#aic-factory

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frigid dirge
meager stream
#

how bout sandleaf?

heavy mango
#

thats still 2 planters and 1 seed picker

keen river
#

sandleaf still needs two planters, yeah

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only two wuling plants work

frigid dirge
#

idk but lot of farm of sandleaf

meager stream
keen river
#

nah

#

its reversed

frigid dirge
heavy mango
#

?

keen river
#

sandleaf is 1 seed -> 1 plant and then 1 plant -> 2 seeds

heavy mango
#

what is y'all saying

frigid dirge
sonic summit
keen river
#

wuling plants make 1 seed per 1 plant, but then 1 seed grows into two plants, so you can use the other plant directly for production

frigid dirge
#

okay time to get away AIC thing

keen river
#

in valley4 ones, you need to convert the second seed to plant and only then use it

tall tangle
#

oversimplified baby level forge with no spaghetti

frigid dirge
#

need brain rest

keen river
#

you definitely could despaggethi it more ๐Ÿ˜…

tall tangle
heavy mango
#

what if i like spaghetti

meager stream
#

hmm but every yazhen/jincao planting unit need waters. 10 plant buildings = 10 water pipes ๐Ÿ˜“

magic steppe
#

only now have i finished my wuling factory to find out i completely botched the yazhen planters and treated them like sandleaf

#

im going to kyostinv myself

meager stream
#

Aaa (brain exploded)

keen river
#

and every pipe can supply four buildings too

#

its not that bad

ancient wagon
#

Oh Lifeng isn't pronounced Life N G

magic steppe
#

i did this to a solid 6 yazhen planters i am fucking stupid

ancient wagon
#

Oh is there an outpost in the stockade place

magic steppe
#

wait i dont even need 6 yazhen planters for 12 grinding units

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i need 3

marble yarrow
#

I MUST STOP

magic steppe
#

OH MY FUCKING GOD IM AN IDIOT

frigid dirge
keen river
#

i think your math might be off tbh

magic steppe
#

at this point i just need to throw in the bag and kyostinv it

keen river
#

for typical xiranite production, its 1 planter -> 1 shredders/refiners -> 2 refiners/shredders-> 2 grinders -> 2 refiners -> 1 forge

frigid dirge
#

so u'r making xiranite?

marble yarrow
#

this power must be stopped

frigid dirge
tall tangle
#

now bring acid to spaceship

ancient wagon
#

Is there an outpost is the stockade that you go to esrly in wuling

frigid dirge
marble yarrow
#

bypass

fringe oasis
magic steppe
ancient wagon
marble yarrow
#

god-given resource

ancient wagon
#

Too many steps

magic steppe
#

chat now that i have a full efficiency wuling factory (albeit not efficient in build quality at all) is it even worth rebuilding before the aic update releases

magic steppe
keen river
ancient wagon
#

WULING PAC HEREEEEE

marble yarrow
ancient wagon
magic steppe
tacit quarry
#

i make Xiranite saver since we cant use all Xiranite to produce extra Xircon
base on extra batty use Dense originium powder 25/120 = 20.8333 %
when we produce xircon we can only make 1 Xircon eff = 0.5 x Xircon
so I reduce it production to only 40% by using 3 spliiter = 16.16.666 (1st spliiter)+ 4.166665 (3rd splitter) = 20.8333
so I save some Xiranite usage

magic steppe
#

surely this cant be worth it over just unfilling acid bottles

ancient wagon
marble yarrow
tacit quarry
dark cipher
#

Would it be faster if I added another expanded crucible to the purification unit?

marble yarrow
#

reuse it for xircon

tacit quarry
#

we saving every bit aren't we

marble yarrow
#

its a great challenge for math and implementation

marble yarrow
tacit quarry
#

now i have to recalculate new ratio

#

super hard part now

marble yarrow
#

many people are doing their own solutions for that extra 25/min dense, to make 6.25 xircon for it without wasting inert

#

25 dense + 6.25 xircon = 1.25 SC battery

tacit quarry
#

ngl this part might be a bit too much, lol

terse zodiac
#

Any decent early-Wuling main AIC blueprint for xiranite and batteries?

marble yarrow
#

i have just cleared space in my AIC to start doing that problem as well, the 1.25 SC no-waste

tacit quarry
#

at this point
reusing innert = mean more innert -> I can reduce xiranite/sewage usage
I reduce xiranite/sewage usage -> mean I produce less innert
now this is very complex

jovial breach
terse zodiac
#

No, EU. ๐Ÿ˜”

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I only have a size 2 AIC right now.

jovial breach
#

Well i guess wait for some kind eu peeps

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Or if you want i can send pic

winged oriole
#

Inert doesn't drive xiranite usage, it's the other way around

terse zodiac
#

But they're more than a month old, idk if they're still accurate.

regal horizon
#

gah damn i love the artillery

sonic summit
tawny ravine
#

idk what even the big laser tower does

thorn mason
#

can i change which comes out where

jovial breach
#

Nope

sonic summit
thorn mason
thorn mason
tacit quarry
jovial breach
thorn mason
jovial breach
#

Heroine ๐Ÿ’€

thorn mason
#

OH it was hetonite

jovial breach
#

Ok that works, but at 1/8 speed

thorn mason
#

not much space here, and im to lazy to get it to my wuling city aic where i have a sh*t ton of space

jovial breach
#

Actually it's 1/4 speed of hetonite, just add 3 more crucibles like that

thorn mason
#

ok

frigid dirge
jovial breach
#

Because purify unit consumes 4 per 2 seconds

thorn mason
#

but i'll have to make 3 more coperium(idk the name) lines

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and i dont have a lot of space

#

OR MAYBE

#

ok i'll try something

#

can i somehow sellect the belt under?

jovial breach
#

Nope PerliWheeze

warped delta
tacit quarry
warped delta
jovial breach
#

Crazy pipe work there but ok i guess

tacit quarry
#

making xircon with recycle = 1.25 xircon

thorn mason
tacit quarry
#

now I need to make it a little bit more compact

warped delta
winged oriole
jovial breach
covert agate
#

i used up 210 xiranite/min but for xiranite and cuprium components, why you guys need more SC battery?

warped delta
winged oriole
#

you can only use so many components so it's a matter of which you think will have more value some way far down the line

warped delta
#

It can be a change of pace, but since rifts spawn guys at a fixed speed, there is only so fast you can clear them even if you overkill the turrets on each one

#

They don't they're just hoarders.

winged oriole
#

Also it's just kinda nice to have a variable capacity battery line in case you throw your xircon production out of whack while remodeling or something

covert agate
#

I guess I have too much of everything

iron stratus
#

what is the the weekly artificing crystals net cost vs weekly trading income

jovial breach
thorn mason
#

(i was in shock)

iron stratus
#

unconnected

covert agate
thorn mason
#

not enof space

iron stratus
jovial breach
covert agate
#

ah nope it's 180/180

jovial breach
#

PerliStareYou how so

#

Do you have stockpiled mats or something

iron stratus
#

4.5 heto takes 180 cuprium

#

you cant make any comps with full heto part yield

covert agate
regal rain
#

hi guys. just wanted to show this off. theoretically, it is possible to have all 1.2 production maintained in the main pac. the reason why you cannot do this in practice is because the game has a factory placement limit of 512 per region, which when reached, forbids you from placing most facilities including zipline and relay pylons in the region

tall tangle
#

default .5

covert agate
#

the above image how I managed

jovial breach
covert agate
#

yes it's not indeed stable 4.5 as I sent 5/min cuprium for cuprium component

tall tangle
#

hence why fluctuations

keen river
tall tangle
#

in v4 you either space (bus) inefficient or have many bridges with steel and dense ori

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justified imo. in wuling we have pipes

regal rain
keen river
#

its jus 256 * 3

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there are other limits that are around power of two multiplied/ added in weird way

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for example, the belt limit in valley 4 is 1152 pieces, aka 256 * 4 + 128

regal rain
#

that's perplexing

keen river
#

i understand that they need to have some limit so that people dont spam stupid shit and waste network but man

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it should be at least twice what we have

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it shouldnt be possible to hit the inivisble sanity limit during normal factory building

marble yarrow
dapper surge
#

something happen to this damn game, it is not work when i offline, i online everyday tho

covert agate
#

i think it's just AIC report issue, when you just logged back in

dapper surge
#

but all my product ran out

winged oriole
#

Did you sell anything to outpost

dapper surge
#

before that all at 80k

winged oriole
#

around when it picks back up

dapper surge
#

everything, everything from 80k to 100-200

keen river
#

thats weird

winged oriole
#

looks kinda like ferrium product capped out to me

keen river
#

how long offline were you/

thorn mason
#

can i be usa and put sewage into healthy water?

regal horizon
winged oriole
#

then angle it so you can't see the clog

thorn mason
thorn mason
tacit quarry
#

alright I solve no wasted production, It should look like this
66.25 Xircon (recycle extra innert Xircon)
22.5 Hetonite
13.25 SC battery
without producing any component, you will have 20 Xiranite left per min

jovial breach
#

Holy minmaxer

tacit quarry
#

I think this is all we can minmax, nothing left to recycle

#

cant produce Heavy Xiranite cuz skyforge limit

thorn mason
keen river
#

i wish powered down crucible still passed items through :<

tall tangle
#

and i have 15 free iron

jovial breach
tacit quarry
#

once you reach LV 2 camp, you should stop making Syringe [A] and produce Hetonite as much as possible

tall tangle
#

nah, not minmaxing, little profit not worth trouble

jovial breach
#

Indeed

tall tangle
#

when more copium gonna make 1 heto

covert agate
jovial breach
#

I just make a simple 1.66667 lc battery instead of a whole 1.25 sc setup

thorn mason
#

why did i JUST learn that i can put expanded crucible outside the zone

keen river
#

there is no merit in having expanded crucible outside of the zone tho

jovial breach
#

You can but you wont be able to input items into it, only liquid

winged oriole
#

I'm waiting for someone to build the forge that alternates between xiranite and heavy xiranite for me

jovial breach
#

Didn't haruna make that already

tacit quarry
thorn mason
keen river
#

well yeah

#

you can also put normal crucible outside and make use of it

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but i dont think there is any situatio where you can use expanded crucible without it wasting energy

regal rain
#

oh btw expanded crucibles are the biggest scam so far

jovial breach
#

I dont see the need for that tech yet since you have too much free space

keen river
#

this is pretty much their only use case

winged oriole
#

wdym I got to reduce 3 facilities and 50 power

covert agate
#

it's true, it's only worth to make zircon as of now

tacit quarry
#

expanded reactor only save space, and 100 energy (total)

winged oriole
#

I've got this one going

jovial breach
#

If only it can make 2 of the same formulas at once, so you dont have to input extra xircon fluid to it

keen river
# tall tangle

yeah, but you can do this in two crucibles for same energy

#

you need to perform 3 recipes at once for it to make sense

tall tangle
winged oriole
#

1 facility count...!

keen river
#

i guess its true

tacit quarry
#

I only use Expanded crusible for making Xircon Effluent
I still dont trust it to manage sewage water, heard that sometime it stop working

regal rain
keen river
#

it would be much more useful if we could have multiple item outputs

tall tangle
keen river
#

like 99% of setups i have seen

#

fail if you underfeed xiranite for whatever reason

winged oriole
jovial breach
winged oriole
#

maybe something to do with 50 xircon

keen river
jovial breach
#

Probably something to do with belts

tacit quarry
#

that's why I use extra reactor for Xircon

jovial breach
#

I guess the xircon belt is slowed down offline which helped keeping the sewage under controlled

regal rain
covert agate
keen river
#

nah

#

thats the default one crucible xircon thing

tacit quarry
jovial breach
tall tangle
tacit quarry
regal rain
covert agate
#

I just did it like this, no issue

winged oriole
#

I like this design it's very stable

jovial breach
#

Oh you use 2 belts output xircon

winged oriole
#

yeah 2 belts prevents buildup

keen river
#

i use the usual enka's guy 4 crucible setup

jovial breach
keen river
#

it works 99% of time ๐Ÿ˜…

tall tangle
barren sparrow
#

wuling battery hurt me brain

orchid tiger
#

How do you make infinite sewage, without generating an item that will end up clogging the system?

keen river
orchid tiger
#

How do you get rid of the hetonite? (navigating) The in-game recipe system sucks ass

jovial breach
# tall tangle

Real lmao i never understand crucible offline behavior

barren sparrow
#

anyone got a blueprints for sc wuling batt ?

keen river
#

you covnert it to hetonite gear materials

#

or you covert it to hetornite circuits and sell to tangtang

barren sparrow
#

My head got dumb

keen river
#

its more efficient moneywise

thorn mason
orchid tiger
keen river
#

hetonite parts

orchid tiger
#

Oh you trade them, alright fair enough yah

#

thanks

tall tangle
#

anything hetonite eats a lot

#

you could also just make .5 yazhenA station and it'll be enough for batteries. just 2 sewage after all

orchid tiger
# tall tangle

Yeah I'm doing this rn but once my depot is full of cuprium it stalls

#

I guess I could sell cuprium parts

#

Ima try hetonite tho

thorn mason
#

any idea how can i help it?

#

i need two water threatment

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and the tower in the middle is holding everything together likt spiderman in that one movie

winged oriole
#

It just me or is there only acid coming out of that purification unit

thorn mason
#

XD yes thats also one problem

#

i didnt see that

#

EVEN WORST, its going to nowhere

#

PerliDerp me trying to do it

orchid tiger
#

Is that your hetonite setup?

thorn mason
#

yeaaaaaa

tall tangle
#

it looks like this to me

covert agate
#

pipe is piping for sure

thorn mason
#

and now i have no idea how to do it

#

pls dont say "delete and use blueprint"

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i want to do it myself

#

its the part of the game

winged oriole
#

I think you just need to hook that purification unit up to a crucible

#

and do something with the acid

tall tangle
#

please unlearn noodles and reinvent straight lines. like. wth is this one supposed to do?

orchid tiger
#

I'm making mine in 2 parts

#

this is the hetonite part

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and I just make the cuprium elsewhere

#

doesn't seem too tough

#

compared to the freakin SC battery hell

thorn mason
#

no i mean like two on the bottom are not throwing away sewage

thorn mason
orchid tiger
thorn mason
orchid tiger
#

what do you mean 1/4

thorn mason
orchid tiger
#

LOL

#

what do you mean

thorn mason
orchid tiger
#

what does being a watercup mean lmao

thorn mason
orchid tiger
#

I love that

tall tangle
#

i dont have dedication to randomly place things and then untangle the knot. so lazy, didnt even use extended reactor. how do people even force themselves to draw noodles with pipes and belts?

thorn mason
orchid tiger
#

What are you talking about with your numbers ๐Ÿ˜ญ

#

4/2s what

#

what is 4 and what is 2

thorn mason
#

4 corpium(the red stuff)/2s(seconds)

orchid tiger
#

the amount I put down doesn't matter

#

you can add or delete them

#

4 cuprium just fills the sewage pipe perfectly

#

if you put 5 cuprium then you need 1 more sewage pipe

#

since each cuprium generates 0.5 sewage/s

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and a pipe can only carry 2 liquid/s

thorn mason
#

i think i may be high

orchid tiger
orchid tiger
cobalt mauve
#

ok so

#

@wheat kayak

wheat kayak
#

I have this one blueprint down I just don't know how to connect the pipes

slate plume
#

guys how many hetonite components are like ENOUGH ?

cobalt mauve
wheat kayak
#

Like ppl can enjoy the AIC but I really hate it I'm not that smart for it

cobalt mauve
#

or at least for hetonite components

#

granted its slow

#

but thats also due to the fact im trying to limit clogging on my main aic factory

wheat kayak
#

Lemme grab the one I'm using

#

I just need to know how to set the pipes up but it's confusing the hell out of me

#

It was way easy before when I could just slap a blueprint down n I was on business

tall tangle
wheat kayak
#

It's a blueprint I found online

sly bramble
#

My brain hurt trying to get the Expanded Crucible working

wheat kayak
#

I'm here for gameplay not sitting around for hours placing shit down

tall tangle
#

my condolences

heavy mango
#

guys how do we feel about this layout...

cobalt mauve
sly bramble
#

There are still alot of spaces

cobalt mauve
# tall tangle

first connect the refined cuprium to the shreading unit

#

(the conveyor I mean)

#

if it isnt already

heavy mango
#

theyre connected

wheat kayak
#

Idek where that is in all of this

heavy mango
#

you can see the arrows

wheat kayak
heavy mango
#

basically, its missing water

#

the conduits are kinda like relay towers, just for fluids

cobalt mauve
wheat kayak
#

Damnit lol

heavy mango
#

those in the blueprint are the outlets, so you need to connect them to an inlet that in itself is connected to a water pump

cobalt mauve
#

this build is for hetonite parts

#

which would require inert xiranite fluids

#

(for certain conduits)

wheat kayak
#

Sorry was helping my mother

cobalt mauve
heavy mango
#

is the idea of a conduit

heavy mango
cobalt mauve
#

fair enough

wheat kayak
#

In the blueprint I don't see any open conduits so now I'm very confused

cobalt mauve
#

(like the disconnected pipe symbol)

dense wind
#

With the update, are yall funneling all your copium into Hetonite?

heavy mango
#

like these

cobalt mauve
wheat kayak
#

Ok the two purification units on the right have 2 places I can attach pipes too it wants Xircon

cobalt mauve
#

(you can tell by the up facing arrow behind the liquid symbol)

heavy mango
wheat kayak
#

Oh wait a minute

keen river
#

look what we need to do to achieve fraction of power that priority merger/splitters could have ๐Ÿ˜ญ

wheat kayak
#

Idk nothing is making sense

heavy mango
wheat kayak
#

Idk where to connect the conduits

tall tangle
keen river
#

seem good enough

keen river
#

tank is slowly filling up so all good

heavy mango
#

it will then magically transport the liquid between them

wheat kayak
#

I get that but how do I setup tanks with Xiranite

cobalt mauve
wheat kayak
#

Maybe that's what's missing there's no tank setups cuz all the conduit's are set up to places already

tall tangle
keen river
#

i think you need pipes between

#

or it does weird shit

fervent lodge
#

priority converge works only on fully saturated lines

cobalt mauve
#

OK THAT BLUEPRINT IS WEIRD

graceful wraith
#

Anyone got a super duper compact sc battery?

fervent lodge
#

or tick aligned unsaturared lines

keen river
#

this basically tries to push as much sewage as possible to the right bottom

heavy mango
#

which is supposed to be SOMEWHERE ELSE in your AIC

cobalt mauve
#

@heavy mango why would it be producing sewage if its a blueprint for hetonite parts?

#

(like it doesnt have the xiranite production to make xiranite effluent or whatever its called so its only a partial blueprint)

wheat kayak
#

Then Ig this blueprint is a bust I need a different one.....

heavy mango
keen river
#

yeah, that blueprint is bit ass

tall tangle
cobalt mauve
#

agreed

wheat kayak
#

Anyone got a set up blueprint for everything

keen river
wheat kayak
#

I'm not here for the AiC I just want to fight stuff : (

heavy mango
#

not everything sadly, still working out the kinks

cobalt mauve
wheat kayak
#

How do ppl do giant blueprints

cobalt mauve
#

(at least I dont think they do)

heavy mango
#

have it be known

#

that is by no means a good blueprint

cobalt mauve
#

๐Ÿ’€

heavy mango
#

there are way better ones

#

and this isnt even done

thorn mason
#

JUST KILL ME

tacit quarry
#

my current min-max build for 1.2
7 Xiranite
1 Heavy Xiranite (2 Xiranite , recyle 4 innert Xircon Eff)
2 full load Xircon (4 Xiranite) + ( produce 4 innert Xircon Eff as extra product)
2 full load SC battery (2 Xircon, 8 Dense Originium powder)
1 (20.83%) Xircon (1/3 sewage + 1/3 Xiranite + recycle its own innert Xircon Eff )
1 (20.83%) SC battery ( (20.83%) Xircon , 1 Dense Originium powder (all Meta transfer D Dense Originium powder ))
6 Cuprium
1 (75%) Hetonite

wheat kayak
#

This one looked good but for whatever reason the code doesn't work for me

#

Even tho I am EU/NA

heavy mango
#

but it'll set you up with 210 Xiranite production, 6 Heavy Xiranite, 12SC Wuling batteries and the start for cuprium

cobalt mauve
uneven aspen
#

or if they broke the yield charts

wheat kayak
#

I do have Xiranite production

#

Just not the Xirc stuff

cobalt mauve
wheat kayak
#

That one no

uneven aspen
cobalt mauve
heavy mango
#

yeah, most blueprints assume you have a 12 SC battery setup to have the 4 inert effluent byproduct to then turn into heavy xiranite

#

find a blueprint that gets you 12 SC Wuling Batteries

cobalt mauve
thorn mason
cobalt mauve
#

im running at 6 sc battery settup rn

heavy mango
uneven aspen
cobalt mauve
wheat kayak
#

Found this one is this good?

cobalt mauve
deft orbit
#

is this the new BiS or are there better stuff to use? (This is working wonders but I ask if there are better combos atm)

uneven aspen
heavy mango
uneven aspen
#

purification unit works on enkad just not if you connect it to conduit inlet

deft orbit
cobalt mauve
heavy mango
#

EnKad

uneven aspen
uneven aspen
#

endfield tools is kinda bad look to use

heavy mango
# wheat kayak Wdym?

you see the Water Treatment units on the left?
Ditch both, instead place ONE Purification unit in their stead

#

the inert xircon effluent can be purified into active xircon effluent, which allows you to use it in another Skyforge for Heavy Xiranite

#

which you then need for Hetonite Gears

#

welcome to Hetonite, the factory actually requires thinking now :D

cobalt mauve
cobalt mauve
heavy mango
#

i guess placing a massive AIC blueprint would just make some phones explode with the sudden load of hundreds of models

cobalt mauve
cobalt mauve
heavy mango
#

aye

#

now just source the Acid

cobalt mauve
graceful wraith
#

Uh which do we wanna go with which again? Heavy xiranite with xircon, and heto comp with hetonite?

thorn mason
#

it may be bad but... i have nothing to say its horible, but it works

sly bramble
#

Can we add mob farm to the factory system

thorn mason
cobalt mauve
cobalt mauve
thorn mason
thorn mason
#

i'll never stop calling it heroine i just cant remember the name

graceful wraith
cobalt mauve
thorn mason
#

FU#K
i need to do another pipeline to throw out the sewage
AND IM ON THE LIMIT

thorn mason
cobalt mauve
#

ah

heavy mango
wheat kayak
#

Xircon achieved

cobalt mauve
thorn mason
thorn mason
graceful wraith
thorn mason
#

the marker stone aic is DONE, im not gonna touch it ever again probably

graceful wraith
cobalt mauve
graceful wraith
#

Gonna dismantle everything in ur factory and redo it all over again

heavy mango
thorn mason
#

components arent a problem really

cobalt mauve
heavy mango
#

once you got the Heavy Xiranite going, figure out Hetonite and it's easy picking from there

graceful wraith
thorn mason
graceful wraith
#

Aight thanks gng

heavy mango
#

because making hetonite takes ferrium

#

so be careful with your ferrium consumption

cobalt mauve
thorn mason
heavy mango
cobalt mauve
cobalt mauve
heavy mango
#

right

#

ive officially stared at too much AIC today

#

and I think I might have a brain aneurysm somewhere

#

goodnight

cobalt mauve
thorn mason
cobalt mauve
thorn mason
#

i just didnt expect it to take that long

#

im scared, it dropped so my power isnt good enough

cobalt mauve
tall tangle
#

mortars are power hungry

thorn mason
#

it just dropped again
now i have 3 minute break for teleporting to the jingya aic

#

i love my connection

graceful wraith
#

Welp, that's enough factory for today

#

Time to beat rhodagn senseless

wheat kayak
#

Thx for trying to help me I'm just gonna sadly hunker down n follow a video tutorial cuz otherwise I'm not getting this done mothhands

thorn mason
#

for me its time for essence farming

wheat kayak
#

Hetonite Components

thorn mason
#

XD

#

its horible but it works somehow

wheat kayak
#

Tried Blueprints but this time around it's not place an go

thorn mason
#

wait components

wheat kayak
#

Setting up the pipes from blueprints is making Brain melt

thorn mason
wheat kayak
#

๐Ÿง 

#

My brain is melting from setting up pipes

thorn mason
#

makes sense

#

oh and i forgot about those

tacit quarry
#

just wondering do you guys still using battery saver?

thorn mason
#

what is it

balmy plume
thorn mason
balmy plume
tacit quarry
thorn mason
thorn mason
#

IM DONE
a minute before day ended

fervent lodge
#

it explains why

uneven aspen
fervent lodge
#

yep

#

if you want noninterruptible water that is not governed by local production, use pumps as sources instead of conduits

#

or have an array of pumps going into conduits that satisfy the initial startup amount

#

as soon as a product touches a conduit inlet or a depot loader it's considered a local resource and will be constrainted across unloaders and outlets to make sure your supply is accurately limited

#

same as here

deft bough
#

does anybody on NA/EU have a zipline in the ballpark area of this marker tag they'd be able to share w me?

uneven aspen
#

What to use for dumping fluid away from the purification unit then?

quartz pagoda
#

ball park?

fervent lodge
#

it'll just show as a surplus in totals

uneven aspen
fervent lodge
#

yeah because you're using outlets to supply acid

#

use acid pumps

deft bough
quartz pagoda
#

oh i see

uneven aspen
#

cause i was using a manifold to split 3 pumps into 2

fervent lodge
quartz pagoda
#

slap and pump, i like the sound of that

fervent lodge
#

like so

wheat kayak
#

It is done

#

Now I can sit back n do other things now lol

long flax
#

Could someone please explain to me why it keeps getting stuck? I keep having to dump out the regular Effluent every few hours just to get it moving again.

tacit quarry
#

I'm trying to make extra Xircon and Hetonite in 1 reactor, it doesn't work
may be a bit too much production + no extra exit belt

ruby sorrel
#

if you're using it to make xircon you can't even remove it

vital kraken
#

my aic factory looks horrible ๐Ÿ˜ญ i guess as long as it serves its purpose its alright

ruby sorrel
#

and there's definitely not enough slots

long flax
#

Would this help? The Xircon Effluent keeps maxing out when I log in. Somehow i have to drain 1-2 units of it to get the 4 reactors unstuck

tacit quarry
ruby sorrel
#

yeah it's impossible to output even if you make it work somehow

tacit quarry
#

Making long Hetonite blueprint.
note: I use 8 instead of 6 reactor because I have some leftover curpium powder.

tall tangle
wispy wren
#

was there always snow here

ionic pollen
#

Done stocking up on het and xir for the event. Now for hvy xir.

long flax
tall tangle
#

half of rock produced in each

long flax
#

Got it thank you.

keen badge
long flax
vivid forge
pulsar willow
#

anyone knows why my blueprints don't upload to enka?

autumn cloud
fervent lodge
pulsar willow
fervent lodge
#

check now

pulsar willow
#

oh now it worked instantly

#

thanks

autumn cloud
# long flax Would this help? The Xircon Effluent keeps maxing out when I log in. Somehow i h...

Try this instead where instead of running 4 Extended Crucible on the same level. 1st one gets fed water, xiranite, sewage. 2nd gets fed Xircon Effluent from the first, Water, Xiranite and Ferrium sand. This'll keep you from backing up on sewage because again, one of the reactions outputs sewage as a product so if you're maxed on sewage the reaction will not go. Theres a purifier that pipes the inert xircon into Hvy xircon or you can waste manage it out.

pulsar willow
fervent lodge
#

both pylons work

pulsar willow
fervent lodge
#

aintnoway...

#

what's the range on it again

pulsar willow
#

yeah yeah throw tomatoes at me

pulsar willow
tall tangle
#

if you want plants that badly why not feed output of 3x block into next seed unit? next planters will have 2 output close by

pulsar willow
pulsar willow
#

more pylons, more bridges, not that much space saved?

tall tangle
#

i dont use it, but basically

fervent lodge
pulsar willow
#

very cool thank you

#

Man I love the sprite for purification unit PerliWheeze

fervent lodge
keen river
#

kek

fervent lodge
#

have you not refreshed the page in a month

#

๐Ÿ˜ญ

keen river
#

you should swap the beta pictures with Glados image and "We are getting out of beta, we are releasing on time" text on it

pulsar willow
#

IDK maybe a cache didn't clear itself

#

man I really like the tool

fervent lodge
#

there's a bigass warning in the menu

ionic pollen
pulsar willow
#

okay

ionic pollen
#

The plan is to make a bunch of factories in V4 to convert all that stuff into xir parts in no time at all.

keen river
#

it doesnt even take that long to move stuff when on dijiang

#

you can move 80k in like 5 minutes max

ionic pollen
#

It's easy to move from inv to depot, but what about depot to inv?

#

I didn't see any "fill inv will all of this" button

tall tangle
#

ctlr+rmb

keen river
#

you just ctrl + click on the item

#

or hold it and menu appears on mobile

#

its super fast

keen river
#

the only problem is that the inventory screen is non-sicky so if you have a lot of depot loaders it tends to shift randomly

#

and you can move wrong item sometimes ๐Ÿ˜…

#

especially around batteries

pulsar willow
cunning obsidian
#

what are people running for production currently?

ionic pollen
ionic pollen
cunning obsidian
#

whats your het rate

keen river
#

im pretty sure there is a tutorial for it somewhere

#

but it probably only appeared once and you dismissed it

ionic pollen
pulsar willow
keen river
#

a lot of people dont even know that you can use dijiang for mass transfer

pulsar willow
#

constant rate

cunning obsidian
#

i'm making 7

ionic pollen
#

I'm sitting on 15 het per min

cunning obsidian
#

not making syringes?

pulsar willow
#

nope

tall tangle
keen river
#

now with less account id

ionic pollen
keen river
#

if you play it on mobile too

#

its bit faster on mobile

#

also on this screen, instead of trying to snipe the X, just click outside of window to dismis it

cunning obsidian
#

i'm doing 12 sc and 6 syringes but thats not seeming to be enough to buy out the outposts

keen river
#

if you press it twice it might close the inventory

tall tangle
#

why? just right click anywhere

keen river
#

ye

pulsar willow
#

do you make heavy xiranite?

cunning obsidian
#

those are being made

keen river
cunning obsidian
#

but i was trying not to sell them

keen river
#

on mobile click outside of the window ๐Ÿ‘

pulsar willow
#

how much power do you use?

vale topaz
cunning obsidian
#

4650 currently and yes its pwmed

#

12/m

pulsar willow
vale topaz
#

2 sc battery with one of them being on slow mode ?

ionic pollen
#

Woo those move tips moved over all the hvy xir

#

Now to wait a few days so I can get the full 80k hvy xir

keen river
#

in few days there is going to be the aic event

cunning obsidian
keen river
#

and you probably will dump all the heavy xira to it

ionic pollen
keen river
#

yeah, same plan for me

#

but im not stockpiling that much yet

ionic pollen
#

V4 is going to convert all that stuff into event items

keen river
vale topaz
pulsar willow
cunning obsidian
#

making 6 heavy xan /m though thats 50/50ing into stockpiling fluid

tall tangle
pulsar willow
cunning obsidian
#

my issue is just i was expecting to get away with just old stuff for a bit while made gear

tacit quarry
#

after min-maxing, I have tons of space left in main AIC

cunning obsidian
ionic pollen
cunning obsidian
#

my v4 is all in on meds

ionic pollen
#

i gotta know what the hc battery recipe is like

pulsar willow
cunning obsidian
#

which works great but means no bats to transfer

wispy wren
#

nvm it is

ionic pollen
vale topaz
# cunning obsidian my v4 is all in on meds

owh : /
uhm you sure you need all those meds ?
i meant you can just use wuling basic jincao yanzhen powder.
also thx to new map, there's a bunch of grouped rare version of jincao and yanzhen.
with manual harvesting, should sustain your healing need.

also buck a/citrome a worth the same as battery, 70 stock trade

ionic pollen
#

or a better hetonite solution recipe

cunning obsidian
#

24/m on med As

#

30/m lc valley

vale topaz
#

20 left over originium after 18 hc

indigo obsidian
pulsar cypress
arctic cedar
#

qq: did anyone start programming(or attempt to make) an optimal/compact layout finder?

iron stratus
#

that would probably take longer than just doing it through trial and error

arctic cedar
#

true, was wondering if anyone tried though

fervent lodge
#

the topology restrictions make it really hard to prevent local minima

#

well by my own cursory think

#

maybe there's a way but it goes into fields i have no knowledge of

#

it's topology + knot theory + packing

arctic cedar
#

realistically humans have found true optimal X by Y blueprints for certain mats I'm assuming

fervent lodge
#

even like, learning optimal placements intuitively i can't put my finger on it algorithmically

#

maybe a diffusion model would be able to handle it

fervent lodge
#

power coverage, priority splitters, passthrough

#

the problem space is EVIL

keen river
#

i think only something like generic algorithm could handle this

#

but its super complex problem space for sure

#

especially if you want to include external restrictions

#

and its not super useful without them

#

also what do you even optimize against

#

area taken? but thats not super useful

fervent lodge
#

i tried to statically solve final state of a given factory and realized it can't be done

#

and instead did tick based emulation

keen river
#

isnt it just simple propagation algo on graph?

fervent lodge
#

nope

arctic cedar
#

^

#

huh

keen river
#

why not?

fervent lodge
#

loops, convergers and contention oscillation

keen river
#

that shouldnt be much of a problem

#

loops can be handled by propagation algo obviously

#

and if you arrive at unstable state thats really an user problem

fervent lodge
#

it resulted in a model that was wrong 5% of the time and by fixing 3% of that broke 9% of other stuff

arctic cedar
#

github repo? or not published

fervent lodge
fervent lodge
#

to tell the user

fervent lodge
#

it was just sloshing back and forth and running beyond performance budget for iterations

#

on some closed loops

#

generally i also disliked how trying to do it statically makes it impossible to implement what the game actually does in terms of oscillators

#

and every single thing is an oscillator in this game

#

so the actual thing you need for accurate production reporting is stable interval of a signal

keen river
#

problem is that unless you rip the actual logic from game, its going to be some aproximation one way or another

#

especially with all the bugs

fervent lodge
#

just trying to number it doesn't work

keen river
#

like that jumping fluid someone posted earlier today

fervent lodge
#

i'm putting what i have learned into v4 of my emulator now

#

one of the things i learned is that 0-length edges are resolved after >1 length ones

#

this is what drives converger prio

fervent lodge
arctic cedar
#

Lots of new info haven't really thought of before, mostly just joined since I was about to take a crack at it but you guys seem to have looked a lot deeper lol

#

Not aware of emulator

fervent lodge
#

and now throwing the entire thing away in favor of a WASM one written in zig and as DDD as possible

fervent lodge
#

as for topology solver, i genuinely don't know where to even begin

#

i have graph resolution ofc, but an algorithm to condense that graph into small footprint... yike

keen river
#

no clue how to do it efficiently

#

the search space is massive and the restrictions propagate through

fervent lodge
#

and sometimes you have to step back like 5 decisions to find another layout that frees up a needed spot

keen river
#

and then there is a problem what you can even use

#

where can water etc come from

#

can depo be used or does it need ot be at side etc

fervent lodge
#

and tbh i would not enjoy writing and researching such a thing

#

it's like half of my enjoyment of the game itself

keen river
#

yeah

ionic pollen
#

It sounds like one of those exponential time problems

fervent lodge
#

not really
i do think a diffusion model with enough parameters could handle it

keen river
#

its a classic optimization algorithm, the problem input size itself isnt even too big

fervent lodge
#

it's just hellish to codify them

keen river
#

most of chains in game are only like 4-5 components deep and converge pretty fast

#

but every building has different size, some random restrictions like where pipe can be

#

belts randomly not taking whole building width or even restricted placement

fervent lodge
#

which port to use for outputs

#

how many based on recipe

#

whether to sacrifice power or footprint

#

depot passthrough

#

belt intersection rules

#

pipe layer

#

unfair round robin

#

priority flow

#

power coverage

keen river
#

yeah

#

well to be fair, its unlikely it would need to solve the stuff like random loops, only like one recipe uses those

ionic pollen
#

If we consider (types of placeable) * (number of tiles), you can get an upper bound on valid builds and verify if each thing is valid with a parallel setup.

fervent lodge
#

belts are splines

#

* rotations of buildings

keen river
#

rotations of buildings, relative buildings

#

but evne then you cant just directly connect them, sometimes you may need to loop the belt around or avoid clashing with other belt or pipe node

fervent lodge
keen river
#

heck, depending on layout

#

you may need more or less buildings even

fervent lodge
#

A* won't save you either kekw

keen river
#

like whenever you try to cram max efficiency from sandleaf shredder or use two of them etc

frozen summit
#

Have you guys ever finished a layout but forgot to leave space for pylons

solemn mural
#

Can someone explain to me the point of the expanded reactor? sure it can handle more inputs, but it can only process one thing at a time? so wouldnt it be better to run multiple reactors for different outputs?

ionic pollen
#

There are 12 types of belt: turn left, turn right, move forward, in each cardinal direction.

fervent lodge
#

^

ionic pollen
#

The valid checking would be extreme but it's still finite.

keen river
#

and otherwise, it also saves space

ionic pollen
solemn mural
#

Oh? its not like the standard one where it alternates back and forth between the two? Didnt know it could run them simultaneously

keen river
#

standard one can also run two at time

valid gazelle
ionic pollen
#

That's where my purifiers are

valid gazelle
#

but there's like.. 1 out of 8 formulas that doesnt require solid materials

fervent lodge
#

i still don't get why depots answer to the "all belt ports must be inside" heuristic but reactor doesn't

solemn mural
keen river
#

maybe you didnt have the tech unlocked?

#

not sure if it can do it before the tech is researched

ionic pollen
#

like the hidden recipe unlocks

fervent lodge
valid gazelle
#

aight..

solemn mural
valid gazelle
#

what hidden recipe

#

the reactor has a hidden recipe ?

ionic pollen
valid gazelle
#

which one

solemn mural
#

i just unlocked al l the 1.2 stuff so im overhauling my factory again for all the new stuff

ionic pollen
#

Nonono fillers and separators have most hidden ones

fervent lodge
#

jincao to carbon

valid gazelle
#

oh ive been making fertilizer

#

if only we have something to automate ecofarm

#

which.. we dont

fervent lodge
#

i never touched ecofarm...

#

since originium science park

ionic pollen
fervent lodge
#

i don't even know why food is needed yet

#

game too easy

#

maybe cc will force me

pulsar willow
keen river
#

well, gineseed helps with boss trimming

ionic pollen
#

You need food for completionism

keen river
#

if you dont have maxed team

#

ginseed is like 40-50% damage increase

fervent lodge
#

neat

pulsar willow
#

why isn't there a liquid supply unit? Is it hard to implement at all?

tough berry
#

sadly i thimk cc we cant use any food

river wadi
pulsar willow
#

genuinely curious

tough berry
#

like the hard mode of 1 forgot name event

fervent lodge
river wadi
pulsar willow
fervent lodge
#

when inlets exist

ionic pollen
fervent lodge
#

and can count how much you're dumping

keen river
#

your base attack is like 510 and ginseed adds 180 to it and then you also get 11% crit on top of it

pulsar willow
fervent lodge
iron stratus
keen river
#

it does on some operators

ionic pollen
pulsar willow
tough berry
# river wadi is that known

i think its normal knowledge for ak ppl we mostly thinking cc got this ban rn sp low regen dodge regen low no potion hp dowm enemy hp up defn atk down enemy hpdef up etc if want more easy cc info try see ak cc they mostly wont changes the ban list

fervent lodge
ionic pollen
keen river
fervent lodge
#

they behave as depots tho

keen river
#

its pretty strong bu

iron stratus
#

ah rossi

keen river
#

we dont really have hard content really

iron stratus
#

she's forgettable

fervent lodge
#

really

tough berry
#

crit rn is 2 unit yovvone rossie

keen river
#

yeah, but yvonne only stacks to three so its not that super strong

#

i dont think either of bonuses have limit on rossi

tough berry
#

just wish they wont make cc beta hard in endfield both cc in beta stage in ak are truamatizing

keen river
#

i hope cc will allow us to bring consumables

#

the no-consumables mode is such ass

tough berry
#

its mostly ban list for more points

iron spoke
#

there's no meds that use hetonite bottles right?

tough berry
#

non yet

#

but 1.3 might have some

keen river
#

seem the weapon bonus only stacks to 16?

tough berry
#

3rd level potion might be hotnite bottle

keen river
#

ah yeah, its in the middle of description even

pulsar willow
#

yay I copied my main AIC to enka

iron stratus
#

im so close to fitting everything in my main pac i just need to fit ferrium powder production

nimble topaz
#

I love and hate how we don't get water pressure control for fluids. In one hand, more people could enjoy factory. on the other, I want different size pipes and valves ๐Ÿ˜ญ

fervent lodge
iron stratus
#

nevermind i solved it

iron stratus
#

i could fit xira comps there too now

keen river
#

i wish we had proper priority mergers and splitters

tough berry
#

but its only slows it down abit

fervent lodge
#

have mercy on gacha players

pulsar willow
vale topaz
fervent lodge
#

on reactor belts

pulsar willow
#

ah

#

okay

#

thanks

tough berry
#

may 14 plz come soon

#

i want my energy from cleaner

fervent lodge
#

le gourd

keen river
#

new map gonna throw a wrench into all calculations with more forges and resources

solemn mural
#

what would be considered the best use of the 6 forges? currently i have 4 making base xirinite, but now have heavy to deal with, and it takes 2 xirinite forges to for 1 heavy forge, plus batteries which takes two as well as the parts

keen river
#

makes me wonder how pure the nodes are

fervent lodge
#

it's 2 ori 2 cuprum iirc

tough berry
#

ame does that happens allways each ver update

fervent lodge
#

idk purity

keen river
#

yeah

keen river
#

but not sure how pure

#

to be honest, 1.2 didnt alter my factory much

solemn mural
fervent lodge
#

same

keen river
#

i threw away the xircon makers from sc batteries but they remained essentially same

iron stratus
keen river
#

added two forges to outpost, placed rest of stuff in new outpost

vivid walrus
#

My yield for heavy xiranite is ONE per minute, despite having it like this

iron stratus
#

technically you only need 7 forges now though

fervent lodge
#

i moved all xira to outpost with 10forge in mind

solemn mural
nimble topaz
fervent lodge
#

liquid you can't pipe or it evaporates so you need to bottle it

keen river
fervent lodge
vivid walrus
fervent lodge
#

you need full pipe pressure for full efficiency (4/2s)

iron stratus
tough berry
#

your design is 1 is to 1

iron stratus
#

your forge is also at half speed

#

you need two stabilized carbon

#

so technically 1.5/min not 1/min

vivid walrus