#aic-factory
1 messages · Page 320 of 1
that is certainly a storage unit
I love all our pre-patch squirreling
If i were Ruan Yi i'd hold that storage hostage and black mail you
Best factory blueprint.. °-°)b
Instead of falling into dark magic shjts
Free leverage
💀
I wonder if in the future we get oil
sorry for potato quality screenshot but I ended up having to throw mine in the wild
what if your stashes explode while depot is full
Bro wtf
whats the cap of stockbills?
9
cap doesn't matter since we're in the same week as patch
What matters is you stockpiling your products
with several buildings to lv4, i'm sure it'll eat up plenty of bills
next patch, hoarding in expanded crucible will be the meta 
2.6m
Wth
yall ready to post bps within 6 hrs?
2 more minutes for Hikarin base screenshot 
OK DID THE MATH, I can fit 4 more forges but IDK what new stuff the expansion will need so that's to be found out
holy peak
Wow rare net appearance
hi
We are getting a new subpac so no worries
hello
aware but I wanna see if I can squish it all to main
likely to be either 7 forges running xiranite and 1 converting to heavy, or 6/2 split
^
let me test that with splitters
hence, just throw fruit's 7 in outpost, set and forget 
visible facility count when
I can put this many [46] more structures
that's probably what, two forge lines max?
we need a facility cap increase to 768
^^^
idk how that works out so we'll see.
the fac cap is really punishing
It is
I can’t make computers in endfield if I’m getting logistics capped
"oh there is space maybe I can.."
Limit: Can you don't
any lenght of coveror from x to y is 1 entity, yeah?
here, enjoy my 10 item alternator 
'devs : we give you subpac for what'
even those cap out
if you’re messing around
keyword
Those are small..
well if we use them "as intended" np right? 
I will have to give these up probably.
ehh plenty of space if you don't cram
belt does not count as part of facility iirc, you can test by adding belts to your 46 logistics there
but yes, any avoidable bridges are just upping your fac count
that looks like it can be smaller
only belt facilities did that, pipe facilities not counted in the limit
oh yeah the lines themselves are good. the bridges/splitters can't be avoided so they will be my hard capper
back to bendy corners instead of staircase-bridged corners :(
o really
OH
please do toss suggest. I have a few of these.
pipes have their own limit
no wonder harunachan isn't out of fac count
I was wondering with the transcontinental piping lmao
imo, if you dont do stash madness, you should never have limit problem
wait what is this for
1/12 splitter. 11 of whatever goes in [xiranite] goes to the main line, 1 of the 12 goes to the other line for components.
pipe logistics have a separate 128 limit
1/12 of a single line?
yeah

you’re like making
this one is 1/12 right
.125 components/min
it would clog.
need a space between splitter and converger
yes. trickle by design
yes
uh interesting
if that’s the case then 5 logistics is the minimum
why is it looping
should be 0.5 unit/s 
nah i should stop slacking and make some parts
made a lot @_@
is this enough tho
initially we were relying on an on and off switch for the weekly components BUT the first time we did it and turned it on, it clogged everything up to kingdom come it wasn't nice.
uh
so now we opted for a trickle setup with lterally zero mamagement required.
need more red probably. depends on current progress
yeah. it's pretty fun

yeah...
just don't change anything, why would you keep changing ratios anyways
in this case, literally sewage clog and to balance out production.
my friend somehow got it with no clogging issues so IDK how he did it. this was the approach I went iwth. end result's pretty good.
clogging as in sewage?
yeah.
is this 2.5/min
as you said earlier, if I touch something, factory explodes. it does happen
yea because literally everything is set to 1/12 split
the input rate, not prod rate
naw because if I don't split some pieces, they clog.
if you change one part you gotta change the other
sewage needs to keep going, and so does xiranite. if I slow down a portion of the xiranite, which I did, I have to slow down the sewage.
how do you guys take shots like these? literal frankenstein?
guh
does anyone know a blueprint for this? i want to use the blueprints from #1461542035617091681 channel but most of them are like fully upgraded AIC area. i probably can wait and collect stock bill but it would take really long time cause i only sell origocrust, amethyst part, ferrium part, and lc battery
you could use the in-game given blueprints
they’re not great but do the job
are we talking about components
components should be 0.25/min right
yes
thanks

oh hell nah
you can lwk make slide show images out of that
this is all you need to avoid sewage from clogging
thank you, i actually just found this from scrolling through
w self-
advertisement
Its kinda hard to do coz it really depends on ur lvl and the ore supplies you have currently from the mining rig.
Can search bp separately, like battery bp, buck A bp, etc.
Then you place them one by one adjusting to ur current ore supplies and energy owned..
I didnt mean to plug i just wanna help 😭
they prioritize the path without splitter?
uh that’s 1/16
stitch

if destination overflows, it will all go to that treatment unit, so its not exactly 1/16 all the time
oh right priority flow
15/16 output, 1/16 get into treatment
right?
say you are using 1/6 or 1/12 of your xiranite for component
then only 5/6 or 11/12 of sewage is consumed, the remaining will go to that treatment unit side
goofy game logistic mechanics
I still essentially need to make two of those
they want sewage/cuprium and xiranite to keep going at full speed
has anyone here made a calculator yet
depending on your layout, you can make do with only one of it
not hard
division tho
addition is free, multiplication is probably not bad if you decode it
calc for what bro
i believe there's already a splitter calc
just put them together and boom
calculator
i heard there are 3 new operators that arent part of nxt patch banner
main pac has facility cap issues
uh
"today we're playing doom in akef"
zero sanity behavior
considering a splitter is a stateful latch, the moment you place a splitter you get 1 bit of memory for free
there's no point unless it can do 7 segment display
this true?
a calculator is trivial from there on
we're not robots, who tf counts in binary
tru
make a binary converter ig
Computers work in binary why shouldnt we
displays would be weird cuz we dont really have 3d tho
cause were not computers 
cause we better than computer
tho would be weird to read it, no?
space and facility cap’s is the only issue
easiest way to do it is with is planters and seeders
your answer comes in the form of item count
halo
i mean, reading splitter states
is it just me or does that first operator kinda resemble lifeng?
Why bring it here bruh
lol yeah that's what i thought, although go somewhere else
3 playable factories

cause ppl here usually not as toxic and actually answer questions
chill vro
Sure, she has similiar color pallate
Happy?
not everyone is a moving AIC

uh what are we talking about now
hm idk
clankers
im not gonna accept your answer cause you already gave me a bad impression and it clearly looks like youre just trying to get me to leave
it's a primitive adder, why would it be weird to read
just count ones and zeroes
oh i was thinking more of for info storage
bro this is #aic-factory 😭
im aware
You're simply in the wrong channel topic-wise, that's all
a lil off topic never hurt no one
it will hurt you soon
also my answer is "maybe"
only if the chat is full of grumpy ppl
:3
D:
( ー̀εー́ )
well info storage is still binary!
thing is, you can't decode binary in this game for now

i guess in theory a certain item can represent a decimal digit?
Im sure #endfield is full of haply people that will entertain your questions!
it wouldn't scale at all tho
that should be nice lol
Do you guys think i should make a 8 Forge Xiranite factory already, tbh, i don't think we will need 240/min XIranite, but instead those forge are for something else (idk if there's some notes out for the new factory already)
I just don't wanna pre-make the factory, only for it to be not useful in next patch.
i mean, i can also just not make it rn and wait, but i also wanna be ready with blueprint beforehand like this with way better top view (from enka i mean)
when was binary in the factory.....
gotta get into the storage and look
right from the start
splitter is a 1-bit latch
no since some forges will be used for heavy
yk we can have trinary i believe
We'll need to use 3 forges for heavy xiranite
if you meant power modulation,does it count as binary if we have the option to split a 3
depends how useful hesvy is tho
depends on how you use it
might be useless for all we know
Welp, then i should stop
neat, thank god i didn't wasted my time
thanks guys
do we know what the new structures are? and their recipes
this is a byte
if you only split it in 2 then it's binary
trinary is just kinda ass to reason about for these things
512?
but it is indeed trinary if you want to
hows that a byte?
belt is 0.5 aint it
Well kinda yes
Purification station, expanded crucible and the mk2 pump
0.5 unit/s flow yes
doesn't matter, this configuration is an adder that goes from 0 to 255 if you read off the splitter states
why do we need to go that high....
true...
ive never gotten past 150
we can go higher
we cant rely on testing area yet🥀
can chen count to 255 tho?
May wtf
that place cant even send images.....
that's... unfortunate
become john endfield
Get perms then
since when was that there.....
always
....
single banner
new area opens later in the patch
are they... falling behind?
ive been operating on the assumption all gen chats dont have image perms

i mean even if, it's good they're not rushing and instead are taking time to polish it ig
whats the point of that if we have to wait a month to get the benefits of testing area
they should announce it later
i still cant find where you get the role
This is the server item shop.
10000 points
10000 points
67 points
67 points
999999999 points
1000000 points
i have to use a shop......
i think the other map have the sub pac, not the testing area i think
cause theres no way i cant make comps till may 14
yall cant blame me for not finding this
ye, i saw marker stone had a conveniently flat area
This is the server item shop.
10000 points
10000 points
67 points
67 points
999999999 points
1000000 points
my chen is actually pretty smart 
gimme a min to figure this out
its a shame chen cant benefit from having a big brain

heckerrz: You currently have 8893 points.
Check your points
tbnrvonfuerza7671: You currently have 15960 points.
then use
enough
how
send command ig?
whut
just send the command in chat and it should buy it
tbnrvonfuerza7671: You purchased: John Endfield (Image Perm).
....
lol
tbnrvonfuerza7671: You purchased: Landmine Lover (Increased chance & unlock mines).
what does that do?
tbnrvonfuerza7671: You currently have this role, you can't purchase it again.
should i focus on upgrading these factory area and depot bus (including the outpost) or should i focus on upgrading depot node first?
all this channel can offer is marsh gas mk II
produce as many as you can first with the rate of the ores that you have, then you can decide
valley 4 is mainly limited by amount of unloaders you can place
and since the cost of additional unloaders skyrockets fast, you may want to put some in outposts first
they really featured an office printer here like its the coolest thing, and we wouldn't ask questions
wym printers are tuff
ill never unsee this.....
why curse me with this knowledge
get 3 chest to get 5 points. easiest mission fr
if I squint I see a gorilla
i saw endmin behind of zhuang....
needs less than 18k SC in my storage
reelnet: You currently have 20060 points.
how do i get more points
✍️
halo
olah
yap
does she give you any lifeng vibes?
cause im getting a strong impression of that
uh i don't have lifeng
i meant can you see any resemblence
i don't remember dude image

nothing amazing is all i can say
wonder if mifu or that girl will be vanguard
hope not the femboy one, i'll skip even if he's vanguard
kinda looks like catcher
yeah, endfield unit model is limited, you will see them in similarity because they have same face contour and such

feranmut proxy
time to save
Can I just copy the blueprint from discord to the game for easy placement

yes
just copy the code
So which one is the best full factory blueprint can you pls tell me
theres alot of good ones just look in #1461542035617091681 lol
That's the problem there are just too many of them

most of the top blueprints are equal anyways, lol
try to find a low-power consumption one
i like looking through bps of other language channels
tho I've never used a bp myself, seeing some unique builds is pretty neat
Bored so I made this.
/late but I think 7 forge is a safe bet. Fruit already made a great layout, here
Under the 8-forge limit, we'll either be doing 7/1 forge split of xira and heavy or 6/2
3 forges making heavy is not possible without eating xira reserves
since each heavy effectively costs 2.5 xira
that's what i'm thinking too, idk what's the ratio so it's better to just hold off it rn as we don't really know the exact recipe for heavy too, and it might be possible to incoperate it into the same Xiranite factory too.
even 2 heavy forges would be eating reserves, because presumably you are still making at least 2 forges worth of batteries
we certainly know it's 2:1 plus xircon effluent
and I think it's a very reasonable assumption that the xircon effluent is 1:1, but there is some ambiguity between two different shots in the video whether 1 drop xircon or 2 drops
gotcha
and those also depend on purification of inert xircon being 1:1
which, again, is what they showed us... but theoretically they could have connected things wrong
you can also not make any plants in-house and easily fit 10 i feel,
like, maybe even ship carbon
still, with this much uncertainty in my mind, it's better i just hold off rn as i don't think i can make any good blueprint with the mindset i've rn
oof, so close
outpost being 50 is such an awkward number
Aic is 80?
REAL
in wu
aic is 9x9
no the 9x9 chunk
can't center anything
shots u
since water facilities are directional
only symmetrical PACs including AIC are diagonal ones 
rotational symmetry still exists
i forgot again
how many depots do we have in subpac?
assuming no upgrades in 1.2
8?
ye but thats messier
water can even go outside it's less important
not really?
I mean
It would need more space if the water isnt on edge
conduits obsolete any direction of it kinda
since i build blueprints taking into account edges
oh so it can be copied?
its just +1 layers if not edge
I just dont include and give instructions
i guess the real symmetry hack is to inset by 1 for pipes lol
corner pipe
like so
Interesting
exploded my depotblocks to see if i can rearrange stuff based on the "shipping carbon" assumption
for subpac
each block has to be at most 12.5 cells wide
(reeeee)
You only have 1 depot center node anyways
so you need -4 layers horizontally yo connect all blocks
true
idk if they will give us the funny
like hang off the side
like, more depot bus ports in 1.2
AICeption
BUILD ZA FACTORY!!!
Xiranite pylons >>>
no i mean
where do i even power this
pitfall of designing first, then trying to fit pylons
You in early game?
You connect relays to pylons, then pylons to other services
do you have a code for this?
Other services cant be wired via relays
it's for 1.2, theoretical
early game for 1.2, sure lmao
Wdym you dont know
Algoinde is talking about carving out 2x2 space lol
the stash 😭
I bounced back and forth between designing first and then trying to fit pylons
honestly the stash should go
feed it to PAC i don't car
So compact
and then allocating theoretical optimal grid of pylons first and designing around
but found the latter to be bad, I think, because sometimes there are regions where all the facs are big... and almost nothing tiles cleanly so the grid just warps anyway
i hate the pac
Tf is that
useless piece of heck
real
Maximum production
So this was how other players were making their factory...
And here I am struggling with my refining unit producing too much sewage for xircon
9 sorta kinda possible with shipped carbon
the evil stashes tho
also the wasted belt space ticks me off somewhat
I think long term we're probably on 8
9 or maybe even 10 seems likely for 12 cap if we get that before we have 1.3 recipes
but I think eventually they will move us to 8/4 split where all the heavy conversion forges are fed by the free xircon from the wall of sewage
sounds fair
no consumption of base xira, all to heavy for a-level battery and whatever hetonite based trade-in
how to evenly distribute 2 fluid pumps to 3 or more mining rig
1 pump can handle 3 high purity nodes, so 2 pumps merged into a pipe or conduit can handle 6 high purity nodes
you can evenly distribute the water by splitting evenly (making sure pipe splitter subdivisions are the same) but because of priority flow/overflow, you don't really need to micromanage that
#aic-factory message
my design was really ahead of its time 
lmfaoo
I visualize the first one but can't on evenly distributing the water, thx anyway
PURITY CHANGES CONSUMPTION?!
aintnoway
you dont need to evenly distribute it, as long as you only connect it to the right amount of rigs
3 high purity or 6 low purity or ( 2 high 2 low), etc
gonna miss 1.1 power saving
hydro mining rigs can mine ferrium?
any mineral node
funny enough, mk2 rig can mine originum too, but you pay double energy for it
its fucking beautiful
"mineral purity increase" -> death
its ok, just a few minutes to tinker
nah bro
technically
when purity increases, if you are underfeeding water
it will just produce the minerals at the old purity level
if you take more than 10 minutes to upgrade piping and pump then skill issue
I spend 10mins falling in water when upgrading pumps
no, if you hybrid ores it will balance out
like ferrium might decrease for ori increase
depends
well, if you mixed different node types in same pipe network then yeah
thats, what i said yeah
thx, do I am still curios how it would look like to evenly distribute it
So uh, with 8 forges, new crucible, heavy xiranite maybe 3:1 thats a ton of xiranite laying around...what do?
Just for components?

LMAO
isn't that obvious? like this? 
well, its bit more tricky if you have different ratios
oh they said 2 fluid pumps, that's more than what rigs need though, but still same concept 
keep splitting until the target gets the right amount
i cannot accept this excess waste of sandleaf powder 
enka has a factory planner?
no it's an elaborate illusion
technically no waste
asking the one who runs enka directly lmao
unloaders are fine, we got tons of bus anyway
but yea shredders...
i tried to route around them but that loop blocks them
so can't share them
i like it modular anyway, we got power to burn
that is a nice build 👍
btw
have you thought about marking items on belts and automatically setting the recipes?
what like control ports? (nvm)
last time i tried using that site, you had to choose recipes etc manually
yeah that's the next thing i'll do
👍
it's needed to resolve funnies when importing from the game
because the game just says "carbon".
WHICH RECIPE
well, you could compute it from scratch when someone imports no?
with exception of the seeding units
well yes that's why i said that's the next thing i'll do
basically if you do this, the shredder has only one valid recipe, but the site proposes every recipe
it would make life easier all around
well, there are edge cases obviously
started running 2 HC valley and 1 SC wuling since the start of 1.1
finally had enough surplus of it to cap it in the wuling depot
just walk the graph and set it from incoming items yea
yeah
the tricky part is if someone does the unstable recipe shennigans
like those blueprints that make both types of healing items from one filling unit
but even then, it limits possible recipes to just few
that one will need a solver rewrite
rn recipes are fixed
def not a priority but a desired eventuality
the other improvement i'd like to potentially see is
when you have water/fluid using building, highlight the fluid ports
either always or when you are dragging the pipe
it allows you to drag the pipe in, but there is no feedback which spot is right before you hover over it
I think if if it shows the pipe inside of it like how the belt does it should be fine as well
yeah that one is in the todo somewhere
idk which is more impressive, 20 or 4M
i lowkey forgot separating units even existed
you have to remove everything to place as many thermals as possible to get to 4mil
and just power off turrets
curious how double crucible recipe works though, isnt that the same? 
wait a minute, I didn't realize how many 4 mil is. 1250 banks??? that's nuts
well, it is possible to define more recipes on crucible, it sort of work
no, you just define multiple and it tries to run all of them
fairly simple, i just had to make the recipes an array
zero sanity activities
needs unloader to default flipped
if i make them dynamic it'll run by itself just like the game does
objectively correct way is to build bottom up
wontfix

rotate head instead

then why do most of the featured plans using unloaders go top down?
because they're wrong
what's stopping from just trying all of the recipes 
if snapping, would then need a toggle for corners
(the reason you do bottom up is because the actual game draws icons in a very dumb way, and the only way it doesn't cover belts is if you rotate to where depots are from the bottom)
so that's what i'm gotten used to
if i ever design some big blueprint, i will make it go from right to left :
also, #1492888446845321338 message let me promote the thingy 😅
Does it have all required refining units? Nice
why didn’t zhuang fangyi use this blueprint? is she dumb?
why didn't she just water the goddamn reactor core with a hose
maybe she is dumb
the 10th forge is like that person that wanna go in the elevator even though its full
Well to be fair, i think watering reactor wasnt the trick lorewise
They were just running different tests and it was the one that finally worked
Why it was necessary for us to smack random things to unlock gate between valley and wuling tho
has anyone tried to stockpile xiranite in the form of bottles yet
or does that not work
many did
no that's the goddamn Sub-PAC
it was fine before it tried to get in
you can see that the whole top part had to switch to -1 wide cell design to make room for it
pray heavy xiranite uses liquid xiranite in one way or another
Should save like 4-5 blocks
time for Evaporating Unit
yeah but there was no point, i compresssed them where it was enough to make AIC fit
Fair
It looks like it does based on video
2+1
if it doesn’t i guess im feeding it back to xircon line
cuz i’ll end up with like 116k bottles
liquid xiranite to item xiranite
Also talk of stockpiling inert to eventually turn to effluent
plus i jus remembered this exists
also, commas
i was thinking on using it to transport sewage, but it can't separate that
?
i think if you proc it it'll appear
plus the power cost would be too high, 40 for each unit
if they would just give us liquid loaders/unloaders instead of that ugly thing
that would mean there's a liquid depot
i think i'm fine with it actually
being a separate thing
else it'd be kinda boring
and now they're changing inlets/outlets to be freely movable
so i'm all g
did they mention how belt-free transfer works?
yeah, i guess we're supposed to assume there are drones
priestess delivery service. straight through AU
i mean the holodrones literally fly out of the thing
and land on the automation core
it's part of the mining animation
i thought they're turned into data, since we can already teleport
maybe its just a symbol you know, like how we still use floppy disk icon
true
i wish another tier of AIC would add fluid depot support honestly
but we probably wont see it in wuling
if you want it so bad why not dozen fluid tanks? only slightly less convenient than bottles
they should let us dump sewage in that 40k pool but we get fined by wulings EPA
i'd be fine with a big tank you have to place
like 8x8 tank
i guess that could work
but the inflexibility of moving fluids between aic zones
is kinda pain
idk i like it
gives something to do
i'm prob gonna do conduits between the new subpac area and main aic
for fun
i wish they made protocol stash 2x3
2by2 stash would be the dream
2 is enough for most logic circuits
what else do you want, 1x1 pylons? 
How did you know

1x1 depot loaders and unloaders plz
Thats just dragging belt out of depot, LOL
it'll trivialize stuff a lot
Im honestly surprised the main aic core cant just wirelessly power thr entire area
Im tired of pylons messing up my design

Perlica is collecting the space to rent out for profit
Free real-estate
This is what happens when you go on vacation for 10ys and leave your project with the new hire.
this comic is nice but it messes so much potential lore
well, one being that dijiang was already in space 10 years ago
as opposed to trailer where its built and launched relatively recently

Dang it aint loading for me
Ill remember to check it out later 
NO
bad
restarted
😅
Lol
don't read the official translation it's genuinely a travesty
there is also laev being on board way before her personal quest and i think it also contradicts her lore entries
https://www.youtube.com/watch?v=oJ00ggFb8A0 meanwhile this has endfielders build the dijiang in the 10 years the endmin is in stasis
Start here and watch your choices unfold.
Special thanks to @starsetonline for the brand-new theme song—We Are Empire.
Arknights: Endfield launches on January 22nd across all platforms.
▼//Pre-register on our Official Website
https://endfield.gryphline.com
#ArknightsEndfield #Endfield #Endfield0122
oh well
so now the question is whenever child perlica is the proper lore or the perlica doing the ceo pose to launch dijiang is proper lore 😅
we will never know i guess
oh wait i get it
it was in repairs
👍
because aic research blew it the fuck up
there fixed your plot hole
i guess we can deorbit that massive chunk of orginium on demand
that said, how does lore explain this
well, the lore is bit spotty so far, shall see how they resolve it in future
but its also probably not the best channel for it
It looks like one of those pieced together whole-aic screenshots 
Also fuck chibi perlica is too cute

somehow endfield turned from waifu collection game to daughter collection game
Here we collect drops of sanity from blueprint optimizers

Reminds me i havent made a bp in a bit
everything will need to be changed in two days anyway
what are some uses for the item control port other then sorting? im maingly talking about the quantity limit
Quantity limit kinda useless ngl
Sorting only really useful for technical builds
Problem is quantity limit is 5000, which is too low for actual usecase unless you spam them with like splitters, and then itl be annoying to configure
thats what happens when endmin eats too many of the funny rocks. we will unlock this variant in about 10 years
Fatmin

p50 endmin
your endmin so big she has space for a private zipline network
alright thanks! personally i wish you could use the limit to interact with other machines. for example: i have a belt with orignium ore being made into origocrust and another being made into orignium powder into batteries, well id want to have it so once the quantity limit for the origocrust is reached its would turn off the refinery so more orignium could go to the shredder
(sorry if that doesnt make sense)
Makes sense, but not really used lategame since we dont swap recipes often
and you have to reset these manually
this is another thing which i always thought was weird tbh
#1476003772890218638 Is the more flexible alternative, but its also more complicated
:3
Usually a lot of quantity stuff is managed by simply filling the depot, which is basically a bigger item control port since it can only hold so many items of the same type
And it resets automatically when stuff is taken out or used, clearing space in depot
right
You could use a splitter such that once or whenever the first line cloggs, the orig diverts to the second line
such a joke for this thing to be 5000 with no input (at least on mobile), just a slider
should be higher to be able to set functional limits, but can you imagine the slider resolution if it were like 80k lmao
To get 80k just put a 16 way splitter and 1 at each end :clueless:

let alone your much improved translation...
it was jarring to see their official version didn't even use a small caps font
real eyesore
Ive used it a single time and regretted ever since
those guys who are making way more items then they can sell, what do you do with your items when they are near cap?? DO you just let them be while the factory the shuts/clogged when they are maxed out, or do you guys just discard some of it
where is the lc battery going??
Its valley, so i just let it clog if it comes down to it
i ate it
Noone cares about valley anymore 🥹
Did it taste good
(it's probably filling thermal banks/stashes and so is not going to the depot for now)
also it updates once per like 5 minutes and averages over 10 minutes so data may be slightly stale
well, idk what you're asking for tbh, the less Yield or the usage
i meant like how come it's not storing
show production end of it
Did you connected it to some protocol stash or unloader?
from what i can see, it just kinda started ig, as it went from 0 to 5/min, so basically all of them went to Thermal bank as it can hold 50 of them. like how Algoinde said
let it sit for a bit. but do note that there's a little problem with the factory itself as it's making 5/min instead of 6/min, so maybe wait to see if it fixes itself or you're clogging something there
and check the thermal bank to see your battery stash
Ever tried McNuggets from Macdonalds?
I was thinking more like McNuggets just just with slightly less acid. 
Tho they run on originium no? Might just taste like mint flavored coal
What if the ferrium are like ice cubes, will the battery be cold..... McNugget Icecream...
Nah ferrium is basically iron
I've been backpacking to run my wuling fully on v4 batteries, and at 3 batteries (4.5/min) consumed, it still goes up (but slowly; never hit cap on both sides)
I did once forget the wuling cap was 58 and accidentally destroyed some batteries by trying to deposit
it's better value since v4 is dead but also kinda just shifts the same problem to wl, now overflowing with sc batts 
I'm praying we get a big ol' sink with the lv4 upgrade and the new outpost
I guess if we don't get enough sink to burn all the stashed excess, I'll just switch to components for a while
power
it literally is the latin word for iron with an “i” added to it, same with copper
Funny you say that
Jincao tea is a carbonated drink

We r poisoning the population
gas in endfield when
can we pls make hydrogen bombs
HC wuling industrial explosive when
is there a brown liquid
1.3
xiranite is lwk just radium
time to enrich those xiranite to 90%+ for some weapons grade stuff instead of useless power grade enrichments
heavy xiranite is just a bigger isotope

does anyone know the formula btw
do you literally just run normal xiranite back into a forge
what are you on about? xira is just mold. literally dry plants in water
mold batteries
well there is cancer rock in batteries so those are different
cancer mold batteries
arguably you break down the plants down to carbon first
and the forge does fusion ig
Looks like just 2 xira and effluent
Or whatever that dark green water is
2 xiranite and you’re using a forge?
wtf
Ye
mutated mold battery
3 forges for heavy xiranite
Heavy xiranite is using 3 or even 4 forges
Its why we got doubled 
probably 3, so we have 2 heavy xiranite lines + 2 regular xiranite and then 4 or 3 heavy xiranite lines when we get 12 forges
we assume its 4 forges, but there are new ways to get xircon effluent so maybe less
Still need to use 1 lines of xiranite ti make effluent
that’s some fast moderation ngl
Unless we use the new facility thing
efluent comes from the new filtration depot thingy right
yee
But the new thing is in the test area
yeah
I suppose there’s two no?
So we finna be pulling it from there to marker stone
we are also theorizing that the purifier might be able to turn inert xircon into effluent
but we dont know the ratio
No
you can upgrade the area to place more
wouldn’t it then in theory be like a depot node
yeah but theres 3 intakes and only 1 output
so max you get like
with several across the map
2/minute
Theres only 1

each upgrade gives you 1 more inlet/outlet

even better, the subpac is probably in the other area!
Well ye
But still only 2 meters next to the thing thats on the other side of the world
Its not probably
It is
-# this is why they gave us compound conduits
are they like
double the distance
well test area will be releasing late
no, same distance but each facility has 2 intake/outlet
New outpost is in Marker stone
its basically a 2in1 conduit
but double power usage I’m guessing
Go pull pipes from these
conduits dont use power, u high?
might be
so old conduits are straight up inferior now
Maybe
just like zipline pylon/older mining rigs

Outpost is 99.99% in marker stone
they aint gonna release a new outpost halfway through the patch
not even halfway
a month after start
a week from 1.3
100%, directly stated
I guess technically what they stated is that in Marker Stone we can find a new liquid, acid
but onscreen they are showing that acid pumped directly to outpost so of course, outpost is in Marker Stone
I am still legitimately confused how we're supposed to be feeding the great wall of sewage if it's in test area and there's no outpost there
as i said, they gave us compound conduits for a reason.
Even without directly stating, they showed the map view with outpost on it
cross continental conduiting is still evil even if it's done 4/s at a time lmao
I guess it's no worse than v4 power delivery, but still
I wonder if they will add some sort of conduit extender
OHHH thanks for pointing this out
I was like where tf... turns out (at least once, maybe it also appears elsewhere) it's when they're showing decorations and I was tuned tf out lmao
wait no that's main AIC lmaooo
oh well, I trust you that it's in there somewhere
Look around part about game improvements
Where they show you can now remotely grab recycling stations
They show a map view thre
wait whoa it's huge
its probably just like a lil corner and the rest is lore structures
Yeah
well, I'm happy that it's right the heck at the start of the map
hopefully that means less yapping to get started
The box is new outpost, the pac would be in corner next to acid pond
and I can enjoy story later
oh true, we probably go through the pillar array thing
The main entrance is south of wuling city and we probably will go through there
right yeah that
And with how the maps work so far, that probably means we need to do whole/much of quest until we can explore
x_X
I wonder how thr outpost will be integrated tbh
Guys I really love this game but like the I don’t like the factory can I still enjoy the game?


