#aic-factory
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nope it'll give a different notice

just deselect the pac lol
love it when it all green
- Is there a difference between like 1 : 1 for planter and seeding than planter 2 and seeding 1?
5 has its own protocol stashes
6 I never knew that ngl
So i could combine like 2 steel into 1? By making double steel with sand leaf
7 same as 6 but could only use 1 and 1 shredder with a grinder
- Yes. It's like. Overall 4 times as efficient at the cost of 1pump of water iirc.
Valley IV
Not wuling
No water
AH wait I do remember, your post is much higher.
No, I think just power and space efficiency. Personally prefer it but. .... I need to find your pics again
this is basically Kyo's but rework to jam pack as much as possible in that 80x80 area xD

it's been so long since I last saw Valley IV AIC xD

Get back to making WL a spiral lol
yes, since valley seeding units gives you 2 seeds.
first seed for first planter that feeds back to seeding unit
second seed for second planter that feeds to protocol stash (or any relevant production line)
is this multiple picture then try to pixel align them?
kewl
But my planters are full
ms paint sponsored this
I was wonder how did you get that hgh up top down screenshot, then I realized some cut shadow xD
you have 6 wrong, I'll show a comparison in a sec
I read it as "Miss Paint"
4 - the standard planter loop setup (top - valley plants, bottom - wuling plants)
I need more bus depot ๐ญ
Press F
Yea what i am confused why I need 2 planters when the seed picking already is full
1 is to continue the cycle, other is to fully utilise the extra seed
i need more mining spots ๐ญ
I need some context here, I'm out of the loop @@
my batteries died cuz i ran out of heavy xiranite space
because the seed picking unit produces two seeds per plant.
thus you need to have two output ports
idk if we even need any more Ferium Node like when it was 1.1
otherwise the seeding unit will fill up
Showed some factory photos and they are giving me pointers
you know they can just share the stash right
Could I use the left planter too?
When we gonna be able to Produce Arsenal Tickets in the Moulding or Fitting Unit
?
I assume?
may I ask what are you trying to achieve??
aligning the PAC
Just plant loop stuff it's various of things
the second planter yes.
the two planters have their own purpose
the first one feeds the seeding unit that keeps the loop alive
the second one is your actual output that feeds stash and/or your lines
THIS satisfied my OCD mind
Valley IV main AIC is 70x70, Wuling Main AIC is 80x80, then the next new region might be bigger????
wuling aic is bigger because we have to account for the buses
Wuling bigger to accommodate for pipes probably
that means if you dont use buses.. you actually benefit from it
Oh yeah that too
Wuling technically smaller cuz no free bus
Busses in V4 are outside
but pls don't do stuff like te Sky Forge, limit placement per update, it's a pain ๐ญ
which is why i want to make wuling my main xyranite lines
because xryanite doesnt need outputs
6 - no, what I meant is that one sandleaf shredder can feed multiple grinding units.
here's a pic for comparison
Ok maybe I missed something or I didn't give you extra context but I have 50 seeds both in the planter and seeding unit
So why do I need 2 planters to keep a loop going when I already have the loop going just as fine with 1 planter and 1 seeding
test area is faster
Ic ic so I can instead of having 1 shredder per one i can save space with have 1 shredder for sandleaf per 2 cube line
I'm too lazy to make zips in test
Im in it for the creds anw, not the stock bill
just pray u don't get top left one
Still probably shorter than anything wuling
still faster than the farthest one in wuling ๐
yeah lol
hmm... this looks like a good idea, Creating Dense Originium and using it somewhere else. Cuz like that u can use 100% of the Sandleaf Powder without any worry
I do this instead, make it a bit square-ish for each side
I forget did they say future tech for zips is to set a final destination and have it auto route you to it?
so close
are there only 3 delivery destinations in test area
Yes
it does stay alive, but you'll only end up at half efficiency. (15/min instead of the intended 30/min)
since the planter will split its output (30/min) into feeding both the seeding unit and the stash (so 15/min each).
the reason your loop stays alive is because that 15/min being fed to the seeding unit ends up going back to 30/min because 1 valley plant = 2 seeds
adding a second planter makes each planter be able to fully dedicate its 30/min to their respective purpose.
Wait there are 3 ? like, 3 NPCs?
So i could have 2 planters with stashes per 1 seedlings?
this should not clog on its own, but is possible if the buckflowers themselves have also hit depot limit
.cinema
more or less so
but only one of the planters should be feeding the stash. the second planter will be feeding the seeding unit

ye, mid right annoying as its steep area
to keep the loop alive

yippee
can cut more there, u only need 9 Zipline for delivery
I might need to redo my Ziplines if there is a 3rd NPC ๐ญ Fuck. I only know of 2 somewhere on the Eastern Side of the Zone
Y'all have ziplines?
Alright

i did 10 just so i have a split
I've just been giving other ppl my deliveries lol
9 already split qyurii
Yes i can but this on top buildings 
but it has 2 common right
i want it split right at the start
yeah i think
Yea im good
left planter goes to seeding unit to keep loop alive
right planter feeds stash (or any production line)
reason this works is because of the 1:2 seed ratio
for each plant the left planter gives, the seeding unit gives enough seeds to feed both planters
btw 40k 
I should go redo my battery
....I should make more comps and cut my sc/hxira/hetoparts my depot keeps exploding
true...
or just delete them from depot
I think i got the loop part just mainly confused why I needed another planter
this is actually getting annoying
okay dont delete ๐
Which you already explained earlier
make a burner
I can't burn hxira tho
Anyone else think excess item should simply be deleted by depo?
1 item type per stash go brrr
nooo
No way that could go wrong surely
yesssss
but I spent all that time making my scw not brick if hxira caps
I realised I didn't need the overflow valve for sewage, I just need to send half a 1.5/s sewage line at it
but the valves look cool
zipline connecting wulingcity to testarea

80k cryston bottle of liquid hXi
u can void liquid so yes
otw to 82k 
what happens when you empty bottles but are already at bottle cap, it just disappears?
Clog
its just stuck on belts
Oops, wrong reply
but at least u can stash all tank contain liquid for easy void
I redid my med area a lil bit. It was a nice square until i added a weird little dual sandleaf thing to it
hmm LCW will cap in 4days or so so I'll still get to swap to SCW before patch ig
.cinema
go clear main mission ๐ฅฒ
it begins
Frfr. All that effort just to never touch it again once Hetonite came out until now. And itll still stay down till i max out heto stuff. ๐
im so scared
I had quite a bit of fun optimizing my effluent with the stuff you get back from the Test Area

funky fractions and pipe mazes
i dont even have xiranite components up ๐ญ
break the boxes
is there enough ori with meta to turn all your inert eff and the test area eff into sc batteries along with the one extra xira line
i assume not
youll still have some extra xiranite, but at least the rest of your factory wont break since its a separate scw line
could i loop the output of a planting unit back into a seedpicking and one into a protocol stash to plant without using output port
.bomb
.stop2
nice yield 
do you send all your sewage to test area?
8 refining units, nice statistic
lazy collecting bwahaha 
idk how it reach da number
its on 1 room wtf
so far rn only 6-7 cuprium refinings will be stable
oh so that's why
also minings in testarea are all lowpurity 
while sewers are nice
man
they are beyond useless
30 sewage just for 1 clean xircon? and you need condults them all to main pac? ofc not worthed 
lol
idk it seems like it avoids the pipe maze splitters
what? nah
biggest gain is from not saving power on water purification
i mean if you want some free eff bottles why not 
@subtle finch sometimes the priority valve stops working for no reason
you cannot push more than 1/s into it
is there any reason to keep my older components?
artificing is better with the non-heto components for now
cheaper not better
im moving to cryston and above im taking about my amy and ferrium โ๏ธ (im still early)
so it will break as soon as something comes at 2/s?
well equal or better i mean
yeah, I tried doing 2 in parallel and it seemed kinda sus so idk
i thought you were talking about wuling components 
my sewage only output at 1/s (at best) though
and the clog happens at random
I think cus it's hard to force alternate target/loop liquids
btw about the next patch (around june 5th i guess)....spoils if will be added subpac around unexplored testarea
I've been using mine at 0.5/s in and it doesn't break randomly
did you fill with 1 unit or 2 units of "other" fluid
I filled mine with 1 and it seems to work better than 2
only one unit
something like this
nvm mine was at 0.5/s too
I sent 6 + 27/73 lines of sewage to the Test Area
I don't do anything beyond 0.5/s
hmm that's weird then
this kinda happens if the sewage doesn't come out at constant 0.5/s
why 27/73
maybe it's deadlocking randomly
it works out to exactly 1 line of effluent when you add the 6 + 27/73 going to the Test Area and the 46/73 going into a reactor to make effluent and purifying the inert too
btw am I supposed to put two 2 units of water in there?
or just one?
oh so more eff from another reactor
I think 1 works better at 0.5/s, but try 2 since it's giving you trouble
how's your production
rn it's not giving me trouble, yet
12 heavy xir hm
maybe it will happen once I run out of refined copium stash
good thing i can just bottle any excess liquid 
.cinema
i have 2 splitter and converger on some pipe. (sewage)
some of the split seems inconsistent RANDOMLY
- if it want to cause clog, it only took few minutes.
- now the sewage setup works for dayS, and sometimes after some map load, it can decide to do uneven or wrong split priority, and thus, sewage clog out of nowhere
i also tryin to comprehend this pipe thingy
try it out
but i don't need it
okay but why is it 46/73 
math
i mean for what tho
yeah I mean how did you come to that conclusion
left pipe goes to reactor, right pipe goes to test area
wow that looks nice
just what am i looking at
the way I figured it, if you dump everything to test area and use the eff everything just sorta works out
@green sleet @cyan gorge
i have like 5.8 eff from test area can i do anything or bottling 
bruh I just let the pipes do the math
oh that's for extra hxira
no dips in hx either
yeah letting one of the lines back up is a solution, but not a fun solution
so have you guys experience some pipe split and converge a theoretically correct ratio, but in reality it could somehow inconsistent split converge? idk what trigger it
when I make xircon, I don't set any sewage output escape

it's likely throughput is too slow through one of the sections (if you have loopbacks to make prime denominator fractions)
try putting more sections of pipe in them, or split out half the fluid before a loopback section and recalculating the amount
I just let it clogs to the next splitter all the way to the conduit that goes to test area
hmm no, definitely nothing to do with loopback.
ive mentioned, if it want to clog, it only took few minutes, but its the setup that could works offline, and even few days.
when it decide to split the wrong priority ratio, sewage start to built up and clog.

Its marvelous. 10/10
Mustve been on cloud 9 when you got done and saw it did
mods, cast facility limit curse on this guy

mods give this man an exception so the peasant can have 20 plots to farm

lemme get the schematics
Mods, cast pyloned turret spam on their map
when the turret is right next to the ruby boletes and the frog comes over
shouldnt you have evil fumo for balance?
that is a LOT of water you're pumping
you got a permit to use all that water?
no ? (i bought the land and the river next to it)
ready to worldwar, dont try my pac design. Also my power is 8.3k/9.8k

wuling city data center
OH NO

nah, dat swastika
.cinema
but dang my double xyranite design is super handy
austrian painter sign isnt like dat
it perfectly fits in to create enough space for 2 copium refineries
All thats missing is a star of david base
.whenfield
.when
I still remember that minecraft sword shape base from launch livestream
depot bladeguard and pipe hilt lol
wtf i just opened dc
btw when is livestream
22nd
23th for asia
wow
โฏ๏ธ
attempting 14.75 scw 16.25 heto, idk if set it up right
00:00 (+8)
for next patch 1.3 
there's still a decent chance it's only two chars
maybe stretch the 2 100% xircon line so the output wont be such a long belt line like that
especially since proxy should be a significant char release both narratively and roster-wise, may get fangyi treatment or at least more time to marinate story
the only thing i feel sus is the Fe power devider
ngl i want this girl
totally bad ass
appear like 10s
never see her again
wdym stretch? like move depot loader or smth?
move to the left side side
Lycia (Talulah in ak og)
so the belt to the depot can be like this
how with this one? shes M3 (Mon3tr)
idk she look like NPC
not even 4* standard
coming from guy know nothing about OG AK
well, barely the story
but i know nothing about ops
@craggy oyster what do you think
i forgor
๐
the more I think about it, that might be Kal?
Rip 360 sanity
not really sure if can fit it like that especially since effluent crucibles using 3x xira unloader 
Monmon don't have cat ears, her ears are originium crystals
it look better not from top view ๐คฃ how tf u come from diagonal symmetrical base in V4 to this. But i can see that ppl will like this one alot
y-yah bro...
Every region deserves its own uniqueness

dw i missed like 20 30 sanity syringe ish
Rip 800+ sanity
wuling spaghetti :3
He got back the day it expired, funniest shit I've ever seen
Unfortunate
can someone send me clue 2 pls
Does anyone have any tips for getting yourself stuck on the Seed Picking Machine?
Teleport to the aic
Sorry, the context is that I am trying to do the zipline tech, so I can't teleport to the AIC
Move everything from the left of that cru to the left.u will consume more space on the left but the 2 ugly belts can be gone
The jokes aren't bad inaff to warrant that reaction

can i send u a 3.5 clue 2?
like this?
seem kinda like sidegrade to me
what's 3.5
clue 2x3.5
sure, 2 c7

uh just send pls
hmm ok my lr starting to work properly
search my name
oh wait

ok not gonna send it
that's why i don't do reset when under 500

???? there's room for more pumps
rip side
ig it's slightly less ugly
100days?
WHY DID NO ONE TELL ME ABOUT THIS
same lmao i also didnt know until people told me
that place is hidden from top view
this will do
Anyone else got too many clue 7
you can fit conduit with the pumps back there too
8 total
There's always too many clue 7
yeah it's just not saving me anything compared to the conduit that's already outside
๐ฃ
lol tang tang is like " endmin, wtf did u build in my land?"

I haven't tested myself but I saw this and decided to implement
easier to just not have the extra 1.25 hetonite tbh
can I get rid of the conduit somehow.....
Did i wrong at somepoint?
maybe it's relying on jamming? i'm not really familiar with the nitty gritty on these
damn..
looks sus tbh
btw, is it possible to trigger pipe steep position if u jump to depot ?
for the cost of symetrial pipes line
This is what the back of some people's PC look like.
fk there weren't any ziplines few days ago no there's suddenly 3 ziplines there
my poor depot, pls buy my stuff guys
are you using my 7 forge?
I think so
I wonder if the pipe lengths will be happy
top one probably will need a logi extension ๐
just a bit short
there're potential saving pipe spot
can try this (you need to add extra pylon too there)
can place conduit there
they want to remove conduit I think
no this is the anti conduit propaganda
is the splitter close enough now?
can that be move for pipes
problem is the belt blocking splitter on that bottom right forge
nah gotta fiddle with this first
but there's whole big space upthere for u to reroute ur pipes tho
well at least there's no case of turning off 7th forge these days
legacy functionality ๐
oh wait I have an idea, gotta place pumps first though
best turret layout for alluviums?
full mortal
damn
1 Acid, motar spam. Share with someone, get them to fill in the gaps, share back
nothing can survive that
is there a specific way to space them perfectly
some suggests spaming acid is better
1 in front 2
alright I'll take all of that info
1 in between front of the 2
Need to move my tower defence setup out of wuling main.
looks good
in my experience it's a 3x3 turret, the active square is 2x2, the space needed between them is 2x3, so u can try space 3x4 between the closest turret to the middle each side, and 3x3 from there
then build a pipe spliter/converger square to lock u in the middle, bring some yazhen powder and u good
six fac off of one pipe I think
ye 3 pumps
but max flow rate
called me?
I've been too far away from pumps lately ๐
Yes here you go ~
that's yinyang alright, if we can put the bus root as the dot
honestly.. i think i have an idea with that
we put fumo in yin
and the pac in yang

clever
How long is the AIC again? 80 squares?
u can try smt like this, then fill the corner with liquid pipes or smt for color to make it more round
k it's sensible now maybe
wait how many pipe length is that
i mean total
wym
save a pipe with this
we only care about pipe sections
Can a single water pump supply water w/o loss in efficiency? Like belt has speed and we would need multiple as chaining distributes speed. Does it happen in water pipes?
I don't like too much pipe so yeah, everything is almost cleaned up
i thought pipe length is the problem ๐ญ
just need to fix MS blueprint and then I done
no shame in having a short pipe length
I have a reasonably sized pipe length and dont feel insecure about it
skip pipe, use bridge all map xD
I'm not exactly sure what you mean here, but you might be asking about throughput? But while it's an oversimplification, you can kind of think of pipes as just a different kind of belt. The main difference is that pipes can carry more than one facility produces. The max flow rate of a pipe is 2/s, pumps produce at 1/s, and most recipes use or produce at 0.5/s.
poggies glad to help
Awsm
So 4 pumps, 2 pipes, 8 facilities is fine?
Ye pump are actually opposite than belt currently on that. 1 pump can supply 2 machines most of the time. no case for multiple pumps needed for 1 machine yet
yes as long as they hooked up correctly
Maybe I should also do something similar with spiraling the xiranite manufacturing
if u devide single pipe to 2 or 3 multiple time it might have some trouble tho. in that case u should wait to fill the machine with water 1st
if u devide a pipe to 2, and that 2 pipe to 4, then it should be fine
hey guys noob question here
is this setup fine if i want dense originum produce 25/min
what the frick
whats current optimal product split?
yes it is fine
Can we trick the facilities? Like, suppose a facility takes 2s to build smthn, so we channel our single pipe into 4 outputs, 1 to each facility, which gets at a 0.25 speed. Since each facility would take 2 sec. The water will be replenished by that time as 0.25x4 = 1sec. Which is the time for that facility to make smthn.? Can this work like that? I'm just math-inh๐ซช
thank you mate
pardon?
What can I gainfully do with the 60/min extra Originium Ore we got with Test Area?
Cuz that does look like it saves a lot of space
what should factory be making to feed outposts
Make like... 1/4th of another SC Battery line?
you can do this for 25/min, it has to be directly adjacent unloader though
yes it is intended to be like that lol. idk what u mean by trick
xira comp
a pump can feed two production buildings
3/min Xiranite Components, huh...
ahhh converge back to the line
a pipe can handle 2 pumps worth of fluid
okok thank you
It's lesser throughput so I thought we're not supposed to do that. Ig it's okay...
I mean, the machine just sits there waiting until it has the required amount
also is it gonna show 295 usage, or it just gonna rounded at 300
i mean, u should split like left , not right imo
meh nothing wrong with manifold
Yes yes, obviously ๐ซ
Ik maths hehe
Thanks evone
On full throughput, the one one the right still works tbh.
But if you're trying to spread the stuff out, right will definitely won't be even
no no. pipe speed doesnt have anything to do with thiss here. 4 machines need 4water/2s = 2water/s . and a pump can supply 1water/s so if u want to supply 4 machine u need 2 pump. u can link 2 pumps into 1 pipes or each pump has it own pipe line, depend on ur setup. there iss no trick here.
there is no reason it needs to be evenly spread
it just gonna clog after sometime
the downside to manfild is the amount of time needed to buffer
which is almost nothing in enfield
three-series splitters sometimes have buggy behavior where it ends up throttling to less than full throughput
If you're supplying at max running capacity, there's no difference.
But if you're supplying to machines running at intentionally lower capacity, then it would matter cuz the one on the right will prioritize the first split.
there can be a difference even though theoretically there shouldn't be
anyways, what is factory supposed to be pumping out right now?
Some 14.5 SCW if you're really optimizing it.
both works fine
the current heto lines do act similarly to a reverse manifold when distributing acids
I'm 12scw 22 heto which is all becoming parts, and 12 heavy
22heto?
You're making meds somewhere?
22 heto? not 30?
In initial version of my hepta sub, I had three series splitter out of conduit. Top center and top right forges would be starved of water because it can't get out of conduit fast enough for some reason. Had to do some pipe shenanigans to fix in next version.
no i don't have the last 2 cope doing anything yet
i experienced some weird behavior with right. Wait to fill all machine can fix it. if u build it urself most of the time everything already fill. but if u share that BP to someone it wont work as intented sometime although therically it should.
intense burnout from the dumb way they've set up test area
When I first discovered issue in my case, I tried prefilling, but that did not fix issue, the water was just bottlenecked inside conduit.
had to switch to even split
anyone figure out a path to get conduits from stockade to test?
Some thing to do with how things are being pumped and split.
My experience is that turning things off and on again can help
idk looking at the map it's gotta be over 200m
Doing this rn
maybe it really a bug, and they patched it. i spend hours to figure it out why it didnt work until i prefill everything and it suddenly work fine in my case
because wuling is at facility limit
maybe it can help, doesn't seem like consistent tho. what's for sure is even split never has this issue
BP somewhere else have the same issue until prefil again
and all of my cuprium processing is in jiangyu and marker where your basically baited into doing it
arrow is alr close to 220m, there's no way anywhere in stockade is within range of test area
"baited" huh?
stockade to test for sure needs OOB tech
yeah i full expect that
what OOB
Out of bounds
the zipline tele thingy
out of bounds
Going into weird areas basically
there will need to be conduits somewhere in that black zone
no way to do it within map limits tbh
man im too lazy to learn that lol
do pipes
but yeah you can just pipehack it I doubt you're close to the pipe+belt limit in wuling
https://cdn.discordapp.com/attachments/1461541796977967289/1505103500395155476/industrial-pipelines-scene-29343332.jpg?ex=6a0eae5d&is=6a0d5cdd&hm=f085a15cbdd6690caa056ad9977dbc975347be60bcbef9fd0d2b5eda6b03638e&
https://cdn.discordapp.com/attachments/1463570514357260381/1505103875835695225/Arknights_Endfield_Screenshot_2026.05.16_-_10.01.19.74.png?ex=6a0eaeb7&is=6a0d5d37&hm=00ff2d154a85007f824f9d0988fd68cc1fa1c91f41100edb3a33bcdbac855104&
core is mainly used for xira I doubt it's close to pipe limit
u can see it lead up to wulling city, that's crazy
and yes there is strong incentive to do all your zircon and hetonite stuff in marker because thats where the acid pool is
I think that's haru's pipes? Not too sure.
I was planning to do all that stuff at CRS before test area hit, but now that test area also has acid, it's not that different anymore
idk I kept all my sewage in wuling and just started up acid stuff in marker
well ig there's still heto sewage
from main can pipe sewage there and acid+purinode eff back
or they could just put conduits in their own limit
3 set manifold
wwhat i hate is we have to sac 1 whole pipe line for 12/min eff maximum
I feel like adding heto to main would make me hit fac limit anyways
Heto in marker makes sense, but Cu processing isn't limited to anywhere when you have water everywhere
the limits really are too low
well ideally cupref would be where other sewage production and consumption is, so that you can reduce total amount to <1 manifold
boot all forge except hxira one, should be enough umder 512
My Heto sewage used to hXi production
i have 10 xiras in main aic
tbh putting 2 xira in marker might actually make sense
plus batteries
omg i just realized , the only reason we can do so much in the gourd event because we havent got +4 forges at that time. now we barely have anything left to build
marker has all of my fluid byproduct stuff
and the 3rd oupost still share the limit right?
cus I just put sloppy xira lines and taking hostage my 2nd depot block
My AIC is where all raw materials are processed/produced
So Fe/Cu/Xi, at some point I think I did Xr there at well.
45k hetonite comps
dunno whether continue it or not
what's Xr?
I mean I'm just trolling myself atp but there's not much reason to fix it either
bottles cup/heto solution is the way
Xircon
Would have been simpler if they called it Zircon
But no, it's funnier when it's confusing
Now we have own periodic table of endfield
eh it makes sense since it's made from xiranite
well it's more approriate since it's a xiranite derivative
yeah like Au Ag
nah, we still doesn't have platline
now to think of it
we should make a table of elements for endfield mats
what's there to include
there's not much to make a table yet
but my main point is they really should not be making us play musical chairs with our factory setup or punishing/rewarding players based on a blind arbitrary decision of where we built what
I mean I could cook one up later when I get home from work
it's not good game design
sure.. im curious
I mean, there's not a lot of reward if you just ignore the test area
30 sewage for 1 effluent

they need to raise limits or optimise more so limits can be raised idk I'm not lagging anyways
are you gonna include masses electrons as well
300 power saved / 8 buildings saved
wuling is simply too big to have such low limits
they should merge shredders or refining unit
or grinding units
those are taking most of the spaces and numbers
thats probably next region
You say that but like, if you're remotely optimized, you're already swimming in batteries and 8 buildings is just replaced with more manifold/conduits
see i'm here because i'm doing 12 bats per min and the outposts are still very hungry
it's the principle of the matter
it's basically releasing dead content if your solution is "ignore it"
we have Fe, Cu, Xi, Or, water is H and O, yellow acid so it some sort of S or N to it. Amethyst is SiO2
I mean, the solution is to rebuild the factory
we don't necessarily have to realistically follow the actual table
like moreso a meme comparison
doesn't solve the fundamental problem of you can't build things because you hit limit everywhere
acid more like nitrate
lmao does aggragrit cluster count? might not even be an ore, could be fossils or smth
that contain N
10 xiranite and 2 bats is max for core aic
hollow version from mob drop
yeah but isnt it have to be elements, so it has to be the very basic of the materials?
glass when
I can technically gut my syringe setup but thats annoying and i shouldn't have to
n from structural look, agragrit close too pyrite/bismuth
we gonna farm aggeloi for raw materials of our batteries
Or, Am, Fe, Cu, He, Xr, X, C, Sw, Pr
we only have these so far as bases ^^^
and for those saying 'ignore it' all signs point to that area getting further buffs
sw?
the almighty sewage

it could be just 'S' as well
nah s for sulfur
lmao fair
Ngl, the periodic table were gonna make gonna look more like the predecessor of the periodic table instead of trying to make a similar one to the real one
and i do recognize this is a 'solution' which is founded on bad game design
what to do with 9 ferium powder left
include farmable limit from single facility
which is why i'm burned out on this
i wouldnt count xircon as an element tho.it's a compound
can make some heto or xircon probably
nah I know now
like 30/min 60/min 6/min
Cuz sewage is like, CuSO4 and random shit
sewage ain't blue
Hx for heavy xira
heavy xira is likely carbon with some shi
heavy xans is a compound as is xircon
like grass
Neither is the effluent from copper processing.
They're all that dark purply grey
if we count xira as pe, we can say hxira as pvc lmao
what is pe 
yall said you wouldn't follow the real one
polyethylene
yeah so hard to tell if it's cuso4
we get energy from plastic now
oh plastic stuff
I propose the element of EB
is this better than water treatment unit?
ethylene basically cho 
Estella's Bathwater
if you have the time to get those sewages to there yes
who 
saving 150 power
wait, what if sandleaf actualy is cancer plant
i forgor fr
well it's free power if you feel like setting up the pipes
300*

no i think it's just leaf with sand 
600 power saved at max
oh right 2 sewages each second
also plastic technically made from oils cracking
oh w8
xira as oil
eh. 1 pipe =4 sewage = 800 power, no?
can they like make actual products with stabilized carbon tho
ah my brain is dead nvm
carbon products are expensive irl
what about coal 
maybe with gases introduce
im still waiting endfield got platline

4ร3=12 = 600 power
i see pollution
ye im dumb
already polluted no worry 
agressively optimize @@
still don't know how to use all the sandleaf powder tho, and don't mind the bottles, anka website doesn't have fluid supply pump so I have to make-do
what is blight then
true, pollution bad, it will accelerate evolution
elephant foot lol
wtf are these numbers ๐ญ
what's originium equivalent to then
no, for right now xD
radion?
the citizens will be done for with that amount of blight lol
closest yeah
that probally real unranium
uses radion batteries to make meds
if you account for time buffer, yeah, we need decimal number xD
cuz it give power and cancer
you forgot it can be used to craft facilities
radioactive facilities
HโOXSw - Xircon Effluent
HโOXSwแตข - Inert Xircon Effluent
HโOXโSw - Heavy Xiranite
ofc assuming that
HโO = water
X = Xiranite
HโOX = Liquid Xiranite
Sw = Sewage
lmao sewage is just burnt cup liquid
what to do with extra 30 sandleaf powder guys? already make extra dense originium powder tho
that is if 1 mol/unit is equal to 1 mol/item
Fe(HโOX)โ - Xircon
Sw is removed from equation since it's now a byproduct
depot delivery
holy xiranite
what is copium ore then
Cu
@tough berry I mean this
lmao
tbf
we're making a meme comparison anyway
so Cu in this case is copium not copper
aggeloi are made of something
lol yh
The purity is kinda shit tho. All the good copper ores are depleted
that should be another element
Fe would've been iron instead of ferrium if we were going for realism
living rocks
so whats the plan when we get hydro miner mk2s that take acid and produce sewage
.cinema
Real life in "ferrous metal" when referring to iron rich alloys
sewage is from Cu and water, so eff and inert have to have some Cu in it right?
cu shouldn't be the main element there
What colour is effluent again?
or endmin should get a better refinement unit
green i believe 

it has some white spark i believe
nah sewage gets its own element entry cuz why tf not
it's the almighty sewage
that's why we're replacing sulfur with sandleaf for S

enkad website doesn't have Fluid Supply Unit lel
idk the correct term in english in chemistry, but there are compound that have 2 metals in it. if u count Xir as an element then we can have smt like HโXCuOโ or smt
cuprite i believe
you can use a conduit inlet as replacement
you know you can just dump into random inlets
copium ore might be cuprite
it also has high %copper at about 88% so good enough
kinda bad tho, affect the number too @@
ya i mean its really just depot mine fully optimized to got extra 30 sandleaf
like bottling doesn't
15 sc 12 hv 6 heto 2 xiracomp
not provided water terrains there? ๐ค
minus many ore ore ore 
makeshift it too xD
well, we don't have mining machine on enkad website xD
i found pretty close element to Originium, it's thorium . it have low radiation, can make compound with other metal, take year for ppl to have cancer from it
makes sense then
if not aggressive optimize, still giving good amount
BRING ME SANDLEAFFFFFF
can i burn sandleaf to get glass
nah, I zero-ed it
nah but u can burn amethyst for that
soon, when no one care about gacha anymore and the dev turning endfield into minecraft
3 heads boss 
when
oh wait i can't get glass from amethyst, can i?
be optimistic bro
when nefarith return in Avenger:Doomdays
bruh

"minecraft, but my build is limited in a 80x80 area"
I mean...
ignore the subpac
people have cleared the game on just a single chunk (16x16)
.when
there are crazier people players but
actually power is limited in 80x80 area, u can build everywhere
well
as a lawyer once said
there are sane people who plead insanity, and insane people who don't
16x16x16 for x,y, and z axis, so yeah, a bit smaller zone, but more blocks xD
some facilities are still usable outside and you can also power em tho
what about void world where you have to switch versions to beat it 
wdym switch version
yes
accuratly, down 1 version each time u place a block xD
i mostly play MC for redstone stuff and building
i dont get what it mean thรด
like place 1 block then 1.3 become 1.2?
telex detected xD
ctrl+shift 
yep xD
what is that for
that sounds like a mc challenge...
ye there's bunch of VN here
Those are specific seed/map
well i meant ts 
got caught vning
so many visual novel
is this a minecraft chat bro 
play from the latest snapshot down to the version that possible to launch with newer data formating
lol
yea its minecraft visual novel hours rn
in fact, yes, someone does that already xD
Today we're reading about Steve x enderman

hi visual novel
- delete

alt f4

You read Visual Novel 
You are visual novel 
p2w emoji ๐
I use Windows + Shift to switch tho
nah, Discord Quest 3-day exchange xD
hang on a sec
lol
I have no money for Discord
i just have a thought
How many vietnamese are there in the server, jesus christ
Not that I can't chat in Vietnamese channel, it just not enough people that I can yap casually about factory xD
probably much more than we thought
found and cn fanfic of endfield yet ?
[insert joke about Vietnam and their factory]
Can't believe I got two Manifold Conduits and a regular Conduit to fit in this hole:
i saw VN ppl post build in this discord sever all the time
lol
i saw Jas's build got posted
jas is vn?
supprise supprise ๐
no, some Vn take it build and share to VN group
well ok
Fangyi's Xir piston door Let's gooooo
4x4 doors lol
where are the redstone components...
.stop2
I can already tell someone are about to make it in Minecraft already
and it a rule to hide redstone in every contraption
me lol
but it been so long since i play MC
play gregtech 
nah, I will stick with makeshift one, because it actually remove the fluid, inlet just store, then broke my demo map @@
That's only for plebs.
The redstone is the build
i never saw anyone who purposly show thier redstone tho, everyone cover it
wall made of redstone block...
basically "show their redstone" xD
Let me go find that...
next update they gonna add repeater and comparator xD, so that we can make 1-bit computer inside endfield xD

endfield actually need more of those, but for belts and pipe
You guys love pain dont you
so many problems can be solve with those tech
I've not play CC content in OG A9 yet I find it amusing to suffer in-game
it's pain for u but it a pleasure for us lol
1 bit you say?

#ArknightsEndfield #EndfieldCreators #EndfieldReleaseCC
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someone already made a 24-bit computer back in 1.0
lol
that is just pwm, not actual controlable computer tho
wdym they made computers??
it's not a pwm lol
specifically, they made a simple adder
Oh I remember this
cus if you make a billion of those it's half your cpu
and technically it still does regardless of the function today
ahhhh
ah, wrong video, my mistake, I thought it was that one made us to do binary solving just for PWM @@
how do you think the shadows in endfield is rendered
man so many IT guys here huh
Isn't the one in the vid memory?
More like computing is what draw most of the nerd like you guys 
random access yes
but not the kind of memory used for storage if that's what you meant
Factory stuff draws engineers more tbh
^^
guilty as charged
ye im an engineer
That, that's an Endgineer
even tho some job titles do call it as such
I wanna do one more of tomorrow's tickets before I time out of work today
They are tho.








