#aic-factory
1 messages · Page 442 of 1
ohh so it’s like using too much xira?
your xira only produced 40/min
waitt how do i fix it then T^T do i deadass make a proper base atp
i dont even know if i can produce the other gourd in time before the event ends
1 gourd need 90/mins xir. that, equal to 3 Forges. u only making 40/mins. All ur xir not even enough for 1 gourd
Stop all gourd productions.
Place more xir production (6-7 forge) and let em all run full time.
To spam stock of xir at depot.
did you connect water pipes on the forge
yes
u need to get more forges in the AIC techtree, and then set up more xir making
ohhh okay then
how many forges do u have
°-°)/*pats
(╯°□°)╯︵ ┻━┻
U should have at least 6 forges that make xiranite at maximum production.
6 x 30 = 180/mins.
Go to the factory tree, unlock the node that make u can have 8 forges in max.
finish story, get datalogger, unlock more
4 forges ur xir should be 120/mins. ur current xir line is also under supply ig
the last tree on wuling , need you to finish marker stone story
this one?
jade wins
working on the raw mat'l streams to demonstrate that these two are equivalent.
Left side is metax dense ori (which is superior), right side is metax ferri (since dense ori is unusable and raw ori is worse)
go finish marker stone
but set ur 4 forges to full speed 1st
time is xir , xir is gourds
Nice work
Ohhh it unlocks another one it’s hidden
At least its not that far
I will turn off my battery then bc it uses xir right
wow are you manual battery?
Try share screenshots your xira production. If you have 4 forge but 40/mins.. Its 10/mins each.
Something is wrong there.
Need to fix it first.
or is this making lcw for power
hmm is this needed anywhere? 🤔
if we have item A in storage then block item B
if we don't have item A then give item B
13.34% diff
i mean with 4 forges, this should be 120/min. u only produce xir at 33% effeciency somehow
need to get that up 1st
ye the forges too
would you look at that, @small creek is right
what 
last two pics are in sub aic
ohh thats 0/min SCW
wont be fair to not use the leftover xiranite, so i went with 1 forge in duty cycle
put more plant in all of the planters
cursed numbers wow
I think all jade will still win cus you eat some battery for power
Oki
i just went with the extreme, using all ori for sc first, vs all in jade
Yeap
6.714 jade from where
forge cycling i think
The other 3 xiranite didn't producting.
7 forge x 30 - 10
let the xiranite pile up then convert it to hxira for more jade
why didn't you include bats use for power
both can be powered with hc, and power cost can vary per person
best to remove 1 SC (3200 power) to compare with full 3200 originium usage)
yeah, that's assuming free power
Oh my youre right ty for that
it's still between 1.6~3.0/min
hc battery is free
Wait is it supposed to be yazheb or jin
qyurii just want to compare sc vs jade, and lanturn want to account for the rest of the raw mats
i think that answers the question
then wouldn't 2nd comparison have 1.5/min WSC?
good. now u can spam storyquest to unlock +4 more
this is for the event only, so all min maxing methods are allowed, thus free power
In the mean time i should turn off my gourds right?
you can make your own criteria 
As for the jade does it require more complex mats T^T
just pretend value beyond outpost regen doesn't exist unless it's going into comps
yea i was going for raw bill, didnt really account for power usage cus that can be basically 0 if u want to
thanks for your work 
heavy xira caps out at 12/min right
oops, i forgot about the ferrium meta, but it still loses
i cant claim credit for this, i stole a setup from someone
there's the raw material comparison to demonstrate that the two scenarios I outlined are equivalent
I forgot about the tiny 1.25 u/min dribble of ferrium in the status quo scenario
?
finish main quest maybe
wait what
are you doing accounting for bouncing skyforge?
how did u get 12.143 jade gourd, if you cycle xira/hxira forge it should be more than that
yeah I don't think our results should be different
If i use this bp do i have to unlock every mining spot of the new ore?
unless the bouncing rate is drastically different between the 6 and 12
1 or 2 is good
can you make 1.5/min SCW instead of .143 jade?
no need to unlock all
nah let it run. produce some gourd to unlock 2nd part of the event and then produce a better gourd
uh, I think you should turn off base gourds
if you're playing catchup, you need all the heavy xira you can get
Oh the new one uses heavy xira
making base gourd now means fewer jade gourd once you have that set up
no hetonite yet likely
hetonite runs fast
22.5/min can support triple line
hxira should always be the limiting factor
i just went with 5 normal forge + (2/3) forge x 30/min rate = 170/min of xiranite
170xir / 14xir per jade = 12.143, is that wrong? 
did you actually cycled 0-68k drain and replenish of xira?
Maybe i should just let the base gourd run for one day till i can only max out the oro in the shop since thats all i need
need to cut down the yazhen though, ferrium overuse
metax
i based it on this, to assume that's how you get a near lossless duty cycle
manual cycle
yes prof 😭
u can trade using the 2nd part of the ev item. but u have to make certain gourd 1st to unlock the quest for it
u should just make gourd til then
where will you be getting your effluent if you do that
so what can we conclude with this? 
this is the better way
do as you like
yeah 2/3rds is way too high
i fill 68k xira, then i full blast hxira
as long it is surplus
it should be based on the ratios of the surplus during accum and drain during depletion
i based everything from raw mats, then work my way up, assuming everything is self recycling inert
accum is only 12 u/min
Ohh for second phase no need to really produce the second gourd? It’s just for the sake of the quest?
depletion is ^yeah 72102u/min
what are the important stuff should you be producing in valley 4 endgame?
the ones not in kyostins blueprints
v4 ads be like
what is kyostin bp
my conclusion 

what rate should you be getting there?
I lost the plot right about after you posted your table
im getting 4000 hxira for 105.6 hours of 1 cycle
so +0.632 hxira/min
there's 2nd shop too. u get more rewards making the 2nd item.
i think there's a perfect ratio somewhere
the only thing i can conclude is dont just sell all jades, and save for auto conversion first
duty cycle percentage heavy
yep 94.44 x 11.11
what did i miss
nothing much
event math fiesta
bouncing forge aight you patent that one 😭
its ok, if you made jade gourd, move on, dont look back.
if you dont have jade gourd, hop in
btw, i'm about 1.1k into of 1.7k gourds i need to craft as surplus before stopping making them
not that big a surplus, but might as well stop it if i'm online by then
ignoring about other player bp.
have a stack of
- refined originium
- amethys part
- ferrium part
- steel part
- chryston part
- bomb
before moving on into other production line, those are required for facility construction or in game puzzle ( bombs ).
main production is HC battery, 18/m will use almost all of the originium.
the rest will be buck A / citrome A to use the ferrium.
last will be buck C to use the amethyst left over
i seee
ok wow
so max stack of those 1st
I guess the duty rates between the 1/2 and the 2/3 scenario are different enough that accounting for it does actually swing the pendulum
those are still useful in wuling right
yeah, the parts and refined orignium + bomb.
yep, still useful in wuling
most of them do NOT need max stacks at all, only couple thousands works
yeah this graph seems to add up 
can you bump depot size to infinity?
you remove 1 SC since max jade uses 3200 power from originium
Second gourd need heavy xiranite and hetonite rock if you have it in stock.
Its a lot more valuable than the normal gourd.
For sell and emptying the event shop.
Better fully make jade gourd and not making the normal one.
i don't even have enough space in valley to do everything AND make 18/min food a
my food a is below 12/min atm
you just want some to craft some facility
this gud enough?
also, i had to remove my food b after i got 80k on both
yeah, I just added 54 * 1.5 u/min = 81 at the bottom to account for the power
aight you did the other way around, great!
around 10k for safety.
80k if you want to fire and forget. ( mine was set with permanent ferrium/amethyst/steel part production )
i should remove the carbon line instead, i don't need carbon in valley lol
yeah 0 net xira
i'll be spending 2nd half of 1.2 to go back to the auto-bouncing forge 😭
yesterday i got max scw cause of using gourds and it fucked up everything in wuling lol
so it's extra 0.63/min heavy ?
honestly, that's a big part of the reason I decided to go for big funny number (@ Etrexum)
did people math heavy xira = jade?
we're comparing the scenarios of saccing batteries for more jade gourds, whether it comes out ahead in stock bills
well yes and some heto but you always have surplus heto
14M bill copers
what's the point of making more than 9/min gourds?
so what's wrong with my 12.143? 
memes or hoping for end conversion
am i bad at math 
12.14 would be ~1% uptime of triple forge
sunday price 
the devs already said it was just outpost conversion in an ingame mail lol
what more do you guys want
the cope is so high here lol
i guess there is nothing else to do
tbf the en language makes it sound like not outpost
but cn reads to me like outpost so that's what I'm expecting
but yeah it's just
what else is there to do
it clear as air
14M believers interpret that as 14M holding stock bill limit
"goods not yet traded to the outpost"
cn describes that instead as "exchangeable" stock bill limit
goods not yet traded to the outpost doesn't define it as an outpost limit, just refers to anything in inventory / stash / depot
source
you right, the devs need a source!
it's fun lol
show the statement
i still believe its not depending on outpost bill (it will be very ridiculously .... bad)
just did
ah you just misread it
yeaaaa
fair

lol

everyday, the debate will turn into 50% 50% gamba team

why would the auto convert even need to consider your outpost
honestly, it's excellent bait for both haruna and me
since 1st dev stream , under impression the dev value moderation and non hoarding attitude.
it was when they talked about the recycling center.
they said about 'if already maxed, no need to gather them.'
so if the gourd sale will be using outpost stock bill, that will be in line with their attitude.
will spin us both up on the opposite sides
i'm prefer to go with the option that allows me to not touch the factory much until the new update
first time ending the week with 13m
aight you prefer less playtime
i already play too many hours every day
Leftover Gourd = bills + cert, if outpost empty to full cert when event ended.
The remaining certs still exchangeable later coz shop remains there for a while.
Thats all right?
wait wdym by cryston part here
btw, i was at 13m today but bough the 10m deco
and me, coz we hoard and we spend our resources and pretty sure they are also many others who HOARD and spend those and go all in
basically, this event only thing was allowing me to buy the deco lol
sell prices are nice but was forced to buy 125 with these prices today 
well, it helped me to catch up to buying the gear things even at -75% discount
that thing, only for the 110 range zipline right now
DAMN,i guess my 0.1% still A BETTER CHOICE HERE lmao
omg wait
LMAOOOOOOOO
it has the scam pic embedded in xaihi's screens
that's incredible
should have bought them since tuesday
mine
Yea imma trust kyo with my life
Where 👀
"megabase"
in my game
instead of the spare 1-2m after catalysts weekly we've been hitting like 4m surplus since the AIC event started
so after 2 weeks of it we should already have saved enough for the golden lung 
Bru idk i just searched bases in yt thats what showed up
im force to buy lung or unuse ticket 😑
my factorio 1.1 save megabase
use mine
this game is like a factorio tutorial
does mega base here mean all in 1 main aic or like, just max endgame yield
hm if u r consuming 1 battery every 10 min, it doesn't show up in the aic report?
ngl this does look like factorio screen lol
recipes are complex for a beginner though since the patches

they might meant max yield
I don't know that this channel has much experience with bp designs from content creators, except from helping people diagnose botched attempts at implementing bps
Max endgame yield from what i saw in the vids
Cause they used all aic
just endgame
basically, what all your bases look like after you are done building
with max yield
imo. xlice is better. His has more room to manuver around, while kyo stick with one specific build
ohhhh okay then
bruh
making v4hc in wuling is a loss
it's worse than just burning ori and making yazhen/jincao c
How about iwintolose
that's my base lol
poor ori
didnt watch him yet
but he probably same with kyo
most bps are the same yield/usage, so just search for bps that are small
i mean all are the same max yield it doesnt matter which one you copy, for me i would go with whichever one has least power comsumption
or the one with the most spare space
that also is good
for hetonite
even if its not the most efficient
Rightt i love his vids very easy and simple to follow
1 cuprium line = 1 cuprium liquid right
IWTL is trolling with his base design, he uses 100% sandleaf for xiranite, lowkey triggering when he's guide maker
iwtl is braindead quick youtube slop
It comes with the drawback of not being as efficient as it can be
being like that for years
But i guess u have to cut somewhere
brave move to make a guide using that lol
Ohhh ig ill use xlice for now then o7
Not like theirs is more efficient either
what im trying to say is
guidemakers make easy to understand bps, not max efficiency ones
yeah, just search bps with consumption and space in mind. and you should know how the yield numbers work beforehand.
i'm not familiar with all of them tbh, I only know about what iwtl's looks like because I saw it on an account I was helping and I had to know who committed this crime
using one of them is basically just a matter of picking your poison
I remember kyo's 1.0 bp that was producing HCV on the side
While its easy to understand, it was definitely not efficient
i dont like those "produce everything" base
the best way to make people understand how the factory works is to just make a single line from the beginning to the end, and the game itself already teaches that
yet...
Fangyi’s gear uses the cuprium right
for your fyi before the event i had like 4.3k power consumption, half of the main aic plus half of markerstone subpac free space
no
Fangyi using cuprium gear is significantly weaker..
itr ied that before switching to hetonite
can swap for xiranite arm over slab
if you dont start with ult
or if you need more than 1 ult
i'm not the right person to ask to indentify spaghetti cause when people say "oh, look at all my spaghetti" i just see super organized factories
something feels wrong here
what do i do with the acid from the purification machine
you can loop it if you're careful to make sure it doesn't clog back to the purifier
or yeah, dump it
just dump it, less risk of something going wrong
there is no risk for looping back if you do it normally
i'm a satisfactory player, i don't risk loops, i have ptsd
pump outsourcing 😭
damn, that capacity efficiency
harunachan doing all this work and meanwhile I still can't bring myself to run the sewage/effluent conduits to test area entrance yet lol
Hydro rig minmaxing 
@marble yarrow @small creek i'm so bad at math 
i think this is accurate now
damnnn 100k levels
meanwhile, i'm not making any food c and my ferrium is at 20k ore and cubes and powder maxed
Hmm for that 2nd setup wont you need a power source
the power is 3200 free power and .... probably 1hc if you need more
Instead of making yszhen C i use the ferrium to make 3/min hcv
btw, why is heto part below 2 for the right one, what else itis used
i'll turn on the parts and bottles for now
maybe the 6.714 is not that accurate now... let me check that too, but right side is def correct now
Im just wondering how do you have enough power without making hcv
more heto consumed by the gourds
oh the extra .6
battery consumption per day is not that high, you can sustain with manual transfers
manual transfer
you gotta do what you gotta do
I think your left jade gourd is low and left yazhen C is high
since the 12 jade is producing 3200 worth of power, you can remove 1 SC on the left side so they still comparable
I have 7.05 jgourd/min for standard setup
yazhen C should be ~0.06/min since it's ~1.25/min ferri leftover and takes 120 for a full line (6/min), so ~1%
i was wondering why all this weird math, and now i remembered the 14m copium
Game has no content so we gotta find something to do
yeah something is up with the ferrium sum formula
Time to rebuild wuling..
your heto part and jade gourd ferri cons add up correctly to 22.5
so that plus 60+6.25 from batts is 88.75, so there should only be 1.25 left for yazhen C if total is 90
you know, just for you guys, i won't stop the gourd making before the event ends
even if asia confirms it's copium
Me also still making 6/m, asia.
1.7k gourds is a sacrifice i'm willing to make for you
4 days until minor adjustment in the AIC
then another 7~10 days until new patch
absolute boredom
that minor adjustment will probably make me have to delete everything. again...
I will delete everything to rebuild to extend gameplay duration
it's still will be 1h at max
i'm wondering how they're gonna convert our stuff.... should be no MT at the event end moment
what's MT?
maintenance
mmm, i think some people here have some opinions about what will happen at the end of the event...
i've hidden some of my gourds inside thermal banks, splitter, converger, item control port
magically everything will dissapear or will have a little hot fix download
sadly i cant put them in turrets (they might become sentient)
if any of those actually work it would be funny
Oh.. Gonna do that also, maybe can save some for memorial items..
yay finally figured it out
my poor courtyard, it didn't survive well 2 heavy xira setup
i feel like ive overcomplicated this, sanity check anyone?
are you fr using it as fluid storage
that's it
I'm gonna fill that with sewage
I re-emptied mine on the expectation I'll have way too much xiranite later
okay so i've already solved the problem as of now,
though, the issue lies in whether i log in the next day the Xiranite Effluent clogs up, and the entire thing stops working until i drain some of it
anyone got an idea of why?
can't use sewage or effluent to fill pools
flud supply unit doesn't allow sewage dumping
you're feeding too much pisswater
i had the same issue yesterday
too much sewage
looks fine to me. I haven't used in-line stash like that. Does it passthrough first until the downstream facilities are full, then start accumulating / belt-free transferring?
wonder how many times do i have to type that
are you making 15/min xircon per crucible, or 30?
if it's 15, you need half a pipe of sewage
yeap
i use this lazy setup for batteries
okay i may need some elaboration on why the sewage could be the issue
also how do you track that, i never checked honestly
if we consider 1 cuprium refinery worth of sewage as "1 pipe", then you need half of that, using a splitter
the passthrough one won't have sewage issue, so obviously the half2 one
oh yeah i did that
i hook one pipe up to two expanded crucible
basically, are you feeding effluent from another crucible into this one, or are you making everything in 1 isolated crucible
did your batteries or your xircon hit depot cap?
neither,
pls don't use treatment for xircon, we have purifiers now
😭 trashing inert
just treat sewage
yeah, the battery inert goes perfectly into heavy xira forge after purifier
yeah i have'nt really figured out what to do it with it yet so for now it's just goes into treatment as a temporary solution
ok, but don't leave it for long, you are wasting xira there
yeah
okay so after looking at reccepies containing sewage, yeah, i think i see why it stops working now, thanks for the heads up
uh, I can't really see why this would choke on effluent
yea, the point is to use the half a pipe from cuprium plus that sewage to make effluent
completely forgot about skport daily sign in
though for what it's worth, half pipe is still too much apparently
oh
calculating xiranite gain in duty cycle is a nightmare 
i feel i went back to uni
it should be exact, so you might have a problem elsewhere
idk really, cause i do have a splitter here
same, I always forgot time to time.
i would mention belt bugs cause i always like to blame them, but your xira and ferrium is topped up
if your reactor is clogged with waste, and xircon production produces waste, it will stall because you cant store any more waste
try to get rid of a bit of sewage inside the crucibles, so it's not at 50
salr
when i get problems with my crucibles and they clog, i try to get them down to 20 or so
where does this pipe go?
these do not add up to 90
i can actually outsource pumps here if test area comes 
im doing that 4 reactor setup, if you're using 2 of the reactors to make the xircon itself then you shouldnt feet any waste into it
what do you mean not? you just need to wish for it hard enough!
i see you outsourcing all pumps before 2.0
then pipe limit start to become a problem
(says me with 1152 limit problem)
it was to clear out some Xircon to make the thing run again,
i'm just leaving it there cause i'm still trying to adress the Crucible itself
Right side yazhen C is also too high (ferri consumption adds up to 127.5)
should be somewhere in the ballpark of this
is running 2 outs from a forge the same as running 1 out but splitting
just to make it cleaner ig
btw, total xiranite not being multiples of 30 is cause...?
yippee i lost 
that's with ferrium meta right?
1 jade is 1 ferrium?
1 medC is 20 ferrium?
yup, dense ori left and ferri right
your yield/usage 115 115 is right but yazhen should be uh
115-22.5 to achieve that, since 22.5 is always going to heto, regardless of where the heto goes eventually
92.5
that /120 * 6 should be the yazhen c rate
btw, reminder that heavy xira uses not 2, but 3 lines of xira + 1 of effluent (which might need to be another xira line too)
204 xiranite/min =(3*30)+(180/7)+(4*(14*(60/38)))
that's the duty cycle formula for 13.25sc with 6+ heavy
too long to explain 
cause the heavy forge itself is 1 xira line lost
just funny things the devs makes us suffer
effluent is counted as 0.8 because of purifier
in theory can i just have like 12 packaging units just running
i wont run out of the heavy stuff right
you will
in average, yes
depends how much you have stocked how long you can run it
You can pass the acid thru the machines as well so you don't need 3 separate acid conduits.
3.8 lines for 1 line of heavy then i guess
2.8
again, the forge for heavy counts as 1 xira line lost
that still requires like 4 pumps right
if you are making only xira and decide to make heavy, you are losing 3.8 lines of xira to make heavy xira
they count xircon eff from sc bat
Uhh I think only 2 if you're limiting yourself to one purification unit. This is my setup:
https://media.discordapp.net/attachments/1461541796977967289/1497045549809926184/image.png?ex=6a012fd0&is=69ffde50&hm=0a04538faec0584d524bd31930207f309be8b7745b702d68341da7bb92699e9d&=&format=webp&quality=lossless
you can't run that forever rn, that needs 240 cuprium
thanks for the correction, this should be it frfr, the conclusion didnt change from the last though
i just forgor heto part is depndent on jade and sc, and medc is dependent on the rest
Sure, but we're almost certainly getting more cuprium with next patch, so I built the full thing out now. Doesn't hurt anything.
so, what i mean is... actual xiranite yield is 240, and every heavy xira line then uses 114
almost certainly...
bro really want to spam expanded
100 power for single formula 💀
you can go 7 normal 1 expanded
hope the devs keep trolling us and don't give us more cuprium
i saw some people check the new zone and it had even more cuprium it seems
I don't bother with the balancer nonsense, so 2 SC batteries is already 6.6k power and everything only uses like 5.8k so it's w/e
manualing stuff = more profit
this is for turning the skyforge bouncing scenario into a straight averaged calculation
wdym balancer lmaooo
you will need more power with the next update
99% sure
Manual transfer = 
also, it's just a waste to have 350 extra power for nothing
using normal reactor on cuprium is a no brainer 😭
plus they are a bit bigger
bro just dont want to admit the mistake they placed expanded
To be honest, I didn't even think about which reactor I needed and simply went with the expanded ones
at first i put ferrium powder in all 8 crucibles as if i was going to use them all to make heto lol
didn't notice until like a week later
As I said, I'm not power constrained atm so 
the most lame excuse i heard 😭
@marble yarrow @orchid pilot
here's the duty cycle formula i derrived 
the P can sometimes varies if you need xiranite for external factor like 1.25sc
i dropped out of school, pls, no math
it's thrown off by the battery scenario, I think
because the battery feeds its effluent to the forge
The outposts are drained of bills, I've bought out everything in the store besides some of the sanity tokens, my artificing is done, and I have like 300 more art tokens. I don't feel the need to poopsock 85 ethers for no reason thx
in my table I compensate for that by subtracting 0.2 * 4 * 30 from the battery xira consumption
My Twitter: https://twitter.com/prozdkp
My Let's Play channel, Press Buttons n Talk:
https://www.youtube.com/channel/UCSHsNH4FZXFeSQMJ56AdrBA
My Merch/T-Shirt Store: http://www.theyetee.com/prozd
My Tumblr: http://prozdvoices.tumblr.com/
My Twitch: https://www.twitch.tv/prozd
My Instagram: https://instagram.com/prozd
My Patreon: http://www.patre...
factory games are the games where you can have more than 99 megaelixirs and that's actually your endgame objective
for the battery for example
13.25sc costs 106 xiranite, that's 3 forge + 16 xiranite remainder
i just set 1 extra forge to have a value of 16+14=30 xiranite for 1 heavy
that's what the P value is for
ohh OK so price of heavy or battery
I have Factorio Space Age, Satisfactory, Foundry, and Shapez2 for that... Endfield factory stuff to be quite honest, is very basic and clunky
what i like about endfield vs other factory games is the online factor
since the factory doesn't stop when i log off
so i have to manage it accounting for that
I mean, you can run dedicated servers for Factorio and Satisfactory that keep chugging while you're logged off...
tbh, i don't expect to like this style of factory game forever though, i usually burn out of online games after a while. so far this game is ok
nah, i'm an offline player, i don't play on servers
Wait isn't that a normal thing for factory games
just saying is a novelty for me
Never said you had to. You can run a dedicated server just for yourself to keep it running I meant
Putting the jade gourd production to rest. Setting all production to normal mode. 
newbie starting factory in 3.0 might be fun...
factory games are normally single player games. you save the game and it stops when you leave lol
Maybe the only other factory game i played is mindustry
it might be kind of a restart every major patch, like wuling was in 1.0 vs v4
ive played factorio and satisfactory
one of those is intensive and one is frustrating
Welp that’s that I guess
playing with sewage
sewage is annoying
Gross
Finally, acid reserve on Wuling City...
more sewage = factory clog
not enough sewage factory = dead
Doing a bit of ferrium mining...
Just right and it dies in offline
Hmm something is off here
ah yes the offcam mining
hey how many forges are going to be added soon
4
4
thx guys
my space age save is mid-end aquilo. what i need to do now is make new city block bps for nauvis so i can leave my old base behind and start the megabase at last
i dont get to space age
i dont enjoy it
id rather play deathworld
@orchid pilot you're basically right that the ferrium would be the winning factor 
how many forges do you guys dedicate to heavy xira?
i was debating not making city blocks, but they are so much easier to just copy and paste
not including the one that makes the heavy xira
2 but most do 1
i might make them 200x200, my 1.1 city blocks were 100x100
ive been doing 2 so
Oh
ill stick to that!
I was just teasing about how people try to go way too in-depth into Endfield factories when the true rabbit hole is Factorio 
2 lines of xiranite -> 1 heavy xira line yeah?
I have six dedicated to h-xir
Yes kinda
Especially with 2.0 and space age where they have all the nice QoL improvements to wires/circuits and such
heavy needs 3.8. 1 is the heavy forge itself, the .8 is from the inert purification
we will talk about those games when they are free and updated
thing is the hetonite making right now is the gatekeeping of endfield
because its either you can read and figure it out or just give up and find blueprints
Huh that shits easy wdym
Would anyone suggest that I build the whole steel production line(including steel products) all in core AIC? Or should I separate it?
It just needs 8 lines of cup
not all people are like you
not all players are smart nor a smartass
like you
All the gourd making was messing with my factory balance
just set sail into the ocean
I’m far from smart I just understand the way heto works
and knowing gacha players
thats like 40%
I can explain it if you’d like
those unintuitive conclusions are why I pursued the raw material "value" calculations! So it would be easier to compare trade-offs without needing to define exaaact equivalent scenarios and go through all that lol
i pirated both factorio and satisfactory and played them a lot before i bought them
im not talking about myself im talking about the playerbase
ive been seeing people jsut straight up not doing factory and quitting
You take the thing then shred it then feed it into a cruc then take the output and put it into a purifier then take that and put it in a cruc and add ferrium powder
Is there any way to throw up piss? I don't wanna look at this
Fluid Supply Unit
Yes just dump it back using the water supply unit
converge it back
chat is this optimal
Vague poster indeed
that's the reverse of optimal
playing with fire
np till one is max depot
I’d liken it more to Americans voting for their current president
just dont look at it
it's just 5 energy, use more stashes

so like it turns out for some reason having the Conduits inlet and outlet clogged, makes them produce waste faster?, how does that even work
with 1condition ofc
I think the biggest thing is plotting it out on paper beforehand as it were. I find visualizing makes it a lot easier to see what I'm supposed to do. Especially if you write the list of inputs and outputs in total
the word
"produce x faster" doesnt exist in arknight endfield
there is only "produce at max efficiency"
okay so like
before i drain the waste Conduit inlet and outlet i was suffering from the waste going into the crucible being too much for consumption despite already splitting it in half
yet somehow after i drain the thing to 0, the input and consumtion rate of waste are equal?
all pipes dump at 2/s if they have excess
i have no idea how that works
pipes can have the equivalent of 2 refineries at the same time on them, so they will work at x2 speed if they are full even if connected to 1 refinery
if you have say, two refiners running steady state sewage into conduit, you'l pull it out at 1/s
Which honestly is fair: Most people coming to gachas aren't going to be interested in factory sims, and HG isn't providing much content to use our actual characters on.
i should have told you that before when talking about the xircon setup
like imagine being a new player in 3.0 starting in valley 4
its either you figure the factory out or lag behind
but if you clog it beforehand, it will dump out at 2/s until the conduit depots are empty
then it will return to 1/s
are we on 3.0?
somewhre
if the conduits fill up, you need to empty them before the xircon setup works fine
the only thing you saw, is just temporary burst of pipe sending liquid at its max capacity until the burst is over
wait 5mins and we talk again about that... if it is still 0
tbf Factorio may be 35usd, but the cost to entertainment value ratio is ridiculous bc you can easily dump a few thousand hours into it.
endfield 0$ and work the same
more than half a million discord members, and there's like a classroom worth of regulars here
endfield is not even close to factorio

already tested, it's still 0
so no
Or something like Dyson Sphere Program you can also spend 1000+ hrs in and its $20 even
yes2, i know it is harder, but i don't need it
factorio has a free demo that is already decent compared to endfield
the americans wish this was theri logistics
unfortunately tenor doesn't have many DSP pics
but does factorio have this?
cept its jsut amazon with yellow piss bottles
yeah that tracks, but like what doesn't make sense is the Conduits just, never stops being full despite working X2 capacity when it was full
behold: the nightmare
conduit spamming 🤮
fr tho, the first time you setup an outpost in the system away from your starter is a neat feel, then the first time you warp to another system to set something up blows your mind and feels so isolated until you hook it up
and what is the number of sewage on the crucible?
i'll pretend i didnt see that
wtf, rule34 factorio is all furries lol
0-1
cmon, the way you explain this
is already an answer for it

i wish i can minmax my factory more
but i hit 512/512 on wuling
KEKW.
devs fix this shit
how much input your conduit get? 2 pipes or 1?
1
oh it is good then
you need the crucible to be working perfectly first, have the conduit empty, then you can turn on the cuprium refinery
i can technically find a way to cram dense orig powder in here
yeah it looks like it's working properly now, but it's still kind of funny how that works
it is interesting your conduit can get clogged though
you know, convergers are supossed to reduce things, not multiply them
either not enough water or xiranite now
okay its almost 3am here and I wanted to get in a bike ride tomorrow before the storms hit so gnight
👌
just a matter of order of how it starts doing things
gud luck
bro is yuru camping irl
what does that mean
if the ratios are correct now, the only problem you will have now is the belt bug with xiranite, for which i recommend 2 xiranite belts per crucible
Belt bug?
you are using a ton of conduits for the inert instead of merging the pipes
when offline, belts are a bit slower than they should be
That’s not a bug that’s just bad coding
same thing
Okay
can i see what is the inside reactor looks like now?
The issue is they're not actually running the factory when you're offline bc they would be wasting server processing for everyone that logs out and never returns to the game. So when you log into the game it takes a look at the last time you logged out and does napkin math to catch you up
uh wuh
And unfortunately the napkin math isn't perfect
go to bed
So far we have Green Yellow and Red Fluid, how long before we run out of colors and start making white fluid?
That’s already a thing
Oh
Kinda late, but what about like Xiranite water?
jincao is white, but they didn't let it be white on most places cause it would look like c*m
I think any kind of Xiranite
Because, like, is there any pool of Xiranite?
dump the xiranite water too
Like Inert Xircon Effluent
what is your ferrium (powder) usage?
Where, tho?
Inert can be purified or treated and the other can be used for h-xir
any place with water
He is lying
So I can purified it back to water?
Is that what you're trying to say?
No it’ll turn into the non inert kind
you purify the inert and get effluent and water, and you dump the water
i use that water and split it, most for making food and whatever is the overflow goes into dumping
that's damn sad
i'm guessing Half depot?
i never actually calculated
that looks healthy with all the vegies
It needs a full line
i have no word to explain everything about that 
you can check your aic report for ferrium ore yield and usage
now fill it with red fluid and cry in pain
shrek juice
does it? the thing is producing like one Xircon per 2 seconds, so i'm fairly sure going a full line would just top it up
full line is for xircon eff passthrough, half2 isn't
2 seconds is the normal rate actually, i think you mean 4 seconds
You do you I guess but for a 30/m setup it needs a full line in
it's a 15/min setup
last i checked when i still had full line doesn't look much different than this
2 seconds means the belt is full
belt speed is 1 item per 2 seconds
as most recipes are
1 per 2 seconds means 30/min btw

i know, exceptional lvl math
every 60 seconds in africa, a minute passes 
we are getting close to the nobel here
yeah, i'm not really sure, if that's the case
cause the belt is still going half and only the powder is going up
People die when they are killed
yea, you are making 15/min, aka 1 per 4 seconds
Such wise words
powder is 30/min, so it's fine to split it in half
bruh, so i misunderstoof
And then we have this dude
stating the obvious while making it like "wise word" of the year
-putnamehere
-2026yearhere
though you can fill it with 2 belts and then use the third belt slot to go to depot, so you make sure it's always full of ferrium before it goes to depot
"People die when they are killed"
Or just blatantly lying like American politicians
🤝
not gonna lie, it happened to most country
water is wet, but let's not talk about politics
don't bring politics into my water
🙏
i make things wet too 
by sweating
water makes itself wet - me
yo dont bring your fluid pump here

I dunno man weed is great
-sun tzǔ probably
60
67
i gues im using too much xiranite
60

actually about there
66.25
well, you can make more xircon, but ori won't make it usable and it will just fill the depot
i have this setup rn, should i not be burning so much xira? 
if you are at 0 xiranite, you have to stop the double heavy xira
unless you have liquids
Well considering it doesn’t even work then uh yeah you should fix it
12 xir out what is bro doing
aight
cut the other half for now
didnt think it'd deplete so quickly from a full stack
the magnum opus of my AIC is complete
ooh looks nice
can't wait for it to become obsolete in like a week or two
after test area releases OR next ver
nah who cares about that
its fun rebuilding
the factory is the best thing you can do during these content droughts

(Pls gimme IS i beg)
nah, don't worry man, it will become obsolete in less than 4 days
the factory i prebuild for 1.2.2 is already obsolete
before its even born

i just want another outpost in the test area to get more space to build and also avoid piping everything there
insert gif of kratos asking ares
how many of you gambling on gourd stock piling?
not really gambling in my case, just that outpost dont have enough bills to trade with my gourds

sell until outpost drains
also, what happens to certs when event ends and i already bought all in event shop?
save the excessive
i mean like stockpiling on valley IV
if it happened to not 14m I will use that fruits to get credits
unknown. might just go puff
they will just expire 7 days later
i forgot to spend my certs, thanks for reminding me chat
there is already a 100x credit pack in the event shop that is basically a way to use your excess event credits, but it's still not enough

after event shop closed is when test area opens
already bought that
no
it will stay open for few days even test area dropped
event shop ends on may 13, test area opens in may 14
event be like "get 1 million credits to but all the shop, and if you want, another million to buy some normal credits"
no
after that, just f u i guess
event recipe and jade gourd will expire at 13th
event shop is still open a week after the event ends
for few days you can still use fruits to exchange
it's just the recipe and the quest that go away
i wonder if we could trade fruit certs for tangtang certs. both are certs anyway
you can check that in events calendar
add a splitter
pipe splitter
Guys I’m new what’s better to produce yazen or sandleaf in valley four
anyone had problems with reactors, for some reason my factory was working fine for days woke up and found no power and the reactors were clogged where the xircon effluent wasnt flowing out of the reactors randomly. Just stashed and placed the blueprint again and it worked fine for another day.
checked my ores and supplies and all yield is higher than usage its just for some reason the pipe bridges keep clogging for no reason
this pipe bridge specifically
using pipes for color for base art is actually base-d af
shouldnt be a problem, unless you capped your cuprium parts or sc battery in depot
in short, is the reactor near the red circle not outputting xircon fluid
cuprium parts capping back up the system?
Gonna credit this to @dreamy jungle for the design
each pipe has its own pump, the top line is for a plant farm so not part of the sc battery bit
yes, no sewage production if that cuprium parts stopped
whats the heavy xiranite prod rate atm per min?
hmm, cuprium parts is baked in to it, i can shut that section off
either sell your cuprium parts, use them, or throw them away
or use cuprium for something else
ye ill trade to an outpost
usually 6/min w/ batteries
12/min w/o
awesome ive set it up perfectly then
What if I want 12 w/ scw
ggs
i cant really place anything else currently because of this, anything i try to produce will take an ore deposit over yield rate
You have a full depot
it is lower because you're capped
Your factual yield is 480
best i can do 
not 1.5 scw?
you cant produce yazhen in v4
that guy is old
Sure you can I did it b4
yeah 1.5 prob, i forgor to update xiranite yield 
You can't place pipes in Valley 4
No pipes work istg
What
.bomb
You can do anything you want, you just need to dream it.
.gethisass
i wonder, should i stop my jade gourd prod line now and switch factory back to normal? or should i still continue to hoard
If you have enough to trade for 3 days, you can stop.
Did you found out the issue?
ye Hikari was right it was the cuprium parts hitting cap
Ic, but that blueprint kinda handicaps you by cleansing out the inert liquid btw
yeet them in v4 depot is also an option
that 80k cap limit is big
consider making yazhenA or hetonite parts, those take longer to cap
wonder next week we will have 80k max depot as well on wuling
hetonite part takes longer
1 part = 5 heto
I bet we will have more than 80k in wuling in the future.
we already have rdl 12 in wuling, but still not yet maxed
The current delivery depot is maxed, so we will get another one, prob last zone.
which means more rdl to come
it's gonna go higher
need more depot nodes
have a little yahzen farm here but just the one, could place another one down and just turn it off if cuprium goes low
max rdl 13 is also an option...
Also would strongly advice to not have your power banks connected to your production lines of batteries, cuz if something goes wrong with the production so does your overall power.
Might not sound as different, but if you have your batteries hooked from a depot output, it will take far more time for your power to actually shutdown due to a lot bigger inventory access to batteries
ngl I bet 14 or 15 is max
Tbh test zone might have delivery depot too
ye ill try and swap that, im over capping the energy so very wasteful having 3 banks
Let's hope
seems like not enough water on the right conduit?
Pipes can look half full even when working properly if they are not clogged.
Same with 1 pipe segments looking empty but working.
💀
isnt 1 fluid pump could supply 2 facility?
and then no mineral enrichment at rdl 20
right side has 3 facility connected
depends on how much liquid said facility eats
some crucibles running multiple recipes eat 1 water/s
ye i had a pipe splitting 3 from 1 so added another one seperately to make sure
low yield originium ore compared to theoritical whats the issue?
capped in stash probably, my optimisation sucks
Your depot is full probably
input shit directly into aic?
low yield in current compared to yield in theoretical?
either capped in depot, clogged in facility, or your rigs are low on water supply
just swapped this as was losing 1 SC and 2 LC batteries each minute for wasted power thanks for that. energy went up to 13k when im only using like 4 at max
yeah the absolute max of the best battery you use is 2 at a time, and thats while having a fully decked factory
- combat deployment, etc
By the way, I didn't design this myself. I first saw it when Algo shared it, and ever since then, I've made it my mission to spread this artwork
#aic-factory message
some ppl shrink their factories to use less, or use combos w other types of batteries, all up to the user, i did used some lower tier with 1 of the better ones back in the previous patch
Perlifumo
it was really bad i had 4 thermal banks having batteries feeding in to them
yeah thats a big yikes
just dropped it to 1 LC battery and 1 SC and still have 1000 units of power still left over
some ppl might have blueprints where they might put powerbanks "off" as reserve energy tho, but still, directly from production is not recommended
normal usage is higher than normal yield but theoretical data are other way around wth
i should probably mass destroy sub pac factory
GGS
We're chain-crediting now
THIS GAME IS RAGEBAITING ME
I think you are ragebaiting yourself
what do i do?
i got one hc valley factory 6/min and another packed origocrust factory for gearing
Looks like an unpowered rig prowling somewhere around here
Your rigs are underpowered
like?
Check your aic battery
Is it at 0% or 100%
i was gonna say to post a picture to get a better understanding
and yeah, thats just it
open map, seek red lines
or lack of green lines 👀
or being autistic and recall from memory
seem fine let me check map

your power connection from bases+poles into mining rigs
the bane of V4 and dragging that cable around
im gonna miss wuling when we leave it...
rig is working.... yeah that what they said
did you just recently deploy new prod line? you just need to wait few min (at least 10 min) until you see data. and if the usage vs yield is still same in your current data, then your recently deployed prod line might have caused that imbalance in data
ye just min ago
max endgame yield
