#theorycrafting
1 messages · Page 183 of 1
Just like her damage and team archetype, her stats would be spread thin trying to do too much 
If your goal is to shoehorn her into physical
Honestly she looks like she'd perform better if you just
ignore her vuln

@drifting quest A thought reached out to me
Have vulns and no affliction
Rossi Ult > combo seq1
Crush via endmin
Combo seq2 > 2 vuln
EBS 2x > 4 vuln and a lot of personal energy
Might be a decent loop honestly, if it turns out her physical side has legs somehow in terms of damage. Provides her with a lot of energy and stuffs
Hello asking if somebody already tested out Wild Wanderer on Perlica for electro team.
That split scaling is what's pulling my hair
test for what?
How efficient it is if not going for other weapon options
Wait do we know what each of the skill does?
Isn't that like her only choice for supporting electric?
For the most part?
is there any info out to know if any of the new ops would be good with surtr/last rite?
For the upcoming characters
Tangtang will be good with Last Rite
Nothing for Surtr
👍
If she's on a team having other element probably Stanza. If on a heatlectro probably the OBJ something?
who would she replace or how comparable would she be with the current team?
obj procs on burst or phys tho
Did you see the 40 min video
Ember+Rossi since, so far Ember has no definitive line up but the phys guys.
No I did not
wait it wouldnt even be able to proc
You should it has full kit reveals and other goodies
Okay Ty
yeah, obj won't proc with perlica
Do you have the same banner for Rossi by any chance?
needs arts burst on combo to proc
No numbers yet to tell for sure. That will take longer, I just gave you the simple answer xD. Her SP will determine if she can replace Alesh, and the size of her susceptibility will determine if she could replace Xaihi or Gilb
yeah perlica cant even proc that
alright thanks
you mean this
Tang tang's tornado skill obviously has lift mechanics in it so Estella would benefit.
Probably also have if has vuln= lift otherwise apply dot cryo
tysm
wait what?
She has a skill that has tornadoes making a revolution within its aoe.
pretty sure we know all her kits except numbers, and she doesn't have lift
it doesn’t lift though
her only util is art susc, and the obv za warudo
It’s more of a Domain Expansion: Infinite Void tbh
She even takes off the eyepatch like Gojo
It''s not forced lift though. And lift only applies if it is used every second action.
My guy did you watch the 1.1 preview 40 minute video
The full kit details were revealed there
Go take a look then come back
where did you get all these misinfo from?
first one is also arclight frontiers
oblivion is 14% team damage increase
what set does perlica use on both?
It's full pulser, no slab shenonigans
Does it count swapping to perlica for finisher
it does
wild wanderer damage, first non-crit, second crit avg
obli non-crit, crit avg
twice the increase
I'm surprise avy's dmg is not that much higher with WW
arclight adds a lot of ele%
ww buff is strong on avy's basic attacks
but they are phys
so they don't have the pleasure of antal debuff, electrification, arclight buff and stuff
perlica basic attacks do more damage (bots deal as much damage as you do)
Oh this is mono electric team
(I've accounted for their delays, by literally rewatching and adding every basic attack sequence bots did)
How about gil+akekuri team
but you should autoattack with avy, as her BA sequence deals 19 stagger, whereas perlicas is only 15

I haven't accounted for that yet. If you do have a good rotation for gil+ake, send it up
Ake damage is shit, equal to antal
I mean antal does more, just because his basics are also electro
Have you got to Perlicia best DPS builds yet? 
I've accounted for full pulser
and obli
Although new sets coming
this is for p5 thermite jet and obli, jet gets more increase with potentials, than oblivion does
So there's kinda pointless to calculate best set for Perli already anyway
yet it is not like totally worth it
sligthly more than a 10% increase lol
This is antal obj, I think I need to do him with deto also, it should change much
Also worth noting, this rotation is only honest, when the boss survives the 2m damage
If they don't anything that kills them faster would be profitable
I think this would change once gear upgrade comes out.
Might be, might not
I was talking of weapon potentials specifically
not about gearing perlica however you like
people tend to forget that perl also does damage
so like just stick with deto unit and try to nuke
for that they chase the Idea - Must feed link to bunny
She somewhat seem to be the electro who can work pretty well with phys team.
I have not calculated deto antal yet, I believe, it will make any build stronger than with obj antal
Uhm. I don't think so
she does electrification
electrification increases all damage but phys
There's a weapon that can boost both phys and electro damage. If from a full electro team standpoint Arclight would benefit most out of it but if you use the f2p build with Endmin,Chen,her & Ardelia.
wild wanderer
I mean not the best buff one might find for a phys team
but if you like the idea of chen endmin perl, why not
But can it fare against stanza
less duration, but maybe more uptime?
ww gives dmg bonus%, stanza gives atk%
they are not the same
but ideally you want both
22% attack for 20 seconds for teammates not electro, that means she will not get buffed?
vs +Arts int, +22% DD to physelectro for 20 sec
endmin gains up to 100,8% bonus damage from his weapon passive solely
well it's not like you have other electro buffs in your team, whereas there already are a plenty of phys%
flints for chen and endmin
grand vision
WW might come out better for chen's damage, if you play sundering steel
but def not for endmin
and if you just add some funny pog man into the equation, your whole perlica dps becomes insignificant
So it's better to get weapon for Perl making her more dps than sup?
in the phys team, it's better to bring stanza, if you play pog
just because you don't have any buffs for electric
and you happen to have one of the strongest in-game debuffs
alongside atk% buff to phys characters from fervent morale
phys is the best team to get enemies stagger phase fast right? I mean for Perl's talent I think +30% dmg?
yes, cause swordmancer
it's nothing compared to whoever finisher with fervent morale and breach debuff
there's plenty more fish in the sea, you know
ok i did an x10 and got enough arsenal
what is your 6 star pity at?
60 deep, might as well go for 120
no matter how you look at this it's so tempting
if that was for the dossier I'd say yolo but Urgent Recruitment is kinda ass
its ok value if you want at
otherwise its ass

I'm arguing over whether 'wasting' a ten pull on a banner you don't need in order to get a non-pity ten pull is good or bad
and also, not really an argument either tbh lol
its wasting pity, and potential pull for the next char

I'm a believer in the Big Brain Pulling Strategy
im pulling tangtang
resource wise it's not a waste
chentang

on yvonne banner it is
i have 100k, overkill to guarantee her
surely ima be lucky and save for future char
bro believed anti-yvonne propaganda
without seing any calcs
vro i have her
i don't like her
same, but I will also test with LR too
And there are people who might like her
a free arsenal tenpull
I did not like Alesh either until he greased my gears and polished my rotation
sorry, I meant rotation, sorry, I meant rotation
Tangtang solve my LR team issue, which is the slow gs moveset
the difference is alesh is a support 
i can handle not liking a support
not liking a dps is gg
they're not gonna get any other use
AND you have to onfield them
unfortunately not in my control 
well, depends on the DPS
yvonne and laeva came in the same pull
to not play them?
Technically you have to on-field all of your party members in this game 
Ehhh, I feel like LR being on-fielded is kind of overblown
only ones you can straight up ignore are crush dps
Partially because people don't actually pay attention to what the wording on her skill means
they cast an ability and then go home for the rest of the rotation
Nah, I've played with her first 3 days, had enough
bro doesn't like the characters and continues to play the game
she has huge sp recovery on final blow
i think like 30 compared to the usual 20ish
But LR 'needs' to be on-fielded just because her stagger and SP is much better than other characters
especially if you're animation cancelling
yeah
?
who is bro even talking to
vro you can round up
More accurately, 3.75 seconds of SP
normal, building factory is fun
i did not stay for the battle. I like trying to minmax my factory
and honestly they should remove those limitations for building stuff in open world
i like to put more gun 
I think it's a testament to how much Endfield feels like an actual game and not just a 'gacha' that you can kind of just choose not to engage with the combat and you still have a whole game to play. If you did that in like any other high budget gacha out right now, you'd just be playing a glorified VN.
yeah the combat its mid if compare to the some popular combat stuff gacha game
Ayo......AYO
Eh, I think it's a matter of preference. I like the combat a lot, but I feel like a lot of people are going to go into this expecting a traditional action combat system and be filtered by it
nice essence pull lol
To me the setup feels more like it's a turn-based game with QTE like Expedition 33 or Paper Mario
but with an ATB system for its turns
i have all mine farmed up for the weapons i have atm
this game WAS originally kinda turn based. had mass effect style action pause, right?
No clue, I didn't see anything from the OG OG CBT
Just 2 and 3
and by CBT 2 it was already almost identical to what we have now
what are you referring to, I wonder
genshin is kind of the same
except rotations are twice as faster
probably wuwa or pgr
the biggest difference being that in CBT 2, dodging reset your attack sequence
wuwa is also kind of the same

most fun combat for me so far is where winds meet
umbrella main here 
Which like... I absolutely get why they changed dodging to make it not reset your attack sequence, since it makes the game way more fun and untuitive to play.
interesting take for sure
wwm combat felt kinda bland
But at the same time, I feel like that's the source of a lot of the reason why Defenders feel useless
sure you do you, but it definitely has high ceiling for doing Abyss hit-less
fun to learn boss movesets
the bosses have nice movesets yes
wwm battle is really fun tho
but i feel like the player moveset is lacking
i feel like i'm just doing the same thing over and over again without any adaptation
welcome to rotations
i want to try halberd tank
maybe if the rotations were 3 buttons long
skill 1 skill 2, parry parry parry parry parry, skill 1 skill 2
awesome game
more inputs than genshin tho
it's about finding the best move between parrying to deal the most dmg
Before, you had to choose.
a) Don't dodge. Speed up your final attack string, increase your Stagger and SP generation, deal a little bit more damage. But then you take a lot of damage and might get knocked out of it anyway unless you're running a Defender who can parry or protect for you
b) Dodge. Now you don't have to run a defender, and you don't take any damage, but it interrupts your attack sequence, meaning you lose out on some Stagger and SP and a little bit of damage.
Now, your options are:
a) Don't dodge. Run a Defender and take a small amount of damage. Easy to execute.
b) Dodge. Gives you extra SP, doesn't reset or slow down your final attack string at all, take no damage, and you get to run another sub-DPS or support instead of a Defender. Takes a small amount of skill to execute.
Max pot Xaihi running this full artifice gear at lvl 90. What's the Int gain from P0 Detonation Unit's +16% secondary?
it absolutely slows down your attack string
have you tried getting a final strike while getting spammed with attacks on last rite
Well, technically yes. But not by much, and since that 'slow down' is tied to a time stop it usually works either at a net neutral or in your favor due to how time stop mechanics work. And either way, it is way more generous than having to start from the beginning every time like you used to
you'll have to manually calculate it because no one knows the situation with your int stat
Like, I still think the dodge changes are an overall positive for the game. However, the dodge changes inherently removed the Defender class's primary source of value and utility to the team, and it doesn't seem like Gryphline ever really gave them anything to compensate or make up for that.
tbf
im confused as to why they added defenders in the first place
since they where added with cbt2
you may not have to repeat the whole string, but you have to repeat the ~1.5s animation for a final strike every single time, and that adds up
keep in mind the dodge timestop doesn't stop stage timer
CBT2 didn't have the dodge changes yet
wait was snowshine a defender in cbt1
CBT2 is when Dodge was added to begin with
so you're just sitting there dodging for 10s, meanwhile your buffs are running out
a lot of mmos/gachas have useless defenders tbf
but it had dodge
one day they will make good util defenders
Well, zhongli was not useless
So Defenders let you ignore attacks to increase your SP and Stagger gen by a lot
copium
zhongli just subbed for the healer role though
that's because genshin dodge mechanics are not good
granted in cbt2
endfield could do the same thing theoretically
akekuris ult regens 300 sp not 80 so
has nothing really to do with dodge mechanics
nah, zhongli was good because shields in genshin grant full stagger immunity
healers only fix dmg taken
zhongli let you keep going uninterrupted
its not hard to make defenders in a game good
they just need to give something more then just
Its not the healer role, he is there mostly for the interruption res
block the attack
because why only block the attack
when i can dodge it for more sp
I absolutely agree with you Beef
Ehhh
My point is that the status quo used to be different
just make every defender give you armor of agathys from dnd
Can you dodge it for vunl?
Tide Fall 104? Isn't it 113 at max?
clearly
And they didn't do any of those things after they changed it
if the enemy hits you, they take 20k dmg conditionless
make ember give 50% heat vuln
pufferfish playstyle
20k base
Before attribute and attack %
oh you're right, it is
they call me 007
0 defence
0 ways to mitigate damagae
7 was to 1 tap my enemies
or just when blocked an attack, make the enemy who attacked take massive stagger
"Why are you hitting yourself, why are you hitting yourself"
what about tubes secondary attribute +26.9% * 2?
it somehow slipped under my radar lol
here they are
You mean 7 ways to get one shotted?
thats not how a glass cannon works
i heard curse of strahd was good
idk what that is
dnd campaign with vamps
is this a dnd joke
If defender can full, or even half stagger the boss when defended, they might have some utils for speed run?
is it like some kinda youtubers dnd campaign
?
or like a dnd made one
no it's a campaign module
thatll be why ive never heard
Tangentially on the subject,
does anybody wish that the four attributes actually did anything inherently besides mild defensive buffs, and the rare small damage/heal buff for people who scale off of Health specifically?
I use to think that at least Will had an innate value to it, before I realized that it was only incoming healing boost and not outgoing healing boost.
Right now, it just feels like the four stats are a way to split 'Attack' into four different stats to further gatekeep weapons/gear, rather than actually contributing anything interesting.
or whatever
yeah it doesnt really feel like they do much outside of this character wants this primaryily and this secondary for there atk to be boosted
also will increasing healing done is kinda weird
considering are only actually good healer is my goat
eh
it's healing received
i don't really mind
yeah they're pretty basic. Ig the devs didn't intend for players to explore any attribute effect gaming
i mean they probably do something but it's more in the background so we don't notice the effect too much, specifically agl & int
😭
thought hp & both types of res are pretty redundant if you can dodge
Like, it's not that big of a deal, it's just kind of disappointing/underwhelming
So what's the total?
i would rather have attributes than some weird character scaling their attack with HP% instead of ATK% or something
i guess they need someone for you to increase dmg reduction of characters
Kinda not really
If they actually mattered then yk
667
but its not like youll ever not go into the 2 stats the character wants anyway unless they have some kinda funky talent
Gotta cope they aren't shit stat as main
they're more of a bonus than actual impactful stats
yeah the will stat is really weird
Or you're lifeng
667 int? How about the Int gain specifically from P0 Det
halo
depends on what you run instead of det
if it's some starry beach, the deto int will be lower
It's just
Strength: Get some HP (small defensive buff, unless you have an HP scaling)
Agility: Get some physical defense (small defensive buff)
Intelligence: Get some magic defense (small defensive buff)
Will: Get some extra incoming healing (small defensive buff)
They're all flavors of the same thing, and only Strength and maybe Will ever have effects that actually matter outside of super niche situations
Only two considerations for xaihi are det and chiv
starry beach grants you up to 1000 int
I just want to know how much Int gain is coming from P0 Det's line
tbf id rather this then the same ass atk% and def% on all gear pieces
it spices it up a lil
you use that to start off with xaihi ult in speed runs then hot swap it back to deto or chiv
Then just take 16% from whatever max int she has
you don't actually use her in a fight with it on
Seems excessive to cap out her Amp
not really how it works
... honestly that's true. It is at least more interesting than the standard "ATK, HP, DEF" split every other game uses. I'm just disappointed that it's only very surface-level interesting, and doesn't really do anything cool or meaningful.
because it's in the same mutliplier bracket as the frontiers kit
her amp caps at 1200
so he'd have to take the base int
we are for some reason still in the realm of surface level interesting for endfield
+10% int over chivalric
people when the 1.0 patch of the game doesn't have anything that goes against the baseline (we are literally inside the baseline)
it only gets weirder from here
see:rossi
can i get away with LR, TangTang, Xaihi, Ardelia comp
So her limit is 24%+36% Amp increase?
yvonnes kit is really weird surely 1.1 will bring characters that make her better
sees tangtang: ok we cooking
sees rossi: ... rossis kit is really weird surely 1.2 will bring characters that make her better
63 Int?
yes
Yvon premium team

it's weird because many people are transitioning from other similar games to endfield so they naturally have high expectations for it even though the game is literally a month old
i can see the vision of rossi being good later, however every single one of those visions requires gilb and i don't have her
so i don't care for rossi
Translating that to Amp increase, isn't it just 63*0.03 = 1.89% Amp?
it is
your cope is weak, child. Rossi will swallow the sun if I imagine hard enough!!
i guess we'll get the 1.2 operator kits while rossi banner is still up
so it's fine
18,12 amp chivalric vs 20,01 amp deto
Please be rossi or tangtang essence please please 
Damn got 60 arsenal today, good stuff
i thought tangtang was like nothing special for yvonne
am i trippin
Lock it 
Keep that one warm
With that in mind, the sole difference between Chiv and Det is their respective +14.4%?
the funny thing is it's honestly not even that big of a deal
||that's tangtang sig essence i'm pretty sure||
So is +14.4% Arts DMG taken or +14.4% Team ATK% Buff better in LR team?
i never really understood the obsession for a better essence straight out of the oven, it takes no time to go from 1/1/1 to that
?
it takes like 400 sanity minimum
that's +400 sanity saved
ah yes, less than 2 days worth of farming
2 whole days
The difference is you spend that sanity regardless via all the fodder you get while farming for said perfect essence
yeah but now you're saving fodder for future essence
surely that saves you more time than spending an eternity looking for something better than 1/1/1
it's not like fodder has an expiration date
An unending cycle...
it depends on the buffs and debuffs you run in your team, I'm unaware of LR rotations and teammates
the stronger your electrification, the less you get from Arts DMG Taken, the more atk you have (some akekuri with 10% atk + 28% thermite), the less atk is worth
If they want defender to be actually useful, i expect them to work like zhongli, so we can actually ignore all those incoming attack and go surtr berserk mode
LR has a shit ton of dmg% already
I genuinely want to know if anyone who farms like this in practice has a better outcome than me
arts damage taken is not a dmg bonus
🔫 hand it over
the logic makes no sense. Rather spend 10000 sanity looking for a better starting essence than just get the base one and 1 day worth of sanity to get it to the same level
make that make sense
Oh the fragile?
The only scenario I would do this in is if I'm farming for multiple essences at once
Say I'm going for Thermite Cutter perfect and I already have khrav and JET perfects, but they're +1/1/1
The prescient move would be to hold off on upgrading them, as my pre engravs have a chance to drop perfects for the other two
However, I would never farm specifically for weapons that I already have perfect essences for
that logic only makes sense if you're a weird perfectionist who's obsessed with minmaxing sanity in the long run
My logic?
I'm farming for a fooder and happened to get that one so I lock it and hope it works on future weapon banner 
i don't think it's that deep guys
No he's talking about essence
You can already check leaks
if you're farming fodder anyway, just keep the tickets on
so am I?
slight chance for a better starter for free
no, the guy i was replying to
*slight is an understatement
The chance for any single perfect, no etches, is already several hundred sanity
so?
How many unique perfect essences do you have?
you're spending literal thousands on fodder anyway
4, 3 started with better than 1/1/1
that is what 3/4 means
again, the difference is you never spend sanity solely to get fodder. You get trash essences in the way of farming for perfects
what are we on about
you get perfects long before you ever get enough fodder
i've gotten 4 perfects while trying to farm enough fodder to etch 1
Bro the amount of perfect essences is terminal
and i've gotten like 30 of them
it's literally pointless to waste more permits trying to look for something better when i can save them
You don’t pre-engrave, once you got all the perfect essences
save them for what lol, they're so cheap
Perfect is 1/1/1 right?
a minimum of 1/1/1 all matching stats, yes
Yea its quite easy to get those
sometimes can get up to 4/4/3 but very very rare
why are we acting like "better" is gonna be some god rolls of 4/4/3, the majority of the time it's just gonna be 1/2/1
which again takes no time to get to from 1/1/1 anyway
i've gotten 1/3/1 and 4/1/1 
it's not huge but it's literally free
what is the big deal here
I learn 3/3/3 is quite useless to look for since the first upgrade are cheap
Oh no I spent 80 more sanity on the essences, I could have dropped 1/2/1 instead of getting 1/1/1 and upgrading it
The first etch? Or max etching a stat line?
no x/x/3 is rare
3 on bottom line is max
All locked flawless are unique perfects
There is no eternal sanity spender in this game
Yeah that too
full etch one essence
great, now ask everyone how often they get a perfect essence better than 1/2/1
1/1/2 probably the best i can hope for
like 6/6/3
You’ll get enough mats and T-creds to max all of your operators
I'm happy with anything 1/1/2 or better.
You are supposed to use coolant for the last upgrades
Sooner or later, there won’t be a place to spend your sanity forever
bro thinks i'm rich on coolant or something lol
Just etch other stats / other essences
i use coolant if i can, but it takes 30-45 failed attempts to even do that
it's really not that deep, you spend the same coolant you got from getting the essence there
That’s how you gain coolant gel
it's self sufficient
Hold your thought, they will introduce us to rock sanity farming soon
450 Coolant to go from 5-6. You only need to do that for your DPS or a key stat. 300 for 2-3
vro what do you think i'm doing man
i know how the etching system works
the optimal method is literally to spend coolant on the last level
You’re a smoking fish, after all
do yall just not understand what i'm saying
Isnt the last few level got the same chance to success?
you're farming fodder anyway
keep using tickets because there's literally no reason not to, and you might get a better starter for free
I do, which is why I think the only way to settle this is to prove it in practice
The amount of perfect essences is terminal
Once all are upgraded, you have nowhere to spend your sanity on, so you’re not winning anything in the long run
except that "no reason not to" part just doesn't apply since you're literally wasting permits
But I'm never only farming for fodder. Fodder is a byproduct of farming for perfects
Based
Classic hg using the same text instead of just show the %
assuming you're using coolant gel, that's a MINIMUM of 30 essences you'd have to farm regardless. you're going to get a perfect before even touching 30 essences
You have farmed only 4 perfect essences, of course you have other essences to farm for
not even mentioning that it usually takes like ~80 essences
?? I have 18 unique perfects what are you talking about?
Sorry, I mixed up you and psychic moves
How do you know those very low value lol
no i have 4 etched perfects, i have many unleveled ones
did you just compare permit that are bought using stock bills to sanity?
you asked me how many etched perfects i had
but like if they're v4, permits are practically worthless anyways. You can buy more than you can possibly use in a week with a worthless currency so this cost may as well be nothing
compare? Please quote me where i was comparing them
It's in chinese so I automatically trust it 
why do we act like spending sanity on alluvium without permit yield you any less essence when it's on the topic of farming for fodder
permits are free dude
what the hell else are you using stock bills on
valley 4 artificing catalysts?
4 maxed perfects? What about the others?
permits being an item i cannot possibly run out of and costing a resource that is effectively monopoly money is practically no different than being free
they're for weapons i don't use rn, essences i got while farming for another
Again, the real cost is never permits but sanity
for example i have a wedge essence but i abandoned yvonne at level 60
so i'm not investing in ts
then it's just preference, i'd like to save up my permits for future use, it has nothing to do with how free it is in the current economy, i want a decent pile of permits when i need them in the future
I do understand the game never requires you to have more than 4 perfects, as there's currently no content for multiple teams.
idk, you'll always have more permits than you have sanity to spend
Unless its from a data mining, its probably a guess based on trial and error
Unless you do max sanity refills, 28 origeo per day
genuinely tell me what the hell you're using stock bills for if not permits
because god knows i have too many
you won't have that luxury in the future when only 2 regions can be active at any given point
which means your v4 factory will shut down completely unless you choose not to
and along with it v4 permit income
Buy those permits, but keep them so you can use them as soon as rossi here
i made a choice to save v4 permits for the future so i won't have to worry about it when the time comes
you meant another 11 months?
it's really that simple
idk, if you can understand here's the original video
https://www.bilibili.com/video/BV1VakbBVE9P/?spm_id_from=333.1387.homepage.video_card.click&vd_source=7b8df949d9a67e0db67557c8a98f2b99
so? The choice i made is not worth any less than farming for a better starting essence
bro worrying about valley 4 permit stock
i have already bought out this week's permits
you do you, we think it's less value
which is why i'm saying they're free
i don't know why we're pretending engraving permits are such a valuable resource
they cost literally nothing
Is there any way we can come to a consensus based on practice?
Bro called statistics is a guess lol
Cause this chat has bricks for brains
autocorrect 
Depend on the sample lol
The original point of contention was whether farming solely a better starting essence is worth it.
Probably no
The first two level probably only cost like 5 essence to upgrade
I can understand doing something like that if my target is a perfect I do not already have
Say I'm going for Thermite Cutter perfect and I already have khrav and JET perfects, but they're +1/1/1
The prescient move would be to hold off on upgrading them, as my pre engravs have a chance to drop perfects for the other two
5 essence is like 150 sanity bro
uh, man. math and logic are not a thing anymore
spending permit = chance for better starting essence = less fodder needed to max
hope this helps
really the same way you guys think permits are free, i think doing alluvium for fodders is free without having to waste permit. This circles back to my point earlier being it takes no time to get a 1/1/1 up to the level of whatever you guys are farming for anyway
The wall of text started because of what I got 
The point is those trash essences aren't worth sanity
if the content stays this easy, how long until the TC community just implodes?
Currently irrelevant, that isn't a perfect
?
how are they not worth sanity
and i don't think the amount of essence i save from doing that is worth wasting my permits on, that's all. Again my goal is to save & stockpile permits for the future
You won't ever use those essences for anything but etching. They byproducts
yes, how are you going to get etching fodder without using sanity
what are you etching with
"take no time" yeah, but do you understand the concept of equality and inequality? 1 > 0. If it take even 1 essence less to max, it still has better value. I'm not sure why it's so hard to understand.
I'm saying you will always have fodder as you farm for perfects
Yeah, but we dont know how many sanity is required to get 2/2/1, since we dont have a permit that can upgrade your minimum essence level
not nearly enough
and i'm also not sure what's so hard to understand about wanting to save permits for the future instead of needing like 5 less essence
If your goal is to max every single unique perfect (6/6/3) then yes, true
i stated my reasoning, it's really not that deep
However, that is stupid
Most characters don't even need 6/6 on the first two
it's not hard, if it's a scarcity issue. But it's not
i mean if you've ever continued to farm trash after getting all perfect essences in order to etch, then you are spending sanity on it, and therefore it is worth sanity to anyone who has done this
I think the majority of people will eventually get their perfect essence but still need to farm to etch.
Do you have every single perfect?
well sure, but it's at least more than 0
why are we even talking about every single perfect
if that's what you mean by me comparing permits to sanity then sure, i think the hundreds of permits is worth more than the extra like 200 sanity i would save
this remains true even trying to max 1 essence
I have all the ones i plan on using faster than all the ones i plan on maxing.
I am essentially done farming for matching essences so i do just need to farm fodder at this point
Because only trying to max a single essence is a waste for the future. It's like choosing between pre engravs that let you see 2 unique perfects vs 5 unique perfects
Honestly im using my permit 24/7 to get essence for ardelia and endmin, but the best i got was 1/2/1
Then what are you using for your pre engravs?
The same ones that drop the essence you already have?
yeah pretty much
If you guys know the statistics for getting a 4/4/1 starter im all ears bro
So you basically have to start the cycle at 0 when you decide to build new characters
it doesn't really save a lot but it's more than 0 and the permits are worth 0 for me
If you had every single perfect, I would understand farming solely for fodder. At that point it is terminal (though you could pre-farm based on leaks)
it's just a matter of perspective then, in the long term the 1000 permits wasted is worth way more than the like 1-2 days worth of sanity saved in my book
Personally, I'm coming close to that limit, which is why I've been etching in priority of characters I already have built.
How about the future character essence? It could drop a 4/4/2 starter but we never got it since we are using permits for character that we already have its essence
If there were other weapons to get essence for to prepare for those characters, i would also likely get the perfect for those far before i get a satisfactory amount of etching material for that weapon
So in the end i'd still need to farm a shit ton of fodder regardless
The point is not everyone needs a maxed essence
this all ties back to the same idea of only 2 regions can be active at any point, with all those permits saved up i can be certain that i won't need to touch my v4 factory again until eos
In my laev team, I only maxed laev's essence. Everyone else I got their skill line to +3
even maxing a single line stat each weapon is absurdly expensive
like i'm not missing etching material by a small margin
Not in the long term
if you guys are fine with making more when you guys need to, sure, go ahead, i care more about optimizing my factory gains
You'll spend more starting the cycle over when you build another character
I got a 2/1/2 once that works on jet(usable on other standard wep) but idk if I'll ever use them.
in the long term i'd likely get a perfect essence of everything I need far before i get etching material for it. The difference in getting perfects and farming etching is just that big
The difference is you'd have gotten more perfects while also having similar amounts of fodder per sanity spent
I have 3 detonate and 3 fracture too but no compatible weapon
I always farm essence without the permit, and lock every random essence that has at least 3/3/1... If in the future someone want it i dont need to waste sanity to look for it
Yah
No I won't?
The amount of farming i do to get the perfect essence at the start doesn't cost me anything.
If i need 20 runs to get a perfect but 100 runs to get enough fodder, i will never actually need to spend any additional sanity on getting a perfect.
Getting a perfect doesn't have a cost.
By farming for multiple uniques at once, you save sanity that you would spend on exp, materials, etc.
May be the 3 deto/fract will find a home 
20 runs to get a single perfect, 20*3 - 1 is still 59 fodder
Farm for a second perfect, you get two unique perfects and enough fodder to max one, in your scenario
The difference is you will never be maxing every essence
The cost is you wont have instant power spike as you have yo wait for enough fodder, but ye in the long term it makes sense
You'll max DPS, +3 the skill stat for supports, then move in priority for your second team
The real question is how many run will you guys do to get an essence that is better than 1/1/1?
i just do runs until i get the line im looking for
Greater than the odds of getting the specific perfect
Like far greater for it to be meaningful
But that's not even enough to max a single line on an essence
And if i didn't even want a single stat on each essence, why am i even farming that essence? It'd be clear i'm not even using the weapon at that point.
Bc the first few stat levels upgrades are worth basically negligable amounts of sanity
Most people here seems want to keep farming for better essence than a 1/1/1
Like if you don't care enough about the stats on the essence to even etch a single stat on it, why even care about the perfect essence for it?
thats just a waste of my time imo
i mean i totally get the idea of farming for better essences to save sanity in the long term, the permits wasted in the process simply worth more to me
Exactly
You're correct in this scenario where you've only farmed two uniques and stopped
Uh, why not? If I'm farming for fodder anyway, why not farm better perfect essence for other weapons as well?
Ardelia weapon on Ardelia
if i get better then 1/1/1 sure im happy ive done that already but i aint going outta my way if i got the 1/1/1 im looking for im not using more permits
I don't need Int, not even Treatment. I only want the third skill stat so she can be better at supporting laev
Exactly, that's my point
Perfect essence for other weapon is totally worth it, but the question here is farming for better essence than a 1/1/1 perfect essence
sad sheep noises smh
And that's not what we are talking about here.
Xaihi might steal that
theres a deference between being a fan and spending money i dont want to spend on pixels
Really? What you guys talk about then?
thats not the sheep
I don't get what you don't understand, seriously.
Look i have a perfect of every essence that i plan on using in the game. If they announce a weapon with a new essence, i will get that perfect before a satisfactory amount of etch material for it, every time. Getting the perfects is just not a relevant cost because I just always need more etching
Even if it's a weapon I dont need max etching for and only need 1 stat, like only needing 3rd line on thermite cutter. The etch cost is simply so high i could never care about the time spent on getting perfects
Yeah, I understand
Most players definitely don't need every perfect
Wait, let me illustrate this. Give me a sec.
but I'm saying it'd be prescient to keep your pre engravs open
lmao
Bc the benefit is you not needing to spend several hundred sanity when you decide to build that character's wepon in the future
Based no sustain
that or 0/0/3 is what is more worth it in the first place
I thought we are arguing whether its worth it to farm better starting essence after we already got a 1/1/1 perfect essence?
Yeah that's what I thought the point of contention was
it's literally just a trade off, let's just say you guys will be auto spending permits every run until the next map gets released. Sure, you guys may have saved 2-3 days worth of sanity in total by that point, but what's the cost? Your permit pile is non existent. Now if you guys wanna farm for any essence in v4 you'll have to turn on your v4 factory and in the process heavily cripple any future factory's gains for it. I'd much rather just spend those few more days worth of sanity to get my base essences to the exact level you guys farmed for, while not having to worry about my permits until i retire 
you still would though for etching materials so it's not cutting down on the total grind
eventually i'll hit 1k heals like u (maybe)
I'm saying you should never be farming just for fodder
you wont hit 1k unless you use the healing set or youre healing someone who wants will
you're saying you're getting enough essence to fully etch something without ever farming fodder?
That is very lucky, but not something I would specifically go for

I just realized I don't have her essence yet

not putting lynx on my ard smh
Ok, so let's say, I have detu essence and LR sig perfect essence now, both 1/1/1. So now, I'm farming for fodders for LR. Ignoring the 5* weapons, should I use permit to farm still? We argue that using permit is worth it for the off-chance of obtaining better essence for Detu (and the other 5* as well), and some think the value of permit outweigh the low chance of getting better than 1/1/1. This is the simplest I can explain.
1 sheep to laevatain is 692
Understandable, she want the best of your resource lol
Bc from a quick glance, when you farm for Ardelia's perfect, your best pre engravs will only let you see perfects for
- Umbral
- White Night
- Navigator
- Wedge
almost 700 isn't bad but don't you also have the pot that increases dolly chance
basically it's
group 1: permits are worth more than the saved sanity
group 2: permits are worth literally nothing, might as well save a bit of sanity
i do not have pot3
normal people are in group 2, people who never use scrolls or potions in rpgs are in group 1
yes, that's basically the debate. I say it's just a matter of preference but to me personally the permits are worth more and it's not close
She's staying at lv 40, unless you know i got bored or somtin.
The permit thing is a different matter, I just want to talk about farming specifically for fodder
you're going to be farming fodder regardless
that is an unavoidable fact of life
you will never fully etch something without farming fodder
are you referring to farming for fodder without any specific essence in mind
that's just inevitable
every soul here is doing that every day
ngl i always thought u did
I'm going to be farming uniques. Once I get the unique I want, I farm for a different one. The byproduct is fodder
nah my ardelia is p2
you'll never max an essence without farming for fodders
what level is your essence
At some point, I will have all uniques and enough fodder to max my DPS essences and important lines for supports.
Which?
Im in group 3, permit worth nothing but i dont have the patience to wait for a better than perfect essence drop lol
you could attempt to farm a perfect for every essence in the game and you'd still be left etch farming just to max out 3 of them after your done. fodder farming is inevitable. The sheer volume of fodder you need is just that immense
My laev team is my most built, and her essence is maxed
well i mean that's pretty intuitive but i for example am at a point where there's no weapon that can benefit from me farming more perfect essences
Everyone else
Wulf, Ake and Ard have +3 in their last line
understandable tbh
Sometimes i just wanna play the weapon
all of your dps essence
i have a perfect essence for pretty much every weapon that i use or might use
Ah, that's important you bring that up.
If we farmed the way you suggest, we wouldn't have enough sanity to build more than one DPS to max
i'm afraid that is not related to what i asked
I mean yeah, ill probably keep using the permit but after i farmed enough essence, ill upgrade the 1/1/1 perfect essence
you farmed 18 different perfect essences, how many of them do you ever care to use? how many of them are etched?
if you're farming essences you won't use, you're farming fodder
regardless of how you label it
Here are my Da Pan and Khrav essences
isn't that like just common sense tho
when we refer to fodder we mostly just mean essences that we don't find an use for
Again, I only have two teams built. My laev and phys
yeah isn't farming for essences you never use actually just far more pointless?
apparently this guy is not using the common sense definition idk
Anything better than 2/2/1 is not a fodder in my label, unless i already got a dupe for that essence
Fodder is essences you can never use, because they aren't perfect
It's important, because the sanity you would save farming my way would then be used on everything else to build a character
If we want to extrapolate, we can also compare how many characteres we have built
also i'd like to point out that refarming the same essence is not actually mutually exclusive to farming uniques for other weapons, as an etching permit can cover multiple possible weapons.
While farming that essence again, you will probably get many others for other weapons
i mean like of course we're gonna try to farm for other perfect essences before it devolves into farming without permits
i don't think anyone needs to explicitly state it because it's just, well, common sense
Define perfect in your pov 
he defines perfect as any 1/1/1
we went over that
I think we are going in circle
even if it's for something you don't use
wait what
If I'm farming for a Thermite Cutter perfect which I don't have, while I already have perfects for Khrav and JET but they're 1/1/1, I would hold off on upgrading those 1/1/1 essences, as there is the possibility I get a better perfect with pre etches before I get a perfect for Thermite
so he wants to lock every 1/1/1 he comes across
every unique 1/1/1 yes
However, once I get that Thermite perfect and I no longer have uniques to farm, I'm done
that's why i had to explain the definition 😭
Is khrav jet and cutter have the exact same perfect stats?
Khrav and thermite yes,
genuinely no offense but what you've been explaining is just common sense to me 
Idk jet
it's like you're explaining the floor is made out of floor, it doesn't bring up anything new
jet is
main, attack, suppression
Lock Attack Boost, select Will Main and Strength. You will then have the chance to see those perfects
So 4/4/1 is not?
I feel like we are having different discussion than them lol
It's not a perfect as no weapon currently uses it
However, going by leaks, it will be used next patch
Use this to check your essenceshttps://endfieldtools.dev/weapon-essence-solver/#checker
yeah apparently he's been having this side argument the entire time we had the permit/ sanity debate
this guy prolly farmed perfect former finery essence
i just now learned about it
Perfect means it matches every stat, that is just essence with high starting point
i thought he was talking about the same thing as us
?
we play the game in fundamentally incompatible ways
Who has the yvonne weapon calcs
speaking of etching. how do we get rid of purple essences
neither side is right or wrong because we're straight up playing different games atp
If its the exact same, i would upgrade the first 1/1/1 perfect and keep using permit until i maxed out the first perfect.. after that i would start upgrading whatever the best perfect essence i already got
My priorities are balancing sanity usage because I intend to build multiple teams
Open your inv go to essence tab, v4 will turn into v4 credits so is wuling to wuling credits
Therefore, having a perfect lined up does more for me as I will eventually use it
I mean i'm curious how the people who say to never farm fodder will react when they eventually do get every perfect but still don't have enough fodder for even a single team.
But khravenger is higher priority tho, as you only need 3rd line for thermite
i just wanna clarify this, but is your point we should lock every 1/1/1 unique essence we get even if it has no use for the time being
@drifting quest do we have an estimate of Rossi's ult cost
Except I do have my laev team's essences etched and still not every perfect
not really, thermite second line grants you A TON of ATK
Based on footage
i'm at the point where all my sanity is going towards farming fodder because i have nothing else to farm lmao
Pre-farm m12

most characters minus pog arent doing much with thermites atk
well i'm farming fodder because i already have like 30 perfect essences for weapons i will never use
Unique perfect, just to clarify. Not every variation of 1/1/1
i have 4m tcreds, 200 purple skill gems, 500 blue skill gems, enough promotion stuff for like 4 different operators/weapons, 300 yellow operator xp and 600 purple weapon xp
but i have enough fodder to maybe etch 1 essence
if a character does ~17% of team damage, why do I deny them this atk, again?
There aren't even 30 characters?
well then isn't that literally what everyone is doing
but there are more than 30 weapons 
Especially after that perfect essence box
who besides pog that uses thermite is doing that much of a teams dmg
i have enough perfect essence to cover for even weapons i don't own
I'm assuming you're focusing on one team?
Arclight
actually does arclight do a fifth of electrics dmg
two, but close enough
Kirito ass dual wielding weapon guy?!
Wait that’s Chen
essence is tied to the weapon not the character anyway
But you're still limited by your characters
We were discussion what's after that? After we already have all perfect essences.
one character can use multiple weapons throughout their lifetime
i don't see the problem
itll probably happen
i don't think even hsr did that
nah it does
she does
Im at the point where all my sanity is going towards farming fodder for ascent essence lol
for dps maybe, but for support? no
that's absurd
mostly older characters whos lightcones have been powercrept by newer characters lightcones
there are some circumstance where you might wanna use different weapons for different buffs
besides what's bad about just locking perfect essences for other weapons currently in the game
there's probably some amount of people that benefit more from stanza than gil sig
Reason I'm not touching Xaihi's wep cause I'm hoping for a 6star banner that's usable by her 
Wait I have to ask @normal tangle you have all this other progression material, so are you only building one team?
If so, can you show me which essences you're still trying to max?
yeah stanza is also bvetter then gilbertas sig on her already in a good amount of scenarios so
i have laeva and lr team
You mean Chiv and Det?
i don't really care for the other DPSes rn
So which essences are you trying to max?
i have yvonne but i don't play her
No like better, can reach 1.2k cap
as you shouldn't, since you already have LR
ill get you on dps ardelia
Starry beach?
P5 is barely 1k
oblivion Ardelia
get me on mdps rossi
saving fodder for tangtang and fangyi
1k ez now
i'll need like 140 fodder for both of them
in 1.5 sure
takes a shit ton
Nope, i dont have the time to verify which essence is perfect for who... But ill lock any essence drop that has better than 2/2/1 just in case someone can use it
you're building tangtang alone?
I mean, you'll know bc you're limited by your pre engravs
i'm gonna run that shit in 1.1 🔥
im going to give her a wheelchair in 1.1 probably
imma see what 1.2 gives first since her banner we still exist when we get 1.2
The problem is who she would replace, which boils down to her own stats, and specifically how much susceptibility she applies
Your Xaihi finally hit 1k int?
The pre engrave has like 24 different essence.. i have no idea which essence is perfect for who
what does that even mean
Again, I want to see how far you've etched all your essences. Because if you're maxing all 8 uniques out (6/6/3) then I understand how we're playing different games
just look up every single one
Gonna take the bullet and skip Tangtang for Rossi dupes 
i'm saying she's gonna need the wheelchair
ur underestimating the timestop
Show me what pre engrav you're using. I need that
w/o full artif yea, just +6 on int w starry
oh
Isnt that what everyone useM
she smart now
yall crazy, i use everything except my essences equiped 😎
Can we prevent 2nd phase rhodag with that? 
by use i mean i use it as fodder
Fair. Still, I want to know which essences you're maxing
pretty sure you can
6/6/3 khrav scathe, 5/5/3 perlica, 1/1/3 most other units
well technically 1/3/3 ardelia but not on purpose
we can already do that without tangtang 
i should lowkey max perlica's weapon eventually
Then there's no way you shouldn't have enough fodder
How much sanity have you spent on essences?
idk i don't track that
i'm farming 200+ fodders to prepare for fangyi 
easily multiple thousands
this man tracks his farm
already half way there
at least 10k idk
events give you progression materials, they do NOT give you essence fodder
so all my sanity goes to them
aint 5 to 6 alone 450 coolant or is it 350
450
yea 450 for 5->6
I think I understand, since you maxed your two DPS and close to for perlica
btw is there a way to quickly count the amount of fodders
300 for 2->3 on bottom
do i really have to count manually
its defo over 120 then per 6/6/3
i've averaged around 80-90
i am not sitting there getting 5 to 6 or 2 to 3
i only coolant roll one line per
imma move to the next essence at 5/5/2
apparently 2 to 3 is preferred optimally
💔 fucked up
yeah max skill line at least
in that process you'll get enough coolant to get the other 2 to 6
so it's self sufficient
i mean that works too
1/1/3 for supports are fine
it's just a matter of preference
theres only been 4 essence ive worked on so far
yeah imagine doing phys team though
need 3 6/6/3 essence for one team

i already have like 5 essences at 4/4/3 so
i'm litralluy running out of essence to dump my fodders into
triple dps comp feels so bad to invest
i have 2 6/6/3 and 2 4/4/2
everyone needs to be maxed
and well thermites is 0/4/3
My gilberta want 1/6/3 lol

Only 6/6/3 for Da Pan? You can get away with 4 or 5 for the others
no you can't
Going from 5-6 is a massive difference
both da pan and chen contribute ~30% each
yes you can whos going to stop me
lifeng doing 15-20%
what breakpoint are you even doing?
the 10 minute timer in umbral?
you can get away with 5/5/3 lifeng
realistically you dont need perfect on anyone tho i majority would like at least 1/1/3
welcome to easy peasy lemon squeezy video game
My gilb has art intensity piece with xira set and she's the first one to have her ult up.
I have no idea, there is a breakpoint on energy?
3/3/3 is cheap so that should be the bare minimum for any weapon you are using
depend on rotation yeah
two 6/6/3 if you pushed it. You definitely don't need that 5-6, since that's basically the fodder/coolant required for going to 4 on everything else
Only max essence on operators you love
ardelia i agree
every operator has either 1 or many ult breakpoints
I just max the energy so every rotation can work lol
either you hit them or the spare ult charge is basically useless
well, that's one way to do it lol, but yeah, I would just stop at 3 for ult gain for now
better to work on other stuff
But if anyone know the energy breakpoint for gilberta, im all ears
Most tc people i know ignore her ult, they said most stuff dead after first ult so it doesnt matter lol
it's not per char
i would calc it if you know the specific comp but honestly kinda lazy rn
the other 30% is shes hot
Its either tangtang comp or rossi comp lol
yeah not even my dog could calc that
yeah i know his dog
I have a rotation for you with tang tang, I mean, purely speculation


