#aic-factory

1 messages ยท Page 486 of 1

valid gazelle
#

Why can't fertilizer be automated

hoary crag
#

just give the man his blueprints ๐Ÿ˜ญ

ruby sorrel
#

I could just delete my farm but I'm using it out of spite

valid gazelle
#

All yours chief

#

I.. want to keep mine

#

That empty patch of land is just.. empty when is left empty

solid quiver
#

why we don't have automated bots

valid gazelle
#

Ikr

solid quiver
#

delivery bots that's always broken

hoary crag
#

for me I'm currently farming yazhen cuz I'm switching meds from jincao to yazhen

valid gazelle
#

Oh right..

ruby sorrel
#

I'm farming half rice half ginseng

#

no clue why

valid gazelle
#

FULL GINSENG

tough berry
#

i feel drained rolls lazyly

#

min max power and mats just need to manual transfer some cube and ferium powder weekly for heto 6 farm

ruby sorrel
#

damn how am I wasting so much power at 5590

tough berry
#

maybe zipline my zipline got button

ruby sorrel
#

button what ๐Ÿ˜ญ

tough berry
#

i want to transfer the free eff from sewage from main to stone but i got no more energy to travel lel

#

means i can on and off my zipline

#

i just stick my free eff and collect it daily lel

#

to main aic

ruby sorrel
#

true I have..... probably 80+ zips now

tough berry
#

thats 400 power

#

so your total power only is 5190

winged dirge
#

Is this Ok? (Mostly talking about the Converger from the Right Grinding Unit) or does it risk a delay in Products Delivery?

steel peak
#

what did you guys do for this? at the test area water treatment

winged dirge
valid gazelle
keen badge
tough berry
valid gazelle
daring rapids
steel peak
daring rapids
#

event is almost over

meager stream
#

.stop2

valid gazelle
tough berry
#

btw so much pipe left before i can reach 96 lel

vale topaz
valid gazelle
#

My facility count is now 490 som.

jovial breach
#

logging in really does fuck your factory

tough berry
#

dang khans

#

give me your free 4 extra originium

jovial breach
grave veldt
#

(Me draining his pipes in background)

winged dirge
#

Alright, does this look Good enough? Or is there something i can improve?

jovial breach
#

but otherwise your build looks good enough

hoary crag
#

^

#

ideal as well if you have excess sandleaf powder from xiranite lines

hasty falcon
#

Would this be the right channel to ask about Conduit placements for optimal and aesthetically pleasing piping across the map?

jovial breach
#

๐Ÿ› teach them sensei

robust grove
#

All of us have our own sectors of the tism.

late imp
#

what do i do for the bottom row now?

#

i have the 60 xircon up already

#

i want the bottom row just for the heavy xiranite

valid gazelle
hoary crag
jovial breach
#

yes ping hikarin sensei too

hoary crag
#

lmao

jovial breach
hoary crag
#

I've already pinged him way too many times today already

#

you do it

ruby sorrel
#

so aesthetic

cedar bolt
jovial breach
hoary crag
late imp
jovial breach
late imp
#

thats it?

shut hearth
#

LMAO

hasty falcon
shut hearth
#

i was gonna make a joke about piss but the phrase is blocked

valid gazelle
#

@ruby sorrel yep.. that checks out.. 35 extra power to spare

shut hearth
winged dirge
#

Can i do a 100% Yielding Xircon Factory using a single Expanded Reactor, or do i need 2 (cuz i need 2 Xircon Efluent in 2 seconds, and it crafts 1 per 2 seconds) ?

jovial breach
valid gazelle
#

i feel like if i start a fitting unit my factory would implode

ruby sorrel
#

pipes are cheap very high cap

austere lodge
#

Making a xircon loop its own sewage in an expanded crucible

#

How much sewage from cuprium do I need to merge with that loop

shut hearth
austere lodge
#

Because genuinely it's not self-sustainable

jovial breach
#

@late imp i havent tested this not sure if it works tho, add water and sewage

valid gazelle
#

1

#

if its a double SIRcon, 2

ruby sorrel
#

yeah just add source of water/sewage

ruby sorrel
shut hearth
#

it was both for me lmao

ruby sorrel
#

I think logistic was like 64 which tbh all wuling only gets 128

jovial breach
hasty falcon
#

I've been trying to make my piping look good on the map. This is what I have so far:

ruby sorrel
#

are you guys piping acid out of test smh

hasty falcon
#

Yes

undone current
#

yes cndoge

jovial breach
#

insane peoeple

winged dirge
#

Why would you Pipe Acid from another Region ๐Ÿ˜ญ

hasty falcon
#

Getting the piping looking right requires a loss of sanity, indeed

#

Wuling has no acid

undone current
#

much better than manifold turbo from marker stone to wuling PerliFumo

jovial breach
#

just make stuff in marker PerliDerp

winged dirge
#

Why would you need Acid in the Wuling Area or Quingbo Stockade Area? Isn't there enough space in the Market Area to build everything that needs Acid?

ruby sorrel
#

found the actual pipe post

#

peak piping right there

undone current
final sierra
final sierra
winged dirge
undone current
jovial breach
valid gazelle
# austere lodge How much sewage from cuprium do I need to merge with that loop
  1. First crucible takes in sewage to create Effluent and Inert and feed that Effluent into the 2nd crucible
  2. The 2nd crucible can't create Effluent yet, but the Effluent provided by the 1st crucible reacts with ferrium dust to create SIRcon and 1 sewage

Now I might think you think that this isn't sustainable because you need 2 effluent to create 1 SIRcon and here's the cool thing

  1. The sewage created int SIRcon reaction helps create Effluent and Inert in the 2nd Crucible (1 Effluent) and at the same time, the 1st Crucible is still feeding the 2nd Crucible with 1 Effluent. So the ratio is correct.

You need 2 sewage to create 2 Effluent to create 1 SIRcon, the thing is, you only need to supply 1 sewage into the 1st crucibel because the 2nd sewage is being generated from the previous SIRcon reaction
I tried to make it as simple as possible

winged dirge
undone current
hoary crag
#

also now to think of it

winged dirge
hoary crag
#

how are some of ya'll always here

hasty falcon
hoary crag
#

I'm just here rn cuz I've got absolutely nothing to do at work

undone current
#

wfh PerliFumo

valid gazelle
subtle finch
ruby sorrel
#

yeah they're trolling so hard with this update

#

the ratios are all broken and ugly

undone current
#

tho as always, those pipes beautiful yEP

jovial breach
hoary crag
valid gazelle
hoary crag
#

I already cleared all my tickets for today like

#

2 hours ago

final sierra
hasty falcon
#

This one:

hoary crag
#

wait how did you manage the connection from monitoring to test area

late imp
#

i finally did it 2 heavy xiranite up and running

ruby sorrel
#

teleport or zip tech

hoary crag
#

doesn't it break off if you go to the tp point?

final sierra
ruby sorrel
#

if you get it close enough to test it's ~217m

solid quiver
cyan gorge
# ruby sorrel

did you just bring it from the not-unlimited pool in test area to the [any-Wuling] AIC?????? or vice versa?

ruby sorrel
#

I did mine without zip

hasty falcon
#

What's the zipline tech? I always seem to drop the pipe when I latch on to the zipline

final sierra
#

video instruction

winged dirge
ruby sorrel
#

no mkv on discord still PerliDerp

cyan gorge
#

mess around with the pipe and this happened

final sierra
#

text instructions

winged dirge
ruby sorrel
#

what do you use to stay off ground?

cyan gorge
undone current
#

seed planter

subtle finch
#

i also made a video of that

shut hearth
pastel orbit
#

obvioslu there is not only pipe limit, but also pipe logistic limit...

final sierra
ruby sorrel
#

I think if it was mp4 it would embed

subtle finch
# final sierra

nice i didnt know dying counts too, i get myself stuck using seeder instead

final sierra
hasty falcon
subtle finch
final sierra
cyan gorge
# subtle finch

so this mean you have to hover off ground for an extended of time to make the game think you "NEED" to revert back to the last place you touch grass, am I correct?

cedar bolt
#

New factory new outpost ?

shut hearth
#

I just need to be stuck

cyan gorge
subtle finch
#

touch grass ICANTsns i'm imagining getting teleported outside irl

hoary crag
#

lmao

undone current
shut hearth
cyan gorge
shut hearth
cyan gorge
cyan gorge
ancient charm
#

when 1.3 livestream?

tribal crescent
#

never

#

eos

shut hearth
subtle finch
cyan gorge
hoary crag
cyan gorge
ruby sorrel
#

it's just I there will be II trust

cyan gorge
#

or they will just add Wuling Outpost Builder II xD

hoary crag
#

that's what the I implies

cyan gorge
#

oops, no Valley Outpost Builder II tho ๐Ÿ˜ญ

keen badge
cyan gorge
#

well...

late imp
#

what do i do with then last 30 xiranite per minute?

undone current
cyan gorge
late imp
#

the xiranite will eventually get clogged cause theres not enough to consume them

late imp
cyan gorge
#

I just wish we can use Wuling piping stuff in Valley IV, there is an eco-farm, and I don't want to manually watering everytime ๐Ÿ˜ญ

late imp
#

heto consume heavy

cyan gorge
cyan gorge
austere lodge
#

Wait should I allocate 2 forges for heavy xira

late imp
pulsar willow
#

.elasticpeak

late imp
cyan gorge
cyan gorge
ruby warren
#

I want to make many hetonite components, which bp do I use?

cyan gorge
late imp
#

thats kinda it for now

undone current
late imp
#

use cup or xira comp for cheaper

ruby warren
#

kyo's bp made too much battery

late imp
ruby warren
#

was wondering if I can make more components instead

cyan gorge
#

it's the one bellow Xiranite Component, delete that one, then it's cool

#

but if you use DIGE, deleting it won't solve your "too much" problem tho ๐Ÿ‘€

ruby sorrel
#

just put more thermal banks ๐Ÿ”ฅ

cyan gorge
ruby sorrel
#

nah I mean too much battery just burn them all

cyan gorge
cyan gorge
daring rapids
#

if xircon is clogged, you'll start accumulating ferrium dust

cyan gorge
late imp
#

how do i slow down the material consumption for component?

cyan gorge
daring rapids
late imp
#

anyone have a belt layout for delay?

solid quiver
#

split

#

use splitter

cyan gorge
#

I only need 5/min

solid quiver
#

split into 3 and into 2

#

be surely to connect other belt to input

cyan gorge
#

soo...

Sky Force [split 3] > 1 belt [split 2]?
late imp
#

how can i slash the cuprium down to so low it wont effect the hetonite production?

solid quiver
#

kinda

solid quiver
ruby sorrel
#

you make it 0 then it won't affect heto

late imp
#

for the cuprium component

cyan gorge
solid quiver
#

it requires 240 cuprium power per minute to produce 30 hetonite per minute

undone current
cyan gorge
solid quiver
#

every solution requires you to reduce your hetonite production

cyan gorge
undone current
#

yeah dats possible too

lofty lodge
daring rapids
cyan gorge
#

any liquid xiranite right now is useless tho, unless new region add

undone current
cyan gorge
#

the darken area in Test Area is so explorable, but they withheld it from us ๐Ÿ˜ญ

ruby sorrel
#

not dragging a pipe across the map to mine PerliWheeze

solid quiver
lofty lodge
#

Glad i make SC wuling battery that will not jam if full. PerliDerp cost extra power but if battery full, it can still run. Praylica

cyan gorge
#

pls dev, unlock every darken area ๐Ÿ˜ญ

small creek
#

my heart aches

cyan gorge
#

trying to fix Kyo's "use too much space" problem

solid quiver
cyan gorge
#

jussssssst to fit everything tightly, no space wasting unless I can't be done further

#

at least Wuling is 80x80, cuz Valley is 70x70

daring rapids
late imp
#

how should i split the xiranite to reduce more? for some reason its 320/min

cyan gorge
late imp
# cyan gorge more split

the first split at the cup comp it said 310 min when i split another one it suddenly said im using 320/min so im being confused at the moment

daring rapids
#

I continued with his 1.1 bp

#

and improved on it

#

but layout is mostly the same

solid quiver
cyan gorge
#

I kinda like the 1.2 BP, but, from what I said, "use too much space"

late imp
cyan gorge
#

kinda hard to hit the facility ceiling for me tho xD

upper fiber
austere lodge
#

Is there any compact blueprint for dense originium that has powder out of depot

#

I've been routing my extra powder from Xiranite through stash

cyan gorge
late imp
#

cant fix the cuprium part though, at somepoint the hetonite will be shafted

undone current
#

at least u only need few heto comp

cyan gorge
#

I already hit the hetonite max storage limit, and I just keep it there, for any future usage, if there are new gears tho ๐Ÿ‘€

#

just if

undone current
#

its probably using cuprium comp instead

cyan gorge
#

I use xiranite comp mostly tho

#

sucess rate won't change unless it said good match tho ๐Ÿ‘€

undone current
#

well, maybe if they released more redeemer series with heto comp

late imp
#

good enough, now its just the waiting game

undone current
cyan gorge
undone current
#

yeah

jovial breach
late imp
#

wont i need to make fodder thhough?

upper fiber
#

eh perlica uses redeemer?

jovial breach
#

like i made 20k since the start of patch 1.1

upper fiber
#

5k is more than enough

jovial breach
#

and now i still have like 14k

late imp
#

oh

upper fiber
#

heto 2k i think

undone current
solid quiver
#

58k is pretty much tho

ruby sorrel
#

I'm still making comps cus it helps delay capping depot PerliWheeze

solid quiver
#

you more likely need xiranite comps

#

they make cheaper fodder

late imp
#

well guess i can just leave xira comp and heto comp forever then
till full i guess

solid quiver
#

you need like 10k or 20k

#

only to make main gear

ruby sorrel
#

depends how many unused artifice

cyan gorge
undone current
#

i burn 20k cuprium comp before uncanny

ruby sorrel
#

if I wanted to use all mine it'd cost 38k comps

solid quiver
#

I'd advise you burn xiranite comps

cyan gorge
solid quiver
#

yeah

#

kinda useless

#

16 or 25k is no joke

undone current
ruby sorrel
#

idk there's enough spare/wk to use ~490 artifice with cuprium comps

#

if you only buy artifice

cyan gorge
#

I still have all the xiranite left over from 1.1 xD

undone current
#

2 stat gear can only be artif with another 2 stat gear uncanny

#

the cursed 40x3

solid quiver
cyan gorge
undone current
undone current
late imp
#

i wonder if dev will add belt upgrade

robust grove
#

I need to check my comps cuz I've been artificing some stuff and I might need to restock my xiranite comp cuz I never stocked a ton

late imp
#

if it happen everything will simply implode

cyan gorge
robust grove
late imp
#

unless its region lock then nothing happen

undone current
#

im still waiting for sesqa

upper fiber
#

stacked belt when new building out with lower input and higher input placement...

late imp
#

this game needs more logistic, wheres my undeground belt

lethal dirge
cyan gorge
late imp
#

wheres the double decker pipe or belt

robust grove
#

Also kinda pointless most of the time cuz you don't need that much throughput between machines.

#

I can see some use for sand leaf cuz that does sometimes take up way too much space

solid quiver
#

what a scam

undone current
tulip tinsel
#

Am I bad at math? I don't see how batteries + syringes can produce enough to deplete stock rn

solid quiver
#

who even uses this scam shit

tulip tinsel
#

It seems to be a bit short

undone current
#

20/20 like 7 times already

tulip tinsel
#

about 4k per hour short

undone current
undone current
valid gazelle
#

I dont do the maths.. but i dont see my battery going down even tho i only sell batteries

tulip tinsel
cyan gorge
lethal dirge
robust grove
#

Good thing I don't use LR or Xaihi even though LR is P1 and Xaihi is P5

solid quiver
tulip tinsel
#

But I am saying that since we got lvl 3marker, it is no longer sustainable on just batteries and syringes

cyan gorge
tulip tinsel
solid quiver
robust grove
#

My tangtang is for my Rossi team lmao

#

I don't run cryo

cyan gorge
tulip tinsel
#

But yeah, the point was just that you can't sell batteries without it at some point causing you to run out

#

Since you also burn some

#

You have to sell some heavy xira or heto parts

robust grove
#

You burn a pretty small amount.

Like, 3 per min or something.

chrome shell
#

Syringe seems inefficient, yea

cyan gorge
undone current
late imp
cyan gorge
ruby sorrel
#

always sell batts cus I don't have overflow protection for that

#

meanwhile my hxira capping every other day

cyan gorge
robust grove
#

A PWM?

undone current
cyan gorge
tulip tinsel
#

My math is this

59688/h-14.75/min.*54*60-6/min*60*22 = 3978/h surplus stock

undone current
#

eventually its happened to u

ruby sorrel
#

yeah it'll happen with that much over

tulip tinsel
#

And that is without even considering how many batteries you burn

late imp
ruby sorrel
#

I used to cut it really close by making comps, but I have all the comps I need now

#

so depot is just exploding

robust grove
#

I've been doing valley trades daily and the only thing that's clogging up is the lower tier meds cuz I don't use it all that much.

I don't think having too much eff and clogging up wuling gonna be that soon.

undone current
#

intentionally minus ur factories so u don't get overcapped

ruby sorrel
#

and I deliver xiranite so my factory actually runs for a few hrs/day

tulip tinsel
chrome shell
#

Same, I'm leaving a couple forges unused and banking half the xira from 1 forge to keep everything running

robust grove
#

Y'all PWM? I just delete random shit until I'm barely under the requirements

late imp
# cyan gorge

ooohhhh
cool maybe i should try implement that, i still have some space

tulip tinsel
#

Technically pwm is a misnomer, the correct term would be variable load I think

late imp
#

but does it calculate the selling or is this just the exact battery requirment for powering the base?

ruby sorrel
#

do you not see the pulse width PerliWheeze

chrome shell
#

Does the game still give you low power popups if you use variable load

cyan gorge
crimson scaffold
#

guys, i have a question related to the new water treatement units, whats the use of the xircon efluent? Do i bring it all the way to the base, or can use it right there?

solid quiver
#

stock bill generation 46380/h = 773/min

current:
yazhen A 6/min * 22 = 132/min
H xira 12/min * 27 = 324/min
heto parts 3/min * 48 = 144/min
battery 14.75/min * 54 = 796.5/min
= 132+324+144+796.5 =1396.5 bill / min

#

you are nearly doubling

ruby sorrel
#

if anything the original "pwm" thing was just random half splitter bs with messy time spacing

wispy nimbus
#

are there any available ferrium mines in wuling after update?

solid quiver
#

even you reduce bats for power yours should be far enough

cyan gorge
solid quiver
chrome shell
#

With the new cuprium nodes there's a ferrium shortage, gotta metastorage some ferrium powder from V4

valid gazelle
#

even without Hetonite... you are still overproducing comparing to the stockbill earnings..

robust grove
#

I mean, technically variable load controls the power generation capabilities. Not quite correct.

But like, if you squint hard enough, the integrated battery can be considered a power source so that's technically correct as well.

tulip tinsel
#

Accounting for my battery use being 1.61/min

59688/h-(14.75-1-61)/min.*54*60-6/min*60*22 = 9194.4/h surplus stock => you would need to sell about 341 heavy xira per hour or ~6 per min (5.7)


cyan gorge
valid gazelle
tulip tinsel
solid quiver
#

why

#

you should be comparing on base

cyan gorge
tulip tinsel
#

The selling bonus does not apply to the stock depletion

valid gazelle
solid quiver
#

20~35% bonus comes from after you sell it

surreal lantern
#

ppl playing a game and someone throwing PWM into their faceICANT

cyan gorge
#

already depleted everything, when I play everyday + DIGE ( I mean, stuff, not stock bill)

valid gazelle
surreal lantern
#

electrical engineer: ok how do we do it

others: what?? entering chen mode

solid quiver
valid gazelle
#

i dont even use DIGE lol

robust grove
valid gazelle
valid gazelle
#

and i have 3s of overcharge

surreal lantern
#

i slept through the whole lecture of PWM back in university day

robust grove
#

Cuz unlike real world, we have to change the power input into the buffer manually.

surreal lantern
robust grove
#

Bold of you to assume I didn't do the same shit

cyan gorge
valid gazelle
robust grove
#

Power turrets with bats

surreal lantern
#

yeah you don't need to use DIGE

#

just rough calculation is OK

valid gazelle
#

a stack of SCW = 100+ run on a 14 Mortar 1 Acid config

robust grove
#

I powered by turrets with HCV4 lol

tulip tinsel
valid gazelle
tulip tinsel
#

Since the stock from marker basically doubled

surreal lantern
#

battery x20 then divide by 2 or 3 depends on how many power you want

tulip tinsel
#

Also that math does not account for bat use

surreal lantern
#

assuming you can live with annoying power outage voiceline

valid gazelle
#

the amount of energy that the turrets use from battery is so little... you barely have to do much

robust grove
ruby sorrel
#

I can't even hear the power outage line anymore

robust grove
#

They don't repeat to infinity

cyan gorge
#

We really need region update rn ๐Ÿ˜ญ

surreal lantern
tulip tinsel
#

Such great loot

robust grove
#

They give so little

#

Give me annihilation back

cyan gorge
#

should I get this line as well ๐Ÿ‘€

undone current
#

ye

surreal lantern
#

we have pwm, imagine if hypergryph implement a logic control block that we can use PD / PDI control next

undone current
#

bp more worth the money than montly

cyan gorge
solid quiver
tulip tinsel
solid quiver
#

more than doubled

surreal lantern
#

PID*

tulip tinsel
cyan gorge
tulip tinsel
#

My bachelor is literally about PID funnily enough

#

Due today

solid quiver
#

could you tell me what's those acronyms

surreal lantern
#

PID will be too hard i think, maybe only PD first

cyan gorge
robust grove
#

Was like, what we need pilot direction indicator for.

undone current
tulip tinsel
tulip tinsel
cyan gorge
robust grove
tulip tinsel
#

I've had like 3 months to do it almost

robust grove
surreal lantern
cyan gorge
tulip tinsel
surreal lantern
tulip tinsel
#

D generally requires infinite sampling to work at ideal

#

Also PI elimates stationary error

undone current
ruby sorrel
#

san sucks so hard in this game

surreal lantern
#

for implementation (dev), i think PI is harder than PD

undone current
#

also endfield originium is half value compare to ak

valid gazelle
#

.elasticpeak

robust grove
#

The amount of sanity you regen however

tulip tinsel
robust grove
cyan gorge
#

It funny to me that 3/4 of my friend get me hook on play A9:Endfield are all in or involve in electrical circuitry thingy xD

ruby sorrel
#

3 runs/day is complete ass

undone current
#

7 min/1 sanity ICANT

tulip tinsel
robust grove
#

I kinda don't mind the low run per day somewhat cuz I don't have to babysit the game that often when I can just mash 2 out, craft a gear and log off.

tulip tinsel
#

Writing it with my friend and we've only hit about 70-ish pages

cyan gorge
undone current
#

nah, its too low

ruby sorrel
#

yeah it's great run count is low, but the material/run is also low af

tulip tinsel
cyan gorge
ruby sorrel
#

without events it'd take a month to max a chara or sth

tulip tinsel
#

I'd have to crash out at the verbal defense hard

undone current
#

also we don't have any annihilation PerliWheeze

robust grove
#

If yes, good.

If no, sabotage them and gift them the game.
Cuz that's the best way to get rid of rival company, by getting their engineers addicted to Factorio

copper geyser
#

lowk i kind of wish convergers would allow you control which sides of it would recieve and export items / liquids

valid gazelle
#

what ?

#

you can rotate it

cyan gorge
undone current
tulip tinsel
undone current
copper geyser
#

YEAH EXACTLY

valid gazelle
tulip tinsel
copper geyser
cyan gorge
valid gazelle
#

wait..i dont follow

#

if you want to converger 2 in.. and split at the same time.. isnt that the bridge ?

robust grove
#

Say you get 2 inputs, from up and down, and you want to split those 2 into left and right

undone current
surreal lantern
#

if dev implement sth more for factory, gameplay gonna take a hit cuz their sanity gone with factory

valid gazelle
#

oh

cyan gorge
#

I can already imagine game devs force us to burn material for deploying Turrets that can be destroy during CC run and no return mat

copper geyser
#

but if it gets implemented optimizing items and more stuff will be so crazy lol

valid gazelle
#

and this channel is even more flooded with people asking about Kyo's bp

#

but yes pls

robust grove
#

Implement proper tower defence, just like original CCPerliStareYou

valid gazelle
undone current
#

kek

#

back to surge tower

copper geyser
#

like, i kind of even want one where the left input has up output and right input has down output,, that'd be so game-changing to optimize space

cyan gorge
#

like OG A9 xD

surreal lantern
robust grove
cyan gorge
hoary crag
valid gazelle
#

Armor Fragger range -1

#

๐Ÿ’€

robust grove
#

Funny when you can just yeetthe dangerous unit a distance away

hoary crag
#

Risk 1: Life Points set to 1

undone current
cyan gorge
hoary crag
robust grove
#

Who needs defender when infinite gravel works

valid gazelle
#

risk 1 is always 1 hp

cyan gorge
#

lol xD, I never try CC mode on A9 tho, only watching other do it xD

surreal lantern
#

introducing CC factory gameplay:

Risk 1: can't use belt / splitter / merger
Risk 2: pipe can't be longer than 20m
etc..

undone current
cyan gorge
valid gazelle
#

no

valid gazelle
#

the higher the risk the stronger the debuff

cyan gorge
#

damn, CC is more hell than I thought @@

undone current
#

well its still they get deployed op risk

tulip tinsel
#

And no top view

valid gazelle
#

you havent seen my 99 cost Mudrock

#

๐Ÿ˜ญ

#

and she's P6 btw..

cyan gorge
undone current
robust grove
#

Retreating gravel 1 frame before the arrow goes through her face

tulip tinsel
undone current
surreal lantern
valid gazelle
#

god i cant wait for CC

tulip tinsel
#

Pipes and belts can't cross

valid gazelle
#

its a whole fun and challenging event

#

and one with dramas too

cyan gorge
#

I wonder if devs will someday release a Global participation battle, like the one in HI3, and then add CC mode to it ๐Ÿ‘€

valid gazelle
#

remember folks.. when there's drama we sit aside with popcorn, we dont join in

undone current
hoary crag
robust grove
#

Think the music gonna get drama again?

hoary crag
#

I can imagine the same happening to endfield CC

surreal lantern
#

multi player factory gameplay

each player produce one block of factory

next ppl use whatever from that previous guy and so on

valid gazelle
#

my highest is only R27

undone current
hoary crag
#

I never hit max risk sadly

valid gazelle
#

pushing further fries my brain

hoary crag
#

I do still dream of doing so tho

cyan gorge
hoary crag
#

endfield might be my chance

undone current
robust grove
#

Some people's spaghetti is atrocious

valid gazelle
#

no.. implementing multiplayer into RA is actually a great idea

#

1 day 3 player gets to do 1 move each

cyan gorge
#

did someone play CC with 3 star char before?

valid gazelle
robust grove
#

I mean, it's possible

hoary crag
valid gazelle
#

3* operators are goats in AK

surreal lantern
#

wait, i have to post my idea just now to feedback

valid gazelle
#

due to their extremely low cost

hoary crag
#

I swear

#

if I fucking see someone

undone current
hoary crag
#

get trimmed medal

#

with catcher solo

robust grove
#

Like, you can generally clear risk 18 with a full 3 star team

valid gazelle
#

AK is one of the very very few games where lower rarity characters are .. surprisingly relevant

surreal lantern
undone current
#

fuyu, theres already someone solo trimmed with ardel

cyan gorge
valid gazelle
#

Ardelia DPS build

solid quiver
valid gazelle
#

her combo skill is a 100% trigger

robust grove
#

The fucked up parts are the 5 stars

undone current
surreal lantern
valid gazelle
#

nah that's too tame

cyan gorge
valid gazelle
#

Risk 1: Reduce facility limit to 128

solid quiver
undone current
solid quiver
#

you mean logistics?

pulsar cypress
robust grove
#

I won't have complains about no belt if it actually transfers between facility without belts

surreal lantern
#

risk 3: no use of depot

robust grove
undone current
#

w8, lower protocol space risk

solid quiver
#

easy

eternal dust
#

shoutout to that one reddit post dont know how i didnt think of this earlier

cyan gorge
solid quiver
#

as long as protocol stash allowed

upper fiber
#

power use x10

shell hinge
solid quiver
shell hinge
#

Use acid for main dps instead

cyan gorge
valid gazelle
robust grove
#

I'm still using armour Fraggers lmao

valid gazelle
#

When DEF gets shredded enough, it becomes true damage

eternal dust
robust grove
#

Ifirt cosplay

surreal lantern
#

have to wait for 13th sui..

undone current
#

just use hyperbeam tower

cyan gorge
solid quiver
#

hyperbeam is kinda mej

#

meh

undone current
#

also technically its possible next area being sesqa as it can feature gases

solid quiver
#

beam is kinda meh

undone current
#

soul furnace

surreal lantern
#

i use 12 mortar + 1 acid + 2 fire

solid quiver
#

I want inferno towers

surreal lantern
#

cuz when boss pop up, fire + acid do the work while waiting for mortar rounds

cyan gorge
#

will this ever be enough for the next character tho (just 1 char)

surreal lantern
#

maybe, but not weapon

solid quiver
surreal lantern
solid quiver
#

40 pull is nothing

cyan gorge
surreal lantern
#

im hitting 80 for 2 weapons in a row..

cyan gorge
#

unless I know it benefit, I might pull some string on my credit card xD

solid quiver
#

you are bound to get sigs if you get the character

shell hinge
#

Mortars lose a ton of dmg when you add more mortars

#

Acid has really good straight damage for whatever reason

solid quiver
cyan gorge
cyan gorge
#

I might start do some top-up tho

solid quiver
#

ok

cyan gorge
#

just recently get better salary so yeah

#

A9:E might be the first game convince me enough to actually want to do top-up

shell hinge
solid quiver
shell hinge
#

Banner length has nothing to do with it

cyan gorge
#

I want to get rossi sig, cuz I already have fire, electric, and ice build, I want an physics build for RE-C speed run xD

scenic mesa
shell hinge
#

Is rossi even good for phys?

#

Isn't old phys team still better than rossi phys?

scenic mesa
#

you do 80 pull each banner or something

cyan gorge
cyan gorge
#

1-2 60 pulls but mostly I get at 30

scenic mesa
#

damn ...

cyan gorge
#

or 40 with the free recuit turn

solid quiver
scenic mesa
#

gg to your strat

solid quiver
#

need physical sub dps

shell hinge
cyan gorge
solid quiver
#

dapan kinda

valid gazelle
scenic mesa
cyan gorge
scenic mesa
#

fr

#

i played genshin, honkai before

#

this is the first game i would glady top up stuff

cyan gorge
#

I guess "Glory to hyperglyhp" is not the myth then xD

jovial breach
scenic mesa
#

character design, gameplay, graphic, main quest experience, everything just a on a whole new level compare to ||hoyocrab|| stuff

cyan gorge
#

xD

scenic mesa
#

yeaaaaaaaa

#

Glory to HyperGlyph

ruby sorrel
shell hinge
#

Hypergryph.....

cyan gorge
cyan gorge
final sierra
valid gazelle
cyan gorge
final sierra
#

btw this also works XD

surreal lantern
#

OCD is triggering

ruby sorrel
#

huuh I never tried double bridge

final sierra
ruby sorrel
#

80m pain

cyan gorge
final sierra
solid quiver
lofty lodge
#

Finally... it look more organized PerliDerp

valid gazelle
#

Nice

final sierra
solid quiver
#

stash few pipes then connect

ruby sorrel
#

sometimes it's just reversing again and it works ICANTsns

final sierra
cursive oasis
final sierra
cursive oasis
#

Even ground: overhead pipes.
Uneven ground: drag it underground.

cursive oasis
final sierra
jovial breach
#

I dunno exactly how to fix i usually just try it again and again until it works

final sierra
daring rapids
final sierra
final sierra
cursive oasis
final sierra
cursive oasis
#

Yikes.

quartz marsh
# final sierra

You can just tp, the distance is enough not to break the connection

final sierra
ruby sorrel
#

ye you run forwards enough to not drown when you jump off the bridge

#

it's so annoying the slack doesn't get picked up when you run towards it

velvet ledge
#

help with wuling, how do i grow my 200 power base

upper fiber
#

bring battery from valley iv

#

then make xiranite

#

then make LC wuling battery

velvet ledge
upper fiber
#

yeah, use plant loop

#

you make sandleaf and yazhen/jincao

solid quiver
cursive oasis
#

Wuling plants produce more Carbon than Valley plants, so they are intended to be used for that.

velvet ledge
#

jincao hasnt been introduced yet

#

do i bother trying to inicrease my power yet

final sierra
#

uhhh at least it is hidden inside a tree

cursive oasis
# velvet ledge do i bother trying to inicrease my power yet

You can go to Dijang, switch to Valley Storage, take Valley Batteries from it (Crl+Click to fill inventory) then switch to Wuling Storage and deposit all of it into it the same way. Then you can just directly feed power bank with batteries while you set up your production lines with higher power capacity.

velvet ledge
velvet ledge
cursive oasis
#

Just to set things up.

#

Wuling bats are higher efficiency.

ancient pier
#

how many purification unit does 15/m hetonite needs?

velvet ledge
lofty lodge
cursive oasis
swift steppe
velvet ledge
# cursive oasis Xiranite is rather easy to make.

yeah but rn the only way i can make xiranite is by manually loading batteries to wuling since

a single xiranite line takes up more than 200 power, including a sandleaf loop and a carbon producer

swift steppe
#

I think I started with SC Valley Batteries using just Wuling resources, but getting LC Wuling Batteries is a massive boost with just one giving 1600.

hardy tangle
ember shoal
#

more than enough time to get you set up for xiranite and wuling battery production

hardy tangle
#

1750 V4 batteries, one a time, lasts u 19,4 hrs

#

1750 being one full manual transfer

velvet ledge
#

are u guys pertaining to HC?

#

cause im only able to transfer 30 per hour

small creek
#

thats through metastorage

lofty lodge
small creek
#

manual transfer is doing it on dijiang

cursive oasis
swift steppe
#

Manually lugging through the ship's depot changer

small creek
#

its faster than it sounds

#

like rmz said, 1750 every manual transfer

#

each transfer takes like what, 8 seconds?

swift steppe
#

*on keyboard, ctrl + click to grab/place maximum stacks

hardy tangle
#

damn, even faster in pc then

velvet ledge
#

as in clear our inventory and manual transvfer huh

hardy tangle
#

yes

hardy tangle
#

your backpack has 35 slots, max stack is 50
1750

velvet ledge
#

one sec i think i need a bus depot for my wuling base to become operational

thin grotto
#

Can someone give me advice about my intermediary Sewage System? This is for the other 4 Cuprium refineries, not sure if I've set up the splitters properly

solid quiver
hardy tangle
#

is literally the bottom one

#

but splitting it in these many pieces, eeee.. why

solid quiver
#

yeah human are weird

thin grotto
quartz marsh
mellow walrus
#

What does efficient battery set up look like BeanGamble

winged dirge
#

Guys, how do you create a 100% Efficient Xircon Factory? How many Reactors do you need for that?

thin grotto
hardy tangle
#

you feed one of the cupriums sewage into the first, then the second reuses the sewage it produces (which is the one producing the xircon)

swift steppe
solid quiver
#

I would just advise you send extra sewages to purification node

#

your sewages coming from god knows where places by manifold and come to other manifold

final sierra
hardy tangle
#

piping the dream

thin grotto
#

Yeah i wasn't sure If the uneven splits would mess up with my Output even if the machines clog. Anyways, I'll be revising it, thanks

winged dirge
tough berry
#

max farm is 14.75 sc 6 heto 12hv right?

delicate edge
#

When we do send sewage to Test Area, the Xircon is worth bringing back to base? Or just fluid tanks storage viable with manual bottling?

hardy tangle
#

problem with splits is that if the flow isnt constant, its gonna be some real wonky work

tough berry
mellow walrus
#

How to make the battery thing take where it donโ€™t take too much M3Leak

hardy tangle
thin grotto
tough berry
hardy tangle
#

the good thing about the expanded cruci is that it can do multiple reactions/productions in one go (altho only 1 of the same type at a time)

tough berry
#

bad thing is it cost 50 more power ahahah

hardy tangle
#

reason it cant just produce xircon with just 1 expanded (also cuz it wont automatically try and manage how much X amount of an item it needs vs it produces)

#

actually, it uses 50 less Total power

#

from the first line of xircon production

subtle finch
hardy tangle
#

which was 5 normal crucibles

tough berry
#

since tiny cru can do 2 potion

hardy tangle
idle mason
#

So uhh, what do I do with this new Water Treatment section?

delicate edge
#

The test area Xircon effluent, around how many does it make per day? Like can it make 2000 a day? That's four fluid tanks right?

hardy tangle
tough berry
#

you can normally use it as place to dump sewage

#

for less trestment

#

if got enrgy can use for extra free stuff

velvet ledge
hardy tangle
tough berry
#

rn max eff is 8 per pc

ancient pier
#

How much better is going 15 sc than 12 sc + 4 lc?

hardy tangle
#

which isnt much but piles up after a week or so

hardy tangle
#

you used to just burn through the normal originium

#

this time you have the advantage of having v4 batteries

winged dirge
tough berry
#

so 8 = 7 per min ร—60ร—24=10k + daily

hardy tangle
#

Chaos

#

๐Ÿ˜‚

upper fiber
#

Fat

velvet ledge
#

right after the outpost gets introduced?

hardy tangle
#

as soon as possible tbh

#

xiranite production is your backbone of whole Wuling

tough berry
keen river
hardy tangle
#

and ofc, setting up your mining spots

velvet ledge
#

even if i dont have access to

keen river
#

so you can transfer manually like 10k v4 batteries and they will last you for a while

velvet ledge
#

wuling stockbill yet?

delicate edge
hardy tangle
tough berry
#

better send it to area

hardy tangle
#

ppl who uses tanks in the test area are deranged

velvet ledge
tough berry
#

where you make your xircon

surreal lantern
#

accidentally turn off water supply unit before went to bed...

tough berry
#

so you can pipe it straight and use less power

hardy tangle
#

"game of automation" ... goes and add so much manual work to do daily

surreal lantern
#

whole factory stop

winged dirge
surreal lantern
tough berry
#

i have to suffer waisting power for filling and unfilling

delicate edge
small creek
#

pipe it back and use a filling unit

hardy tangle
#

๐Ÿ˜ญ

surreal lantern
#

it's not dehydrated

delicate edge
surreal lantern
#

it's flooded

daring rapids
hardy tangle
small creek
#

we have 17 days left

velvet ledge
small creek
#

imagine how much effl that is

daring rapids
#

it would save so much facilities cap for me

tough berry
#

dang i should not gone did setup all my sewage in small pepe area of mark stone its painfull to resetup it back to main base to use less power sigh

small creek
#

sewage in markerstone was kind of always a bad choice

surreal lantern
#

i still can't decide what to do with excess xeranite from 1 forge and extra effluent..

changing LC to SC to heavy, back and forth still can't decide

tough berry
surreal lantern
hardy tangle
#

i was already suffering yesterday remaking a lot of stuff cuz tuning down from 30/m to 15/m heto x_x

#

while also trying to sustain a hxira there

daring rapids
tough berry
hardy tangle
#

so i just went lazy and bottle up that half sewage from heto
then slammed a refinement of cuprium instead for more constant flow of sewage for the hxira

surreal lantern
#

the aftermath after wake up

hardy tangle
tough berry
hardy tangle
#

i already have 80k SCwul in v4, i dont need them to pile up that high again

surreal lantern
#

guess i need to drag another conduit in case accident happen and copium is overflowing....

hardy tangle
#

now both xira and heavy xira are in their 70-80ks , so im good o,o keeping it constant now

velvet ledge
surreal lantern
hardy tangle
surreal lantern
#

beauty vs efficency

hardy tangle
#

the beatiful thing about Xiranite production

#

is that it requires 0 outputs

small creek
#

whos gonna tell em

hardy tangle
#

Also, for carbon? you use the wuling plants

tough berry
#

i feel like im seeing alien gun

velvet ledge
hardy tangle
#

more like a cat shat on the bedsheets