#theorycrafting
1 messages · Page 223 of 1
what is the best current team with yvonne and tangtang
now that tangtang has been out for a while,is she good for LR?
True
737 int xaihi
Nope
Only reactions are improved by arts intensity
but holy its expensive 
Mmmmm... Trying to figure out what gear Tangtang wants. I guess Frontiers maybe?
sorry dunno at this juncture
I’ve heard good things about battleskill% pieces I guess?
slap ake gear on tang2 lol
But the exact energy ultimate generation thingy isn’t clear to me right now
Depending on team and timeline she may need full ultimate energy gear yeah
the new stuff they added specifically for her in bonecrusher is decent but it also
doesnt feel great to use
just make that and dont artifice for now I guess
now that tangtang has been out for a while,is she good for LR?
some ppl test stuff fast
I've just jammed her into the Yvonne 5 cast rotation team with Gil and Xai. It doesn't seem like the best possible option, but I might just target stats and ult gen to hit the numbers and not even worry about a set for now
She doesn’t increase the ceiling of LR teams if I am correct
Give em more time, they're starting from ground 0 since they got nothing to work with before release
everyone's too busy with these fluid dynamics
Ardelia for example will provide more damage potential
this xircon production chain is so annoying vro
why do i get half the sewage back 💔
This doesn’t mean that Tangtang is bad, it just means that she doesn’t make a new LR variant that beats all the others easily
I’m sure in AoE there is potential and all that
well damn,what is tangtang bis for then just yvvone team?
But for sure? Dunno
still waiting for adjustable IO on machine 
Apparently not that bad an alternative to gilb in single target damage if you have signature
Source is guy Shuo talked to so accurate enough for me
Wins out slightly due to longer lasting debuffs since Yvonne ult lasts a bit longer
so tangtang is an upgrade,just has stagger issues
adjusted the rotations a bit today to account for ulti gain req changes (for last rite, she needs to use one less BS in perlica team due to being short on energy otherwise), so numbers are a little diff, but the idea is still the same :3
According to her stream, it's due to gib not benefitting tt dps as much due to short buff window
Does anyone whats the electric nexus here
And lr buffs tt dps with her sus
damn so is it safe to assume tangtang is an upgrade for last rite?
also tangtang personal dmg is up a good amount (~100k) bc the tangtang builds were on lynx gloves (initial rotations were using her ulti earlier, so she needed the extra ulti gain), though she can get away just fine with just an ulti gain body (type 50 yinglung heavy armor t1) with the current rotas
interesting!
yes but good luck with stagger
last rite p1 would be helpful, but still might need to do an extra aa chain or 2 vs bosses w/320 stagger (rhodagn has 280, marble 320 for reference)
Have you done any math on tt weps on lr team? I noticed that post only had yvonne
i havent played shatter teams yet could you clarify what you mean by that?
err mb* meant to write break/stagger
havent calced that specifically (currently working on tangtang main), but the relative gains should be very close to that of yvonne teams
oh i seeee,but cant you run perlica as the last slot and run her with a stagger build to fix it,or is there better options instead of perlica?
so this is Tangtang ulting how often?
whats the gear setup you use for the testing maygi? did you try out the gloves with +BS damage? or is the mainstat better than a 3rd one?
Every other LR ult? Or building energy to sync with LR?
Hmm, so it's looking reasonable for me to run lr tt without tt sig
does LR P1 node helps with stagger issues? it’s just 5 points tho 
bonekrusha wristband t1 calcs better than the MI gloves with +bs damage
so yvonne tt xai perlica is good enough?
thought on slapping full ulti gear on her? possible to ulti twice/rot?
yea thats 15 stagger throughout the rotation though, its something
i dont think thats worth it at all unfortunately
There is the bug I suppose
we got new bug?
But I think you'd build arts intensity for the bug
would slab be better with max artificing?
what is the last best slot then for tantang,last rite and xaihi?
so TT numbers are good enough to be viable as a subdps despite lower buffs I guess?
Honestly that’s good
*patched n now u left with nothing lol
i'm using yvonne lol
with those 3
Oh it's definitely going to be patched, but it's funny
btw which bug?
You can get 20 cryo inflictions in one ult

what da fak
there's also this bug
TT releasing 2% of their true power
still slightly better (+0.4%) to run the 2x bonekrusha kit + gloves + type 50 yinglung heavy armor t1 (god i hate the gear naming scheme)
might pull tata over rossi then
that yvonne is a long ass time ago lmao
UM
Is there a place I can go to check out the rotations for these Tangtang calcs? For learning purposes
Kinda interested in how she is being fit into the team honestly
noice, time to artifice
ppl do endaxis
i depend on other people
but for rossi ill be on the clock doing calcs even if i have an exam

i don't see anything good for LR in the new gear pieces, i assume her build stays the same?
kinda sad we cant make glorious endmin lol, imagine crit fishing on ulti 
shameless self plug but u can find them all on my vod if u care to dig
also in my disc server
Thanks for the reply,
will have to try around, a bit behind on the artificing materials, maxed out yvonne and leaf 
though ill be continuing to optimize and test things over the next few days and will have a coherent guide together after a bit !
Who benefit more from having TangTang rotationally , LR or Yvonne ?
Looks like there is promise at least
Yvonne if no have gilb, Yvonne is struggle city alone
LR Xaihi is a standalone dynamic duo I’m not gonna lie, toss whoever in the last 2 slots and team will be still fine
maygu try applying your discord server in #frontiers-hub
btw maygi, u test str glove on lr? with yinglung cs set

Btw how copium is swordmancer gilb for stagger (with xirinite Xaihi)
i havent changed lastrite gear in calc after patch, should probably take a look
i have her on the funny aethertech plating for burst
with p4 TT and p3 gilb you still need ulti gain right? remember someone did some maths on it yesterday, was like 3% off?
oh stagger chest, yeah dats funny number on finisher
thats a good idea but since my server isnt like a dedicated endfield only server id feel a bit weird to apply
what is the bestt fourth slot looking like for the last rite,tt,xaihi team?
depend on rot
for rot: 5 bs + 4 combo (i mean you can 5 combo with p1 tt so idk but if you 5 combo then ye ult eff is unnecessary)
50%x6.5 + 6.5 x 4 + 4 x 10 = 69.25
76.5 ult cost with 15% reduction
so that's need 10.469% ult eff
gilb give 7 for free so 3%
if you have a 6bs rot + 4 combo, then ult eff is uneccessary
Looks like Perlica
or with 5 combo 5 bs
Easier to use too
this is a healerless team right?
ardel can work too there, but no bs on tang2 most likely
Well… Xaihi? She DOES heal
LR xaihi tangtang and flor/perlica/ard which one?
otherwise yeah
she heals?
u don't need heal when u can dodge
xaihi bs basically gitgud or no damage 
But every final strike while having her C0be up heals you
And if it overheals it buffs you too
The healing itself is quite low but I guess it exists
Doesn’t heal teammates easily though
hmmm i see,also whats the consensus on gilberta with laev,i heard its good but a bit more restrictive rotation wise vs ardelia but thats not bad right?
u never want to use xaihi heal compare to 20% amp
hmm interesting,would have to look into the rotations with 6 bs in rot with different gear pieces if that could be an improvement, but her DPS would have to be pretty high for that to outvalue yvonne, so sorta doubt unless you are building main dps TT
not a Laev person so dunno about gilb Laev stuff sry
she would not out dps yvonne sadly(feelcraft)
corro maxing on tang2 main dps?
yeah so delaying the ult another bs would be a dps lose, need to wait for another unit that gives ult gain to get a smoother rot
da heck beating stanza
because: gilb sig has ult eff

you can slot in art intense set for gilb when using gilb sig
oh w8, yeah
pulsar set on ange 
really hope i can use gilberta with laev,or else me pulling her and sig was pointless... even tho the guide said it was an okay combo
90/90
cuz im broke

plan to m3 all 3 of those

Damn TangTang is OP
oh did u my see tt subdps shenanigans w bug laff 
missing some levels on your essence?
no krav means don't bother with LR right?
ye
For full optimal TC stuff yeah
Have we actually calculated if the new AI kit is better and how much better than the Phys dmg kit?
😭
For gameplay and like trims, should be fine tbh
i'm wondering now that Tangtang is here
is an optimal LR team stronger or an optimal Yvonne team
hmm…
Not personally, but it makes sense to me. A pretty big portion of Endmin damage profile is crush after all
last rite team should still prove to be better, the thing is that tangtang doesnt exactly fix much of yvonnes problems
last rite + tangtang is a super efficient cryo stacking core
Smh smh my work has me working to midnight yesterday, was hoping someone else did calcs
Basic attacks account for so much damage for Endmin as well
And the Ult
Overall I don’t even know if it’s a dps increase
the rotation for LR just becomes super smooth?
Xaihi skill>final strike>ardelia combo>skill>LR skill>final strike>xaihi combo (2 stacks with LR skill now)>tangtang combo>tang tang skill >last rite combo
while before the 3rd stack generation was kinda awkward
tldr new kits are a scam
Aww, so the old swordmancer phys damage pieces better?
the new hot gear armour is good for laevatain?
yes and that’s using a rotation that prioritizes crush over ult
the difference is less pronounced if you don’t field endmin
Swordmancer new kit is bad?
for normal rotations yeah
What if we take into consideration p5 gv and p5 never rest?
Hahaa no rush
The sm procs only affected by atk right?
I did not expect that at all, I would have thought the crushes would do more
does tt really want her sig? or does she have other decent alternatives?
This was my crush damage with p5 gv
With these
263 AI
With never rest 5 stacks and crystal buffed bs
No food and non crit
Worst than flints xd
Aethertech endmin on the other hand almost the same 669k swordmancer vs 670k aethertech
She got decent alternative thanks to bp
oh right I forgot bp was a thing
her BP good alternative but it only increase her personal dmg only unlike the sig
Tangtang sig is very good, its basically a dps stanza
Is she must in lr teams now ?
is the new mi chest w/ ult gain good for yvonne or the old bis gear is still better?
the one with a higher proportion of crush is using the new kits
i won’t bother screenshotting the whole thing on mobile
I’ll probably try to go for it if I have enough currency after getting her then, thx for the insight 
Left side is the new kits?
the one with less total damage
Huh
Ok so everything in the rotation is equal except the stats on endmin (since no ER should be same) right?
Why are the crush numbers for both so similar? I would expect a much higher crush despite the hit to mainstat and mult%
does anybody have the numbers on how much better glorious memory is in comparison to RA and sundering on chen?
rotation is the exact same
only thing that i changed was gear
50k vs 51k
my phones about to die 
what is the new kit for endmin?
str + arts int
ah really its better overall than just using 2 of the old kits?
or just explicitly for hitting screenshot numbers its better
new gear is a scam
oh kek
you lose too much atk for tbe ai to be worth more than phys%
like it’s
7086 atk 2.334 mult 127 intensity
vs
7569 atk 1.737 mult 233.2 intensity
I tried to go for it and didnt get it.. now i need to wait for rossi banner to finish the job
A 7% hit to ATK and a 34% drop in multiplier should not cancel out a 83% increase from intensity
Unless I’m missing something
Ngl i do way less with flints
My highest was like 400k
Same condition no food non crit p5 gv never rest 5 stacks
idk the crush numbers just seem too close for it to make sense….
arts int factors into the crush multiplier itself
it doesnt get multiplied with the rest of the damage formula if that makes sense
it acts as a multiplier to the base crush modifier no?
redo that even i get 430k ish with p0 gv and p0 thermite
Yeah probably need to redo that
Lemme test thermite with the new kit first
Then thermite with flints
Can someone explain this sentence to me in Chen's language.
"during the next ultimate cast within 30s, the wielder gains DMG Dealt +33.6%."
Functionally since it’s multiplicative with the crush damage multiplier linearly, isn’t it just straight up multiplicative?
yes and that’s it, you’re getting the 32% diff in multi while losing a significant portion of atk and dmg bonus
Hold up
Ah so it should be 3.332x vs 2.272x
upon ult activatjon, gain 33.6%dmg bonus for 30s
Oh. I thought the buff is only for her ult 
quite
that its only for ult since it has a duration
it also says that its dmg dealt. not ult dmg dealt

Use your ult, here 33.6% damage bonus for the next 30s
So POG can still use it then 
Urgh, weird
incorrect, if you use your ult within 30s of applying vulnerability your ult cast within that timeframe will have 33.6% dmg bonus

this can stack 3 times
Which one is it?
It's DMG Dealt during ult.
How does the stacking work?
Mostly for Rossi. She can stack 3
you need to apply vuln 3 times without casting an ult
when you do the ult will have the 99%ish dmg
their raw description is incomplete if you check what they sent
100
thanks for the clarif
We need someone with the weapon already so a 🐳

kinda scary when you think about it
Dont you need to reach 30?
20
When the BP weapon is throwing out like a 99% damage amp
damage dealt means its universal damage do i dont think that its only for ult 
for one instance of dmg

Its quite literally just a brief DMG Dealt buff during ult
You can still buff Rossi's ult damage with Antal 
"The 1.1 chestpiece is better, but only by 0.6%. No need to switch if your old piece is artificed." my 9 artificed leav piece: ya your still getting booted
why mention that it has a 30s duration
they couldve coded it specifically that its an unconditional ult damage dealt instead of it having a duration
the 30seconds is the timer for the stack you get after you apply vuln
We need some CN players to explain it 
The buff duration is 30s from when you apply vuln. You apply vuln and get a named buff for 30s that is consumed like link when an ult is cast; giving the operator a new buff during that ult for the Dmg Dealt%
i was basing off of this
Step 1; apply vuln
if i water it down im interpreting it as "upon using ult, gain damage bonus for a duration"
Step 2; gain a 30s buff that's consumed when you ult.
So its like Link? 
It’s the same mechanic as grand vision
its just pure dmg dealt%
i’m about to go to sleep
you just have to remember minmaxing is a balancing game, supercharging one bracket by taking from others often leads to worse results overall
So Link with extra steps. 
I get that yeah it’s just very surprising that the crush numbers are that close I guess. My intuition of the losses from mainstat and the phys damage% vs gains in crush damage is a bit off, considering that the dmg% bracket itself is already occupied by GV quite significantly and other stuff
Yeah pretty much. It's just universal dmg dealt%
So I was right the first time 
but if the unit only has like a brief ult like chens, they still have the damage buff after its ended in its animation correct?
it goes away when the ult ends
no
can you give me a quick demo
do whatever is needed for the conditional -> basic attafk -> chen ult -> basic attack again if the damage number changes
its not that hard. No dmg unless you ult
I dont have it rn to make a clip of it
But as stated above, its exactly like Grand Vision. Same type of effect but universal Dmg Dealt% instead of being phys in GV's case
check out how grand vision works in Iana’s doc
Under physical tab
It’s a funny little thing
alright
Could def do that
yeah i think i havr the rifht to be skeptical sinxe it mentions that the dmg buff has a duration
it should be -> do contional -> cast ult -> dmg buff for 30s
The buff itself doesnt have a duration
The conditional has a duration

there is a comma there
"During the next ultimate cast within 30s,"
Thats the duration
for the conditional
I get that, it can be read that way
But the likeliest scenario is when gain vuln gain stack, stack lasts 30 seconds, timer independent for each stack, stack is triggered by ult and grants a buff that lasts for ult duration
Grand vision explains how “damage bonus during ult” works essentially
Grand vision's effect btw
i have read that wrong
We usually consume it within like 5 seconds so it never really matters LOL
commas will get ya
Swordmancer flint fully artificed with thermite p0 and gv p5 no food buff @gaunt mason
Swordmancer beacon fully artificed with thermite p0 and p5 gv no food buff
GV P5 💀
I did higher crush on the new kits
what sense? new weap or
after a day with her i'm glad i snagged TangTang
and also exemplar is better now because she can use swordmancer
I lost 50/50 i wanted her for overworld 🙁
still got some time
Nah haha i just went for the free pulls
which is kinda crazy
the house is bigger on the inside
Hey everyone, can Aether set be used for Endmin crush build? The set bonus can't be used by Endmin but it does provide ATK+8%, with loss of Stagger% from not using Swordmancer. I am using one of the new Copium piece which gives Phy%, so 3x AI and 1x Phy%.
If you're aiming for nuke numbers better 3 aether with gloves and kits + swordmancer chest with ai
But if you're looking for way better overall dps 3 pcs swordmancer + ae gloves is better
But still contemplating about the new kits vs the old ones for swordmancer
It's a little different with Endmin. Endmin can only apply vunerability if you use her battle skill on an enemy with no stacks of vulnerability, which is usually pointless if you are running Lifeng unless you have him at least potential one. P0 Lifeng is the one opening with his battle skill so he can apply 12% physical susceptibility, if you have P1 or higher than he doesn't need to be the one going first since he can apply the second or third vulnerability stack and still apply susceptibility. Therefore, Endmin can at best only receive one instance of 8% physical damage bonus from aethertech which lasts 15 seconds after she applies vunerability.
Swordmancer NAV beacon provides 53 strength and no agility, which is an attack stat loss due to no primary attribute, compared to Aethertech Stabilizer which gives 53 agility and 27 strength. Aethertech (Gloves, Stabilizer, Stabilizer) is the most common option on Endmin because it matches her stats and gives a lot of arts intensity. Aethertech does give 8% attack and potentially 8% physical damage bonus depending on your rotation.
Assuming fully artificed gear:
Swordmancer (Heavy Armor, NAV Beacon, NAV Beacon) + Aethertech Gloves = 197 Agility, 236 Strength, No Attack Bonus
Aethertech (Gloves, Stabilizer, Stabilizer) + Swordmancer Heavy Armor = 279 Agility, 184 Strength, 8% Attack Bonus
So I think it is clear that with beacon you will be losing damage across the board with Endmin. Just to be clear I am not comparing the sets overall here, only beacon vs. stabilizer since one might prefer any of the two sets depending on their personal needs in terms of damage, stagger buildup rate, ultimate gain efficiency, etc.
I'm planning to invest in Endmin soon so I don't have practical experience using her but just the stat numbers and attack bonuses from the gear makes stabilizer vs beacon clear in my opinion
I did this earlier
But the comparison is for flints
Lemme do an aethertech run
Gonna use thermite p0
For pog
Hey hey at least that 250% from swordmancer benefits fully from grand vision
It’s like a 4~% boost?

Thats the thing
there was a hilarious video on bili a while ago from this random fucking guy
breach is bad, actually
pog is bad, actually
god that was funny

What was the arguments
ok see
if you do two 4 stack crush
it does more damage than 4 breach 4 crush
(he ignored all the other damage sources on the team)


What if I swap one of the AE piece for Phys%, compromise between nuke and overall, would it be somewhat viable? Or does committing to one build (nuke or overall) is better?
?
I thought it was meant to be just looking at the new pieces at first but it sounds like youre just comparing the sets in general
Just to be clear yes
You are only looking at the new pieces and examining them?
comparing double beacon crush build with double stabilizer crush build
set effect is relevant because double beacon means you can't run aethertech set effect and vice versa
So are we trying to maximise single instance damage
Is that the goal here instead of doing the most damage in a practical scenario
wdym
I mean earlier guy had the calcs
You have a very poor understanding of the damage spread
Crush endmin in a standard physical comp is like 45-55% crush
Have you ever sheeted this at all
Not to mention that there are other swordmancer pieces and we sure as hell are not using the stupid beacon on endmin
he was asking me about beacons earlier so I was talking about beacons
there are legitimate reasons for using swordmancer, I'm only addressing whether beacon or stabilizer gives more crush damage, nothing more
Ok so then it becomes
Alright if that is the starting point of the conversation, again
maximising the single instance damage
carry on
I can't make any argument for overall damage but endmin asked me earlier about crush damage so I'm just talking about that
Aethertech 3 pcs fully artificed with 263 ai p5 gv p0 thermite no food buff
So no new Endmin build 
Its just so low xd
Lose too much damage on basic attacks and Ult to be worth the AI kit
Phooey
da pan is probably changing
Yep unchanged but still trying to figure out how come my beacon damage higher than flint in a single instance crush

Did Chen build change
oh and he also use AI to do excel sheet

GENIUS
and he accidentally admitted to it

It’s so over
also we aren't trying to maximise single instance damage, maximizing main attribute and attack bonuses from gear maximises every instance of damage you do with that operator, not sure what you are trying to say here
If that's the goal then beacon should be discarded without a further thought
yeah that's the gist of what I said
and even if the person asks you specifically about it
that should be the answer
ok all is well then
his best set previously was really fucked up
with two of the aethertech discs
that had only 21 str base
and even if he is really good at stacking aethertech
I can definitely see the new swordmancer pieces being net positive
and you will also net gain a bit of stagger output
everyone too busy arguing about tangtang though
so it might be a while

Magyi calcs showing TT with sig is ok in both current cyro teams
good for Gilbless Yvonne user
which gloves are you running
Ae gloves
she is more comfort than increasing damage output
which is like, fine
the units need it
the gameplay experience will be notably improved when you get her
It’s good
We had initial doom posting once her susc was found to be 10%
But her personal damage is not bad it seems and helped
I wasnt expecting much and in the damage department it
really isnt much
all things considered
it's just making the team not cancer to play
and that does matter a lot
Not hypercarry standard damage yeah
But it’s nice to have team that works with itself nicely
What are the pros and cons to the two gear sets listed for tangtang in the yvonne post?
Cool thanks
Yeah I wasn't planning on it
Gonna be a few days before I can really play anyway because of work
Only endmin
Oh another question
If I have tangtang sig I should treat her, essence wise, like a dps right, don't just go for a 0/0/3 and be happy with it?
bs right?
on the panda aethertech is definitively better than swordmancer since he can apply many vulnerability stacks but for endmin I have no idea since it seems like she has many instances of physical damage on her battle skill and flint's physical damage bonus is much more impactful there
yes

big % of her dmg
also why I dont think you should use ardelia
1 more char fighting for SP so tangtang cant use skill is really bad
Yep i guess flint still is better
I missed the endmin talent buff for both
do you know what the hp icon buff looking thing may be
It's healing over time from your consumable
ah thanks
Is this correct ratio for Wuling current industry
The overflow resource amount for gear parts is same as last version of game
I found it funny

im running full int on xaihi, is it actually her best setup?
would xiranite not be better for the set buff?
also, im running the full bonekrusha set on tangtang, does she have an ult eff breakpoint? or is there a better off-piece alternative?
To clarify
Which cyro team?
And it kind of looks like that you don’t really want much ER on Tangtang if at all
the 201% build would just be the laev er build more or less right?
Ehh
Wonder if Xiranite is worth it, hmm
Sorry I don’t have the numbers for you here for the high energy version
And the no energy version is still being tested and refined rn
is there anything good from the new gears for Physical and Laeva team
any dps comparisons with tangtang bp vs sig yet
Any theories on Rossis best team?
Rossi/ Catello/ Pogranichnik or Akekuri/ Ardelia or Gilberta
Physical remains the same
the new hotwork exo has int main stat now
Ult gain is still better i believe
tho I think the ult charge built is better
Old (flint)
sorry i was stuck on smth, its for yvonne.
You only use xiranite on xaihi if no one else uses xiranite set
So I am reading that endmin is still the same set?
Yeah
ok i'll keep the sets i have, thanks.
Really is the 3p for 30 AI that big?
For breach yes
I heard you need ult gain on pog
Ult
Like 1 ult gain piece, then 3 intensity
Oh you one shot
Well what if you dont one shot
Can do 2 rots the very least
Yeah can put ult gain
I just went for more extra main stat for my pog set
So it can at least deal a little bit more
Thats 505
505034
Btw i missed endmin buff there
I need to redo it
For the flint i had the endmin buff
For a phys team, what level do the other members need to be?
Can get away with 80 Chen and others 60 for now ?
does chen or pog set change for physical?
im currently using swordmancer for chen and the electro set on pog for the intensity
pulser works but I switched to this today for more of his attributes
Lmao it did crit with beacon on
Is Da pan worth using over Endmin if I only have his P1 and P3 Canal? I've been using Da pan at lvl80 with no artifice pieces since last patch, now I'm thinking if I should pivot to Endmin instead.
Whats the crit multiplier again so we can reduce it to check the non crit crush
I didnt know Clannibal is also a debuffer
anyone have the math on Tang Tang's potentials? Especially P1
Which ones should I level first for Tangtang?
Loading into chat this was the first thing I saw, and thought it was something else

u already have him leveled its not a big difference (he's technically better anyway)
He is?? 😭 
Ciallo whats tc up to rn
@drifting quest did the new gear have any changes laeva builds btw
I saw some non set piece with >100 int

How much does it provide, max artifice
113? Iirc
Should be better than 
Endmin Gear Test
(P5 GV Endmin + Pog Thermite P0 NO FOOD BUFFS)
SWORDMANCER FLINTS + CHEST/ AETHERTECH GLOVES FULLY ARTIFICED SET 4/4
581090
41607
75725
75964
Total: 774386
SWORDMANCER BEACONS + CHEST / AETHER TECH GLOVES FULLY ARTIFICED SET 4/4
602782
55459
30362
42507
Total: 731110

Higher atk more damage overall ( Swordmancer procs)
Swordmancer (Heavy Armor, Flint, Flint) + Aethertech Gloves: 61965
Aethertech (Gloves, Stabilizer T1, Stabilizer T1) + Swordmancer Heavy Armor: 58052
Damage difference seems to increase when running stabilizer t1 for aethertech rather than stabilizer, flint outdamages by about 6.74% in my case due to the extra 250% multiplier from swordmancer. However, aethertech gives 8% atk which applies to all of endmin's damage, so the damage difference between swordmancer with double flint and aethertech with double stabilizer t1 depends on how often swordmancer's 250% multiplier is triggered during a battle, and whether someone has p1+ lifeng so they can get the 8% physical damage bonus for endmin from aethertech by crushing first with endmin to apply vulnerability
Way too many variables involved to know which is better but my feeling is swordmancer with double flint is probably just the better option here since 8% attack will most likely translate to less than a 6.7% total damage increase when accounting for all buffs
My rationale for that is that when comparing the normal damage instance from endmin's battle skill from the stabilizer t1 screenshot to that of the stabilizer screenshot from my previous post, you get 8266/6256 ~1.32 or roughly 32% increase in damage despite the fact that the stabilizer one lacks 46.0% physical damage bonus from not running stabilizer t2, so even with few multipliers a 23% physical damage bonus translates to much less than a 23% increase in the final damage which makes sense

Maybe there's a cap?
diminishing return i believe

but crit fishing is more rewarding because a single big damage is easier to crit than critting all the procs
swordmancer so far seems to be outputting more consistent damage
theres "no cap" to linear increases
the better term is cost opportunity, but if the only feasible way to increase damage is arts intensity, the slump will be felt in higher amounts while adding incremental amounts of it
^
for breach it is diminishing returns, not for crush since it is a linear % damage dealt increase (at least it seems so from in-game text)
green function is the effect of breach (increased physical damage taken) as a percentage
as an example increasing arts intensity from 150 to 170 only gives you a roughly 3.4% improvement in the effect (not the damage taken) of breach, or roughly 1.1% more damage taken
holy desmos
why is overloaded so high
what is elemental mastery in EF
arts intensity
They buffed it
arts intensity but the scaling isnt likeEM
if you squint hard enough, arts intensiry is more akin to break effect in HSR than EM in GI
any gear changes on phys team?
gasp a math 
ember swordmancer?
so if i have yvonne, no gilberta, worth pulling tangtang? or still a skip? 🤔
does anyone know how much of a difference in performance there is between tangtang's sig and her bp weapon?
Endmin still swordmancer + flints
Chen no except, bp weapon
Pog can still use pulsar if already artificed on ai
Lifeng still xiranite
how much is the difference
Vs sundering? Iirc someone said 10%
Here in tc
P5 vs p5
alrighty
Its also better than rapid
bp weapons are given at p5?
P2 vs p2 based from a redditor
Can easily get p5
Im at p3 now
Considering you bought the previous bp
can't imagine my Chen is still pot 3 even after 240 pulls 

she's the only one I haven't maxxed pot yet
i don't get it. orginium battle pass only gives one weapon right? you mean the $ pass?
yea paid tier gives the item to up BP weapon pots
Context on physical team without any changes on the gear.
Endmin Gear Test
(P5 GV Endmin + Pog Thermite P0 NO FOOD BUFFS)
SWORDMANCER FLINTS + CHEST/ AETHERTECH GLOVES FULLY ARTIFICED SET 4/4
581090
41607
75725
75964
Total: 774386
SWORDMANCER BEACONS + CHEST / AETHER TECH GLOVES FULLY ARTIFICED SET 4/4
602782
55459
30362
42507
Total: 731110
I tested the new swordmancer kit at fully artifice.
i've seen her using the new gauntlet too
Haven't seen that one yet
I still use the ultimate damage one
the red one with ult damage too
I will check later
wait you can still hold the used sanity extractors (converted) and the empty extractors right
I mean at the same time, I saw a post somewhere saying there's a 10 limit to the extractors
Hi with this, I just need to change the chest ?
ah ok just saw it s a very small upgrade
Anyone figured the math for Tang Tang potentials yet? 
if you have all the units might as well
I don't
whos missing
Last Rite
he'll deal more damage, but do you have the team ready?
Does his gearing change with potentials?
nope
but if u wanna grab his p3, it's worth it IMO if you have his sig, because his sig gives all attributes
I have Valiant
do you have pog? if yes, what potential is he now?
Everything is P0 but Lifeng
What are Pog's notable potentials?
4 and 5 imo, the rest isn't really impactful
Its fine lifeng can still use xiranite and deal good amount of damage
if you want to build lifeng as another dmg dealer in phys team, i'd say worth it then
extra damage is always good
My lifeng is m9 now xd
Chen is m6
Endmin m12
Phys clears ridiculously fast after the energy refill QoL
Pog is stuck at m1 m1 bs and ult xd

Yes lol
highest invesment is truly phys team
So can Rossi replace anyone in a Pog/Chen/Endmin/Lifeng team
or would she be on a separate phys/infliction team
separate
Bs cs ult
dam alright, for that -1 sec?
until the numbers drop, we can't really know what rossi team would be
Dang
Yeah so i can do link pre stagger p1
Something like this

Just want to make sure before i start grinding the essence, what's best for yvonne between wedge p2 and navi (rn p3 but can be p5 soon) ?
saw this but ppl told me navi still >
Wedge unless you take navi to p4-5
the chart is wrong ?
The chart is (assumedly) right for one specific set of assumptions
For a different set (team, investment level, rotation, etc) it would be wrong
In phys does it matter who you onfield?
Yes
Like if I grab p3 lifeng is he gonna have more atk so does more with basic attacks?
Or is it just the stagger+auto attack sequence
Lifeng BA is good but his BS and CS take 5 business days to finish so you not gonna onfield him anyways
true
Physical is currently a lot more quickswap heavy to minmax
Chen has a good FS so you can field her when she is free to hit them
Pog is the least likely to be stuck in skill animations most of the time so can be defaulted to when others are busy
Lifeng has long skill animations and not the best basic seq so can often not be fielded, but has a better finisher than others so you want him to do the finishers
Endmin has animation cancels that can make them best for your generic onfielding purposes, but playing around skill timings can help to quickswap
Dapan i know less about but same sort of principles apply
Or you dont care about minmax (tc channel yada yada) and field anyone
The lifeng thing sounds reasonable
I guess I just do pog or chen
Now just have to decide if I grab Rossi bp or tangtangs 💀
Anybody have already numbers which make clear if Yvonne sig or Tangtang sig raises the team dmg more at the end? I just guess Yvonne sig but not sure. Have enough tickets for 80 weapon pulls now 🙂
Shuo your vibecrafting about tangtang weapons is that still true?
Or is the sheet better to reference 
Is there a damage formula somewhere?
This article explains the mechanics of damage calculation in Arknights: Endfield.
thanks
Definitely outdated tt numbers are worse than it was based on
So BP is the way to go?
BP weapon is a lot worse than presumed
If you are not getting sig
It depends on what you use tt for if no sig
Since ultbot tt naturally gets nothing from bp
Mdps tt gets some value
just give us the hc stanza already
subdps
I'm waiting to see numbers on lr tt w/o sig
So far it seems like tt w/ lr is more subdps than support
has anyone tried onfielding tt in lr team? I'm wondering if TT being ranged or having different BA timings is advantageous in any way
probably only during lr ult animation or lr cs animation, you need lr to be onfield to receive xaihi’s bs amp iirc
Anyone got 50/50 rossi yet xd
there's no 50/50 rossi iirc
The future unit being in the 50/50 was a special case for 1.0
Gotta wait 2,5 weeks til Rossi
i imagine rossi's kit might not even in the game yet
Mi Fu when
Well but then you lost amp buff from Xaihi BS for LR
anyone tried hyper carry tt?
i forgor 
who the other 3?
Gilb Xaihi Perlica
ah same
I having been controlling TT since the patch dropped on a LR team. Its very fun, but I think the optimal is to just control LR.
yeah im still trying in rhod and see, tried crit and full skill dmg gear as well
my perlica too strong that suddenly it doesnt feel hyper tt anymore 
wish theres a preset so i dont have to reequip supp and dps gear
swap i guess? LR land first hit (25s xai buff) then go onfield tt for the rest
ideally you'd wna swap anyway since tt subdps so 20% gonna be nice
A bit qs heavy no? You need to go back to LR once in a while to reset Xai buff
if boss dead why need cycle 
But i think it will work
fair enough tho. swap back is tiring
Not that i dissing qs, i love qs, but can’t really recommend qs to a casual player at all
fair fair
personally i just like pressing buttons 
Like my friend is already sweaty just BA canceling Lae to squeeze 5 BA chain every ult 
oh btw does combo skill cd keep ticking during ult cutscene
i have a whack idea
Is it max lv70 yellow gear ? But with different mats ?
Or is there going to be lv90 red gear
70 for now
anyone did calcs on lr w/ p0 khrav vs p5 prince?
LR TT speedkill rotation (need tt p1)-
m3 cs at p1 = 10s cd
put tt on frontiers set -> 8.5s cd
use two ults = stall ~3 secs?
dodge rhodagn = time slowdown
LR hit cycle = 4 seconds
is it just me or can you get two TT cs's across 2 LR fs's 
then it'll be LR bs + xai bs -> tt cs -> [hella stall] -> LR bs x2 -> tt cs -> tt ult (10% susc) -> quick 4 stacks yay?
just brain dumping tho i'll playtest it tmr (when/if i get p1 tt)
👀
wow,trimmed bull was so easy
Knew it, skipped her hahah
@twilit quail just noticed that alesh has been completely removed from yvonne page, maybe keep him in there as a budget option? pulling for 3 limiteds isnt exactly realistic
is bp glorius memories any good for chen?
if you're running tangtang alesh rots are just worse than perlica or gilb rots
id assume thats the change
well ofc its worse, alesh is budget after all
we don't even have info o n rossi's numbers herself right?
correct
they put the stupid crit stat again into chen's wpn
they didnt add her or her sig to the files
endless speculation why they didnt
but she's not there
okay i guess we'll have to wait
i mean there's time for them to change her numbers still
i wonder when we will get endmin p3
its less likely that sig is good for chen
since it should be ||fracture|| line which is harder to access
it's probably gonna be worse tha the bp weapon is for chen
or i can just r5 the bp one when i lvl my bp to 40
there's so many ways for it to work for rossi taht makes it unusable for chen
"when you consume arts infliction"
any kind of arts/heat damage
etc
yeah
but atleast you know
the bp one looks like this
instead of this fucking i dunno even how to call it
boat oar
a shovel
box cutter
a pizza slicer
actually i doubt you can slice anything with it
real box cutter
like this

i didnt do in depth
wait what
my disc just updated
someone was asking for p5 sundered vs p0 khrav

maybe we can get in here with rossis release? they seem to be about the same size as her
i dont have in depth calc or analysis on it but
i do have a cs dmg calculator
and looking at the cs dmg diff
am i the guy to dump my fully artificed gloves?
tf do i do with my p5 prince now.
its a lot better than lung
but
if you have khrav

that calc is also not accounting any atk buffs
rite team usually has some atk buffs
nah i've got khrav, i was just wondering tf can i do with my p5 prince
don't have ember 😔
what is khrav?
oh nvm
khravengger
khravengger lr sig
yeah

this thing stack up to 3 times?
yeah
yes
so you have to press her skill and when she uses her ult she gets 1 stack? or you can get all 3?
on an unrelated note the bp gun looks so ass
any skill, not just battle skill, will generate a stack
battle skill, combo
i dont know how the interaction works if an ultimate generates a stack
oh so you will always ult at minimum of 2 stacks
Is this rossi bp?
yeah
chen new bis i guess
now i won't feel guilty investing into 5* sword probably wasting all my resources to replace it
i think this sword will last long enough
thanks god rossi uses 1h sword
chen should pretty much always max out the buff
2c 1s
unless it's speedrunning which was always like rascent angle anyway
oh
thanks god you can also farm this wpn essence in 1st region
i cba buying wulling passes
Bp p5 vs sundering p5 calcs when
i need those bills for gear
What's the avg %dps increase if you compare SS p5 and GM p5?
slightly better non crit better when it crits
someone did make a spreadsheet for it
🤔
I want to know numbers, if it's worthwhile to abandon SS that I have already leveled up and got potentials
yeah i believe so
Sundering still putting up hands
a lot of crits means it'll beat sundering
nice 1st try
Oh I need this too
Look my xaihi
isn't bp better even without crits at p5?
20% is like

endmin stonks rising from swordmancer set

welp beats me

