#aic-factory
1 messages · Page 344 of 1
why are we calculating in profit/ore ?
spreadsheetmaxxing
smh
it is same result
BRO THIS ISNT
I calculate in sadness value
Yess.. They compare full heto with half med, which one yield more bill.
SIGH
What do ya'll think? My new masterpiece.
I think im going to puke
the hetonite part give basically the same amount of $ as heal A + heal C
Oh there goes my lunch
just that the ore ratio is fucked
yeah true
eh 5k only need 2.25 sc
on a 100% resource utilization, they end up same
Not fully covered with belt..
Bad..

what if 90 ferrium cause of meta ori
what's the water in xircon reactor for?
1 is full 3 process, the other one only 2 process before xircon
Sorryyy Qyuuuu
if 6 refineries for cuprium you need 4, yes
is this clear enough now use the same amount of ores get the same amount of bills
aight, cooking
i don't think it changes anything, if you are making max heto part then you would still have left over ferrium for you to make heal c
Watch the numbers skyrocket like a payday
i don't want to make yazhen solution with my acid crucible 
but it can save 50 power
you have 6 slots in acid crucible? 

👍 👍 👍 CRUCIBLE YES 🗣️
it changes cause it makes less 0 food c i think
acid + water in
yazhen + cuprium out
but i'll leave excel to do the thinking
Bills same..
Now change the calc to which bp setup use the less energy..

i c
I mean if you show it's equal the first time it's not going to change the second time
the limiting factor is not having enough cuprium to exceed ferrium total
i forgot you still have a bit of extra ferrium for food c anyways cause hetonite is not 30/min
Its syringe pretty sure
reactor shi
realistically, i dont see anyone doing full ferrium utilization yet with max heto
it's such a bother
you need to use 1 reactor per belt of ore, hetonite costs more power just based on that alone
6 syringe+3tea, 1 reactor
0 heto uses 2 reactors for food
is this any diffrent from normal crucible?
then 2 filling and 2 packagers
yeah it's fat
Nah just 1
You can make jincao and yazhen in 1
max heto = 60/min?
better safety lmaoooo
180 cuprium
oh then propably doesnt mather
thats a lot less than 5 reactors and 1 expanded
since only way my machines will break when i cap on cuprium ore thingy
like this?
360 bills/hr can't possibly justify the crucible cost
you can dump everything in 1 machine to make stuff now
what justifies the crucible cost is
yoo my factory guys is this good??
the ability to easily swithc between heto part and comp
what u mean
well we're going to have to do it for event anyways
xircon used to need 3 reactors, now you can use 1 extended
triple reactions happening simultaneously
but I'm getting rid of that purification water via med creation
bear with my with the resolution here but i wanna ask if the way i set up the pipe converger for the sewage pipeline is bad because my refining units keep getting clogged
I just found out you can purify inert Xircon effluent into regular xircon effluent.. i guess it's to make Heavy xiranite more efficiently but what's the actual use case? 
Probably, it's more. Ngl i envy with your sheet
you need 4 extended to make 60/min xircon though
i really can't judge an aic report with any deficit, we're only talking about sustained yields
whatt i builded setup on normal ones because it isnt shown in game at least not in building description
you get 1 extra forge worth of xiranite
a 12/min SC can output enough inert for a heavy forge
all 3 recipes happen at the same time inside
12 SC + heavy forge
it's just a matter of it having enough space to allow it
ye know what, parrarel processing basicly IV stuff in gregtech
?
its 2.25 unless you dont do optimize and just put all the sc into powerbank 
mine is quite messyxd
dats really compact 
So i'm supposed to purify 4x inert effluent and converge them all into a single forge of the sky, which would save me using 1 supply line of xiranite?
only crucibles have more than 1 recipe allowed at the same time
funny mod for minecraft dont recommend
Oh thanks, i'll copy this~ xD
ah
not actually messy, that looks organized
1 conduit can only fill 2 machine. Iirc
at least 1k/hr of bills for me
12 SC battery line makes enough inert for a full uptime heavy xiranite line, essentially saving you 30/min xiranite
/min
i guess it works but anyway i might need to rebuild it in next version so it gonna stay that way
more than 1 type of item in a single stash...
like sc vs lc
30/s xiranite, a man can dream
Is hetonite components just really slow to make or is my production not optimised? I'm only making 1 per minute
nah it should be 4 since the pipe rate is 2/s and each machine uses like 0.5/s
Oh hell nah
else i would have ran out of water there
rather rebuild, its probably extend, unless test area slap us with new machine
replace reactors with exhanced since more space efficient
its ok, heavy xir will take too long and im always online 😭
plus 40k heavy xiranite pool soon™
turn every essence farm into a mortar chamber?

1/m is a pretty nice, max efficiency 6/m comp is not sustainable
Peak hetonite line is 30 (240 over 180) divided by 5 to 6 divided by 2 to 3 per minute cap
So you're cool no worries
is max hetonite part 4.5/min?
60 for xircon, 22.5 for heto, 6.6 for extra sc bat, yeah still leftover powder 0.9/min
but what about the traffic accident you will get tomorrow? you can't play while in coma!
Dang,I thought I had to make another line of hetonite solution
Sorry to bother you 😭 But is there any other "trick" i should know about besides purifying inert xircon effluent?
I just need 60 extra for sustainable production lines
Honestly with all the pipes and byproducts making hetonite components is giving me a migraine
any setup for 29.16/min ferrium powder
wait
Making pipes
we need 16 line (480 cuprium) for a 100% heto comp ?
these rate are awful
I THOUGHT I COULSNT
you could

IVE BEEN PUTTING THE CONDUIT SO MUCH
you can even have the depot unloader/loader 1 tile outside of the building area
Isn't dev tell you about pipe from they introduce cuprium?
3 machine from 1 pump.
2 machine from 1 conduit.
Sheesh...I've been enlightened
the biggest trick of this patch is deciding what to use the 30/min xiranite leftover
Is it efficient? Heck no.
Did I do it myself? Yes.
Hetonite components and Heavy Xiranite.
5 and 7 split, good luck have fun 
Thank you gang,I can now rearrange my piping
anyone got 6sc pic using extended crucible? also is it worth it in terms of power?
corrected the power earned
its just 1/36
unloader >3 > 9 > 18 > 36
steal the 1/36th
Rn I need to wait nearly an hour just to make one piece of gear using hetonite component,is that normal? There's no way the normal is that slow
someone found a prime splitter ? read something like that in #1461542035617091681 a few days ago
HOW TF DID THE REACTOR SELF CLOG
that's gotta cost too much facility to ever be useful
actually, please get rid of the idea of a 1/7 balancer for me
ARE YOU KIDDING ME!!!!
it took me like an hour to get a proper 1/5 balancer months ago
its producing extra sewage...
can't you just steal stuff from factorio
WHY TF IS THE REACTOR CLOGGED
I don't want to setup another SC line just for the extra dense orig powder from meta transfer, what to do... I'm too lazy 😭
doing it here in factorio for kids is not fine
YOU HAVE THE GODDAMN ITEMS,CRAFT ALRRADY
Nice one bờ rô
you need to make another xircon effluent line if you want to make a second heavy xiranite forge anyways, so use that to make xircon
Have you need to set the output of the items? Or maybe there's sewage that's suppose to be made with the product but there isn't any space?
are we even able to reach 30/min hetonite production?
Oh but.. @eternal wave pipe bridges, splitters etc. still hates having stuffs under them
asteraster had a prime splitter in one of their min comp design, pretty sure it's just a sum function
you need the solid xircon to be a separate reactor though
Only the pipes can go over
Lc line..
Swap to ferrium, make meds..
so priority of fluids is done properly
Hi everyone!
lc is the easy choice, don't be a coward
Yea,I found that out when I trued to sync the pipes and belts to make it look neat...then I realise I can't put splitters or bridges
Is this an efficient factory line?
Anyone knows why this production aint working?
actually making yazhen C have other power cost
planter-seeder +30
filling unit +20
crucible +50
packaging unit +20
fitting +20
moulding +10
=150 power cost or 100 with free crucible 
it's not worth it making that 0.375 of med C
if the bills earned also cost around 100w of power
@marble yarrow
input higher than output ? ig
i wish we can just sell bottles again
true. actually i only consider building a yazhen C line if its at least free 30/min ferrium to use
now im just waiting it to fill up to 68k ferriums before i power up one
anyone has blueprint for AIC and the other 2 outpost?
makes sense
you need to unlock all slots in reactor with upgrades
啃的你看好不就不吧呗!吧,型系不拿赫本不喝水本科线
Oh I see
im crashing out rn
thank you
WHY TF IS IT STILL BROKEN
not the most power efficient with the amount of conduit
also no priority flow?
conduits dont use any power
guess im bald again
one reason i can think of is your output belt is set to a different one
oh and yeah
right
expanded crucible
fun
what minimum yield of yanzhen C for it to be worth it then? 

someone help end my suffering....
git gud 
the inert xircon effluent keeps clogging
when they add checker to manage amount of input\output without any workarounds...
anything is worth if you just
idk why they keep doing that
i just remember that I have a pharmacology test up coming
where does it clog
right at the start
i should be studying instead of doing factory math
the output pipe is capped out but somehow its still clogging
but there should be a place where is full, then the next machine is not full
just don't use extended crucible if it too hard, the only benefit from that is also just less space used, power wise it's same
just double checking
with 8 forges, how many are we putting on xiranite vs heavy xiranite?
1 heavy
1 heavy from 4 inert
only saved 100 power from 2 full xircon
in a way you can run less crucible which is less power cost ya know?
imagine if they trolled and made them use 125 power
so just to be clear on what i should spend for wuling stocks:
Heavy Xira + Bat on outpost 2
Bat + Hetopart on outpost 1?
i was fearing it was more than 100 tbh
0.375/min converted in bills, then converted to power is 102w, if you can make it with a free crucible, you earn 2w of power 
realistically 0.5-1/min is the minimum acceptable rate, at least those can power a few ziplines
we're really talking surplus margins here though, if you don't pwm, none of this matter, go and spend all your ferrium
what is the url for that leek site again
Doesnt matter, just bankrupt them all
Is it worth to make if :
Yield - 90 + 25 meta = 115 ferrium
Use - 60 sc + ~11 for heto gear (90 cope) = ~71 ferrium
Leftover = ~44 ferrium for med C
Combine crucible with 3/min medA from the leftover copium.
isn't xircon still need 2 xiran liquid anyway?
1 sc line normally is 5 crucible
at most with extended it will be 2 extended and 1 normal yeah?
what was the rate of hetonite components before bills start to be on deficit?
no, 2 expanded only
yeah but i can't use heavy xira and hetopart on the other outpost
you can make all hetocomp and still not be deficit
oh... you combine the xircon
i c
WHAT THE F***
hi, may i ask, i have done max upgrading of all the terminals in the new area and also upgraded my base to max, but my regional development is still lacking of 540 points to level 12. does anyone know why? i cannot find any other activity that increases regional development exp
3 processes at once, not for show
WTF THE F*** DOES THE PIPE TO THE PURIFIER HAVING 50 SINGLE UNITS OF RANDOM SHIT
from solid xiranite to solid xircon, 1 single machine
Monitoring stations ?
15/min xircon
HOW THE F*** DID THAT GET THERE
i maxed as well..
you can make just up to liquid xircon on 1 and then make 30/min on another too, up to preference
Then there shouldn't be a reason why you aren't getting there
Just do a check just to be sure
ok now I just need to squeeze in hetonite components
moving pipes around prob
The new one 2nd environment at new map area?
you probably have same issue as me today, just use less sewage output overall, its producing +1 sewage inside and clog idk
depot node and monitoring center on wuling
rabbit store on marker stone
all rigged mines
or what exactly are you talking
you should transfer dense originium, it's double in total
ohh thanks all! i think is the rigged mines, i did not check after i went to level 11. THANKS ALL
did u alternate the output pipe for dat?
afaik, this is not a good idea
dense ori is the better item to metatransfer and make sc or lc bat with
oh yeah its 1.5k, so metatransfer dense originium, turn it into origocrust powder, and then turn it into packed origocrust
oh, that sewage output is not used
Humm.. 
any tips?
this is why we need a profit calculator with sliders 
someone make one pls

water
turn yvonne around
where to get it
pump
manual piping from here lol
Conduit from any water source..
PUMP IT
thanks, you are right, i did not check Wuling. thank you
hydro miner not using power
pump?
can you zoom up
?
what type of pump to use?
yeah just use pump really
unless its in the way of your zipline
is max forge amount 4?
+4? Yes.. Total 8 now..
@pulsar cypress what's the
for? 
also dont do that tbh
dont build 2 poles that close to each other
water?
No, i thought u drag the pipe from somewhere really far..
just link a pump near where you stand in that screen shot
dont build inside base
u can use top left, top right or bottom water source for it
there's so many water source in the map 
THE DOUBLE SC IS COMPLETE
it's actually wrong but i won't tell you how
maybe i should do the quest
i need this?
kinda lazy rn
yeah probably
Screw you
That from pump, then other one beside it for the rig..
Depends on how much you hate random pipe just crossing entire AIC area
i only got 500
actually tru, cause you are wasting 1 sandleaf powder belt
ok
Yoooo
it's not mandatory, you can just put a lot of pipes
noo
Wtf did I do
be bad at gaming
Hmmm, lvl 2 new sub does not offer much, at least it start accepting sc bat.
More surprisingly, no tower defense mission introduced yet.
manual piping still work on those range
All I did was make a 46x54 double SC+cuprium powder

Life is good - Until i cap on Heavy Xiranite and it breaks my battery production. Or i cap on Syringes and break battery production
isnt you can just build unlimited with splitter
you need 1 week to cap heavy xira
Halo
yeah u can
works on every range
How's my setup?
is this good for 1.2 mega base?
good for u
Well it been already what, 3 days? 
we are not providing blueprint tech support here, ask whoever provided it 
just 5 taps at the outpost and done
Any good as long as it works perfectly after placed.

Oh yass.. Anyone have unlocked the new tp inside wuling city, north of dragon statue?
is 4.5 hetonite part/s, 6 heavy xiranite/s and 12 SC battery/s current max for wuling´m without metatransfer?
yes
dense ori
powder or ferrium
what am i supposed to use with that?
sc or lc bat
but wuling alredy got enough for 12
i forgot you have 30xiranite surplus
omg it's so ugly lol
why does my friend have a on and off swithc for his factory :Sob:, its a SINGLE PIPE
battery is the most profitable, so that's what you should be making
new fluid to fill the canal
wanna copy mine?
ill have to rework it some other time
too tired to do it now
something's not right with my xiranite usage and idk what i'm doing wrong
just copy someone
no thanks
120 for battery, 60 for heavy xira, 30 for component
why is the factory so complicated?
why am i still only spending 180??
mines done bro,want the bp?
base is like 70% of the gameplay
having someone else play for me will turn this game into simple gambling machine
so i do third option?
factory is not complicated if you plan ahead and not wing it as you place and connect
which bp?
finally someone who understands
were you not looking for a double SC earlier and i said ill share once im done?
don't call me out like that
oh yeah
yeah and im afaid im not xiranite stable
any, they can all clear the outpost, it depends how much you value excess production
all are calculated to use all resource
haven't figured out xiranite yet?
thats not good
i have 2 being used for bats, and 6 for haeavy xir
i hate the forge limit with a passion
i think your pac won't be enough if no forge limit...
6 for heavy?
what're you even going to do with more forges
well i need much money so i do third
yeah
dont you only need 3?
no third outpost was teased yet right?
3 per forge
couldve sworn it was only 3
im running 2 forges like a mad amn
pipe allows for up to 4 machines? if they use 1 per 2 s right?
why are you running a double fat xiranite
one is enough
brotha we just got our 2nd outpost
tho we will be getting 12 forges soon
gotta know how efficient i need to be with space
no, no new outpost being teased at 1.2 live preview.
another new map at re-run banner after this won't have new sub pac
what gases?
found the issue, i tried to keep one of the sandleaf power with protocol stash and somehow that seems to slow the whole thing down
description implies we're gonna get gasses at some point
when tho? who knows?
gasses are 2.0 prob
lol
best of luck ig
is there any diffrence between gases and liquids in this game, liquids already behave like gases
so you want the double SC bp or not?
I've used around 2/3 of the space on both core and marker sub-pacs
yup
while barely using any space at all in stockade outpost
flavor and prob weird new ways to make things
we might even use burned gas to make energy
propably wont mather same as in factorio
4.38 / 4.5 power..... hope won't bleed into 2 sc bat : /
don't want to slow yazhen A to trade with faster hetonite
my marker subpac is empty
wait, hetonite part sell more then yazhen A
alright, tonight, will trade yazhen A progress with hetonite part
too exhausted to continue playing after done with story
don't split fluid with 3 series splitters in this game, it doesn't behave as manifold or like in factorio, and the last destination wont get enough for some reason
split it evenly
guys is the yellow stuff only near new PAC?
BUT u need like 240 cuprium per one 30 hetonite per minute xd
this map aint lack water
The time has come for my 2/min LCV battery to shine
whats LCV?
There's another small pond near wuling city.
since when
Since beginning..
The one we see at beginning of mq..
does anyone have a xircon blueprint using extended crusible ? im from asia server
we saw one at the beginning of main quest?
are those v4 lcs
does 6 heavy xiranite/min use 60 or 90 xiranite?
.gethisass
Nope do not get my ass
60
Discord what are you doing
how? isn't it 90?
I kinda wish we got cannons that fire up whole ahh batteries like a nuke then you need to manually reload them
Nah, won't optimize hetonite part, only the hetonite, should only be 120 cuprium only.
120 refined then shred.
AND then :
1 expanded crucible with 1 curpium dust input, 1 ferium dust
3 normal crucible with 3 cuprium dust
2 acid pump for 4 crucibles ( 2 each )
2 purification with merged ouput toward that 1 expanded crucible, input is from all crucible.
you get effluent from recyling inert from xircon crucibles
using the purification unit
oh then i got more forges left over for battery?
Am I wrong or don't you need 240 cuprium ore for 100% efficient hetonite component output?
7 forges to make xiranite, 1 for heavy, 2 of the xiranite go to heavy, 4 are used for xircon, 1 is wildcard
last one for extra battery
is 12 batteries, 6 heavy xira and 5.5 heto max prod?
not enough cubes, sadly
also large chance your power will go over 4.5
metatransfer
then ill use more battery
Im using 5k power
Who cares by now
17.5 xiranite is left after making xircon
you can stock up until almost full, then change to 2 heavy forges setup until empty, then repeat
just don't want too early using beyond 4.5k power.
nah and that xiranite will probably be sued in future when wuling done
guys my main AIC has a sub-PAC 😭
btw, i just realized i need to input the exact liquid xiranite or i end up making too much xircon
Same, Am using 5.25k power
burning 2 sc battery or 1 sc + 2 hc v4 ?
wait, maybe it's fine it depot fills with xircon
Me babe
ah, no, sewage...
I am running 4.32k
but maybe...
2 SC Bat. making 6.6k
aaaaaaaaaaaaa
Skill issue then
Wtf
I probably able to use 6k in May 14 once the additional forge release.
This schema look right?
my base is perfect, i dont wanna hear anything about it

is there a whole factory set up that is considered the best atm?
hmm, hope the hetonite part can be trade of for reduction in sc production.
this is so janky dude
Well, yes easily lol
Making hetonite id better than yazhen so
Eating 1 extra battery every like, 90s isnt a problem
yeah, even heavy xiranite is better then yazhen A
we need the new components atm, so going full 180 cuprium on hetonite is best
expanded crucible counts as 3 of normal ones?
for xircon, yes
any build to copy so far? or is it still in the works?
only xircon?
xircon is the only one that can fit 3 recipes in one machine
it makes 15/min only though
ah i see ty
idk, i just make my factory myself
i guess i gonna stay with normal ones then for now
when doing expanded crucible from xiranite to xircon. it's self sufficient on sewage? how is that possible?
i just worry about ratios
I mean, any base that is making heavy xiranite, heta parts/comps and replacing yazhenA is good
Like, properly
And maybe also reusing inert from battery lines into effluent for heavy xira, freeing 30/m xiranite to use elsewhere
you save 100 energy and some space if you make xircon with expanded
i only got it builded
not a high priority, but it's nice
anyone? is this true?
yea, just leave it then
yeah my brain is not braining enough for such stuff, ill just wait for BPs 😄
imma check
sewage is self sufficent if input is split in half before
aka 1 refinery feeds 2 crucibles
no need to output any sewage
Yeah, input needs to be attenuated at half
and then after that. you can just remove the sewage pipe input??
so what do i do with the excess 1 xiranite forge once everything's done with? Half speed heavy xiranite doesn't seem to be very feasible?
sewage input and consumption is exact like that
You can use the excess for component making and partial battery generation per metatransfer
GAH THAT BUS PORT
no, i mean that you need a constant half pipe in
oh... ok thx
refund 0.5 sewage
refunded sewage doesn't give ult gain
i have it set so the splitter splits in 3, and the third pipe goes to a treatment unit that is turned off, just in case
also is it time to finally tap in into using 3rd wuling battery? 6600 points doesn't seem enougha nymore
its still enough
2 batteries is plenty
where are you guys getting sewage to add into xircon production ?
cuprium
what about the meta transfer one? how do you guys make things things don't broke on offline especially on the sewage part? when doing extended crucible from xiranite to xircon
just use batteries on turrets man
more surprised how you go over 6.6k power.... unless all of your tower is not using batteries
offline bug is almost non existent cause everything is already inside the machine
you can use batteries for tower?
anyone has a bp that loats copim from depot to make the new componet?
if i make Xircon Effluent from 4 extended reactors into Heavy Xiranite its not gonna clog anywhere and there would be +1 free xiranite line right?
nah, its still enough
yeah, just use v4 HC , they will last depend on how often you use them to kill enemies.
if never use them, will last forever
so just inputting 1/8 sewage from refinement works? for the meta transfer extended crucible?
my shit sitting at 5.9k right now for not using batteries on towers
do i need to turn it on or off?
What? Why?
i dont know how to do that
nope, just remove them from electrical tower area of influence
for the 5th xircon line for meta, i recommend using a lone reactor for the final solid xircon recipe, so you can manage the effluent ratios
nvm, how much is dense ori meta transfer again?
25/min
i'm also using reactors for the other 2 recipes cause i still want to use the 40k courtyard for liquid xiranite
oh... you haven't tried?
oh... ok
i did try, it failed
I have absolutely zero idea what you're talking about, mind showing me something
it could work with better pipe balancing maybe
i still need to balance pipes anyways cause i'm making too much xircon
pipe balancing on offline especially 25/min is hard
if depot fills, it will mess up sewage from the normal xircon lines
like how do you even use a battery to replace that in the first place?
Me using metatrasnfer for xira comps
just click the tower, it will show slot to place battery
it will last like forever. my tower that i have since release, still have lots of battery
if you disconnect a turret from electricity, they get a battery slot inside
they last forever
how do i use expanded for xircon so it takes both paths>
like only 2-3 battery gone since release? lol
or it only for xircon elluent?
https://www.youtube.com/watch?v=bmjkwWhHWwg&t=66s
does sciel have a discord server? i just wanted to ask why he doesn't produce yazhen syringe [A] anymore
#ArknightsEndfield #EndfieldCreators #WakeofSpringCC
00:00 Wuling City
06:47 Marker Stone
09:20 Yield graph
Asia / 아시아
Cuprium 1.2 / 적동 1.2 - EFO017i89Aui895u7O2Ai
Heavy Xiranite / 중식양 - EFO01eAo0U3Ao0403oAi8
Xiranite 2 Set / 식양 2세트 - EFO01a6589E658Auoe5e
1 Xiranite / 1식양 - EFO01iUIa78UIa2447aU4
Hetonite (Fixed) / ...
i'm honestly baffled
All copium use for heto products..
like how come have i never heard of this at all
u need to add water?
no electrical tower required, and better to not put it near the towers.
interact with the tower and insert battery there.
the power will last depend on how often you use them.
if never use them, the battery will never depleted.
for making liquid xiranite
yeah i gotta be honest i never even knew you can do this until now
i think devs expect people to put turrets randomly and check inside
can extended crusible be used for production of xircon ??
check my pic above
yeah, it's a nice thing to have.
you have more freedom for tower placement, not dictated by electrical problem.
so u making liquidxiranite and elluen and xiranite at the same time?
all 3 recipes at the same time
My brain is so dead.....
the solid xircon recipe works at half speed though
oh i see so it exactly parrarel. i thought u can make same recipe twice
why ?
Pipes
no, you can't make the same recipe more than once per machine
stupid restriction
Nah, that's a skill issue
You can make it run at 100% spd
never played 1.0 factorio pipes
thought played with sati pipes
but also only 1.0 if they were diffrent in past xd
1.0 factorio is like satisfactory on steroids
Those are better than this shit imo
now its infinte throughput
Man i tried but my Xircon is 15 / min. I dunno what I'm doing wrong. Could you show me your design ? I'm adding sewage from cuprium. 2 x xiranite outputs and 1 ferrium powder into extended crucible
you'll get used to it.
just remember that fluid from pumps can be used for 2 factory unit.
while fluid from production ( sewage , xircon liquid, xircon waste, cuprium liquid ) only for 1 factory unit.
factorio 2.0 is like endfield but infinite speed inside pipes, pipe connections need pumps though
gl dechipering this craziness
whats the tower meta now?
what exactly is the benefit of the larger conduit?
is flamethower getting replaced already?
it is supossed to be 15/min
They really made wisadel reconvener
you need to x4 this to get 60
No not really, its still good
Mines 30
Mortars are bis almost everywhere, but you still pair them with flamethrowers to cover the downtime
Take a look
it might be useful for the new zone next month
for example, this setup takes 50 seconds
I run 2x double half Xicron and splitting sewage into 0.5 between them from cuprium, otherwise sewage "refund" from xircon craft will clog
why not just full xircon on 1 side
i see. isnt this supposed to save space and give us 60/ min ? its gonna take same space as before then whats the point of using this over normal crusible ?
i think i might have one of the more elegant solutions
anyone has a hetonite part factory bp that has more than 4 inputs?
Call me in 2 hours when i produce enough parts for that many wisadel towers
4 crucibles vs 10
and 100 less energy
its clean,produces the full 60 and has no issues with byproducts
im having trouble making a bp,could you just copy it manually?
use all 3 new towers and flamethower then?
bro could you share your top view for xircon ?
How many cuprium ore outputs do I need to make hetonite components?
eh num then im satisfied with my factory atm
it's a bit messy. wait
k,ill try to get a bp version if youre up for it tho
beam is ehh
mines clean and ready to go
for one extended crucible, you are using 2 x xiranite, 1 x ferrium , 1 x sewage from cuprium right ?
i highlighted the refinery making sewage, ignore the pipe going down
100% efficiency hetonite would take 240 while we have only 180 (and i don't khow what test area will add)
maybe im just tired but how the fuck am i using 2.5 batt/min without pwm
bro this is shit
did we give up when the game introduced pipes
anyone has a hetonite part factory bp that has more than 4 inputs?
is that another 5 reactors.....
I gave up when there was no option to change direction of input/output pipes which stabbed my habbit of making mirror reflected designs
for me, this video is tuesdayhttps://www.youtube.com/watch?v=m1fq9jxKZ68
In this video, I drop my spaghetti.
Consider supporting what I do: https://www.patreon.com/Zyllius
The Mod:
https://mods.factorio.com/mod/mandatory-spaghetti
Also I used Clean Floors, Text Plates, Disco Science, Extra Zoom, No Remote View Border, Pushbutton, Stats GUI, and Better Victory Screen
Music used:
Factorio OST
Siren - Two Steps
i hate that too
wdym anoter 5 reactors?
anyone have a clue?
this is heotite thingy right
yeah
the 4 reactors for double sc was painful enough
seeing 5 more is giving me nightmares
bro which server are you from ?
asia
try 30min report
you can use a expanded so it's 4 total if you want
could you share me your xircon blueprint ?
thats where half the ptsd is from
but tbh, i might change it to 5 reactors
if i can figure out how to convert it into a bp
you select the parts and select save as blueprint option
that just flattens out and averages to 3/min since it rounds up
it should be a stable 3/min even at 10 minutes though
Its too big to save
am i missing something or does the expanded crucible actually not change the SC battery production line because it can only process 1 unit per 2 sec of liquid xiranite and xircon effluent
Even half of it is too big to save
control s
matter of fact i can't even find the second thermal bank
im genuinely so confused
like is there a ghost taking my batteries
I'm gonna have to section it into quarters
Hi babe
Oh no
What a bad ghost
im getting the full 6.6k power though
I guess he had enough of being in a dark home
what a strange looking pipe
so idk where that 0.5/min batt is manifesting itself from
liquid xiranite and effluent recipes work as normal, it's the solid xircon recipe that works at half speed
Funny is when my ghost instead lets me habe like 14sc/m instead
It doesn't work at half tho
it is average of 2 and 4,
every 2mins you have peak consumption of 4 and lowest 2
would this do then?
effluent made is 1, solid xircon needs 2, so solid xircon needs to wait to get made
Nope
ok, i'm convinced
Btw is there no tower defense in the new subaic?
its better this way imo cause now sewage only runs through 2 reactors instead of 4
it's actually worse if you consider belt offline bug, cause you need more outputs of solid xircon
look at my sewage line
whut
you need to output sewage like that, if you make 15/min there is no need to output sewage
i won't explain offline bug now
copium bug
why would i output sewage
it is okay, both way work just fine
theres no need to
whats the ratio of planter/seed-picker for a yazhen to carbon maker?
nvm, i just did a quick check before
1planter 1 seedpicker = 1 yazhen = 2 carbon
why are ppl still going on about offline bug, it's irrelevant now
in missions
nice thanks
I can't find it
or just click on it in the delivery screen
How
Accept delivery.
Close menu.
Go to mission tab.
Ok
ah right so i am just tired, i forgot it does that based on when you actually place them down
if you using controller then i can tell you the shortcut
honestly if you're doing multiple depots it's faster to go back to delivery screen
guys will this enough to make 90/m xircon ?
Why 90
um. sure, i guess its fine now
no sewage = 0 xircon
i can jump start it
after that it self made right?
there's no jumpstarting you need sewage input to make xircon
i feel the factory just getting more and more cursed
2 of my reactors are running a jump start tho
it's only getting worse
???this is self made from here right?
it went nuts after ideal ratio became 7 forges for xiranite 1 for heavy xiranite, and 1 xiranite forge being extra
you need 2 sewage per xircon
i hate this, especially for the 25/min dense orig powder from meta transfer. and the fact that it's actually possible
you only make 1
yeah i made 1
also, cuprium yield is now worse than ferrium
this is at half speed btw, not good
the blue make xircon the red is effluent 
Nice
there's no jumpstarting if you never put sewage into it yourself, or it's not jumpstarting if you have to give it .25/s sewage the entire time
you need 1 sewage to make 1 effluent, you use 2 effluent to make 1 sewage, not the same ratio
and how someone actually calculate that making Syringe C with the left over ferrium, actually make you lose more battery and stock bill
wth is this jumpstarting business from anyways
I can show you
yeah thats why the every 1 xircon use 2 crucible
Does anyone (for europe/america servers) have a blueprint for Liquid Heavy Xiranite on hand by any chance?
we are talking about the bottom 2
you put heavy xiranite and acid in a reactor, that's it
so? jumpstarting means you need to put sewage into it to start and then stop putting in sewage
The bottom 2 don't produce xircon, they don't count
I kno but that's not my question XD
gotta feel important
It's not an actual Jumpstart but just starting the reactor Jumpstarts the sewage loop in a sense
nah, he is talking about the top while we talking about the bottom part
it depends on what you actually want to make, if you start from the beginning then it's planting
Bottles of ferrium of heavy xiranite
The bottom isn't making any xircon
We're talking about Jumpstarting sewage loop for xircon
also, you just need to connect the liquid heavy xiranite reactor to a filling unit
then feed some bottles
btw what max if not making gearing at all?
Yes I know, I just wanted to know if someone has a ready on hand blueprint
Well I'ma do it myself quick
Why bottles
have anyone got idea what to do with the leftover Ferrium 
Just sell the heavy ferrium raw
I think you need it for spray ?
temporary connecting/feeding something is the definition of jumpstart to me
you just make the same things, but use hetonite parts and heavy xiranite for outpost selling
should i rpoduce xiranite and cuprium parts? i got 13k of each
Just need to clarify I just gave my interpretation of a Jumpstart, I didn't call mine a jumpstart

this is actually super helpful thank you, I feel dumb now for trying to make 6 Xiranite 2 Heavy Xiranite work 😂
2 heavy setup can work, but only temporarily, when you fill the depot with xiranite
you can switch job for the last forge
the heavy job and not heavy job
ITS THE SAME THING
is this region aviable or in future versions?
dude, that's not the problem here...
how does that loop work XD
they only show ones already available, you just need to reach the zone
how the hell sewage output doesnt get clogged and it just cycle repeated in in the pipe without end.
idk for sure, i can't see it work
that's exactly one of the problems with outputting sewage
output is prioritized over using sewage
but you have some inside, so i still don't know
yet her it doesn't say its clogged in output unlike the other one (enert) KEKW
even though its full
ANYWAY, it actually help me to use my method
Am actually happy
i'm not even sure if the machine is stopped
well, yea, 48 and belt is full, so soon to be clogged
yeah because this is a excess Xircon not the mainline.
i hate how this is the most optimal solution
+50 since dense orig is worth 2 orig
can i transport liquid across aic areas without bottle them?
oh.. right lol
yeah, with a shitton of conduit
ah, if this is the 5th crucible for the meta transfer dense ori, then you need to make the xircon in a reactor by itself if you don't want to balance pipes like crazy
quick question, if I have two reactor crucibles supplying one purification unit with cuprium fluid, am I gonna run out of said fluid or will they be able to keep up with production 
BOO! 
go away
still need to though, but not that high priority
so should i do it or just produce the hetonite things near the piss pond
(this is something i'm telling myself)
I know that, I just want to experiment something
the latter is what i do
give up on tryna put everything in the same place
somehow it looks better now
why?
futile
please help me out with this, I'm starting to feel like a schizophrenic trying to figure this out by myself 
we do not fear a hard fight, only a futile one
purification unit needs 4 inputs for full speed
oh
and yet it only has two 
converge before putting in bro
it needs 2/s, so one pipe can supply it
Switching Heavy-Normal Xiranite production
you can't even have a full hetonite setup anyways, cause a full setup needs 8 reactors
we need more purity on cuprium nodes

wait can 2 expanded crucibles just produce 2 xircon with just water xiranite and ferrium powder after we give it some initial sewage?
thank you all for your very helpful answers 
the amount of ore nodes for wulling region sure is hella scarce....
total of 4 crucibles
ok, but not having to turn off anything is true endgame
just get 6.6k energy
interesting... looks lots of works tho... i don't want to disemble my xiranite production, it's too tightly coupled 
im very helpful 
leftover xiranite can only be used like that sadly
is there anyway to connect conduit still without exiting AIC topview mode? 
nope...

who tf designed this new factory
you
what's this used for?
im using 4 inert for the heavy though, this will stop my sc batteries if i stopped heavy prod 
this is what i've planned in the beginning, thats why i specifically brought 2 forge into main AIC because they can be dynamic, and Jingyu has the 6 Forges
a madman that i hope is thinking of next month ratios
if already connected, you can move the inside one freely without disconnected
its the 2nd heavy forge
the excess stockbill after outpost is very little too, this is cursed
i see
the thing is.....my conduits sometimes is placed outside the AIC grid =.=;;;
you need that much heavy though? 
i never tried that yet
just don't make components! 6head
yeah, since you can sell it, rather than selling the xiranite that fills your depot
its a xiranite burning method
nice
definitely an interesting problem to automate, which i will not do and wait for someone else instead
heres another idea
the issue with that setup is you burn the xiranite too fast
yeah it could work with a day-based schedule as well
i had a 2 heavy setup, but removed it to make the meta ori xircon, so i need to remake it
how much water 1 pump make/s?
but first i need to balance the pipes so i don't make so much xircon
true
basically an alternate production on xiranite and heavy xiranite, to be adjusted daily
wait, fuck, i can't make solid xircon when i make double heavy
well, maybe i can use .25 effluent to make xircon, but man...
so, i need to balance pipes to both use 25 dense ori or use .25 effluent whenever i want
1
two hetonite production line takes up way too much space 
any suggestions to make it more vertical

bring a belt up then down
but what belt
no one answers a question here about compacting a build
that was your choice to make
I'll keep that in mind 
Broda why you let me in the blueprint page then 
some people make compact bps on the bp channel
just feeding some false hope
i guess i need to control the xiranite effluent by balancing the sewage. ugh
wow, there's acually a limit on how many bp one can make...
Nah it's the facility
i'm still trying to decide if i use the 5th solid xircon sewage output on the balancing or i just void it entirely
i should prob void it
anyone remember how much we actually save in power for switching into hydro miner?
owh x_X
5 per pump
i mean in total
only 90?
maybe a bit more if we use the excess of the new nodes
i can't be bothered with conecting the water from the cuprium nodes to other places tbh
maybe in the future
nah dont count the new node, cuprium already need hydro miner anyway, i mean hydrominer on ferro n origi
pumps feed 3 miners, but new nodes are only 2 miners, so you get 1 extra

that's 5 energy you can save technically
there are 3 places in total with 1 extra, which would save another pump elsewhere, so 10
welp, back to electric mk1 n mk2 then
don't ever use mk2, that's just for ferrium, and you can easily use pumps for the ferrium nodes
you save double energy cause mk2 uses double energy
yeah i know, i mean reverting from hydro miner into mk1/mk2 for origi/ferro
100+ 110
yeah, got hit by protocol limit
What the difference when counted 1 pump per 3 veins?
1 per 3 means counting as all high
ok2
1 per 6 if low
cuprium solution and xiranite liquid in the same crucible is definitely a choice
1 for 6 too hassle when we get high purity, not even bothered to do it
I mean if you gonna min max, but I doubt it
my qingbo cupriums only uses 2 pump, marker stone on 1 pump
could be interpreted as 1 pump do 6, and high purity uses 2
it save spaces and the produce are alll close loop
its not, if you know how to ratio fast enough



