAO
you guys actually get something from weapon pulls?
I thought this is a scam machine
i went 80 pulls on it
okay sure i got a bunch of 6* along the way but i STILL have to pity that shit
Got Laev sig at 60, Gilberta sig at 80
I only managed to ge forgeborn p1
Also like 2 Wedge, 2 of the blue useless 6* sword and 1 thermite cutter
all tokens were spent on more versatile, normal legendaries
Like cutter, oblivion, etc
and signatures for 5 stars
Cause when I pull for 2k tokens, all I get is 10 trash weapons
Which kinda makes me mad, cause I could've bought something useful with these tokens
and you gotta repeat that 7 more times to get what you need
you'll eventually got those 6* while working towards sig
at much, much worse token price
I lucksacked a Wedge and JET along the way to Tangtang sig
don't forget about that
I mean, I just don't care about anything other than signature. It would be nice to get Oblivion maybe for Perlica dps, JET for Avywenna or Sundering Prince for Amber but I don't even have the materials to build them
Only thing I would care are Wedge dupes
i got scammed by pulling 3 more weapon pulls for a selector box containing Valiant because Lifeng's wep option without Valiant is so ass
ONLY FOR IT TO SHOW UP ON THE WEEKLY ROTAITON
regarding wulfgard, the sheet states "You're looking for 232% and 241% ult gain for p0 and p1 Lae respectively with OBJ. Significantly improved by max pot." what is this improvement that p5 wulfgard brings to his energy requirements?
IM SO MAD ABOUT THAT
yk what, if they sold weapon selectors for 10-15$, I'd actually buy them
I'm glad I'm saving my boxes, the only one I did get was to Thermite cutter and that one I got a dupe from pulling on Gilberta's banner
Still saving the box that has JET, and the 6* selector just in case
its really hard not to cave in because THermite and Detonate is pretty significant
Combo skill immediately after ult
yes so what is his energy requirement with p5? but actually nevermind, because ive found further discussion where shuo clarifies that its 232% at p5 wulf
immediately ran out of my battle pass stam boosters
its so annoying building characters with how stupid expensive it got
i get that u dont necessarily need the strength but
cmon man
it'll get better when u run out of pulls
I have to artifice second set for lavatein cause overworld dies too quickly and hotwork feels awkward cause of that
So, as far as I understood
Ult charge for overworld, hotworks for actual challenge
charge build can outperform in endgame too
I don't bother using ult for open world
and is typically better for umbral
id personally consider it the better set as a whole if you're only making one, but too many people have skill issue with it for some reason so it's lower rec in iana doc
is his best weapon not clannibal?
I wonder why we don't have universal team buff pistol like stanza or detonation unit
It's all self-buffs
damage half of clannibal is pretty useless because his damage is mediocre in the team
the buff half of clannibal is also pretty useless because the proc condition sucks and to proc it you lose more dps than you gain from getting it
a future unit could make it better but as is wulfgard doesnt care for it
its not terrible on tangtang, though
yeah its annoyign to proc wont lie lol but it just looks so good on him i will suffer
Do you think that wulfgad main-dps is viable in future if we'll get good fire sub-dps?
On the same level as avywenna
unlikely
any case where wulfgard is decent, other units would perform better
if you stop caring about minmax then like sure
there's a rossi setup that's triple dps with one of the dps being wulf
Man, he's supposed to be sub-dps, why devs fumble them so bad
such a good heat applier tho!
he'll be too broken with good dps plus good infliction
by their classification, he should be good at dealing damage when consuming reactions
but in fact he's caster
with laevatein anti-synergy
Ahahahahay
Do u even play the game
he's not terrible, when you compare him to like supporters
or vanguards
he's just worse than other guards/casters and a decent ways below strikers
I use him consume M12 it’s no damage
What do you mean? Wulfgard is labeled a caster just like you said. Your description is for strikers
casters also have dealing damage
"Casters are skilled at applying Arts Inflictions and Arts Reactions. They are also good damage dealers."
"Strikers exploit Physical or Arts effects inflicted by other operators to deal decisive damage."
'good' vs 'decisive'
.itworked2
I coudn't make it look good on the path of glory
I prefer this arrangement
Where are all your files 
also new boss is lowkey ass
I am not in the files
damnn
where are YOUR files
it's like 330+
rn
Striker in them files
I haven't cleared the new content yet 
Anyone here can explain to me how Ruan Yi timer works? My run keeps deviating nearly 3 full seconds compared to my own recording
Here I did an Ember solo run in 3m33s but in the medal display it shows 216s (which is 3m36s)
(Cut the run from when the HP bar appears to when the last hit is dealt)
https://medal.tv/games/arknights-endfield/clips/miW2lOw70j3LWM8dA?invite=cr-MSwzVlksMjEwNTc0OTQx&v=214
Watch Ember solo Ruan Yi 3m33s (3m36s on medal record) - Copy by yoriyoshi and millions of other Arknights: Endfield videos on Medal. #arknightsendfield
I believe timer starts the moment you gain ability to move
What does it even do
would be pretty annoyed if I get a 3m19s run and the game record 3m22s 
It died too fast in the story
jumps around
I pretty much counted that too
But consume Wulf too much fun
Has there ever been a case pf a reconvener assuming the identity of their past self? 😭
not with the ones we have seen
Like they're living healthy and happy
most of them follow similar life paths, careers, etc. and have similar personalities
but tend to identify as new people, take new names, etc.
i think we only have 1 who is actively not wanting to be like there old self
the others are just like
yeah that happened
I wonder how it works out in case of relationships
Acquitances, friends, lovers
What if the original was like, "when i become a reconvener i promise i will keep my identity the same" and then the reconvener remembees this memory and will respect the memory so they will keep doing it for their next generations of reconveners
most relationships they would have are long past
the only example we have is warfarin and angelina/gilberta
in which we only really get warfie's perspective explained
😭
I wonder how lappland would change if she became reconv
Apparently texas obsession was caused by oripathy
Gilberta and warfarin interacted right?
yes
They are friends afaik
plenty of times
Lappland become trad wife 
i mean i would assume warfarin has interacted with all reconveners
considering shes one of the people who is doing the research on it
given she's the one to bring them to life, yeah
Do reconveners have normal human life span or do they live a long time?
There's a theory that originium doesn't infects reconveners cause it already recorded them in AU
I've seen people playing Tang Tang as their Main DPS, do you think it's viable?
So, when originium infects someone, its conscious effort is to assimilate them
we dont know exactly how reconveners work since they could be essentially originium constructs



