#aic-factory
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is 12 jade gourds /min possible without manually giving batteries for power?
it isnt right
well
you can burn all the originum raw to begin with
that should give you like 2k power
and then just transfer some batteries from valley 4
if you dont want to make any wuling batteries for now
transfers are manual though, no?
well
you only need to burn like 1-2 batteries / min
so anything you transfer will last you super long time
and event ends in 4 days anyway
does someone a blueprint for me i could use for the event? just starting out
i am uptodate 1.2 patch
im making extra xiranite , i thinkg thats nessecary for that ye?
well, as long as you are making heavy xiranite and hetonite already
ye
then just plop any of ready-made blueprints and its probably enough
do i have to deactivate my hetonite component factory ?
#1502725193758412821 message or anything from #1500977084678279208 message
are your aic/building level 3 size?
probably not, base hetonite production should be like 24/min but you realistically can only make 12 heavy xira/ min
ehm like the expansion? of my post?
yes
ye all max
uff
oh like amelek said any and all blueprints will work then
i wonder how many gourds you need to produce right now ๐ค
i making like 1 cmponent per min , i can just deactivate it no?
no idea
realistically not a lot i guess
gotta find space to place ts first ๐ฎโ๐จ
sounds alot
lowk all the space i got
so realistically
assuming you do 7 gourds / min from now on
you should be able to buy everything in shop
except for the bonus money
im not making 12 tho
thats way above what you will need
yeah i mean, thats fine
just go for 6/min setup
ie. just one set of factories
you might miss on some useless crap like operator xp items or whatever, but it should be enough to buy all relevant stuff
realistically all you will need
this should fit easily
and then siphon all heta and xira into it
but i dont have the bottle yet
i need to produce this rn
what does that mean?
doesnt the quest unlock automatically to the second part?
na they jsut told me to produce this
ig i need to produce atleast 1
to progress quest
actually a lot
Sprint to the finish ๐ซฐ๐ซฐ๐ซฐ
u need to get certain event point with that to unlock 2nd part tho
im not sure how much
hm
the t1 gourds chain is just this
grab xiranite from depo, put it to moulding and fitting units, then connect into packaging unit
and its done
well, most of us were done with part 1 by the time part 2 arrived, so we would never know what actually unlocks it after
someone said in the chat
this kioo guy be deleting whole outpost just to build phase 1 smh
kyosinV?
also note that
ye
true , rest doesnt matter
yeah
Will certs be converted to anything after the event?
not that im aware of
extra gourds should be converted to normal certs, but the altriums certs no idea
but do i not need alot of these bottle in the firs tplace so they can be used for phase 2 ?
reduce to atom
no, you dont
ok
phase 1 and phase 2 chains dont have anything in common
just do phase 1 until quest progresses i guess
yes just do only so u can unlock 2nd quest and unlock the jade gourd. and start from there
alr
damn now that i see
it actually nice for co op
so ppl can come guide other in thier base
kinda sad
i dont really get the umbral monument event like when it ends does the entire thing shut down or does it stay?
ah ok i was confused due to the fact that it has a timer
timer is only for this
the timer is for the rewards
basically you get the extra rewards if you clear it before 12 days
you still get those rewards if you clear it any time later
am i doin anything wrong? why isnt is producing heavy xiranite...
have you unlocked the recipe in the tech tree
well they be converted to a cap, or will they just go over the cap for a day? Stock bills, I mean. I wanna know how many I should have saved up. Right now, selling them seems pointless because it'll just drain the outposts.
did u do quest and unlock the fomular?
i cant see this option there have everything unlocked tho
thousands of xirlost /h then
god translation or sm
but i havent unlocked AIC III
you have to progress the main quest to unlock the 3rd tier to the wuling aic, yeah
well damn thanks
Can we exepect more Wuling tiers in the tech tree? (hoping for another bump for the "Forge of the Sky" facility)
heavy xira was part of qingbo upgrade iirc
yes
itl be 12 in like a few days
next update literally act 4
+4 forges
4 more forges when new map unlocks in like 4 days, yeah
and i guess we will get more tiers since its unlikely we are done with wuling
unless we have 4 + outposts 

An entirely new map segment? O.O
Typically that comes with version upgrades
A different approach this time?
Anyway +4 forges sound nice but probably won't arrive in time to help making gourds ๐
yeah the livestream specified this area will be unlocked later
no clue why but
thats just how it is, i gues
we deal with aftermath of the lastest boss fight
and we go to the 4th map to do it
you can already see new map too, if you look toward the sea from monitoring center
aparently that area got swarmed with blight and mix with sewages
liiiike now we go for a counter push now that the Blight receded somewhat from the Wuling outskirts? ๐ค
its going to be that black blob
ah yes... the consequences of our actions 
who wouldve guessed
no idea why it got delayed till 14th may
maybe they wanted more content to be spread since this version is super long
true
probably. just like how we do in the 1st act
it would be kinda bland if just +4 forges and some more resources
i dont expect new map to have some major story progress tbh
it seem to be more like bunch of puzzles and some bonus to factory
switched things up to give myself a boost, making 12x jade gourds / min
but the xiranite supply should dry up in ~18 hours(ish) ๐ฎโ๐จ
then I'll have to switch gears back
"puzzles" in a gacha game arent really puzzles
Arknights: Endfield [At the Wake of Spring] Version Preview Special Program has come to an end. Thank you for watching, Endministrator!To thank you for your ...
well ig endfield puzzles are among the better ones
puzzles are essentially just "how good can you see"
there is rarely any actual thinking
for some ppl, how much u willing to read lol
new technique: create puzzle out of thin air cuz you skipped the story
adn then be clueless about how to solve it cuz u skip the tut
and the general guide is too vague
well
at least the robot tetris puzzles are pretty enjoyable
i mean, its not some BluePrince tier complexity but still enjoyable
it kinda annoying sometime
wuling didnt have too many puzzles unlike valley 4 i feel
ball
๐ฅ
it was mostly spraying xiranite at random highlighet things
and the occasional remember where to jump puzzle i guess
ye i enjoy v4 more
the electricity stuff
wuling really a let down in that department
i feel like they all in for the AIC that map design was lacklusted
i mean i feel like if you had to drag wires in every area the casuals will be annoyed
ah no
valley had a lot of different puzzles and puzzle types
i mean those round thingy u need to connecct power to so can turn on and off electric grid to enter certain area
i mean if youre talking abt the electric connection things
theres pumps
they need power
to empty the pools and shi
drug fog stuff with landbreakers, moving the boxes to get footing, robot puzzles, moving crates to get access, rotating and moving the whole mining crane to get access to places
lol that pool confused so many ppl
a lot of those in various places
*i dont do pumps i just empty the pools manually with bottles
just have more pumps smh
which is extra pain because the bottle filling gui is super trash
the 40k pool???????
the smaller ones arent that bad
im 1000% sure at least few people did that manually 
~40-80 bottle interactions
i just used bunch of pumps and come next day
i have manually drained half of the 400 sewage pool in quingbo tho
it was 800
was less effort than dragging the power there
and you could access the box at like 400 or so anyway
sunk cost fallacy ngl
left rest in place
well it wouldve taken a pump like 10 minutes to drain it anyways
the fact you can stash a tank and delete 500 units of liquid is a godsend ngl
Yeah
some more fluffing around
~18,5 hrs of xiranite supply
assumig nothing goes wrong, 12/min production will yield ~13,2k jade gourds
- the 15,2k already in the pocket makes the total supply ~28,5k in ~18,5 hours from now
120 funbucks / jade gourd = 3,4M
with still 75 hrs left to make more
I hope I got that right... ๐ด
Yep, if this checks out then I think I can clear out the store after this production sprint
With 75 hrs to spare if something goes akimbo and production halts
alr got it working thx for the help
seems like my heavy xira won't last till last hour
yup
time to revert back all my AIC factory to standard state.
I have so many Jade gourd XD
can i still obtain the gourd medal after the exchange event has ended
im half way getting the acid back to my base with conduit and ran out of protocol capacity, welp no acid for wuling city it is
just dont use conduits
pipes are a seperate limit
im awared but im just not feeling having all of the sky pipe in the city, gonna keep the chubby lung view for the people man
i tried hard enough for not having any ground zipline already
i guess its my fault to fully setup the eco farm
sigh
struggle time....
no ..there literally a deadline
maybe next year...
there a whole week for the medal tho...
is the factory planner website up to date?
wuh just run them
the space taken up by 3-4 more forges aint much
but what about the infrastructure that uses and supports it
if we produce more heavy,we'll need to double the effluent
and as far as i remember,the only spare effluent is from running double sc
where are we sourcing more effluent from
thats leads to, new fat crafting tree that has excess effluent
and theres also the question of what to do with the extra xiranite
overall, looks like alot of extra needed space to me
Question about Sewage. I'm just getting into making the Hetonite and Xircon stuff and I see a slight issue. A backup of cuprium related products in my depot in order to maintain sewage production for my Xircon, which is also my goal for power in my base. How do I ensure that I can keep the sewage flowing without filling up my depot?
1 cleaner per 1 sewage
Don't let your Hetonite, Hetonite Parts, and SC Wuling Batt reach the depot cap
u use it to make smt else ofc
and then sell what u can sell
make cup gear or heto gear
No I'm trying to make a closed loop system for the Xircon. Use the sewage it outputs and cycle it back around to make the effluent
or just wait 4 days
to burn some cup
this has to be possible or else how does anyone use the SC Wuling batteries as power
rhat cost more power
ah yeah 1 xircon line need 1 sewage
Ah I see
It's better to use the sewage output for another crucible
while 1 xircon line of 15 produce 0.5 sewage
pretty much 60 xircon need 2 cleaner while using 4 cuprium line
Somehow I made this more cursed and complicated when I just want to insert some stashes 
i pre build 6 forges one jungyu and then boom +4 forges render my build useless lol
I keep forgetting that, in a roundabout way, you can transfer (even stockpile) fluids this way too ๐
14th
14
ofc it will, for optimal one
the good thing is beyond a certain point, you can keep some things the same... once we reach 12 forge, just set the best 7forge jingyu design and forget
depend on if it will be 9+3 or 10+2
even if it's 8+4, that's still 7 you can leave alone forever
Hetonite 30/min compact perfection ๐คฉ
(sadly expanded Cruciable version (img 1, 2) looks less perfect than just reactor based (img 4))
yeah 7 forges is solid for a while unless overhaul formular change
noted
shoot i forgot about my heto
with my batteries and heto parts i'll drain tang2
poor girl won't get any rest
auughh
why is there a 9 day acquisition deadline for the medal when i checked via medals
cuz that when the shop end. most shop event in games still run a few days after the event end so ppl can still have a chance to trade them
so i can still get the requirement until 9 days later for 20k gourds correct 
yes but u only have 4 days ish to make them
Yess.. Still have time to empty the shop also..
Just spam make the jade gourd..
just make it now to save yourself headace
wait a minute
hm
i cant make it to consistent 6/min 
cuz after the event end u will have 0 jg to subbmit
all will be converted and u cant make more

actually you can get like 16/min heavy xir if you switch forge constantly 
they give us a fake deadline lmao
no leftover xir for anything else
umm ok XD
bridge counter when 
if bother to make then just make all facility counter. why just bridge
you just reached storage limit
yes thank you for informing me
if i do 6/min for 2 days it should cover everything right
what's everything u mean
i already sold 7k
the shop?
light mode 
im at 7k/20k
if i do 6/min consistently it should be able to cover like 8000 a day right

yes plenty
what is sandleaf used for that doesnt mix with the main ores

carbon stuff
hm
the fruit jelly thingy to make buck A
we respect sandleaf in this house 
There is
T-The
A-Acient
L-land
O- Of
S-Sandleaf

nooo why so little
I bet half of those are for enkad 
TRUE :(
i think i will delete all my bp after update
dunno, seem like the code can expired after update
so that why i cant import my old BP to enkad
I've only used a single code, and it was just for the Xiranite comps.
Yikes
I never shared my symmetrical modular builds I tried for fun 
Gah damn
You guys build in symmetry?
ofc
no use in forced symmetry
I don't.
yes, making own modular parts is very interesting :)
To make it a bit more challenging
I prefer focusing on essential.
if possible yes, but more prefer compactness
Yeah, I like keeping stuff compact myself.
If the conveyor lane is too long or materials aren't coming through fast enough than I use them, I reduce production time.
ye that pretty annoying
My ass tryna be compact and symmetrical
my buck A need like 20s start up lol
u have pic?
I wish. Dismantled it after I made it in bulk.
I don't focus my factory in V4 anymore.
Right now, just focusing on later materials in Wuling.
I set up a production line for Heavy Xiranite based on my Xircon production line. Works very efficiently and my Xiranite is still up to par.
Me and my poor naming sense:
why no icons?
Eh, I don't do icons myself.
All in one parts 
I mostly just name my blueprints based on the final product.
yeah but still can make icon for them cuz u know which one make what right?
at least half have icons and normal names ๐
My memory is pretty good for when it comes to blueprints.
Will the BP with the event gourd icons be gone too?
Oh wait we can still edit 
no lol
The one thing I don't like with Wuling is how much power it takes just to keep all my machines going.
V4, I was maintaining a solid 3.6K power output, and in Wuling, I'm barely scratching 3K.
if you optimize the power aggressively, it's actually about the same as v4 as of 1.2.1 (outside of event, of course)
both are around 4.5kW rn
Yeah, I had to set up ANOTHER Power Bank via Packaging just to keep up with demand.
When I already had one setup at the Sky King Flats.
3.6 isn't enough for v4
It was passing for me.
But the lack of power wasn't my problem in V4 โ the fact that 90% of my machines ALL needed Sandleaf to produce whatever I needed is what killed me.
No, I did.
that means you're missing some production lines relative to standard endgame setup
what u keep
both v4 and wuling, everyone is pretty much running same thing (updating per patch)
since everything is determined by the raw ore resource limits
Small items like Amethyst and Carbon in case I run out of plants or other materials.
(or in wuling, skyforge)
Everything else, I have max of, so I no longer need to produce them.
Yeah, I literally made max of EVERY material in V4 before I went to Wuling.
I cranked as much output as possible.
I don't think that's what they're doing
sounds like they're literally just not feeding outpost
or underfeeding maybe
Nah, right now, I'm keeping up with demand.
on 3.6?
no i mean that what we could do
damn
like

u cut down 2 line sterlized carbons, shift 68k once every 2 days
ur xir should still be normal
I think before I moved to Wuling, my power output was 5.7K
That was when I took everything down.
your output?
Yeah.
finally nearing the end of my overproduction phase as my pre-stashed heavy runs dry
nah bro gimme dat dense ori pwder
lol I'm doing the ori banks
welp now i have nowhere to sell these
Damn.
move em' to v4
sell that to me, 10k sc for 1 wuling stock bill
best price you can find
Hey, they could at least serve as a backup power source in V4.

3.2K power for one Battery? That's optimal. Could set up like 20+ production lines with 4 Banks running off those.

pay more than the broke ass stockage and i'll consider
FOUR banks ๐ญ

What?
what are u powering? data centers?
Yes. That's the idea.
It... doesn't look bad right?
man is powering the entire civilization band
yeah
damn that's nice
Maybe I should start burning SCW to ensure production is fine.
I need what ... 12 banks to match output?
Make a full Data Center worth of materials.
zamn that's beautiful
Holy Perlica symmetry, dude...
i could only wish
4 forges + 2 SCW + heavy i assume ?
It's gotten a bit shorter in the middle ๐ญ
I could never.
If you already filled up v4 storage...
you can move the entire middle section up by 1 tile and it'll look better
lol talking about symetrial while still being compacted. that's what we aiming for
perlica, call an airstrike
Btw, unrelated to factory, but you want to know something messed up?
Ahh right I wouldn't be able to use the space at the top anyways
My friend Pixel also plays EF, but he's not in the DC.
you can lay the water treaments more into a straight line too
We were in a party together on PSN, he tried fighting that Marble Aggelos in V4 โ got smoked first try.
i'll do symmetric things when they make pipe inputs better
smh
He gave command to me via Share Play โ I beat it first try.
Yupp @craggy oyster -sensei showed me the way

I thought 80m is the minimum for relays
It is.
you are 80.09
You're .02 over.
wait no relay is 80 max
shift it once to the left
You were using a Pylon?
that's a relay, no?
Relay
so we have true overflow converger, nice, nice
The relays have 80, yeah.
Wouldn't matter if other one is pylon either. He's placing a relay. (But yeah. It's slightly rounding error)
hmm
what...
@nova pilot can u give me enkad ver? i can edit on it right?
"just in case" type shi
wanna try smt
Oh gosh I just imagined new. Buildings that want "no electricity nearby to power this"
just demonstrating stuff bro
I think. Trying to make an. Overflow catcher?
yes
Funky demonstration.
but yh i see the idea
ik, he should use refinement units instead of ferrium
the point is that the left side converger is "supposed" to be spitting out a mixed stream of heto/ferri
instead it's only spitting heto
it really doesn't matter what they are
just demonstrating logistics/building interaction mechanics
Um actually, ๐ pretty sure it's cuprium ore.
But also. That only works cus the converger is taking full cuprium right? If there is a gap on the converger, would it not eat a ferrium?
yes but if conveyor is not full it starts giving feruim to that side too
HEY I knew expected reaction, I'm learning
uh oh ferrium is running away!
Aslo. Didn't know protocol stashes can output with no power. Belts built different.

it weird for this tho. some machine can, some doesnt
i think some facilities can do that...
Me except. I can't even math
-me at 177 cuprium usage
my teacher said i'll use inequality in life some day ๐ฅ
oh Vi did you see my question about how you stitch?
ts should be #salt-mine-beautiful-factory-flex
fixed that XD
new fomulars for forges incomming 


Lol
formula 1?
F1
u scary
Is there a way to move the "produced xiranite" from fots. To the input slot of fots. Without belting it all the way around.
In order to make the Heavy Xiranite?
nah bro
and then use one of my old 3 forge sub-pac setups
you'd also have to change the fluid inside
Yeah.
there's a whole thread on designing mechanisms to automate the forge switch process
Yeah but that's a later problem. Someone already semi solved it.

If you want to throw Xiranite in and out of a FOTS, you'd have to turn it into a fluid via RC.
not the bottles right
It was bottles. Was that bad?
uh no
i think i can do the belts stuff for forges. but i need to understand more about priority to do the liquid one
i dont understand why this is not a flat 2/min 
oh we gonna have to sync them too
yeah same 
there defi some delay we dont know about
i tried the slow slow plant loop stuff too

it only counts when it is in production, so need to wait for 5 to make
and delay happened every x circles
@craggy oyster https://enkad.enka.network/?id=C8y1K2Y9Y0n5M1
It's missing the pipes
it's fine
i know that, but the rate shouldnt drop to 2/min
unless its not synced to their sample size
The heavy Xiranite outputs on the Core PAC isn't arranged very well too
it is :)
1 day sample size lol
definitely not align to their sample rate 
1d smooths out a lot
though idk what Hikarin's original screenshot was
1 day range 
i'd guess the 10min one tho
maybe give the logistic facilities some... thinking space?
i learn a trick from master Vort alreayd for that 
yes, can be different but not for this case :)
i'm still kinda scared of the 10/m belt limiter
i tried taking out 1 heto, and see if it aligns better
I tried it for my 1.25 batt xira feed and it didn't work (I forget if overfed or underfed)
becoz putting converger right in front of depot is not a good thing to do
Can't do that. Will hit the limit faster ๐ญ
i make some
but it should prioritize anything but the depot right? then shouldn't it work?
why? common practice for belt limiting
ive been doing it for months now, and its just fine
hmmm mine too...interesting
Also, the right crucible at the top is still a placeholder. I forgot to swap it with a forge
how to edit , it wont let me somehow
Idk either 
alright just copy to new one
^
ughhh this is not enough input , no?
uhm
Yeah I'll move the PAC up a bit pfft
It'll look like a tank again
ye need 2 belts or have to move up
If you rotate it at 90ยฐ you can have the outputs straight
I really hate the Automation Core 
yessss they killin us with both size and input/output
therre arre some room to gain more facility but less fillin
Mhmm I tried to replace the 4 normal crucs with 2 expanded but I can't fill the space with any smaller units
btw is there any reason why bottom left 1 row?
or just u dont wanna mess with the yellow line
.elasticpeak
Vi said it'll look better
๐
Maybe I can lower the Farms
taking photos from DIJANG :)
did you see the inconsistent 1/3 there?
i didnt really notice it like that since i dont have a long belt running, but my graphs with 1/3 before are just fine
Where? Owh yeah
some are 2 dots apart, some are 3 dots apart
can you try merge 3 of those?
my aic is full of stash right now to do testing 
Can I make the event even though I'm making the xiranite gourd 6/min?
๐ค
How do you merge them? ๐ค
Someone is about to get very rich
i think thats estimate around 18-20M
JAAAAADE
like this
fml accidentally just killed 200 jgourd from hitting deposit all
but selling them is a pain, so i just hoard, too lazy to visit and sell
What purpose does that contraption serve?
testing if 1/3 limiter against the unloader is stable
if the lane is full, and there's no clogging, then it is
Ah. Fascinating
it looks stable now, i really think it's just not aligned to their sample rate 
but feel free to test further
uhh guys pls help
You don't have enough dense oro(?)
not enough input
its a 1:4
you're giving it 1:1

Owh right didn't notice that
@subtle finch
Should be fine, since it's consistent no?
1/3 splitter lol
this here
given the time length minimum of 10m the graph would be normal
that's probably why it was difficult to align to the aic sample rate and the the period rate of irregular 1/3


so inconsistent smh 
almost there
waiting for error
wait i actually need to craft extra for outpost selling til event end
how much will you have by the end of the event?
i currently only has 85k jade unsold, 0 outpost bill
and down to 12/m production till end of event
there is an error for that? errr
I find it a bit crazy that producing sc battery and xiranite gourd pretty much eats through all 8 forge of the sky supply
try logout and in multiple time
just doing it now
hmm still ok, I will leave it for more time
I dislike the different tick though
i'll max at 132k but i only needed 124k so ill be cutting the production off by ~8 hours before event ends
i thought u gonna use stashhhh

yeah i already stashed most of it
ehhh, cant you have more than 148k then
i only needed 116k for 14M, plus another 16k to sell to outpost until event ends
HMMMMMMMMMMMMMMMM ๐ค

about thattttt
arent we can have like 99M / any limit. And it will got deleted or wasted when daily reset?
I have to ask why is the belt so long?
it says "stock bill limit" so i considered it as 14M
any amount over it will converted to certs
We're testing the stability of 1:3 splitter setup
to spot the difference easier
i guess there's definitely clogging of the unloader with it set as low prio
but it can easily resolve so it's still 1/3 rate
I legit thought it was a meme that was about to start
it implies that "you cannot receive the bill from mail if it goes over limit"
How bad is this valley 4
no battery?
Is it bad i extended power from 5.7 -7.9
@marble yarrow
it is bad if you don't sell any
Ah yes now we wait
what is that??
if you don't need any of those valley iv items, yeah
i also just got back to 18/min jade, it can run for 10 hours 
Welp the gap appeared
noooo
uhh
why have we never thought of using batch select to see it clearer 
we always use a full lane at the side for comparison
you mean blurrier...
well I did do the chinop way relogging thingy
There's.... No way to turn liquid Hxira back into. Solid HXira yet right?
I shall wait without relogging then

placing everything by bp does the same thing
hooo
so does this mean converger must be placed at depot unloader tile for consistent prio?
or can the bottom lane bug out too?
oh wait but it's just offset
if you like consistent aic report, move it 1 tile away
it's still 1/3
i guess i was just lucky before where the irregular gaps doesnt align with aic report
your is kinda weird actually, because there is no up after down, just straight
also your 1d report is 1/min
my material consumption is consistent though, so it's just bad aliasing
you just captured it too early i think
On my case it fixed itself when I reconnect the conveyor
Hmmm i want to try and make a sushi belt for something lol
check stash and see how much they have each... if you didn't turn it on
uhhhh
I tried counting pixels
both lines are messed up
measured center-to-center on the heto icons
in long term might not be 1/3 anymore
yeah, the converger to 1 line test might many hours to check it's prone to clogging, or short
how long did you used that 2/min btw
Never used them in satisfactory but maybe here it will be doable (or not, considering the buggy belts)
still, ive been using that same thing for months, it should be close to 1/3 else my factory would be dead
๐ญ
Try making a 1 belt gap between a splitter and converger, maybe it will fix things?
i did notice that when i tried my slow plant production, the speed of the belt is not true
9.9/min won't affect you for year....
we went from 1/12 and 1/6 back to 1/3 
it true for 30/mins
oh, wait priority logic wont be included if test this way :(
Don't remind me of 1/5 
bro is doing aic census ๐ญ
but if it 10/min i only see like 4 plants going to depot
well, this is why the fots project went to a halt for a while
btw still looks like interesting test
i'll resume it when we get the exact rate of effluent in may 14th, maybe we'll have 2 forge free for use
you expect it to swap colors on the gaps right?
i'm so bummed they're not giving us any sneak info or separate mini-video for the second half content lol
just wanted to see a pattern
i have a feeling that ori bed might ruin all your plan
you might need an extra grinder, shredders, and maybe another reactor to use that up
imma use that for SC (or LC if i cannot place anymore)
uhh ok

ah I found ithttps://cdn.discordapp.com/attachments/1461541796977967289/1489634631891419238/image.png?ex=6a01409c&is=69ffef1c&hm=25a6c0392d5cbbbe9fb7a9df98a140a0eb79dcd80c0ca23d542945fd95654260&
lol i make a rainbow cube one
looks like im the only one going for high score now 
if only i made more reserves
dw, I'm still with ya ๐คฃ
my reserves ran out yesterday ๐ฅ
my reserves ending in about 12h
ok after one restart it looks better
wait @subtle finch am i tripping or are my calcs right that 12/min jade gourd produces less than 13.25 SCW + 6 jade?
12/min jade: 120x12 = 1440
6/m jade + 13.25/m SCW + 1.3/m regular gourd: (120x6)+(54x13.25)+(40x1.3) = 1487.5
tldr youre making 47.5 less bills per min
well, you can't sell all jades so is it even worth comparing? 
If the idea is to hoard jades for the conversion, then having as much as possible to sell is still good
can someone whip those plebian
you're not accounting for the value of the ferri and ori
the 12/min jade produces jincao c to compensate
Thats irrelevant since jade doesnt use either
What in the fuck jincaoC
it's absolutely relevant
could do yazhen C
but all the gourds are using yazhen
might as well double a reactor to jincao to save power
Ive reworked my AIC factory so many times now lol
12/min jade can make 1.5/min SCW as well...
so you lose
Each update in wuling is another rework for the factory
so the ferri for fair comparison, you have to match up the equivalent amount of med C production
is the 8 forges limit for the entire update
i think a simple xiranite to bill cost would do right?
1 jade = 14 xiranite = 120/14 = 8.57bills/xir
1 sc = 8 xiranite = 54/8 = 6.75bills/xir
the problem is that ignores the value from ferri and ori
which is a significant portion of battery value
ugh u jade use heto, bat dont
producing jade gourd, is the best decision endmin could make
to outpace the outpost regeneration and by the end, u got surplus.
if any endmin neglect jade gourd (considering they already finish shop), it just straight didnt make sense your normal v1.2 base production could compete with +50% outpost regen
as long as you can find the constant rate of production, forge doesnt matter
40 ori per batt is a good chunk
u miscount it and didnt compare heto vs Fe+Ori
I calculated out the difference between normal batt and sacrificing it for jade + medC + ori burn
ori burn is atrocious value as you can see above at bottom right
but jade is such ridiculous value that it pulls ahead even doing that
the table is cataloging the raw material costs of each trade in item, summing those raw material values, and finding the added value from trade-in for each assembly
fam i aint gonna lie that is still too technical
can we just have final value comparison
the material valuation is pegged against standard recipes:
if anyone think they can outpace event outpost +50% regen, go ahead and produce anything they want (some ppl dont want to make jade gourd and think its good or better idea)
i stay on jade gourd.
hmm, you're both right, and wrong
med C for ferri, med A for cupr, heto matches both of those, xira and hxira trade-in
You should still produce some amount of jade gourd with any case
thats why, jade gourd win
technically it's true, but you have 12 excess xiranite from 12 jade, so you get to make like another 6/min once in a while
its a must, currently at this event
A new perspective 
Or just straight up SCW
bit of a pain to calculate that duty cycle, ill let the math nerds figure it out
personally, again, I don't like bill per xira as the metric
it ignores the other materials
Its useful if you want to simplify things
ferri has very easy to calculate value because 20 ferri makes a med C which trades for 16 bills
Then you can add the other non-xiranite later
so we value ferri at 0.8 per
you can just me a production list, and i can plug it in to the production calc
that's what the overload table shows
like you cant be discussing each and every part every single time, thats js overload
i think if anyone produce 0 jade gourd
and ALL IN SCw, and max utilize their cuprium and ferr into bill, it still wont be enough to outpace the current outpost regen tho
xir + ori combo
xir alone for heavy xir
xir+heto for jade
heto +Fe for gear
cant be easier than that 
so the two extremes are just
if u want u have to do math on this
i care more about the certs, so i didnt really look at bill efficiency much
poof, gone
bragging rights 
Bro prolly going for highscore type shi
does the calculator also attribute bill value for burning ori?
just like hikarin's sanity
y'all should do comparisons like this
because that's avoided power cost
hmm isnt everyone have somewhat the same certs, since it basically outpost earning
that's what ive been saying, gimme a production list, and ill add it up ๐ญ
ok, i'll list out the two extreme scenarios
true..
the only diff is how much u pre stock outpost bills before this ev
0 jade sucks fam

extremes of the logical comparison
but by wording
0 jade is like living in stone world ๐
upgrade to jade age ๐
900 doesnt have jade gourd accounted for
yes
its also ferrium meta
i thought it wont be enough, but hey, if they all in, they still got SLIGHTLYYYY SURPLUS
yeah +900
wow 900
@marble yarrow hmmm, the duty cycle forge is hard to compute with that table...
oh true
rotating forge improved now?
status quo variant (someone assumes sc wuling is too high value to sacrifice for jade):
6 u/min jade
13.25 sc wuling
3.3 heto part
20 xira
jade-heavy extreme:
12 u/min jade
0 sc wuling
4.625 u/min med C
2.1 heto part
12 xira
value of 3200 power should be considered as the result of burning 16 streams of ori - I would assign this as 1.5 sc wuling battery per minute
those are the two extremes, one where run only jade gourd without changing, one where rip apart batteries to max gourds
simplified to ignore bouncing skyforge, just standard 7/1 setup with batts or 6/2 without batts
why am i only making 1 gourd per min if i already placed 4 of the gourd making blueprints
i even turned off my battery so that it doesnt use xiranite, i legit just started doing my factory in wuling which is why i dont have a proper base yet, all im producing is for the event
i think it's just 2/3 the forge rate assuming minimal duty cycle
you have 0 xiranite...
cuz u dont have enough xir.
im for 6/m jade solely cause it means i dont have to rip my factory apart
more bill would be a nice bonus though, if true
i already have three blueprints placed that makes xir tho

