#aic-factory
1 messages · Page 324 of 1
personally, won't use in/outlet if not water....
pls help
are you making components?
hm...
looks normal
am i consuming ts thing too fast
i love this
reminds me of the connectdot-or-something game
I also love your cuprium merry-go-round in your previous pic lol
i hate having to manage sewage
dude just treat it... you have power headroom
??? why are you doing that ?
i meant, the bug about random sewage / crucible already fixed weeks ago
oh sorry
too lilte any my battey factoory shuts down, too much and my syringe factory shuts down
mistook yours for the previous person's screenshot showing power
set up a split with an extra treat
branched after the battery factory so it gets fed the most, clogs, and backs into the treatments
either that, or find the exact ratio of xiranite that you are diverting to components, and split that same amount of sewage away from your battery line
Anyone get endmin skin?

are those conduits being fed by 1 each or 2 each
mods arnet allowed here sorry
Just login but my endmin using silver coat..

endmin got fashion tips from tata
Kinda cool thou..
why not just direct line sewage from cuprium refinery to xircon line ?
as long as SC battery not maxed and refined curprium remain in use, no need to manage sewage.
unless you love stockpiling them both to max....
assuming the battery line is at full production, no components^
how much sewage is coming into each of those conduits? is it one refiner each or two?
@void owl
owh, never disturbed production line like that, either do or don't....
2 refiners on both, waiting for parts to maxout and im sutting one of them down
why shut? you always want to keep that flowing
im gonna run out of copium
if it's 2 being fed in then this is super easy
?? there are 4 cuprium lines in
are you refining more than 4 lines?
yeah 4 for syringe, 2 for parts
.....
bruh
Rip..
Why not turn off 2 from syringe, make it produce half..
When u done with part, turn it on.
Turn off the part one..
yeah, will turn it off when i max my bag from parts in a bit
Also.. U have a belt hanging above the stash at gear plant.. XD
looks like that used to be a gearing facility
its for xiariw ehrn i need to male gear
you can see 2 part 2 xira
Oh..
Mmm, how about :
1 SC with 2 xiranite and 2 cuprium refiney for sewage
1 LC with 1 xiranite
1 yazhen A ( with 2 refined cuprium )
2 curpirum refinery with their own sewage treatment
2 cuprium fitting for parts
1 gearing unit with 1 xiranite and 1 cuprium part
is it just me or is there not enough blue ore for syringe C?
you can run a quarter line with optimal current setup (2 SC, 1 yazhen A, 0.25 yazhen c).
~0.45 or something with metatransfer
for efficient output ? no, at current patch, it is 1 ferrium output for 2 ferrium refinery , 1 to molding and 1 to fitting.
.maintenance
hopefully not a 20 GB download ._.
For pc is 11GB indeed
and no predownload...
TIL…
https://x.com/i/status/2044485433082400834 ahh do we have this blueprint for asia?
Should I make a post for that?
Most prob. Also see if you can stuff another fots in

looks like a massive refactoring
looking at this now aren't you going to lack water on the 2 lines supporting 4 facilities?
they are fed with 2 pumps ea
notice also that fruit took care to split half first before splitting to each fac
2 pumps in converge and outlet pumps the single?
so it's 0.5 evenly distributed, no manifolding
yeah
This is def my favorite design but I think I'm actually going to go with a 6 forge outpost (all to AIC, no stash) because with my inert xircon (effluent) stash, I'm anticipating doing some seesawing of the 7th reactor between xira and heavy
until I deplete the inert hoard
so having the 7th in sub, while extremely elegant and compact, doesn't do me much good for that specific temporary use case
but definitely planning to change over to this during the prep for 1.2.2
yeah I'm thinking 6 out, 2 in main AIC and wokr with that
I don't believe I have a xircon stash but we'll see how the plot unlocks go
(the current trash liquid, I don't have a stash of solid xircon)
I don't think sewage produced with liquid Xiranite
yeah right the arrow shouldnt be there
and does 2 xircon + Xiranite produce heavy Xiranite?
its 2 xiranite + xircon
it's up #1494206812147417188 message
Doesnt that make water treatment useless?
But isnt there a sewage treament plant being added
there is, but surely it will accommodate the sewage from the maps first, its possible that those sewage pools are also unlimited source
SC wuling (at 12/min production) now will only require 80/min of raw xiranite (from 120/min), since from 80/min raw xiranite, you can have 80/min xircon effluent + 40/min purified xircon effluent (from 80/min inert, assuming 2:1 purification ratio)
-# dont mind me im just working out the Forge usage for xiranite and heavy xiranite
Are getting HC Wuling tmr?
uhh, if the new AIC is large enough to place whole hetonite line and xircon line....
still no hint of it existing
Hm
also heavy xiranite sells at 25 bills on outpost (currently xiranite costs 1)
Ofc it is
and then another 4 forges
What no
What is heavy xiranite used for
Just one forge
these
Sorry I mean the liquid heavy xiranite
spray 
Better than the Yazhen one now?
i mean, drone spraying lmaooo
i still wondering about space requirement : /
at least xircon line will be reduced into 2 crucibles + 1 purification rather 5 crucibles.
Yeaahh its small now
I think everything can be fit in main wuling pac right now
yeah I think all our natural assumption is that eventually hc wuling battery will eat hetonite and heavy xira
plus, this
Do we know the ratios yet?
no, just assuming
So we dont know the exact recipe yet aight
No. But some things are high confidence, like 2xira+1xircon
and 1 acid + 1 cupr pow
Have people started designing new aics yet lol
days ago
just ytd. I have to move my xiranites away from core aic =\
If you told me 4 years ago this was a gacha game stream summary, I'd look at you like 
Oh god
where did that come from
Hikarin amazing work based on the video content
enka planner?
yeah
Can I get a link?
cursed concepts
are we getting new cuprium sources?
anyway from enKAD a picture is enough, since you gotta build it yourself
absolutely yes
they show 8 cupr shredding in the video
something like that
please more ferrium
honestly I'm most scared about ori
btw do you know what EnKAD stands for
KAD sounds suspiciously close to CAD
No lol I assumed computer aided design pun yeah
yep, but it's Bonekrushers

IDK what to do with ferrium in here. what you guys do wit hthis
En is endfield
Yazhen
Tbh most resources we get every patch have a fixed yield
Patch 1.0:
12/min lc batteries
12/min yazhen or jincao c
Patch 1.1
12/min sc batteries
6/min yazhen A
1.5/min yazhen C
Patch 1.2
Either 12 or 18/min sc batteries
Either double yazhen A or same production with hetonite parts
Heavy xiranite
Yazhen C will be gone i think.
But notice every time you have to sacrifice battery production to make comps
EnKrusher Aided Design, sounds legit
Komputer!
So the whole thing is actually a Bonekrusher operation, you've been had
Reunion vibes
this would make sense given how in v4 we have 18 or 12 buck capsule / batteries
I mean, they also like to screw with us, 1.0 was not a full C line, it was still this 90/min BS
yeah lmao
I think they'll gonna keep the 90/min so that you wont make alot of hetonite parts
maybe we're just making wrong things /s
I think we lowk need a V4 QOL update for aic
i think this is good, actually
makes you make active decisions on resource management and share
wonder if we go straight to lvl 11 regional development and unlock meta transfer for wuling
Hopefully
what would you even transfer
ori?
SC wuling
must be ferri or ori
i forget, if you transfer ore, how many belts of 30/m is it equivalent to?
25 iirc
meta transfer, to create more HC / SC bat.
since meta transfer won't cost a thing, except 1 hour cooldown.
yeah but why do you need more stuff in v4
they're all broke anyway
cursed
Likely to be irrelevant immediately but here's how I absorb the 25/min alongside the leftover 30/min
ignore bottom merger, also have a 10sec line feeding into there
.... you produce SC wuling bat , let's say 12 / m at wuling. These batteries can be sold for wuling stock.
also you add another production line via meta transfer SC batteries, won't cost any space / material, only time.
so, you can get extra stuff to sell without using any space / material.
we get more ore and current deposit lvl upgrade trust
wuling city has to step it up
higher level prod items have trash conversion rate
if you're bothering to backpack you'd be better off with mats
does not matter, still extra stuff to trade
same?
I think we get more cuprium rather than ferrium or orig beds
but wuling is also broke af.

oh nice, I didn't want to bother figuring out more complicated interaction of already refined, but yeah, this would be strictly superior, -5 waste power
ty for share :)
have to see how broke with 2 sub : /
i only used for like, 1 day
since daily im switching up the yazhen C production back then lmaooo
I'm thinking of making a "devices" page where you can publish your small isolated thingies
like ratio limiters, this metatransfer consumer, neat mechanics illustrations 
I'm already having withdrawals after being unable to play endfield for a week and it's not funny
if current non enriched node become enriched node, i'll be happy
why
good thing I won't be able to miss much when 1.2 arrives
what happened ?
laptop charger broke last thursday
rip
mobile?
i should hurry up making the planner work on mobile then 
I play phone only
prolly not powerful enuf

will only be getting my new one tomorrow
was supposed to be this mon-wed but got delayed to friday
Only got 540/min
your 12/min current +3/min sc battery
rip
nice nice welcome back

yeah hence my ori stress lol
don't jinx it I beg lmao
at least more originium cubes
You fuyu do u have no. 2 clue card?
my factory's been clogged since monday (SC batteries hits cap then)
so this one, cuprium part is a biproduct?
Put in on v4
my brudda I've been unable to play endfield for a week 😭
that's hetonite stuff
will only get to do so tomorrow
its a hetonite component production line
it's just showing today's icons because enkad
placeholder cuprium part/comps
oh yeah we're only getting marker stone tomorrow, right?
ah. alright.
yeah marker stone + 8 forge
do we have new gearing stats yet btw or none at all?
then next half is test area and 12 forge
such a troll move to make it 12 before we get hc batts
assuming there's only one free xircon from the wall
We have 2 new types of gears and they added more gears on frontier, bonekrusha and swordmancy types
we can't run 8/4
hmm
because that would eat all the xira & xircon, and we'd have none left for batteries 🤣
yeah I was wondering if we knew their stats yet. mainly if there is going to be a better version of the current frontier kit with sub attribute bonus
let's just hope the purifying unit also does xircon effluent conversion
tho I do hope they give us more copium ores to increase sewage supply
8/4 is impossible anyway
Only xiraflow new gear buff. Made for arts consumers
max sustainable would be 9/3
arts consumers, like stacks consumers or something else?
Like fangyi who eats arts reaction
under impression we will get single stat for non set gear which complete the current missing stat for armor and glove.
which will make gear upgrade easier.
is heavy xiranite a 2s or a 10s recipe
ic
the 12 forge showcase made me think otherwise lol
the gaps between the xiranite were much larger than expected
my phone's like 7 yrs old lol
absolutely no way I could play endfield on this
other than the recent post, have we checked for other recipes the purifying unit can do?
we will get 8 max 1st, then after fang yi banner over, the re-run banner will give upgrade to 12 forges
inert xircon purifies to xircon effluent, but ratio still unknown
I should probably consider using a long distance transfer for other fluids
like pump -> fill -> depot -> separating
im actually doing that for the acid. since i like everything to be in the Main AIC
fr
one outpost would be for 6 forges, and the other for non-1.2 stuff
when we get the 12 forges, I actually plan to use my 8 forge setup on the marker stone outpost
for now I'll just be using the soup-pac for 6 forges, and then the other 2 on main
hellooo !! ive gotten a bit ...... ambitious trying to fit all 6 sky forge + their necessary carbon supply in one sub aic .... i would like to ask if theres a way to reroute this part specifically so it could fit
.... why i keep thinking those 8 forges are all for xiranite....
heavy xiranite also use forge.
there's already a couple 6 forge fully independent sub-pac designs already existing in this chat. I can show you some for reference if you'd like
oh!! yes please
these are my 6 forge sub-pac layouts, although the second one is actually just my take on a layout from someone else in this channel and isn't really originally mine
this one particularly (c: @subtle finch )
just use all the space
I think it all boils down to how much the new stuff sells for
ah i see!! thank u all for the help c:
np
Wuling upgrade, accepting new item to sell, refined originium for 1:1 .
lmao
top portion not being uniform 😭
core too fat
What's the vision for heavy xiranite chat
pending recipes and market prices
heavy xiranite sells for 25
wild
the 2 reactor xircon line relies on a 1:1 conversion in the purification unit, right?
right now 1:1 seems impossible
best to do 2inert:1effluent
crap
😭
nah bro fck hetonite comps
yay
25 bills per heavy xiranite seems kinda cheat
wait shit ass 37.5 heavy xiranite isnt just for 1 forge lmao
perfect
format done, waiting for actual shit to go down
once re-run banner started, xircon probably just be 1 crucible with 2 liquid input from this test area map..... hopefully there's instant liquid transfer , no way keep building inlet/outlet train
decided that i wanted to try to maximise output of 1 packaging unit
Aren't you having fun
can use 1 stash for those ferrium dust
Yup that's a good practice
fair
was kinda concerned it wouldn’t go in due to other products that time
Why so wide 🥹
peak
aight we rest
more yazhen for sure (cuprium spots + purity increase)
ferrium purity cope
wuling region originium purity increase so we can burn originium for 50 energy 
Bro just wait till we get actual numbers bro
true or shi
lmao
this is basically my prediction except 1:1 inert conversion
they will give us amethyst .... 1k amethyst.
Nahh dont let us make cyston bottles out of nowhere 
i think we get 120 xir eff from the treatment facility alone too
i'm still deeply funnied by MD stealing my page selector
olympics lmao
mental gymnastics gold medal
@marble yarrow are you the one who made this too? 
yes
no wonder it looked familiar 
do we differentiate facility treated effluent vs crucibe/purified? or just assume it like 90+15 ferrium metastorage
i combine them, like 1 xiranite = 1.5 effluent
and think about pipe distribution later 
this is too much thinking rn
look I just slap buildings together and it works out
i need a grand plan how to neatly partition my base
I think I'll just throw everything down and avoid depot as much as I can to save fac count this time
w8 so no confirm yet if theres gonna be a HC Wuling Bat?
only new items confirmed are heavy xira and heto comp and precursors of those
I mean did they confirm SC-bat before?
Yes
did they release gear that wasn't shown in the 1.1 preview?
ig they did show everything last time
SC batt: in the program, also shown them in the aic setup
YazhenA: not in program, but on a social media post days before release
JincaoA: none
oh right tea wasn't mentioned at all
I guess no HC this time.
LMAO u saying there's gonna be even more production lines for HC
Nopper
Plus we are still getting like, 1 or 2 more maps to wuling
Barrel 
2 maps but that one is outpost. I guess we need the other one outpost before HC introduced
just like in Valley 4
JP just calls it jincao soda I and II CN calls it jincao drink, better jincao drink or sth
every region have different variable names for it. Sounds nice to me.
but headache if you talk about it with different pips
meanwhile EN does yazhen syringe [C], [A] for no reason
venti jincao frappe
even though the CN names follow same convention as buck/cit C and B
somehow yazhen skips B
CN:C-B-A.
NA: C-A-S?
well it's like no prefix/quality/best or sth
JP just did I II III
other languages seem to have followed EN in C B A
just because you want to be unique, doesn't its good. KEKW
we using jincao pro, pro max and ultra now 
yeah and now we skip B and just go C A S ig
C A S SS SSR SSR+ SSRR+ SSRR++ pro max ultra
tbh I say "best" but the actual term is like implying it's the best like cream of the crop in theory if you invent an even more exaggerated prefix you could go higher in quality
reminds me of the time i was playing final fantasy.
EN would call these items by their name and it was confusing, JP just called them G1 to G18 
but there are 19.
3.6 is its own category
oh right I was going to move all my ziplines for fun
that doesnt sound fun 
well not all all
oh wait should I be waiting until post update to do deliveries.....
eh I'll just save my personal one
1.1 only went up 8k ea or sth
watch me forget when update drops anyways
it is not that deep you always have excess bills
but what if it cuts into artifice buying to upgrade stuff
then you prioritise artifice buying before upgrading stuff
upgrading stuff only helps to increase your bill production which as i said before you will always have excess of
also i doubt you would run out of bills in the first place because the first thing you do once the update drops is dump all of your batteries into your maxed out outpost for 4mil bills
so just buy all the artifice now so I don't get confused later
so we get 12 forge in 1.2?
after may midpatch update
how many times can I split a water pipe before it loses its efficiency?
4
but keep in mind one pump only pumps enough for 2 recipes
so 2 pumps -> one pipe -> split pipe -> 4 xiranite forges or planters will work
how about for the new ores, how many mining rigs can 1 pump support?
3 high purity
6 low purity
2 high purity 2 low purity
1 high purity 4 low purity
pump can sustain 3 high purity or 6 low
yeah there we go
@fervent lodge what does this symbhol mean
the one on the output of the planting unit
clogged
it means no smoking
ah ok
forgot how to do this, but basically just hit the puzzle platform / switch, the water will be continously drained.
keep in mind to keep checking if you can get those orbs before doing another puzzle to drain the water.
how to hit it tho?
funny question tho: does anyone play on linux ?
the water inside the pool is infinite bruv
it's part of a quest chain
Its the weird sounds quest chain iirc
I dont think you can interact with those pools before you start it
wait was it ? i just run over and solved it lol
https://www.youtube.com/watch?v=EG47mHxdUww maybe that can help
🪸 This video shows complete 100% exploration of the Wuling City area in Arknights: Endfield.
🪸 It covers the locations of all crates, Aurylene, and Protocol Dataloggers, allowing you to reach full completion without missing any collectibles.
The exploration route is presented in a clear and efficient order, making it easy to follow whethe...
the top one on qingbo, green quest on map
seekers of the treasure quest should be next to the starting TP
although you might need to meet the girl in cage first
i see no gueen marker
can check from in game chat with operators, at that menu, 2nd tap usually for some side quest.
define starting tp
You need to be on the map
well, this one
there should be a guy hiding in grass if i recall
A Lil late but thanks
👍
huh reminded me I never actually found the last qingbo intel
time for probably last trip to owls
why does that feel emotional 
is it supposed to be this high already? 
i think something is fishy with the computation tbh
it fills way faster than anticipted
just check the time it gives you
Were you able to fit those 5 xira lines
?
that is definitely too fast
although im not quite sure how long the maint is supposed to be
no way 😭 , plus i might need to redesign a bit if my guess about inert ratio is wrong
You can def put 3
At least i was lazy and put 3 singles https://enkad.enka.network/?id=d6T6U4m0t5h1s7
about 18hrs
.maint
i guess it's right, i stopped selling like less than an hour early
so i need to dump a bunch for sure
Current Bill numbers exactly right now (<t:1776335595:t>):
Max Bills you should be having right now (sell excess): 1,966,928
Bills to be generated until maintenance ends: 633,072
already have like 2m so am ready tom.
i need to write in next questionare that it just should convert those to local time..
the random utc-something is totally useless
wait really?
might have been due to daylight saving time
Is this accurate and how new crucible work?
w8 other is not in localtime? mine does it.
ohh the daylight saving, rip
i dont think anything is in local time at all
all dates in game are some sort of utf-xx
90% yes
I mean they've always used +8/-5 afaik
ahh I get it. its just depends on region.
but being +8 utc is preferred to us so no problem on my end.
not sure what asian serwer uses, i guess china server just uses their timezone so it matches
it's just easier if they used UTC proper so ppl don't have to double convert but no one ever does that for some reason
sewage in should be temporary right?
make sewage an output
imho it should be UTC+0 in textual announcements
but for in game timers, not reason not to convert them to local time
it's difficult, since output is 2/s, you need it clogged for it to be consumed

true
output being clogged is not good
the premise of this crucible is to have sewage inside like atleast 10 to20 to kick start the whole production, without adding more sewage.
but if thats the case
we need manually remove the sewage pipe
which is i dont like doing it but it has to be
close enuf
equal amount of sewage is consumed and produced inside so no need for a pipe input
but the xircon effluent needs another help so you purify the inert
(also RIP the xiranite input icon missing in my image)
what made you changed your mind about the ratio? the income?
1:1 is a stretch
lmaooo

also i have seen in the program that they are force feeding an xircon pipe and treated inert to a single forge for heavy xiranite
and it is clogging
if this is forced, then xircon will be 1 in 4 sec.
since xircon require 2 xircon liquid and each require xiranite.
2 crucible with 2 xiranite input, 2 water input, 2 sewage input and 1 ferrium dust being separated
i guess considering purification unit also produces sewage, it makes sense
theres a byproduct not shown in the vid but they provided a pipe and exit conduit after treating the inert xircon
yeah, im guessing that's sewage
nahh if thats the case we should be looking 2inert = 1 sewage +1 xircon eff
we can easily see that on acid, why not on inert?
question is would they let us select the output for purification unit, that would also break my design 
the conduit is just deception
wdym? you want pass through?
i think it is selectable
pretty sure. its a colored outlet
2 liquid input ? 2 liquid output.
again, hopefully 2nd input is redundant, my layout assumes one port can take 2/s
i need to rewatch the vid
Is it 2 input?
it is
it looks like one input, two outputs?
maybe the ghost-like orange
dual purification would be great 
hmmm, purification may imply a byproduct
might be
or just 2 at once like crucib
I'm hoping xircon affluent
cuprium solution purified = hetonite solution (acid byproduct)
inert effluent purified = xircon effluent (sewage byproduct)
Since we do need xircon for heavy xiranite
we already saw it's acid
cuprium dust + acid should become copium.....
is hydro rigs + conduit the best ore mining? and should I replace all my rigs with it
in wuling yes
And it can support 3 high purity mine
powwr usage vs map protocol space usage
Or 6 low purity mine
acid powered hydro rig would be awesome, gives us double the rate
So pick your poison
oof
Cuz you will probably hit that protocol limit
tomorrow might be my last update, 1.3 just too long
1.3 seem like two updates smashed into one version tbh
Instead of ore you get the solution already
so it really depends on how much content there is in each of them
1.3 seem to be like 6 weeks+ ?
Honestly i think they have a lot of last minute changes
but its really two versions, one with Marker Square and other with Test Zone
Which causes their stocked up content to run dry soon
7 weeks 1.2
Is 1.2 finale or more wuling in 1.3?
if 2nd half also 34days.... 10 weeks
well, conflicting news about what 1.3 might be
they announfced 1.2 as some sort of climax etc
but then you have 3 more wuling operators
you know what im gonna go out on a limb and say 8 forge sub is not possible
i only made half of the design and thats about as compact as youre going to get 1/2 of the design and its already cooked without even including the other 6 sandleaf planters and the aic itself
8 forges self contained is definitely not possible
there was an 8 forge design yesterday but it used outside planters
every crucible have that even if it doesnt have a pipe
Actually also dabbled a bit on 8 forge sub but gave up
My factory is blocked and I don't know what I'm doing
Pac should go away

i mean the colored pipe means selectable output
you cant do that in separating unit
self-contained is not even that efficient, right?
this is pretty clean and compact tho and you can probably turn it into something useful like a 6 xira 2 heavy forge design but no point going further until the update drops
it forces a constraint of having to route every sand belt
meanwhile if you do external plants it's whatever it'll self-distribute
just eats a bit more power
i'm def gonna just run with my 10 forge design with either 2 forges removed to fit jincao while we don't have 12 unlocked, or just removed
to not move jincao after
i mean i guess? depends on how efficient your standalone setup is
if you can get the planters to fit really snug in a separate aic and not waste too much space to stashes or depot loaders probably separate is less square footage
yea but this thing for example reduces the efficiency already
and increases footprint by the virtue of all powder not being routed > needing more planters
not really, you only need 17 planters for 8 forge
yeah that's what i mean pretty much
16 sandleaf powder is 5.33 sandleaf
so you can get away with 2 shredders working at 2/3rds without wasting
true
unless your plan is to make 6/min and stash the 0.66 to use somewhere else
water wher
yeah i am aware
its not a finished design yet so no need to worry about the details
what are the ratios on the purification unit and Inert Effluent to normal Effluent? Can't tell by the livestream. Also, do we know if there's a secondary/waste output from the process - the livestream had a 2nd piped output, but it seemed unused?
usually i just try to get a layout that works then work on shifting things to get power/water working
world if machines could output directly to input ports:
world if 1x1 pylon:
world if 2x3 stash:
world if mirrorable buildings
makes it interesting for sure
otherwise it would just be manifold simulator like other factory games
item conduit would be nice
protocol unloader
you know what actually i take that back you have to have unloaders for all of your plants and the depots are fat as fuck in wuling
self contained is definitely smaller
Changeable double conduit please..
That can be swap whether it is input or output..
So can set it to input one side, output other side..
v4 bus are actually 3 wide
v4 bus has one massive demerit, you can't walk on it :<
v4 is taller, wuling one is fatter
Why you have to place them inside
are you fat shaming the wuling bus? 
V4 height 4 wide 3
Wuling height 3 wide 4
XD
V4 is automatically fatter bc you can’t move it
why not, not like it will feel shamed
yes but it doesn't matter because unloader width is smaller or equal to than the footprint of the buildings that needs them
true but then you have large-ass poorly tileable planters with no global redistribution

it is what it is
you can always tile a 30/min xira design
not very space efficient tho
for the low price of 25x15 you can get planters included and have no depot
but 15 doesn't divide by 50 :3
25 does
my long blueprint shi
true but that's only 6
meanwhile i can do 10 and have space left over

you can tell i'm not a huge fan of planters
lmao
everybody got their own preferences
Endfield tomorrow? 
1 stash per forge is criminal though 
i mean
real question why did you make a 10 forge design when we r only gettin 8
and 2of them are for heavy
here less stash
futureproofing
also just because it fit
no stash
but with 12 forge we probably gonna make 4 heavy

i can fit heavy here.
stashless good?

man have to change forge setup again after 34days
yo you were talking about me using only 2/3rds of a shredding unit but u did that shit 10x over 💀
aw hell nah
that was my first reaction too 
yeah but that's precisely what i was talking about
it self-distributes via depot
compared to if you feed it straight from planter and planter clogs
but the planters were set up specifically to put out 1.33/min
should be the same, except extra power cost of the shredder
but you only need 1.33
so you can get away with 5 planters
how
10 forges require that amount of sandleaf
oh wait i'm dumb
was disconnected
well the one that you were referring to was for an 8 forge design
ah, yeah
right
but still, the fact that production ratios impose constraints on layout is yet another design downside
meanwhile you can let depot be the balancer and don't car
modularity
also you have to manage production of each part separately
if you have self contained modules you always know you are producing enough
yeah that could be seen as an upside
Unless you make a depot-based 3-in-1 layout shredder efficiency is below full ig
but then again, i can easily reduce or increase both demand and consumption regardless of each other with no footprint constraints
which i value a bit more esp considering we have free real estate
its chill there are pros and cons of any approach
ya
like initially i was "must keep ratios all the way down if i have leftover sandleaf i need to double up the entire thing to merge that belt into the neighbor"
but then i realized it's just more chill to let it clog and let it be modular or symmetric 

you can save the shredder, but i wouldn't call it good 

wtf green 3x3 🤮
that's the hole that you left in my heart with your design 
also, staggered grinders are so ugly. im not using them unless its symmetric
staggered grinders is just how you make them thin
else you're stuck with 12x
and 12x makes sense on 60 but not on 50 
sorry bro 1:1 thats final

alright im more convinced on the 2: 1+1
that makes things more complicated
cause i can just loop back the sewage from purifier to expanded reactor

Im just gonna.. wait and see what's coming
its gonna be 2.71:1
it actually takes me a lot of time to cook a bp worth sharing 
Oh no..
Anyway I think imma smash my factory to accompany the new stuffs
Totally forgot to stockpile the goods
.maintenance
4:30 more hours to maintenance..... , going to do my dailiy
is the maintenance even in same time on all servers?
or asia gets stuff 12 hours early again
Uhm..
.maintenance
Amelek in UK ?
asian server gets new banners and daily reset like 12h earlier than eu server
nah, europe
Ah okie
BRO I CANT WAITTTTTTTTTTTTT
always when new banner or quests drop i see people have been playing it for hours already and streaming with new operators
i have no clue why its even a case
version updates are same time iirc
Im still questioning to why the different servers
It is so inconvenient when we have friends across continents
true, but the duration is already there
there is a massive ping differences between servers due to physics, cant be helped
cursed enough yet?
although they could all be sharing same database honestly
its not really a multiplayer game after all
it actually should be fine with the misaligned bus
not enough bridges
has to be that way lmao
but the ping diffeernce is massive
i have been playing on eu server from japan last month and you get like 1s pings
to a point where you get a loading screen when you pick stuff sometimes
It but it's not symmetrical
yeah its cool

theres an extra row on the other side
I just unlocked wuling, how do you get power?
By crafting battery
transfer like 10k batteries from valley 4
and they will last till you can make wuling batteries
You have to get to the story part where you unlock the forge of the sky
So you can make xyranite
Xyranite battery 
also you cant make anything with the first tier of AIC? I just saw pumps and something making fluid, dont see any production at all

you definitely can skip burning first tier wuling bateries and just use the v4 ones
second tier batteries are ok but its hard to balance the power so you will waste a lot of them
Those batteries are chonky af
once we have the great wall of sewage and hc batteries, 8/4 should be possible
because wall should output 2/s free xircon
i need endfield polymarket
enough to run each of the 4 heavy conversions. and by that point we no longer care to run lc or sc, presumably all hc eating heavy
i'd be broke... staring at my 80k steel bottles of jincao and yazhen from 1.0 😭
we need to list the recipes bro
see harunachan's graphic flowchart
Guys help
I have unlocked many modules but the factory belts just break when I want to supply multiple modules from the same source
belt splitters
is mine ok
Available in basic AIC 2 ?
check it yourself
Oke
wiki said it's basic AIC 2
well, at least mine show april 16, 10 pm for maintenance time
12 forge might be possible if not for the fact we only get 1 depot root node
main aic?
sub
Youre pregnant
6 takes roughly half of the area
we have 2 right?
is there an upgrade that gives you more than one
no

wuling city gets two cores, but outposts get only one
unfortunately true
Umm.. It already took half..
But the other half less space since there's main pac also must be in place..
doesnt make it impossible
aic provides depot slots without needing space for the bus
Oh true, assume it another 2 depot side by side..

idea would be something like this
uhm-
Iirc someone shared 12 forge one a bit long ago..
But forget, maybe wrong..
12? i kind of doubt that
there was a 10
barely anybody is working on shit like this
i want to but i'm not a designer
i suck at designing ANYTHING
Oh.. Maybe 10 yess.. Forget..
is there a 11
anyone can cook
11 is wip
i forgor
50x50
oh ok
Me too.. My 6 forges design kinda messy.. XD
main is 80 sub is 50
oh
in wuling
i was working on 70x70 
Pac is sub, main is aic..
god, finally finished building Fruit's farms-onsite 7-forge outpost
mhmmm
absolute hell building it while trying to preserve the existing 4 lines of prod
fell asleep in the middle and crashed factory for a few hours
I made sandleaf summoning circle
surely using windmills is smaller
Summoning square.. °-°)b
@marble yarrow take back the idea of 2:1! I hate it 
its 2:1 accept it
it's 3:1 abandon all hope
really
water byproduct means it has to be less than 1:1
is this the heavy stuff
yeah it looks horrendous
just merge 2 production lines
what are windmills
is this subpac or main pac size in wuling
sub
i can imagine some shape possible in aic
bro you took the long way
my friend accidentally made it
but this is water
Kinda thinking thou..
Is it worth force try 12 forge on one subpac..
Still the other subpac will be fully filled with plants farm right..
In the end it will be still 2 subpac consumed?
Kinda similar with 2 subpac with 6 forge each?
- no storage footprint
can i ask why build forge on subpac?
noo bro we already saw 7 forge, and its full. so full
12 is not worth unless they raise forge limit beyond 12 imo
12 forge build is pointless anyway if you are going to use some forges for heavy xiranite..
pac should be possible right
it's FUNNY
its just for fun, not gonna be actually useful anyway some of the 12 forges will be for heavy anyway
their 12 is with remote farms
bro...
when the patch drops ill probably attempt 6+2 as my main project for the patch
sub
gotta do story first 
10 looks close enough
by wishing away the PAC probably lol
yes
can i borrow the 6 and try making it 12
main aic gonna be xira maxing?
hopefully tho
.... umm, reminder not to translate 12 forge as 12 xiranite, since those forges also used for heavy xiranite, so probably only 8 for xiranite and 4 for heavy or something
- hundred. xiranites.
u could have just copied my code
5 hundred-
pac isnt actually that bad cause it saves you using basically 1 whole depot bus section + 6 unloaders
Its just testing the most packed can get.
*maybe so the main can place other stuffs needed
So u will only monitoring the main, can leave the sub eternally producing plants and xiranite..
...
fml didn't know you made a code lol
it's ok
i'm stronger for having gone through it
Wait. What kind of web/app/program did u use for planning this???
minecraft endfield mod
it's over 9 thousands....
made by @fervent lodge
it's this btw #1494206812147417188 message
l
gtk
oh fruit
@fervent lodge when are you implementing facility count to have a more realistic experience
you may want to add a disclaimer that in sky king flats it'll require an extra pump from outside the gate
Yass.. Me understand..
not the complete aic experience without getting cockblocked
at least, I could only figure out how to squeeze 6 pumps into sky king flats little pond
i mean just select everything and it'll show you if you're cockblocked or not
doesn't it depend on ziplines anyway?
true
turrets, etc
im sure people know where to get water






