#aic-factory
1 messages · Page 348 of 1
ig that's where we get the missing 60/min
during the live stream week ago
im a bit lost, can someone tell me, low/mid/high purity, how much /min each ore deposit with that rarity be?
If I accidentally glitched in isit illegal
low is 10/min high is double
so fluid pump cant be close each other since it will unstable flow for all?
so prediction is it's another pair of high low like marker stone for the missing 2 lines of cuprium to reach 1 line of hetonite ig
eh I think I'll just entirely rebuild my cuprium stuff when update drops instead of doing it now
it doesnt work this way, too close it will prohibit u from placing them
i wish there was some place to report minor geometry bugs
each pipe can only be split into two, if a facility needs 1 pipeline
maybe u can try giving us more upward of the view
wym, thats clearly the rare grass species that grows outwards
so uh... how far behind trends is that?
just wondering why this left side xyranite so slow while right one optimal even tho its a copy
from what i see, 1 fluid pump is split to 4?
for the left side, top fluid pump from picture 1
arent i supposed to have 1 leftover Xiranite line that i can use to make Xiranite Components?
it says im using 1 Xiranite output above my limit.
what am i doing wrong?
huh, want a fun fact
the way to new map has an unique invisible wall
that has a ripple effect when you touch it
where?
yeah its 4 facility (1 water=2 plant, 2 xyranite) but its work sometime like right one
you can just parkour like this
yeah from what i see, the top fluid pump is split to 4, and the bottom is split to 2, you need to add another pump for the leftmost/middle pipeline
1 fluid pump can only be split into 2 pipelines for 100% efficiency
i need some math wizard to tell me what am i doing wrong
how to make Hetonite components
yeah seems like that, now the right side broke too
1 pump 2 facilities only ok
well, xiranie components use your xiranite
the "leftover xiranite" assumes you are only doing 12 SC batteries and nothing else
yean but im using 1 too many outputs = i have no leftover for Components
what do u mean by broke? on the right side?
Do you treat your inert?
no
im using 1
factory reveal
oh boi, sure gimme a minute
if you dont treat your inert then thats the other lost belt of xiranite
or u mean this?
isnt that like 0.75 Xiranite?
no idea why you have 270 on potential usage, but that doesnt quite matter
nah, its a full belt if you treat all 4 outputs from SC batteries
dont worry, i have some builds i can turn on and off as i need them
i see
basically
for the heavy xiranite, you either turn one belt of xiranite into the fluid, or you use the reprocessed inert from sc batteries
thats the belt that you ar emissing in your eqution
so i treat all 4 from SC batteries and feed the Xircon Effluent back into one of the SC factory lines instead of using 1 Xiranite belt
yeah
OHHHHHHHHHHHH
thanks
thanks
you said youre not treating your inert?

Holy hell the bill gain is close this time
Without the extra deliveries
It’s like 1.66mil surplus
When do you get another +4 to sky forges?
Hydro mining rigs don't need power? Only the pumps
hey the process taking 2s means i can use just one depot unloader and split the curpium into 2 fitting units right??
Nope 2s is same speed as belt. 1 to 1
Belts move 0.5units/s
you can also do the enka special if you want to save some energy, but its an overkill if you have already working factory and can just plugin the purification unit into the SC battery lines
what about when we use the splitter
belts are also 1 item / 2 seconds so its just 1 belt in, 1 belt out
ok
if you split it will be 0.5 items / 2 seconds so you will underfeed the factory
1 item / 2 seconds gotcha
do you story
after that you can upgrade the stage 3 of aic then find dancing balloons
yes
pretty much the only thing that makes sense to split/merge are the batteries
thanks a lot
I understand how steve jobs felt telling his employees to make the iphone smaller now, all those small gaps are killing me
since you make 0.2 from factory so you could merge 5 or supply 5 banks with single belt
Me splitting sewage treatment 
You’re not using enough belt crossers for a compact setup 
ik, but i need to be smart enough first to plan the routes for the belts XD
tbh, it looks like there are definitely some optimization opportunities there
Also if you want to compact, the shredder for Sandleaf should be perpendicular to the Yazhen shredders
This allows you to basically leave only a 3 gap between yaz shredders and grinding units
While still feeding them all evenly
i guess you are going to feed 3 forges of the sky to make xiranite using this
you mean like this?
What's the ratio for pumps to hydro rigs
1:2
well for whats on there now yea, im trying to see if i can make a small bp that i can just place repeatedly
1 pump for 2 rigs
1 pump covers 3 high purity or 6 low purity
can just do 3 to futureproof stuff, unless you wanna minmax power consumption
1:2 is for production facilities, not hydro rigs
More smth like this. But I’m also a fan of external farms instead of built in farms
I’m talking about the grinding step
for example if you move the refining unit like this, then you can move the planter to the left
and this allows you to move whole right side down by block
and then you can also move the right side shredders by block by untangling the belts
Here’s my 90/min Xiranite setup. It’s not perfect but it’s a holdover for now
i did look at that, but i moved the refinery lower not higher lol
literally one block short lol, could've fit another unloader so beautifully in there
i really need to stop using sandleaf for it 
i see, but i wanna try to make the farms part of the build so that i dont need depot buses, ill definitely try to abuse bridges more
you can then try to move whole shredder stack to the right and this will allow you to route belts more easily
Yeah. Notice I don’t stick to the 1 line for everything rule. This lets me Basically make the setup long and skinnier instead of 6 grinders side by side
which should compress it by one block overall
Do not be afraid of moving your shredders out of straight lines
Of moving anything out of straight lines tbh
yeah

Oh god the depot bus space wastage 
such a waste of sandleaf

Make some darn Yaz brother
i'll move on to using yazhen at some point, just started making wuling factories yesterday lol
but those depot buses still look so nice
do mk2 pumps take more power?
My personal philosophy is more depots is bad unless it takes a plant loophole out of the setup
Think so yeah
I just hate built in plant loops
My factory with no depot bus
(old factory)
also no purity increase anywhere except the marker region riight
i forgot about the jin farm at the bottom left, i cant move that to the right because the pipe needs to be there
i'm tryna use more depots for anything i can and inlet outlets are just another depot bus to me
Er I think some of the cuprium increase comes from old veins but don’t quote me
complex looking factories are so fun to look at
there should be space for it?
I really need to remake my Xircon Setup soon
So much space saving with expanded crucibles
i need to cheeck everyhing then
Nah just get to lvl 10 and check
It is. I just did that yesterday. 
Goes from like 4 per line to 2 or smth right?
after the change, the planters should e like this?
And the excess inert can turn into HXira
Plus all the pipes I got rid of 
I think the Sandleaf shredder should be perpendicular but that’s a personal opinion
Ok so looking at the 3 optimized wuling bases in the thread I still don't know which is which do y'all have a recommendation what to build 
well sure
Cos as it is the gap between shredders and grinders is going to be like 5 long
Or 4
Definitely not that beautiful 3 gap
What are you planning with those acid bottles? 
the bigger problem is that you will be missing belt of the shredder sandleaf right
i was contemplating if i should use the bottled acid trick so i can bring acid back to core aic
someone actually did it haha
Actually the acid bottle tech is a good idea
moving piss from one place to another huehue, just because I wanted to use the god-damn separating unit for once xD
You can basically port acid to main aic
Oh, actually it's the output 
you can feed 6 grinders worth of carbon with your setup
and the bottle get recycled back in the new map
but you only have 3 belts of shredded sandleaf
this is besides the piss pool
no need a ferrium output for the bottles
nice idea bro, i was thinking about it now im motivated to do it XD
I haven't tested if it's off-line proof, but it should work fine
to be honest it should be since its 1:1 ratio all the way
If you leave a buffer I don’t see why it wouldn’t work
Like 10k excess bottles of piss should be enough
^ so it doesnt lag from the cross-transporting
I'm more concerned about the conveyors going slower while offline
Does it work with Cryston bottles? Ferrium is a scarce resource. 
it does get a little smaller, but then the second to last shredder on the right cant get fed
You could, but bottled sewage is easier
i see, yeah
it works with any bottle
unfortunate
metastorage the bottle from V4
or just make it there like a whole bag, then move it manually for a buffer
It’s to make heto in main aic
still, you are missing one more set of planters fro another sandleaf line no?
welp, thx for trying, lets see how long it takes for my chungus brain to figure out how to make 7 lines in a 50x50
BETTER YET, metastorage amethyst bottles xDD
i guess with that in mind you probably wwill need to reaarange it abit more
Just produce more pee bottles than u need then. It’s not like it’ll clog the other side
I have 68k ferrium bottles I can afford to spend it
yea, someone said 7 lines i sbtter so now i gotta worry about another sandleaf excess again
I'm meta transferring Dense Originium Powder until they patch it 
nono, my concern is not bottle quantity, is the belts moving them going slower during off-line, which could screw things
But why is that useful? You could make hetonite in the sub aic instead
until what is patched
The amount you receive per hour
Bcos I can 
It’s tech
I don't think they are gonna patch it, that loks like is staying
I guess? I'd run a conduit line if you really want that
Preparing for sewage maxing in test area
Merge the pee lines and overclock feeding them into crucibles too
I bottle sewage to move it to main aic for this reason. I even have a conduit preplaced for it lol
so you dont need to move your entire xircon lines (assuming u have them there), so we can use the inert xircon effluent to make xircon effluent input for heavy xiranite, then make liquid heavy xiranite
Overclocking pee doesn’t actually hurt the setup unlike sewage
Or just output heavy xiranite in the subaic?
Heavy xiranite is an easy to move item
thats better than pipe across wuling
That's what I did. 
I literally can't run a conduit across wuling. No protocol capacity
I originally planned to, but bottled sewage is now my primary solution lol
yeye that's is done. The thing is that since I'm using 1.5/s pee (1 extractor has a dispenser so it works at 0.5/s), the pee is precise without any clogs.
and that may cause slows during offline
not sure
yes after you produce them in the core aic, so make the liquid in the sub aic
its just him min maxing inert xircon effluent
You can do that without moving acid
i mean, yes, idk if the inert can be bottled up and transported, he was thinkign the other way around ig
if it works, it works haha
I don't understand, why is inert even relevant?
The processes with inert and the processes with acid are not linked by fluids
You can put a Quad Xiranite factory in the Outpost and get 4 inert xircon from that.
4 inert xircon effluent = 1 xircon effluent + 1 water
There is no reason to have them near each other
you can purify the inert and feed it into the hvy xir line
You don't need effluent for liquid heavy xiranite?
You can just take heavy xiranite from depot and add acid
It's very simple
we can now purify 4 inert xircon effluent to make 1 xircon effluent
freeing 1 forge of the sky
Guys, rate my complete mess.
Acid is for use with Cuprium Powder, not Xiranite
heavy xiranite need 2 lines of xiranite and 1 line of xircon effluent
The question is about moving acid. How does anything involving effluent result in needing to move acid to main aic?
I have an extra 30/min of xircon effluent, any ideas on what I can do with that? Half efficient zirconite?
hes essentially moving the acid to core aic to just pool everything there for easy management
put them into heavy xiranite line, so u can free 1 forge of the sky
That seems fundamentally risky/flawed due to the facility limit
You want to keep stuff spread out now
Just tear down your ziplines 
The heavy xiranite line is producing half of the inert making that extra effluent lol
yeah facility limit will haunt u 
heavy xiranite line should not be making inert
2 xircon line makes 4 inert, and those 4 inert are perfect to fill 1 heavy xiranite line
I'm hoping hc battery makes xircon obsolete
It's basically just add Ferrium powder 
that makes sense, but now I'm confused on how my factory is using all of its xiranite lol. Time to remodel i guess
We'll probably get xircon mk2
i'm reaching 512 limit by moving the acid to main
Maybe HC Wuling batteries will be: add Hetonite powder 
4 xiranite belts should be feeding xircon line, 2 belts feeding heavy xiranite line, so thats a total of 180/min?
If I think about the analogies:
xircon is a mixture of ferrium and cuprium
hetonite is essentially steel
so what i'm guessing is that xircon mk2 is going to be a mix of hetonite and originum
Not the setup I have, yet I'm using 180/min anyway. I'll probably switch to yours, it makes so much more sense lol
what is going on with this teleport?
they added that area in new upgrade
Right now I have 3 xiranite feeding a heavy xira line. The inert from that is being purified to fuel a xircon line
you can just go there
not sure if you need the quest or onot
but if you do it should be something like "Fan Meet"
its a bunch of puzzles and loot boxes basically
ah maybe its that, you can cut 1 xiranite and replace with inert
I think this is more AFK friendly than going full on Hetonite
both need more than 1 week afk to be clogged
Hetonite is AFK friendly too
this is even more since it's practicaly imposible to get to 68K xD
is there an easier way to power these rigs or nah
use conduits?

dang 1 conduit per rig
bro why did u pull the water from so far away XD
centralization xD, the closer everything is to the areas where I buid, the better
i can understand why u port acid to core aic area now hahaha
To save on relay towers 
😁
I thought you were minmaxing fluid pump yield and power consumption but that's a wild answer lol
for wuling yeah, new area i barely place anything
It all makes sense when you think of this game as a Tetris, every outpost is a layout and you have to fill it with tetris pieces, just that instead of removing lines, you make bateries to sell to outposts xD
remindme more to Unpacking than to Satisfactory, for example
i kinda suck in minmaxing space too for factory building, kinda know how it works, but dont know how to build properly
have you seen my V8 engine batery layout? xD
i posted it a few hours ago, just asking just in case
not yet XD
It takes hours of building and rebuilding 
my bro :>
this is what I mean with Tetris, packing a layout in a centralized area instead of having fatories spread across an open world like satisfactory
just haphazardly slap things together and call it a day
its so symmetrical XD
ima just rebuild after the new area comes out, since the one im using rn is good enough to drain outposts
hey, if it works, it works, no need to superspecify a layout, that's the thing, it's an empty space, fill it the way it tickles your almonds
because even 10hrs of straight building is not enough for me knowing how bad i am at space management
piping horror is fun
why they're off
hey chat, how many lc wuling battery do u guys produce per min?
0
we are making SC batteries sir
cus I'm making medA
oh mb im still starting to work on my factory. how many sc batt per min u producing?
tbh if I move all that +xircon over to acidpac I could adjust everything from the same spot....
kinda lazy though
but I set up reactors so I can individually turn them on/off which caused all the pipe logistics crap
i forgot ser, and cant open game for now
maybe it's more aesthetic if I move all the reactors to this place
yup that's 12/min
I think I'm around 13.25/min
vitamin cube meta transfer I assume?
am I the only crazy person who does meta pyramids for comps
who knows?
I'm doing ferrium meta atm until I have the time to build the 1.25min SC line
That is crazy because you can meta double the Dense Originium Powder and then refine it to Pyramids 
1500
How can i split water tubes into 2 so i can put them on the hydrominer
25/min
use a pipe splitter
Top left is the AIC/Explore button to go into the build menu
You can't do that because comps use dense origocrust powder. It's still more efficient of course
aic mode(tab) -> facility list(z) -> pipe splitter
It's the same product line
I've been doing it 
ehm.. does someone have a 1 to 4.8 balancer
just normal needs
i guess i need to balance the digits separately
What is this for and what exactly do you want? Fractional belt outputs is not really a thing that can be done easily
I tell ya for weird numbers just let it clog based on limiting the other input so it bounces the amount you want elsewhere
is this heto comps or sth
i just throw numbers to the calculator
the ferrium for extra sc with dense ori meta
yeah just clog it
i can't, it produces extra xircon
if xircon gets full in depot, everything will stop
go to facility list and drag it to your hotbar
Why would that stop things?
Here's the conversions for Dense Originium Powder.
don't send the xircon to the depot? if it goes straight to the SCW the metatransfer will be limiting things anyway
actually, let me think that again
Even if it did, we have very little excess ferrium
You would produce 1.25/min excess xircon
A month of that is only 54k
What's the upper limit for production ya'll are reaching for the new gear material?
i'm producing 20 extra xircon atm
i guess it will balance if dense ori runs out
yeah just skip depot so things clog and it'll limit it
That's the max
2.25 is max sustainable heto
is it possible to make enough bills to buy out both outposts?
Yes
which one does look more visualy good?
left is more simple but...

i'll calc if my depot will fill with xircon before it runs out of ori...
if it doesn't fill, then i guess it doesn't matter
Do you guys do v1.2 by just adding the new component to the existing v1.1 base? Or fully rework on them all?
I see
for now im just adding sub aic that just works, then will rework everything after last map opens
wait, no, i want the standard line to be at full speed and the extra one be slow
if the extra line goes faster cause of extra ferrium, then the other ones will not use all the sewage
Yeah i just use the new sub pac the same way, seem it works fine but a bit slowly
i would have to output and void the sewage from the standard xircon lines i guess?
wait, it won't work with expanded cause it outputs everything first
ffs
1.1 were simple times eh?
Oh so simple
Small rework replacing old Reactors with new
full rework cus I had too much weird piping in 1.1 from crucible bug
and I didn't like the look of my orig+sandleaf setup anyways
i just cant, with the pain of reworking it again when the new resource comes out
i just realized the place i should do a bottleneck is the liquid xiranite, not the ferrium powder...
Yeah, I think I'm using 88/90 Ferrium Powder due to Hetonite limits.
I think i might need to pull acid pipe for wuling AIC, is the one closest is at the bottom of wuling city?
I hadnt clear chap 6 yet, so some map still covered by cloud
have anyone accidentally lost their decoration item during AIC factory stashing?
well reworks are pretty fast cus I alr know how the entire thing works
wait, i can just fix everything if i just balance the powder to be less than 50%, cause the normal xircon lines get double ferrium than needed since they work at half speed and get full belt
so if i just slow down below 50% the extra xircon, then the og ones get full priority
If you need 6.25/min, just do 25 then split twice
i can also balance a bit the powder going into hetonite too so it's not at 100% either
youre gonna pull pipes all the way to core aic???
yeah ok i think i misplaced or lost the table, fucckk
New sub aic has acid next to it, do acid stuff there
even 99% for hetonite should make normal xircon be a priority for powder
Yeah just in case i rework main AIC and need acid
both, rework and adding.
adding another copy paste xiranite blueprint, while reworking xircon line and yazhen A line
sir, just move it with conduit, or port it with bottles and separate
They haven't unlocked the area 
I mean im going v1.0 piping here, gonna make wuling's downtown yellow
oh right mb, then goodluck with the pipes XD
really want to change every alluvium with mortar
Well basically:
ya'll think I could optimize this more?
Are other 2 new defenses okay/nah when compared with mortar?
you dont need that much heto comp, save some heto and Hxira for outpost and why do you using so much power 
Is thwre a new acid pool on the northeast side of wuling city?
Heto comp just only need 1000-2000

Nope
I was gonna leave it to stockpile to max and not think about it ever again
but yeah you right
you 100% right
The acid pool is next to the new AIC
Only there huh 
great news guys! 512 limit in wuling city is back!
i'll pray i don't have extra ideas to add to the factory in the main aic...
Time to make big bank
actually, i'll move a few things to the new aic, there is a ton of space
The component production really eat all the cuprium 
well the Heto machineries is best located at the new-sub-AIC , next to the piss-pool it need
I kinda just put all of the comp productions into wuling city ngl
Easier to shut off and turn off everything as I need it
than to move from base to base
Too much relay, pylon & zipline
i forgot again i still need to use the effluent somewhere if i don't make solid xircon with it...
Also farm💀
no farm
I put the final recipe on main AIC, but all the smaller stuff on sub AIC
wuling citizens appreciate it if you run a piss pipe through their city to warm it up as their xiranite addiction needs an intervention
wait, doesn't a heavy xiranite only require 2 inert?
Please hg i need this, my wuling city is kinda homeless
They prepare one pool at the south of wuling for it 
it needs 4
so it makes 1 not inert
fill the deep-abandoned cavern with pure piss
i'm making 2.25 effluent, totally not a problem, yea...
We need some dedicated guy to fill that cave with piss and flavour of americans
can the expanded crucible do two of the same recipie at the same time?
or Hxira liquid as premium option
Americans...in chinese land of Wuling...
With heavy liquid xiranite to show how rich you are 
i might end up needing to void effluent, which should not be a thing, since it's basically deleting xiranite
Oil, we need oil
fair
so i still need to bottleneck xiranite
i believe it can do any number of recipes, provided the number of unique materials doesn't exceed...8?
for the liquid xiranite
Guys do we have any blueprint for making xiron in expanded crucible yet
i rewired existing SC Wuling battery manufacturing to run with only 1 cuprium refinery
trying to run this at full speed with 120 cuprium/min
I left my v1.1 setup alone and add v1.2 setup because i felt like its a bit of waste of time 
Too much oil & electric usage
i also recycle the piss from Purification process back to that
But who knows, maybe future me will do the work
Same bro, i still using 5 reactors for xircon lmao
I put some of those v1.2 crafting in main AIC somehow 
ok, i decided i will do the liquid xiranite balancing here instead of the aic
but why 
i'll turn off 1 pump and split most of the other pump back in
i just need it to make liquid xiranite slowly
once the pool fills, solid xiranite will fill, then with both filled, i can switch to 2 heavy xiranite setup until they empty out
now, if we could manufacture the Liquor, Zhuang Fangyi drank, and get drunk on
join the dark side: main aic with acid and full hetonite prod
I will when the future me have the energy to set this up, or future patch dropped 
Thats why im preparing everthing for future me to enjoy 
Nvermind, I don't wanna mods warn me again in dm
Guys, do I still need to produce LC batteries once I'm producing SC
No, better use sc only
Sc and meds A thats all
devs listened, glory to hg
The rest goes to component for me 
you stop LC when you are outpost lvl3 in jingyu
You can still producing meds c with ferrium metastorage from Valley-IV
In that case I will have to start from scratch
Yeah i also do that for backup cash
??
What the heck? Why are my outposts down?
hmm I've put down a placeholder line for event items but it seems kinda silly
Please hg we beg you to create the recipe of new batteries with heavy xiranite & hetonite parts
instead of meta transferring ferrium, you can meta transfer dense ori in this patch, since there is excess xiranite, then you can mix 25 dense with 8.333 xiranite for 1.6667 LC (it just needs an unloader and a packaging unit)
the acid thrower is nice due to lower resist.
the new yellow laser is just for element variation.
both laser and mortar are 8 sec cooldown.
Are acid thrower is aoe or just single target?
very normal setup
Oh my god I maxed out my yazhen syrnges so I stopped making waste water
not at front of pc to read description.
think it is an aoe like the prrvious slow tower, just without DOT and slow part
imagine not doing that and not having to think about all this, can't be me haha
who the fuck told me to make extra sc
ah, yes, me to myself
Is there any way to mass-void a resource? I want to clear out my syrnges so that I don't risk stopping wastewater creation
fuck SC, too many facility
yeah destroy them from depot
tyty
i need to wait for the excess liquid xiranite on the pipes to run out to check though
Sell them
oh, right, i would need to check the courtyard setup back to normal when i change things into the 2 heavy setup
The outpost doesn't make enough credits to buy my stuff lol
god, why do you make me suffer like this
Still need to set aside some time to do the 1.2 story
so, did you say lc?
if you already make enough stuff to bankrupt all outposts then it shouldnt matter that much
The problem is that when my syringes cap out, I'm not using cuprium stuff anymore, which means no more waste water
which means no more zircon. Which means no more batteries. Which means blackout. Which means no more stuff. Which means nothing to sell to outposts. Which means outposts cap out at credits

how many puri units can you run for hetonite?
2 maximum output
if your making 9 syringe per min with all 180 cuprium thats 11880 stock bills per hour worth of syringes. Level 3 sky king flats earns 26880 bills per hour so the outpost should not be running out of money before you run out of syringes
I've been selling my batteries.
i'd need to connect those pipes and turn on the other pump when i change to 2 heavy setup
then sell syringes first then bats
2 puri?
actually, 1 pump is enough, so i guess i can skip the connecting pipes if i just turn on the other pump
Yea
I've been having a massive delay with 2 puri for some reason
are you sure you don't prefere to fill that pool with piss? 🫵 🤨
Dude, if I cared, I'd ask
My 50% hetonite layout like this lmao..
i can use the pool as an actual useful tank, so yea, i prefer liquid xiranite
fill it with heavy liquid xiranite instead
how does it look like compared to normal xiranite?
maybe next patch or something
its a more inventory space efficient version than liquid xiranite
Next patch we trust
why does current and theoritical data show diff?
16k powered battery with heavy xiranite
i'm not using the pool just for storage, but as buffer
i am using the liquid xiranite back in the aic
it goes both in and out
pumpers extract at 1/s, but the machines can't handle that much. Don't overthink it, focus on the curent almost alwayys
talos-ii is healing
why tho?
wait looking at current is more viable? damn ive been doing shi wrong then
a normal tank is just 500, even if a use a lot fo tanks, it's not much and they count towards building limit
using the pool waste power tho
yet we can only have 2 wavy wacky inflatable arm flailing tubeman... smh
i have power
it's not that much
i was even using 1 bank during 1.1 while doing this
now in 1.2 i just use 2 banks anyways
yeah but what is the purpose of that xiranite? what is the end goal?
to both make extra solid xircon and later use a second forge to make heavy xiranite
the second heavy xiranite is a temporary thing for when normal xiranite fills
if i fill the pool with liquid xiranite, the time it takes to fill the depot with xiranite decreases
imagine if they add yellow variants so you can trick yourself into thinking it's an unclaimed one every single time you see it
then it also increases the time for making heavy xiranite too
How much cuprium is there? I'm trying to produce 3 hetonite components and 6 SC Wuling batteries per minute at a cost of 300 cuprium/min (could optimize to 240) and it's absolutely cooking my reserves so I'm wondering what the maximum cuprium mining rate is
thus less switching
why not just bottle the liquid xiranite and store it in the depot and when you need it use a separating unit
max is 180
are you using logic with me when a 40k pool exists?
(you got me there lol)
i still like using the pool though, but yea, that's the best option
15/min battery as a result of dense ore overstock?
might use both options for even more time between switching
40k pool enthusiasts having to switch the pool liquid literally every patch
Imagine if they put an event down there
still rocking liquid xiranite, might switch to heavy in the future
there was someone who filled it before clearing out all chests lol
many people fell for that
the good part is that since i'm using the pool to make things, it's easy for me to drain it
is there a reason the bps are not showing up in the bp menu? For example...there is no bp listed for the green gear component piece but there is one for the red and the newest one
i just stop supplying for a bit and it empties out
check if you did all the tutorials, or at least marked them as done
what's the difference between normal liquid xiranite and heavy xiranite visually btw?
haven't checked yet
you mean the aic tutorials? I did.
turns out, I'm not using my conduits right
I'm mix and matching manifolds with regular conduits
rip
why are there so many bps missing from this list?
and they fucked the throughput
am I missing something?
just checked, you are right, it jumps from amethyst components to cuprium
i guess they expect you to undestand how to set it up from the first one
bps come from the tutorials after all, it's not a full list of things
I mean yeah xiranite components are similar in production to V4 components, save for xiranite itself
I think they just give us copium components due to how copium is refined
is it not possible to produce hetonite at full speed with our current cuprium cap?
same for hetonite comps due to how hetonite is made
yup
even cuprium and hetonite just give you this as bp lol
this is normal then?
it should average out at 22.5/min so no
If u go all out heto..
15/min with 4 reactors, but you can use up to 6
I only have 4 reactors running atm
or just stay with 4 and use the rest of the cuprium for food or whatever
oh yeah then 15/min is normal
Then yess..
Btw.. We have 30/min extra xir right?
Even if doing meta orig block for lc bat, it wont consume 30/mins right?
yup
The ratio leftover and what to use it..
idk what I'm about to do with it yet myself
Im currently going all out 30/m xir lc bat..
turn it into xircon effluent and bottle it 
Sending ori block from v4..
true, i was only thinking of bottling liquid xiranite, if i bottle effluent then i don't need to bother with the courtyard
Somehow ori in v4 keep getting maxed even though it already equal yield/usage ratio.
Do u have the ratio of xir output?
17.5
Im kinda dumb in splitting it..
Me just use the dense + xir for lc type..
8.3333 is used for LC
-_-)
Ugh.. How to split things like that..
its 5/18th
so unloader-3split-3split-2split
Give tea + snack and let em rest while chatting inside depot..

i'm in if we get a 7 way splitter
actually, it seems 1 to 7 is not that big https://factoriobin.com/post/KafN8H7L/8
gonna need z axis for that
just let the ferrium accumulate, and have a standby full-line meds C that you can use while supplies last, then turn it off as it waits ferrium to accumulate
Maybe i'll just sell pure xiranite
you're going to need spare xir during the next update in may
xiranite would be used to craft bottles in the event
Wait does marker stone buy xiranite
Iirc yess..
xir and heavy xir, yes. And special parts too
1:7 balancer is nsfw
guys I currently have max optimized 1.0 factory on wuling and V4 , do I need to build 1.1 and then 1.2 optimization?
you need to start making sc batteries in wuling immediately
Or idk you enjoy LC batt gaming ig
I already am
If you wanna get a lot of cuprium without rig, just use bombs 🔥
If u already understand the works of 1.1 and 1.2 facilities..
U can just jump to 1.2
this is me atm

that doesn't look like sc to me
oh sc , sorry right
Sc wuling battery, 2 times more power than LC wuling
anyone have blueprints I can just copy paste?
What you need to do in wuling:
- line of sc batteries
- 1 hetonite line
- some cuprium parts and bottles with whatever cuprium is left over
- at least one line of xir and hvy xir each
Current one is this more or less..
Not optimal.. Just tweak old design for newest items..
if your jiangyu outpost is already at level 2, you should start making SC
LC was only more valuable when your jiangyu outpost was at level 1
The game called my pipes sloppy🥀
They don't take yazhen C
Not a good idea to sell it all though.
What is the announcement for test area btw
mid-may
about to pull 20 for a 6star guaranteed, wish me luck 🙏
may all the work i did in the factory today pays as luck
When you guys work on your factory every version, do you try to just adjust it to fit the new update or just completely wipe the board clean and restart?
on 1.1 overhauled entire main-Wuling-AIC, 1.2 just set piss-based production wholely on new sub-site
I leave wiggle room, and have blueprints of production lines to make moving stuff around easier.
For 1.0 i alr offshored my forges
the sub-Qingbo site still completely empty as before
I had cuprium seperate from stuff that uses it, so my base barely needed adjusting
And have other stuff in my main
Me just adjust..
My brain not op enough to rework..
So it wasn't a redraw entirely
i used to just copy blueprints and edit from there
this time i just added the new stuff... but then i realized it would be ebttet to distribute things differently so i deleted everything from everywhere and did it myself somewhere else
half my Main PAC is empty, perfect for lots of protocol stashes
Tho I did hit the AIC limit
no , jiang is level 1
So i have to offshore some components too
nice, mine is 75% occupied
same
For the main AIC area
no good luck wishes, me sad, ciao
@marble yarrow in your lc spreadsheet you calculated as if using 1.5 sc banks, but using 1 sc 1 lc banks gives more bills for the same energy
2 SC = enough Innet Xircon Efflient for 1 extra line of Xircon Effluent = saves you 1 line of Xiranite to use for components and stuff
but yeah, im also using 1.5 SC for energy, the other gets wasted
i coooooould look for a way to save some SC batteries but...
i'm talking about the left one
you get 180 more bills from using 1 lc bank
not much, but it's something
also, no pwm
Ugh idk why but even though i know what i built, recalling it back to myself just can't work so I know where to split of building at
that's why you just build everything in one go so future you just trusts you and forgets about everything
Oh my god past me was so FUCKING SMART
I created a secondary blueprint to show what i exactly need in plants to followup procuce for xirinite
Now I just have no space
k guess im just restarting from the ground up
wait, we can move the pac with something else now?
ahh bro thats crazy
true, it gives extra 180 bills
I think this Hetonite setup is kinda cool
@subtle finch it actually happened. one xiranite made its way to the forge not long after i logged off and the whole thing clogged
yeah i am going to tap out here
if you have 5 digits, it's not a priority
by the way, if anyone is looking to implement the extra sc battery line consuming exactly the amount of dense ori metatransferred, it's actually a pretty clean setup if you latch it onto your 0.75x hetonite production
Need to make some changes for acid usage though
the byproduct piss from purifier?
oops sorry wrong screenshot
aight
10/min xiranite feed with the inert recycled back produces exact amount needed to consume 25/min dense ori
and a 2split x 3split (1/6th) of the output from the hetonite production reactor (assuming all 6 cupriums fed) generates exactly the matched amount of sewage
Is max Xiranite output per forge 30/min?
PREMIUM OIL
yes
yes
extra virgin
quite headache that Zhuang's armor need pure Hetonite Component gear to craft, for it's +elemental dmg artifying
or is there one that use Cuprium , like Tangtang's?
xiranflow armor?
Zhuang's bis armor (cloth) slot is the xiranflow
yeah true, you just need to craft it once tho
i mean the artifying
say no more
ye just found that one, i used that for tangtang
will continue to produce hetonite
for future chars
still not done tho
Next we will have pisstonite..
oh u use a Lynx slab
true
how do i switch these 2 ? the hedonite solution and acid rain are going to the wrong location
you cant, purification has fixed output
and its shit
thats ridiculous
yea it is lmaoooo you have to intersect em
If I create two xircon and hetonite in one expanded crucible, how do I unload them both?
It's the only hitch I have rn
ah crap I dont know how to go about updating my wulinf factoryu from 1.0 to 1.2
im so confused hahah
I cant skip 1.1 right cus I need components from that to make machines?
I meant *both xircon and hetonite sry
Learn about sc battery
Learn about med A
Learn about sewage & acid
Then build from scratch..
(U will build 1.1 anyway to replace 1.0 items, the upgraded version)
The number of exit ports they're teasing with no means of diversity is crazy. By God I need both of them out
kinda want to just copy paste blueprints and be done with it just dunno how to go about it
U still need to learn the piping first.
Sewage and other liquids..
Or it will clog ur production and factory died..

sshhhh, don't make them take away the multiple outputs..
so I need to first watch a youtube video to make my 1.1 factory to get the materials for the new machines? or can I just skip and watch a 1.2 guide?
Perlica please, your a birb, don't curl a monkeys paw
the thing i really want to keep is doing fluid-only stuff outside the factory area
Do you already got used with making stuff for valley 4 ?
starting with simple stuff like refining originium, amethyst part, ferrium part then moderate stuff like steel part, those buck / citrome, then the hard stuff like hc battery / buck a / citrome a ?
Watch both coz its different liquid use..
U just need to learn how each liquid works..
After that can use any available blueprints..
Since u gonna make 1.1 and 1.2 stuffs..
yeah I got the most efficient factory for 1.0 on wuling and V4
using bp or your own design ?
bp
Like how to circulate the liquid like sewage, effluent, acid, etc..
And the liquid ratio..
I can learn that on the go, I dont need to make my own lines to learn the machines first thats just a waste of time. as I copy paste the BPs ill just see what I need
slab propaganda
That's just the additional complexity added to 1.0 setup..
More or less..
Refining with liquid added..
If u understand that, then can use any bp..
bp overrated
cool , then can I just scrap all of my factory and follow 1.2 bp youtube guides?
10h in manual editing >
yeah, pretty much
in case something is f ed up you can always come back here and ask

well, that's the problem : /
you need to learn how to make stuff on your own 1st.
BP is there to help with compacting size / provide example rather replacing your whole creativity.
No, this is not about saying 'you're an idiot, make one yourself' , the point is, you need to get the basic understanding good 1st and try to make stuff on your own.
Over reliance on bp might turn you to hate this game due to its factory content.
It's like solving a math problem yourself vs having gpt solve it for you tbh
I think reusing acid from the purification is not worth it for producing inconsisteng amounts of hetonite
I'm pulling my hair here because of it 😭
The acid is consistent if u run it at 100%
still dont know how i passed the class but glad i dont have to deal with it anymore
I.e. feeding 4 crucibles into 1 purification
its 4/1
damn, 1 puri for 4 crucibles...
Well, ye
4 crucible for 1 puri actually
i'm doing 4 cup for 1 het and 2 cup for a reduced yaz syringe
and then 1 puri can reuse the piss to the 1 of 4 crucible
its the same thing dawg 
who tf said its 4/2, imma find him and 
Is this max?
at least you are not the guy from yesterday using 1 belt to feed 4 crucibles
WHAAAT
personally, disliked feedback method, so i just dump it back to acid pool.
same with purification for xircon line, just dump the water back to river.
Tf
Me, when the game itself(the puri unit) says u need 4 per 2s
1 cricible is 1 every 2 seconds
i went nuts with him
i almost collapsed from lack of sleep trying to explain things to him
Maybe its better to let em go
I'm sure this will max out eventually
if he didn't get it, i'm not trying again
XD
dont argue with those people
I wanna make the funi Mortar line
I over engineered mine
cant help those who dont want to be helped
"reactor got filled with powder, so that must mean i'm making more than enough, right?"
not other possible explanation
Lmao
right my ass
but hey, he was looping back the belt from the 4th reactor back to the first!
it's actually 2 belts!
I still like mine
how did i survive that
I'm still wondering how to efficiently dump sewage
p.s., I've removed the medicine line
i better stop remembering, i'm getting angry again
Id laugh it out
Probably 7 intelligent build
I think hes baiting
i wish
the worst part is he wasn't ingame, but out of home or something
so everything was just about explaining theory
i got some things through, but he still insisted i checked
sleep deprivation saved me i guess
i had an excuse to leave
though i would have left sooner
ok, enough of it
forget it man
Instead of remembering that tell me what im missing
idk why yo production dipping
you are fine
it's just decimals, the report can't show them
at least why is the heavy xiranite dipping
Yeah decimal
that's usage, yield is fine
usage is from components
as long as it is working fine
but you don't get enough hetonite parts to use 6 heavy xiranite
Gonna get to 20k first then go full throlttle with parts
i'm at 6k atm, not bad
Hmm maybe i shouldve just stop xD
tbh hetonite components are the ones we should use less, by artificing other gears into hetonite gears
i will just make enough to craft initial gear then artif with xira/copr gear
we didn't get new non-sets
new nonset hetonite will trigger somebody if it actually work better
redeemer is already enough
ye
do we know what's the difference between normal and good artificing?
bruh
higher base stat make good match
I just keep forgetting that its just 2-3 characters using certain components
as in, % chance
idk, just did a full 21 good match
while standard match take 5 to full +3
it be like that sometime
it's rng..... even if the odds is 99:1 , sometimes you still getting that 1 like 3x in a row....
im sure there should be excel stuff somewhere
Who is apel? 
Arknights:Endfield 1.2 Wuling Factory Blueprint. Factory Made simple, place the blueprint and connect the conduits.
Code on Pinned Comment
00:00 Intro & Important Info & Requirement
00:36 Sky King Flats setup
02:07 Wuling Map setup
06:39 New Map setup
09:04 Misc - Bottled Liquid Heavy Xiranite
09:28 About Green and Red gear components
Asia
[P...
tbh good match is just to save artificing items from shop, but then it costs more bills
content creator at youtube, providing team guide and AIC bp
whats yalls thoughts, i tried my hardest to keep the protocal stash within the line but i just couldnt find a way to, only bcz i want to stash the heavy xiranite (parts are slow as fuck and u dont use that much H xiranite)
i don't even buy everything from shop
Ah i see
so i should just make the cheapest ones
Did he didnt show the final chart in the video to compare?
if you can, modify the cuprium to lean more toward hetonite part rather yazhen A.
you need more hetonite part, plus, it sell better then yazhen A.
So rather than 4 refined cuprium for 100% meds production, send 2 to hetonite right?
yes, 4 refined cuprium for hetonite, 2 refined cuprium for yazhen A
How many spare cuprum lines are there supposed to be after accounting for the ones used for batteries/syringes
The adjustment i might need when im online later 
None
180/m cuprium in v1.2 iirc
6 lines thats all
Ok so I am using the max amount....damb
the cuprium itself might vary, since some might choose backfeed sewage in their xircon line.
but the refined cuprium it self, 2 output for yazhen A, 4 output to be shred and fed into hetonite production.
With some splitter you can adjust it more
3/m syringe and whatever 120/m coprium can make hetonite for me
Is there a way to sacrifice just one forge of the sky from the 12 sc battery sc wuling battery production to be used in heavy xiranite production to make the ratio of xiranite to xircon 2:1?
expanded crucible does two formulas at once right? can they be the same formula?
none i think?
It possible with some adjustment
Remember the power usage also double with the expanded even when crafting only 1 time
So use when possible to craft multiple only
So you cut your Yazhen line in half to get Hetonite at half speed
I’ll just wait till Kyonmakes a vid loo
Guess I can try that
But thanks tho!
its 6 forge for xiranite output + 1 forge for heavy xiranite, 1 forge free to produce more xiranite.
the 4 forge output for 2 xircon line which produce 2 xircon waste to be purified by 2 purification device and the result combined into 1 forge for heavy xiranite, add another 2 forge ouput toward that 1 forge for heavy xiranite.
so you have 1 forge left over, either use it or not, up to you
I mean you can also craft med C as additionla cash
isnt 6/m heavy xiranite need 4 forge?
Wait i never check this, was the Spray drone skill able to use other than ferium bottle?
so the old 12 batt production stay and you can just use 4 new forge to make 6/m heavy xira?
i think so?
I might use amethyst bottle for heavy spray then
- 2 forges for normal Xiranite and 1 for the heavy. You get the effluent from using the purification facility with all the inert waste from both Xircon lines
yes.
the original 4 forge output stays for xircon.
you build 2 more forges for another xiranite which will be fed into heavy xiranite.
the ratio is 5 xircon fluid : 10 xiranite in 10 seconds.
Technicaly yes
But our 1 currently can be fed from inert
But the extra 4 forges we will get in a month will be used fully for heavy
unless you cancel the whole battery production and straight into xiranite into heavy xiranite.
which is 6 forge for xiranite + 2 forge for heavy xiranite formation.
iirc theres new build coming allow us to convert something xiranite related i forgor
Has phys team's best gear changed since 1.0?
next patch after this banner, we'll get a new map.
the preview is about converting sewage into xircon fluid.
thanks
Oh derp, I thought I WAS in team build, mb.
All out demolition 
maybe ???? i dunno, seem require long line of multiple conduits
imagine



or transfer back to V4
