#aic-factory

1 messages · Page 373 of 1

vale topaz
#

primary or secondary stat.
3rd stat max is 6

drowsy locust
#

im glad we got manifolds(imagine belts squared) the satisfactory begins

subtle finch
#

3 series splitters are known to choke fluids out of the last 2 units., and fluids not arriving on time
it's safer to just do even splits

chrome elm
#

I wonder. Can you reduce the production of the Batteries by half? I'm running it at 6ppm. Probably isn't necessary is it...

frigid dirge
#

supper dupper clean

hidden hornet
frigid dirge
orchid patrol
subtle finch
orchid patrol
#

oh :/

frigid dirge
#

too bad i don't have any 3rd stat max +3

vale topaz
orchid patrol
vale topaz
frigid dirge
gentle sentinel
vale topaz
#

completing the quest will not consume the weapon or essence

wispy grove
frigid dirge
ruby sorrel
#

what're you even doing with weps

vale topaz
#

.... so exhausting trying to help him to finish +9 mission pass weapon

frigid dirge
wispy grove
ruby sorrel
#

yeah you should just have one already

orchid patrol
wispy grove
frigid dirge
#

does this team good, just testing

orchid patrol
wispy grove
orchid patrol
frigid dirge
#

1pump -> 2 machine

orchid patrol
marble yarrow
subtle finch
#

i hate how that's the cleanest way to route the pipings

marble yarrow
#

bro doesnt want to pipe over the bus

#

😭

orchid patrol
frigid dirge
subtle finch
#

i prefer squiggly pipes over squiggly belts

glossy beacon
#

done and now i tired trying fix the factory always out of material PerliDerp

subtle finch
#

those ops are too well posed for it to be coincident Natsus

glossy beacon
wispy grove
subtle finch
#

acid resistant pump for water sure is a choice

orchid patrol
marble yarrow
#

messiah ahh, turning acid into water

#

i love work hours interruptions when i move things

frigid dirge
#

if u have laevatain u can use this

orchid patrol
frigid dirge
#

so when the game update

wispy grove
#

whats the dige calculation formula again?

#

i have 3x3 splitters rn

marble yarrow
#

2 3 3 3 is 54s

frigid dirge
#

whats that

dreamy jungle
#

PerliWaaaaa
nah enough playing around with that layout, time to do some side missions

dreamy jungle
unreal laurel
#

i need someone with a deep understanding of pipe logic

glossy beacon
frigid dirge
unreal laurel
#

so basically i got a pipe with lets say 1effluent,1sewage combined

#

if i put a spliter on this pipe then put a fluid control control port on one of its outputs

frigid dirge
unreal laurel
#

wait....

frigid dirge
#

i didn't build ice team yet

unreal laurel
#

nvm

fringe oasis
#

How important is this material late game?

waxen aurora
#

for excess battery productions

unreal laurel
#

is converger capacity also 1?

frigid dirge
unreal laurel
#

cause lets say i have 2 items going into it and it outputs directly into a machine

frigid dirge
unreal laurel
#

if the machine uses both items but clogs on one

#

will the whole converger clog or keep sending item 2

#

i need to know

unreal laurel
#

you cant afford that much

hidden hornet
#

bro four is easy

unreal laurel
tacit quarry
#

my 7 Xiranite factory in row
not sure if it worth doing since it take half of space

frigid dirge
unreal laurel
#

its a supoly and demand issue

hidden hornet
#

seven is tough

unreal laurel
#

i dont recall there being enough originium for 4

frigid dirge
static isle
frigid dirge
#

the problem is dense originium powder

tacit quarry
vivid walrus
#

It's so stupid that it doesn't auto create(or am I stupid), but I just NEED a tip on this because it felt like hypergryph is saying "fuck you" To efficient maxers

static isle
#

so rn it's either xtranfer HCV bats to skimp on SCW for selling or xtransfer dense originium powder for mat efficiency right?

unreal laurel
unreal laurel
tacit quarry
tacit quarry
vital narwhal
#

heh

vivid walrus
frigid dirge
fringe oasis
static isle
frigid dirge
#

3.5 / min

unreal laurel
static isle
frigid dirge
frigid dirge
unreal laurel
#

whats the capacity on a converger?

tacit quarry
unreal laurel
unreal laurel
#

or can i keep the flow of 1 while the other is clogged

frigid dirge
#

with my guess, the power will drop aroun 15sec and will turn back on sometime

fringe oasis
frigid dirge
#

so that why 3.5/min with the battery

frigid dirge
#

i never using dijang transfer stuff

static isle
# vital narwhal heh

I made mine before you made the Asia code so I had to manually put everything by looking at enkad xdd

unreal laurel
#

can someone clarify how convergers handle single input clogs?

fringe oasis
static isle
unreal laurel
#

does the whole thing just break or does it allow other items to flow?

fringe oasis
#

1.5k per hour... your milage may vary

vital narwhal
thorn mason
#

anyone know why its not working?
its supposed to make inert xirocon effluent(whole schematic is for heavy xironite from some other guy)

frigid dirge
unreal laurel
unreal laurel
#

or does it clog

frigid dirge
frigid dirge
static isle
frigid dirge
#

wait, where is the ui again

#

didn't see it

static isle
#

main AIC screen

frigid dirge
#

boi, greatt

vital narwhal
static isle
#

you get 30/hr if you transfer SCV
1500/hr (25/min) if you transfer dense powder (which is just short of one line)

#

hmm
if this is supposed to run solely of xtransfer powder then should I throttle the line or just turn it off and on every now and then

unreal laurel
#

would this still continue spliting the sewage so only half goes through the control port?

tall tangle
frigid dirge
frigid dirge
static isle
#

only outputs inert zircon and sewage

frigid dirge
#

oh yeah, that xircon flu to make xircon

thorn mason
static isle
#

honestly for xircon I'm still using the old 5 cru setup
bc I don't make xircon independently my entire SC fac is one large 6/m unit
I just put two side-by-side and call it a day

twin adder
tacit quarry
static isle
iron stratus
#

you cant fit 8 in a sub pac yet so might as well put 7 here and the other 4 elsewhere

#

or do plants in one and all 11 in test area

static isle
#

I have my xira bp ready
one single unit BP ✅
three units BP ✅

dreamy jungle
#

I have a version that uses modular builds for flexibility and reusability, not sure if i stay 7 sub

tacit quarry
#

In the next patch we gonna make HC battery I guess
I suspect that we gonna use 2 Heavy Xiranite factory
which left 10 skyforge for Xiranite
all I want is to fit all of them in 1 AIC

static isle
tacit quarry
#

2 xiranite making about 1.25 Xircon

#

or 1 xircon + 0.5 Xircon eff

frigid dirge
#

well with 2 input so recycle and put xircron effluent back it real slow

normal wasp
#

anyone got a blueprint only producing hetonite component at Marker Stone map?.

jovial breach
frigid dirge
jovial breach
#

What

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No it's self sustain

#

Only take out the inert

tacit quarry
spare seal
#

I've been trying to decide on what healing item would be easy to get stacks of, and my search ended up on your comment. Fluffed Jincao seems like a good budget option that doesn't take too much effort. What location is this?

normal wasp
jovial breach
upper fiber
#

guys how to clear this photo

#

do i need to clear quest

spare seal
upper fiber
#

marker stone

jovial breach
#

Top right marker stone

#

Arknights: Endfield Blueprint Sharing Code: [Hetonite Parts] EFO013o724i427auE0579 Copy it and use it in the game.@normal wasp

spare seal
# upper fiber marker stone

Oh, its in the Watchtower reservoir. I don't think I ever entered it before

Edit: nvm, I definitely did and simply forgot it existed

jovial breach
upper fiber
#

why the devs doing this.... blocked site shouldn't be on the photo quest

jovial breach
#

You haven't done all the quests?

spare seal
#

Im away from my house Mon-Thurs each week. I only really get to play this game on the weekends

normal wasp
jovial breach
#

Yep

#

It's hard to see but there are orange and red pipe

tacit quarry
# jovial breach

that's quite cleaver, use reacter to sent excess Cuprium powder and Acid

frigid dirge
upper fiber
#

yeah

frigid dirge
upper fiber
#

my door still closed, that kong refuse to open it

jovial breach
#

Ye it's behind a quest

frigid dirge
#

you need to do the main quest to drain out of water

upper fiber
#

that's no main quest

frigid dirge
#

the main quest need to get in there tho

#

might be side quest

#

yeah it's a side quest that finding treasure

#

there is 4 yellow crate in there and 1 is for a quest

#

just do all the important quest, it might need time to give you a new one

upper fiber
#

man i'll just give up 400k bills

frigid dirge
#

don't forget this secret entrance

frigid dirge
keen river
#

its a side quest area

#

dude here should have it

#

its something like "retrive old man's tools that have double the performance" or something

normal wasp
unreal laurel
#

is it normal for 1.2SC to over produce xircon

storm garnet
#

xircon is overproduced if you don't throttle inputs

hexed raft
#

do i need 1 reator crucible and 1 expanded for xircon to 1 packager or just 1 expended?

storm garnet
#

1 expanded can make xircon

#

you need 2 expanded to make 30/min though

hexed raft
storm garnet
#

no, all goes inside

#

it's 3 recipes at once

hexed raft
#

but this to make xircon i need 2 xircon effluent

storm garnet
#

with 3 recipes you can make 15/min

#

2 expanded then make 30/min

hexed raft
#

ok

storm garnet
#

or 1 makes only 2 recipes up to effluent, then feeds the other expanded to make 30/min

desert flame
storm garnet
#

between the 2 expanded, you only need 1 cuprium refinery's sewage

unreal laurel
#

its still faster

storm garnet
#

it goes to the 2 recipe one entirely, or half and half if making the 15/min version

storm garnet
unreal laurel
#

it doesnt burn more power

thorn mason
#

am i stupid/blind or was it always 1:3 ratio

unreal laurel
#

just let it run

desert flame
unreal laurel
#

its messy as shit and will break if you touch it

storm garnet
desert flame
#

and this in case you miss it

storm garnet
#

you will clog everything

unreal laurel
#

my depot isnt connected to it tho

#

itll just clog the crucible and throttle itself

storm garnet
#

ok then i guess

unreal laurel
#

i hate myself for its existence....

storm garnet
#

it gotta bottleneck somewhere anyways

sterile stratus
unreal laurel
frigid dirge
unreal laurel
#

and its all spagetti

#

its torture to look at

thorn mason
unreal laurel
#

dont ask why i have that many water treatment plants

storm garnet
#

i prefer to put buildings inside aic so protocol capacity doesn't go up

unreal laurel
#

i need all 6 of them

#

trust

storm garnet
#

i have water treatments for all cuprium refineries just in case i need to turn them on

unreal laurel
storm garnet
#

yep

unreal laurel
#

i got 6 running just nxt to the 1.2SC which has been my sewage source

#

but i had some problems throttling it

#

so i ended up with spaghetti outside my base

storm garnet
#

the sewage from the extra xircon mixes with the cuprium sewage that feeds the extra effluent, and just 1 treatment for both is enough

unreal laurel
#

ik

#

but i need another 5 for the refiners

#

and i didnt seperate their lines

#

so theres just spaghetti in the transition point

storm garnet
#

i just put things wherever, idc about spaghetti, it's just personality

zenith phoenix
#

Hey I'm gonna try and rebuild my wuling factories, but idk how to maintain the power after i delete everything from all 3 locations, where do i start??

keen river
#

just stockpile a bunch of batteries

storm garnet
#

just put some banks next to the pac

zenith phoenix
ruby sorrel
#

you don't need power until it's built anyways

solid python
#

Just delete one base at a time PerliFumo

zenith phoenix
#

What if i clear them all out rn

#

The factories

keen river
#

if you have valley4 factory, you can transfer a bunch of batteries from there using dijiang

#

and you will have plenty of time to rebuild your wuling

storm garnet
#

no need for energy if there is nothing to energize

zenith phoenix
#

True true

#

Okay I'm gonna go delete everything

storm garnet
#

just ziplines maybe, but you are not using them while building in the aic

zenith phoenix
#

I'm js kinda scared

#

To delete everything

storm garnet
#

don't worry, reseting the factory is kinda fun

narrow rampart
#

Why is xirancon not producing

storm garnet
#

you use your prior knowledge and make things much better

lament turtle
#

Save a print if you’re scared.

zenith phoenix
#

NY factory us so packed full

#

My

storm garnet
#

or zero if input is effluent from elsewhere

keen river
narrow rampart
desert flame
#

probably full sewage

heavy mango
narrow rampart
heavy mango
#

It's TRYING to make the Xircon, but it cant because Sewage is already at 50

#

Clear out the Sewage, see what happens

#

(literally just me guessing)

narrow rampart
heavy mango
#

Ye

desert flame
storm garnet
#

you can output sewage with a pipe for a few tiles, then delete it, and check back in the machine to see if it works for a bit

#

if that works, sewage is the problem

zenith phoenix
#

I'm gonna do it, I'm gonna delete everything without blueprints 🥹🥹

vale bramble
#

somehow if one of the recipes is clogged, others get clogged too

warped delta
#

This is why I don't like "efficient" designs bc they're visually a mess and hard to troubleshoot

heavy mango
fallow jasper
#

gang whats the max originium you can get in wuling

zenith phoenix
zenith phoenix
#

Wish i could just clear it in one click vro

heavy mango
jovial breach
#

480 mb

fallow jasper
sterile stratus
#

lol

heavy mango
#

Chen pfp spreading misinformation

#

typical

sterile stratus
heavy mango
#

wait thats not chen

jovial breach
#

It's not chen but my bad

heavy mango
#

schizophrenia kicks hard

jovial breach
storm garnet
heavy mango
#

And if you are at level 12, well shit, you missed a spot heheejas

sterile stratus
#

hmm

heavy mango
#

the others helped

zenith phoenix
#

Omg i js realized i don't have to click each and every one of the machines to select them

storm garnet
#

don't actually output sewage as a final solution, just control the input

narrow rampart
#

Ye all of em ty to all

heavy mango
#

Viktorr just found the X key

fallow jasper
#

btw guys how to get valley 4 to level 12? ive upgraded like everything i could find

heavy mango
heavy mango
#

Depending on how far off you are, you're either missing an upgrade or some mining spots

zenith phoenix
marble yarrow
#

space!!!!

vale bramble
#

what's the website for making layouts

fallow jasper
storm garnet
#

disgusting, so much space, so much freedom

heavy mango
fallow jasper
heavy mango
tacit quarry
zenith phoenix
#

My wuling factories are now empty

heavy mango
#

like this shit took me 5 hours to even get functional

sterile stratus
#

oh 8 forge thats nice

sterile stratus
tacit quarry
heavy mango
#

i can.

#

so now I make heavy instead.

#

-# do not question my methods

zenith phoenix
upper fiber
#

if only we can import from enkad to endfield bp...

zenith phoenix
#

Okay where do i put my farms??

keen river
#

my setup has same issue

heavy mango
#

thankfully it was just a sewage clog Thumbs

keen river
#

sewage clog is the side effect not the root cause

#

it should be consuming all the sewage

heavy mango
#

yeah but their line looks set up in a way where just this once simply getting the sewage out will at least get it moving again

iron stratus
#

can you fit everything in the main pac or do you have to outsource some xira to an outpost

heavy mango
#

so u definitely right!

thorn mason
#

it may not be the best but is it at least good?

keen river
#

well, you can make all xiranite in main pac but then other stuff will need to go somewhere

iron stratus
#

it has to at least be close though

#

i already have everything but heto production in there

keen river
#

it also depends how much you actually want to produce i guess 🤔

#

you probably could fit xiranite + some sc batteries in main

iron stratus
#

all xira+sc+heavy is easy

fallen badge
#

512 building is the max buildings you can build in a single factory? I want to place my xiranite production in my wuling aic bcs there's so much area left but it doesn't let me build another facility

storm garnet
#

if you use just 2 crucibles for hetonite, it might be possible

storm garnet
#

2 is what i recommend btw, if only thinking about bills

iron stratus
#

delete some ziplines and stuff outside of the aic

storm garnet
#

maybe 4

fallen badge
heavy mango
#

Jelly, you didnt place 50 Mortars at the Wuling Alluvium... right...

iron stratus
#

i do 3 heto parts rest to heto comps right now

iron stratus
tall tangle
#

all forges fit in main no problem with extra space left

storm garnet
#

(actually yea, 4)

iron stratus
#

all forges fit in a sub pac

#

so easily in the main

storm garnet
#

cause it's 3 hetonite parts and 3 yazhen a per min

wide pecan
#

Does anyone have pwm set up for 5k energy in wuling?

storm garnet
#

best ratio to fill the depot

iron stratus
#

i dont need any more yazhen A

#

3k is enough until the next meds so im just going all in on heto

storm garnet
#

yazhen and heto both give the same bills

iron stratus
#

heto gives 48 yazhen gives 22

storm garnet
#

so it's better to get them at ratio

#

it's about cost to make them

iron stratus
#

someone said heto takes less power too

tardy bridge
#

I NEED THE BLEUPPRINT TO THE SKY FACTORY

#

GIVE ME !

storm garnet
#

it takes more

tardy bridge
#

TGE FACTORY IN THE WULING SKY

heavy mango
storm garnet
#

the less heto i made, the more power i had

tardy bridge
#

I SAW IT IN A VIDEO SOMEONE MADE A FACTORY IN THE SKY OF WULING

heavy mango
#

no need to shout... huh

storm garnet
#

yes, it's from a few days ago

tardy bridge
#

Prints*

#

Blueprint*

heavy mango
#

I don't have'em

storm garnet
#

just follow the vid

tardy bridge
storm garnet
#

you can't use bps outside the aic anyways

tardy bridge
keen river
#

you can use bps outside the aic anyway

heavy mango
#

You kinda need to do it yourself anyway

keen river
#

and as to how he done it, probably using the hovering bug

heavy mango
#

Just follow a tutorial man o.o

tardy bridge
#

Dissapointed

#

falls asleep

storm garnet
#

that vid was both showcase and tutorial

tall tangle
storm garnet
#

it didn't show how to do the overing bug though

keen river
#

im honestly surprised that those kites even have a collision boxes on them

storm garnet
#

about the heto vs food btw

heavy mango
keen river
#

no idea

#

maybe

heavy mango
#

yk kinda like that one parkour map in the first set, maybe they'll have us jumping across the kites PerliDerp

keen river
#

maybe they have collision because they reuse the folded one

#

but its super weird

#

especially since they move around

heavy mango
#

gonna consider it an oversight and call it a day

zenith phoenix
#

What if i use jingyu for farms and the new area for batteries? Or can i js put them all in jingyu

storm garnet
#

it's all about depot inputs and outputs in the end

#

you want to minimize them

storm garnet
#

loaders and unloaders if you will

zenith phoenix
#

Oh

heavy mango
#

the real crime is that ornaments arent available in top down.

storm garnet
#

thank god, i don't want them to clutter the ui

#

it's already filled enough

keen river
#

the real crime is that ornaments cant be placed on dijiang

heavy mango
#

how often do you use the misc tab?!

#

Like, if you just put ornaments in with Miscellaneous, then it's hardly a bother

storm garnet
#

until more things get added and it is a bother

heavy mango
#

I'm sure they're gonna start sorting once more regions come in

tall tangle
#

the real crime is existence of ornaments

jovial breach
#

I did some adjustments

heavy mango
narrow rampart
#

Do i have to break everything and build again cuz i have 1 less supply of dense originium

heavy mango
#

you can definitely optimise the space to get that last dense originium line in there

tall tangle
jovial breach
heavy mango
#

I see no harm in it midoriShrug

narrow rampart
# jovial breach This is why i stopped caring about symmetry

Well actually my frnd built everything in wulling for the most part cuz i got tired of doing aic after valley but idk why now i feel like doing it so i broke a lot of stuff he made but not everything now that i look at it i need to fix a lot of stuff

storm garnet
#

there is harm, cause other players can visit your dijiang

#

someone could put a lot of things in their ship and make other people's pc/phone explode

marble yarrow
storm garnet
#

or trap them

heavy mango
#

Limit the object count midoriShrug
They're already doing it in the overworld

#

And you could never get truly trapped
1.) everything you would need to do on someone else's dijang can be done from the guest terminal except stock selling
2.) if they DO block you in right at spawn... just leave

heavy mango
frozen summit
#

Do conduit manifolds do anything other than being smaller

storm garnet
#

basically, yea

#

and less building count

tall tangle
#

2 pipes. less running around reconnecting things

vale topaz
#

.roadmap

rose yoke
#

hi, why my water didnt go through when i use pipe splitter?

tawny ravine
#

your entry point is on top in this picture im p sure

quartz pagoda
#

yeah

#

its upside down

#

and yes, goth chicks are amazing

rose yoke
#

omg im so stupid. i didnt notice that 😭 thank you so much @tawny ravine and @quartz pagoda

quartz pagoda
#

nw, we are all stupid

quartz pagoda
hidden hornet
#

how bad is it?

quartz pagoda
#

wdym bad?

hidden hornet
#

like layout wise?

#

or rather layout optimization

quartz pagoda
#

very confusing

#

cant optimize what i cant understand

#

feels like looking at an optical illusion

hidden hornet
#

so its really bad then

quartz pagoda
#

does it work?

heavy mango
#

it's not bad if it functions Thumbs

hidden hornet
#

yes

quartz pagoda
#

if it aint broken, dont fix it

keen river
#

looks fine to me 🤷‍♂️

quartz pagoda
#

it has personality (and it works) so its fine

heavy mango
#

encircled conduit of death and despair

quartz pagoda
#

yeah

tall tangle
#

it's power inefficient

quartz pagoda
heavy mango
#

but consider this:

#

funni

#

:)

quartz pagoda
tall tangle
#

that too. there are many problems

heavy mango
#

yeeee, don't worry, as long as it works and you got what you wanted, that's great
but if optimising it is your goal, there are MANY things about this design that are problematic derp_sheep

#

but keep the encircled conduit of death and despair, that one's funny

quartz pagoda
#

also since you can recycle the Innert Xircon Effluent into Xircon Effluent to save on Xiranite, you want to have the batteries and mayyyyybe Heavy Xiranite in the same place

hidden hornet
#

THIS TOOK TOO LONG TO GET SRRY

spring hatch
#

does a bottle of acid do anything like bottle of water or bottle of xiranite or heavy xiranite ?

#

or is it just straight up useless

heavy mango
#

it does nothing special

#

you should totally make Hetonite Bottles of Liquid Heavy Xiranite tho

hidden hornet
#

oh wait i forgot to replace my forges

spring hatch
heavy mango
#

no lol

#

it's just really expensive to make and its funny

spring hatch
#

i have been using ferrium since i have shit ton of them for no reason

#

idk why

tall tangle
spring hatch
#

another question can i stuff them in amethyst bottles or does it has to be at least ferrium ?

heavy mango
heavy mango
hidden hornet
quartz pagoda
# hidden hornet THIS TOOK TOO LONG TO GET SRRY

So.... your Hetonite production is kinda low compared to must ppl, but thats just a choice
you lack Xiranite production
your Heavy Xiranite production is basically non-existant
you Xircon production is very very low
you dont have enough Ferrium to produce both types of medicine, you gotta choose
your SC Batteries... welp, im sure you know the problem

marble yarrow
#

before and after

heavy mango
marble yarrow
#

aight, i'll stop at this

uneven aspen
heavy mango
uneven aspen
#

i wonder if that's a bug or intentional

marble yarrow
#

surely intentional

uneven aspen
#

because input output ports get disabled for the others but i guess piping is different

marble yarrow
#

you can even put reactors outside if it only uses pipes

dreamy jungle
tall tangle
heavy mango
#

I think one big gap is the bigger flex...

marble yarrow
#

must be the wind

marble yarrow
quartz pagoda
#

virus

heavy mango
#

Perlica got in yo pc

marble yarrow
#

crashed at this lmaooo

heavy mango
#

0 sanity PC

#

gave up

keen river
storm garnet
#

maygi is showing right now the dev account factory https://www.youtube.com/watch?v=fx3myzGIUjU

yup, this thing again
1st place still gets $2k but it sounds cooler to say $13k tournament lmao

contest info: https://x.com/EndfieldCreator/status/2046148617774526938

"i wanna play too!"
yea u should, use this link: https://akendfield.gryphline.com/d27t/Maygi

#ArknightsEndfield #EndfieldCreators #WakeofSpringCC

=====
BGM: Dova Syndrome / Moo...

▶ Play video
#

sandleaf unloader into refinery, oof

#

(she is finishing the stream now, you can find the showcase about the end of the stream later)

vale topaz
marble yarrow
keen river
#

even filled the eyes with water for peak immersion 👌

meager stream
vale topaz
storm garnet
#

so, ready for today?

keen river
#

almost ready for aic event next week 🦥

meager stream
iron stratus
#

is this a correct 22.5/min limiter

marble yarrow
quartz coral
#

My auto farming setup

pale socket
#

Where can I find a beginner wuling layout? I just started the region

crude nebula
#

if you only need temporary since you want to rush wuling until the latest update, the bp from simulation is enough imo

tall tangle
crude nebula
quartz coral
#

eh kinda?

heavy mango
#

They do eventually manage to get outta sync

quartz coral
#

not super consistent but works well nuff

heavy mango
#

its about sending a message.

crude nebula
#

i tested on other essence location, they like overkill the enemy by 2 cannons PerliDerp

heavy mango
#

that just shows that endfield is not afraid to expends resources to ensure the total annihilation of the enemy

quartz pagoda
heavy mango
#

9 to 10 depending on how many you're willing to place

keen river
#

mostly 10, but you still need to reset the alluvium every 30 seconds

crude nebula
#

and the 15 limits LappKek

quartz pagoda
#

what if i place all i can

quartz coral
#

9

heavy mango
crude nebula
#

its physical damage not fire PerliStare

keen river
#

it helps that this particular zone has only single hard enemy

#

everything else dies in two to three hits

quartz coral
#

tidalklast dies in almost a single volley with 15 towers

keen river
#

ye, tideklast has like zero hp

#

the enemy before it, tidestalk is harder

quartz coral
#

if you can get 3 or more from other players it gets a lot easier

#

sciel managed to get over 20 at once and that did the trick pretty well

tall tangle
#

i just walk around collecting loot and spam 3 skills (and ults) at preboss

heavy mango
#

Tidalklast the second he spawns in:

quartz coral
#

the resurrecting bastards are honestly a bigger problem than tidalklast

crude nebula
heavy mango
#

Endfield has great Healthcare benefits!

quartz coral
#

mortars in etchspace salvage when hypergriff?

crude nebula
#

kuro? LappKek

heavy mango
#

deadass I just want a genuine tower defense mode cryWhy

quartz coral
#

i was just from the pgr server

keen river
#

given how this game is essentailly a sequel to a tower defense game..

#

i have no idea why tower def part is so ass and only happens few times

tall tangle
crude nebula
#

i just hope they add endless repeat mode for fun, maybe like IS in the AKOG, the prize is just upgrade item like usual

heavy mango
marble yarrow
#

event wen

heavy mango
#

but yeah, like Amelek said, I like what we have so far, it's just that still pretty shallow...

crude nebula
#

maybe the HP regen every 5 sec after not getting damage for 5 sec?

keen river
#

could be like a landing pad sort of thing

heavy mango
#

truuuue, imagine one of the cute little DELTA-Bots having a little welder or wrench neko_woah

atomic maple
crude nebula
#

new r tools to fix tower LappKek

heavy mango
#

neat idea tho

keen river
#

one way or another, i hope they expand the tower defense mode

#

allow us to place towers closer to each other, add some sort of wall unit

atomic maple
keen river
#

and add top down view mode..

atomic maple
#

im guesisng the game didn't like switching color too fast

heavy mango
#

honestly, I hope the tower defense gets genuinely hard modes where it's a mix of needing to build a strong defense as well as needing to fight manually
forcing you to do both at once, maintaining your backline while actively running around and defending sounds incredibly fun

#

right now Operator Intervention is incredibly easy because the level cap is still so abysmally low

keen river
#

tbh

tall tangle
keen river
#

i think its not too hard to improve what we have

heavy mango
keen river
#

its just that the way it currently works is super half baked and just not super fun

#

you have way too few towers, and also tower budget is count based

#

and on top of that the maps you def on are sort of mediocre too

heavy mango
#

well we're getting CC so... hey, who knows what they'll cook with it
seeing a CC based around the tower defense might be fun

tall tangle
keen river
#

the cc towers are also bit eeh

#

its unfortunate because there is definitely a lot of potential in this

#

they just need to do a bit better job

heavy mango
#

2.0 copium Sadge_pray

keen river
#

especially this tower is really mediocre

heavy mango
keen river
#

ah

heavy mango
keen river
#

yeah, maybe this will do

#

also, there is no top down view and some maps are relatively big (particularly the science park outpost) and its hard to see what happens 🙁

tall tangle
#

balance is too whaky for towed def. TD games are designed to be TD from the get go. turning endfield into dungeon defenders would require devs to ditch story and character making for like half of a year atleast

heavy mango
#

i dunno, Genshin could do it

#

their TD event back when I played was pretty solid!

#

simple, sure, but still a fun little brain tickler, especially in co-op

keen river
#

there is no need to even reuse character skills from usual game in TD mode, if you do characters as towers like OG AK did

#

having some TD could also allow some factory backend for it, that could be cool

#

like producing stun/slow items or ammo for some high tier towers

#

well, we are only like two months into endfield, they have plenty of time to cook something in future

heavy mango
#

But for now it’s all just hopium

quartz coral
#

resource is tight as it is

#

maybe instead of manufacturing, we have to purchase it in stock redistribution?

#

let's say 100k wuling stock creds for about 10 farming cycles worth of ammunition

keen river
#

well, could be even both

#

buy or make somehow

#

or even get some as reward for farming TD modes

quartz coral
#

Like a depot unloader but you can place it anywhere maybe?

#

i think the biggest issue right now is definitely the lack of resources

keen river
#

you could have stuff like some sort of resource hub/depot and then build ziplines between it and towers

quartz coral
#

in satisfactory, if you lack resources, you can just find more. here? strictly limited

keen river
#

TD mode would need to happen in some restricted zones anyway, like it does now

#

few resource and little build space, yep

compact frigate
molten patrol
#

I actually forgot the fluid supply unit exist man, all this time I'm trying to put the acid from purification unit back to the reactor, because i thought that i couldn't get rid of it, then i remember that i could just dump it back to the acid source, that shit is blocking my sewage water in my main base because the cuprium is full

frigid dirge
frigid dirge
keen river
# tall tangle but infinite

satisfactory resources do work a lot like endfield ones, its the Factorio that has truly infinite resources to grab

#

just the endfield has way too few resource nodes

#

and then you cant even properly exploit all of them because ratios are whack

tall tangle
quartz coral
#

i'm not saying it needs to be infinite, allow us to upgrade the resources so that it's enough to make 1-2 full capacity lines of ebvery relevant product

keen river
#

im also curious how endfield will evolve from here

#

like what next region will offer etc

frigid dirge
tall tangle
keen river
#

😅

#

at least remove the cooldown from grenades, its such an poinless thing

heavy mango
quartz coral
#

hoping for large scale transfer between regions

heavy mango
#

let me build a fucken monorail between valley IV and wuling

marble yarrow
#

-# (1152 limit i need more research though)

tall tangle
quartz coral
#

yes

heavy mango
#

but yeah, the events so far don't really feel like events... I'd rather they take more time between individual events that have more substance, rather than pushing something every other week that could realistically be done in an hour and has 0 replay value

quartz coral
#

the events are at best filler events in something like zenless

heavy mango
#

-# i was really hoping to go on a spacewalk with perli ngl

#

-# let her teach me about talos-II among the stars

#

duuuude imagine an AIC factory in space... on like an asteroid...

quartz coral
#

and we really need more puzzle variety

tall tangle
heavy mango
heavy mango
quartz coral
#

i mean the damn jigsaw

heavy mango
#

like I get it... they can't make stuff too hard or the average gacha gamer will get stuck trying to open a door or whatever...
but if they can make Hetonite this interesting, surely we can go past the poor puzzle design

tall tangle
#

thanks blueprints

quartz coral
#

hsr has multiple puzzles for each region for example

#

just saying

#

they don't have to be hard

#

just needs variety

heavy mango
#

flashbacks to the genshin electro cubes in Inazuma

#

those were interesting at times

covert agate
#

I just realized there is a separate building limit around area immediately outside of the sub-AIC area , for King's flat , you can only have 50 AIC stuff outside

quartz coral
#

penacony 3D rooms, amphoreus time travel puzzles

#

lmao

marble yarrow
#

main aic free limit check PerliWaaaaa

heavy mango
#

like what do you mean no one ever thought to plug this shit into the power outlet?

quartz coral
#

are we deadass the only person to have a portable watergun in wuling when you need it for every other mechanism?

marble yarrow
#

i can only place no more than 46 facilities, 11 pipe logistics, and 30 belt&pipes in wuling city PerliStare

heavy mango
quartz coral
#

oh yeah this xiranite tower? uhhh just follow the instructions?

heavy mango
#

just use your damn hands, all it needs is rotational force

keen river
quartz coral
#

like fr once the aic was set up you'd expect everyone and their neighbours to wipe out the blighted zones with xiranite water

marble yarrow
covert agate
#

come on guys, they dumb down the gameplay, realistically, endmin might have to go through olympic-level of math or smth

heavy mango
quartz coral
#

it isn't some representation

heavy mango
#

it's one of those things where you kinda need to suspend your disbelief HARD

keen river
#

it would make more sense if we had to hack the thingies

#

instead we bash them with sword for some reason

heavy mango
#

which somehow no one has thought of that the thing that is directly aligned with the big waterpipe might be able to be turned

keen river
#

yeah

#

the extra jarring part was that this whole thing was some sort of revelation to the stockaders

#

so weird

heavy mango
#

AS A MATTER OF FACT

#

Its not JUST directly aligned!

quartz coral
#

they've used these their whole lives btw

heavy mango
#

IT IS WIRED UP

fallen raft
#

how do i get where the golden zipline is?

heavy mango
#

that is zone 3

severe grove
#

YESSS THE FACTORY CONTINUES TO GROW

heavy mango
#

you might not yet have it unlocked

keen river
#

some of those ziplines are bit out of the way, particularly in zone 2 and 3 if i recall

#

but now that we have a map, it shouldnt be that hard to find them

heavy mango
#

yeah, given where your quest markers are, you just haven't unlocked that zone yet

#

so just keep at it

heavy mango
tall tangle
#

in terms of puzzles and gamemodes etchspace was not too bad actually, but grew too slowly and design vise is just a soup of everything which is weird

solid quiver
#

what is strongest combat facility combo now?

solid quiver
#

guess mortar all the way

heavy mango
keen river
#

i think etchspace was one of better contents they did overall

#

especially if you progressed it as you leveled your team

heavy mango
#

it definitely has potential

keen river
#

a lot to explore, a lot to find

#

all the ziplines or shortcuts you can unlock too

#

but yeah, it grew sort of slowly

heavy mango
#

I liked the concept of needing to navigate efficiently to make the best use of my limited time

keen river
#

and now its suddenly over

quartz coral
#

it kind of feels like a trial for a bigger mode

keen river
#

i especially liked that some stuff persisted so each run would be slightly different

quartz coral
#

like how into the pale wasteland was trial for lemnian hollow

keen river
#

unlock some gate, unlock some zipline, unlock some vertical zipline etc

#

or even in the zone 6 you can start flamers and kill the boss instead of redoing second phase

#

👍

tall tangle
#

science quest girl hinted that it's not over

keen river
#

yeah

#

guess we might get a second iteration of it

#

probably using wuling assets

tall tangle
#

or pac unit in AU

sonic summit
#

guys will this priority pass works? it will make originum box before origicrust box right ?

heavy mango
tall tangle
spice needle
#

How do I boost Xiranite production? I’m using Kyo’s base blueprints and I still haven’t been able to make heavy xiranite. Help a dumbass out

fringe oasis
#

Can this be compressed?

true path
#

How do you solve this? If i put more than one treatment facility it takes all the sewage until i eventually run out which causes my sc wuling batts to run out and basically stop producing batts which leads to no power but if i dont put more than one treatment facility the refining units cloggeds up and reduces the production of syringe a from 6/m to 3/m

fringe oasis
tall tangle
twilit shard
heavy mango
fringe oasis
#

So it fits in a perfect rectangle or however much space it takes, without overflow

tall tangle
#

treat excess separately

heavy mango
twilit shard
fringe oasis
#

oh yeah right, the inbetween space. I'm blind xd

heavy mango
#

those two tiles go a long way

marble yarrow
#

do some cursed planters

twilit shard
#

I play too much factorio

heavy mango
fringe oasis
#

I'm trying to mentally math out the amount of planters and seeders needed for a 2 grinding unit output

twilit shard
marble yarrow
#

ultimate fit

heavy mango
fringe oasis
#

Carbon. For the Xiranite prod.

twilit shard
#

For 1 xiranite, 3 plantars and 2 seed pickers

#

If water plant

fringe oasis
#

Cuz 1 shredder outputs 2 carbon powder

cyan forge
#

How do i split a belt to 4/5 efficiency?

twilit shard
fringe oasis
#

Aha

#

So instead of 1:1 for land plants

#

Gotcha lemme map it out

twilit shard
heavy mango
#

I am a water plant hater, sue me

tall tangle
twilit shard
heavy mango
#

i hate water plants for no particular reason whatsoever

#

and I refuse to use them

twilit shard
#

Fym

cyan forge
keen river
#

water plants is 4x as efficient as land plant per planting unit

#

use them for sure

fringe oasis
heavy mango
#

just dont get hit Smugblush

twilit shard
fringe oasis
#

Aight lemme...

zenith phoenix
#

Errrrr idk how to feel abt it

heavy mango
fringe oasis
#

comparamentalize the AIC like a motherboard

tall tangle
fringe oasis
#

Plant prod here, Xiranite there, DRAM and then the CPU and GPU

cyan forge
fringe oasis
#

I'm overproducing electricity atm since I'm using Valley 4 batteries

tall tangle
leaden drift
#

512 facility limit hurts

marble yarrow
#

👨‍🍳

heavy mango
# keen river use them for sure

look if you wanna know the real reason why i REFUSE to use water plants.........
i just like red better, so i wanna use buckflower... PerliDerp

cyan forge
#

I was thinking splitter

3 > 2, 1 into facility & 1 loader.

But that's like 25

keen river
cyan forge
#

Not round 24 PerliDerp

leaden drift
heavy mango
#

NOT RED ENOUGH

keen river
#

i see

leaden drift
#

I think i could get some facility limit back by moving my sandleaf producers

#

Im also probs gonna stop making the lower tier meds for a while

#

Making so much xircon atm cleaning up my stores

twilit shard
#

This is why I have a blueprint for sandleaf and nothing else

meager stream
keen river
#

well, apple is also red but apple juice is yellowish

tall tangle
fringe oasis
#

Oh yeah this is more efficient

#

I still need one of the sandleafs for the grinding unit

#

But the rectangle has shrunk

keen river
#

you can only divide by two and three and use some recursive fractions

tall tangle
# cyan forge Elaborate

we can only divide by 2 or 3. and with several tries i hit the wall of not being able to divide on anithing else

keen river
#

it doesnt seem likely you can do 30 -> 24

cyan forge
#

Mm yeah

meager stream
cyan forge
#

I mean there's a way

dark cipher
#

Where can this put this extra acid at?

cyan forge
#

I'll just test run it tmr

#

Kekw

tall tangle
#

specifically /5 would make things possible

#

and easy

meager stream
cyan forge
#

U can play with converger to slow the output

#

I'll prolly test that tmr

fervent lodge
#

5 is achievable if it's an output of a wide building

cyan forge
keen river
#

some sort of back feed might work but eh

#

i feel its going to be massive

twilit shard
#

Wanna make xiranite? Sandleaf.
Wanna make batteries? Sandlef.
Wanna make xiranite component? MORE Sandleaf.

Moral of the story? Sandleaf is god.

keen river
#

might be a good idea to ask this to some math subreddit or stackoverflow tbh

tall tangle
#

thats is extra steps tho. kinda expensive

iron stratus
#

supply

dark cipher
#

Oh

drifting matrix
#

Hi everyone, is there a guide to what I should have in my endgame factory? I think I'm good with my Valley IV factory, but want to optimize my Wuling AIC. I don't want blueprints since that takes the fun out of it, but I want kind of like a guide on how many items I should be aiming for

dark cipher
#

I’m slow

#

lol

cyan forge
twilit shard
meager stream
twilit shard
#

It’s not space efficient either

cyan forge
#

Yeah we don't gottado that anw

coral orchid
fervent lodge
#

you want hetonite stuff for new turrets and new gear though, if not for selling it to outposts

#

that means making heavy xiranite

drifting matrix
#

yeah there's so many steps for heavy xiranite lol

twilit shard
#

Hetonite is really expensive to make isn’t it?

drifting matrix
#

I guess I need to sit down and plan the factory

fervent lodge
meager stream
magic steppe
#

if im correct the max neutral yield of hetonite is 22 a minute, is the last 2 im missing just due to clogging?

twilit shard
#

I HATE it

cyan forge
meager stream
#

hetonite part costs 48, sc wuling costs 54, also that battery available to both outpost

cyan forge
twilit shard
#

Yeah

cyan forge
#

Like we don't even have enuf cupri to run peak efficiency heto production

frigid dirge
#

what did i miss

meager stream
cyan forge
#

I think u need 200 cupri/min To get peak efficiency heto production kicking

iron spoke
cyan forge
#

Ok 240

frigid dirge
meager stream
cyan forge
#

That's so much work

meager stream
frigid dirge
iron spoke
frigid dirge
cyan forge
#

Rite

fringe oasis
#

Not sure I need this much carbon prod but I did streamline it now

iron spoke
#

carbon keeps randomly clogging in one of my forges anyway so losing that surplus isn't really a thing if I actually wanna play factory every day

frigid dirge
meager stream
magic steppe
#

is it possible to cram literally everything in the pre 12 forge factory into the main aic assuming you use bottles for the acid?

fringe oasis
magic steppe
#

ive nearly managed it but ultimately couldnt fit the last sandleaf and yazhen planters

iron spoke
#

do yall bottle heavy xirafluid at all?

fringe oasis
#

The last one is just filling depot I guess

fervent lodge
iron spoke
#

made like 500 but dunno what to spray lol

ancient wagon
#

I'm trying to play the main story and my wifi went out on me :(

tall tangle
#

@cyan forge every subdivision imaginable have simple multiplier of 5. that or you get 10/3 situation. summs cant solve that, need math outside of logistics available
30 - 10 - 5 - 2.5 - 1.25 - 0.625 - 0.3125

meager stream
tall tangle
#

math. ignore it

fringe oasis
#

Yep, maxed out. I'm still lvl 3 Wuling

meager stream
ancient wagon
frigid dirge
#

so what first did we do in wuling base tho

fringe oasis
#

My heaviest Wuling producer atm is... uhh Valley 4 batteries

frigid dirge
#

i didn't remember

#

oh making xiranite comp

#

that was pain full at start

fringe oasis
#

I'll offload Wuling batteries and Valley 4 batteries. The Valley 4 batteries to produce power for the AIC. The Wuling batteries to do stock trade only

heavy mango
#

wait, why is KAD screaming at me for this when it works ingame? PerliDerp

fringe oasis
#

Lemme look at the production tree for the wuling batteries

ancient wagon
fervent lodge
fringe oasis
#

I mean yeah if you're in Valley 4

#

That's just it

keen river
#

also you should have two belts fro each refining unit

#

so this might be the case

ancient wagon
#

I THINK ITS WULING FACTORY TIMEEEEEEEEEEEEEE

heavy mango
#

oh shit you rite

#

what the fuck am I doing

#

derp

meager stream
keen river
#

nah, its fine with wuling plants

fallen badge
#

What's current max yield of cuprium atm?

keen river
#

they make 2 from each seed

#

so you need only one planter

frigid dirge
#

uh what, i just go away and so many new stuff appear

heavy mango
#

yeah my dumbass forgot that the refiner makes two carbon powder

#

so that was the error

frigid dirge