#aic-factory
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ye
Well ofc its slower when theres less free power
yeah, most likely
you can see the state of battery when you click the aic core
Why are u using 10
Got it down to 6
I had a very power hungry setup
Converger always be the priority of belt right?
Elaborate
joining the sub 4.5k gang today
What kind of priority are you looking for
is there any way to dump acid out?
no ziplines or included?
Well we dont seem to be running out of sewage anymore
23zipline, and all sprinklers
Excess should be getting cleaned into treatment
not sure if effluent* can get stuck in between 2 sewage in that overflow valve before treatment unit
Back intk the pool
Whats the output rate? Definitely not 30/min
Expect ~15-20 or less
make an energy drink from ferrium amethyst steel cuprium hetonite bottles with filling unit
it stopped working
it clogged
or join the cool kids and backfeed
you're not using it for heavy xira?
What
Can someone break down why heavy xira needs 6 forges
There shouldnt be any effluent in that circuit..?
Is this yap
i am
I only used 1
well thatd be wrong and bad
why use 2 purifiers? isnt one enough?
Can you check how full treatment is
im talking about full capacity
effluent from purifier is sharing a pipe with the sewage, or am i tripping
Didnt look like it 
and me with all possible ziplines used + some on AIC ๐
but finally under 5000
no american freedom on map?
no, they both run at 75%, or you can do 100%-50%, so 1 isnt enough
It doesnt use 6
Its 4
3 if you pull inert from your batteries and purify in puri unit
Nevermind, theyre sharing the backfeed pipe what the fuck
which would be crazy not to do
i am doing delivery dude
cool, thanks
Qyurii what the fuck were you thinking
ye mb, i just saw that you had 6 copium lines
cant wait to redesign my factory again, but first i need to wait for bills to come in to full upgrade this new outpost...
Dont be mean
He was proud of it

i got scammaz 
is it really that hard to get that sweet 1.25 sc
huh so technically the new +4 forges can just.. contain heavy xiranite in themselves
no you just use hikarin setup
I think he went too hard into compacting
imagine coop factory building and someone reverse the flow of that 1 pipe between splitter

so i dont need to change anything old
Never happening
should i just drop yahz A and go full heroin?
heroin > cocaine
Personal experience?
But the other is easiee to bring
Can just say its flour or powdered sugar
this one?)
Is there any difference in efficiency between using one extended crucible vs. 2 or three normal ones?
you can check the power usage and space they needed
Some niche recipes save energy but usually just saves space
Embodying the mission name ๐ฅ
if you mixing with no more than 2 input and 2 output fluid and doing 2+ reactions then expanded is probably the way to go with less space used and sometimes power too
well i guess the new one give you resource for making heavy xinarite
I meant more in terms of production efficiency. i.e. does one extended crucible produce xircon effluent at the same rate as a chain of two normal crucibles.
right now we change from last patch of 3 crucible to 1 expanded and 1 normal crucible for more space saving and efficiency with a bit less pipe connection I think
cuz some reaction like xiranite fluid + sewage can be mixed inside the expanded crucible where the input is xiranite + water + sewage and output effluent and inert
where if you don't use expanded you don't have enough slots for items inside the crucible
cuz there are
xiranite / water / xiranite fluid / sewage / effluent / inert
still produce at the same rate but it could manage more stuff
The problem I was having was that the expanded crucible I was using to make Xiranite effluent wasn't running efficiently. I found out that the forge supplying it wasn't running at full efficiency because one the farms feeding it carbon stopped running for no reason.

but if you do something like
bottle + jincao solution / xiranite + water then using normal crucible save more space
Is this the highest I can do while doing LC, Yazhen A and C, Cuprium parts and Xiranite parts (maxed rn)
is it currently possible to keep both wuling outpost emptied of bills?
even if you throw all 6 copium lines at it it still will be like 1.5 or 2 per minute
yeah, it is
Rate this
Oh speaking of the expanded crucible. Is there any advantage to using it beyond the extra inventory?
buy more spaces / 10 
I can't haha, broke asf
The upgrades are expensiveeeee
go steal some depot delivery jobs
Done a bunch iirc
environment monitoring done?
Besides, I don't need it for anything else rn
oh reset was just 23 min ago
there's another one you need to unlock
for environment monitoring
and upgrade them 
Gotta save those bills
wait, we have 180/min cuprium ore, but to make meds we need 120/min...but we also need 120/min for hetonite ? so we cant "efficiently" make the 6/min hetonite parts ?
but you get more bills per jobs 
technically you need like 240 copium to make hetonite parts at 6/min if i recall
idk...
definitely worth to upgrade those
you get like 200k every other day for those jobs
if i recall
My current marker stone factory. Crushed copper is being made at the core AIC; this makes hetonite and liquid heavy xiranite until I run out of iron bottles, at which I just get heavy xiranite
I wish this game had priority splitters
what does one sell? hetonite parts?
if 3-6 forges are tied up in heavy xiranite
if you are going 3-6 then you probably can just sell the heavy xiranite, but honestly its an overkill
just keep making 2 sc batteries and fill the remaining money with hetonite parts
Anyone knows a way to make sandleaf powder at 66% efficiency without the "clogging the machine" trick?
just stash the excess and use for depot delivery
I use batteries for that xD

60 batteries per day is nothing...
why not just let it clog
I don't like it, just that
it might be possible, but it's going to be huge
if you're really bothered by it, shred and stash dust externally then just unload 2 dust for your production line lol
if you can't just outright stash the third line
currently I'm seding 60/m (which is what I don't need) to make carbon powder that I just delete from my depot every day, but I was looking for a more... afk way
afk as in more self sustained
i guess you could do the 20/s input belt, but it will just turn the clogging into the zZzZ icon
so no advantage in this
he want the planting machine to take a rest 
I'm assuming the 60/min excess from 2 forges are going to the 12/min batts
3 forges is using the full output of 2 sandleaf plantloops
1 forge is on heavy xira
so the 2 remaining forges requiring 4 lines of sandleaf dust is where the excess 60/min is coming from
what about replacing carbon for one of the xira production lines
i didn't follow that 
oh, the sandleaf
dense ori requires sandleaf too
i just went with half planter with mine
what all are you running outside and inside your factory?
i need to save some batteries man
when you say half you mean 1 planter 1 seeder?
yes
hmm, i could turn that little side farm off, if i havent already
23 zips, 10 sprinklers, 4 stashes
6 forges = 4 sandleaf plant loops. heavy xira needs none. 7th forge + one sc battery = 2 plant loops. then 1.5 plant loops for sc battery + xira component?
is there a way to smart dispose sewage or do you just chain away with splitters and put treatment at the end for when the other side fills?
im not keeping track 
all i know is i had the half planter since 1.1
i tracked the half seeder 
crucible formulas only work one at a time right? like even if you have two sets of independent materials, they wont both complete at the same time?
12 sc takes 16 grinders/3 powder=5.3
i have 5.5 planters
whatever, im sure it was optimal 
it checks out
heavy xira would need 4 more grinders tho
so that would account for the extra 2

i have the 3 forge in jingyu, another 3 there again next patch
am i the only one who don't want the 10 forge in main?
it kinda makes it boring without the crucibles
I like outputting my forges directly into the crucibles
makes it so I can spend the base xiranite recklessly
same ๐
same with all grinders
if I have room I'll splice a stash into it in case of weird offline clogging and then I just end up with extra processed material
i think it does perform 2 magic at the same time and two items come out, but it cant use the result of one formula right into the other (it will use next cycle)
but generally the stashes are just a waste of power as a passthru
all my base have always been stashless
but im in a middle of construction right now, so cant avoid them
i like to do excessive fractional stuff so renegade materials end up here and there for the stash to pick up. Just the stubbornness of wanting to keep very very slow production of gear components on all the time
cant they still load and unload items even when unpowered
they can but I still want to send excess back to depot when something uneven happens
Got to love that ya can exactly see what part of my base was from a blueprint and what part I started messing with myself
Yeah, mines. . .worse
this was one of my proudest layout last patch, it took like 6 total redo from scratch 
oh okay thanks. the formulas have to be different right? it wont produce a single formula at twice the rate if you are supplying extra materials?
Looks nice
yes
I remember last patch when I had a entire outpost full of stashes filled with batteries lol
This is the way
this on the right is a good example @timber goblet , it produces the two liquids at the same time
Since I'm trying to play less and save up for when the outpost can be leveled again I did it ahead of time for once
Not as much as last time but it's something
How many thermal banks are you using?
eh, I'll just manually transfer unless it gets to that point
2
when you are aboout to clog, put a 3rd one
man, my factory is runny full HC valley 4 bats
Why?
shouldn't after 1.2
so you don't have excess material
Fair
I only produce like 4 items that can max out 2 of Wich will go into fully into another production line when those are clogged so I'm not that afraid
I set splitters there for a reason
I'm not in need of gear right now but having them is always nice
And if the parts and heavy xarnite max they will fully into gears
I loved AIC initially but now the processes just feel like way too overcomplicated for no reason so I just copy paste blueprints and do slight modifications that fit my purposes
Making sure that this line doesn't clog up and shut down the entire site
Clearly you've never played satisfactory or Factorio then lol
nope, not my type of game at all
I'm runny full HC ValleyIV batteries because V4 stock bills are basically toilet paper at this point
Do ya have the 16m things from the shop?
don't worry, I droped satisfactory after 8 hours xD
yet AKEF is more like a tetris game, try to look at it in that way, is not that complicated when stuff "clicks"
Ya know they really should let us use water in valley too would open up a lot more use for valley after ya finish everything there
I mean I get the processes it's just like way too many steps which is kind of annoying to me in a way ๐
what water
either way what's the meta production rn? 2 LC and what else?
The stuff that ya need for 90% of willing production
Heavy xarnite and the new parts if I'm correct
you can only have 2 regions at a time, when a new region beyond wuling gets released V4 will get deleted/ hidden, pretty sure
no way they are related, there's no rng to deal with
that's what I heard at least
I liked ur desige so I mearged it in to one peace.
note: This is only 50% as effective as ur.
so I think it is intentional for V4 to slowly have no purpose (means you have achieved everything in V4 and completed the region "rebuild process")
how many of each?
1 of each as far as I'm aware
We need more ore nodes
Specifically the blue stuff
I'ma go to bed now see y'all later
see ya, thank you and have a nice one ๐ซก
What's the current max prod?
base line is 12/m sc wuling and 6/m heavy xiranite.
go 0 syringe a for max 22.5/m hetonite production or lower hetonite production for some syringe A
this is my ratio
then you have like 30/m xiranite left over for gear components and metatransfer dense originum powder for that or 1.25/m sc wuling battery
Aight, seems to be unchanged from the past week. Thanks
Whats more important current data or theoretical?
seems like you're using more cuprium than you can mine
what are you selling on your outposts if you don't have yazhen A? SC bat?
Whats the maximum to mine?
I did 3 spots
nvm you're selling hetonite parts just realized
how many cuprium lines are you using? 7?
you can now actually SEE
Idk its a blue print hahahahah
But the problem is on the outpost, can only trade the new batteries, no syringe nor small
Maybe Im missing more mining but Idk where

the thing is, your cuprium theoritical says it's using 7 lines, which 1 more than what you have
you've already mine every cuprium in 1.2
Probably your regional dev level. Check if it's lv10
Its 12 and dense originium powder metatransfer
Maybe I should turn off gear factory now that I have 2k
still doesnt work for me either
new outpost made and labeled 
my god just check how many cuprium lines you're using
So this is the mining of the guide
yeah but if you click you can see the cloggers and exactly how much of what is in the reactors
I made a similar thing but the ferrium powder is made on the spot
180
But I have 90
Must be a mining spot problem
Does anyone have a link to blueprints for full Wuling optimised bases, all 3, that isn't connected to a video?
all of the ones that have complete bases are all videos
i don't actually see the issue here
show bp?
may i ask for help regarding my factory
it does work in-game ๐
is there a way to fix this without dismantling and rebuilding the entire thing again
didn't feed conduit with anything
second forge
zero sewag
stuck on xiranite because xiranite not used
-> no output
CAQiHggDEgoQLBgUIA4qAghaEg4QGhgUIBIqBghaEgIQSyIlCAUSIQgCECoYFSAROhcKBBABGAEKAAoNEP///////////wEYAg==
paste this, works
oh i need to simulate the sewage now too?
well, it's a conduit
What part are you trying to fix?
it doesn't create stuff
the cuprium maxes out and doesnt produce sewage
๐ so i repeated a similar mistake as last time
how exactly
Make another hetonite crucible or just destroy some stock
stock it is then
Or that
but this time it was really easy to see, i'd probably not realize it faster
so feature is working heh
last time it was xiranite production needed to get it working for 5 reactor xircon
this time also need sewage conduits properly produced as well
like i made sure that there was xiranite this time ๐
did not think about sewage sources
i'll see if i can throw up a depot management thing tomorrow
so you don't have to explicitly produce things and fight with the local economy autodetect
as soon as a recipe touches a conduit/depot loader, it's local and will be constrained across the entire network as if there's 0 of it at the start of the sim

Elevation 
facing the same issue
is there a hetonite blueprint that doesnt require upgrades
im broke beyond belief and cant afford area expansions
just destroy cuprium then
Make it yourself, not that hard to be honest
Throw everything into the tiny place you have
all your earning goals can be satisfied with 2 battery lines
they're broke as shit you can't earn more than that anyway
heavy xiranite is a good choice too
all the thingy things
is ut 8 or 4?
wdym
We don't have enough cuprium
oh ok
You get like 4.5 hetonite parts per minute if you use everything for hetonite parts
okok ty for letting me know!
Still better than making syringes
i made 8 but i havent done the math so its just running rn ๐ญ
then i realized 5 output is too mcuh since we only need 2/10 sec
Not a big problem honestly if you have stocked a lot of ore
aint its same profit?
i did but when i got done finishing the thing then, it went down 7k
then i went to sleep so idk if its empty by now or not
it's the same profit
Aren't syringes a bit cheaper?
Someone show me their Hetonite production numbers, plz
hetonite needs some ferrium sand
anyone have blueprint (Asia) for small heavy xiranite bottle production?
If you make a bit of extra syringes C from 9 excess ferrium, is it going to be more profitable? 
It's gonna be superslow, I know, but still
I accidentally shoved some acid in there, how do I remove it?
try use bottle on it?
Place a fluid container outside and connect it to a yellow output

is there any way to change what goes where?
pipe it out
delete pipe
repeat until it's all gone
nah it's locked which is annoying
it is very annoying
constraints are good actually >:3
Among the things I find annoying it's very far down the list and we can work around it :p
I care more about the lack of cuprium ore and ferrium ore in wuling
I would just delete and replace xd
Powder just goes back to your backpack
it's weird that take all doesn't exist for crucible reactors
it's probably because there's no difference between input and output slots
an item in the crucible can both be a product and an ingredient
It's one of my favourite features with the crucible since you can move items through it.
you can still grab both product and ingredient from other facilities tho
yeah
so its weird that we can't do that at all with crucible reactors
so, if i reclaim all the extra xircon fluid and turn it into heavy xiranite, what should I do with the "excess" xira?
I don't even know whats happening
You should use them for gear comps
im capped on all my mats though, even doing ferrium meta storage for extra yazen c
- 1 forge making heavy xira from 2 xircon byproduct
u can make LC wuling batteries if u want
I wish I just had a way to speed up production
my biggest annoyance is that theres no way to keep up with the outposts and make gear parts even at a snails pace
the only recommendation I can give is never use new parts for artificing fodder.
just make the base item and then feed it with items made from older gears
you can instead of making lc batteries, make xiranite components to help with gearing
speedhack will be banned
dude this is kind of cringe ngl, I have hetonite + heavy xiranite in the new outpost and yazhen + SC production in wuling city however I am using too much copium so I either turn off the heavy xiranite/ hetonite components or I turn off the yazhen...
but the issue is my batteries rely on my yazhen production cause of the sewage
you halved the yazhen production
I can't
it won't produce enough sewage for 2 SC production lines and the factory will collapse
like not enough power if I halve it
like the solution would be moving the hetonite + heavy xiranite to wuling city but I can't even do that cause I need the precipitation acid and the pool is in the new outpost
i just moved the xircon production to outpost
so now SC batteries just take 2 belts of xircon from depot
unless I manually transport it all the way from the new outpost to wuling
depot back 1 of your cuprium from part and 1 from moulding
also yeah, it only matters where you do the initial refinement
yeah I guess I will have to do this ngl
you can pack the refined copium back to depot and use it
I see what you mean, do the refining part in wuling city and the shredding in the new outpost
also viable
yeah
i kept it running with 2 belts of copium for now, but i think i will eventually turn it off
up to you. i keep it for extra penny
rn I have 2 SC, 1 yazhen A, 1 heavy xira and 0.5 hetonite
although new map contains some more cuprium sources so it will change the computation
i mean
the new map that is about to be released in like two weeks contain even more copium nodes
but yeah, there are two zones in the Marker Stone too
.5 yazhenA and .5 heto
i do .5 yazhen and rest goes to new components
so 0.5 each right?
well you can .25 heto and 1 yaA, but i would not recommend
we also likely need to stockpile the processed cuprium rock thingy for next event
but there is still a week to it
I feel like ill never get enough power for endgame
my current build can fulfil the new outpost buyer

dont have to rebuild anything
SC is enough
huge nap
You already maxed the oupost level or no?
where was the 2nd zone (May 14) located at, north east of the city, no?
should be right of maintenance area
hmm... if we have to move Xircon Effluent from there... better prepare the core AIC area rather than outposts...
wonder how much we will get... if 30/min then it is lame
probably enough for 1 extra heavy xira
we are currently converting 120 ugly effluent into 30 nice effuelnt, so yeah, I think it's gonna be 30/m
speculations are harmful and copium. people hoped that purificator will be 1:2 but it ended up being 4:1
specilations are good if they are made with common sense
we saw in the video that we will get at least 1 free xircon efluent, that's at least 30/m, which is what a heavy xira maker needs
so it makes sense to think we'll just get those 30/m more for that extra heavy xira, and that's it
Bad expeculation for example would be wondering if we'll get outpost lvl 3 on may 14 too, which I doubt because they didn't mention anything about it
well it kinda made sense before that there will never be any production with <1 ratio, but here we are
https://www.reddit.com/r/Endfield/comments/1ssmzcb/endfield_aic_models/ oh man i need this so badly
that screams "make me with LEGO"
I mean yeah
You probably could make paper model too, but some details might be pain to get
Thats the new map
it may be easier if you do details with printed parts
Its next to originium deposit
Small road over wooden bridge into rock cave-in
If you parkour there is an unique invisible wall that has white ripple effect as you touch it
yea, sounds about right xD
ngl I'm starting to think that when they said they'll focus on wuling in year 1 doesn't necessarily mean we won't get a 3rd region till year 2
3rd region could probably still in wuling, maybe that exclusion zone they're talking about
who knows?
nah, people will get bored
many people are so used to Genshin 1-per-year region that it's hard to predict what others will do
welp who knows ig
cuz I think at this rate, wuling will have way too many areas before we get region 3
they'd have to drop a patch or two without new areas
FILER!
i mean Valley 4 is fair game still
imho V4 is done donette done
Fair, but I wouldn't be surprised if they added another secular sub-region like the Quarry in the future. HSR backtracks to old regions every now and then to add new areas
Can someone explain to me what's going on in this picture, why is it asking me to make 114 xiranite/m when only 109/m is needed? When I remove the 0 xiranite planning on the target board, it goes back to the correct amount 109/m
what de jek is dat?
xD
Might be a bug in that tool
Numeric production chain calculator for Arknights: Endfield. Calculate recipes, resources, and factory throughput. No layout or simulation.
Satisfactoryโs tools were riffled with such bugs
I watched both lisara and kyo base. Cant decide which is better. What are your yields
Ah damn that sucks...
Although note that since it produces the xircon stuff
You get the effluent from purification plant
V4 has 6 areas
- Hub
- Pass
- Quarry
- Park
- Lodespring
- Power
Wuling already has 5 this early on
- Valley
- City
- Stockade
- Marker
- Test (coming soon)
And this messes the ratios
Yeah but I don't see they adding more AIC relateed content there, I mean, Sandleaf is perfectly balanced there xD yet in Wuling, even after the Forge 12, we'll have 2 sandleaf powder in excedent
i think wuling will get at least 3 more maps
because... why not? :))))))
there is obvious one new map attached to quinbo stockade
and then there is whole north exclusion zone that is teased from time to time
I guess yeah, but wouldn't be surprised if they just added a random region for some extra mats
no way we dont get to go there
yeah but V4 is diferent, is the starting area and is the one that you could just rush the story and get everything to 18/m in a couple days
i fully expect v4 to be an intro zone and wuling to be the proper size of future regions
also v4 has at least one expansion tunel that is currently blocked
so that might be another map there
They could also expand out from valley fort if they tried
V4 pacs and aic are practically full atp, we'll need another pac if that where the case.
What I do see tho is they adding more stuff to the bunny shop, like they added the wachy waving iinflatabla arm flailing tubemen
can u show us this bottom part?
I have a decent amount of room for some stuff, could squeeze something in there. Though I agree with you that a new sub pac region is heavily unlikely
https://micro215.github.io/AKEF-AIC-Calculator/ i have used that thing for factory planning
it seem to work OK
there's a guaranteed area above wuling city
you can see a broken path on the northeast site
idk if there's any other hints where a new area could be placed
the most likely next zone is next to stockade near the sewage pool
๐ค
exactly
there is even npc saying there is great stuff to find there and that path is blocked for now
tho I don't see any other possible paths
in v4 there are two possible zones:
that could be just for lore purposes since there was a dialoge back during the 1.0 story in there
not including the caved in path to test area ofc
Fangyi said also in her letter to endmin iirc.
Ask edmin to carve the path north if she dies at the rift.
one is here
not to mention them talking about a northern exclusion zone
there is an elevator that is broken currently and npc says he will repair it
it is also one of two regions where game kicks you from going out of bounds in v4
oh okay, you only have 104 water. your forge will clog cause theres 5 unprocessed xiranite
104 becomes liquid xira, 5 goes to cuprium. 5 are being created but doesnt know where togo
I hope we get a snowy biome next considering they spent time on making snow physics
that should be pogchamp story with the russians
does anyone have a gear blueprint for level 50 and a plant farm w it?
you can sort of see the map, the entrance is blocked like this, and if you approach the fence it kicks you out
its 99% another map, but might have been abandoned
Might be content they're holding onto when Wuling is done but they're not quite ready for a new region. Or scrapped content like you said
for wuling there is this, but how this will work out shall see
there is even a prompt for it
and there is a passage in style of one between origin lodestone and science lab
but thats about all obvious places i have found
Yes but that's the part that I don't understand and asked in the first place. If i put ANY xiranite/m in the production target tab, it will always float 5 xiranite/m like you and me pointed out, and idk what is causing that besides it being a bug in the coding. If I remove the xiranite from the production target, it now show the proper amount.
It gets even worse when I set xircon as target as well, it floats like 100 or something xiranite than needed.
leme try it myself abit
it's completely broken rn cus of purification just do it by hand
Can someone help me? I followed KyoStinV's video and tried replicating his blueprint, and it seems to work for the Yazhen Syringe C and LC wulling battery. (Battery is lower bc Im producing gear atm since my team needs it), but why is the gear production so slow? I have been waiting quite a while thinking it needed some time to ramp up
wym doesn't it get explained in the vid?
im pretty sure its by design
you would need to feed two xiranite belts to the gearing unit for it to run at full efficiency
but its not really a meaningful thing to do, you dont need that many gear items
Whats the status on Wuling now?
That is intended, you dont need more than 1/min gear component
What app is this
oh yeah it is a bug, i tried it myself. and there is a 5/min xira floating
Damn that a super time saver
slow gear production is almost always by design
since the main focus of factories rn, especially in wuling is to sell at outposts
not to mention you don't really need a lot of gear components unless you're actually planning to fully artifice on the new gear sets
just artifice using other gears with easier component ๐ญ
people who use heto comps for artificing are monsters๐ฅ
The main problem is that you need a lot of credits for artificing
Its like 150-200k per try
And each try is only 40 or 80 components
There is just no reason to produce large quantities
that's why the priority is to earn bills
that reminds me I should swap my xira comps to sc batts atp I have more of them than artifice items now
but maybe I should keep going in case next update the ratios aren't as favorable
Numeric production chain calculator for Arknights: Endfield. Calculate recipes, resources, and factory throughput. No layout or simulation.
whats site this from
are yazhen syringe A's better to sell for money or should i be making hetonite parts to sell for money instead
cause syringe price seems chopped, kinda low
ooo looks good. your own build ?
just do whatever is convenient it's almost the same
it depends, you shouldnt be using the Heto Comps for artificing
Well obviously
but its 50 comps per gear
But his blueprint we were discussing produces xiranite components at 1/min
The lowest ones you mass use
But its still fine
Xir and Cup should really be the comps you wanna make
Artificing mats are so expensive
yeah
Its hard to even buy all of them each week
just thru me for a loop when you said 150-200k per try and also said 40-80 comps per try.
150k would be 300 Heto Comps
anybody know?
each Heto made gear is 25k and 50 comps
Yes its expensive, comps arent that hard to make make tho. Main limiting factor is the 60 a weak catalyst
and the bills to buy them
you get the same
whats hetonite at, cause you can make 1 line at full speed, and the other is half speed
hm alr
it evens out
yeah i was beginning to set that up now
also whats hetonite component speed supposed to be at, cause when i made it i had 2-3/min fluctuating, gonna swap to syringe and stuff for money now
hmm if you feedback the purification then it's 8xira:6water:3sewage:5ferr:5xircon? did I do the math right
at 6 cuprium lines you get 2.25/min comps
yeah that kind of fluctuating is what i had for hetonite components so it seems i did have it set up correctly
Alr tyty
Can someone tell me how to handle this problem with Xircon production? I'm having excess sewage build up in the extended crucible so I split the sewage input from the cuprium, now I get less sewage. I removed the split and now I get sewage accumulation. I sent the excess sewage in the extended crucible to the purification unit, now I got no sewage in the extended crucible
are you aiming for 3/min or 6/min xircon?
im using 4 of this blueprint so 60/min xircon from all of them in total
hmm ic
are you looping back eff from purification?
that's probably what the exit conduit is for
yes im sending the inert xircon eff x 4 to purification and then to skyforge for large xiranite
if yes, 3sewage:5xircon otherwise 1:1
also you're giving it way too much xiranite, you only need one xiranite unloader per reactor
Is this good enough for heto? I'm planning to put a heavy xiranite line in the same outpost so the purification's acid got somewhere to go too
well as long as you don't clog sewage everything else should work itself out
unless you have passthroughs or something
i'll try this. diodnt real;ise i gave 1 extra xiranite slot. ty for pointing that out. will update if problem still persists ty
yes the sewage clog is the real problem, hope that reducing 1 xiranite slot solves that issue
it won't really, it's just plain optimization
but who knows? it might fix it
but it is weird
if you're not supplying the correct amount of sewage it'll break 
everything else depends on setup
but sewage directly impacts your ability to produce xircon
then it'll work ig
Single sewage input
How did i just find out about the protocol stash
okay I guess my ratios checked out if anyone wants to be a degen and use ratio on liquids instead of solids
bro could you tell how you did calculations ?
take your formulas and balance them
i can only do for solids, dunno abt liquids. how you add those splitters / convergers thats what i wanna learn
results 8xira:6water:3sewage:5ferr:5xircon when you loopback purification outputs
does this look fine or i redo factory?
Probably fine
I cooked so hard.. i cooked myself
I need to figure out a good way to get more power
welcome to the cult
dem
brother unlocked an easy mode
10 xiranite lines?
I needa figure out the protocol stash, if 1 item just builds up in there then its useless
should have noted...
the rule of thumb for protocol stashes is 1 item type per stash
cuz if you have 2 or more
yep cuz if 1 item is full in the depot, the protocol stash refuses to work
Ohh, ty
even if other items arent stacked
if one is full on depot, it'll affect other items
since said full item will fill the stash, blocking other items
still waiting for the day they give us protocol stash plushies
I think i'm good on them now, I used all my origocrust to make over 500
500 ?
Ya
brother about to store the entire Talos 2 worth of storage
the great wall of stash
I want this place
500 protocol stashes
danggit

As much as I want to expand myfactory further it seems I have hit the 512 facility limit 
oooooh that's a nice xyranite layout.. can i take reference
My limit right now is power
:(
you can fit two for a 6 forge setup
a 1 tile shorter version at the cost of 2 extra belt bridges
Im using 4.85k power maybe I can swap one of the SC burners to LC hm
this I plan to implement later
didn't have time to last night
How
I haven't even set up a pwm yet
I only have 1k power and i'm using 775
I only use 4.85k
This is wuling not V4
I need to get there
waiting till I actually finish the factory, since I still have a thing or two not yet implemented
well, if you're not cutting out yazhen A production, since for efficient hetonite, you will need double that amount of cuprium which is not supported yet by the game. ( not enough cuprium ore node )
the bajillion facilities on standby because "maybe i need to get some of this ill just create the entire production line for it"

Well i need to go completely redo my factory with the protocol stashes, except its going to bring my power up a bunch
V4 factory is doodoo, still waiting for the day we get a QOL expansion for V4
best of luck
something like this....
I think I'll also be switching to dense ori meta and make LC batteries
ya ~
If I produce 1.5 LC/min it should be able to do 5k power 
i didnt look at it lol maybe i can..
well a little less than 2/min
actually no im already burning 5.8k power
since dense ori afaik is still 25/min
ya it is
so maybe around 1.67/min LC battery
22.5 dense ori for pwm
you still create them faster than the pwm
im 5 facilities away from that 512 limit in wuling..
I hit it long ago
Had to rebuild my zipline routes from scratch
i hit it too. that's why i had to build everything from the ground
too many bridges with the old build
From the ground up 
I need to take some time and optimise all the power lines and ziplines
Holy just one of my outposts looks 10x better from using protocol stashes
rebuilt everything and now i can do 10 xyranite lines, double SIRcons and didnt hit it
(barely)
iirc you only need like 2 stashes max in each outpost...
My outposts have a lot of stuff
But I have everything in core AIC

wait until he discovers that depot buses in Wuling is free to place wherever you want
Im still mad at HG for not making the length perfect for full row of depot buses
yeah since the intervals for pwms are in the minutes
I can save 5 power by using 1 stash for my 2 shredded that make the same thing :)
lemme show you what real POWER Plateau looks like
If I set up a xir comp and yazhen C line I think it will exceed 5k power sadge
WHAT IS THIS
batteries
since I did the math already here's the correct splits to get 6.25 xircon.... I'm just going to assume that's floating point error that makes it say 6.255
lots of them
I should use one whole outpost for just power, then maybe ill stop hitting my limit
You can fit 2 HC V4s in one outpost
I don't think i can do that
What
I have an entire V4 outpost empty 
LC power
its kinda good but v4 is already overflowing so
just choose your poison
But I still produce 18HC, 18 Buck A, Idk how much Citrome and Explosive but theyre maxed out storage
18 HC ?
what ? you have enough ferrium for that ?
im running 24 bucks A with 6 HC and im out of ferrium usage
why not
Just go 18/18
nah then i dont have use for my amethyst
Citrome
what prevent people from running more then 18 hc is originium.
Explosive
I have absolutely no idea what you guys are talking about ๐ญ๐
so im running 24 bucks A to clear up some originium for LC
making full use of amethyst
is it better to run citrome
If metatransfer from wuling to V4 is a thing I would agree
valley 4 region maxed or optimal production.
most of the time involve 18 hc and 18 buck/citrome A
But it is not a thing
i'll take a look at that and see if the profit is better
didnt really think about making citrome c
if only we could meta xira into v4 then I can make xira comps there 
Either way you are profitting so much bills your outpost cant print money fast enough
I don't even have purple armor for my operators I am nowhere near maxing out valley 4
its not about the money
it's about showing how Endfield is superior in every possible way

citrome is just to take advantage of another item being a different 80k cap
if you make both buck and cit it takes longer to cap
cus now you have 160k combined
The day when HG announces unlimited stock bills trading 
I needa put more drills, i'm using too much of origin i'm amethyst and ferrium
I use the gold Yazhen for meds now 
So many ppl still using Yazhen A
Fym
Hmm, incoming new event might sound 'rush or forget reward' for new player sadly : /
From the looks of it require access to wuling factory and its latest sub region opened for factory.
You better focus on the story and just focus on making gear comp and cheap easy stuff to sell for now.
Cheap easy stuff for v4 : refined originium, amethyst part / bottle, ferrium part , steel part, buck c, citrome c, and basic battery.
.roadmap
its the april 28th event....
Tf

Ive never hit that limit before bruh
neither do i
I max only use 1
but that makes it the best support healing tactical
Only in recrisis
too lazy just slap yazhen on everyone cus we were forced to make it entire 1.1
Lol

That is not as big of an issue imo
WHY CANT I JUST SHOVE IT INTO THE SHREDDER
I think the bigger issue is how we're not able to automate its production
crafting by hand is illegal, never do it 
but it is one of the easy access for daily reward milestone....
Like sure I have to manually plant it but I want my AIC to automate the rest once I shove it into storage
I just do a daily
Thorny Yazhen
Ginseng for what
crit and atk buff
Eh

which one is ult charge again
No
tbh I haven't used food since rhodagn
I just ult recharge everyone
Scorchbug
but you can use it with the atk/crit buffs right?
Tbf tho so far none of the modes except recrisis needs extra consumables

no sadly
No
only 1 food buff can exist
oh
Yes its the most amazing consumable you can get
I rather more ult up time than atk/crit buff
i wish
so if you +def you can't +atk 
Get cucked
I should go delete my rice
that's what I want ๐ฅ
I have 80k amethyst bottles 
but still
the only re-crisis I used food on was rhodagn anyways
Yes
For trimming or just to clear?
trim
then I actually got investment and did the rest no buffs
Im so glad I have multiple teams that fit each recrisis instead of having to brute force every recrisis with one team
I don't use her anymore 
Laevatain team for Rhodagn and Marble
Yvonne team for Triaggelos
Laev Rossi hybrid team for Nefarith 
Did I miss any
other than the elite mats it's just invested dps uses ult everything dies
f trianggelos that thing phase 2 is so time consuming
Unfortunately ZFY still in middle of building 
Gilberta mvp
yvonne for triag wow I couldn't get that to work
You have to disrupt the boss at the right time to prevent that time consuming strike you have to hide under shield for
yep
Gilberta mvp
i tried my hardest to time that correctly and skip half of his 2nd phase
so damn annoying
Yvonne was the better choice compared to Laevatain for Triaggelos trimming
iirc you have to interrupt at the phase the boss lies down and sends the shockwave
It will sorta reset the whole attack sequence
the moment he's stunned he's dead
Just ult everything

Whats the current best yield for wuling ?
12 SC, 6 Heavy Xiranite, 22.5 Hetonite
or just.. full yazhen A depends on what you want
Yazhen A not worth
how so ?
Can fit I think 1.67 LC in too
You profit more on het parts than yazhen A
@hikarin did a spreadsheet, it kinda shows similar yield on everything
There's some sort of crazy optimization you can do to even it out but idk what that is
finally remade my xircon prod with extend crucible and combine with heavy xiranite, lot of space saved
Also het parts needed for het comps more use than yazhen A
eh... do you really need that much het comp
I only got like 1k components
U cant produce and cup comps anymore tho
will be enough for a few characters
Hetonite
but you still need copium and xyranite gear
else how would you get artificing gears
you can make cup components just have to cut het production for it
Xiranite gear is easy to make still
wait.. dont tell me you artifice with het
Can swap LC out for gear

whaa- but cuprium gives artificing gloves for agility and strength
Is it more efficient to hit pity or build multiple mid tier gearsand use those for artificing?
Just hit pity 
ermm build the nonset one that matches the stats (cuz its stronger) if any
wdym it saves a lot
i once got full artifice on a stat with just 5 artifices
rng be rng
Wheres rng when u need
Why is the factory game play so much fun? I have an absolute spaghetti mess but it works!
because you can achieve the result in different ways.
that's the beauty of it
I just spent like 5 minutes trying to make a power line work
And I got it short enough
snek
Mine is not as compact but lol I just plop buildings down in any open space.
huge
making power line at valley 4 is tough.
once you're at wuling, its power line is easier to manage
Those water pipeline snek I love it.
wanna see the whole picture ?

wow how do you zoom out that much and get clean picture?
I'm just too stingy to put an extra pylon or relay tower down lol
I'm cooking my power supply by putting so many drills down
no its stitching a bunch of screenshots together
Silly question how do you get a screenshot without the UI?
I did another 7.5hr session but i'm not stopping yet
My ears hurt so much from my headphones
we need a better zoom out for factory

think maximum coverage is... 35*35 ? for zoom out size
why do i feel like im missing something........
OH SHIT
FILLING STATIONS
MAH FILLING STATIONS
May I know how/where did you get this?
operator gift or you can craft it
ok! i just unlocked the sub pac in wuling for the marker stone area, i NEED a small temp blueprint for producing heavy xiranite PLEASEEE
some recipes are locked in the Crafting Manual tho remember to clear those too
Seems I need to get gift daily.....
Idk how i managed to do this, but they work so... yay?
height difference
Oooh. Well thats neat
what about conduits
Is this used for something?
What do u mean?
22.5 het parts per min ?
Isnt this a wallpaper
Possible ?
Idk, normally something like that "Clean Water" only shows up if theres a purpose for it
not parts, base hetonite
Well, ye
You use water in wuling, its important
Very, important even
Itll also show that for the water in Valley IV, but y'cant use water pumps there yet.
Well I'm not in wuling so useless for me ๐ฅณ๐ฅณ

how does everyone build so nicely with aic stuff, im struggling to build antying on markstone
No idea, I just shive stuff where it fits







