#aic-factory

1 messages Β· Page 315 of 1

crude nebula
#

Doesnt it located to the left side of current outpost?

gritty notch
#

wouldnt that lead to power outage pretty early ?

pulsar cypress
#

Grab 100 v4 hc battery, place in 2 thermal bank.
Then build your xiranite - cupri syr A (to get sewage supplies) - sc battery wuling (with sewage from syr A)

It should be enough.
Replace later to sc wuling battery when u already produced some..

crude nebula
vale topaz
#

well, that's not a dummy issue but advanced issue.

is your tower setup at alluvium use power ? if yes, use battery, a stack of 50 should last for long time.
also focus on 1 type battery only, usually hc as the strongest version.

for protocol stash, becareful when used for multiple product.
if one of them maxed at warehouse, the other production line will stop working.

crude nebula
#

Rather than wasting batteries while setting up production

gritty notch
#

yes thats the advice i was looking for thank you
i think i got idea of what to do now

pulsar cypress
vale topaz
#

if you want advice on saving space, will need screenshot of your base.
plantation / seed loop does not need depot unloader or line from aic output.

pulsar cypress
#

Coz all wuling plant should be enough with just 1 battery, having battery problem with 4 thermal is something really wrong..

crude nebula
#

His problem should be on the wasted power during setting up production line

#

If not using any bp and you fully DIY, it sure take some times to be ready

gritty notch
#

I SEE

#

i see*

crude nebula
#

He's on factory mode PerliWheeze

#

Capslock goes brrr

vale topaz
pulsar cypress
# gritty notch i see*

If doing correctly, max output enough with 1 sc wuling battery..
Even if inefficient, it should be enough with 2 sc wuling at most ig..

gritty notch
#

i switched to sc earlier today due to afore mentioned space issue

crude nebula
#

Even with 2 SC usage wuling you'll still on positive number to sell to outpost

gritty notch
pulsar cypress
#

I see.. The problem is in the inefficient production of wuling stuffs..
So u consume a lot more facilities and spaces than needed..

crude nebula
#

Wait you're not crafting sc wuling bat?

gritty notch
#

hmm

sterile stratus
#

24/25 πŸ₯€ tbh they should increase limit a little like 30

pulsar cypress
#

You follow the tutorial with just 1 input - 1 output..
Not following the ratio of input needed..

crude nebula
#

Ah his ss shows the current problem

#

Now the problem is on the ratio used for crafting

vale topaz
# gritty notch will this do?

uhm can you screenshot the whole ? yeah, it is hard to do because limited zoom out.
but you wont need to make v4 battery at wu ling to power wu ling.

that xiranite production is inefficient since it require 2 refined carbon for 1 per 2 sec production.

sterile stratus
gritty notch
gritty notch
sterile stratus
#

...

crude nebula
#

I think he though to craft v4 Hc bat, while preparing for SC wuling bat

#

Using the ferrium in wuling

sterile stratus
#

you can just bring 50(should be enough) hc bat and use them, meanwhile prep for sc wuling?

crude nebula
#

Rather than dump his extras from valley 4

gritty notch
#

well thats what i should do first then

crude nebula
#

Thats the first problem, he might not or currently change his layout rn

gritty notch
#

eh not the first time i needed tear down the entire layout anyway

#

i will just start from scratch

sterile stratus
#

firstly bring some batteries from v4 and place down some temporary thermal banks to ensure everything works
then in that time build your wuling battery production line

crude nebula
#

Classic factory case, dont worry about it

cyan forge
#

Bring some of ur v4 hc battery while u try to make lc battery@gritty notch

crude nebula
#

Agree

gritty notch
pulsar cypress
#

Yass.. Clean it up and start from empty a lot better..

subtle finch
cyan forge
#

Unless u alr upgraded to outpost l3

pulsar cypress
#

Its a lot less headache and easier than repairing the setup..

crude nebula
sterile stratus
cyan forge
#

Also who do u put in ur wuling outpost rn?@gritty notch

#

Operatorwise

#

If it's wulfgard, swap it out for lifeng

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Or tangtang

gritty notch
cyan forge
#

Ok good

vale topaz
# gritty notch i got 1 at the outpust that goes on 2 for 1 ratio

not sure if my model of procedural will fit with you.
for wuling sc bat, you need xiranite and originium cube.
i separate their process, xiranite only and orignium cube only.
after that combine them with few depot unloader and a single package unit.
even the xiranite process is separated from plan seed loop.

that might help with reducing your headche for spacing.

crude nebula
#

Should be fine with the cash prod then

cyan forge
#

@gritty notch l2 or 3 wuling outpost rn?

gritty notch
#

alr should take me some time to set up those creds

pulsar cypress
#

Mine is simpler since its one place from 0 to final product..

gritty notch
crude nebula
#

Mine is split, xiranite and yazhen on outpost, final battery on main AIC

cyan forge
#

How advanced is ur v4 factory rn?

gritty notch
#

somehow my jincao medicine is working

cyan forge
#

Do u have some batteries stocked up?

gritty notch
#

yes

#

set up like 2-3 for baterries altho they are all scs

#

ignore my spelling i am running on 1 hour of sleep

cyan forge
#

Try to minimize selling hc battery in v4 by selling more of the amethyst stuff n whatnot then

pulsar cypress
#

But need to understand the process since its compact..

cyan forge
#

So u can migrate the hc battery from v4 to wuling for the time being in dijang

#

Are u l12 on valley's regional development?@gritty notch

cyan forge
#

Ah... Rip

sterile stratus
cyan forge
#

If u reached 12, u can metastorage dense orig to make hc battery in wuling

crude nebula
#

His gameplay probably story rush, thats why he is on wuling now

pulsar cypress
gritty notch
sterile stratus
#

can i hab it

pulsar cypress
#

All turned off, prepared for update..

#

Wait..

cyan forge
#

Good luck @gritty notch

gritty notch
#

heard they gonna make it easier to rdm in the next patch

cyan forge
#

Take it easy

#

U have battery from v4 if all else fail

gritty notch
cyan forge
#

U'd need more than 300 for a whole day

#

Unless ur wuling factory is alr working

#

1.5/tb/min

Am assuming u'd be using 2-3 tb

So 300 will only last u:
100 min for 2 tb
66.6 min for 3 tb

#

Tb is thermal bank

gritty notch
#

imma disable wuling for now then

#

and set up some battery lines in valley 4 first

cyan forge
#

Well if ur wuling factory is running properly, u can just use that battery instead ofc

#

But yeah, otherwise do that

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If u want to be safe, at least start ur xiranite line in wuling@gritty notch

pulsar cypress
# sterile stratus can i hab it

Arknights: Endfield Blueprint Sharing Code: ASIA
EFO018Ie693o9I12IUI73

Need to place the forge manually, and output rerouted to stash if u wanna go to stash..
Mine directly to PAC..

cyan forge
#

U can have em in storage and take out for use l8r

#

It's 1st prio b4 anything in wuling

gritty notch
#

a;r

#

alr*

vale topaz
pulsar cypress
vale topaz
#

once new patch arrived, time to stack cupriun part and xiranite again to max

winged oriole
#

Huh, did they shut down my factory during the maint until I relogged in

pulsar cypress
#

Its bug iirc.. Happened to someone also before..
To me also 1x.. Whole 8 hrs im sleeping all stop..

upper fiber
winged oriole
#

Nah I was idling somewhere I think

winged oriole
#

guess I'll log off next time

pulsar cypress
#

Yea.. Luckily me always stock ores half max only..
When wake up, my orig ore and xiranite almost cap..

#

Copium capped.

mint sentinel
#

what might this mean

young igloo
#

fuyuharu been off for 3d now, wonder if hes doing ok

young igloo
mint sentinel
#

ohh

#

so thermal banks just do that

#

i thought they worked like electric pylons

slate plume
#

thermal banks increase your power output though it has to be fed batteries to keep the energy consumption up

upper fiber
#

you need to input battery or originium ore to thermal bank though

#

my 12 forge on main pac is ready

vale shoal
#

Imagine if game just let us build solar or nuclear

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The factory is in fact

#

Can't grow

vale topaz
#

day/night cycle with solar power or
limited water and water purification loop with nuclear power.

vale shoal
#

Just dump the nuclear heat water straight back to the river

#

Them buggerloid won't know what hit them

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(unfortunately that water doesn't contain any radiation)

young igloo
#

idk isnt the xiranite is pretty much an advanced thing?

#

i mean its water and ashes

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yet sc wuling is already > 3x hc in valley

vale topaz
#

sandleaf is true battery god

young igloo
#

the mf saviour

#

the core of the factory

vale shoal
#

Feramute, I can't spell for shits despite already play the Arknights: Rhodes Island

vale topaz
#

we should be allowed to insert sandleaf into thermal bank to power the factory

vale shoal
dire vapor
#

Gotta say goodbye to my SC line in a week, I'm still proud of the piping

vale shoal
#

Can't say I proud of my factory

#

I stole the design

young igloo
#

it look square, its good

vale shoal
#

Anyone have a zipline up here

#

Please share πŸ™

young igloo
#

still proud of my wasted 2h to make ts symmetrical

#

(not really)

vale shoal
young igloo
dire vapor
#

I have a flipped version too

young igloo
#

symmetrical brotherhood

dire vapor
#

Not as clean but still decent

vale topaz
#

my symmetry is up side down so can fit 4 sc battery if required

tender thistle
#

I also got hit with the factory shut down bug

I logged in after the maintenance about 2hrs ago, then logged in now to find this

vale shoal
#

They better give us more ore nodes

young igloo
#

theres a new one tho

#

hetonite iirc?

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and acid fluid

dire vapor
#

Its not new

#

Its copium plus acid

young igloo
#

mf then help capped

crude nebula
#

new map should give more nodes

#

its 2 maps right?

dire vapor
#

Yes, the one with the new subPAC will most likely have ores

vale topaz
#

probably more orignium for orignium cube

vale shoal
#

Is there like
More originium or something

crude nebula
#

no leak yet for the nodes

dire vapor
#

The more important thing is there's a sewage > xiranite effluent converters

young igloo
#

more cancer rock yay

dire vapor
#

So we don't need to leech xiranite for components anymore most likely

vale shoal
#

Probably gonna have to tear down the factory

young igloo
#

so i can discard all my xircon production and make a new one yay

dire vapor
#

Or rather, we can use the effluent for Xircon

crude nebula
#

but we still dont know how much ratio is the heronite thing

young igloo
#

67 more hours wasted on the aic

royal eagle
#

It will be last upgrade anyways

#

For wuling

dire vapor
#

Shouldn't be

vale topaz
#

nope, in the future we will get 12 forge

dire vapor
#

We should be getting one more subPAC before Wuling is over

vale topaz
#

acclrding to the stream

royal eagle
dire vapor
#

Total 3 subpacs

crude nebula
#

yeah the end isn't there yet for wuling

dire vapor
#

We're only getting the 2nd one next patch

#

So theres more wuling

crude nebula
#

the chaos in story just start on next patch

royal eagle
#

I think we will not get factory upgrade next patch

young igloo
#

where do u guys get the info tho

crude nebula
#

probably tier 4 or 5

vale topaz
crude nebula
#

just predict thing basically LappKek

dire vapor
#

The stream, but the shmoll guy is just pulling assumptions out his ass

crude nebula
viscid plover
dire vapor
#

I too, can make wild claims about future patches

#

I think they will give me 50 forges

crude nebula
#

the "12 and so on" is like the leak itself LappKek

young igloo
#

nah my uncle said the max is 48 the game eos

royal eagle
young igloo
#

thats the plan

vale shoal
#

Why call it "leak" if every info came from the devs anyway

royal eagle
#

So we get one more sub pac next patch ?(1.3)

crude nebula
#

1.3 first brother

vale topaz
#

no idea when for the 3rd subpac

crude nebula
#

next patch only 1.2

dire vapor
#

We're still missing one more depot node and stock redistributor after 1.2, missing one more subpac, and the wuling story isn't even close to done and he says the factory will end next patch

#

Crazy claims

royal eagle
#

They are concluding wuling at 1.3 right

pulsar cypress
#

Start stocking strawberry juice anyone?
XD

royal eagle
#

I don't think every map will have same amount of everything

dire vapor
#

I think Wuling will have 10 subpacs then

royal eagle
#

As we have the photograph missions for wuling

crude nebula
#

look at stokage, pretty empty for a big map LappKek

vale topaz
vale shoal
#

There are like

#

Only 2 rares gathering in quinhbo

viscid plover
#

Outpost UI where you sell things fit 3, idk unless they Gona change things around who knows

sick basin
royal eagle
#

The factory grows exponentially so it is possible we will need one more pac to make factory this patch

vale topaz
subtle finch
#

more analysis from livestream

  • packaging unit requires 1:2 of ratio of mysterious red rock, and 2 heavy xiranite
  • heavy xiranite is made in forge using xircon effluent and mysterious solid, my guess is ferrium powder since we saw one on stream that's unaccounted for
  • mysterious red rock is likely made from the orange liquid plus another mysterious solid, this could be ferrium too
vale topaz
#

wish able to recruit tang tang, want to make triplet wu ling party

young igloo
#

haihai naruhodo

crude nebula
#

is it possible the new red solid a cuprium dust from shreeder?

#

based on this picture they give on stream

royal eagle
#

Yeah most likely

pulsar cypress
vale topaz
#

we are able to shred cuprium but no use on this patch

young igloo
#

more sandleaf job ig

vale topaz
#

more originium cube too

young igloo
#

tungsten cube when

royal eagle
#

If we don't have new batteries this patch we can expect one more factory upgrade

crude nebula
#

so many cubes but not many crafting use LappKek

vale topaz
#

new beam tower, mortar tower, acid tower

royal eagle
#

Yeah new towers looks fire

coral cargo
vale topaz
solid quiver
royal eagle
vale shoal
#

Are we sure Sandleaf is not something like sawdust

royal eagle
solid quiver
vale shoal
#

Where you put more sawdust into stuff like food to cut cost, increase profits

royal eagle
#

I said so

solid quiver
#

or new city for new region premier

tender thistle
#

Fighting the urge to remodel my current factory out of boredom even though I know I will need to scrap everything in a few days πŸ’€

vale shoal
ruby sorrel
#

A plant with extremely rough leaves that can be gathered from the wilderness or cultivated in the AIC. Shred it to get a powdered preparation usable in industrial grinding.

subtle finch
#

im not even sure if its a packaging unit, it looks more like gearing unit, but they didnt mention a new component Perlithonk

ruby sorrel
royal eagle
#

Possibly new resion small area

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In 1.3

royal eagle
ruby sorrel
#

well you certainly don't use it as an abrasive

vale shoal
#

It is called DENSE Originium powder

Why instead of more Originium, we put extra LEAF in

ruby sorrel
#

finer grind = denser dust packing ig

royal eagle
#

Catalyst or smt

#

Need to read discription

vale shoal
#

Are we sure this isn't a scam to sell less Originium for the same price

ruby sorrel
#

how is it less when you throw the 2x the dust in

royal eagle
#

robbing them of their resources

vale shoal
#

Should be called Originium and Sandleaf compound

solid quiver
wispy grove
#

YEAH LETS START SHREDDING EXTRA CUPRIUMMMMMMMMMM

royal eagle
#

bro i built my last patch factory in 30 min and never touched it since

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coz i knew i need to scrap it next patch

vale shoal
#

My bet for the third region is

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Some where snow

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UWST quest line

royal eagle
#

desert ?

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possible

young igloo
#

u discarding it again next patch lol

#

why bother playing at all

ruby sorrel
#

discard it every patch

young igloo
ruby sorrel
#

like how we discarded v4

royal eagle
vale shoal
#

Go ahead, go rebuild v4 right now for no reason at all

royal eagle
#

no way im touching a thing

vale shoal
#

Imagine next month they patch valley 4 and add a new region because they fix all the road and shits

royal eagle
#

ooh 1.3 v4 expantion lol

solid quiver
young igloo
#

imagine wuling allow xiranite tech in v4

vale shoal
#

So you can walk from AIC Hub to power plant

royal eagle
#

water resion ?

solid quiver
royal eagle
#

in desert ?

vale shoal
#

The damn terror attack destroyed all the road and bridges in valley 4

royal eagle
#

or in snow ?

shell hinge
#

Is it a bad idea to start building designs for 1.2 now?

royal eagle
#

yeah

shell hinge
#

There's a fair amount of stuff that can be prebuilt with what we know

#

Mostly priority systems

vale shoal
young igloo
royal eagle
#

yeah but you cant optimise

shell hinge
#

Priority is optimization lol

young igloo
#

at least i know theres gonna be more sky forges

shell hinge
#

Ratios are trivial and take no effort

young igloo
solid quiver
shell hinge
#

The hard part has always been logistics, and that we know about

royal eagle
solid quiver
#

based on hawaii porta rico

vale shoal
#

Dossols 2.0

#

Excuse my spelling

vale shoal
shell hinge
#

I'll get as much as I can prebuilt for 1.2 I think

vale shoal
#

Bolivia

shell hinge
#

Fluid and item priority I suspect

#

Should be interesting

royal eagle
shell hinge
#

Been needing an excuse to set up item priority anyway, I was too lazy to rebuild my 1.1 base for it

royal eagle
#

We will need to scrap the whole factory to make a 1.2 factory

shell hinge
#

It seems like the 1.2 resource is pretty simple though

royal eagle
shell hinge
#

Acid+cuprium>refine=hetonite. Standard components from there, probably used in new batteries too

royal eagle
shell hinge
#

My guess would be hetonite powder for heavy xiranite or new version of xircon

#

That's what they said

#

You combine acid with cuprium, then purify to get hetonite

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May be more steps like refining and what not, but the general idea is simple

subtle finch
royal eagle
#

It looks orange

solid quiver
#

I wonder what's reason of the expanded crucible

shell hinge
#

To compact builds

solid quiver
#

what would be additional thing needed to make expansion

shell hinge
#

Probably hetonite

#

It seems to be a new building, rather than a new mode to existing reactors

wispy grove
#

if the ratio is 2 cuprium effluent + ferrium dust = 1 hetonite +1 sewage, we need atleast 5crucibles + 1 purifier just to make 1 hetonite

royal eagle
shell hinge
#

We should be able to do liquid xiranite+xircon effluent in one reactor now

solid quiver
#

I can't wait to get gases to pollute cities

wispy grove
#

this one uses 8 crucible +2 purifier to 1 hetonite crucibleπŸ₯€

royal eagle
wispy grove
shell hinge
#

Sounds like we won't be destroying sewage either, it gets converted to more xircon effluent

blissful dragon
#

can anyone refer to me a 'late game' valley 4 base BP? I've been using Qyurii mid game BP but I think I'm consuming too much ori and amethyst. I got too much Ferri

royal eagle
#

Sewage makes factory more complicated

shell hinge
#

Marginally

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This implies that you will want to move stuff to the new aic outpost, since the alternative is running a conduit from the wuling aic to the new region

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Which sounds very painful

royal eagle
#

Yeah

shell hinge
#

You can probably do just xircon in the new outpost

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Although this means save up stock bills to instamax the outpost

wispy grove
#

this is where the extra sewage will go. which makes xircon eff on its own

royal eagle
#

Also we will hit max wulling regional lvl 12 so we will not get any factory patch after this for wulling

wispy grove
#

no sewage clogPerliWheeze

shell hinge
#

Pretty sure that just means that it won't stop eating sewage

solid quiver
royal eagle
shell hinge
#

Aka you can directly replace treatment plants with that

wispy grove
solid quiver
shell hinge
unreal crater
wispy grove
solid quiver
#

if it's in other area, it will be a bit closer to connect conduits

royal eagle
solid quiver
#

or it wouldn't be auto connected right

upper fiber
wispy grove
#

its just near main aic

royal eagle
upper fiber
#

it is that one though

subtle finch
#

my bp prediction, that's a lot of power usage though just for components PerliDumb

solid quiver
royal eagle
#

They will produce 6400 units power

upper fiber
#

6.3k power... worth it?

solid quiver
royal eagle
shell hinge
#

The wuling batteries have scaled quite hard, 6k power will likely be trivial

solid quiver
#

it would hinder your bat production for new airea

royal eagle
#

So we will need to use new forges to make heavy xiranite

solid quiver
#

save enough

shell hinge
upper fiber
#

yeah

wispy grove
#

it needs 2 belts of xiranite + 1xircon eff to make 1 heavy i think

solid quiver
shell hinge
#

Hc batteries will likely be very strong

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If the current scaling is anything to go by

solid quiver
#

should sell at 100 or 90

royal eagle
#

We will be making 12 bats per min with 8 forges

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Is it possible?

solid quiver
sick basin
#

We ar emaking 12 bats rn

shell hinge
#

Current margins indicate that you can spend 12.5-25% of battery production on power with no losses

sick basin
#

We just dont have the ori yield for it

royal eagle
#

Probably it will be half for xiranite and half for hx

sick basin
#

Unless we get bunch of ori nodes

upper fiber
#

6 forge should be enough for 2 bat

subtle finch
#

now i changed my mind and believe the patch will come with a new battery, then we will need to balance between new comp and new bat again

royal eagle
#

Ofc

shell hinge
#

The balance is likely to be as easy as it is now

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Which is to say extremely

upper fiber
#

unless the devs trolling us, new bat likely 6.3k, maybe 25 dense 5 heavy input?

royal eagle
#

No

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We need liquid so we don't need that much inputs

shell hinge
#

Rn we can max battery sales and produce double max components after all

upper fiber
#

1.2 2 outposts... + event, dunno if we can clear

royal eagle
#

One outpost

shell hinge
#

We saw a pic of 2

royal eagle
#

2 areas

solid quiver
#

lvling up 2 AIC posts with one type of saved bats and with accelerated bill production sounds pretty hard

royal eagle
#

One outpost right

solid quiver
#

I wonder even if 80k is enough

wispy grove
#

only one added outpost

royal eagle
#

Yeah

royal eagle
#

Guys its unlikely we will have same amount of everything as v4 guys

shell hinge
#

If you have a max capacity base you just stop selling and that's it

marble yarrow
shell hinge
#

Depot has more than enough capacity

solid quiver
royal eagle
#

We might end up with only 2 outputs in wuling

#

Totally possible

solid quiver
shell hinge
#

Yes?

upper fiber
#

their definition of outpost is different from us maybe

shell hinge
#

Assuming you currently produce enough to buy out bills

#

All that matters is your production rate vs outpost generation rate, which rn can be easily maxed

#

Just don't throw away batteries while accumulating and you'll be fine

royal eagle
#

1mil will be enough for this patch

vale shoal
#

You know

I have feelings that I have been lied to

royal eagle
#

Lol

ruby sorrel
#

now outpost is going to start empty anyways isn't it, stocking is just for new outpost lvs after you unlock

shell hinge
#

The new turrets should improve energy alluvium farming though. I was quite sad when the 1.1 turrets didn't help afk at all

vale shoal
#

Wdym, the flamethrower totally help with afk

royal eagle
#

Flame thrower are crazy

shell hinge
#

It does nothing for afk setups

royal eagle
#

With slow cannons

ruby sorrel
#

but ppl are afking with them

shell hinge
#

Extremely unreliable against the minibosses

royal eagle
#

Afk anything

shell hinge
#

What I mean is that they do nothing to improve afk setups

#

Very comparable to the he grenade

royal eagle
shell hinge
#

Yes, which is exactly what we used before

royal eagle
#

But we clear mobs faster now

shell hinge
#

Kill speed on trash mobs didn't matter because it was always the minibosses that gated the next wave spawning

royal eagle
#

Coz of aoe high dps

vale shoal
#

You use like 4 flamer and what 8 sniper

#

That's the set up

shell hinge
#

That's the same as before, just 4 he instead

royal eagle
#

Even adding 2 slow cannons is good

#

They just don't move and die

shell hinge
#

I run 2 gas, it helps but does not prevent movement

vale shoal
#

The point of afk is afk-ing

shell hinge
#

Best method to prevent movement I've found is packaging machines iirc

vale shoal
#

While you afk you stand up and do something else

shell hinge
#

Afk setups sadly tax you 2 turrets, but wuling has enough turret capacity to take that in stride

vale shoal
#

Like do your dishes or something

bright zodiac
#

for afk, if you really want to put 8 thermal bank on farming setup or even seed planter, go ahead

sure u can mix with fragger, and all sentry to catch single target that didnt get burned

althoooo i personally dont like the box caging setup, looks meh

i just stand in the middle of usual tower setup and it usually done within 45-70s

shell hinge
#

2 medical turrets is technically not quite enough, but with some buck c it's fine

bright zodiac
#

NEVER USE medical turret

shell hinge
#

It's the afk tax. They suck but you need them for true afk

bright zodiac
#

use attacking turret, for faster clear

just.... cmon, eat your syringe A for free or Jincao tea

dont be so stingy

royal eagle
wispy grove
#

theres no hc battery yet right?

shell hinge
#

You run out of meds fairly often without medical turrets, hence why you use them

royal eagle
bright zodiac
#

u dont need medical turret for survival at all PerliDerp

wispy grove
shell hinge
bright zodiac
#

not at alll

#

i stand do nothing

royal eagle
bright zodiac
#

and spend 1000 stamina

vale shoal
ruby sorrel
#

we'll be needing way too many reactors to not get hc batt

bright zodiac
#

and it only burn 25x jincao drink and 5 syringe

royal eagle
shell hinge
#

Without medical turrets, you run a lot of risk, especially outside of wuling

solid quiver
#

about that limited time formulas? what's that thing would it he

shell hinge
#

It's the most reliable setup of all those I've tested, except for a couple where you can hide in an unreachable location

royal eagle
unreal crater
shell hinge
#

I tested with jincao+yazhen

#

Buck is just the cheaper alt for medical turrets

bright zodiac
#

let them use medical turret, idc

royal eagle
bright zodiac
#

the fact that.... it TAKES up tower slot, is REALLY bad

shell hinge
#

The other setups seem to have much lower afk standards

vale shoal
shell hinge
#

The tower slots are unfortunate but that's the cost of better afk

#

If you want more turrets for less afk, that's a valid choice

royal eagle
#

Just use dps and dich the medical towers its not that hard

solid quiver
shell hinge
#

I prioritize maximum afk quality

bright zodiac
vale shoal
#

Sledgehammer mortar better have the range of 2 kilometres or more

sterile stratus
royal eagle
solid quiver
shell hinge
#

I tested a bunch of setups found online and posted here, none were up to my afk standards

marble yarrow
#

who's sweating out it essence turrets PerliWaaaaa PerliWaaaaa

royal eagle
shell hinge
solid quiver
#

now we only need nuclear weapons

bright zodiac
#

hyper beam tower, attack interval be like

10s

royal eagle
bright zodiac
solid quiver
#

nuclear energy to produce meds lol

vale shoal
sterile stratus
#

finally i connected jingyu valley and wuling city

solid quiver
#

I wonder if we would plant AIC s in Terra

shell hinge
vale shoal
royal eagle
shell hinge
#

Hopefully we get the ability to call in orbital strikes one day as well

#

We do have a perfectly good ship in orbit that does orbital drops all the time after all

vale shoal
#

AIC factory core is orbital dropped

#

Imagine rod from god

shell hinge
#

Just sneak one of our originium cataclysm devices into one of the drop pods

#

Because we apparently have literal originium wmds we made to "spread the power of originium"

solid quiver
#

walfarin is busy in rhodes to cure originium while we use minerals to produce meds to get enough bills for originium related facilities

wispy grove
#

the one on the left that looks like sauron tower acts like inferno tower. then the right side looks like mortar bomber

shell hinge
#

Xiranite is apparently originium based and we can dump liquid xiranite everywhere, sooo

ruby sorrel
#

think hyperbeam tower will still be electric dmg?

wispy grove
vale shoal
#

Why the mortar look like it using electromagnetic rail to launch shells

vale shoal
solid quiver
#

lmao goated inferno tower

shell hinge
ruby sorrel
#

heat would mean it works better on the tentacle things

shell hinge
#

Yeah, those would be the worst rails in every way lol

vale shoal
#

We will see what it actually is later

#

Too little pixels

solid quiver
#

can we use animals to produce products?

shell hinge
#

The no support is very clear

vale shoal
#

We already have a rail gun sniper

shell hinge
#

Railguns need tons of structural support to hold the rails together

vale shoal
#

Yeah but sci-fi design

#

They are artists, not engineer

subtle finch
#

okay, all forges accounted for, i guess this means sc bat is dead? Perlithonk

royal eagle
#

Mortar attack interval will be high

shell hinge
#

Artists can use wikipedia too

vale shoal
wispy grove
#

but as a mortar

vale shoal
vale shoal
royal eagle
wispy grove
real crescent
wispy grove
royal eagle
#

Yeah

#

I just hope mortar covers big area

ruby sorrel
vale shoal
#

Mortar, field artillery, howitzer

Find the difference

marble yarrow
solid quiver
#

what's reason behind this?

marble yarrow
royal eagle
solid quiver
#

no power outage, 12/m bat production, enough power

#

50k bat ready in local depots and enough battery production to cover usage

vale shoal
solid quiver
#

30 min since auto last management but all blank since last 2h

ruby sorrel
#

wait they killed everyone's factory?

vale shoal
#

Yea

ruby sorrel
#

!!@#!#!!@##@@!

#

smh

#

I haven't logged all day

royal eagle
#

ssame

marble yarrow
solid quiver
#

I need to oroberyls to make up for my lost battery production

ruby sorrel
#

pls give me a 100pull ticket

solid quiver
#

so that means it didn't run for 5h or glitch?

marble yarrow
vale shoal
#

Literally everyone factory got nuked

marble yarrow
#

mine didnt

vale shoal
#

The factory is infact

Not growing

royal eagle
vale shoal
marble yarrow
#

i am not

marble yarrow
ruby sorrel
#

o my factory is fine

#

back to waiting for reset πŸ’€

vale shoal
#

I have no fucking clue

marble yarrow
#

cant wait to mix this in acid

cyan forge
ruby sorrel
#

meh I never go over sustainable so I never bother stashing intermediaries

blissful dragon
#

huh. we really dont get a lot of amethys mine huh

cyan forge
#

do we alr know sum recipes needed in new liquid?

subtle finch
cyan forge
ruby sorrel
#

8slots for 100 power

subtle finch
ruby sorrel
#

is it?

#

what's current crucible size again

#

5x4?

subtle finch
#

5x5 vs 6x4

solid quiver
#

it only produced production worth of 10.8h while it run 13h

ruby sorrel
#

o it's actually 1 tile less

solid quiver
#

so basically lost worth 2h production to maintenance

ruby sorrel
#

so much space saved

marble yarrow
cyan forge
#

hm..

#

is it better to keep it in ore form or dust?

royal eagle
#

i think 4 forges for xiranite and 4 for heavy xiranite and each heavy xiranite will produce 3 bats

ruby sorrel
#

just ignore it if you aren't going to overproduce for depot cap of dust and then downsize

vale shoal
#

Idea: add protocol stash at every stage of your production line so you can stashing intermediaries when the end product is full

Downside: electric bill

ruby sorrel
#

well it's not like we can't clear outpost while burning 3/min sc rn anyways, it's just for fun to save power

#

there's so much extra production to do w/e with

subtle finch
ruby sorrel
#

random mini sc line maybe

#

we might have extra xira eff from the sewage reclamation

marble yarrow
#

yeah, have to ferry that back to base lmao

ruby sorrel
#

disappointed they don't have sewage bottle stashing shown to transfer between outposts or sth

#

just to maximize random things ppl aren't doing

cyan forge
#

tbh if u want more sewage in new outpost, just save cupri ores

marble yarrow
#

aight so this is where the path opens to new outpost

cyan forge
#

hm... should i pivot from makin sc battery to sth else? i have like... 50k unused rn n i can't sell em

marble yarrow
#

lower it so you have extra xiranite to stock up

cyan forge
#

should i cap it?

marble yarrow
#

since xiranite and heavy xira will fight for forge usage

cyan forge
#

hm... maybe this call for more xira production then

#

well i'll run it overnight l8r

cyan forge
#

too much work

solid quiver
#

or stash in protocol stashes in wuling

cyan forge
#

i have external storage that can hold 58k in my subaic

#

ye am doin that

royal eagle
#

forge of the sky will be divided into 2 for heavy xira and 6 for xira

cyan forge
sterile stratus
royal eagle
solid quiver
#

I had stashed around 7k in qingbo and 3k in sub aic 15k in main aic

cyan forge
royal eagle
marble yarrow
sterile stratus
#

lol

cyan forge
#

... what a pain in the ass

marble yarrow
#

so its a usage conflict

cyan forge
#

i guess no more processing poop

#

goodbye poop

solid quiver
royal eagle
#

yeah

#

thats what i ment

marble yarrow
#

since 1 xiranite in 1.2 can produce 60/min of xircon effluent

sterile stratus
#

5/2 xira

cyan forge
#

5 forge for xira + 2 for heavy xira?

#

i thought u can turn sewage into xira liquid or sth?

sterile stratus
#

seems like xirafat is eating too much xira

royal eagle
#

idk wtf we are doing here

sterile stratus
cyan forge
#

hm... right i should stock up on cupri comp as well

#

i forgot abt that

royal eagle
#

its so random

marble yarrow
#

should be orange liquid + ferrium powder to reactor = hetonite
hetonite into fitting unit = hetonite parts
hetonite parts + heavy xiranite = hetonite component

#

imagine using 2.5x xiranite for component

#

while we use 1x for both xiranite comp and cuprium com

cyan forge
#

crazy shit

#

25k bucks too btw

solid quiver
#

so that 12 forges can produce 3 new bats

royal eagle
#

he is splitting

marble yarrow
#

idk why i stocked SC batts

#

πŸ’€

solid quiver
#

don't we also need use SC Wuling bats to produce hatonite comps and new bats?

royal eagle
#

no

solid quiver
#

so that we can produce more bats or comps

royal eagle
#

we will not need anything from currunt factory

#

as we will be making 6 soild xira we can only keep those bps for this patch

#

everything else will chnage imo

marble yarrow
#

yeah the ratio of how many xira vs heavy xira to produce is just still unknown, but safe to say the 4 forge we currently have for xira will remain

royal eagle
#

yeah

marble yarrow
#

watch my main AIC have acid ferried from the new outpost and produce all new stuff PerliWheeze

royal eagle
#

im using my first xira bps from 1.0 its just very optimised

unreal laurel
#

can u gimme a summary of next patch

crude nebula
#

New stuff thats all PerliStareYou

#

New tower, new mk2 building, new component and armor

#

New fluid (acid) and denser xiranite

unreal laurel
#

tower?

#

like defense tower?

crude nebula
#

Yes

unreal laurel
#

mk2 building?

#

you mean new mining rig?

crude nebula
#

Acid spray and fire mortar iirc

#

Water pump mk2 for acid

#

And the crucibel thing

unreal laurel
crude nebula
#

Heavy xiranite

unreal laurel
#

are we fr with that one

crude nebula
#

Yes

unreal laurel
#

why

crude nebula
#

Preparing HC bat in future maybe

#

I aint the dev PerliDerp

unreal laurel
#

im questioning many things

#

whats the banners?

#

how many more forges?

crude nebula
#

Full month fangyi and special "rerun banner"

#

8 forges

unreal laurel
crude nebula
#

Ardel, pog, surtr and gilberta rate up

upper fiber
#

hmm not enough space...

crude nebula
#

With special ticket of course

unreal laurel
crude nebula
#

The rerun banner rate up PerliDerp

silent violet
#

joint op banner for ef

unreal laurel
crude nebula
#

More nordes to mine probably

upper fiber
#

still same xiranite factory i think, just doubled

unreal laurel
crude nebula
#

Yes

upper fiber
#

kinda full already just for 8 forge

unreal laurel
#

so we still have to rework our xiranite

upper fiber
#

12 forge need new subpac

crude nebula
#

Someone count based on the images preview. 2.5 normal xiranite for heavy xiranite

unreal laurel
#

4+8?

#

or 8

crude nebula
#

Total 8

unreal laurel
#

ohhh good

upper fiber
#

+4 for 1.2

unreal laurel
crude nebula
#

Its the "leak" for future update

upper fiber
#

i'll just copy half 8 forge production and done

#

but no space now on main pac as well

subtle finch
#

updated it again with other's correction
saved one forge from purifying inert effluent
1 forge can now make 6/min sc bat with the purifying unit

unreal laurel
upper fiber
#

12 forge need 2 subpac or larger subpac

solid quiver
unreal laurel
upper fiber
unreal laurel
#

i dont have enough energy for this rn.....

solid quiver
unreal laurel
#

im fighting off a food coma

upper fiber
#

this still a mess though, will just leave it be, cbb

silent violet
#

its time to use stashes

unreal laurel
#

why are we stashing mountains of random shit

silent violet
#

makes sense

fluid fog
solid quiver
upper fiber
unreal laurel
#

why do we need an expanded crucible

unreal laurel
fluid fog
solid quiver
upper fiber
#

what random, it is the HOLY Sandleaf

unreal laurel
unreal laurel
#

its only reasonable

fluid fog
upper fiber
solid quiver
unreal laurel
#

wtf are we doing

upper fiber
#

splitting up factory

#

easy add on for 12 forge later

unreal laurel
#

do we not do that anything

upper fiber
#

not meta anymore

#

it is modular era

unreal laurel
fluid fog
#

kekw

solid quiver
#

splitting plant production leads to worse yield rate btw

coarse crater
#

Am i missing something here? I need water treatment facilities to make cuprium parts, but i need cuprium parts to make the facility. What am i supposed to do with that? lol

silent violet
subtle finch
#

dont they give you free treatment or cuprium parts at the beginning?

pulsar cypress
#

Do auto finish tutorial and u get it..

fluid fog
coarse crater
#

Is it possible to edit an imported blueprint so i dont have to do it from scratch. I cant be assed to deal with this factoy stuff lol

subtle finch
#

im still in disbelief that heavy xiranite costs 2 xiranite + xircon effluent
something is not adding up Perlithonk

fluid fog
upper fiber
silent violet
#

maybe we dont actually need it for anything significant

#

im not sure we getting new batts anyway

coarse crater
subtle finch
#

that's what im hoping

upper fiber
#

do the tutorial

silent violet
#

heavy xira could just be for spraying and new comps

upper fiber
#

and check your depot

pulsar cypress
solid quiver
marble yarrow
upper fiber
#

uh i think we get the free facilities from AIC plan right, by using those wavy poles

pulsar cypress
coarse crater
marble yarrow
#

but its the same case as yazhen A, guess we'll wait for a few days

pulsar cypress
coarse crater
silent violet
#

i think we are getting hc wul batt tbh cause we r getting cuprium version of xircon

marble yarrow
#

teaser

upper fiber
silent violet
#

what else would you use it on besides new batt

coarse crater
silent violet
#

you do tho

upper fiber
coarse crater
vale shoal
#

Come on Hypergryph
Give us oil drilling

upper fiber
#

just put the sewage on fluid tank first

bright zodiac
#

expecting ppl will end up with

6600 power consumption
or
9800 power consumption

soon

subtle finch
#

oh duh, totally forgot about this, you can now make sc battery without xiranite/forge i guess

upper fiber
#

still 3 forges for 1 heavy right

subtle finch
#

3 forge for first, 2 forge for 2nd heavy xir

upper fiber
#

huh

subtle finch
#

you can purify the inert to effluent

upper fiber
#

so...?

round moat
#

Context: To make an Explosives production chain that never clogs/idles, you need to make Aketine Powder be supplied at 1/5 of its original rate. But because 5 is a prime number, it can never be achieved using Splitters (divide by 2 or 3) and Convergers (addition of rates)

So what you need is this for 80.833 years of nonstop Bombs

5 lines of Aketine Powder

  1. Split into 2, then 3 β€” 1/6
  2. Split into 2 (5 consecutive times) β€” 1/32
  3. Split into 2, then 3 (5 consecutive times) β€” 1/486
  4. Split into 2, then 3 (9 consecutive times) β€” 1/39366
  5. Split into 2, then 3 (13 consecutive times) β€” 1/3188646

Now, join all 5 lines into 1 belt with 2 Convergers

first converger takes 3 inputs and outputs 1, second converger takes that and 2 other inputs
Result:

1/6 + 1/32 + 1/486 + 1/39366 + 1/3188646
= 0.19999999608

Very close to 0.2 (1/5)

80 years of Bombs 😎

upper fiber
#

still need 2 xiranite input right

subtle finch
#

2nd heavy xiranite forge gets its effluent from purified inert

upper fiber
#

and use what to 'forge' it

subtle finch
#

oh, you're counting the forge itself PerliDumb

#

i was just counting the forge needed to make the materials

solid quiver
#

so that we can use 8 or 12 forges

upper fiber
#

if we can make xiranite back from xircon eff... yeah

marble yarrow
#

aight 1.2 piping is ready

subtle finch
#

im still unsure if we'll get the new battery this patch, we can still make 12/min of sc with my estimate maybe 18/min now, they also said heavy xiranite can be sold at the outpost
i hope im not wrong with this one, but so far, every new sellable products are more expensive than the previous

marble yarrow
#

"what the fuck is a conduit" ahh

subtle finch
#

let's pray its the right entrance

static isle
#

yall think I could squeeze further space or nah

marble yarrow
#

you can put your water treatment outside of base

#

also thats too much belts for the battery prod

static isle
#

wdym too much belts

marble yarrow
#

first put that water treatment in the top somewhere

static isle
#

like I can just plop more of these elsewhere

marble yarrow
#

it just looks stupid

#

place it somewhere

static isle
#

you can't do that if the water treatment is out of the setup

#

since you have to manually adjust it every time

marble yarrow
#

why would you put it there

static isle
#

again
space compact + modularity

#

I can just copy paste this somewhere else and have it work immediately once the water main + sewage main are plugged

marble yarrow
#

good luck with that

static isle
#

it's already working as is
I have two of these side-by-side

#

no space wasted
you can't do that if you put the water treatment out of the BP

upper fiber
#

don't mind, it is good if working

subtle finch
#

if you're happy with it, im happy PerliFumo

marble yarrow
#

next week you'll replace it with expanded reactor anyway

#

that 5 reactor gonna be just 1 normal and 1 expanded

static isle
#

rn this is 36x23
smallest I could find that also use sandleaf powder from depot, not just sandleaf
since most of us have leftovers from xiranite

solid quiver
#

but there's really no benefit in squishing too much

#

later you end up make it expanded

bright zodiac
pulsar cypress
subtle finch
#

should be doable with 1 expanded + 1 purification right?

pulsar cypress
#

Really?

#

How many input output pipes the new crucible have? Only 2 each right?

subtle finch
#

expanded crucible only has 2 fluid ports, you need to send water and sewage with a converger PerliDerp

pulsar cypress
#

But.. The last crucible need input value from 2 crucible right?
How it can be replaced with one new crucible only?

subtle finch
#

like this? ignore the sizes

pulsar cypress
#

Like.. If this 2 crucible process each merged to 1 new crucible..
There will be 2 new crucible needed..

subtle finch
#

not sure yet if purification has 1:1 ratio

pulsar cypress
#

Also the last process need to wait for 2x liquid production first..

#

Coz need 2 crucible output value to make one..

subtle finch
#

should be the same principle as backfed sewage, it should stabilize

#

i only got the idea from here

upper fiber
#

if we still need xircon

pulsar cypress
# subtle finch i only got the idea from here

I mean.. If separate crucible, all 1 2 3 production happen separately.. So can make 1/s xircon..

But if only 1 crucible for all..
It probably like :
1 - 2 - 1 - 2 - 3 (coz need double of step 2 output to start step 3)
So the xircon wont be 1/s..

young igloo
#

update coming this 17 right?

subtle finch
#

its all different recipe, so it should run in parallel

pulsar cypress
#

Yass.. Iirc..

subtle finch
#

same as you can make yazhen+jincao in one crucible but not double yazhen

upper fiber
#

we don't know how many xircon inert to eff ratio yet

pulsar cypress
subtle finch
#

yeah, that was my disclaimer

pulsar cypress
#

If 5 crucible all goes same time can 1/s production.. Coz 2 crucible supply step 3 at same time..

That way, one crucible must do step 2 2x before start step 3..

subtle finch
#

that's the point of the purification unit Perlithonk

pulsar cypress
#

Its not about purification..

subtle finch
#

its making the effluent xircon in parallel that a single curible cant

pulsar cypress
upper fiber
#

psycho devs won't let us do it i'm sure

pulsar cypress
#

Oh.. The purification replace the 2nd crucible role..

subtle finch
#

i said earlier 1 forge can now make 6/min sc bat, that's what i meant

static isle
subtle finch
#

can also make sc bat without xiranite from that treatment facility.
weird times

dusky quail
#

Quick question, is a Reactor Crucible able to output two things simultaneously, or is it an alternating sequence?

I tried to use it to produce two jincao solutions, but saw it altering between outputs.

upper fiber
#

can't same output

marble yarrow
upper fiber
#

jincao yazhen can

#

jincao xira, yazhen xira

dusky quail
pulsar cypress
dusky quail
#

LMAOO PerliWheeze

Thank you everyone!

#

I got turned off when I found out this. I'll do what I can to utilize the reactors PerliFumo

marble yarrow
#

pray that fluid supply unit can withstand the corrosion PerliWaaaaa

upper fiber
#

you can't as well, i think, just like sewage

subtle finch
#

they forgot to give us acid resistant pipes ReedBean

upper fiber
#

the liquid we use are processed already i think on mk2

#

not that acid anymore

subtle finch
#

if inert to effluent ratio is non 1:1, we're gonna have a messy build

upper fiber
#

1:1 is just too unreal

#

if added other input maybe can

wispy grove
#

Bro imagine the pipes just break out in the middle of the roadPerliWheeze

upper fiber
#

it even output 1 sewage? and 1 xircon eff

subtle finch
#

1 sewage is also some xircon eff with the new permanent facility

marble yarrow
#

wait imma also gonna ferry the free xircon effluent from the purification node in Test Area 😭

subtle finch
#

so maybe its 0.5+0.5 with that

upper fiber
#

if that's sewage, dunno maybe xircon inert inert

subtle finch
#

still a mess to transfer sewage that far though

marble yarrow
#

land path pls

upper fiber
#

hope it is close enough to use tele hack

subtle finch
#

would be interesting to not have land path

#

we finally bottling sewage to transfer?

subtle finch
upper fiber
#

tele while conduit connecting

marble yarrow
#

wait actually

subtle finch
#

zip tech is a thing, might finally be more useful

marble yarrow
#

gonna pipe this to base anyway

#

what is conduit

upper fiber
#

conduit>pipe

marble yarrow
#

πŸ₯€

upper fiber
#

at least not a M

marble yarrow
#

🐴

wispy grove
#

I havent open my game for 12 hrs now

#

Time to checkPerliFumo

upper fiber
#

reg lv 11 should add more to 350 limit right, don't think pipes will get that though

pulsar cypress
pulsar cypress
# marble yarrow

Need bomb pro max (with heavy xircon) probably to open the way..
PerliWheeze

sharp pier
# marble yarrow

that's the 2nd area ive seen that is evident for "future content" i guess

crude nebula
#

You guys setting up conduit already? Even when the map not opened yet PerliWheeze

#

Wait is there the mk2 versiob for conduit? I kinda forgot

upper fiber
#

nope, he is setting up pipes, yikes

sick basin
crude nebula
#

Only real men do pipes when there is conduit in game AmiyaFumoSalute

sick basin
#

2 inputs 2 outputs

crude nebula
#

In 1 machine?

sick basin
#

So u can throw 4 pumps worth into 1 conduit

#

That is to assume the new one also has 4/s flow rate

crude nebula
#

Great

ruby sorrel
#

I just had a thought, what if that green liquid going into forge for heavy is inert, does that stuff even look different in the pipes

unreal laurel
#

whats there to do....

#

my setup is fried but its getting replaced anyways

ruby sorrel
#

you can fry it again

viscid plover
#

Double it and give the to the previous person

unreal laurel