#aic-factory

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zenith radish
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these gourd event is pain...

shadow void
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probalby their backend servers or something like that

limpid pawn
#

most likely heavy xira parts and bottle

nova osprey
#

might be a lag prevention thing as well

limpid pawn
#

for phase 2

shadow void
#

and before Test Area unlocks

limpid pawn
#

hope it gives more ferrium and cuprium

nova osprey
#

i wonder how much hc wuling batts will give in terms of power

shadow void
#

Yeah, i'd say around 5-6k

nova osprey
#

need unlimited powah

limpid pawn
#

nah

nova osprey
#

okay my brain fried now

limpid pawn
#

1 sc and 1 hc powerbank is enough to run the factory

ripe jacinth
#

Facility limit is a pain, sure, but i wonder how the regional AIC limit will be recieved when it does go live

marble yarrow
#

true. i actually minimized everything. i eliminated 1-length pipes and small-length belts, optimized the pylon usage, minimized every logistic units

static isle
#

240/m hetonite setup should autothrottle to 180/m once I ran out of stashed copper right?

shadow void
vapid granite
#

I just woke up to sell my products, realize i have 0 batteries readied, and now im fearing for my life atm

marble yarrow
#

1-length pipes are shitty and eat limits, so you must put pipe splitters/convergers directly next to facilities

zenith radish
#

so many uses xiranite that battery is one

zenith radish
#

then these gourd event..

shadow void
#

If i could send ppl SCW batteries I would

limpid pawn
#

waking up to 0 battery made is scary as shit

zenith radish
#

after xiranites turn zero...GG no more power..

shadow void
zenith radish
limpid pawn
subtle finch
#

feeling bullish BeanGamble

shadow void
limpid pawn
#

is phase 2 gonna use a different currency

#

since we can prepare beforehand yk

shadow void
limpid pawn
#

cant we trade alotta gourd b4 phase 2 to farm the currency

#

for it

shadow void
#

If you started the event making 6/m Xiranite Gourds you'd be done with Phase 1 in ~5days, and if you've been making the 6/m Hvy Xiranite you'll atleast beable to get the trimmed medal during Phase 2. I wanna assume if you do 6/m Xiranite/Jade Gourds throughout the event you'll beable to buy most if not all of the shop and get the trim

nova osprey
#

im on track for 180k gourds

shadow void
#

so, even if you don't stock up, and only cut production of things to make those gourds at 6/m, it should be fine.

static isle
#

man I hate one-unit pipes bc sometimes they do this shit and don't show the liquid

vapid granite
#

QUICK HOW TO DO EMERGENCY POWER BUTTON

subtle finch
shadow void
vapid granite
#

what

shadow void
nova osprey
vast iron
#

Emergency powernt

subtle finch
vast iron
#

I mean surely you still have batteries in the aic, right

#

How did it even happen

subtle finch
#

surely Clueless

dreamy jungle
#

tangtang ate the batts

marble yarrow
vapid granite
#

I think it would be faster if i just restarted my entire fucking factory...

nova osprey
dreamy jungle
#

can you even build this with limit?

nova osprey
marble yarrow
shadow void
#

. . .sounds like someone else i know

marble yarrow
nova osprey
#

the duality of man, the overachiever and the lazy one KEKK

dreamy jungle
shadow void
#

or do you make some elsewhere?

marble yarrow
subtle finch
#

the thermal banks are already subtracted

river wadi
#

when using expanded crucible to make xircon how do i deal with the sewage

marble yarrow
subtle finch
#

it's triggering me a lot that the top 3 forge are not mirrored

marble yarrow
nova osprey
#

the sewage made when you make xircon will refeed itself into the crucible

shadow void
#

mmmmm Sewage

vapid granite
#

Yeah since is back up, everything is slower- not producing enough carbon anymore and idk why

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ima just gonna restart the whole thing again

ripe jacinth
#

Some of your planters there ain't carboning

nova osprey
#

some of the planters aren't plantering at all

vapid granite
nova osprey
fringe oasis
#

How's this setup?

nova osprey
#

and carbon

nova osprey
#

and will continue to kill your factory

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fix your protocol stashes

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don't mix inputs for them

vapid granite
#

i already made a seperate one for them

nova osprey
#

nice

vapid granite
#

since they clogged the other ones from having carbon

nova osprey
#

yeah you do

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but it looks good

ripe jacinth
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.itworked2

fringe oasis
nova osprey
vapid granite
nova osprey
#

you can

weary python
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wondering, has anyone managed to create a self-sustained Xiranite production that is less than 16x26 ?

fringe oasis
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I think I was going for a uh...

fringe oasis
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2 to 1.6-1.8 output or something? Idk, my math is not mathing

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but my diagramming is diagramme

vapid granite
#

Yeild for this was 12 a min right? Im prob gonna rework my factory since things are going wrong little by little

fringe oasis
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One of the dense orig output is split into two packagers

fringe oasis
#

but same amount of steel parts

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and one full dense orig

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Idk what ratio that makes

weary python
vale bramble
#

best i could do is 17x27

nova osprey
ripe jacinth
#

HC bats use a 2:3 of Steel Parts: Dense Orig

nova osprey
fringe oasis
#

Oh damn wait so I needed one more dense orig to make a more than half

ripe jacinth
#

You've created two packagers that work at exactly 1/2 efficiency

fringe oasis
#

Bahaha, wait so if I add one more and split it into the two, what's the ratio for that?

nova osprey
fringe oasis
#

Oh

vale bramble
fringe oasis
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Wait I mean

weary python
fringe oasis
#

2:2.5 + 2:2.5

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4:5?

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Yeah something that

shadow void
nova osprey
fringe oasis
#

yeah, so I free up space on the depot bus by using less unloaders but don't exactly half the production

nova osprey
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for total 10/min hc

fringe oasis
#

I just dump the output of one dense orig to two packagers

ripe jacinth
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... Why not just have one at 100% and a second at 50% then?

nova osprey
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I'm not really understanding the point of this but i mean @.@

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if that's what you want to do

fringe oasis
nova osprey
#

that will give you 9/min batteries

fringe oasis
#

By splitting at least one component generators to two producers

nova osprey
fringe oasis
#

I meant in comparison to making two 100% efficient producers

nova osprey
#

unless you have smth very specific in mind, which im guessing you aren't trying to do 18/min hc

fringe oasis
#

you dunk a few percentage points

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Wait lemme work this out... one sec. I'm quite bad at math so I'm just testing stuff

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Two ferrium unloaders make 1 steel

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2 orig makes a dense orig, you need 3 to match 2 steel, 6 to 2

dreamy jungle
fringe oasis
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6 Orig / 2 Ferrium

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You need 16 unloaders to make 2 100% efficiency HC bats

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2 sandleaf to fuel the grinders

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So 18 total

nova osprey
#

sandleaf doesn't have to be loaded, but assuming you want to then yes

fringe oasis
#

Yeah I can just put a seeder planter cycle beside the HC bats

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So we remove 2 unloaders now

weary python
fringe oasis
#

Lemme see...

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Ah

nova osprey
# fringe oasis Lemme see...

so now you have 16 unloaders

one 100% and one 50% would be 12 unloaders

one 100% is 8 unloaders

one at 50% is 4 unloaders, etc

fringe oasis
#

If I remove 2 of the originium unloaders, and split one of them to two grinders...

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The ratios get a bit complex on the odd numbers, 3 remove, split 2

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or 4 remove, split 3

regal mauve
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-add one setup for event collection
-come back 8 hours later after work to check on things
-whole factory at at 0 backup power

Just another day

nova osprey
icy garden
#

No one is really taking this?

nova osprey
ripe jacinth
icy garden
fringe oasis
#

Ogey my math wasn't matfffing

ripe jacinth
nova osprey
#

so the ratio stays the same

shadow void
nova osprey
#

it's just the filtering order that's different

fringe oasis
#

I wanna find a setup where you can reduce the unloader count less than x2 full prod., at that number's maximum efficiency... I'm not sure how to word this right

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Uhhh...

young stag
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update: fuck

nova osprey
#

that's physically impossible

fringe oasis
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No no

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I mean

icy garden
fringe oasis
#

I don't mean reduce the unloaders but still have x2 production,
I meant reduce the unloaders, and have a setup that runs at the maximum efficiency of those reduced unloader count

nova osprey
fringe oasis
#

And the number I'm looking for is in between 150 and 200, like 170%

nova osprey
#

your current setup

nova osprey
#

is 10 unloaders

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for two 50% efficiency

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you can do

fringe oasis
#

Yeah I did exactly half it, and that's an accident because I was trying to find 60-70%, not 50

nova osprey
#

60-70% is impossible

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50% is possible sorry but 60-70% is impossible

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50% is possible

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but at the same time you have one grinder operating at 50% of the time

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you can do a 67% efficiency setup by doing 1.5 steel : 2 origidust

but thats low efficiency depot unloader

fringe oasis
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Oh I got the word I'm looking for

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What is the amount of unloaders I can remove from a full 2x production, without having diminishing returns (Like 1:2 ratio since that has a common denominator that can be compressed into 1 full 100%). That one

nova osprey
#

yeah

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and i said it's impossible

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only one that's possible is 50% that's it

fringe oasis
#

I'm sure there's a mathematical solution somewhere RossiThink

nova osprey
#

you can do 1 at 100% and another at 50% for functionally two 75 efficiency

or 2 at 100% and 1 at 50% for functionally three at 83% efficiency

nova osprey
# fringe oasis I'm sure there's a mathematical solution somewhere <:RossiThink:1489028521941794...

I don't think you understand the math problem you're dealing with in the first place, that's the inherent problem

if you want one factory at 67% (or 2/3) efficiency you need 2/3 originium unloaders, which is doable since we have 6 unloaders for full efficiency. 4 unloaders is 2/3

but you also need 2/3 ferrium

this means two unloaders running at full efficiency and the other running at 2/3rds efficiency

#

in your words, this is diminishing returns

#

strictly speaking if you want to divide it by any amount you need to focus on the common divisors between 4 and 6, 4 ferrium and 6 originium

there's only one number that works and that's 2, for 50%

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any other way to split it, in 3, etc gives you at least one depot unloader at sub 100% efficiency

spice owl
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What are people doing for the gourd event? I can't actually figure out what's the best pathway for stockbills

I'm slamming all 8 forges into xiranite and then making nothing but gourds, but it's not keeping pace with the overall stockbill income in both locations

Should I be making xircon -> wuling batteries, still? once I have enough event currency to buy out the shop

nova osprey
#

except for excess xiranite

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that goes to gourds

spice owl
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so that means, what, you had a setup with... 4 forges on xiranite->batteries? and then the other forges going into gourds?

subtle finch
nova osprey
#

i didn't modify my factory at all except for a gourd maker with an item control port to limit xiranite usage by the gourd maker

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I'll have 180k jade gourds by end of event which should be more than enough to buy out shop and get an extra bunch of stock bills

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will actually have enough jade gourds to full cap my wuling stock bills actually

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from 0 to 100

nova osprey
# spice owl so that means, what, you had a setup with... 4 forges on xiranite->batteries? an...

for reference

datamined jade gourd data says that each gourd will give 30 certs per

by the time phase 2 rolls around I'll have 200k certs from standard gourds

then 20k jade gourds will give me enough to get both the badge and trim

the 116k is needed to go from 0 to 14million stock bills post event

the remaining 44k gourds can go towards event page shop during event

regardless I'll have enough to buy out the shop and get the trim once it arrives

vital narwhal
fringe oasis
#

What's the output rate of an unloader?

vital narwhal
#

30/min, 1/2sec

fringe oasis
#

ogey

spice owl
fringe oasis
#

0.5 per second... hmm

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1 for 2

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gotcha

nova osprey
nova osprey
#

2 forges for xira then last forge to take battery waste + 12/min xira for hxira

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I haven't optimized my factory that much but should get on it when I've got more time to finish it

vital narwhal
#

oh I was confused where the inert->active effluent byproduct was going lol

nova osprey
#

kek understandable

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I've got extra 30/min xira which I'm gonna want to turn to 1.25/min sc batts when i get the chance to optimize

subtle finch
#

this is my 12/min heavy production that minimizes the outpost deficit as much as possible, so i burn fewer battery reserves
it should hold until phase 2

nova osprey
digital vessel
#

The humble depot

nova osprey
nova osprey
subtle finch
#

they're unloaders, it aint saving shit

split portal
#

today i discovered you can use protocol stashes in storage mode to transport items faster

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on second thought maybe its not that useful

subtle finch
#

technically yes, but throughput is the same

split portal
#

yeah i just realized that

nova osprey
#

oh im dumb lmao

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i thought those were loaders not unloaders kek

lime stag
#

Is there a preferred creator for maximized setups with the factory?

split portal
#

actually i think the protocol stashes could be helpful in getting slowly-produced items into the depot quicker

subtle finch
jovial breach
#

I like Sciel

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(no homo)

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Haven't heard about renegade tho

keen river
marble yarrow
#

(i need to make people join the dark side and have their acid pipes in main aic)

shut hearth
keen river
#

can you chain the conduits or do you need 2 pipes every 200m?

nova osprey
split portal
nova osprey
#

just a single one

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or two if you're using the manifold at 4/s

lime stag
#

Oh I should have thought of that you can chain manifolds

keen river
# split portal can you simplify that please

like, this event, your gourd production needs 3 belts (2 for bottle, 1 for part), if you want to feed whole thing using only 2 belts of xiranite (because we have 8 forges only), you can connect 2 belts into stash and then take 3 belts from stash

marble yarrow
#

manifold best way for acid main base since its 2 pipes

keen river
#

and whole thing runs at reduced rate but good enough

nova osprey
jovial breach
#

And use maximum pipe length when chaining to save protocol limit PerliFumo

marble yarrow
#

manifold inlet > 200 meter > manifold outlet > 80 meter pipe > manifold inlet

jovial breach
#

You can even make infinite pipe

keen river
#

yeah, i hoped we could jus do this, but alas no luck

marble yarrow
#

waste of range lmaooo

keen river
marble yarrow
#

a 80 meter pipe in between since it will only count on 1152 limit per piece

subtle finch
#

we could do this instead ๐Ÿ˜ณ

nova osprey
rare moon
#

Should add the ornaments

nova osprey
keen river
nova osprey
rare moon
#

im making text. Idk how to do some letters

marble yarrow
shut hearth
nova osprey
jovial breach
#

Otherwise they would not connect

marble yarrow
#

but inside base its a great shi

shut hearth
#

Btw for protocol limit, is it shared between area within aic + outside too?

nova osprey
#

facility limit is shared, protocol limit isn't iirc

shut hearth
#

I should've tested wayyy before but never needed to

rare moon
#

+outside just within the current map

subtle finch
#

~you have to let me go pleadingfacesns

nova osprey
#

holy shit this is gold though

marble yarrow
#

outside aic for protocol limit, but whole map counts to facility limit

nova osprey
jovial breach
#

P5 flex

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Mods get him

nova osprey
#

smite himmmmmm

subtle finch
#

smh

shut hearth
rare moon
#

Yes

nova osprey
#

that's why i don't do mega bases

jovial breach
#

The limit is 500 something?

subtle finch
#

that's it, you're getting conduit ntr instead sobsns

nova osprey
shut hearth
marble yarrow
#

wuling city
350 protocol
512 facility
128 pipe logistic
1152 belt and pipes

nova osprey
marble yarrow
#

(i actually reached every limit while building 12 forge main aic)

nova osprey
marble yarrow
#

but i just optimized redundant 1-length pipes and belts

shut hearth
nova osprey
#

yeah he's prepping his base big time

marble yarrow
nova osprey
#

damn

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and you still got space huh

marble yarrow
#

23 delivery and 3 mountaintop ones

nova osprey
#

fun

jade temple
marble yarrow
#

good thing theres the enkad planner to jumble everything first

marble yarrow
#

i just tried it to test if it can be in limit

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luckily it can be ๐Ÿ˜ญ

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but i know someone can make more efficient if they build it from scratch

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(only if they start becoming evil and pipe acid there)

jovial breach
#

No piss allowed in wuling city

nova osprey
barren sparrow
#

yo anyone got da SC Wuling batt blueprints ?

#

I have brain damagae

subtle finch
#

im sorry that happened pensivesns

jovial breach
twilit shard
#

Hetonite SUUUUUCKS

fringe oasis
#

Aight, I probably made this more cursed than it's supposed to be....

twilit shard
#

Why are the conveyor belts so long

fringe oasis
#

uhhhhhhhhhhhhhhh........... yes

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๐Ÿ™ƒ

keen river
#

If it works, its good

fringe oasis
#

We'll see

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I'll test run it rn

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The line worked... 1 of 2 anyway

twilit shard
#

Should run it at 100% efficiency but I digress

nova osprey
twilit shard
#

Yeh

fringe oasis
#

HAHAHAHAHH HAHAHAHA

twilit shard
subtle finch
nova osprey
twilit shard
#

Brother WHAT IS THIS BLASPHEMY

nova osprey
#

idk they wouldn't listen to me earlier

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just let them do their own thing PerliFumo

final sierra
#

acidfall ๐Ÿคฉ

fringe oasis
#

I don't know where that grinding unit go anymore LMFAO

nova osprey
fringe oasis
#

I used this thing

subtle finch
#

v4 isn't really the place to start dealing with partial efficiency units yet

twilit shard
#

Agreed

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Everything should be 100% efficiency

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Excess ferrium is transferred to Wuling

nova osprey
fringe oasis
nova osprey
fringe oasis
#

Uh... yes.

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Because yes.

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xD

twilit shard
#

Every port is worth 30 orignium

nova osprey
#

560 originium is more than enough for 3 100% lines and still have 20/min left over

twilit shard
#

Yeah

fringe oasis
#

No I mean, I filled every subPAC with their own production

nova osprey
#

how much originium are you generating in your aic report?

fringe oasis
#

So every single other AIC in V4 is also consuming originium

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Yield 560/m

twilit shard
#

I only use sub PAC to produce ground powder

nova osprey
fringe oasis
#

My usage went up to 600 something, 700 I think

twilit shard
#

Or dense powder

fringe oasis
#

So I zeroed out

nova osprey
fringe oasis
#

Behold, my valley 4

nova osprey
#

your goals are beyond my understanding

fringe oasis
#

xD

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Wait here

#

I still haven't completed this

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It's my production line

twilit shard
nova osprey
twilit shard
#

Give me a moment to open my factory statistics

twilit shard
nova osprey
#

holy shit 12 thermal banks??

fringe oasis
#

So I deleted all the SC Valley production, my originium yield went down by barely below the yield line

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also some of the other stuff

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And the... wait

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no it was the entire HC batteries

twilit shard
#

amethyst parts and steel parts are clogged, but here's this

nova osprey
#

what are you even trying to do though

jovial breach
#

wtf...

#

how

nova osprey
twilit shard
jovial breach
#

@marble yarrow also i think i found a way to do the reverse trick outside aic

fringe oasis
#

My subPACs are just offsite producers for buck capsules and steel parts, like this

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since I offload to the subPACs to not clog the core AIC

vital narwhal
#

If elevation is sufficiently different, pipes can overlap without logistic

fringe oasis
twilit shard
fringe oasis
#

I'm basically overproducing everything and underperforming the production efficiency xD

jovial breach
#

man i swear to god

twilit shard
#

you can remove a thermal bank

jovial breach
#

the pipe is there

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but the pipe is also not there

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i hate this

twilit shard
#

Iirc I have a blueprint for dense powder

fringe oasis
twilit shard
#

I use 5 thermal banks

jovial breach
#

finally thank god

fringe oasis
#

I can just.... do the funni and make 50k power for no reason crylaugh

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But yeah lemme yeet some banks

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There we go

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Save some for the zipline towers I might build

twilit shard
#

I found my problem

jovial breach
nova osprey
fringe oasis
#

One of these days, when I can get out of not having 700 originium usage...

twilit shard
#

can we turn V4 bills into Wuling bills pls thx

nova osprey
jovial breach
#

it's a bit trickier than doing it in aic

rocky niche
jovial breach
#

in aic you just place 2 pipe sections of opposite flow next to eachother and then reverse one

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but outside aic you need to do a lot of dark magic

nova osprey
twilit shard
jovial breach
twilit shard
#

I HATE pipes because of this

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also pipes will go into the ground then you have to do more dark magic

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it's so stupid

fringe oasis
#

Yep this is abysmal. I'll just make 1 SC battery and the rest HC

twilit shard
twilit shard
#

you don't need SC batteries

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it makes more money anyways

nova osprey
#

it's the best thing out there

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well close to best

fringe oasis
#

I just use the SC batteries for power generation, HC batteries for the stock trade with nothing going to power generation

nova osprey
jovial breach
#

lol

twilit shard
#

HC is way better for trading

rocky niche
nova osprey
twilit shard
jovial breach
fringe oasis
#

Yeah I meant the HC is only a money machine. 1 HC to power is 1 HC battery wasted for the stocks

nova osprey
rocky niche
twilit shard
#

I have LC batteries and so many buck A that Iโ€™ll be fine

fringe oasis
#

8 of 12 fed to the thermal bank void when all 12 can go to stocks... PerliFumo is that what I'm reading?

nova osprey
#

for theirs yeah, mine is different

fringe oasis
#

๐Ÿ™ƒ

twilit shard
#

Let me break it down even more

nova osprey
#

mine's like use 6 and 12 goes to trading

twilit shard
#

Each battery is 40 secs

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It takes 10 secs to make a battery

rocky niche
twilit shard
rocky niche
#

it is lowest cost among 3 batt

twilit shard
#

Not for power use, plus nothing else to use amethyst for

rocky niche
#

canned citrome c?

keen river
#

just make one of c healing items and amyetyst bottles

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and sell them to outposts

twilit shard
#

I could do more of that

merry wagon
uneven aspen
#

PerliDerp 6 and half hours to buy out the shop for me

nova osprey
#

@fringe oasis

nova osprey
rocky niche
merry wagon
rocky niche
#

april 28

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you only took 2-3 days?

merry wagon
#

yep checks out

nova osprey
#

12/min

merry wagon
#

^

nova osprey
#

now go for 800k certs

fringe oasis
#

Aight blank slate, let's try this again

merry wagon
#

cut my battery production in half for this

uneven aspen
fringe oasis
#

I need to make 5 buck capsules (steel and ground up buckflower is made off-site in the subPACs), and the rest HC battery

#

Wait I can compress it even more by splitting the subPAC production between HC battery parts and buck capsule

merry wagon
#

aight cleared my outpost, ready for the next part of the event

fringe oasis
#

Part of the steel surplus produced for the steel bottle of the buck capsule, can go into the steel parts for the HC battery

fringe oasis
#

Ye

#

I maxed out my V4, I have nothing else to do in it

nova osprey
uneven aspen
#

you want 18/m buck/citrome A and 18/m HC valley

3 production line of each

fringe oasis
twilit shard
#

Each product takes 10 seconds

nova osprey
twilit shard
#

Essentially

nova osprey
#

all of the limited stock is bought out too

rocky niche
# uneven aspen is this endgame valley4 AIC?

valley-4 raw materials (max yield):

originium ore = 560/min = 18.67 lines (used 540/min, unused 20/min)
amethyst ore = 240/min = 8 lines
ferrium ore = 1080/min = 36 lines
suggested materials to craft:
- 3 buck capsule A = 18/min (1 Buck Capsule A = 8 ferrium lines)
- 3 hc valley battery = 18/min (1 HC Valley Battery = 6 originium lines, 4 ferrium lines)
- 2 canned citrome C = 24/min (1 Canned Citrome C = 4 amethyst lines)
@fringe oasis

nova osprey
merry wagon
#

but I'm resuming production

fringe oasis
#

I'm not crafting citrome, so I can free up even more unloaders

nova osprey
fringe oasis
#

I can use the freed up unloader space to produce dense orig. to metastorage transfer to Wuling

twilit shard
nova osprey
twilit shard
#

Unfortunately takes more space

fringe oasis
#

Wait a minute what

nova osprey
#

you're gonna have to manually transfer your v4 stock over, anything meta transferred just appears out of thin air

fringe oasis
#

TIL since I only unlocked Wuling a few days ago lol

#

Darn

rocky niche
uneven aspen
#

actually don't worry about v4 that muhc and do wuling

rocky niche
#

you need RDL 12 in valley4 to unlock metastorage transder

uneven aspen
#

even minmaxed valley4 you buyout everythign in like 3 weeks

#

then cruise

fringe oasis
#

So it's just... using hidden AIC production in some other place in Talos II to make parts for metastorage

rocky niche
#

speedrun wuling because event now is in wuling

twilit shard
#

speaking of V4 JoonWhale

nova osprey
#

basically

merry wagon
uneven aspen
merry wagon
nova osprey
nova osprey
#

.cook

uneven aspen
#

.elasticpeak

nova osprey
#

.datamine

rocky niche
nova osprey
uneven aspen
#

the pickaxes

tall tangle
#

ugh. it's kinda slow without blasting heavyX and/or batteries

twilit shard
nova osprey
uneven aspen
#

then goes higher

#

until reset

nova osprey
#

you got 100 friend slots

uneven aspen
#

you wanna try to sell during the weekends basically

rocky niche
nova osprey
#

well it goes up and down

#

but resets to a base weekly

nova osprey
nova osprey
#

which makes things different

twilit shard
#

I have like 2 friends on my list

#

I just don't trust people

uneven aspen
#

just add people randomly . . .

nova osprey
#

i just add random people too lol

#

there's no way for them to mess up your gameplay after all

twilit shard
#

I'd rather add people I know

uneven aspen
#

my friendslist is ship of theseus i delete anyone inactive for 2 days or longer

#

then add more people

nova osprey
#

but i havent done that recently

twilit shard
#

or at least people who I've spoken to

rocky niche
#

i wanna ask. so i copied kyostinv bp for 1.2 because i know i'm slow in designing factory and event lasts for short time but products need time to produce, so i just decided to copy his bp
and one thing i noticed is that he has 8/min gourd production.
from what i know, you could only create 6/min normally
how do you do 8/min?

nova osprey
uneven aspen
nova osprey
#

4 forges running xira, with each xira line giving 2/min gourds

uneven aspen
#

you want to visit peopel doing clue exchanges to get like 500 credits daily

nova osprey
#

technically speaking kyo's design could hit 9.6 gourds/min but im guessing it doesn't recycle effluent

uneven aspen
#

not everyone is doing clue exchange daily . . . so you will want more people added to friendslist

twilit shard
#

I see

nova osprey
#

most people typically dont recycle it though, it's a bit of a hassle to get set up

fringe oasis
#

Ah, I know how to maximize space usage. Starting from the highest level unit, to the depot unloader

#

rather than other way around

uneven aspen
# twilit shard I see

if you bother with the credit shop you can buy the gacha currency 2-3 times a day on average

twilit shard
#

Got it

uneven aspen
#

in a month that's around 7-8 pulls iirc

nova osprey
#

weapon pulls are more efficienct on credit shop

#

but gacha currency is gacha currency

rocky niche
nova osprey
#

you can always reduce the number of lines for lower efficiency gourds, but still have extra gourds per min

rocky niche
#

then how many gourd lines is 8/min?

#

2 gourd lines, with 2 xira line each?

twilit shard
#

well you get 66% efficiency for two

uneven aspen
twilit shard
#

still about 33% better

cunning obsidian
#

is the gourd target 8/m stable?

rocky niche
nova osprey
merry wagon
#

btw, even after you cleaned up the event shop, you can still run a 1/3 speed gourd line with that extra 30/min xiranite

#

more moneyyyy

uneven aspen
nova osprey
#

and not bother with buying out shop in phase 1 until phase 2 starts

uneven aspen
rocky niche
#

i dont understand the belting technique

merry wagon
merry wagon
#

tbh I have no idea how that works too

#

I use old fashioned technique of splitting up single inputs

rocky niche
#

how do i calculate those things? like there are splitter, converger all mixed together in loop belts @uneven aspen

shadow void
keen river
#

out of bounds pipe shenanigans

shadow void
#

Unintentional, but i'll take it

fringe oasis
nova osprey
#

this is 8/min

#

just put it up, not very space efficient but it works

uneven aspen
#

want this instead

nova osprey
uneven aspen
#

The idea is a normal 100% belt from unloader is 30 items/minute.

If you split into 2 or 3 lanes, those 2-3 lanes will have 10 or 15 items/minute moving through them.

Converger adds the rates of the belts together. But the maximum is still 30 items/minute

#

Like i said the concept here is to split, then back to converger to cause a traffic jam

#

this limits the amount of newitems coming out of the depot unloader

glad needle
#

q : this setup only produce 4.25 hetonite/min right?

nova osprey
lusty violet
#

can i get a bp code for those

shadow void
#

I'd put a patch of grass, but 0/m assumes theres a belt

keen river
#

thats not wrong, it should have belt input and output

#

there i fixed it

rocky niche
nova osprey
glad needle
rocky niche
nova osprey
uneven aspen
uneven aspen
glad needle
nova osprey
nova osprey
nova osprey
#

max is 22.5

#

i was thinking hetonite parts not raw heto

uneven aspen
glad needle
jovial breach
nova osprey
jovial breach
#

Like 6/min

glad needle
#

okay

jovial breach
#

You have to use lim function

nova osprey
fringe oasis
jovial breach
#

It approaches 6/min but not 6, 5.9999/min

lusty violet
#

not necessarily, ex.

nova osprey
#

wait huh

#

ah i see o.o

lusty violet
#

from satisfactory

nova osprey
#

do i

#

naruhodont

keen river
#

basically you merge the excess resource after the first splitter everywhere

#

it works

jovial breach
#

Wait

lusty violet
#

multiply everything by 6

jovial breach
#

I see

lusty violet
#

if u want endfdield belt rate

agile marlin
#

opinions on which layout is better? i'm kinda leaning towards the left, because it has the slight empty space in the corner. they're both 20x19, which is the tightest i've been able to figure out for setting this up as a self-contained / self-sufficient carbon line...

jovial breach
#

Damn

#

I thought 1/5 was impossible

lusty violet
#

all prime number balancers are possible

keen river
#

left looks better imho

#

although you could squish it more

marble yarrow
#

carbon ๐Ÿ’€

nova osprey
#

which just doesn't exist here ExuHyperStare

agile marlin
#

this is a Valley IV line, so those aren't usable

keen river
#

if you are doing this for wuling then wuling plants are better

brazen vortex
#

YEAH! It's for Valley IV! fastslam

keen river
#

valley iv dosnt need carbon for anything does it?

nova osprey
#

why do you need those carbons for v4 ExuHyperStare

marble yarrow
agile marlin
#

i have Valley IV setup for all resource production, just fiddling on things to make them tighter for fun

nova osprey
tall tangle
glad needle
marble yarrow
#

i did 80k all carbon, carbon powder, and stab carbon by randomly placing them and forgetting them PerliWheeze

keen river
#

so your mmv

agile marlin
leaden siren
#

can someone share a complete Qingbo Stockade map please

marble yarrow
#

smh not 80k buck citrome b and c

#

(i 80k them first lmao)

#

now lets transport yazhen and jincao in v4

nova osprey
#

im gonna make v4 my storage site

#

everything will be 80k AngeHyper

marble yarrow
#

my only non 80k there are the buck and citrome powder mixed with sandleaf

#

maybe i should continue it

uneven aspen
jovial breach
#

It's been months since i touched valley outposts

uneven aspen
#

but yeah it's approaches to 6

#

i believe they said it's based off prime splitters from satiasfactory

jovial breach
#

Lmao yeah

#

1/5 split

#

Is cursed af

marble yarrow
#

in self clogging

uneven aspen
#

They placed the extra converger to teh top left for that reason

#

afaik to fix priority to make it work

marble yarrow
#

i have seen a simplified version of that

#

and works great ingame

#

no bridges

agile marlin
jovial breach
#

No bridges? ChenLeak

uneven aspen
#

now im curious to try to get it working without bridges . . . but no aic space for now ๐Ÿ˜”

#

probably will try it whenver i swap to phase 2 production

keen river
#

if you do bridge trick here you should be able to move whole grinder and everything one thing lower

uneven aspen
#

wait why not using wuling plant for the carbons?

agile marlin
#

bridge trick? also, could shift the upper section over by 1 to open a little more in the corner

keen river
#

he wants to build it in valley4

#

this will free the corner that prevents you from moving the grinder down

#

although you also need to move the power pole somewhere

uneven aspen
#

i've used the 4/min and 6/min setup and they produce fine.

#

so perfect or not they are stable even offline

rocky niche
nova osprey
fringe oasis
#

The HC battery production became a PC motherboard lol

uneven aspen
#

this is funny . . ,

#

gourd is only 3 lines PerliDerp what competition is this

nova osprey
#

etc

agile marlin
nova osprey
rocky niche
#

maybe jade gourd is advanced form

rocky niche
nova osprey
jovial breach
#

In today's episode of How it's made

rocky niche
jovial breach
#

Jade gourdPerliFumo

nova osprey
rocky niche
#

where do people see datamined stuffs

nova osprey
#

idk the source

#

but don't try to datamine unless you wanna get beaned

agile marlin
#

in non-public places because HG is cracking down on such things. there's already a bunch of people that have been clapped with massive monetary fines. also you shouldn't anyways, it ruins the fun of discovering new things as they happen

nova osprey
uneven aspen
#

i don't think HG has ever punished datamining in-game files from an update

jovial breach
#

.datamine

nova osprey
#

for leaks it's much easier to crack down by trickling information in ways that splits details

elon musk did it once before, by sending emails where a period was in a different spot in an email

the person reading the email would copy the email and send it out as a leak, identifying themselves in the process

#

the fake leaks might not actually even be fake leaks, but fake data spread to people who don't know it's faked

#

i.e: swapping dates slightly depending on who views data etc

#

datamined content is just people accessing what's already there for everyone soo

#

yeah

keen river
#

discussing datamined content is not disallowed here btw

#

if they dont want some minor event stuff to leak they dont need to put the stuff in game really

nova osprey
#

yeap

fringe oasis
#

This poor originium belt that had to travel the long way because everything was too stacked ๐Ÿ™ƒ

keen river
#

you probably could try to put that right grinder in the unused space by rotating it 90 degrees

#

maybe it would allow easier belting

#

but well, as long as it works

fringe oasis
#

lemme see

keen river
#

actually even if you dont rotate it

#

it might still be bettter

nova osprey
#

also that's a ton of bridges, might hit facility limit

fringe oasis
#

It actually did free up space

#

Waity HAHAHAHAHAH

#

I WAS WONDERING WHY IT WASN'T OUTPUTING

agile marlin
#

another 20x18, even more empty space in the upper right corner but also now some extra in the lower left. sacrifices the sandleaf powder storage though

#

can stack them moderately tight, although you'd probably get better results with a dedicated 2-line build

rare moon
#

honestly should refrain from bridges if possible just to keep facility count low unless this is for the outposts

agile marlin
#

20x17, vertically stackable (remove the upper pylon) with each sub-group being 20x16 instead

subtle finch
#

is this some kind of joke?

agile marlin
#

miniaturization of builds is part of factory sim

#

especially when you have space constraints like in this game

subtle finch
#

you are using sandleaf planter-seeders for 1/3 of the sandleaf powder

timber phoenix
#

sandleaf into shredder is 3x

agile marlin
#

well aware, but adding a second stash kills the size

subtle finch
#

then you're not connecting stabilized carbon directly to a forge, where it is the only unit effectively using it

uneven aspen
#

trying to do 6/min rate without bridge.

took 4 minutes 55 seconds to get 30 items. It should've taken 5 minutes. . . how to fix

agile marlin
subtle finch
#

you need to draw the line somewhere when it comes to modularity, and compactness, this isnt it chief PerlicaFumoSalute

#

nothing changes if its for wuling or v4, this isnt a good use of power nor space

agile marlin
#

then show a build that has a smaller footprint while being completely self-contained and self-sufficient, which is the purpose of this design

fringe oasis
#

I really really can't get below 700 at some point. It's just coming back and I'm gonna be at 0 Orig once again TalulahSip

#

After I've saved this much

#

Gone it goes

fervent lodge
#

or am i misunderstanding

agile marlin
fervent lodge
#

both????????

agile marlin
#

can use buckleaf for the left, doesn't matter ultimately

#

i just default to sandleaf

fervent lodge
#

isn't it slightly unoptimal using only 1/3 of the capacity of that entire 3-planter stack

fringe oasis
#

Wait

#

Instead of modular AICs

#

Build hyper specialized AICs for one SPECIFIC set of manufacturing parameters

fervent lodge
#

no, modularity has its place

fringe oasis
#

Then nuclear optimize it

#

Throw a proton bomb in it afterwards

fervent lodge
#

modular xiranite for example is very good

agile marlin
fervent lodge
fringe oasis
#

Make that one specific production line so optimized that just moving one conveyor piece breaks the ENTIRE line

agile marlin
#

that completely neuters output

fervent lodge
#

why

#

1 sandleaf gives 3 dust

fringe oasis
#

Thats the right way to plan AICs PerliWheeze

fervent lodge
#

therefore 0.333333 sandleaf gives 1 dust

#

and you're using 1 dust

agile marlin
#

because stabilized carbon output fully utilizes a single sandleaf planter input for the one side, meaning you need a second planter for the powder part

fervent lodge
#

yes, but you don't need it for every single shredder

#

you just do one on the right side and feed it to three shredders

#

saving you 6 5x5 buildings of footprint

agile marlin
#

three shredders.... what

agile marlin
#

there's only two shredders in a carbon line

fervent lodge
#

stack once more and you have 3

fervent lodge
fringe oasis
#

I have a nuked buckflower production line. All secondary parts in the subPAC.

#

It's barebones and almost last step

agile marlin
#

oh, you're coming at this from a stacking the entire build perspective. miscommunication happened, i was interpreting it from a single build perspective

fervent lodge
#

yeah but why make tileable builds if they can't tile efficiently

#

and waste production + power

fringe oasis
#

Wait the ratio is wrong, lemme fix that

agile marlin
#

i mean ultimately if you're going to want multiple carbon lines you want to build specifically for that. the stackability was more of a "hey, neat bonus"

green sleet
#

How much xircon are we gonna need? Im making 60 ppm rn and wanna delegate more space if it isnt enough

last magnet
#

Hello Lads, does some Nice Fella help a Newer Player out by giving him a bp for this itemโ€ฆ please? ๐ŸฅนโœŒ๏ธ

fringe oasis
green sleet
#

Arknights: Endfield Blueprint Sharing Code: [Buck-A]EFO0158O63756UuaUeIoe Copy it and use it in the game.

This ones a full line.

fringe oasis
#

One entire subPAC is dedicated to making the Buck Capsule secondary parts

#

So I could free up the core AIC

last magnet
#

Well Thanks alot guys

last magnet
green sleet
#

I believe so. Its my first time trying to share a bp code

rare moon
#

Unless you're in a different server

last magnet
#

Whats the actual Code

#

Starting at EF?

green sleet
#

Yes

last magnet
#

Thank u son

#

Ill try

rare moon
#

if it doesnt work just say your server

last magnet
#

It donโ€™t ๐Ÿ˜”

green sleet
#

Dang. Sorry, bb.

last magnet
rare moon
#

juat go to the title screen

#

should be at the bottom right

last magnet
tepid wigeon
dreamy jungle
#

wtf did i just see

last magnet
#

I guess

#

Couldnt Look at it

green sleet
#

The code shouldve worked then cuz we're in the same server

rare moon
#

resend the code but just the code

fringe oasis
#

Ever since I learned Sandleaf shredding output 3 leaf powders, I always add 2 more grinding units if I ever use or need only 1

green sleet
#

EFO0158O63756UuaUeIoe

last magnet
#

Ill try again gimme a min

fringe oasis
#

I'm over producing on some things but that's fine, the depot void needs to eat

last magnet
#

I got Home from vocational school or whatever u wanna Call it. My Brain is Fried ๐Ÿ˜ญ

rare moon
#

You're going to shared tab then import blueprint right i didnt even know where it was

rare moon
#

yea code works fine for me

last magnet
#

Bro am i tweaking

#

Ts cant be wrong right

trail mirage
green sleet
#

Youre typing it in right. Im at a loss

dreamy jungle
fringe oasis
rare moon
#

Whats the first 3 numbers of your id

last magnet
subtle finch
thorn mason
#

guys do you think its good?

fringe oasis
#

oh

rare moon
#

Is PlayStation blueprints different or can they use PC blueprints

subtle finch
#

it's compatible cross-platform but not cross-region/server

rare moon
#

I think they put l instead of I

green sleet
thorn mason
last magnet
#

@green sleet thanks Bro

hidden temple
green sleet
green sleet
thorn mason
hidden temple
#

your theoretical yield is 180 (6 forges) but actual is 105, there's some heavy inefficiency

either plant loops don't have enough seed/plants for a full loop, or not enough water in wuling planters/forge

agile marlin
# subtle finch

you can't produce carbon powder from sandleaf dust. interesting concept with the plant line on the right though, taking advantage of the lack of need for balance to completely remove the second planter in the 2x planter 1x seed loop. never crossed my mind, but now that it has...
EDIT: looking at that again, you just mixed up the shredder and refinery on the left, should work fine if placed correctly
EDIT 2: on another look, i think you could shrink that design even further

green sleet
#

Make sure each forge is fed by its own farms and youll be groovy.

tacit quarry
#

do you produce exceed gourd or stop producing it after event point max out?

marble yarrow
#

better stop producing more gourd than phase 1 rewards and go back stashing up heavy xiranite (if you removed it)

rare moon
#

I just need 3k gourds left

agile marlin
rare moon
#

Then i can go heavy stock up

tepid wigeon
rare moon
#

I accidentally made it so i have it

agile marlin
#

seems pointless to use though, extra belts for same throughput

subtle finch
#

no sane person would use it in the first place, i just entertained the idea cause i was bored PerliFumo

agile marlin
#

at any rate, condensed but uses the same 21x14... wonder if can be reduced further. probably not

dreamy jungle
#

๐Ÿ˜ญ

agile marlin
uneven aspen
subtle finch
green sleet
#

Well that looks neat. Why would you need to use something like that though?

uneven aspen
#

well before the AIC event I was using it to make 11/min ferrium syringe C

subtle finch
#

i was using the 6/min here, it seems to be slightly slower when offline

#

but its basically negligible

uneven aspen
#

and for this AIC event im using 4/min setup on my gourds

green sleet
#

Fascinating.

uneven aspen
subtle finch
#

my 0.4/min lc cause i had 2/min of spare xiranite RedOmegaLul

ruby sorrel
#

tbh why does it have that gap between bridge and conv

#

1 tile is plenty by that point, if you confirm the round robin order you don't even need gaps most of the time

subtle finch
#

i just follow it, aint got time to learn why shrug

marble yarrow
#

fr, the bridge doesnt affect anything for me

fervent lodge
# agile marlin it's called having fun. you know, the purpose of a video game? pursuing miniatur...

i'm all for standalone compactness, but it has to a) scale (keep its value with more units of it placed) and b) serve a reusable purpose
once you start placing more of those consuming only 1/3 of its output, it increasingly starts to make more sense to separate sandleaf instead, or incorporate it into a 3-fold design to preserve ratios for efficiency
this game does not like standalone blocks in sandleaf recipes at all, it prefers doubling and tripling the output for efficiency
that's what prevents me from seeing fun in that design, as it's optimizing space away from optimizing efficiency

ruby sorrel
#

wait someone was pursuing miniaturization via spamming 1/3 sandleaf?

fervent lodge
#

kinda

ruby sorrel
#

do they understand what space savings are lmao

marble yarrow
#

(imma spam the most evil main aic)

fervent lodge
#

not the goal it seems

ruby sorrel
#

but how is it "miniaturization" if you ignore space

dreamy jungle
ruby sorrel
#

btw my 4/5 has been working out great and I left no gaps

marble yarrow
#

๐Ÿ’€

ruby sorrel
#

I wonder if it'd work as a 1/5 if I loop the other stuff

#

I had issues where the origin converger would slowdown for some reason for batteries even thouygh that makes no sense to me

rare moon
#

Whats the facility count

cobalt hedge
#

the trimming requirement for the gourd exchange is handing in about 800k gourds, right? how's everyone meeting that requirement? i'll only be able to make around 600k by the end of the event and i can't really optimise any futher

iron stratus
dreamy jungle
cobalt hedge
rare moon
#

Its 512

cobalt hedge
rare moon
marble yarrow
#

imma try placing if how many splitters are free

cobalt hedge
#

sorry, i've been spending hours on it and my brain is scrambled

#

watcha mean

uneven aspen
rare moon
#

Its not unlocked yet

cobalt hedge
marble yarrow
rare moon
#

But should be able to hit when you do sell that much

cobalt hedge
#

i thought i was losing it

#

i misread two things apparently lol

agile marlin
# fervent lodge i'm all for standalone compactness, but it has to a) scale (keep its value with ...

ultimately, if you care about the sandleaf powder efficiency, use one of the originals i posted a little earlier. they're 20x19 instead, which is only a small increase. gives you 60/m powder for use elsewhere in your AIC due to the second stash in them. alternatively, just build with full 90/m powder in mind, such as the following 32x25 build (currently on 3rd draft, could probably reduce further) for 90/m carbon

marble yarrow