#aic-factory
1 messages · Page 319 of 1
WOAH WOAH THATS 1.2 UPDATE. dont do that rn
@marble yarrow yow have u made timer for 1.2
Version 1.2 maintenance
On <t:1776376800:d> from <t:1776376800:t> to <t:1776398400:t>
💵 ⏰ Outpost Bill saving timer for Jingyu Level 4
to achieve maximum bill exactly right after maintenance end, and adding 1 hour (mission-locked)
Exact time to empty-out Jingyu Outpost Bills: <t:1776144063:F> (<t:1776144063:R>)
Current Bill numbers (<t:1776137328:t>):
Max Bills you should be having right now (sell excess): -67,898
Bills to be generated until maintenance ends ( +1 hour): 2,667,898
in 2 hours? shit, thanks
Poggers 
Me when I bought the Tianshi Pillar by making the outpost bankrupt in one selling:
i feel like i gained extra braincells from my factory shenanigans
so we should bottle inert?
my single braincell is adapting to this minor blueprint
I mean it is making 30 xiranite i believe
between two forges
hmm
If you want to, yeah, I am. or rather, tanking it
wake me up in 2 hours
I don't really want to bother backpacking 80k amethyst bottles for it though...
ok babe 

Useful image for when a gacha addict asks for blueprint
keep in mind that the value you can extract from extra inert hoarding, however you choose to stash it, is potentially gated by either your ferrium powder stash or your dense ori stash, or both
Wait
though I guess you can feed it to a skyforge making heavy
Did they mention how do we use acid
yes, they showed it
react acid with cuprium powder to make liquid red
send liquid red to purification to make liquid orange (and acid recycle)
Do you need bottles
liquid orange usage clips are a bit ambiguous but it looks like it's reacted with ferrium powder to make hetonite
good thing i have my ferriums stocked
ferri cost is relatively low, half a powder per recovered xircon, so if you stash a full 58k, you torch 29k powder, and if you prefer to keep our stash intact, we might be limited on ori before ferri anyway, meaning you can just use leftover ferri after the wuling sc production to run that
but dense ori is a big problem (2 consumed per recovered xircon) unless they give us more nodes in the new map
see here for reference
picture reminds me that i'm still mad they never did anything with steel in wuling lmao
I fully stocked up on steel and even bottled the flowers in it during 1.0
It's gonna be so hard to resist coming back here
I should be fine
I have capped of both
where are you coming up with all this?
?
me like number going up
hoard everything
then dont do it lol
can some1 tell me how much placing the splitter slows down the item on the belt ?
rate my absurdly scuffed wuling starter battery factory
33% efficiency
i used all 4 of my braincells to create lmfao
What is with all the outpit lines
more = better :D (less clogging)
you need 6 shredders making originium powder and 3 grinders making dense originium powder
Im sorry pooks, that isnt how it works
any1 ?
trust:
if i have one output, then it will clog at 50, but if i have 3 output, therefore i get 150!
it is a starter one cuz i just got into wuling
sorry you do not get 5.7 * 10^262 item slots with 3 outputs
It basicaly doesnt at all
put out 2 long belts side-by-side
insert 1 splitter in-between 1 belt
both will still have same speed to reach from end to end
how do i slow down items transport spd on belt ?
dw, tomorrow i make it even more screwed :D
Am starting to fill up now.
you split some paths and take some item back to depot
its called Monkey Wrenching, build stuff till its super duper optimized 
Like a lego set for the Eiffel Tower
control ports can control only total number of items right ? not reduce time by belt transport?
my 4 braincells are gonna explode!!!
i almost threw my computer out the window making xircon this factory is excessively complicated
yeah you can start saving now actually
uhhh braincell exploding noises
i see. anyway to estimate the usage ? i got 20/min yield of originium ore left in my factory and depotunloader output uses 30/min output. i want it to adjust it to 20/min
oh boi, w8 until new patch came. you might actually throw you computer this time.

Me when they added more fluid stuff
AM I ABOUT TO GO CRAZY FOR MAKING STUFF FROM HYRDO
They slow it down too
Why else would i mention
use 1 belt (30/min) split it into 3 (10/min each), use the 2 path for whatever facility you want to use, and return 1 path (10/min) to depot
They should make the resetting of control ports automatic for every threshold reach
why didnt i think of this?!!! tyvm bro
that just defeats the point of the control port
does anyone else dislike how the placement of conveyor belts are, like the way they just rip through other things and get really annoying
what about a cooldown before it can happen?
nah, placing conveyors is easier in mobile so I guess that's a PC thing?
Nope since u can control them so easily
placing conveyors on pc is easy too
ok
naw, when you have like 2 or more bends, it just screws up what you want?
just add a slider for x items sent every y seconds
Wut
oh, you can fix that by dragging from the output of a facility to the input of another rather than dragging from the remaining belt
-# if I understand your problem correctly
yeah, that's way better
much easier for some stuffs
😭 i can't explain it properly 😭
you can even time it to produce X and Y items that uses the same item variants
U can just place down checkpoints when youre making a longer belt
With which u easily control where they bend
Done
its like a simpler version of a mindustry distributor system that distributes same items on different setups without inflicting a loss on resource gain
Factorio will be much more complicated due to can timing it using circuit but mindustry is a nice way to depict it also.
Yes, but somehow, Mindustry becomes more complicated when every direction of a thing is both an input and an output 💀
You get crazy blockages when you make the belts close to a separate factory
I haven't tried mindustry but the logic u saying, it is complicated XD
imagine trying to explain where the items go
that's what the lines are for right?
the translucent lines are for power
All I know is that its full of Square.
the square oranges with a white metals are phase conveyors rhat connects to different phase conveyors
Endfield could never
well something is happening
That is peak compact design
you could do this in endfield, just wrap belts around everybuliding
blud, the only belts you see are the ones that makes items packaged by 10 items
the only thing I can be proud of making is this in Satisfactory.
Use convergers instead 
middle part is probably a slag burner or a depot storage
(i forgor), slag burner means it burns 2 items into slag, which can be converted to produce 6 different items
Green buildings are oil-adjancent, I haven't reached that far yet
This game so peak
Just bit weird to play on mobile
nevermind, I've read their schematic and it's actually a setup for 22 pyra a second
a fuel for generators that produces tons of power
when you use control ports instead of belts be like:
kill me bro
, my monkey brain can't handle the minds of compact schematic designers
even i cant understand what you sent. it looks like lego pieces combined together without start nor finish 
my last edit again, i forgot the fitting unit 
where I can use that editor?
thx
WDYM forge has a limit?!
it's patented by wuling city, you only have license to use 4 
I NEED XIRANITE!
hey yup its factoory seson
do reacot creucile have a rate limit?
a rate limit wym?
can i combine the redundant crucible into 1?
inert, not yet
does hc bat exsist for wuling?
not yet
so producing SC and curpium parts in the endgame atm?
*components
cuprium components for gear yeah
but only a few more days. when 1.2 comes out, things can change
sould i use buk capsules or make a jincao drink factoey?

u dont make v4 meds at wuling!!
so yea, just make and use free jincao drink or yazhen syringe
💵 ⏰ Outpost Bill saving for Jingyu Level 4
to achieve maximum bill exactly right after maintenance end
Current Bill numbers (<t:1776145849:t>):
Max Bills you should be having right now (sell excess): 54,285
Bills to be generated until maintenance ends: 2,545,715
my guess is, the limit isnt actually 2.6m
we arent maxing the lv4 prosperity bar
increase my comp production since im almost capped on battery
we open the server, have 2.6m (max) saved in our jingyu outpost, sell everything, and play for 3 days 😭
do we know from previous experience whether the other facilities can be upgraded immediately independently from the outpost level?
I forget
depot node, env monitor, etc
oh duh stonks
yeah the stonks rabbit
Do people here have a history of playing other factory games, just curious
I do not
a new stonks rabbit in new map and a new env monitoring also
Few thousand hours in factorio and satisfactory
It will probably depend on some progression
some people do. me i dont have. i only have game time in survival games
I dont think it will be open on first quest
Aw nice, do you guys think the factory system here is simple of complex
I find endfield's factory game quite simple, though the Factory game I played before is Mindustry
Just imagine Endfield's factory has no restrictions or limitations, how bad can it be 
Also some stuff is bit yank too for no reason
Like the hidden facility limit
Or water buildings having input pipe on one side
Power poles could have bigger range in factory region..
i played technical modded minecraft since 1.7.10
Also the whole aic feels pretty separated from whole game which i wish wasnt the case
But i guess they need to cater to players who cant gasp it
I like it overall, shall see where it goes
me in 2012
Sorry for late reply...
we are discussing the potential value of hoarding inert xircon now (instead of sending to treatment) before we have access to purification unit to put it to work (1.2 video showed conversion from inert to active, most likely at 1:1 ratio)
we basically have unlimited amount of inert we could stash away right now; 2 generated per second x 3600 sec / hr x 72 hrs > 500k
Question is, how much is worth keeping?
It's hugely dependent on the 1.2 resource mix, and I suspect the limiting material will be ori
We can only speculate what they'll give us, but under a pessimistic scenario where there are no additional ferr/ori nodes in the new map, but they max our wuling regional development level (all nodes turned to rich vein), that's 120 ferrium and 640 ori.
(I guess technically worst case is something like regional development stopping at lv10 or lv11 but let's just work with 640 for now)
640 allows for 2 wuling sc (240 ori each) and 1 wuling lc (180 ori); details in this message: #aic-factory message
that tunnel bore based on rp2 frames was so fun to make...
honestly if this patch is deadge we should all start a create server 
i see project red at the back 
redpower 2
this was before project red had to be made and eloraam was still making updates
I played Shapez 1&2 before Endfield
i 'member
Ngl, I wanna see more tactical stuff for Endfield, like creating barriers, landmines, Glass Bombs, or even drones made in the Factory that supports both quality of life and offensive strategy
2 wuling sc consumes 2 xira, and 1 wuling lc consumes 1 xira. With 4 remaining forges, that allows for 3 forges producing base xira, and 1 forge converting to heavy xira.
The heavy xira needs to be fed xircon effluent; the hoard could come in here, allowing 1 xira forge to be purely stocking away if depot is low.
If depot is maxed, can run 2 forges of conversion to thin the stash, and again, xircon effluent can be pumped in here.
Keep bouncing between these until the excess stashed xircon is gone.
This should be possible regardless of the resource mix.
add pollution mechanics
you remembered not to purify jingyu right? that already says max in the rdm
not sure what computer mod is that, i dont think opencomputer was a thing that early, and i was more into the simple computercraft
Like, Devs, allow me to make Bombs out of Cryston materials, they're quite useless (except for ziplines)
hm? not understanding? rdm?
redpower2...
it had a FORTH interpreter inside
reverse polish notation
i didn't know they had computers too 
Appreciate it. I was able to find your previous conversation. So stashing inert now is effectively storing xiranite?
regional development metrics yk the lv12 for metatransfer in v4 thing
yeah, pretty much
was hell to write for a kid but i managed
it was a system to control the tunnel bore (advancement, head up, head down, break block signal, pave signal)
spent weeks on that shit
it even dragged ic2 machines inside it to smelt things right away
but question of how to spend it is tricky
what I just talked through above should be spendable no matter what, I think, just annoying
easier spend is making xircon --> batteries
to make xircon, you need enough corresponding ferrium powder... 1:2 ratio of ferr pow to xircon effluent so if you're not going way overboard with the stockpile, should be fine
it was really ahead of its time 
but to turn it into battery, it's 2:1 ratio of dense ori to xircon effluent... so that's the bigger problem
okay thats where i wasn't originally following you, but now i get where you are coming from
👍 I'm already suspecting dense ori will be the production constraint, so the only way to really utilize this directly for battery is to consume depots of dense ori
or use it as the heavy xira conversion feed
im betting they're right that we'll get high purity nodes next
i wouldn't be surprised if we dont get full high purity on all nodes.
this
shit gotta go recheck
max is even less than 640 then
I just counted nodes and multiplied by 20, didn't notice jingyu maxed already
that's evil
it's five low nodes in jingyu
so subtract 50 from 640 (originally counted as 20; should be 10 instead)
590 is the max ori
welp, so much for being able to run a full lc line alongside the sc
I guess lc line is probably strict downgrade from partial sc line anyway
I wish Endfield would add Gas as a resource so I could gas my enemies
so that's what, two lines and 45%
what's the likelihood we get another qingbo no ori map lul
yeah after seeing this I think they gotta give us ori
that would be crazy if we're still just stuck doing the same thing (2 lines), but more efficiently
and also they seem opposed to giving excess xira
i calculated we can get 18/min of sc bat next patch because of xircon effluent
I hope HC Wuling Batteries won't consume 300/m Originium or 5 belts of dense orig
assuming there's enough dense ori to go around
4 xircon effluent from the treatment facility, then 2 from the spare forge
we require more vespene gas
imagine endfield makes an RTS gamemode
me when i make a turbocompact design and forget to leave space for power
top down is not too bad
yeah but the select/move/delete is rough
im not familiar with rts, isn't ak technically an rts?
I like my Gas flavoured in Mustard
Mindustry is both TD and RTS
idk depends if the TD lets you do modifications while the level runs
cant be 590 if total nodes*20
600, but regardless result is the same.
endfield ahem

Then if we only get 600/m Originium node, then we might expect a 5 belt dense Originium for HC Wuling Batteries 💀
i’m waiting for dense belts that can transfer more than 30/min
the limit is so annoying
makes splitters and mergers useless in their intended function
i thought faster belts wont be useful until i tried pipes
that was merci's point, it's not total *20
if you look in the wuling regional development level menu, it says jingyu valley is already at max purity
don't mind that it says About to Reach Max in english, it's just shitty TL
(confusingly, labeled as "about to reach max", but you can cross-reference v4 and see that that means maxed)
yeah
if you check the other languages it says max/reached max
so the low nodes in jingyu will stay low
annihilatio
I counted 32 nodes total across wuling and jingyu, hence original 640 number... 5 low nodes in jingyu, so I was overestimating by 50, hence 590
I only counted 30
and i will cope with
let's go english localization. Dont fail me now
thonk can I not even count
I read it "about to reach Climax" 💀
we need 720 for 18 batts 
idk it's +50 to current assuming wuling all reaches max next purity increase
they are going to throw in a wrench with the heavy xiranite that will screw this all up, just watch
dw counting is hard
thanks for the peer reviews, appreciate the corrections!!
it's why first layouts generally have some issues
that's almost as much as v4 
ok I guess we prayforori
how about high purity cuprium?
we'll probably get more, qingbo isn't in rdm yet iirc
+40
and anyway I fully expect cuprium nodes in new area
they showed what, 8 shredders lined up?
those footage better not be red herring
im not trusting them again if those crucible ratios are wrong
oh can someone else look over their purifier ins and outs w.r.t. acid and its loop?
it looks to me like they're feeding in 2/s red, getting out some unknown amount orange, presumably 1/s, and only 0.5/s acid recycle
which seems mega strange to me
(assuming the recycle is set up correctly)
because they feed two acid recycles back into the start
that's the expected recipe
hope we're wrong and its actually 2
somewhat
yeah it kinda feels like 0.5/s orange, just like how solid xircon is needed having 1/s xircon effluent input
there's no recipe that requires 4 liquids yet i think
makes sense though since they fed double orange together
its very xircon-like formula
just surprised at magic volume reduction without a solid out
it's xircon but liquid cuprium
50% purify 50% treat 💀
i guess that makes sense, just without 2 different liquid required
i still hate the idea of needing only 1 sewage to kickstart the new xircon effluent production
they're preparing us for the great wall of sewage
reasonable to expect that 1 machine gives 0.5/s output like everything else we've had so far
good use for control port i guess
if that recipe can be on a 4 input basis, I hope (wishful thinking probably) the inert effluent purification can be too
4:4 baby
i didnt know you place pipe control port above belts, good to know i dont need to change my design
that could just be feeding the yellow forward
is there use for control ports?
blueprints
that’s it tho
maybe organzation if you have very poor spacial memory
I should set up spreadsheet for the new stuff but I'm so used to just slapping random stuff into cells idk how to organize it
thats kind of how it can start
or this
I'm not doing it for production, too messy/convoluted, but I'm starting one for tracking our resource allocation history
oh also a friend just asked me and I didn't realize until they specified
this is the only one i got, and for wuling too
i made a small one for production. I want to update for 1.2
adjust production based on components
yeah I have a very half-assed table for 1.1 cus I wanted to make a bit of everything to refill depot, it's indecipherable if you can't read the cell calculations though
someone shared this to me, and its all i ever needed
waiting for 1.2 be like...
also how I figured lc/sc are practically equivalent
they are?
not sure if it's already been pointed out, but the phrasing used regarding when the forge limit will be raised to 12 was the same as used for the 2nd map release.
en translation is different
in xira/power and in stockbill gain
so I think there is a possibility it comes with the great wall of sewage
it costs more orig though
one requires 1/3 more ori for more than double the price right? 
well, they are in 1.1
Any advice at making your own blueprint?
in 1.2 the inert recovery blows lc out of the water
but let's see whether we have enough ori to feed any meaningful increase :/
I have to start making my own, can't rely entirely on shared bluep man...
I personally recommend enKAD so you can design without interfering with any existing layout
enKAD?
never heard that
Looking up/keeping track of input/output rate can help a lot with estimating how many buildings you'll need for a production line blueprint.
jincao drins is using so much ferrium lol
idk server policy on links but there are screenshots of it everywhere so idk just delete if not allowed
https://enkad.enka.network/
Thanks pal
i dont see how lc/sc are identical, you can only make 1.33x more lc with the same ori, but the price is more than double 
its literally on pinned post
wait nvm I'm confused
but I remember coming to the same exact conclusion
need to sleep lol
Aghhhh....those blueprints are so good.. it's too tempting
its for your use lol
just import them
Felt like I'm going through some architect exhibition
they are tghe aritech, you are the enginer, you just build what they desined in your account
if you want to learn, you can start by just setting up the required facilities without any optimization just so you're familiar with the production chain - how many facilities, feeding what, going where, etc
once you're comfortable with that, try to optimize for whatever you prefer - compact space, minimizing excess power, avoiding unnecessary facility count, etc.
note on facility count - I included that because wuling has a hard cap of 512 (and v4 cap is 768) of total facilities in the entire map, including ziplines, splitters, bridges, etc. Very annoying to hit that and have to dismantle stuff... so don't go too crazy bridging everything in sight. As far as I know, in-game, there's no way to see that total facility count... until you hit the cap
does anyone have a starter factory for na that doesn't require regional transfer that'd screw up my valley 4 optimization? looking for basic battery, and a C medicine to make bills
it's pinned kekw
oh hikarin already said
all of my set ups keep taking way too many ores or xiranites and im not good at this
this fits well into unupgraded base https://enkad.enka.network/?id=F9X5A4t8n3T9W6
thank you
can i use left over space to make copper components without killing my power output
JUST TOSS ANOTHER TERMAL BANK
this doesn't have any power generation in itself, but if you redirect it like this you barely have power
fucking caps lock from AIC bird view
if you remove one splitter you'll have way more battery
i just rebound it to R
when export from game button in enka?
and more or less yeah, but if you're making copper, i'd recommend making HC battery at that point
you can ofc just slap a copper line and call it a day
don't forget to treat excess sewage
it does
the decimals live in the time domain
it just didnt show you in aic report
if it was i would be able to see a non rounded numbers report
where can i dump all of these?
Just empty it out on the ground nearby
its better if you just use water treatment
god i cant wait for next patch aic factory, i might actually make my own instead of copying a blueprint

delete the tank and place it again
bro wants to do a nestle lmao
Event:
<@&956153874383781928>
lol what happened was there a scam
no context 
bro is done for gg
pls reply to the scam poster and tag moderator 😭
Misspelled lmao, that's criminal
are rin2 new here? he still doesn't know it is auto deleted when the spammers posted on certain channel?
He's been here from february just check his profile card
The delay to auto ban sometimes annoying 
yes
you should also make a pond with yazhen so the fish there can have healing over time

I - I s- Sware i'm s-sane
nice, layout have a personality 
Yo guys I need to get lots of wuling stock bills fast but idk how (I already have 1 battery producer)
do this and then this
double HC battery production lines
yazhen A production line
yazhen C + jincao C production lines
and the stockage will forever be in poverty
guys...protocol crates is a treasure chest right?
if you are asking about the weekly mission it is for you after the update
ty
My xiranite production aging that good and I have two forges
How do I get more xiranite
AIC upgrade should give you 4 in total
you do
I dont…..
you do* just need to get all of the expansion dlcs
theres a lot of extra space this version
available in the store for just $5.99 (jk)
Bro I would buy that
Bro why.. 
Do u guys have a rlly good blueprint for a entire wuling base
Plsss
Also I don’t have all 20 depot bus
😞
i do but.. ermm it's like cut into 10 parts
you have to stitch them together
also im in asia server*
those who offer entire wuling base bp also require max base upgrades
Same
this
you cant order 10 inch pizza and have 9 inch box
it's k just quickly slap down some xiranite and dense originium powder lines
come back with a bigger box
lol
i also just had pizza so i have pizza analogy
sadly this pizzeria cant provide you a box
Fold
to save the nvironment*
that's like 50% of a wuling base
you made me crave pizza
Also I have the full-size box but I dont have all the busses
prioritize upgrading environmental monitoring, stock redistribution and depot node first
they pay back the investment very quickly, unlike aic upgrade
i can send you module bps that's the best i can offer for now
since you dont have the expansion dlc
For full 1.2 wuling bps, here
I made this: #1485484253687840838
I like this: #1488992471722754088
question: is there a way to capture the entire base ? capturing parts and stitching them together with paint is a pain


just fly like this
you only need how much depot space? 16lines orig + 4lines cuprium + 2-4 ferrium? what's min depot blocks for that
whoa..
wtf
you made a whole 3d rendering software ?
this looks like minecraft mod
it is 
i'll look for it post haste
actually, the best approach is to import your blueprints to enkad
but the game has shinier textures
man it takes 3 mins max to make a stitched picture
how often are you screenshotting your whole base anyway
the issue is the brightness is uneven if you stitch it
then clogging and zzz icons distract from the layout
u stitch a smaller section without the edges
and every change you do, you have to restitch again....
for what reason how often are you posting a full base screenshot
hikarin posts 1 every 12 minutes
not even the zzz icons, the font size is so goddamn large on everything
can't even see belts sometimes
hey 
you have 8 minutes left
waiting
bro has a quota to reach
bro chasing kpi
there has to be a video editing tool that can stitch panning video for you right?
like panorama
ts is too much thinking
i dont know... but usually i mask it with transitions
no reason to use a nuke to dig a hole
here's my quota for today, it's completely lossless production

10/10 would replicate
mine is like this
damn how much sandleaf do you need
desperately need ingame factory image tool fr
this is sandleaf for xiranite, i split up the factory
oh so tht's how you want to do it
hey guys, i seem to have an issue with my SC wuling batteries, im not producing enough sludge to keep it running because im hitting cap on the cuprium parts and gears, is there a smart way to just infinetly produce sludge?
sludge ?
sewage likely
yea sewage sorry
make yazhenA/jincao tea
make cuprium bottle and bottling sewage+ inert xircon
eh.. shouldnt the current amount be enough ?
cuz xircon takes 2 sewage inputs (for seemless) and returns 1
the only thing im running out is ferrium,....
im gonna send a screenshot which might look confusing but i dont use blueprints i just try to make these lines myself xd
in theory nothing prevents me from making a small binary that exports your factory by just reading the network traffic of the game 
but yeah idk why it's so hard for them to do a "factory pic" thingy
it was evident people would want it from day 1
ikr..
Why tf do u have million cuprium parts lines

its called "extras"

for some reason even tho its 120 yield over 120 usage they seem to pile up
so i created extras
coping extra hard
(and to fit more stuffs in)
I never get that part yes, 120/120 but they pile up overtime for some reason
but is there a way for me to infinetly create sewage to supply my crucibles, like an infinite loop with the seed planters and growers
no you'd have to delete/sell cuprium products to keep it going
^^^
hmm thats stupid but fine
Yazhen A proudly funds this whole operation
at some point your depot will fill even if you extend it by doing 58k various liquid bottles
Do i really do the external storage thingy to hoard sc battery in 3 days or what
is someone kind enugh to halp a quaso build their factory

thanks for helping though 😄
Just ask
Dont ask to ask
very stash

I really want to delete my factory already... well it's probs bad to delete the xiranite
but probs want to move that anyways
idk anything so, if anyone would like to get into a vc no needa speak and halp me with the building thingys nothing else
i tried

idk wut to fix ehe
i have some plans already, but i still can't get to the idea of sewageless xircon production (from cuprium)
if you just want result then use blueprint
yeah I've thought about how the lines might work from what we know, gonna just wing the layout on release though
What the..
oh you just need 10-20 sewage in the crucible inside
but even i dont want to hassle myself to do that
do you even need sewage, as soon as you throw effluent in it it'll ramp up
i know you need some to kickstart it, but i don't like the idea of the the setup to feed it that, only to remove it afterwards
Can i transfer sewage between my outposts in wuling? or do i have to bottle it and transfer it like that?
yeah same
if you put eff. in then xircon will produce sewage and solve your other eff input
i want my blueprint to just place it and let the factory do its thing
Conduits
Bottle / pipe lines / conduit..
You can either bottle it or.. you have your xircon and "copium" refineries at the same place
the input needs sewage still
that's the thing im not ready to make in advance, you get the eff from the new treatment facility
you dont get xircon eff out of nowher to feed it
i wanna know the ratios first
We dont.
imma make the ratios
nah you start it up with ferr+eff>xircon, which produces sewage and mixes with your water+xira>eff and you're done
imma store a tank of xircon eff 👍
seed sewage presupposes you can doubletime same recipe
Bring some valley purple battery and use them to kickstart your xiranite and wuling battery production
which isn't confirmed
Thats just even more complicated, lol
wait what actually prevents me from storing a tank of every liquid
where does the initial efluent comes from? 
just in case
motivation
The use cases
welcome to the party
lmao
ofc u can. but the issue here is to make sewageless xircon production and make it a blue print for others
no cus you can hook up all those inputs at the beginning and it'll just run
@ivory osprey btw when making xiranite you should use wuling plants (yazhen, or jincao) to make carbon
i cccccccc me will try tysm
pretty much
it's cheaper than doing 2 fat crucibles at 50% if you can't double same recipe anyways
create it out of sheer will
blueprint comment: should have stashed some sewage from 1.1. too bad. play game better.
i dont think you understand my concern, i know how to make the thing, but i want to make it with one blueprint placement
will the effluent into existence
This
And god said LET THERE BE EFFLUENT 🗣️
clogs the whole system
assuming 1 crucible can only do 0.5/s effluent you need a 2nd crucible to make the other 0.5/s
i think that bro is newbie and still in valley iv...
Well if we have to we can prio-lane the sewage lane with the effluent feedback lane

honestly it should have a line that can be left in place if you're lazy because it's still gonna produce stuff
but the one that you can cleanly cut away after running for a bit (with splitters) and it'll still work
So itl feed in sewage until effluent feedback is active
holy grail
read my name chat i mean disc name 😭

we'll see in 3d
that's the idea behind that pipe control port 
I was thinking more of a priority converge angle but ig
just 2 connections, input splitter output converger
do you need it btw
like with actual item control mechanics
Itl be messy tho since we cant hybrid pipe fluids like we can in belts
so what's the expected if you put 2 different liquids into 1 pipe at 1/s ea and then split them back out does it actually work
it does
i just need it to limit the quantity, perfect use case for it
but need control ports for it
splitters aren't stable for that?
I saw someone on twitter did a 1 pipe 3 liquids thingy but the whole thing is so big idk the actual benefit behind it..
Tho im also concerned that if we always fill sewage to the brim it might clog the xircon recipe
3 liquids I'd start worrying about the time lag from 1 unit/pipe section
when is 1.2 again
Playing chess with the factory
17th
in 3 days ish?
17th
I think
3 days ye
fun
2d16h45m
Brilliant move
remind me are we getting new gear component in 1.2?
Yes, but its still gold tier
Just more variety
aw shucks i was stockpiling the two gear comps we have
you we have 3 recipes:
- 1 water+ xiranite = liquid xiranite
- 1 liquid xiranite + 1sewage => (2 xircon eff w purifier)
- 2 xircon eff +1 ferrium dust => xircon + 1 sewage
the sewage cant leave so it will be used on the 2nd recipe. the sewage here is self sustaining that the crucible doesnt need be fed with sewage after recieving atleast 10-20 sewage. we can use priority flow if thats the case or just remove the pipe completely and only have 2 pipe inputs: water and xircon eff. But if the crucible tax may come up again, better to use priority flow.
still gonna use those for artificing so it's fine
Yall need to stop forcing me to research liquid prioflow god dammit
oh so we're not getting new gear components?
im rewatching the stream seeing if they said anything about it
i can't get wuling delivery today, did yall take it in preparation for the patch? 
no wait
We are
But all gears are compatible as long as its the same type of gear (armor, gloves, etc)
wasnt there pink gear comp
man i was asking about the components, the ones you used to craft gears
Yes
Maybe you can share the eff from the heavy xiranite production, then you won't need to preload sewage, and once eff is clogged the eff can go back to heavy xira
Yes we are getting new components
I told you
bro you dont need to study it tbh. just add 2 way splitter on your sewage pipe: one goes to the crucible, one goes to treatment. if the crucible fills up with sewage. we dont need to worry about it cause the rest wil go to the treatment
🫃
Im concerned that if crucible is filled, it will clog the xircon recipe
And then that will end up clogging the other recipes since its a loop
hetonite component
yeah pink
youre right. it cant make xircon if the sewage is full
hetowhatnow
The problem is prioflow doesnt actually work since the feedback loop of effluent is only half-pipe in terms of flowrate
this is a dangerous ground were going

I mean you were saying you stockpiled xira and cupr comps like it was a waste cuz of the new comps, was just sayin it isn't cuz you'll likely still use them for artificing even the new gear
we cant let the sewage fill up
i want my xircon crucibles at the same place as my battery production 
can you post the countdown one 
i had to craft a buckload of cuprium gears to artifice rossi gears cuz theyre good match so i just assumed the new gears would be the same case
That one is updating one
no i know, i just want the countdown so i don't have to do math to figure out what my outpost should be at
Good match is just if the stat on the consumed gear is > base stat on artificed gear
i know
We dont really know what the good match for the new gear is yet. But usually the non-set pieces have higher stats
yk it's only going to say in 3 days on timestamp anyways cus it doesn't do hours until day of
hmm, might not be a bad idea to also make xircon in the new sub-pac
they didn't tease non-set so new comps might not even matter much
the new treatment facility is near that place right?
i dont think the eff will get clogged. cause you need 2 for every recipe unlike sewage.
hetonite production produces 10 sewage. i think the treatment facility can take 12
Might not be.

tbh im thinking
they really want us to use those fat ugly conduits huh
isn't test site way later
They gave us doubled conduits for a reason

if we lvl up test site area to lvl 4 instantly, we can just use that as our source of xircon eff
i'm still wondering how they work
instead of making recipe
It only makes MAX 2/s tho
Which isnt rly enough
bro how much xircon eff do u need
well pipes max out at 2/s anyways so that's the cap if it's 0 power that's 200 power saved each though, worth more than getting free effluent maybe
thats enough for 2 sc battery production
2/s is 60/min xircon
Just sayin
How? u get eff from purifying unit, formula, and from heavy xira
For* heavy xira
Not from
Ye mb
guys wait 3days
yeah, they said a lot, but it was still unclear to me
at first they made it sound like it was designed for global transport like depot
is the distance just double or what 
No
We are impatient
1 conduit has 2x the flowrate lol
Thats basically it
You have to pull half as many wires
HELL NAH
i think they hyped it more than what it does 
1.2 comes out and on the 18th we would be theorizing about 1.3 and liquid aggarit clusters or sm
anyone know if that pool is sewage or xircon inert
yeah pretty much
Sewage
We have no idea what dumped inert looks like anyways
what i read it as is you can have multiple outputs of a single conduit
and reverse
or something
not sure?
does sewage on the 800 pool has that color as well?
yes
Thats what i interpreted too, well not a single conduit but its a new "double conduit" facility
i just cleared that earlier
yeah, then i saw the image of conjoined conduits, and it made sense 
sadge we won't know before the actual game goes up
i can't sus out the full behavior from just the data describing the thing
at least we'll have the recipe ratios
True
like if we input water and sewage on 1 conjoined conduit, does the output depends on which side we inputted?
Maybe
Or maybe its 1 fluid only
💵 ⏰ Outpost Bill saving for Jingyu Level 4
to achieve maximum bill exactly right after maintenance end
Current Bill numbers (<t:1776166913:t>):
Max Bills you should be having right now (sell excess): 266,608
Bills to be generated until maintenance ends: 2,333,392
From sharing the eff that's needed for heavy xira
just hope that pool is unlimited, otherwise have to make adjustment again when all gone
my elastic goods' price are still higher than usual for a tuesday
lemme check rn
the pull is already full before you even start upgrading it
is the backup power thing coming in 1.2 or is that future optimisation thing
valley 4 batteries is backup power 
you can make it yourself with 2 thermal banks, a splitter, a protocol stash and a belt
👍
not in 1.2
place belt to activate
gg
not even belt is needed, just move the stash 1 block to activate
ez backup power
sorcery
weird to have a system backup power in a sandbox factory game where you can literally make it yourself
but i won't hark too much on it, something something accessibility
time to abuse it
i can understand if we only have 1 region, but you had to have another battery somewhere else right?
so if u ran out of power while youre sleeping, the emergency power wont kick start on its own. you looks 6 hrs of production
well yeah that's still your fault you built a wacko factory
you can just recover from it with less thinking
it's mainly helpful at the beginning of the game yeah
when you don't have stockpiles of originium / batteries
but even then
going and punching originium to handfeed it
surely would teach you a lesson you will never forget
you back up power is just 1k energy for 1 hr
yeah enough for v4 starter bases
it teaches a good lesson though, like don't put multiple items in one stash
different story on wuling
they're using minute as the base, not hour
15mins backup and need 24hrs to regen back
the testing area passage will start from monitoring center
trust
that's goated, thank you very much 
Its already confirmed it starts from there
are we fr camping the entrance 
the bridge north of monitoring center is probably 1.3 or even 1.4 assuming they dont abandon wuling 🤔
my factory products are going to cap cap out what should i do??
Move stuff to v4 duh
GENIUS
go to dijiang and start shoveling
or use stash power
it looks like the wall is probably symmetrical across its opening, so I'm guessing 4/s theoretical max (another freebie xircon on the other side) wrong, sorry!
They directly say in the video that it's unlocked with exploration/progression in test site
double sided wall conspiracy
8/s?
sc valley bat sure
i might get full before that patch i think
THERES NO WAY I CANT QUICKSTASH YAZHEN SYRINGE😭
settings and change the meds -> auto stash
settings?
just keep in mind if you carry water bottles or bombs or meds, those'll obviously get deposited along with syringes
you can quick stash anything
Alternatively you can ctrl + click if you want to move all items of a type

Backpack transfer..
oh never mind, this is completely wrong, this is not a city gate, the other side is a literal wall
oh well, copium it's symmetrical and there's another one across the city
safe to assume factory expansion next week means a world level increase, yeah? if so, when's a good time to stop selling stockbills so I can get the most out of it by friday ~4pm-ish
today
like, now or a couple of hours ago today
see here, we're past the point of dumping the full outpost, now the optimal would be to drop it with a certain remainder left
so I'm good now yeah?
here
yup
💵 ⏰ Outpost Bill saving for Jingyu Level 4
to achieve maximum bill exactly right after maintenance end
Current Bill numbers (<t:1776169837:t>):
Max Bills you should be having right now (sell excess): 296,081
Bills to be generated until maintenance ends: 2,303,919
(RIP, target is moving also)
okay I don't need it to be maxed out right after maitenance. probably good to have it a couple of hours past that
since I gotta story to unlock stuff
I mean if you use the timestamp like that it's not going to count down
problem is, its a different thing now
that's aright.
just use the timer in game with a timer to end of maint.
gkiven the countdown you provided, I guess I can sell bills up about an hour from now.
Yel
also, keep in mind that your batteries will cap
my syringes alread ycapped. I'm moving all of it to v4
two full lines produce (nominally) 17,280 per 24h
Time to give Qingbo a small window of prosperity before putting them back in poverty
I'm moving batteries, all of it -500 to v4
Know where you belong cavemen
logged in to see my factory at 0 power

Seems like a classic case of battery production clog
it actually is. making too much, using too little. thinking of using 2 plants now because eh I have way too much
Sewage clog..
the problem was that i was making some steel bottles for jincao infusion but then i forgot to delete it after getting enough and that then caused me to go over my power limit that i had with my pwm
so it ran out of battery
parition so some of your sewage goes to the treatment plant. I set mine to be 1:24 and 1:12 on the other.

can i have a bottle
My sewage is always clogged by air..
No problem..
Are we getting a new sky forge tho ?
the limit was apparently 8
okay so we can't do a wuling megabase anymore
Also new sub PAC I'm pretty sure?
They have to
no way we fit 4 more skyforges along with everything else
Else imma go burn their HQ
Can tho
Gonna bring my meds somewhere else

no no that's the thing. megabase, no moving of stuff.
Well
all within main AIC
fr how
And my pac isnt that packed
I have too much space and have nothing to do with it rn.
megabase is a cringe term, it's all the same size 
This base hits 512 (along with ziplines and the 10 billion flamethrowers at the energy avu)

Surprisingly mine didnt hit 512
unloader [top corner]
core AIC coveyor below
Yours so compact lol
Wait.. there's only xyranite
Where are the other products
not really
guys am i good
that bad boy produces yazhen a and c, along with battery
can i get the mod
Oh i see it now
See u in 12 minutes
Dang im getting old i need to squint

are you camping me 😭

Holy shite so compact
More compact than new york traffic at rush hour as i say lol
I shall learn from you
Nah i just happened to open my phone at the opportune moment
what's this base producing?
Lol
just search minecraft endfield mod 
using 3rd software to plan aic buildings ❌
using mineraft mod ✅
my sc battery giving me 2m after patch
I dont know how to make the item regulators so...
on configuration of what to put where... just use Fruit's 7 forge outpost
never have to touch sky king flats again
and all the space to do stuff in main
ig syringe is at 5 cuz youre making components?
i produce everything in the wuling aic and then use jingyu for goofy ahh shit
yeah. I take 1:12 of both sides of the syringe line to make components.
and 1:12 of 2 xiranite lines.
one for xiranite comp, one for cuprium
would be insane if we can fit 8
You see my ferrium ? I turn on and off the stashes 
My goldfish brain can't work out the complicated stuffs
omg
Wait.. why isnt that gearing unit connected ???
just feed it at a third if you're not metatransferring
it's magic gearing unit
sorry, a quarter