#aic-factory
1 messages · Page 346 of 1
i think their approach is detect fullness, then auto switch
when you run out of xiranite go back to 7+1
you say that like we aren't bottleneck by outpost 😭
crazier things have been proposed
there is a group of ppl who are dedicated to minimising batt usage
factory done! 🥹
Things like that, are the endgame of Factorio.
this is probably the most sane way to make it happen
actually my design i am working on isn't alternating production of xira/heavy immediately, but rather a switch. i imagine you can make 5 unit of xiranite go in using pipe sections of 5 unit volume tho
by the end of every patch i had to store excess battery in V4 in stash, outside our pac. i know endgame 
in fact i still have tons of SCW battery all across V4 and wuling in stash near TP zone
so 6/min for heavy xira 4/min for heto part?
so you manually switch the mode?
yes
i am trying to figure out if i can automate the switch, just one way first
this game is a prison, can't do anything fun with sewage, can't sprinkle piss on my crops...........
u need a latch mechanism that switches between 2 states
when it detects full of xiranite, it switches to the heavy xiranite mode but doesnt switch back when the stash becomes unclogged
wait
it has to have a separate mechanism to detect 0 xiranite in the system and fire the trigger to switch to normal mode
be easier to just make 2 setups, one for xira, one for heavy xira, then just move the forge back and forth
both should be possible
true. i have a clogging sensor to stop water but it doesn't latch atm
RDR2 did it 10 years a go and in the big 2026 we still can't do whatever we want in game smh
gamings are going backward
probably would look something like priority splitter into stash -> if any item goes into the overflow line thats your trigger
How do you do that?
did i overshoot my acid pipes lol
Do you have any recommendations for megabases for wuling that wont have any issues?
the second mechanism would be based on probably a depot unloader into a stash with priority converger prioritising xiranite line, stash has item control node with a trash item out
if the priority converger lets a trash item into the line, the depot will receive it and send it on the trigger line
you need a guide?
Nah
Is 12 batteries, 6 heavy xira and 5.5 heto max prod?
What question is that then
Het parts?
whys my cuprium yield like that when all my rigs are active?
You can get a bit more out of LC wuling batt with dense ori powder metatransfer
is this ok? 4 reactors+ convergers into puri
just 1 extra prod?
you only using like 120/m of cuprium thats like 4 lines
1 node = 4 . so ya 2 nodes = 8
makes sense?
these pipes confuse me so much
sadly, only enough material to run 6 into 1
Ye
i can sacrifice my yazhen and others, will that setup work?
just stick with the logic, sometimes when you lose track, it will confuse you alot more.
this sub pac is utter ass
I just do 8 so when eventually the cuprium mines produce full cap I dont have to change anything
i think im making a solid 0.5 a component a minute
how does that work? shouldnt my yield be what the theoretical is if i have all mining rigs on all the nodes?
true. i have a latch and a clogging sensor separately, but it's a trouble to work out a solution. i would have to rework my design to be more modular
Can i split any xircon gen and it be enough to fuel both of them?
my outposts are so broke so i wanna make heto comps for zfy real quick
I mean you only use 120/m and your depot is full so once its full it only use what needed in the production.
Uhh not sure, I need to see your blueprint to know
if theoretical and actual don't match and your depo isnt full
that means your miner isn't powered or its in storage mode for some reason (not free belt mode)
we can only use a max of 6 cuprium right now. hopefully we get a lot more in the future. 🙏
ohhh okay! ty guys
You only need 200 comps tho its not much when you full dump cuprium into comps
by the way does the fangyi sub pac need literally any depot busses other than the one ferrium ore and 2 cupriums?
https://discord.com/channels/950244160684834837/1494822135061942424 just this one currently
assuming its used for components obvs
i want to max arti for fangyi haha thanks for the tips
Oh that one, I optimised it a bit further so that the inert xircon gets purified in main AIC,, packaged into bottle, sent to Marker Stone then unpackaged to produce heavy xir there, then have leftover xiranite for 50 LC wuling per hour and then some
this .0833333?
Gd luck it will take very long time
whats your end prod looking like?
I can give you my bps for this production, 1.5 xiranite/cuprium components and around 4k bills of surplus
i dont need comps right now, i really just need stocks
i missed an entire day so im 1m+ behind on stock trading and dont want it to cap
hopefully, the New Test Area will give another 2 lines of cuprium or more to fully sustain the 30/m of heto
if your 2nd outpost is still lv1 jerry rig an LC battery production and manually transport originium to expedite it
my 2nd is level 2
so any idea if this is meant to happen or not with the hetonite
12 SC, 6 heavy xir, 4.5 het part, 30 xir (250 per hr goes to LC Wuling but I have it configured to full efficiency every hour when transfer is done so it is a sprint rather than constant)
then yeah max output is 4.5 hetonite parts, 12 sc battery, 6 heavy xiranite. You don't need anything more because its already above what outposts can produce
thats all i needed to hear, grand. aslong as ill eventually start earning more
Is there a BP for SC battery utilizing the advanced reactor that saves space?
Ijust want to claim as much bills as possible so I can return to regularly scheduled comp production 
Im super duper behind on bills nfortunatelyt so i really just want to make as much as possible too
Ye you can only squeeze out 50 lc wuling per hour more
sry to ask again , manifold conduits hwo many water pipe?
i added a 5th packaging unit, with dense orig in metatransfer
Imo we shldve gotten test area too 
perlica won't leave the piss pool
1 of the xircon profuctions is split between the 2
Kekw
though it should even itself out since it produces way more than dense orig going in
im using this but there's probably more compact bps
@jolly shore fangyi as well
you could make double the production if you have excess raw materials
is this salvageable or do i just use the kyostinv blueprint at this point
i always do...
should be 6/min heavy xiranite
Probably use kyostinv at this point if dont want to waste another hours of reworking XD
im always clogged on ts
My ferrium is the only clogged one
why am i yeilding 5 under 180 on cup
no 12/m SC wuling batteries?
Probably sewage clog
oh my gawd what have I've done. AHAHAHAHA
alright before i restart do i need any unloaders except 2 cuprium and 1 ferrium
and is 2 sandleaf + 2 yazhen planters enough for max efficiency
this is salvageable
no, its just the sewage have double insert
ok why do crucibles have an option to change which pipe outputs what but not purification units?? that screwed up my factory line so bad
yeah lol
oh my god my fluid supply units are clogged with hetonite and xiranite
how did i botch this so bad
I just keep petitioning to have Inverted input/output for Refine, Plants, Filling, Unloading, now the Purification.
Theyshould dothe same with the other units too, imagine the optimisation
Wise man say, it is better to piss in the sink than to sink in the piss
this image is a perfect example of how to destroy your factory
you know how the outpost upgrade quests are called "OD Project"
I always read it as "overdose project"
what does it actually stand for
yeah, it is 13.5. already tested from yesterday
Awesome, thanks
Hm interesting
How doyou get the extra xircon tho
Continue converting?
you produce enough
in a single xircon pretty sure
im only fueling the new machine with 0.5 orig/s
What things do you guys focus on while
- Layout of the factory
- What to produce
sao its not working max eff
I think produce first since optimisation can be done later on
are both hetonite liquids even meant to go into the same crucible or is it more effecient to put them into seperate ones?
im like this
anyone got a jincao tea setup they could share? (see none in blueprints)
Huh
dont think you can afford any more dense orig
Yea no
U can optimise the inert xircon effluent
Sending it into the treatment plant is a waste
and it seems to even it out fine
my pipes ok or bad?
do you have a bp? for that
im tired xD
Are those green purple and blue lines Bridges ?
Huh
maybe still in valley iv
i dont know what lines you mean
Swap the treatment plant for inlets them outlet somewhere else in core aic, then use two purification unit. Bottle the xircon effluent then send water back into river. Go to Marker Stone AIC, remove the xiranite lines there that produce xircon effluent and replace with separating unit for ur xircon effluent bottles
whats the gain off this?, lc?
you get more leftover xiranite
Alright lads, I emptied the cave of xiranite. Do I start filling it with heavy xiranite or do I fill it with piss?
I want to produce Xircon using only one expanded crucible, and honestly, dealing with sewage is a real pain.
I don't have any issue doing the same thing
Just plug the sewage output of one cuprium refinery to 2 extended crucible
did they change the name from extended to expanded
I was told it could get clogged offline, but didn't experienced it so far
you need 1 sewage for the external Xircon Fluent
you swap the water treatment to conduits then purify the inert xircon effluent into xircon effluent, bottle it
the Xircon Fluent produced within the Expanded Crucible is supplied with its own Sewage when producing Xircon
Idk, sometime sewage flow straight into the water treatment instead of react
its 2 inlets per 1 purify yeah?
yes
Can anyone show me their max yield statistic?
then in marker stone you can have one extra line of xiranite left over (using it for LC wuling)
Shouldn't be connected to water treatment
hello ya'll got any factory blueprint for wuling for non max level wuling/v4 regions?
it's either 2, which is you maximize Hetonite production or keep the Yazhen [A] production
whats the most efficient thing to do with the excess xira
is it just lc
or is there some minmax tech
I haven't figured it out yet but LC seems to be it, I need to do some calculations to compare with SC tho
iirc, the maxed out Hetonite would be 22.5 if you used all your Cupriums for Hetonite
doing this will hinder you from making Yazhen [A]
how are you at 6/m het..
Ur xiranite is ok?
overfill?
it is on heavy job mode
is there any way to create an oveflow pipe thing?
but when next update comes and we get more regional levels, cuprium mines will get maxed and I don't have to change the cuprium refining infrastructure
I'm doing LC with dense originium powder from regional transfer + bottled xiranite since I have extra ferrium. Also doing xiranite component but that's because I manually transfer Packed origocrust from Valley VI
we don't know yet if max cuprium will be increased
this is my modified marker stone
Ooo i see, have to kill Yazhen A completely for max hetonite?
man just looking at setup is a hassle now
yazhen A is not as profitable compared to hetonite parts
Alrighty
Where are you getting bottles from...
leftover bottles
i dont have any spare so i cant do this nvm
What's the difference between the 2 crucibles?
you can also conduit it if you want to lol
just more slots
or run a pipe from core all the way to marker stone
💀
wait actually
when you tear down your 1.1 build
you should have extra cuprium bottles no?
but with those more slots, you can produce more inside
i didnt
but you wouldve torn down yazhen A to make hetonite?
I produced Xiranite Liquid, Xircon, and Xircon Fluent + Xircon Inert in one Expanded Crucible
i dunno
check you inventory
i tore it down days ago, i aint got nthing
I have so much leftover bottles from the production lines its mad
yea
and it reuses itself anyway yeah
as long as you can keep it continuos
so you sell lvl 2 Battery for Qingbo Stockade and Heavy Xiranite/Hetonite Parts for Marker Stone?
you can produce some in V4 then bring it over
That's 3 liquid no? It can only output 2 liquids?
you pump in sewage and water, belt in xiranite, the xiranite and water produces liquid xiranite, liquid xiranite and sewage produces the 2 types of xircon effluent, final product is only xircon effluent and inert xircon effluent
yes, but the Xiranite Liquid and Sewage is instantly used in the Expanded Crucible to make Xircon Fluent + Xircon Inert
and then you pump out Xircon Inert
Oh, didn't know that it can use materials internally. That's cool
No need for addtional sewage if the recipe of Xircon Rock is included in Expanded Reactor, its self sufficient once its working with additonal Xircon Eff
my current factory uses 1 Expanded Curcible and 1 Crucible to make Xircon
is yazhen syringe [A] still worth producing?
yours looks so big
yea bcos mine has 8 cuprium lines
so what do i change here

A fine addition to the logic of pipes, Delayed liquid transport
Yea that saves a lot of space which is pretty neat. Didn't know about that, I'll rebuild the whole thing next time
I made factory, I was happy, and next minute I was crying because of this.
Why can't we swap those outputs? 
remove the expanded crucible, and replace with separating unit to extra the xircon effluent from the bottles, then pipe it to the FoS
is it enough itself to fuel?
yes
my setup has been running since yesterday when he first posted the video lol
Dude why are we construcing spines out of pipes
Time to go and reset this shit
Again
IKR, it looks spines. But the logic here is to delay the liquid or limit the speed of the pipes.
if its not enough to fuel then its probably the separating unit not operating at peak efficiency you can just add another separating unit then converge the two pipes, it will fix itself then
So this legit just works
crazy
I know
the guy himself said he didnt think of that lol
cos he didnt realise the bottles get returned after separating
LC wuling for now, I havent figured if it is more efficient to make SC or LC on such limited dense ori
Since we have 2unit/s but if you make every set of (see picture) it will delay like 0.2 or something. I can't pinpoint the exact amount. but thats the logic behind of it.
2 unit/s liquid tube, somehow incapable of funneling four 1 unit per 2 seconds machine at the same time. What??
more orig tho
this game's number is unrealiable
you only get 25/min with metatransfer, its one stack of LC wuling per hour
where am i getting the orig from @ancient charm
wait what you can Produce Xircon Fluent with Xircont Inert?!??!
metatransfer from V4
is that better than getting 1.5x sc / m
What is best production parameters to get max Wuling bills per hour ?
you dont need ferrium metatransfer already
New purifier recipe, 4 inert for 1 effluent + water
because im using the transfer to get 1.5x sc per minute
how are you getting that extra 1.5?
ill calc it hold on
metatransfer and spare xircon
we overproduce xircon
Yes . That was the resone to rebuild my old factory
you metatransfer xircon? holy fuh
yea
and take half a belt of xircon out of 2 machines
I'm trying to recycle inert into effluent rn and it's a pain... All this work just because we don't have limiter or overflow pipes....
i dunno
I finally done with it
SCW is around 800-900 more bills/h, so not much
genuinely I am very curious how you do it
Maybe its just cuz its already stockpiled
no we are talking about xircon overflow, not the process
i think ur right
Am i tweaking? Or is there simply no way to get 6/min hetonite gear?
There isn't, 4.5 max
no there isnt
i think i had such a huge overflow of xircon
The math for that purifier is weird man
My bad
4/2 seconds
my factrory autobalancing, to not overproduce it.
I think maybe its the way we setup the factory, I didn't put any power down until all the buildings were in place
So wee need something that can pump 2 liquid for each intake
Yeah thats the idea of unloading bottles
Can a pipe even carry 2/second?
yes
You have more than 4 crucible doing xircon? 4 leads to 2/sec which is exactly what is needed by the purification unit so not much work to do, just connection
I'm thinking this can probably be reduced to 2 expanded crucible and one crucible right?
this shoudl work then?
yes
big
im guessing those bottles are just stocks right? you're not actually bottling them just to unpack it in the sub-pac?
No I have 4 (techically one half is still running 5 normal crucibles) The issue is actually trying to save on xiranite and use the recycled effluent without clogging on sewage
using the liquid
he is lmao

only need liquid so iz a loop
whats the max we can get? cuz im kinda confused and thats from 2 cuprium outputs
The solution to this issue is to completely fill up the 1unit/2sec consuming machines' fluid buffers and the pipes leading to them, then distribution from the 2u/sec pipe will be reliably even
it is easier to setup than to conduit or pipe all the way to sub pac
if you connect one cuprium refinery to 2 crucible should balance perfectly that's what I have
although now that I think about it maybe I should bottle precipitation acid to core AIC instead
Well tbh I just finished making the hetonite gear and barely started on the purifier, back to main base with all the xircon, haven't though about it besides that
around 2 ish
you can just make the heavy xiranite in your main base, and tranfer heavy xiranite instead
It's low, like REALLY low
or the easier solution: just run two water pumps instead of one to handle 4 water inputs
I was trying to plug it to heavy xircon with 1/sec flow and trying to save up on that
its done now i cba changing if it works it works 😭
My head trying to figure out those stupid expendable
5/min
listem im just a team-build guy, i dont do this often
that works too...
If it work, it work. 
This still does nothing right
we were making jokes about transferring liquids with bottles before patch
and someone actually did it unironically 
oh boi it does something now
You can purify it to xircon
I do it
new recipe, enjoy
use Purification to become Xircon Eff
Dude, your xiranite stockpile is nosediving
No way that's sustainable
same😂
I will do it with the acid when I figure how to cram everything into core AIC 
Heck your cuprium is already 6 feet under
I still don't get how the feck the expendable work
idk what you mean by this, the solution I'm talking about is using two pumps and is meant to eliminate need for third
It use sewage produce sewage
you just get more belts I/O and item slots
i wouldn't be adverse about the idea if it doesnt cost 40 power to transfer liquid at a rate of 0.5/s
I have 80k at Valley IV 
I mean you literally have so much unused power anyway
Ao this is all it does huh
just refunds it back
It need 4 of inert
yeah you recycle it back to effluent so you can save some xiranite...
You say that like you just confused yourself
what you do with that extra xiranite tho 
that's why if you dont pwm, you're also losing big time
drown in it
4 effing inert to produce one shieety xircon
Now that confused me, im not confused at all
nah I don't believe in pwm
Is the only different between these two just the size? If i oculd i can just use expanded if i want right
too much hassle for minimal returns
can you explain what is problem with extra xiranite you are talking about?
expanded consumes 100 power compared to 50 of normal crucible, has more slots tho
literally extra xiranite
Expanded can do multiple formulas at once
For example u can replace the 5 crucibles u use to make batteries and instead only use 2 expanded crucis
Hey, you can turn that into an extra 0.01 heavy xiranite/sec
The thing is x.x
me for example, im saving 20k daily from pwm, that's pretty significant
2 xircone 1 dust
I wonder where I can still use that 15/m extra
if I had a extra FoS yea but do I now? 
no one's forcing you to Grow the Factory
Im keeping the extra 30 xira/m to sell
🤷
What is new optimal production for max Wuling bills ?
it's one of those concepts that's difficult to step into, but once you try it, you never go back
Holy
Kill yazhenA, make hetonite parts instead
You can reuse sewage
you can take a portion of it and make a stack of LC wuling per hour 
From what I was told
12 SC / min
6 heavy xira / min
4.5 heto parts / minyou still have like 7.5 ferrium + 30 xira left that you can use for anything
is enough to buy out both outposts
I will once i get max storage of it
Sounds like a sweat blueprint reset
Just saying
Saves u some space and 100 power
50?
100
5*50 -> 2x100
Theres 2 battery lines

crucible uses 50 power and expanded is 100, five crucibles is 250 and two expanded i 200
I save 50 power

For 1 battery line
U use 2
what did i do
Thanks.
why is my sc dying
TECHNICALLY you save 50 per 5-to-2
did you forget to remove the extra 1.5 sc
no i removed it
Hello guys, I am getting to new factory buildings, am I thinking right that it's the best to craft heavy xiranite from single forge (6 per minute)?
show me your SC production line?
I cant tell based on output only
nothing ran out on depo, how's it dyin?
omg it's the fucking bottles
i warned you
Its still "there" but i disconnected it
the bottles shouldnt have anything to do with uit
I think your dense ori powder production has some issues
its just as if i have treatment units
jk 
...
same on the other side
yea that might be the issue
i legit just added a new one
meanwhile me 
fokk is this
why do i need another
how many you got running right now?
5 set now
huh, so we can mould out of liquids?
is there a wuling base that min maxes every area or is it all compact designs
4 should be neutral, but its probably bcos your stockpile was too low
what for? bottles are already for liquid, unless it acts as filling unit at the same time
my guy 
yeah but people make the splitters and it savesm e some batteries 
man, another eyesore in the base
I don't trust them, the battery units are either on or off, so unless someone convinces me I can pwm the unit itself then yea
so its like making bottles at the same time it fills. something like that
this is where you would be if you're not bottling 
i mean it does work
kekw, its only just 40 power.
it just stalls consuming batteries so you end up saving
Yes, if you want to produce max SC batteries, you can only have one fully utilized forge on hxira, anything more will need manual shenanigans
people dragged conduits for miles to save 5 power
we are producing enough as is 
im behind
How do you turn off water on a planting unit on ps5? I haven’t been able to figure out how to select it
i heard that's a problem in console 
best you can do is copy paste a normal one via bp
you load a blueprint with it off
this should be up to 5.4
I haven’t used xiranite ever cuz of it
fokk is this
what, did you just import this from game data without knowing? 
well yeah
Thanks! It seems I can make only half way utilized hetonite production if I want to keep my syringes going?
1 manifold outlet has 2 pipe, each pipe can supply 4 refining unit?
i don't notice every port definition on buildings lmao
it just renders it as-is
what other secrets are you keeping 
remember when refining had fluid inputs in 1.0
Bro silently working at HG
they put data there, what can i do
my factory finally clogged kek

Recommend removing syringe completely after you have enough for consumable use, and use the hxira as substitute on new outpost, instead directing all cuprium into hetonite production. In a few weeks, we'll get +4 forge cap up to 12, can save until then
what did you do 
tweaked a few stuff
i noticed that if ur sewage from cupri clog, the whole acid cycle break

Can I ask why are we getting cap increase? Will it be just new version and thus expansion or something else?
i moved heavy xira to main aic
holy 18/m sc battery
well, that's been an issue since cuprium was introduced, never cap on it
With extra 4 forges, we can get +6 heavy xira/min
Basicaly a boost to oir production and more money
there's also this weird thing where if u don't produce enuf heto, u clog the expanded crucible

the heto liquid
Thanks for the recommendation, I should reconsider my factory all over again then. 8 forges already take most of main AIC area, I hoped that I'll be able to use free space for production of something in the future
Livestream said "later 12", which could be with the 2nd area release in a few weeks (may14th iirc) that also comes with that map's purification node, but maybe could end up being next patch. I don't think they explicitly said it was this patch, but it would make sense to come with 2nd area
finally 
i gave up on it and instead just piped it back to the pond so my acid intake become stable @subtle finch

i made a bp just for this 
Probably if I'd to remove syringes production I'll fit 2 more forges into free space of outpost
JOIN THE DARK SIDE: MAIN AIC HETONITE
They confirmed its this patch
And it is indeed in the new area
KEKW
luckily they added tp point, they're really trying to make it as easy as possible
Wait wtf
Where does the cup solution from middle top crucible go
as long as you refine your cuprium in main
SIR, A THIRD PLANE PIPE NETWORK HAS HIT MAIN AIC
it shares the same converger with the 1.5 heto, it's only 2 worth, so pipe can keep up
so we will have 4 more cuprium spots (sadly unreachable now, cuz invisible wall)
oh wow....
are you rainbolt? 
.gethisass
with one bug i found in internet :)
it's not really a surprise isnt it
Main AIC hetonite propaganda: you're going to be piping sewage to purification node later anyway
Build invis walls to stop out of bounds: 
Build invis walls to grief parkourers: 
I mean
I am making cuprium powder in main aic
so true
I wake up to find either my refining unit stopped or my crucible
Has someone's sewage attained equilibrium
Measure how much you need and supply 0.5 / 1 or dump it in water treatment
Very cool you should share your secrets with me I'll keep them safe :)
My calculations dont match
Literally me, except the whole factory shut down, and I don't remember what I changed.
like this?
Crucible got clogged then, so battery got affected
The sewage output of a single cuprium refiner matches the feed speed of a physical conveyor belt.

you want a zipline to that roof ?)
I have 4 refineries for cuprium. 2 for bottling Yazhen Syringe A and 2 for making cuprium parts
And I have 3 crucibles
if you look closely, there's an extra cuprium bed on that island too 
Yesterday I almost attained equilibrium but it somehow got lost this morning
damm. More cuprium...
1 pump can feed 1 manifold* (2 pipes right??????)
So thats, 7 lines, isnt it?
210 cuprium/m
30/m over current yield
Mayne u ran out?
May 14 🥀
Lemme check
we still have 4 more weeks. Dammit

Three crucibles sounds weird if you're making SC batteries
Pretty sure the whole patch last like 54 days
i can finally sit back now
Save to assume he meant 3 crucibles using cuprium lines
its 49 days
Since that was the context of it
49 days
Wait a sec
The issue may be cuz my cuprium production is low
Does Test Area have cuprium sites
Where do you see this list
meta storage for ore works out to 55/m right?
ESC->AIC Report, or through PAC/Sub-PAC screen
Hows the copium ferrium and orginium is it balanced or r u losing some
Dang. Never even touched that button lol
we don't ask this question here, it's forbidden 
guys 1 water pump into 3 refining unit?
nah, all self-balanced
Man im so broke on xiranite copium and hetonite comps 
What is theoretical data
2 pumps -> 1 pipe -> 4 machineries
or
1 pump -> 1/2 pipe -> 2 machineries
1 pump into 2, what about conduit and manifold into refining
well, except i metastorage transfered dense originium powpder just for xiranite gears
oh 2 pump converge into 1 pipe > spslit into 4 ?
yup
man i hate thse pipes so much
Whats the maximum yied for copium comps rn?
what about manifold and normal conduit
I actually want to know if it's some kind of glitch. If it's just pure parkour that's fine. I'm looking for ways to explore ever since the infinite jump attack bug got fixed
it's just pipe portals, they can still transfer 2 pumps worth of liquid
1 pipe per conduit, 2 per manifold
it's just an underground pipe basically (or 2 for manifolds)
whats the difference between normal reactor and expanded one other than slots
1 canduit pipe can supply how many refin and mani
same as pipes
the expanded one makes me mad
Basically, it takes any machine currently producing a certain item and calculates the number for if all of those machines were working at 100% uptime. Most relevant for mining rigs, you always want to use enough to match theoretical. For other items, it's about how efficiently these machines are being used.
not parkour (some kind of flying bug) but there is also one nice parkour spot in new area
conduits are just pipes
but they go underground, there is nothing else to it
too bad its largely useless thanks to counting turned off machines etc
they don't produce water by themself, you still need a pump if that's what you're thinking
can i do 2 pump> 1 pipe > conduit > 4 refine
2 pumps - > 1 pipe -> 1 conduit -> 1 pipe -> 4 refines
you still need pipes to connect from conduits to buildings
thanks
We need a “minutes since someone asked about pump and pipe rates” counter
FINALLYYYY
Well maaaaaaaaaaaaayyyybeee if the devs added flowthrough limiter and overflow pipes we wouldn't have to
Oh so its like global data?
@wispy grove hey
how much does an unloader consume per minut of cuprium ore?
wdym? its up there
The other list
Well, looks like this is my final power usage with much turned off. Total power income is 7050
oh oke just amoment
The AIC one
When you try move AIC
Well guys didn't played lot in 1.1 so didn't upgraded factory and didn't got gears and I pulled fenyi and don't know what blueprint to use help me 
Kinda of yes, for the region. Say for example you have hydro mining rigs producing cuprium ore. Theoretical data will always say the amount they would be producing at if they were working at 100%. Reasons why they might not (in the 'actual' data) are for example not enough water powering them or maybe your depot is completely full because factory not consuming enough
I like to do the parkour myself but game is so filled with invis walls that you can't get anywhere without some sort of bug, that's why I'm on the lookout for these type of things before they get fixed
This?
?
i wasnt sure, for some reason im using 390 per min, and i should be using 330. i was thinking maybe it got changed
whats wrong?
i guess not too bad, will leave it like that for a while and later produce bottles with heavy xiranite
180
Show gear production I mean I need to build quick team XD
the factory or the yield?
181 if you mine it fast enough
and im using 270....
wtf?
i mean if you have spare thats fine
do ya'll still produce Yazhen Syringe to make Wuling Bills?
i had, i just took a look at why some things got halved
ah i see
2 refine 1 water treatment ok?
kinda
Factory
what did you see? you didnt get an answer yet 
i still do, but i might change it later
No need to
Making hetonite parts is better
Altho only slightly, it is
Im using that Hetonite for the new Components
Need to wait a few days to reach max
Or close to max
it's actually exactly the same no matter which one you make
1 ACID PUMP 4 reactors ok right?
Ah much appreciated
hope you dont mind us copy pasting your spreadsheets around, they're really useful
you should add a signature 
Again
1 pump = 2 facilities
So 1 acid pump = 2 crucibles
unless... nvm
is the rate of sewage from hetonite good enough to make xircon?
yeah its alright to be shared since it might be useful, i dont mind
I mean
Hetonite is just refining cuprium anyway
hetonite only produce 0.375 sewage/s, just trash that thing
better get from refiners instead, which are constant
im assuming i also dump the acid from hetonite liquid
all roads lead to Main AIC
what is hetonite part used for?
you can send it back to the crucibles if you know how
but the easy way is dump it too
Is this the max efficiency for a hetonite component farm?
I have 2 cuprium solutions pumping into 1 purification unit, and that should theoretically make 1 hetonite solution every 4 seconds. And I have 2 of those hetonite solution farms.
I'm trying to figure out why it doesn't create 1 hetonite for every 2 seconds in the reactor crucible.
Or am I just overthinking things
i mean does it even make that much of a difference
saves a lot of space actually
acid going to sky king flats?
like this
worse
what is hetonite part used for?
sell in outpost, or hetonite components
if you have lots of pipes like that, it's difficult for us to follow it, it would be easier if you just check your aic report
if none of your refiners are idling, and you get 180/min of cuprium usage, then it's good
That is because if u look into the reactor, 1 hetonite needs 2 hetonite solutions every 2 seconds
Yoire only giving it 1
wao, I'm thinking surely it's easier to go through lingshui way, but I guess kinda might as well pass through skyking
Which is better for this patch? 75% Hetonite or 50% Hetonite & 50% Yazhen Syringe A?
Hetonite
All in to Hetonite?
Yea I'm giving it 2 hetonite solutions, I have 2 purification unit farms for that
All in 
Alright I'll have a look at the report
max originium yield wuling?
480
Overkill? Ive no idea
but is 1 hetonite part per 10 seconds achievable?
I'm still confused rn
Do I need to raise my regional development level?
you will drain your depot, then it's back to 4.5/min
How do I get rid of acid 
so wait should i obliterate my syringe production for hetonite
Those puri would need each need 4 cuprium solutions
Yoire only giving them 2 each
So they are making 1 every 4 seconds
Meaaning u get 2 every 4 seconds
But u need 2 every 2s to have 100% hetonite production (not possible rn btw)

fluid supply unit
they are getting the amethyst treatment
Pour back to the acid pool
ohh I see, so 2 every 4 seconds is as efficient as it can get?
Hahaha
i deleted all my meds, the only thing im worried about is accidentally selling all my meds and i have to go back to valley iv meds
wait i scratched my head so bad and its not possible in the end ??
eco farm
No, max rn is 3 ever 2 seconds
Cuz u need 8 cuprium lines to get 100% hetonite
But that needs 240/m of cupriun
Rn we only habe 180
So u cant
Just pick meds from the new map anyway
Tons of thorny yazhen & fluffed jincao
i give up on the aic, kyostinv save me
And better heal than IV
omg, back to the factory i go, thanks 😭
so basically i only need 3 cuprium thingy ??
anyone who doesnt use yazhen spray L is lazy
I AM LAZY
Or not far enough in the progression
I'm lazy rn because my operator is gifting me those items everyday
You need 200% trust to
in an expanded crucible, can i make 2 of the same recipe? or is it only "2 reactions" in two DIFFERENT recipes?
shucks, wish we can get more lol
I'm using 240/min here... How come it's only 208?
And my yield is only 209? So I can't start making xiranite components as well then?
is it possible to connect a conduit inlet manifold to a single conduit outlet?
Expandable reactor is kinda meh i think? Because this factory is kinda trick you into simpleness
you wanted to include sub AIC in route?
cuz it can be shorter (red for underground tubes using teleportation and yellow for basic tubes) 🤔
And you realized your production is not 100%
Idk what cuprium thingy is
But rn max is 6 crucibles eating cuprium powder
Making 4.5 hetonite parts/min
i more mean if i can make the same reactiondouble up, like making 2 hetonite solution recipes at once, or can i only do two different recipes for it
what is this
produce different recipes (as long as have necessary components), parallel production
nope, everything was overground piped
bold of you to assume they want it shorter and with conduits
so i can not do this? and get 2 hetonite/s out
question about tube route
help pls
For me, i just use expandable reactor for heavy xiranite, expandable reactor in left is for 50% efficiency hetonite production
6 crucibles ? Okyyy
impressive
For sc wuling battery is not worth it i think
which tube route?
So i can do 2 more right ?
Check if u have every node active
And get rdm lvl8, thats when u get max ori yield
I don't think so, or at least I haven't seen anyone able to make that work
best way to get to rdm 8 asap?
Emm no
Upgrade the things
Depot node, monitoring center tower, stock
Yeah
how
upgrade stock redistribution, environment monitoring, recycling station, depot node, outposts
well i realized i can't because i can not choose to have two different slots with the same input ingredient, even if i have two inputs they both go in the same slot so you, annoyingly, can not make 2 cuprium solution in one expanded even though it says it can handle multiple
Wdym how?
here are the sources weighted
I'm broke 😭
Didn't spare some stockbills from sellable goods?
Sell stuff to outposts
Oh you're early wuling
Already done elastic goods haha
My bad
Yo does any1 have a very small hetonite component factory? Even 1 or 2 per min is good for me
Handles multiple recipes, it's most relevant for xircon production which involves a machine with 3 recipes and one with 2. Hetonite can also use a single expanded crucible but yea the results are a lot less impressive
#1494628329851064402 message
180 cuprium/min
i have 400 more than you
Yuh, I'm making cuprium parts, SC batteries and Yazhen Syringes C
I also wanna make xiranite comps but I can't......
🌟 here's your special star
You can craft the xiranite comps when your sc batteries are already full
@marble yarrow @subtle finch i think i have the basic control done, but i afraid i have to throw the towel here. i have had enough with misbehaving priority belts 
Is there any other need for cuprium besides that ?
im actually quite an expert with converger prio if that's specifically what you need 
I need two purification units for hetonite ? 
Uh, well no
Unless u decide u want more cuprium comps
got 2k in the depot... How long would they last?
1 thermal bank is 1/40s
would last 22hrs?
Okii thanks !!
About that 2nd purification unit... yeah no i cba to do it 🥀🥀
how about using batteries from valley IV? i have an excess from there
yes fix my mess please 
The key strategy is sell other item first like meds, heavy xiranite & hetonite parts, and then you can sell the batteries
Wait the outpost refill their stockbills until full
I can't even make hetonite rn 😭
meds like the Yazhen syringes?
210/min is the max amount of xiranite u can get rn right?
if ur making heavy xiranite
also we might need a calibration expert to get this to work
Ye
U can also habe 30/m free
If u pull inert from batteries
Are your sc batteries already 12/min?
pull inert from bateries?
Do I need syringe A or can I nuke that ?
Wait i forgot how much you can get /min
Yeah
As u kmow heavy xira needs effluent
To get effluent u need to mix liquid xiraanite with sewage, so youd need to use another forge for that
But by pulling the 2 inert that each battery produces and put them into the purification unit, u get effluent without needing any xiranite usage
Tadah
12, yes
Can nuke it
how many cuprium belt we can use rn, it was 4 before 1.2
6 belt
can I nuke xircon or nah ?
Equal to 75% Hetonite production
sowe can only use 2 more belt to make new mats?
@quasi locust idk if i yapped to you about converger prio yet i'll try a tl;dr
first placed input takes first priority, last placed input takes last priority
but that can reset when going offline or placing by bp
the true priority is backside always last (if and only if) one of the neighbor is not a belt (eg splitters, units,loaders)
Ofc not, how else ull make batteries
is 3 hetos comp/min the max for right now?
idk i havent looked into it, i wanna be sure about what to nuke and what not to nuke
No, 2.75 
there's a stupid way to give prio to the back/middle side of the converger that i found, like this
ignore the boxed area, that can be just belt
thank you !
Do not nuke xircon
And when u do nuke yazhenA
Do not nuke its sewage going into batteries
oh the thing on my screen says 3....probably just a visual thing then
Depends, if you want more Hetonite parts, then save the yazhen syringe a blueprints
If you want both, decrease yazhen syringe a efficiency into 50%, then use cuprium to create 50% hetonite production
flavor text does advertise future usage at least

Cuz game isnt able to say decimals
Hetonite part 100% literally uses 8 cuprium belts
omd that's smart
imma try doing that
also, 6/min is the max you can theoretically get for heavy xiranite for now?

its absolutely absurd btw that ofc the new unit uses the new gear and the rate at which we can make said gear is substantially slower than the last few patches. Like damn man lol
im assuming id have to destory everything lol
We get 4 more forges and 2 more cuprium lines in the new area on 14th
So we'll be able to have 12/min heavy and 100% hetonite production
yea, xiranite is heavily used 😭
yeh im not doing that
They're cooking recipe for creating new batteries with heavy xiranite rn
and I just cleaned up my factory so ceebs
How much power battery from heavy xiranite
I swear to god....
if they do
The anticipated HC Wuling Battery
was that mentioned in any leaks?
I can't find any leaks for endfield
im just gonna exclusivley use bps. The new crucible made me actually crash out yesterday lol
should be at least 2x than sc
No, only assumption
I mean
Boohoo?
Its fun making new stuff, not like its complicated and u dont even need that many
I shut down my comp production like half a day ago and im sitting at 3k
fair
no, funny number go up -> me happy
how many coprium belts we can use ? 12? heto use 8belts
It's honestly fine for component production to slow down because you don't need the new components as fodder, only the basic xiranite one
good for you. really. but fun? no...at least not imo. Not everyone feels that way and its apparent. Just because youre in a small circle of people that agree with you doesnt mean its fact
Still kinda jealous they're using few hetonite part & heavy xiranite to create hetonite component, when xiranite comp & cuprium comp uses a lot material of them
i want to max heto comp
just use bp my dude
can use 8 lines right?
6/m hetonite comp needs 16 cuprium lines
Can but youll run out quick
Check.. am i missing smth?
ill remove yazhen and abit of sc batt
assume first that they want/mean sustainable before recommending full efficiency that's not sustainable 
Sc bat doesnt even use cuprium
Sustainable factory
30 heto, goodluck run out cuprium 
sewage 🙁
@undone current idk their max yield lmfaoooo
Just use 2 refine cuprium in your maim sc battery
Still dont remove it..that doesnt use up cuprium
It just needs cuprium production
It wont increase your max possible yield of it
you're good but that rate wont last long
Its not good lmao
Btw....why dont they update or add a new bp when a product uses an upgraded facility. I.E xircon with ex crucible
i went ahead and connected 8 belts of cop danggggg
u cant make 30 heto yet
its max at 22.5
Got it...
Cuz its up to you to figure out!
i mean it will auto adjust to the max allowable rate, but you will be consuming more power than usual
idk if you care about that
Overkill lmao

then just remove all bps if thats the case
lol
ive seen many people here refuse to give up 3/min comp, saying they dont wanna change it for the next patch
What are u tlaking about
We wont be able to have 3 comps/m till we get the cuprium in the Test Area map
Thats fucking month awau
Is this about the tutorial?
good to know, thanks 
Sike +60 again
can you tell what is happening here tho, and how can i fix this
we try to point people in the right direction to be able to sweep the outpost bills, but it's not stopping them 
i wanted the activated carbon to have priority
..which is enough for 3/m comps

HOW MANY cup belt we can use rn? im using 4 for sc and yazhen , how many belts i can use to make heto
As youve been told hundred times already
6
Bro please
Sike people wants syringe

6 total
but the top priority belt is messed up
cant u still sweep bills with 1 heto comp?
I am just too lazy to chenge 6/m syringe to 1.5/m hero or something
Just dont make comps right?
Yeah, maybe...
Because new outpost didn't include tower defense system
at least use half of the parts to sell 
Tower defense increase stock bill regeneration rate
But i want to test wisadel towers NotLikeThis
F stockbills, min max comps
hmm nice then
Definetly get lvl2 outpost asap
Triples the income
item control port it then 
You use control port? Dangg
Item control port mentioned ‼️
for the component? I might be one of those people. Tbf the new system was fairly complicated for people (myself included) but I eventually figured out what I was doing wrong. People dont seem to realize that this discord here is the minority and a far reach from the over arching thoughts of the community. I mean do you really think millions of people are logging in and working on the aic for hours AND its more than half the game?! I think I saw a stat in from other games that only like less than 5% (or even lower) do end game content (like moc, hard battles etc) and you think they do something like this that takes even more time? lol
sorry for the long post lol
yeah, on my heto comp n bottling liquid heavy xira 
what to do with the extra xiraite 🤔
Lc battery!
lc battery 
Craft heavy xiranite
How many bottles do we need in the story?
not much but ill just make 2.5k each
Story? 0
For the 3 spots in exploration like 20
guys anyone got the max output for cash ?
no orginium tho
Ohh okee
Metatransfer
metastorage dense origi
U mean, lvl2 outpost?
Still wondering which better 75% hetonite or 50% hetonite & 50% syringe A
why dense
Still debateable
i would assume more people do factory than endgame modes given that factory is the cornerstone of getting healing items and gearing your characters
and given that the story tells you to do factory
Factory is getting limited time event in a few weeks left btw
Use dense orig for battery❌
Use dense orig for comps✅
it's deeper in the production chain and for some reason can still metatransfer at 25/min
i build all of them

On 28th 
all same
New event exclusive products u need to make (it lookes like it at least)
What the hell
Ah okay, I'm still stick to 50% hetonite & syringe
What happen if hg drops a brand new battery recipe with heavy xiranite in next map not in next patch?
If the bills are the same, then the best way now is which factory uses lowest energy
lurkers here definitely know normal people just want a quick component and don't care about factory 
The devs really calculated it so it doesn't matter what to do, no?
thats all Im saying and people dont seem to realize its more people than they think.
Wut
ye
Finally got everything sorted out 
how to do 3 per min output again?
guys what are you using the 8th forge of the sky for?
that took a bit to follow, plus i don't really know your intent to understand if that's good or bad
definitely weird that you placed xiranite side last and that still takes higher prio, but that's the expected bp behavior anyway
im guessing that's something to do with the control port, i haven't really tested it's effect with prio, only that i hear people claim it can delay stuff



