#aic-factory
1 messages · Page 326 of 1
I don't wanna learn
It's complicated😭
baesically me
You should learn
no u dont u do daily
It is fun
his ass isnt even gacha stuff
learn or suffer the consequences
Also if you do a really good job you can make the factory produce femboy
They wouldnt tease 5* like this
Shes no, Li Zhiyan is 6*
What consequences?
aren't they, mifu - tangtang - rossi - fang yi - the green haired girl - the vampire motif guy ?
i didnt ecen do my daily yesterday
Utter lack of femboys

permanently 1/10th of max dmg
And the lightning girl
so scary
No femboys must be real tough
green haired girl has different hairdo i think
The blue haired bird girl
What does the factory have to do with that?
cant imagine a life without femboy
I need 120k tho
the items used to make your operators stronger are locked behind factory
and also theres free oro in the shop (by luck)
Why is this game so good yet so bad😭
12 FORGES????
this is a factory game loll
????????????
yes
500 forges.
8 tmr
I THOUGHT ITS JUST 8
It's not JUST that, cmon
FAAAAAAAHHH!!!!!
12 in may
Oh
but in all seriousness though, you can just copy a bp if you want to play the other parts
what else @.@
Wait isnt that spaghetti short anyways….
the 12 forges patch arrive during re-run banner, after this fang yi banner
Girls
.allin
Combat

fuck the combat this game combat is suck
No it doesn't

the factory must grow.
She ain't my wife
I don't want her
i think combat isnt too bad, but not all combinattions of characters are equally fun
can we all agree that rossi teams are fun
This is still the single gacha I was able to enjoy so Idrc
laev team melts shit but playing it is so slow, yvonne/tangtang/gilberta team is pretty fun
my comp was straight garbage until i added rossi

Yea so i also dont have rossi
Bro plays for the love of the game
Im crying
I just got her
i got all trimmed medals with almost no effort because of her
full character except her btw
Got me to pity
Go away i dont need your salt
vulnerability teams are the Overwhelming Burden Of Thinking 😅
I got potentials on Pog
EFO01521e6a237u9aeIoe. Can Asia server peeps help send the blueprint to korean names on friends list. It’s for the korea collab.
.rossi
Now i just wanna fly around with zhuang since i cant get rossi
SHE FLY???
You'll get Rossi while pulling for Zhuang
Watch
gilberta also flies, but it doesn't really change anything because she just hovers over ground
That would be great actually
nice tho, free 2k arsenal
they really nerfed my angelina, give us the lore accurate who can fly 
i just wished had enough for tang tang, really want to make a triplet wu ling team with tang tang / mi fu/ fang yi
A bit of this a bit of that ahh team
in this case, italian wolf
give us aic soupsoup recipe
i should have enough for fangyi
I want the... Idk her nationality fox
would 30 pulls be enough for fangyi
Could be
how did my factory refuge turned into a waifu fight?
enough for hopes and dreams
If you get a 6* you're good to go
You either get Zhuang if you win or Rossi if you lose
The free pulls are enough to p5 her
hypergriph is our god
Id rather jump
i would like another tang tang
glory to hypergriph
watch your copium capping
Ah, my daily dose of Hypergriph glaze
can someone glaze me
You're a decent person
stare*
do something to deserve it
That glaze is ass
Idk im alive
you have a bright personality
Hey, glaze my glaze!
Glaze better smh
can i suck it?
Wha
erm

I love you
Gn bro😭

thats gay
Just say youre lonely
*le Wuling has xiranite shortage problems
"Say no more! Pingu factory to the rescue! The goo must flow! 🐧"
🤪🤣

im not doing that until i get every single chest in wuling because the last thing i need is to use the detector for it to detect a chest inside that 40k pool when i filled it back up
Exactly the same 😅
I had the pipeline set up for a while now but I dared not doing this until I cleared the Wuling city area
now add a event quest in there
Eh draining it is no big deal
About 5-6 hours
Set it up at night right before crashing to get some ZzZz
but also where is that liquid xiranite gonna go because you cant dump it in a river
80 fluid tanks
iirc you can dump into any ♾️ reservoir
ie in the Qingbo Stockade area you are allowed to do this with a sewage pool
oh ok
?.
i was thinking you gotta drag sewage from the aic area and then put them in a reactor crucible to make xircon effluents then you can treat them to destory it
fake will say this haters
noep
Oh
Welp, hope no events ever go there then 🤣
I did check the cavern below though it should be clear of loot, so that's done and dusted at least
i dont trust my checking i gotta see 183/183 on wuling chests
technically great idea against blight. instead of bottle->drone just to pour xiranite water downstream to clean that purple blockade
shoulda waited until 1.2 update so you can do it with liquid heavy xiranite
Oh? That's about to be a thing? I can still reverse this, it's only about 1-2k so far 🤣
Poor guy employed endfield to drain his vine cellar
And they flood it with liquid cancer
i thought originium was cancer
xiranite is plant based clean product. wym?
Strictly speaking, carbon
But yeah we do use plants to get said carbon
I think they say on like three different occasions that its somehow related to originium
It's a "derivative" of it, iirc
Infused with some "feramnut" power (whatever that is, I'm new to the genre)
all i see is carbon thats been grinded and refined and put with water
I think the idea is that forge somehow transmutes that carbon into xiranite
Instead of just mixing it
But its not the way xiranite was originally produced
I guess we will see tomorrow
Originium is definitely involved somehow canonically, I think the ingame recipe is mostly like that for gameplay reasons. I remember a memo talking about how Originium clusters around the city were sparse due to the need for Xiranite
.maint
why cant we just go to those nodes at the monitoring center and hook up pipes to that infinite supply of liquid xiranite
theres some in effluent desc i think
well i had that thought, but forge itself is made of pure iron with no orig
Okay, zooping it back out 😅
Industrial ctrl+z 🤣
this good?
You may want to load the batteries back to depot
Whats that protocol stash for
So that you can sell them to outpost
which one
3x3 converger
The one in the middle that the origocrusts go through
Also long term, you may want to avoid mixing different types of items in same stash
ohh so should i fix that now
i really dont knwo why i put that there
the reason for that, the stash only transfer items to depot until depot is full
so if you are loading items X and Y and X is full in depot, it will fill the stash and you wont be able to load Y anymore
so it will stall without filling the depo storage
time to sleep 
so better to just have a stash for weach item then
yeah
the best thing you could do is loop the belt back to the pac or a depot loader to save power
you can combine multiple belts of same item type into single stash to save space
kk
there’s quite a bit of extra space even after producing the maximum things possible so you can sacrifice some space for better power efficiency
like combine 2 belts into one flwoing into stash?
plz dont
im changing it currently
nah, like you did here:
you have two belts of originium triangles going into same stash, that works just fine
except theres also one belt going out so that is strange
well, i assume he stores the other half for purposes like trading or something
I havent checked today but I think im over 250k bottled inert now
690k bottled sewage
also you usually don't want to sell the 1 bill items directly package them into meds or batteries to sell them for more money
Maybe 300k bottled xiranite?
.... well i dont
Im debating if I want to push for 138k copium and 138k xirnaite comps
yea so skip the protocol stash and have 2 belts going directly from the refining unit into the gearing unit
also for amethyst you have 1 output port feeding into 2 refining units which is unnecessary, either have 1 output feeding into 1 refining unit or 2 outputs feeding into 2 refining units
ideally none of your facilities will be idle for any length of time, all of them work 100% of the time
well some are clogged..
then that means theres not enough of whatever your combining them with
its mostty orirock
and i got a butload of those
like pretty sure ive hit max on that
then sell them
so i have to either make 2 outputs for 2 refinign units or have 2 outputs into one refining unit
and also start seeling oricrsut
1 output can supply 1 refining unit to full capacity, if you have 2 outputs then thats too many for 1 refining unit to handle
Casually filling my xiranite bottle for future blight fighting 
Uhh guys
wait till 1.2 for heavy xiranite
Do we plant the depot bus at the very edges of the factory area ?
so just one should be enough for the refining unit plus the protocol stash and the gearing unit and the packaging unit
a belt can transfer 1 item per 2 seconds (30 per minute), most of buildings have recipes that takes 2 seconds, so the amount of items in recipe matches the amount of belts you need for building
its a pretty easy math
Nahh i have to finish story for that and make factory. Thats too long
And another question is how many units/production lines can a refining unit/shredder handle Together without having a crisis about where to send supplies ?
whats your current factory rn and what are you trying to make
well, as many as many items it produces, pretty much
just making whatever i need or might need
reasonable approach 👍
for example, this shredding recipes makes 3 belts of items, so you can feed it to three grinders
umm question is 2 fitting machines overkill?
So it depends on how many products a recipe gives 🤔
yeah
yay
primarly because the recipes are 2 seconds in length
so it matches directly with belt
recipes like this, you need to divide by 5 (so 1 belt of chips, 2 belts of powder) and it makes 0.2 belt of batteries
some recipes may require more belts of input too like this
but pretty much the number is always how many belts you want to use
that depends on recipe later i guess
for example this recipe needs 2 belts of parts so that translates into two fitting units
boutta use one fitting machine to make ameythis bottles for money
well half the things going from that fitting machine are going to the moudling machine and the other half go the protocla stash
which goes to packaging machine
but bottles are made with moulding units not fitting units
im not sure if you really need to store the amethyst bottles tbh
outpost should also trade the buck capsule c if i recall
so you may just fill the bottle and sell it for 5x the price
unfortunately it takes 5 bottles to make a buck capsule c so you are selling it for 1x the price and just wasting power
so i use amythest bottles to make capsule c
the other advice i may give is, pack the batteries to the protocol stash
and have one of AIC core belts output the batteries and feed it to bank from it
kk
????
this way you will save excess batteries in the depot and you are less likely to crash your power production
basically do this 😅
you can use the splitters to feed more banks too since they only use like 0.2 of belt if i recall
so i feed batteries into stash then from stah back to thermal bank?
nah, feed them from the depot (like you get resources out)
not from the stash directly
sorry misread stash
this sort of thing
also you want to be making hc batteries asap since those are more efficient
let me see if i can make them
sc if you dont have access to sandleaf
you cant yet, you will need to progress the main quest all the way to power plateau
and it looks like you are around the valley pass stage
umm so trying to move some batteries into stash and the birdge is clooged for some reason
what does it show
are you full on batteries too
let me check
i think it should take like three hours for battery maker to fill a stash if it doesnt work, so probably there is a mistake somewhere else
i got 1830/8000 batteries
that looks good
my math is off by like 4 or 5 times, nevermind that 😅
three hours should be how fast the power bank would drain the full stash building
but battery maker is like 4-5x time as efficient
i just realised the fucking problem
it was orientated the wrong fucking way
so do i put the bottles in the same stash that my fitting unit is feeidn into
and it seems i have too mcuh oriccrust cuz its cloggeg again FUCK
oricrust production station taking turns idling si funny lol
so question my machines idling is bad correct or sub optimal
you will probably get as many answers as the people you ask 😅
i think its fine personally
welp as long it works it works
pretty much
if i want to make it optimal i would have to rebuild
generally speaking, if you are building a whole production line, you sort of want to avoid having excess/insufficient buildings
as they will just do nothing and you will waste time trying to fit them
also waste of powe
but i dont really think its wrong if some part of your factory idlies / overflows for some reason
like if you make gear components and fill the depo, that line will overflow
but if you were to use the components in future, it will restart
In the context that you are asking about, idling is bad, yes
when idling is no longer bad, you'll probably already know why something is intentionally set up to idle, and no longer need to ask
time to take the pictures of map parts that should change tomorrow and go to sleep i guess
half my production line idling
That's bad
That is really bad
(unless it's just full depot)
ohh my depot aint fully
i think its maybe becuase im using like one line for like 3 machines?
I disagree with this - there's always ways you can deal with full depot. Shouldn't be capping anything (except in edge cases like pre-patch prep)
at least, shouldn't be capping anything of value (i.e., ore stream derivative)
no one cares if sandleaf or whatever, just wasted power (which is still bad unless it's the amount needed to sustain depot node deliveries)
all's subjective. based on one's goals and playtime. fundamentally it's not bad. when something is very unoptimized or broken it is.
if you want help with it, ppl here need more input to make conclusions on what might be wrong
of course, if time limited or not pursuing factory optimization, that's a different story
ok, i think i have screenshooted all places that can potentially change tonight 🤔
tomorrow will tell
You could also pursue maxing everything
But how to achieve max everything differs from person to person
My set up currently can go maximum of 31 hours without me getting involved
BUT that's only when im bottling inert effluent
I actually dont know how long it would take for my base to max max if I get rid of that part
person in question has v4 baby lvl base. hoarding problems are alien to them. and there could be a lot of reason why their belts stopped running
yeah
he really shouldnt worry about it too much
he probably doesnt even have large resource production to begin with
That's why I argued idling machines are strictly bad, a sign of incorrect setup; depot capping and intentional low utilization are not relevant to their situation
Whether it's worth doing anything about is another question - seems the answer is "no" for them, and that's fine, everyone plays the game differently
or they set station, production hit 8k (or whatever cap was back then) and it stopped
I remembered when I made a protocol stash chain so I could hoarding more doritos
When my cap.was 8k
I was able to store around 30k

you can afford depot capping
especially if the material capped is used for deliveries
plants are whatever as they're infinite / free, just spend power
but there should never be any ore-based or xiranite-based production that clogs and stops running because you capped something
which takes 3 whole days+, so that's fine
that's precisely my point, because we have trade-in, there should be no capping
unless aggressively hoarding the margin over max stock bill limit
anyone got a wuling blueprint using the new ore? both bases
or an alt account but at that point if you're barely logging in who cares.
I can't fathom running an alt account in this game lol
I guess you can just blueprint but still the chores are leeeengthy
granted probably better to run LC batteries on an alt that doesn't log in for extended times
sc clogs before cuprium recipes so its fine
the concern is running out of sc batteries while cuprium is clogged and having no power when finally logging back in
Its probably possible to make something that, if cuprium flow cuts off will automatically cut off battery usage
Feels plausible
Would definitely be more complicated tho
yeah. the hypothetical scenario is of someone heavily neglecting the account tho, so at that point efficiency really clearly isn't a concern.
I have a LC production line on my alt just so I don't have to worry about sewage if I want to forget about it for awhile
Tho realistically auto-factory turns off after a week assuming you use 1.5/min you should still have like 48k left or sm
I dont remember the exact time but something like that
Just click on auto-management in aic tab
see you all on the other side :)

my final tally of inert xircon socked away was roughly:
v4: 80k, 80k amethyst & cryston, ~40k steel
wl: all four (three above and ferrium) 40~50k by maint end
40k in tanks on the ground
calculated the run rate, will last around 4 days if purification is 2:1, 8 if 1:1
I'm starting to fear that the stockpiled batteries won't even have enough stock bill capacity to be traded in... I forget if the outpost stock bills refill by the amount the capacity increased after upgrading... and likewise, don't remember if new outposts come stocked with bills
where the hell is the client john endfield
So we have 8 forges to use right? Has the ratio of forges for xiranite versus heavy xiranite figured out yet?
o update game button has arrived
this is new right? installing without showing eta
oh fuck i didnt do my dailies yet
welp
ehh at least ill have vacation tags for next patch
It has to be 7/1 for now. 6/2 may be temporarily possible by depleting stocked xiranite reserves
will push to beta soon, keep an eye
huge
i think ima just get my forges up
HAHAHAHAHAHAHAHAHAHAHA
ok yall gotta see this but i'm not gonna post here
you know where to find me
i wana stream it....
mine is showing so idk
go rest. you wont be launching anything before maint is over
nah gotta launch it before maint is over to compile shaders
How long is the main?
see you guys in 1.3
.maintenance
Oh right
All the new stuff is on warfarin
Go have fun
Welcome, Endministrator!
warfarin.wiki is a project dedicated to documenting and organizing information about the game Arknights: Endfield.
report that leak website
so 4 forges to produce heavy xiranite
oh god it's way worse 
what kind of purifier is that
where you get this?
I KNEW IT
this is so use less wth
should've accounted for that, since it's the same for hetonite solution
it was hard to believe it would cost more than 8 forge to make 12/min of heavy xiranite though 
wdym/
w8 lemme check
on the bright side comp is cheaper than expected
its gonna take 40 forges to make 60/min if its 4 forges for 6/min
🥀
My guess is correct.. XD
FOUR WHAT
all thats left is the total amount of origninium yield we gonna use
that will the production limiter in the factory
4 inert...
actually my stupidity in math saved me, i think i made more liquid xiranite than what i needed 
drink the excessive liquid xiranite
easy
so, still 8 forges, with half effluent rate leftover
oh right I should work on my spreadsheet to save myself from bad math in a few hrs
did u just use every single xiranite? where's the battery production?
Oh heavy xira is 6/min
in our heart
if 2 heavy for 10s process, then 15/min heavy is more than enough
why 4 bro
Interesting interesting

someone pls calc the heavy xira and sc bat price, which worth more to sell
can i get the rate of the first input product vs hectonite component
gotta prepare
actually, just make 6/min for now save the 4 forges for battery, make the 12/min once we got the 12 forge
Hetonite part is 5-> 1 huh
we cant, we need the total yied of originium and ferrium first
probaby more
6/min heavy xira would be 480 cuprium + 120 xiranite
im actually somehow okay with this 4:1, my sc bat wont have to change that much and rely on the purification unit
we will get more mining nodes for cup likely
Man i wished conduits worked on wifi
for 30 hectonite?
Apparently
Cupruim solution to heto is 4->1
And heto to solid is 2-> 1
bru

i'll get the cuprium input 1/24
uhh
sorry i meant 6/min, didnt notice it takes 10s to process
8 reactors chilling
god
thats cap
God have mercy upon our souls wtf
the acid looks like honey to me

Check hetonite recipe
where's this btw, wiki?
Welcome, Endministrator!
warfarin.wiki is a project dedicated to documenting and organizing information about the game Arknights: Endfield.
Bumpy
more like cooking oil to me.
where they get this from?
noice
bro making heto is so expensive lmao

at least i'm not totally off, since i didn't care if heavy xiranite is 6/min or 30/min 
#aic-factory message
30 xiranites for 1 component??
3x more expensive than the 1.1 one 
do you think it's remotely possible to share forge between xira and heavy xira
yeah i see the rate 
Hahahahaa.... the less you know
Its like
180

8 f- cuprium bro
not to mention the credit needed to craft one is prolly 3x higher as well

it's not a crucible, so no 
I mean like loopback under 100% like we can do with comps
Thats like
you need 60/min crap thats alot.
wait
Quadruple our current cuprium output
but the water/eff input is fk'd
shouldn't that be 400
Wait
no wonder the ferrium in the hetonite crucible clogged in the livestream
yh
LMAO
A special Xiranite-based protective device that looks like an intricate ornament. This particular version has a larger Xiranite capacity than the standard variant. If the wearer were to encounter the Blight, this little gadget could spew a fine mist of protective Xiranite particles.
"A beautiful gourd that can bail me out."
480 -> 480 solution -> 120 heto solution -> 60 hetonite? -> 12 parts/min
wow new stuff
Ok so
480 cuprium to run 6/min heto parts
Maybe new sellable?
3 component/min lol
yeah its gonna be stock exchange item.
likely
2x 12part/min -> 1 comp/6 bro
that's the event item they teased right
https://warfarin.wiki/en/items/item_fbottle_xiranenr_grass_2
KEKW Radiated bottle.
That just means the recipe for 1 comp is 2+2 -> 1
Get ready to bottle the civilians water in this one next patch

i guess you can, its gonna be hard like usual since they use a different liquid
maybe that fertilizer production trick will come in handy
i suggest don't bother though, 6/min heavy xiranite is already too slow for the hetonite component production
Forges cant even multi process
throw that like water balloons
more like too high
Whats the point
cus we have limited forges
Yeah i saw that too
they're still asking if you can alternate if you want lower heavy xir rates

that's been there for a while now though, that's why its on my bingo card
Seems like theres a new miniboss too
have some batteries
online -> place moulding unit -> input xiranite
Triangle battery soon
ohh this are mission item.
bro...
seems like i will be deleting all of my factory officially
Could be the custom recipes for the aic event
for the new factory that must be made
If you think about it
no new batt tier, probs can't delete factory 
quadrilateral battery when
I will probs delete it anyways so I can shuffle things around
so that's why we have so many Forge
not enough forge
gotta clean up my pipes and stuff for more logistics cap freedom
this main selling stuff for 1.2?
glad i didnt finish making my new bat layout with 2:1 ratio 
it's all mission stuff
Bro the amount of Carbon you gonna need for those 12. is so many.
i can supply carbon dioxide
I start to suspect all of these are the aic event recipes
There is also a new normal enemy drop item
Event
why
trust me guys, 4:1 eff is just event exclusive 
FML I can't find it now
4:1 is for that special purification place
Idk feels weird
mh
Yes in game the ratio is 1:4

our current 12/min battery production is just 4 inerts of unit worth, then the heavy xiranite has 2 inerts
all of that 6 inert effluent cant even produce xircon at full efficiency
it feels like they spam heavy xiranite for the formula, or it might be only me
accept the fate
Solution, dont make 12 batteries
Might even reduce it down to 6
I mean heavy xiranite is sellable no?
nooo my batteries~~
still no hc wuling battery
If heto circuits are also sellable those could become our moneymakers
I can't find the fuckin pic but these are event item
five hundred hectonite
5 heavy xircon + 25 ori cube trust
lol
1.3 we get upgraded purification units trust 
"trust"
t r u s t
With better ratios
Silence! Trust the process
server is back up 
and its recipe better be like this
what is that data pack
Wherd you even find this, edited?
i'm from 2028, you're welcome
Also the recipe will obviously be 1 -> 1 + 2
lets look at the hetonite side first.so you need:
1 cuprium owder + acid -> 1 cuprium sol(2secs)
4 cuprium sol -> 1 heto sol + 1 acid(2 secs)
2 hetonite sol +1 ferrium -> 1 hetonite +1 sewage (2 secs)
5 hetonite -> heto part (10 sec)
2 heto part -> heto comp(10 sec)
from hetonite sol to heto comp, you only need double the hetonite sol production to let heto comp run efficiently, assuming we are making 6/min. it means we need to produce 4 hetonite sol every 2 secs. Thats 16 cuprium unloaders. 480/min cuprium + 12 acid pipes from acid pool + 4 acid pipes from purifier to be looped back
yeah ain't no way running heto full eff
unless we get like 20 cuprium mining spots
Unless we get...
500 cuprium
.allin
Imagine the devs play prank on us and marker stone just has 70 ferrium nodes

did you edit this?
at least we can make a lot more jincao drinks
obviously
please cut the purifier down to 2:1
although i'll be happy if it's like that
"balancing"
so that we only need like 240/min cuprium
What, you dont like producing 1.25 effluent per xiranite???
Whats wrong with u srsl

kids these days
who tf use decimals ina recipe
Tho
make that a whole number then ll consider your claim
we going to have alot of cuprium nodes for this.
2 forges -> 2.5 -> needs 5
7 forges -> 2.5 heavy xira lines
hey don't be racist
a what?
Wait no
or ultra hyper super epic cuprium node that gives you 1e67 cuprium per min
i almost hit the bingo, too soon for aggagrit ore 
Grab 100w facilty
Crucible+ is 100 energy
heavy has inert? heavy can be made with 4x inert
yeah, still not a bad prediction
cryo tower coming soon?
yancao 
theyre expecting us to make more heavy xiranite
heavy xiranite has 2 inert byproduct, not worth purifying with how bad the ratio is
since we have recipes like this to be sellable
i dont see that in the recipes posted
just your normal liquid xiranite + sewage recipe, since heavy xiranite requires xircon effluent
unless there is a way
Use this to make Heavy
sadly we cant make 2 xircon eff prodcution in a crucible
that's the plan 
Youll need two crucibles
it needs a separate reactor
2 sc battery factory can make 4 inert
its means....
we only need 6 xira to make 2 sc factory + 1 heavy xira
just read back up, it's all been said already 
it will need to be said 100 more times over the rest of 1.2 patch
This heavy xiranite looks realistic. https://www.youtube.com/watch?v=ivoV1rwiYJk
Watch the latest episode of @NinePBS 's What Do I Do with This? here: https://youtu.be/jnBuX8LFTqM?si=YBuv9BOUgkVP4KGj
PBS Earth Month playlist: https://www.youtube.com/playlist?list=PLnNZYWyBGJ1F8ofFm4H9UTrHxqU8zngK4
America’s most toxic lake may also be one of its most overlooked resources. At the Berkeley Pit Superfund Site, scientists are...
are you sure it's not liquid xiranite?
sip
or xircon effluent?
now drain it
2
anyone have a nice reactor-less battery blueprint?
why?
i might just offload all my crucibles in the new outpost to use that 4:1 ratio
I think I have a preliminary plan worked out, gotta see the power consumption of purification though
reactorless? bruh
i meant offshore xircon 
i mean there r stand-alone zircon bps right
so surely there r zircon input batt bps
gimme 
idk i haven’t made one but surely they exist if ppl r making zircon separately
#1483014873830002728 message
this one is goated !!!
can’t be that hard to make one on your own
it’s just 4 cubes and zircon line from depot
use one of the 5 planter setups if you do make one
Anyone has expected theorical aic data next update likely
just wait 2h we don’t know ore amount
we know recipes but can’t say how much of each we need to make
likely to be just heavy xira maxxing and make batts with whatever xira is left
well i assume we make minimum 15 xircon to power everything
1.5/min consumption wont cut it
is 1.5 batts all you can make with the left over from 6/2
lemme see
6/2 as in 2 heavy forges?
mhm
well that would be 2 effluent forges -> 0.5 excess from treatment which is or, yeah 1.5/min
which is annoying
well maybe we go back to making HCs or something

yes
6/2 should have 0 excess if not from inert treatment
right
it does
looks like we r gonna be doing some weird ratio
well maybe if they give us more ferrium we can make HC valley
clearly we will have spare originium
have we even calculated if heavy is worth it sell-value wise
isnt 1 heavy like 25 creds
i mean usually the more processing u do the more you increase the value of the raw mats
im pretty sure xircon gets more processing than heavy tho
why else would those jade things exist then
i guess maybe if they don’t give us enough org pre
to make batts only
idk i have the feeling those might be the temporariy aic event recipe
they do say "mission item"
ugh just gotta wait for the update to drop


they gave us an image of it already from the top lmao
masterpiece
tbh i dont know if im able to use this
512 aint enough
this is funnier
now do purifier too
check out my deviantart 👍
looks good :3
wait, thats not enough is it
ooh beautiful piece of art
yeah, im just showing the art
oh god this aic is gonna be such a pain tho
if its not powered, it darker
true
nice imma get your bp
soonTM
hundreds of times
oki
i sleep too
see you in like 15 hours

NOOOO
u have 2 hrs left to wait bro
wait for it
and play 8 hrs more to fix your factory before sleep
nah i need to wake up at 6 tmrw
the problem is going through story

if you manage do me a favor and tally the ores in the new area please and thank you
nice i can connect short pipes and make it onger
i dont know if ill go there right away
I might just do basic factory checks
then sleep for tomorrow
i'm honestly not gonna tryhard factory at all
well at least tell me the prices for dense xiranite + hetonite if you manage
im currently on a 24hr shift
im probably not gonna be able to play for a while so ill just tally the resources and plan it on paper
ye
just the ratios
so all the old stuff might be buffed ish
hydro mining rig nightmare
luckily i didnt replace everything yet
only ferrium
and like a lil bit of stuff
can you make white outline on pipes?
the inert pipe is kinda hard to see
my goal next patch is probably to make something optimized on energy cons since that will be a massive issue, i feel it
sounds nice
have you seen the kinds of shit ive made to save 5 power?
hey
this shit
saves 5 power
pogranichnik, it's real
conditions
if your ferrium increases by 0.01, it implodes
if it decreases by 0.01, it implodes
if you want to produce something different, you have to rework the entire blueprint
sooo
yeah the blueprint is kinda
cooked

brooo lmaoo 0.25 xircon from inert real??
it is
i think i called it but i just cant prove it
it was really the same as the hetonite lmaoo
this singular blueprint probably has more usage conditions than like
one of my technical posts
more like hehtonite
copying
i beg you not to
the only reason that blueprint exists
hetonite comp cheap af
does he know
.knownt
i saved 5 energy with that BP
what
it sends both yazhen and jincao from alternating planter to 1 crusher instead of 2
as a downside
if your rate of usage doesnt match exactly
it will clog
and it will explode

so
thoughts?

yazhen A jincao c
oh
well saving 5 power doesn't do anything for me yet
i'm making my own pwm and looks like it fluctuates too bad
b-but its 1 zipline...
so... i have to stick with 5100/4900 🥀
#1494362412126699651 use this for PWM
trust me
i'm still fixing it tho,
so they are just combined with the planter and shredder?
yes, the other design used a seperate shreedder for yazhen and jincao
i fused them
yeah im already using that tech
the mess of a converger loop in the middle is the downside
it is used to balance the usage rate
also i didnt used that messy middle converger u done lmaooo i just send it to depot
thats less safe
but it works
but the production rate of both of my yazhen/jincao powders are exactly the ones needed by my reactors
yes, my design is for those for which it isnt
and configurable, you just steal seeds when needed
well in the end
throwing the solution into xiranite crucibles was more efficient
so i kinda scrapped the design
its just a bit inconvenient that EVERY CRUCIBLE NOW USES PRECIPIFUCK ACID

enough ranting for today
im going to sleep
why wait if can plan in advance!
sure
I'm more mad about the fact that perfectly optimal strategy probably involves bouncing the 7th reactor
we're probably doing: 4 xira --> sc + 1 purified xircon, 2 xira + that xircon --> heavy, 1 extra line xira
that's pretty fast accumulation... 43k per day
2 days accumulate, swap to double heavy for 12 hours, rotate? hellish
and use excess purify to make 1.5/min xira batteries
if you can make up the rest with like
ferrium batteries or smt
it could work
is this when the factory insanity starts
ok let's count
6 forges -> 180/min xira
60 -> 75/min effluent (after purify)
60/min + 120/min -> 2x heavy
15/min -> 7.5/min xircon -> 1.5/min SC wL
it's alive 
you can't even feed 2 heavy forges with 8 total
1 forge is 1 eff + 2 normals
we have enough
wym
1 eff is 1 forge




