#theorycrafting
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you can
how are yall emptying Wuling depot I'm on double batteries + yazhen and still behind
No P5 wulf either
Is it going to be standard for Arknights to release new operators on a Friday going forward?
I halved my clear times by just learning the combat and practicing a little, game has extremely high skill expression
I have 2 left hands and I am right handed
I think it'll be one new banner every 3 weeks, same as usual
2x batt + yazhen should be enough to be like stable
I hope it's not like Genshin where they release them right in the middle of a bloody work week. 
Makes no difference though
genshin dropped like kendrick lamar
Every since they copied zzz its been less fun yeah 
It does if you have a Monday to Friday job like most adults. 
ZZZ was so peak in 1.x
I figured out how to start massacring field enemies with my Lae while stuck with my phys team.
I just bring lvl40 Ember, lvl11 Akekuri (she was lvl1 to start with though), lvl29 Wulfguard 
They just do the heat infliction or distraction. Deaths don't happen unless boss type enemies.
That field level reduction they did helped me
Every time I see a Mihoyo avi on here I feel I am on enemy territory (joking)
I do have a job and I can simply grab the character on Friday, it's not going to vanish 2 days later
i've learned a lot about the mihoyo IP by being here
previously i knew like nothing about those games
I sadly keep my enemies closer.
Their animations in ZZZ are peak
Is this the real endmin
especially Jane Doe walk animation
Undeniable.
i'd prefer at least an arm's length away, thank you
i've come to realize that a lot of you guys are gooners
If I play another game with the "artifact" system, I might aswell contract oripathy and transmutate into a fungi.
and i respect that, but also do not come close to me
i do not respect that
It's nice to be able to experience a new character like everyone else when they release the same day. Friday is the perfect day to release them. 
this is a holy temple of math and agendaposting
Discrimination to goonees
Then you get the weekend to try them out a bit

gooners have money so you should keep them close
but i'm not their waifu it's not like they're going to spend it on me
you keep them close to rob them
I was looking at my screenshots of the first beta. Do you guys believe we will reach such levels at any point during the game life? This image is not edited:
15k atk
holy 15k attack stat
arclight mustve been big and round with all that food
I doubt it. I think we're just gonna stick around 5-7k atk and just get more complicated kits over time with bigger multipliers, same as usual
No food
last I checked they are releasing Saturday at 12pm server time
Like year 3 char battle skills competing with Laev ult multipliers
at least gilberta is
It was team buffs and her previous passive plus the gear that has been removed from the game
damn
CBT 1 was funny
Were not getting it anytime soon
Aside for doing it for the meme
There was a set that made operators that use any of their skills stack %Max STATS
Yeah Friday or Saturday release is perfect, ideally they keep that release time for future characters.
well what confused me is they are releasing the story a day earlier
banners are 17d long so yvonne's will drop on like a monday
we don't know, her banner could be 1 day they didn't announce 1.1 update yet
1.1 should be around March 12th or a Thursday, same as release day
if we drop down to 2 banners then 21/21 days each is likely
for next 2 patches, I think we have 3 per
there's 6 units in the next patch
yeah
Well that's a yikes from me
next patch 
we dont know rarities though
but doesn't mean all of them are 6*
it was confirmed next 2 patches? 
drip marketing should be like next week, if they match the cadence of other gacha
tangtang was confirmed after yvonne 100%
technically not explicitly but they were talking about content updates of the next 2 patches and key characters we would meet, before showing the teaser
all but confirmed basically
maybe not after, but 1.1 for sure
We could also have welfare 5/6 star operators from whatever the next big event is
1.1 and 1.2 would be
by way of Arknights
gotcha
When are we creating fake meat
Wuling: Tofu update
When we go to vegan land?
different devs though so idk if theyll be 6 stars
id expect its 2 6, 1 5* per patch
but welfare 5 stars probably will be true
I was wondering how they'd handle automated meat processing given the implications
...what?
all 3 being banners
they do have vegan dishes
different devs?
as in 5* added to off rate pool
maybe we get a free copy from event, would be nice
Artificial meat is def the way to go if they want to free us from meat farm
hypergryph is still the same dev no?
yea i heard its different devs but like
Where are my daily recruitment bags
I wouldn't bet on it
endfield is gryphline
its the same company but different team
different studio same company
but I think they'd drop like a squad of 4* at a time
^
Or 3 6*
oh okay
Lowlight wasn't a project lead in AK?
I don't expect them to copy arknights' welfare system 1:1 but we can dream
he is
he is
Each character takes considerable effort to create so why make 5 star welfare when they can make them 6 star and make bank. I don't think 5 stars will be common.
And he is for AKE as well no?
I really hope the next bunch of characters aren't all focused around fixing Yvonne & bringing her upto Laevatains level. Ideally I'd like the next 3 characters to focus on buffing Fire / Ice / Electric teams. I feel like Phy has enough options right now it can go a cycle without a few more. Especially if we get another Edmin potential?
not really feasible since less characters
1 copy for free, pots behind banners, pretty standard practice
you may be able to get 1 6* per patch tho
All I have is Rossi heat vanguard agenda
The 5* tangtang:
3 6* per patch is too many units, it's counterproductive to profits
she does have 5* energy
AK has been pretty generous over the years
I don't think you understand how profit works
If tangtang is a 6* that's gonna be goofy
I hope they aren't gonna break that trust immediately
Well given the way they run the limited banners (where you can pull for any of the version limited 6*s in any of the limited banners, even if not rate up) I wouldn't be surprised if they do it that way
They will probably do 2 6 stars per patch, I don't think it's sustainable. Even if they can design characters fast enough, kits can't be well designed at that speed, surely? Like they probably have some concepts in mind for year 1 & 2 chars but they'll run out too fast with 3 per patch.
My guess is Rossi 6, TangTang 5, Leek 6, Mi Fu (???)
300 sp ultimate
average spending per patch has a hard cap, due to most players not being whales
the more premium content you shove into a patch the less each new piece of content makes as the number of people willing to spend decreases
maybe Mi Fu also 5?
Mi Fu kinda screams 5 star to me
Probably 6
I never played Arknights, but I have so much faith in this dev cause I only see them good things.
Mifu seems like a 5 star
i think 2 6* and 2 5* sounds fair
Its so refreshing compared to Hoyo
Let's hope they don't forget about 4* ops too
I hate when they are a release only thing
The patch notes yesterday left a very good impression for me personally. The QoL was oddly specific and very targeted to make me feel good lol.
Idc about the selector.
well.. we live in a post W-Alter world so let's not give them too much credit
they already forgot new 3*s in ak so idk about tha tone
the devs are (i think confirmed) to be working on 2.0
they have preplanned content drops ahead of time
as release schedule catches up with dev time we'll likely see less 5* releases
the same way genshin, hsr, zzz and wuwa all had more 4* releases early on and then stopped most of them
Im chill with 5 star being the floor for viable main dps
Esp if endmin stays viable
Endmin is a 6* tho
theres gonna be a character in the future called M and will have the exact same kit
or... people spend more who want a certain thing, and people who have a limit still spend the limit, if people have more options I'm not sure why they would spend less if they want something? and whales will whale
Albeit he plays more like a 5* imo
whales make up the profit anyway
Yeah but like hes as f2p as it gets
They likely will do three 6 stars per patch to begin with, but then start filling the banner lineup with re-runs once we get more options. Keep in mind we need a pool of limited 6 star characters first. 
Trust the most overpowered dupes in game for Endmin agenda
Post tragodia world
First two pots didn't seem that promising to me tbh
AK was like insanely F2P-friendly until limited banners happened way too often
do limited banner characters go into the standard banner after a time in this game?
No
they're not spending less they're simply not spending more
it costs money to produce more content
if you make the same income with 2 vs 3 banners then you simply profit less with 3 banners
No seriously the qol looks insane. They thought of things I didnt even realise I got annoyed by in this game.
yeah but now its like 2 banners between each limited so its kinda spread out evenly
yeah but I really doubt it costs $2 million a month to make all that content
I do appreciate a ton how the devs actually took player advice seriously
collabs take the slot of a normal banner
so i'm still riding the hypergryph good will train
thankfully the next 6mo has some pretty mediocre standards so its safe to save
Bro this game is super expensive to make
Guys re-runs will start filling up the banners each patch as the game progresses... We aren't getting 3 new 6* characters every patch once we get characters we need to start re-running. Use your head a little. 
?
did you read a thing i said
Genshin pays a shitload to develop the game
Arknights looks a lot more expensive
ak 4th anime season
Ofc
surely
yeah
county hillock animated
but like
Arknights is such an impressive game for a gacha
the biggest cost is the initial development
Visually and optimization wise
now that they have all that layed out
Like theres singleplayer games who dont run this well
Its a common complaint sp games are more laggy and laggy
adding more characters doesn't cost as much
from nightmare to literal hell
Yea true
cant wait
wuwa unreal jet engine
for example, why is genshin so freaking stingy with skins? it's like they are radioactive and cost a billion dollars to make one
Not even close to how much profit it makes. Problem is that infinite money does not equate infinite content. Like you can't buy 10x the devs and expect 10x the output. These companies have optimized management to the tiniest details, pretty sure 3 week content cycle is about the max anyone can sustain regardless.
But im talking more in the sense of the complete game visuals
when the community mods a skin in a week for free or patreon
yeah but I meant more maintanance, like I still think long term a bigger roster means more profit
Genshin is 6 years old, built for phones that where 10% as fast as they are today. Don't get me wrong the Genshin PC client is in a sad state, but we do have to remember its a much older game developed for a completely different set of hardware.
Im not argueing that. But it was mentioned they dont even spend 2 mil on the game. Which I disagreed with
It for sure makes more
2 mil a month for all the patch content
Oh no im not talking about Genshin. Genshin is rly well optimized which is why I like playing it. But WuWa and multiple sp games stutter and have fps issues.
Sensortower, though not that reliable, did publish the first 10 days of predicted mobile sales
I mean... I still think they spend so much for patches ngl
2m ish
Depends on the content tho
Chinese game dev salaries are rather low so the cost to develop is probably lower than what most people expect, esp since they charge players by American standards
hg pays pretty well, supposedly
How can your salary be low if your game makes this much
Credit where credit is due though whoever developed the netcode for this game is a wizard runs like a dream on my RTX 5090 & keeps my power usage to around RTX 5080 levels.
Bro even on PS5. Incredibly smooth.
I was so fucking impressed by Wuling
yeah idk tbh, I am no dev, genshin claims it costs them 200 mil a year for the patches but I kinda doubt that unless they are also including yachts and parties for that
cause it cost them 100 mil to make the game
Cause Wuling looks so taxing on the game
Do you think gacha game companies distribute those tens of millions of profits every month to their workers? Does any company do that? Try looking up game dev salaries. The industry already pays peanuts, even in high income countries, and CN is even worse.
China magic
apparently they did a lot of tradeoffs, for example there is no day/night cycle, I didn't even realize until someone pointed that out
No im saying they got a very well paying job if your game makes that much.
Yeah according to sensortower for mobile only prediction from release day till end of Jan the game made a total of $29.5mil. Not bad for 10 days after release.
um, i personally know some game devs for big name game companies and they make nothing relatively to how much profit they generate for the company
game devs are exploited far and wide
no, not the artists
Aerthec gloves isn't better at Perlica because of the 34 Arts Intensity vs the Pulser Gloves?
This.
Let's not even begin to mention the toxic work culture from crunch hours and so on
It's all well documented
I used galaxy store and in-game store so my $20 isn't there 
Depends on how much dmg ur perli does
If ur perli is well built her ult will do dec dmg
havent done the math but im guessing 3p pulser already hits 100 intensity
for Perlica Support, with Last Rite, Xaihi, Snowshine and Perlica
probably a ways over it
arts intensity has true diminishing returns
so you gain more from dmg% 4th
Cooked
Let's say you're a Google L5 engineer making $300k a year. That's crazy money, but Google makes multiple million dollars ROI per developer they hire. No company distributes its profits to its workers.
the max scaling its 100? it hits 103
there might be a better 4th flex spot
Past 100 arts inten is still only 33.33.... percent decrease per arts intensity for electrification
CN game dev salaries are a fraction of that too
beyond 100 the stat gives less per point
I have to use frame-gen 2x to reach this performance since the game is capped at 120 FPS otherwise. But I can techincally play with 240 FPS at doable 4k resolution.
you still get value for beyond 100 its just reduced
especially once you artifice perlica's gear you'll be way over the 100
How?
Can we even perceive 240fps
Its that simple
Yes
Yes, try going from 120 to 240, you'll notice immediately
I thought we could do like 120 max
encouraging tos breaking
Thats a myth
not my theorycrafting
The max is infinite
We don't see the world in framerates
Zzz
It's nothing crazy like going from 30 to 120 but it's noticeable
You perceive the smoothness difference not the actual frame-by-frame data.
I see
so for Artificing is it better to just go all in on main stats like Intellect or should I spread out the stats a bit more evenly
120 is chill for a cinematic game imo
Hi guys, i would need opinion on a comparaison between 2 weapons. I plan to play Ember as the controlled operator and go full physical dps team (yes i know this is not ideal but i just want to) while this is not ideal i would like to make as least cope as it can be. I currently only have Exemplar and don't have Sundered Prince, would it be aight to max Exemplar or should i really wait for Sundered prince ?
Exemplar at base has:
17 main attribute π
5% ATK π
basically perma 20% physical dmg dealth β
Sundered Prince at base has:
20 strenght π
2.5% crit π
permanent 20% ATK and +12% stagger on final basic atk hit
Crit is kind of a wasted stat while exemplar has ATK% on the second line which can go to 9/9 upgrade which is 39%
in total with full max essence witout potential on either sundered prince or exemplar we get something like
Exemplar 39% atk 32% Phy dmg dealt 132 main attribute
Sundered prince 19.5% Crit 32% Atk 156 strength (19% stagger bonus on last hit of basics)
Should i wait for Sundered Prince or is investing on Exemplar okay, is the difference that big or not ?
(sorry for the essay i m kinda stuck on this question)
you don't get much "value" going from like 144 to like 240 honestly
Yeah but game runs so well I know I could easily get double the fps so why not have them uncap it if possible
so in this case i must run Pulse Gloves?
The game kinda crazy ngl.
True
must? no
Im sayingggg
but without spending too much time sheeting it should be a safe 4th
Very high graphic & 120 fps it still runs smooth
Isn't Sundered Prince actually double ATK when you are controlling that operator
Ill glaze tf out of the arknights visuals and optimization
Havent played a game this smooth in a while
I actually like the 120 FPS cap generally keeps my RTX 5090 from pulling 450-500w. 
Examplar is good if you want to transition to another unit (probably Da Pan) and have them inherit the weapon
that's accounted, it's 10% base and 16% at 4/9 so 32% atk maxed and 20% non maxed
Oh wow actual TC question, I thought it was all general 2 or being elitist pricks 
But fans screaming & 99 C cpu tempt.

Like
i will have only one team, so, the plat its to lvl 90 rank 9 Perlica. I use Xaihi too, so i'm in doubts about their weapons
Smhsmhsmhsmhsmh
the real question is that you actually get lots of raw ATK on exemplar thx to second line and Crit is kind of bad on sundered prince, you get less main stat on exemplar though but both have an equal amount of phy dmg dealth or atk on the third stat
Fans, the spinning thingy that boost airflow.
If you also factor in main att vs str you're losing out on another 6% attack - yeah as you just said
Surely you know him.
I'd go Exemplar because it's easier to fit into other units if you want to transition
okay got it
Oh lmao
will do that then thx ^^
Idk my ps5 is chillin
Smh
Genuinely 0 issues
Ps5 my best purchase in a long time icl
Such a good console
my PS5 is a glorified tetris console
No
at the total, she has 159 arts intensity
its worth to use the arts intensity gloves?
Probably not but again I haven't done any sheeting to confirm
I really want that last ATK% boost but it's so expensive.... Guess all my spare Sanity will be going towards that for the foreseeable. 
aethertech or swordmancer for endmin in full phys team?
An extra 6% base ATK is so strong.
Just get lucky
With Xaihi and Perlica (Last Rite + Snowshine) I must equip:
Xaihi: Detonation Unit
Perlica: Stanza of Memorials
or
Xaihi: Chilvaric Virtues
Perlica: Detonation Unit
I have heard of them before
use those on other piece, and just gel for guarantee

wowies
Yeah I might start boosting edmins weapon since I have perfect essence for that. I wanted to do Ardelia's but it still hasn't dropped after 20 attemtps.

An to be honest Ardelia's isn't so important anyway. 
Wait is that the efficient strat
i am building thermite, stanza, and others support weapon that r usable among alot of unit

the you not want to gamble strat and sunk everything into nothingness
Muh 2.7% cope
i mean, its like, whatever either way, you still need to lose 42 times till a guarnatee gel, but building other weapon prolly better
I dunno if there's an actual mathematical way to efficiently do it i like to farm for better bases anyways
Im thinking i go for bottom row +3 while doing the 2.7% upgrade
Wdymmm
ye,im doing that on support weapon essence (thermite)
Perlica cant use deto unit in cryo comp
and now farming stanza essence
Use deto on xai and stan on per
I think ill go with that on 2nd weapon
Deto goated for xai anyw
deto for xai
At that point i should have good bases when i hit the +5 point
i thought upgrading essences were easy till i started laevs one.. cause i got thermite cutter essence first and decided i should level up flow cause thats a buffing one.. 1 click upgrade, 1 click upgrade, 1 click upgrade and it was maxed.. π€£
no offtopic
What's LR's strongest team Perlica / Ardelia / Xaihi?
Yeah
Xaihi cryo amp is actually nuts
Jk
wouldnt gilb buff more than ardelia 
yeah but its for only 5 seconds so depends on how long it takes to do that damage
Ard has way higher uptime
Thank you! So, Stanza. I also have the option to choose oblivion from a box, but Stanza its better since i'm doing Perlica Supp, right?
Also can gilb stack susc with corro
Yuh
You combo frequent
Gilb can work
do the nature stacks not conflict with the cryo?
oh, hmm, i've only seen oneshot clip 
ic
gilb cant buff last rites entire damage output
Yeah I need to start building her soon, but still too many holes left in my Laevatain investment. Until we start getting news of content that requires a second team I guess from a meta prospective it makes no sense to start splitting my investment across multiple teams rn.
so she isnt run in any timeline yet known
Was looking for that one
so gilb with LR is just propoganda for views
maybe there's some ultra tight timing gilb can make to buff the combo after stacks are consumed but

no one is trying it
Its speedrun shit i think
I saw a crazy china whale run with gilb rite but it seems like those guys beat rhod sub 20 with just abt everything
thats what i said π
Lmao i think its true
Mayb if umbral has lots of mobs gilb will be nice for rite idk
i cant talk i did 620 and 15x4
She seems really fun at high investment, but she's kind of mid in the early game. She's not like Laevatain that scales well across all content. But for standard banner DPS she's exceptional. 
Cause rite comp has no cc and very little aoe
but wouldnt the nature stacks conflict with the cryo stacks
To the point where you are thinking of running gilb for grouping
Rite cant oneshot them with ult
What kinda cooked content is that
femboy mentioned
Isnt it more akin to sucrose
But yeah not present now, just a sore to think of.
its smaller than sucroses
Group content? Sounds like you should make an aoe ult team comp 
how important is the Ardelia talent that immediately casts battle skill again?
If theres a lot of bob mobs you wouldn't care too much
who is bob and why is he mobbing
To spread susc. easier, not by much.
does it stack the susceptibility if it casts again?
No.
fluorite(p5) or perlica(p2) and why ty, i legit cannot make the choice i do NOT know what is technically better
perli is better for late game
Her combo trigger CD reduces a second if you max rank it, so you can reduce her corrioson application CD from 18s to 17s. An then a further 2 seconds with P5. It definitely helps ith comfort. But with good play you can get nearly 100% uptime against ST anyway.
P2 perlica for forced ele
minmaxgaming.
thank you
and double thank you
It lets you have higher uptime if you are trynna stack susc and corro
Aether tech kinda crazy tho.
also i heard somewhere the slot which each character is in actually matters, ts true?
Yes
For combo skill that has the same trigger condition.
i see
Combo with same triggers will show up in team order
The order go from left to right.
so who goes in what slot ^_^
I use that layout
Yeah, I think her P5 is one of the better ones in the game rn. But from an optimal gameplay prospective you can get most of the same value from simply having P1 Ardelia minus a lot of the confort.
I think ardelia, then pelica then xai then lr
But my screenshots

πΏ
yvonne stocks π
Is she that bad?
Yvonne going to be buffed to only be 4% worst than LR trust. 
its prydwen, i wouldn't take this to heart
That's what I was thinkng
swordmancer in shambles
They invented the partner tag.
is prydwen bad for this game, it was pretty good for HSR
Naw Yvonne being a CR scaler is in a bad position RN.
The hopium
Lmfao
also before i invest a shit ton into my LR team, would u guys say she is fun, cuz atm im running full physical and i dont wanna change to find the gameplay more boring
ik its subjective ofc
You can never convince me the same tier makers that made Partner+ tag to justify T0 Cerydra wouldn't do something like this.
Pog lifeng?
She seems very fun from the bits I tried out with her. But I haven't invested into her myself yet either.
LR is fun if you like big number
Lr is a bit clunky at times
I personally find the phys rotation more fun to play but this is extremely subjective
one thing is I feel like LR might be good far into the future where we have better cryo appliers
pog endmin ember/ardelia(i switch between the 2 due to boredom) chen
nobody likes da pan π
I prefer that over last rite but
even though he's sick
Is da pan that good?
I think he's too clunky again
super smooth phys rotation
I'm a fan of endmin too
i was gonna get lifeng from the free character but i got LR instead just for later when there is duo team content if there ever is
Rossi is 1.1 right?
with little investment, da pan is really good because no SP use for crush, +2 vuln stacks every ult
Probably.
endmin has a way higher threshold assuming you live in a world where you somehow have too many vuln stacks and SP
but phys is pretty sp hungry
Da Pan gameplay fluidity versus Endmin is like, cutting board versus Ember frontal view.
yeah but p5 tax
just pull p5 nbd
even without p5 he's still good?
do you have a p5 5star? because i don't
it's more that he saves you 100sp every crush cycle and he also gives +2 vuln stack per ult
Guys is it better to select Ember or a C1 from the selector meta wise?
which characters have good potentials?
sure the p5 is good but it's not like da pan suddenly is bad without p5
meta wise ember is non existent
Oh lol
sustain is bunz as far as im aware cuz u can one tap most stuffs
and well u can dodge
lifeng
whoβs best p1 and whoβs best pots in general?
p3 LR is good too
What's his team?
P1 lifeng or p0 pog from selec
p4 pog
p3 lr
p1,2,3,4,5 lifeng
p1 ardelia
Well I don't have other 2 last rite
all of lifengβs are good? nice
they better release a dope unit after the current 3 dip cuz i am hard skipping
take a look at the teaser in the release stream
Iβm an ember fan, itβs a rough life
oh shi
guys i found out how endmins eyes look like ingame. not mods
next 6 units (rarities unknown)
No ardelia?
i know what kind of person you are
these ones
i feel like those are edited, oh wait nvm
ardelia is kinda unnecessary with lifeng
i just wanted them to release a bad ass dude with a cool gimmick instead of gooner bait fr
ROSSI COME HOME
solo addict, parry addict. Also I wouldβve been a lifeng main if he didnβt wanna avoid me
time to play physical
Theres a guy with a spear and a halo on the right
He has potential
there's 1 male in the next 2 patches too
you can't tell me pog doesn't have aura
can you do a full male physical team
Fr
Panda and Male endnjn and pog
husbando team
Pov no vuln
of the next 8 characters to release, a total of one will be male. Amazing hg, truly proud of yall

We dunno maybe theres a 5star
YES
pog fo sure has aura, i need more tho
maybe, but also maybe not. I personally doubt it but weβll see
i do love pogs gimmick, summoming soliders is sick asf, i main azir in league too so thats probs why
the ult actually is so satisfying to use
Yeah its sick
2nd from right
donβt think thatβs cane villain
Leek?
The lightning girl
Oh nvm
I didn't see scallion pants
show in trailer
i actually do like levatain design , but i just KNOW shes gonna be hot trash down the line due to it being a gacha game
sadly
Better than no clothes
Honestly I like how not everything is just over sexualised
My lawyer advised not to comment on this.
they like their urban tech wear
HAHAHAH
coming from arknights, I hate how everything is over sexualized
Coming from czn ahemahem
Ikr its sick
oh ok mb

arknights drip is so much better imo
endfield has a few good designs but theyβre future characters lol
L2Ds and chibi sprite are surely easier to work with.
how do you feel about zhuang fangyi design?
I don't remember any characteristic of her from the waist up.
I kinda like it but the parachute pants aren't for me. just not my taste but i respect it
idk when I see it in game it doesnβt bother me that much
it's at least tasteful I guess
just her alternate form is kinda ehhhh
π€€
sheβs def a love interest or past lover fs
yeah idk I donβt like that theyβre already going the same route as wuwa where every character is hopelessly in love with mc 
but I digress this is pretty off topic
yes fellow theorycrafters let's craft some theories
you can ask βdid we have other encountersβ when sheβs reminiscing
and now the chat dies lmao
still canβt decide thermite or fort on pog
thermite
thermite is better afaik but fort is certainly cheaper and easier to get
i have thermite p0 and fort p2 i think
fort wants p5 so not even cheaper
is its damage at all comparable at p5?
well itβs cheaper if you happen to get it from weapon pulls? Idk how weapon pulls work
you dont use them for damage
i'm running fort because i'm stupid and didn't pick thermite cutter
both are buffing tools
yeah i mean the damage gained from the buffs
thermite should be more
bigger breach vs atk bonus
i see
also thermite doesnβt need to be levelled at all huh
thermite is go to for a lot of characters
it can be less if you have more sources of external attack
i like the idea of fort making the rotation smoother but ugh
not levelling that shit to 90 bro
or 80 or whatever it is
I like fort though because it allows for some really cheapo gear sets on pog
iβm not worried about cheap sets i just want max performance
i plan on just playing physical teams for the rest of my life
whatβs the absolute max ult gen possible?
same. i want some crazy bitch like vera from pgr. an insane woman with some edgy aura. or maybe a jacked up dude with a three-handed gigantic sword.
that including from weapon?
yes
quite a few
which?
laev akekuri wulf ardelia pog (sometimes) lifeng gilb to just name a few
I see
laev, wulf, akekuri, alesh, gilb, ardelia, pog, lifeng, estella
probably some more
honsetly you're more often than not running it if you're doing a carry/hyper-carry team
dang that is a lot lol
Is there a sheet on which gear are best as fodder for artificing what stats? Like letβs say for laevetain kit gear, battle skill dmg, what do I use as fodder for that? Others needed too, just an example.
Also does the rule that higher stat has higher chance to successfully artifice change if a gear is already artificed once/twice to a higher stat? Like if I artifice laevetain tide surge chest, and I artifice intellect and now intellect stat is higher, is using another tide surge chest to fodder intellect now lower chance due to being now lower than the artificed tide surge in intellect?
some only want 50-70% or so
just filter by stat when you're artificing
some want about 100%
it's not that deep
why lifeng need ult gen again?
So does it matter if the stat is lower the ?
try guoba's vid for stats, if its auxiliary lines then barring redeemer seal they should all be equal, not ahead
not really but if you can go higher you should
more rotation cycles if lifeng is just a phys susc + vuln bot
not even laev related π
I'm running ult eff on lifeng because my chen is 90 and everyone else is living in poverty at 60
but i'm probably an edge case
farming on the side π
I can only think of Last Rite wanting it but not wanting it enough to be on her gear
What's the best gold gear set for dps fluorite?
i see on the iana chart for phys that endmin has advantages over da pan that only become clear in the very late game, however, it does not state what these advantages are. to anyone who knows, at endgame high investment between da pan and endmin, who is better?
also im not quite sure if the set recs are there in order of best to worst for a char, but the notes say to use pog as a dmg unit in early mid game, and also has 3pc bonecrusher (a damage set) as the set 1 recommendation. it also outlines 3pc Pulse Labs as Set 2 for pog with the comment that fortmaker allows pog to reach breakpoint, and also outlines that set 2 should be used when thermite cutter is P4+. is this to say that you should not use this set when therm is under P4? or is it saying that when using this set you should use Fortmaker unless therm is at P4? is it optimal to use with a P1 therm and aethertech hands? and i assume frontiers is not a good set to use, because despite saying that pogs dmg contribution is small i see no mention of that set while seeing the dmg set be recommended for set 1. what exactly is his optimal endgame build?
where might i find the goat herself?
she appears here sometimes
endmin can theoretically burst more in short rot fights
i see...
Is there any lifeng comp i can use, making him the main dps
as for pinging her.... i might ping the wrong one so ill pass kek
theoretically? and does this mean overall dps is lower in longer rot fights?
it means it doesnt necessarily actually perform in practice, due to nuances and variations and individual skill
the longer a fight goes on the more da pan climbs ahead
longer as in past a single minute or past like multiple minutes
by the minute mark you've likely done 3+ rots so dapan starts to win
crazy work, well that answers things nicely
how much better is exemplar for da pan over ancient canal?
not hugely so
bet
i dont think he's like a main dps but strong sub dps with chen endmin and pog
can you perhaps answer the wall of text over pog build? if you know of course, sorry in advance
I think dapan is a lot easier to use while endmin can deal more dmg it requires more precise gameplay and heavily invested chen and lifeng. So he deals a lot of dmg by himself and shares 50% of attack buffs. Also his signature is 1$ and he will eventually get even stronger when we get more of his pots so even though dapan is easier I bet on endmin as future proof investment
ive just been told that thats not the case
apparently da pan js is better at longer fights (fights that take more than 3 rotations)
pog has an energy breakpoint of ~52%
you can either look to hit that with fortmaker, or p4
you can also choose to take a slightly worse er breakpoint because it's not hugely important
however i did forget to ask a thing
its more than anything a preference thing
Itβs just my opinion and based on feelscrafting 
do the aethertech hands make it so i can hit that breakpoint with p1 therm?
and with p1 therm, what is his best set? or should i use fortmaker and then pulse over anything with p1 therm?
depends what the rest of the build is
like as in the rest of the teams builds?
thermite is generally better than fortmaker due to attack buffs being good, you can probably make do with the first/top set
as in the other 3 gear
aethertech hands is to max arts intensity if you need more breach
but that's typically a use case you would know, rather than using it as a baseline
i see, so they dont add to the breakpoint
so would you rec p1 therm and pulse, fort and pulse, or p1 therm and bonecrusher/frontier?
the bonekrusha + xiranite gloves w/ artificing, w/ therm if you want comfortable ult amounts
you can go for triple pulser if you want more intensity
id personally probably go for the former, but its again a preference thing
is the performance diff between them minimal? or is it a situation where you need to be good at the game for one set to work etc...
idk what im preferring over the other though
if you understand the game and the team there's certainly case by case basis' to each
at worst you can pseudo test them both, obviously will lack the artificing so pulser is likely to perform better from the objective side
i see, that makes sense. i assume certain situations would have more ults be the better option as compared to more breach for higher dmg windows
for grouping and the like as well
generally the longer the fight goes on the more a charge set will have value
the shorter a fight the better pure intensity builds would be
i see, i assume endgame would primarily be bosses/longer fights right?
current endgame is, future endgame is a lot shorter, if it even is endgame
we only know the contents of the first version
i see, then i suppose i'll follow your rec of bonecrusha + xira + therm then since it helps in longer fights. might as well be prepared for the endgame they send sooner rather than later
thank you much for the help!!
the longer you avoid artificing the safer it is
between this team and last rite hypercarry, which one should I go to?
lr hyper
that one is a strictly worse version of yvonne hyper which is a strictly worse version of lr hyper
daaaamn π
thats brutal
what it means to be yvonne in 1.0
yvonne has no comfortable place anywhere right now
would you guys take a more unfair gear grind over m1 to m3 all costing civilight eternas to upgrade
she's perfectly usable but she won't excel like lr does
no
yes
Anything that isnt mat timegated
events should shore up crown generation to a fair degree
timegating gear behind other activities is preferable to this cringe ass p2w mastery system
Should
1.5/week is pretty fair
Gear is gonna be a lot easier once wuling stops being poor as fuck
rewards players for actually putting time into the game
yea
it only feels bad cuz wuling is like 1/3 done
1.5/week
~2-??? extra per patch
up to 18/patch from battle pass
seems decent income wise
so youre always operating at 75% of your potential power, but you already have your mainstat gear
Paid bp

paid bp gives you uhh
assuming 6 week patches I think it's fair for buying battle pass to essentially double your crown income, a bit less even
lemme check
idk i just dislike crown income being so sparse
id expect f2p income to be one m12 per patch
it's kinda cringe
we just havent gotten to the events that give crowns yet in 1.0
So far so good 
so it looks worse than it is
unlike GI, it only gates r9 -> r10
HSR tracks of destiny is plentiful
umbral monument is 3 crowns every 2 weeks
hopefully they buffed the event rwwards yep
and other events are likely 1+ crowns each
yeah we'll see
because we buy that from the exchange store
i think masteries are already expensive enough without the crowns
and endfield doesnt have it
we're getting the first event in like 24h
like it's an obscene amount of mats m1-3 asks of you
yeah crowns side the cost is a bit of a joke
i think the plentiful resource graph in this game will be significantly lower
although in the end we will have so many resource
but it will take long time to reach that point
its funny because i have some hundreds of most of the overworld farm time gated sources
specifically that fuckin crown
the bond quota shop is crazy
but no sanity to farm proto chips
yeah idk why dijiang even lets you grow these
ngl
its such a weird choice imo
its what like a full week for some to grow
dijiang in general just doesnt feel great resource wise
bc the tc economy is in the shitter
free is free but man give me by beta base back
every op/equip takes soooooo much tc to raise
wait what
is the beta base good
dijiang in cbt2 sucked ass
arknights joke
how many crowns does umbral give
that it does now
arknights base was/is(?) in beta for ages
lmao yeah
it only "came out of beta" last year
going purely off beta
just enough to m3 one skill
since nothing else has changed with it
yeah we should be frank abt that
it cant get any lower at least
it shouldnt

Me omw to never use crowns
Even tho you probably get 24 before you can afford a pity

whats the %dmg boost of link?
depends on stacks
assuming 1, the most likely case
30% for skills
20% for ults
where do you find that info?
there's a damage formula doc
can u send?
γEndfield Damage Documentationγ Credit: 666bj Original Document Translated: sten Hi itβs sten, not everything in this list is 100% accurately translated and may contain some content that is not mentioned in the game (yet). The main importance of this document is to understand how much damage th...
thanks
Does anyone have a showcase of an actually invested lifeng? Maybe from cn
Or his calcs atleast
just preview him in basic banner
@drifting quest what do you think of this team comp im working on: lifeng, laevatain, last rite, xaihi
Does Ultimate DMG Bonus increase the damage of Laevatain's enhanced normals during her ult?
to what purpose
what are they meant to do together
What the hell
actually akekuri instead of lifeng
how do you plan to mitigate the sp issues required to stack melting flame
how do you intend to deal with clashing cryo and heat inflictions
i can smell you from here π€’
"A little bit of this a little bit of that" team
Last rite: enhances final strike, final strike recovers some sp. Inflicts cryo, can solo stack cryo for her combo skill
(Controlled operator) Laevatein: Uses last rite battle skill to enhance final strikes (faster application of cryo stacks due to basic atk speed), ultimate skill credits last rite battle skill, combustion from akekuri heat infliction triggers combo skill
Akekuri: Link buff and heat infliction
Xaihi: cryo amp, combo skill inflicts cryo, arts amp
Rotation: xaihi battle skill for amp, last rite battle skill spam to build cryo for either combustion or 3 stack combo skill
Ultimate rotation(1): same basic rotation except with laevatein's ult and xaihi ult + cube
Ultimate rotation(2): akekuri link and xaihi ult + cube then last ritr ultimate
Team is built around the combustion mechanic my first draft was that wolf guy instead of akekuri for heat infliction
if you ever apply heat infliction when there are active cryo infliction(s), or vice versa, the entire stack of both is consumed
and I assume it's their main goal
you either gimp laev or last rite
or in actuality you gimp both
Is there like a chart damage in this game
it'll make even story a slow drag
for like reaction
we have multipliers for the damaging reactions yes
the endfield wiki.gg has them
the way endfield is set up you are encouraged to stack 'mono' teams
I bet the traditional ones is easier to play
yes
There isnt really a conflict if u know how to play around it tho cus laevatein's combo trigger requires combustion and another arts infliction is necessary for early triggers
reaction based comps do not have a payoff right now, and nearly all current carries care about stacking just their infliction
true
i mean play it if you want
i can tell you its objectively bad and might cause you to struggle
but play it if you want
im certainly not going to stop you
I can't imagine last rite doing infliction on her own lmao
xaihi defo helps but
with laev and akekuri on the team
won't their combo skill eat the stacks
vice versa
but it's good to have fun lmao
I even play phys heat on my alt
Akekuri combo skill is the only thing that eats stacks and u only use it at 1 cryo stack to trigger combustion for laevatein's combo skill
I wanna try experimenting heat electro too
akekuri combo skill does not eat stacks, her combat skill does
it's doable
Wanting to try some laev comp i saw with lifeng and gilberta
yeah, I tried using lifeng and pog for sp and grouping and it works
Cryo heat doesnt necessarily compliment but its character dynamics with this specific team comp works somehow
maybe Gilberta will do wonders on this compπ
She's still odd to me but someone saying her combo adds vuln stack as well makes me want to use her now
she's buffing everything
gilberta does not buff physical damage
How's ember stagger strat? Anyone tried and had success?
Game credits mono teams alot but i wanna believe in hybrid teams lol cus why else would they be adding combustion, electrification, and solidification art infliction mixes
her combo skill does
and she's good at grouping
meme comp, objectively worse than physical
That works too
Honestly ignoring her ult only giving arts susc the grouping has value
said comp staggers better than the 'stagger comp' does

it's one stack every 20 seconds, and requires using gilberta skill, and that's all she does
Ahh rip ok 
just run an actual unit
what's her role tho
I wonder
gilberta is an arts comp amplifier for teams that do not care about infliction stacks or like having nature infliction stacks
her home right now is electric or yvonne teams
I see
so she's avy bis
I love playing avy except when I'm hitting the wrong enemy
with the elec inflict
you align gilberta ult with avy combat skill nukes
avy when a:
π€
heavens
it's gonna be satisfying
cause I can preview surtyr, I have yvonne, and I know abt everybody else

avy goes well with antal I assume cause he has elec arts amp
actually how does playing multiple chars even feel lemme go try
you can run both sp
Ake and antal
If you didn't have Gilberta yet
perlica massive ult damage will cover it
fraudlica
antal doesnt tend to get run unless you lack gilb
and even then sometimes its just ardelia instead
I mean he's not really a bad char but his main upsides are caused by him being a ranged character which means he's really replaceable with like every support
what does being ranged have to do with his replacability
is antalβs damage per screenshot really that good?
when being controlled by you a ranged char usually has higher dps than if you were controlling a melee char assuming they were outputting similar numbers
what
fym what
Uhhm is there any guide I can look at for which gear is best used on which char?
actually idk
most ranged chars are able to output damage constantly
you tend to have to dodge with a melee char
pins
just read the text
a ranged char can just sit out of the attack range and spam
dodging is a beneficial thing you want to do
it gives you sp
missing the point
i dont see how
its the fact you HAVE to
no clears care about ranged vs melee diff
a ranged char chooses to dodge but a melee char is forced to
if anything being melee is a benefit because you can dodge more
the ranged char can just sit in melee range and they can dodge the same amount
but can the melee char
so again
go outside of range and shoot their sword
what relevance is antal being ranged
I think range units are useful for party members if you have low stats
this helps keep them from taking damage
Who main fields antal





