#aic-factory
1 messages · Page 364 of 1
how many forge does it take to get one heavy xiranite prod line?
wrong question
anywhere from 2 to 4
how can you make it with 2?
currently using 4 and I think I might be wrong
this game makes me want to cry sometimes
3 or 4
but the answer is either 4 forges or 7
yeah that basicly that IF we have extra 60 cuprium input 
you just dont make it full speed
yep, i'll cut 2 crucibles for real implementation, the bottom crucibles
this is quite literally as i just unlocked the area its not final or id cry
ah, make sense. what about full speed
4
icic, thanks
i cant expand the area yet for max prod im bill broke 
4 with nothing
3 if we use the inert from battery lines
if only we got a recipe that use acid too
we can use those 2 extra slot per crucible
I still tryna utilize the inert from that with purification unit but it's only giving me half of what crucible produces
that is if using two expanded crucible
Cuz youre supposed to converge all 4 into 1 puri unit
Then u get exact amount needed for 100% edfluent for forts
im never getting max production efficiency at this rate. Endfield tools dev is down too
some1 explain this to me please, my brain overloaded now
so I'm gonna need at least four crubible for one puri unit
For hetonite yes
then what can one xircon eff line be used for?
It does that sometimes. I usually just replace the pipe to fix.
hetonite is just the most power hungry production line so far ._.
seriously, 450 for crucibles alone. ( 350 for now )
its still work just fine
funny bug i guess
lmao
If you arent bothered by its looks, then hellyeah lol
Can anyone make hetonite efficiently in expanded crucible?
Whats efficiently
22.5/ is max, cant have 100% effieciency till we get the new area
using xircon line, 7 forges with 1 purification unit. 6/m
without xircon line, 4 forges. 6/m, water treatment for the xircon waste.
Compact like xircon
when we get extra 60 cuprium mines this is the most we can do by tbh
#aic-factory message
ext crucible can only replace 1 reactor to do double duty with hetonite maker same electricity, better space only
still curious about new map purification function, wonder if it can replace the whole sc line just from that function + ferrium powder.
or purification function + 2 xiranite for heavy xiranite.
also do players need to drag sewage into that map to make the function work.
I'm done updating my symmetrical main aic 
Ye they do
Yk that water is..right over there right
I pulled water from there just fine
1 pump gang
the cliffs were screwing me over
does 5 heto part/m require you to focus all copium to it
how do u get sewage? besides using factory building
is there sewage pond somewhere in mark stone area?
No, u make cuprium
Nothing more to it
oh
no, no other source of sewage, that sewage pond for puzzle ( not at marker stone area ) is only.... 40
oh
it's just short purification job to get chest.
Does anyone know the total amount of cuprium available on 1.2? Just making sure I didn't miss any!
180, for now
Perfect, thank you!
Heaps of mess just to have 4 a min hetonite while doing 6 a min heavy xiranite
cheese
is there a way to set a formula without putting in the materials or do i just have to do it after ive started up the factory
no, no way to choose formula, just have to be quick in setting output.
thats kinda dumb, especially since theres literally a menu with all the formulas
TFW no sanity but got tutorials to do
With 8 forges, what do I get?
8 xiranite, or 2 heavy xiranite, or 1 heavy xiranite and 4 xiranite
I managed to replicate the problem, apparently 15/16 isnt enough of a split or smth
Its only a problem on startup, which can be fixed by removing the connection to the water treatment first
name a worse pipe tangle than tihis
id like to submit my attempt
but after a while it will be clogged
mine
It wont
Guys is this good?
u can also just use a fluid tank
how long this has been running?
24h
we only make up to 6 red waters?
This new one i just placed and its been working for 5min
how do i fix TS?
remove sewage
there's is a disconnected pipe there.
right forge, near the protocol stash
if i remove, then no sewage is going to react
i copy your bp and it clogged
or the sewage only pass through without getting xinert production
that is a switch to my batter factory and my forge ( when auto switch when it detects full xir in depot, and switch to hevy xr then when 0, switch to bat production
wtf why did it work for me
dude idk
how bout this
split sewage tree way b4 the crucible
each crucible gets 1 line, last line is sewage treatment
thats manual splitting
which defeats the purpose since this is supposed to be an automatic sewage management system
slip in some sewage first
Is this good?
each crucible gets 1 sewage/2s
a watre treter trets 1/2s
and the sewage bypass the crucible into the treatment plant
theres our problem
burning originium supply for extra originium cube ?
I mean ive already tried a regular priortiy flow
looks amazing keep it up! 
The problem is if i try to use selfclog on the crucible, it wont make xircon and the whole thing just breaks
idk actually
So i had to make a passthrough to force it back out first then loop it back in
Yep I have 0 over used
I have unlimited now
can 1.25 sc even sustain sewage on its own
i think the 3 way slit is the best
what's the thing look like and how much sewage you need to treat?
or just seperate the xircon steop to a dedicated crucible
Thats more space and power
Not very efficient
one solution is to add a fluid tank as a little manager, take space tho
do you want reliability or overly optimizing?
(turn on another battery line)\
adding a water treatment seems fix the issue for now
the reactor can only use up 1 sewage per cycle anyway, regardless of how much other stuff you put in
@glad needle So youve tried jumpstarting the crucible by putting a lot of sewage in it?
like say 25
purification got clogged with xircon effluent
oh
oh its still clogged
i may finally have a stable xira/heavy xira alternator
my guy its normal to clog
yeah ik its meant to be absurd because you dont need the pipe since the inlet+outlet is just bluetooth
xd okayy
if your graph looks like this, its fine to clog
its actually meant to clog at times even
can you check your production again, maybe something didnt included
i tried so many things and the thing will ended up clogged or the sewage pass through
when you put something in one way and out the other way, the reactor will always prioritize passing through without making stuff
is there something wrong with my reactor crucible that makes xircon? i have 2 pipes pumping it with xircon effluent but it still goes idle 
Should I add 1 more?
so you will have to pump in more than 2 liquid/s for it to react
no dawg the effluent will clogged in purification unit
Get your Valley4 to under 4733W, then you'll have enough extra batteries to power 7900W in Wuling and buy out all outposts
I had to actually start burning SC Wuling bats because my stockpile were full
No
Im not running 7900 in wuling wtf
I'm saying you'll have enough HC valley bats to go up to 7900W if you want while still buying out all the outposts
This is also like, entirely missing the point of power saving
without larger view, could be just bugged bridge over there, delete and redo the bridge at right crucible
am i doing it correct?
Youre telling me to just solve my problem by throwing more money at it
Money that is arguably useless since its v4, but its still money
you only need 1 belt of ferrium
@glad needle try removing the passthrough instead
it's somehow fixed itself after i turned it off for 30s to let it have some buffer for xircon effluent then turned it on 
like u know the little piece of pipe right next to the crucible before the array
remove that first
i did, and i wait the crucible has 25 of sewage
like you said
and this is the result
the sewage wont settle in the crucible anymore
after i put the pipe back
i hate the factory with a passion
how much/min is each high purity and low purity mining spot
if the game didnt force use to gactory, this monstrocity wont exsist
I mean yeah, sewage in sewage out, that mean you will never produce anything because the facility prioritize passing fluid
ye
well unless i do pipe control port ig
i should do that
the best you can do is limit the sewage input to 0.5/sec and route whatever remaining to a water treater
Just copy someone else factory setup, if your not sure if you can make it yourself.
how much water treatment you need to make it 0.5/sec?
probom is its a fresh update
so ppl havent "optimized" yet
I see you get sewage input from a cuprium refiner, you just split that pipe into two and you are golden on input
oh wait I got a mistake
yea
iirc, 20 for high and 10 for low
i think it will clogge
0.5/sec is literally 1 every 2 second, that is just the cuprium alone
let's start over, what's the goal here? 15 xircon per minute?
is it true that once we get a third region V4 facs would be deactivated?
according to the game it would be the newest released region and the region you last visited that run offline while other regions shut down
uh whats the min output of xircon to get 1.25 sc wulbat
37.5
well i think my goal is to have sewage evenly both in input and output
ANYONE HAS A BP THAT HAS MORE INPUTS
ouch my ears
u want 6 or 8?
Anyone got any vid of max profit/efficiency as of current uodate ?
8
so the goal is to clean up that sewage and inert fluid using minimal water treatment and energy
yes
@void owl
ill try
let me fiddle with it a bit, with 1 full sewage input, you will have to route only 0.25 sewage in and treat the rest
just give him your blue print dude
adoes this actually work?
the point is idt I made this into a BP yet and I'm not running 8
ye I got this running
not using it rn tho
hows everyone
Wait I did
EFO01521eoiA58uaieIoe
Asia
plug 3 acid pumps into the rightmost two crucibles
1.5 each
I think i'm getting wuling soon
I'm so not excited, I don't want to have to explore a whole new areaaaa
Factories are fun tho
can i connect a normal input to a conduit manifold?
what is normal input
trimming the protocol capacity and excess logistics for my all in one main
well, at least you can gather oroberyl from exploration
True true
rebuilding hetonite line... again
min maxing everything eh
I see no problem
from my previous blueprint, sewage in literally act as a limiter on how fast the crucible work, at the cap of 1 full pipe requiring an extra active xircon input
well, just to reduce space usage : /
first spliter make it 0.5 on each output, the second spliter make the 0.5 split into 0.25 each
whats this?
literally fucking around on prod lol
what even is that, loopback ratios are diff
Pogrume was trying to optimize his factory
i did this and it havent clogged yet
finally it clog
my eyes
it has been 20 minutes of cycle
funny ratio
doesn't that toss purified effluent randomly
well not like we have a shortage of xiranite
those 3 pipe splitters on upper pipe doing nothing tho
yea im too lazy switching it to normal pipe xd
quote me if i'm wrong but isn't Qyurii design that for 1.25 sc wulbat and not fullblown 6/min
its true and i wait it until 30 minutes and the contraption not worked during that period for some reason
i see
now we see if it clog in 10 minutes
oh my god why do you need water, its unlimited
the commission require absolute minimal power usage, that water has to go somewhere or it will clog
well the important one is just sewage
is there any other wy to farm pre engaving permits
where is the better place than back to the ass of it mother

ok it stabalized, no clog, constant speed
what about the purification?
beautiful
seems promising
no, selling regional stock is the only way.
so make sure to have good match when upgrading equipment. ( less rng )
so yeah, just make sure the sewage input is right
2 spliters, 1 goes down, the other join into water treatment
I'm desperate for a v1.2 sandleaf farm bp
Why doesn't the puri unit get clogged? the reactor crucible has a 90/min input so where does the 30/min output of the puri unit go?
Cause the reactor crucible IS clogged...
this is some next level spaghetti
I see no problem here, purification eat 120/minute and spit out 30
by the way for 12 sc bats i only need 4 forges right
okayy
yeah 12 batt should eat 4 xiranite forge
so that leaves 1 forge for xircon and 2 for normal xiranite (for heavy xiran)
reactor use 30/min for 30 cuprium fluid, you will need 4 reactors to have 1 purification run at full speed
hows the sewage, is it dwindle or full?
mine is dwindelling
xd
im afraid it will pass through and doesnt produce xircon
leave it a while and that should produce exactly 7.5 xircon per minute, which will become 1.5 batt/min
i understand you modified qyurii's build, you dont need those stacks of convergers anymore 😭
also nope, sewage shouldn't have an out port from the crucible, it get in and stay in
i cut the outport and it seems fine
pipemaxing
ygs that r done with the aic for 1.2 can i c yalls report and output?
pipe minimizing 
PEAK
no it should be 12.5 xircon since you're looping back purifier eff
whats the situation, my crucible get clogged but im not sure why
i think it because of sewage
too much sewage

safest config
my final setup for 1.2.1 wuling with under 5k power 
its not for heavy xinertie but sc wulbat
true, but it can't really work if the converger is not against the crucible port
some samples
dont let sewage clogged, making xircon rock will stop due to by-products (sewage) cant proceed of it.
you can see the xircon there
i kept recommending the easiest solution and they still insist on an unstable layout 🥀
hmm is it actually safe to over supply xiranite in cases like this
Anyone got any vid of max profit/efficiency as of current uodate ?
top part can just be 1 treatment+splitter
why wouldnt it be
no, for 1.25, you need a xiranite limiter, unless you wanna do it like qyurii and add an overflow valve
cus if you overproduce effluent you also get too much effluent back from the purification
which then overproduces xircon+sewage
just pump the effluent into heavy xir FoS
that's literally a different setup
people really be throwing random stuff in the wall and hope it just works
wait hydro rigs can mine ferrium too?
Yellow pipe of purifier (active xircon) must goes to the water converger directly connected to the crucible, the organge pipe (water) goes into converger before it
the sewage pipe is alone, I suggest you try to see if you can swap cuprium refiner to the left of the set up, a mock up:
fr
mine was almost the simplest already, i guess you can still merge purification ports like that
one pump supplies two rigs right iirc?
let me try
for the miner? 3 actually
1 pump supplies 3 high nodes, otherwise maximum 6 low nodes
and if it is low purity, up to 6
whats ygs aic report look like
oh god
actually if i do it, people would ask me even more question 
time to do it
I'm too busy dumping all my orig in comps for this
i do be like making things overly compact to the point of incomprehension 
it is, look at before and after changing to hydro
I'm just gonna cap it while it's free
how much protocol capacity did you reduce?
since xira comp is pretty useful
for the miners? idk actually lmaoo
is it doing two formulas at once?
2k heto comp I think it's enough to stop maybe....
OMG twinsies
ya
woahh
the hydrorigs and miners should take the same capacity right? but the pylons you save along the way should reduce by a lot more?
I produced 56k and have 30k left...
nah I'm actually pretty conservative
@ruby sorrel now we 
yeah they are of same prot capacity
oh wait FAH
bcos its the mining rig mk2
its even more efficient
ffs
I was comparing mk1 and hydrorig 
fr
everyone has more comps than me 
yes changing mk2 is huge
11k gang
I mean my goal is to get everything to 80k in both valley and wuling, right now I only have some comp left and I have it fully cleared, except the new mats of course
comps are too difficult can't make more 
actually I have enough spare xiranite to bump cuprium comps from 1/8 to 1/6 line
or is that 1/16 to 1/12
fractions hard
the trade off for protocol capacity is vary.
hydro rig and normal rig cost the same.
but splitter , in/outlet cost 1 .
at 2 ore node, is like trading 2 capacity vs 4 , 2rig vs pump + splitter + 2 rig
place with hard to pipe will cost more capacity if using in/outlet
though pipe splitter, etc, belong to different category (the 128 limit)
@ruby sorrel
it was showing clogged intermittently, but it's working
im worried the limiter desynced with the effluent coming back
but i don't think it's an issue cause the crucible is still idling
they better give visual for those hidden limits : /
the reason why i piped from marker stone to wuling city, without consuming any protocol capacity in wuling city
rather than using conduit chains
now limit the sewage and converge it too 
those control port/pipe bridge don't count?
WHAT IS THE MAX yield for the red ore?
22.5 heto
no, it counts on 128 pipe logistics limiter
belt/facilities on 512
huh-
i see, im still confuse about this facility limit business
I used too much pipe logistics on mining iirc
180 cuprium ore
I can't save the 10 power on the farm pump cus I couldn't bring water from jingyu excess to it in 1.1
💀 nope, no way until the game or any event demand it.
actually?! we wont unlock more mining areas?
we get to 240 next half patch
saved a lot on single pipe bridges as length extender, and driving through terrain
I still need to find space for 4 forges for next half
fold the factory so this pipe is as short as possible and the clog will show up a bit less
so what is the ideal numbers for the thing we should make rn?
cus I forgot about them and dump everything everywhere on my factory
actually put pipe control port every other tile on that pipe so you can see the alternation
if you only care about profit, 12 big batt, 6 heavy xiranite, 22.5 hetonite ore
huh, pipe can go underground around wuling ?
if you're planning on making comp, margin is thin, i suggest my ratio
Hmmmm
so many comps
but ig making more at once and then turning it off saves more power in the long run
we comp/profit maxxing in this house
meanwhile I'm still lazy to lower my yazhenA from full line
so I'm stuck with weird amounts
actually if I stop depoting heto parts I can double the output
but then I'd be cutting outpost really close
iirc we still lose 0.8% to offline so it'd probs end up negative
..... speaking about heto parts, haven't seen people put random mortar tower along road / monster spawn.
trolls aren't there yet
huh
Oh yeah why yall have 530 orig?
That should be 480+25 right?
25*2 cus orig cubes
now how do you recommend to consolidate these 2 production into 1?
sc production needs 4 loaders/unloaders, but i guess i can merge to the heto loader
Why x2?
you are free to choose..... most players just scrapped it totally.....
OH
carry on
depends on your xira comp count
Why not do both
if you're capped run batts 
sc or xira comp all the way
W8 no, is that sc? On the left? 0.25 efficiency?
Ok my bad, didn't see that
1.25/min to be exact
Hmm
Can someone tell me what to do with this precipitation acid ? Should I send this back to the precipitation acid pool through the fluid supply unit?
smh I'm not even doing these funny factory things feels bad
check the image above, you can backfeed like that
dump it if you don't want to think
would like to know why my xiranite usage is so high should i cut down on the jincao production or lower heavy xiranite production or both
How is it 1.25? U had another 1 full sc prod sumwhere?
backfeeding has requirements
it's 25 dense ori meta, that's 1.25/min, we have 30 xiranite to spare, im only using 10/m of that
Oh-
uhhhhhhh
doing math consultations for free again 
mb
Nah dats on me
what if you limit it with 5/24 belt ferrium instead of 1/3 belt xiranite
Hm but that means u still overflow on xira, no?
save you from making too much sewage
i didnt check that, all i know is setting xiranite to always zero is the same as setting sewage to always zero, that's how i avoid the clogging
perfect power
Like u r eating only abt... 325 xira/hr?
my xira is balanced again 🎉
maybe it's the same logic for ferrium, but im lazy to check
xiranite is probs better cus effluent
What do u use the rest of the xira for?
comps
But u alr don't have any more dense orig
meta
just a trick, if you connect 2 pipes it becomes constant varying elevation
Yeah that 1.5k meta is what goes into 1.25/min sc, no?
oh I'm not making extra sc
still not enough to drain 210, unless you're over consumpting
is my math wrong?
o mb
oh god we got into tangled discussion 

Just tag the person when chatting..
It won't be tangled ig..
yeah, this is all my prod, if you need extra clarification
raw mats look a bit weird with purification unit
wait imma powerpoint it
Yeah, i should've
HOW does one get sewage in the main aic area to make batteries?
y 20 on xiranite?
U make cupri in main aic
oh then- ok
y not?
Cupri ore -> cupri+sewage -> cupri dust -> depo
cuz i thouight it 180
The sewage u slap to sc
owh, i meant scrap the yazhen line.
cuprium dust still require refined cuprium which produce sewage
210
unless im not getting the ya
i have 1 spare forge, im making 1.25sc/min on top of the 12/min sc bat, that leaves me with 20 xiranite
7x xira
1x heavy
rahhh theres so much idk
tbh purification unit is pretty fun since it makes the ratio like this
1 heavy eat 2 xira + leftover effluent
Sc lines eat 2 each x2
So u have 1 leftover xira forge unused
Kinda

For me i use that leftover for xira comp
actually per 30 xircon is probably easier to read
While hikarin made 1.25/min sc out of it
you still have 5 left no? where is it going
how do you make 1.25 if output cooldown still the same... or u use extra originium
unless you're in dense ori deficit rn
no that's just the ratio if you loopback purification output into xircon line
pure maths tangent
it uses exactly 10/min of xiranite to make that, if you purify and reuse the inert
so you simply need a 10/min belt limiter for the xiranite, and it all resolves by itself
1 line taking from depo: dense orig
It'll just stop working when u run out of dense orig
the loopback feeding in extra effluent changes the ratio from 1:1 and 2:1 to whatever those numbers are
hope that answers the question
I love how this update makes the longest ongoing aic discussion on how we should be optimizing

honestly, it's just explaining math 99% of the time
Yep
Nonetheless the discussion goes on
Unlike last update where the discussion lasted like at best 3 days
Then everyone just follow blueprint

i just trust the endfield calculator i use, so i don't need to ask
does this actually shorten the pipe length?

I did the numbers, now I can play with the numbers
Bro your presentation skills are getting bettah
can that crucible works without any sewage supply? (after kickstart)
and with only 10/m xiranite , should it self sufficient?
Anw, making more sc huh
afaik the length of pipe is just the horizontal length
how many sc is that 😭 , i dont think it's worth the power cost
it's just recipe ratio with loopback
this doesn't do that, i still have sewage in
1 xircon is 1/30 belt = 0.2/min SC ig
each batt eater eat 1.5/min
so it still need sewage supply from outside?
what ultimately makes it work is there's zero xiranite in the system, it gets consumed immediately,
that gives enough time to have 1 space for sewage from xircon prod
because sewage+liquid xir just consumed 2, sewage, then 1 sewage generated from xircon, followed by 1 sewage from external source.
hope that makes sense
to make it self sufficient purification would have to be 1:1 I think

i remember that dream 
Sounds like i can even save power if i modulate the dense orig intake
i mean, im used to make 15/m 30/m xircon, with 1 or only 2 crucible,
but that 10/m xiranite only, kinda wonder if it does need other sewage supply rather than producing itself
sometimes it gets it for free because of the purification, but it will still be on sewage deficit
im making an exhibit of xircon production designs btw, mind if i add yours? 😳
do you need the BP code? or just image of finished stuff
the image is fine
CAN I MAKE THE OUTLETS switch somehow?
for my purpose, I need exactly 52.5 xircon/min so here is mine, that also produce 6 heavy xiranite, costing 172.5 xiranite
brah
Here, pick your poison, one of it doesnt include left part so purely xircon and freedom on how others want to utilize it
that pipe tooltip (on previous SS) is so ugly, i had to retake this xD lmao
we should start sending this to people as a rickroll https://cdn.discordapp.com/attachments/1461541796977967289/1496637429862367272/image.png?ex=69ea9bb9&is=69e94a39&hm=cc9fb2f60066c0bb0eb02abfc976e613ceeb4fcab645577f5df697999e6fe45d&
next design, ill definitely use 2 liquid into 1 pipe hole method (so long as it doesnt exceed 2/s)
2 liquid into 1 pipe hole
does the top get 5/24 of it
the heck is this
idk, but it gives me aneurism 
1/8+2/24? yeah ig
im trying to get the right ratio to make batteries from the xircon and the metastorage transfer but im too stupid
i always pray that i will never ever use that
you're welcome
the biggest issue in this channel, is people find the solution with the most resistance, and others encourage it by trying to make it work
yeah i made 1.25 SC and there is nothing complicated like the need of taking 5/24 inert
Is there calculator somewhere for battery input so i can save some batteries ? i am not using 1,2k power
D.i.g.e.
look up dige endfield in google
ty i heard it somewhere but didnt know what it was XD
tbh would this be the safest since sewage is the clog inducer?
Can someone help me with my blue print? Was trying to move it to the side cause I expended the area but now face the problem of not being able to use the blueprint… do I have to manually do everything again 😭
im purifying the inert xircon to make more xicron and using that to make more batteries
i already said, zero xiranite in the system is the same as zero sewage, so it's the simplest solution
yeah but with your pic ppl could be inputting arbitrary amounts of sewage
they dont have SC wuling batteries there XD
idk I haven't actually built one of these things
it will be fine, their cuprium refinement will clog instead, and that's not my problem if they dont figure it out
lol
not sure about including bus depot and core into blueprint.
always under impression you need to lay down bus core 1st before continue.
i never use that web 
i use few splitter and see how it goes, lmao
Well guess it’s manually time😭
too fast? add more splitter
too slow, remove some or converge a lil bit
omg that looks so much nicer and easier to read
?
same as pic i sent above
Refresh the page few times
OH XD wierd ty
thats using xiranite tho
oh you wanna use only from purification 
yeah, you're on your own
yeah lmao
we use ours for heavy xiranite, and do a separate metastorage sc lane
wtf were you even doing
I mean we'd do it your way if we didn't have spare xiranite ig
however that would occur
true
how many hetonite you guys produce per min to maximize hetonite component ?
22.5
that's from a single expanded crucible ?
depends on your layout, but yes
building this from #1461542035617091681 , is there anything i can improve on this
mind showing your aic report ? I cant get my ratio right
this is probably how i'd do 50% efficiency, but idk if it's any smaller or bigger
should match
i propose to remove that refinery and shredder in this lay out and put it in main aic
id move the output belt of the gearing unit one to the right, that makes space to fit in two treatment units
looks slightly bigger but easier to manage the rest of the size comes from gearing and fitting
ty
im fine either way, they can decide on their own, i will pick when the treatment facility arrives
i think yours is higher ? 2x purification unit ?
im running at 75% efficiency (all 180 cuprium)
quick question, how is the bill/power comparing SC wuling, hetonite part and heavy xiranite?
best youtuber / person to look for aic blueprints?
for design and aesthetic idk
but for good support, and someone who will give you choices and for beginners
it's always kyostinv
but most endgame bps will be here
dont care about aesthetic so
i didn't do the math for that 
aight 
oh thats easy lemme do it myself
chat my xiranite yield is so fucky, and i have 7 forges set up already do i need to go back and check whats the issue? a few days ago it was perfect 210 yield
yeah your 7 xiranites aint working
thanks i will i recheck
thats only 5 working xira forges
means 2 fucked up lol
missing carbon / water line ?
My bet on piping
yea piping was the issue when i was doing my 6m jincao after refixing/piping everything it was stable

i mma go check 😪
just use 2 factories per conduit pipe
i better fix it before my xira excess depletes lol
Nahh let your whole factory die and then panic.
also random question but how do you get it to look like that
you mean dark mode in sim?
is that the one giving the different icons and names other than 1 letter
im confused 
Its a website
oh, yeah, its not in game
oh i thought it was ingame 
another question...why do people use so few extended crucibles
imo extended crucible kinda bad (its limiting), only two pipes input/output, still only one type of solid output and have to pick different recipes
fair point in that...
Extended good for somethings, but not for all. Also Extended uses 100 power, reg uses 50.
question can conduits pump 2/s of fluid?
ola
Alo
Tbf
just run a pipe through the depot line
You are not piping all that inlets inside your base
says who =3=
wanna bet
indeed

my base is gonna be conduitless
its optimal
same with conveyors, the less pipe length, the better
saves a lotta spaec
put it outside the base 
pipes over other facilities dont use space
thats the same thing as using a pump....
just be like the person who runs pipes down from the mountain
huh?
if the outlet is outside the aic,its a pump
if the outlet is in the aic,its taking up space
whut
yeah...?
Heavy xiranite liquid
thanks everybody for helping me with suggestions to fix my xiranite 👍 , it was due to forges not getting enough water, swap everything to twin conduits to fix it
water is blue
oh shite now that i have completed my wuling base.. my valley 4 base is tragic..
time to rebuild everything again

Meanwhile, I screwed up with ratios and currently supplying twice the needed water to everything
Hashtag stay hydrated
Chen, put down that water gun connected to pump
man i love cramming shit together
bruh
if i could just figure out a way to chop off that last bit on the right =3=
you can
that should be 30/min xircon?
I have no idea what it is but it is possible to shift depot unloaders 1 tile left
i figured it out
@subtle finch look at the different choice of passthrough haha
less empty cells i can see lol
60/min xircon and 60/min cuprium
it's so funny how many iterations this design ends up with
does that work? I thought they all need to have water
only the start
can you check it is 60/min or not for xircon?
L shape depot is illegal, i will not accept this 
at first i was gonna let xiranite pass through but that made the ferrium powder's conveyor get too long for cramming =3=
thats 60/m xircon and 6/m heavyX
can someone check my calculations? 
i lowkey forgot i had that heavy xiranite i was too focused on the cuprium >.>
it does work but yes it's long haha
that stash gonna get super duper harsh critique, but you do you
we ended up with this with hikarin, but the problem is is that this is
central
KEKKKKKKKKKKK
17 meter conveyor are u mad 
this stash i mean
yeah i like your ferrium switchup
the stash is parallel to the depot node so that's fine =3=
that shouldn't work since the puri unit not have water output pipe
L depot is
depot
i feel like it's not worth it...
i'll hook that to yahzen A ingame or sumth
extended L
damn my L is extended
everywhere is L now
i have done it my dudes 
yeah, i wanna see 30/min or 60/min xircon for the result
nice, what is that 1 zipline smh
🥀

i'm just showing it how i got to the other side
oh ffs I had extra gear and ZFY gloves just finished artificing one of the substats in 3 pieces 
mhm ok
You zoomed so hard I see his screen pixels 
no that's the map effect
that's an easy, fix but there's no way to do perfect vertical with pylons2x2 + relay3x3
ooh
i think they added pipes for filling unit
nice touch
was weird to see an invisible pipe
real?
damn i have dimensia
oh that's nice
also i was showing the shortcut, not my ocd lines 
I.... Literally never bothered looking on my filling unit
the pipe ends next to the unit
i thought you meant actual model change
arrest this man 
.gethisass
for pipes
I was thinking to just turn them off until the ferium is full then it only consumes power when you have enough to run at 100% efficiency
Bad Apple but Endfield pipes with Fluid
or belts too
why
makes sense
we don't like bottling for transport here, 120w producing nothing
and another 40w later, plus the facility slot
go blame leander
imagine you make compact build just to negate it with bottle transport, smh
bottling for transport worse offense then using protocol stashes
(places another stash)
you know
bottle for transport into a protocol stash
actually a valid point
hm
if i turn down those acid bottles
my main chokes immediately
maybe i'll have to make my own bp
🥀
eh
nah
pain in the ass
i could but
endmin just need to make the main warehouse store liquids
just use some conduits ig
lol


well
maybe i can
if i just offshore the important components
then do the rest in main
ok no
fuck this
i'm not doing allat

What's the smallest u can make ur battery without dividing components?
🤏
If I were korean I'd be very triggered rn
so i have to build the xiranite WITH the battery

power ?
i believe in filling units
you mean a closed system production/no depot?
filling units and sepearating unuts take power
oh wait.. you are using bottling for transport..
no depot is impossible, get some originium
i cant see the appeal to that sorry.....
and ferrium asw
Yepper
obviously not optimized btw
maybe i will do it one day idk
and i am not deleting my base
Any end game factory for wulling yet? Coming back to the game after months.

i've done it 3-4 times lol
^^^
hmmmmmmmmmmmmmmmmmmmmmmmmmmmm
#worth
my old base went pretty close, but i drew the line with planters
i said earlier we don't need to build like in valley 4 anymore, since we can now use the other side of the bus
the urge to just straight up ask for bp 🥀
wth
I was tryna fit all 8 xiranites inside main pac, but I also gotta make battery where the xiranites are, then I also need to make heavy xiranite where the xiranites are
here you go
So now Im in a deadlock basically
yeah but i'm too lazy to even delete my base 
you can't
can't fit heavy xiran forge with all xira forge
can*
if like 1 or 2 then sure
wait 10 xiranite?
hehe it looks like a duck
7+1 forge with battery? possible
can
ive been considering the best way to subdivide production i came up with 2 reasonable solutions
solution 1
12 forge base(2 heavy)
subA - battery
subB - heto
solution 2
4 forge base+2heavy+battery
subA - 6 forge
subB - heto
guys here keep filling my head with heathen ideas
whatre u talking abt i love it here 
you can use filling unit instead
mhm
i have overwhelming burden of thinking
it is a mistake i would never guess to use inert for heavy to free up 1 xira line for gear
wait
where's the spices
8 lines of refinement?
wdym spices..
futureproofing i guess
oh spaceholder
herbs and spices 
ooh lol
already committed to plan2 tbh
these 2 extra "copium" refineries will be connected to SIRcon later
fair
if this bus gets nudge, the base explodes 
since we dont have that missing forge to make another line of heavy xyranite, they are just being there to clear up excess "copium"
but then again.. i built this cuz i have nothing to do..
if we dont get more originium and/or new SIRcon formulas then the excess SIRcon is going to waste
i don't approve having all cuprium refiners in one place
i prefer to use them as sewage pump for wherever you produce your hetonite or xircon
then you dont need to deal with conduits
that's the price for modularity
🚬
i like modular as well!
modular bases eat more power, and requires more facilities, and spaces
optimized ones take less
you just build whatever you feel like using
i feel this is a trap the dev team put in to confuse people
not really, u just gotta times the numbers by 30 =3=
it just reveals people who don't know math 

would this look more compact
if i were to split the liquid xircon area
and the originium area
I don't even know this exists 
Somewhat useless. And it's not worth of hassle to put purification unit
Is there literally any need to use inert xircon or do i just dump it in the treatment unit
You need 4 smooth operating crucibles to purify it efficiently
purify it to make heavy xyranite
When making hetonite, does it take two shredder to 100% efficiency the purification process
I literally don't have a use for the 7th normal forge
it takes 8
yeah, i feel next patch will need it
Wouldnt 3 forges with a 2:1 xircon: xiranite do the same?
but not this patch
What
what's so hard about doing this



