#aic-factory
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wouldnt that lead to power outage pretty early ?
Grab 100 v4 hc battery, place in 2 thermal bank.
Then build your xiranite - cupri syr A (to get sewage supplies) - sc battery wuling (with sewage from syr A)
It should be enough.
Replace later to sc wuling battery when u already produced some..
At least you already prepared the production line, just need to bring some valley 4 HC battery to jumpstart everything on wuling with 100% ready to go production
well, that's not a dummy issue but advanced issue.
is your tower setup at alluvium use power ? if yes, use battery, a stack of 50 should last for long time.
also focus on 1 type battery only, usually hc as the strongest version.
for protocol stash, becareful when used for multiple product.
if one of them maxed at warehouse, the other production line will stop working.
Rather than wasting batteries while setting up production
yes thats the advice i was looking for thank you
i think i got idea of what to do now
Try share ss of ur aic report and aic battery input output..
if you want advice on saving space, will need screenshot of your base.
plantation / seed loop does not need depot unloader or line from aic output.
Coz all wuling plant should be enough with just 1 battery, having battery problem with 4 thermal is something really wrong..
His problem should be on the wasted power during setting up production line
If not using any bp and you fully DIY, it sure take some times to be ready
the ss of overview?
yes
If doing correctly, max output enough with 1 sc wuling battery..
Even if inefficient, it should be enough with 2 sc wuling at most ig..
will this do?
i switched to sc earlier today due to afore mentioned space issue
Even with 2 SC usage wuling you'll still on positive number to sell to outpost
the thing is it works fine for a few mins then suddenly i drop to 600
I see.. The problem is in the inefficient production of wuling stuffs..
So u consume a lot more facilities and spaces than needed..
Wait you're not crafting sc wuling bat?
hmm
24/25 π₯ tbh they should increase limit a little like 30
You follow the tutorial with just 1 input - 1 output..
Not following the ratio of input needed..
Ah his ss shows the current problem
Now the problem is on the ratio used for crafting
uhm can you screenshot the whole ? yeah, it is hard to do because limited zoom out.
but you wont need to make v4 battery at wu ling to power wu ling.
that xiranite production is inefficient since it require 2 refined carbon for 1 per 2 sec production.
what battery are you doing there? i think i see xiranite with v4 battery...
i got 1 at the outpust that goes on 2 for 1 ratio
that was the only battery method that allowed production to be fast
...
I think he though to craft v4 Hc bat, while preparing for SC wuling bat
Using the ferrium in wuling
you can just bring 50(should be enough) hc bat and use them, meanwhile prep for sc wuling?
Rather than dump his extras from valley 4
well thats what i should do first then
Thats the first problem, he might not or currently change his layout rn
eh not the first time i needed tear down the entire layout anyway
i will just start from scratch
firstly bring some batteries from v4 and place down some temporary thermal banks to ensure everything works
then in that time build your wuling battery production line
Classic factory case, dont worry about it
Bring some of ur v4 hc battery while u try to make lc battery@gritty notch
Agree
i spent more time fixing the factory than farming pulls
Yass.. Clean it up and start from empty a lot better..
Unless u alr upgraded to outpost l3
Its a lot less headache and easier than repairing the setup..
Stop this propaganda 
bro
Also who do u put in ur wuling outpost rn?@gritty notch
Operatorwise
If it's wulfgard, swap it out for lifeng
Or tangtang
TANG TANG
Ok good
not sure if my model of procedural will fit with you.
for wuling sc bat, you need xiranite and originium cube.
i separate their process, xiranite only and orignium cube only.
after that combine them with few depot unloader and a single package unit.
even the xiranite process is separated from plan seed loop.
that might help with reducing your headche for spacing.
Should be fine with the cash prod then
@gritty notch l2 or 3 wuling outpost rn?
alr should take me some time to set up those creds
Mine is simpler since its one place from 0 to final product..
l1 as of yet
i just finished wuling story yesterday spent 9 hours on factory
Ah ok i see
Mine is split, xiranite and yazhen on outpost, final battery on main AIC
How advanced is ur v4 factory rn?
somehow my jincao medicine is working
Do u have some batteries stocked up?
yes
set up like 2-3 for baterries altho they are all scs
ignore my spelling i am running on 1 hour of sleep
Try to minimize selling hc battery in v4 by selling more of the amethyst stuff n whatnot then
But need to understand the process since its compact..
So u can migrate the hc battery from v4 to wuling for the time being in dijang
Are u l12 on valley's regional development?@gritty notch
Ah... Rip
do u have 3 forges design
If u reached 12, u can metastorage dense orig to make hc battery in wuling
His gameplay probably story rush, thats why he is on wuling now
Have, 3+3 in sub pac..
not exactly story rush
can i hab it
Good luck @gritty notch
well lets pray i dont nuke the aic like tang tang did
heard they gonna make it easier to rdm in the next patch
There's no way to nuke ur factory dw
Take it easy
U have battery from v4 if all else fail
300 should be enough for now right?
How many hc do u have in storage?
U'd need more than 300 for a whole day
Unless ur wuling factory is alr working
1.5/tb/min
Am assuming u'd be using 2-3 tb
So 300 will only last u:
100 min for 2 tb
66.6 min for 3 tb
Tb is thermal bank
Well if ur wuling factory is running properly, u can just use that battery instead ofc
But yeah, otherwise do that
If u want to be safe, at least start ur xiranite line in wuling@gritty notch
Arknights: Endfield Blueprint Sharing Code: ASIA
EFO018Ie693o9I12IUI73
Need to place the forge manually, and output rerouted to stash if u wanna go to stash..
Mine directly to PAC..
U can have em in storage and take out for use l8r
It's 1st prio b4 anything in wuling
dont forget to maintain or at least max stack 80k of :
refined orignium
amethys part
ferrium part
steel part
chryston part
for factory facility production.

once new patch arrived, time to stack cupriun part and xiranite again to max
yea.... i am about to cry
Huh, did they shut down my factory during the maint until I relogged in
Its bug iirc.. Happened to someone also before..
To me also 1x.. Whole 8 hrs im sleeping all stop..
did you log off before MT?
Nah I was idling somewhere I think
that's scary....
guess I'll log off next time
Yea.. Luckily me always stock ores half max only..
When wake up, my orig ore and xiranite almost cap..
Copium capped.
what might this mean
fuyuharu been off for 3d now, wonder if hes doing ok
its in the words, unlock the thermal bank for more power
thermal banks increase your power output though it has to be fed batteries to keep the energy consumption up
you need to input battery or originium ore to thermal bank though
my 12 forge on main pac is ready
Imagine if game just let us build solar or nuclear
The factory is in fact
Can't grow
day/night cycle with solar power or
limited water and water purification loop with nuclear power.
Just dump the nuclear heat water straight back to the river
Them buggerloid won't know what hit them
(unfortunately that water doesn't contain any radiation)
idk isnt the xiranite is pretty much an advanced thing?
i mean its water and ashes
yet sc wuling is already > 3x hc in valley
sandleaf is true battery god
Something something power of god
Feramute, I can't spell for shits despite already play the Arknights: Rhodes Island
we should be allowed to insert sandleaf into thermal bank to power the factory
Yeah other FACTORY games called that a bio reactor
Gotta say goodbye to my SC line in a week, I'm still proud of the piping
it look square, its good
Which side the river
to the right
I have a flipped version too
symmetrical brotherhood
Not as clean but still decent
my symmetry is up side down so can fit 4 sc battery if required
I also got hit with the factory shut down bug
I logged in after the maintenance about 2hrs ago, then logged in now to find this
They better give us more ore nodes
Yes, the one with the new subPAC will most likely have ores
probably more orignium for orignium cube
Is there like
More originium or something
no leak yet for the nodes
The more important thing is there's a sewage > xiranite effluent converters
more cancer rock yay
So we don't need to leech xiranite for components anymore most likely
Probably gonna have to tear down the factory
so i can discard all my xircon production and make a new one yay
Or rather, we can use the effluent for Xircon
but we still dont know how much ratio is the heronite thing
67 more hours wasted on the aic
Shouldn't be
nope, in the future we will get 12 forge
We should be getting one more subPAC before Wuling is over
acclrding to the stream
I don't think we can fit those 
Total 3 subpacs
yeah the end isn't there yet for wuling
the chaos in story just start on next patch
I think we will not get factory upgrade next patch
where do u guys get the info tho
probably tier 4 or 5
yes, tang tang base only enough for 8
unless you broke down further to separate carbon process
just predict thing basically 
The stream, but the shmoll guy is just pulling assumptions out his ass
the "12 and so on" is like the leak itself 
nah my uncle said the max is 48 the game eos

thats the plan
Why call it "leak" if every info came from the devs anyway
So we get one more sub pac next patch ?(1.3)
1.3 first brother
no idea when for the 3rd subpac
next patch only 1.2
We're still missing one more depot node and stock redistributor after 1.2, missing one more subpac, and the wuling story isn't even close to done and he says the factory will end next patch
Crazy claims
They are concluding wuling at 1.3 right
Start stocking strawberry juice anyone?
XD
I don't think every map will have same amount of everything
I think Wuling will have 10 subpacs then
As we have the photograph missions for wuling
look at stokage, pretty empty for a big map 
π
Outpost UI where you sell things fit 3, idk unless they Gona change things around who knows
And both are important for masteries
The factory grows exponentially so it is possible we will need one more pac to make factory this patch
could be, could be not.
since the patch could be 3 banners in 1 just like how 1.0 rolled
They said it in stream
more analysis from livestream
- packaging unit requires 1:2 of ratio of mysterious red rock, and 2 heavy xiranite
- heavy xiranite is made in forge using xircon effluent and mysterious solid, my guess is ferrium powder since we saw one on stream that's unaccounted for
- mysterious red rock is likely made from the orange liquid plus another mysterious solid, this could be ferrium too
wish able to recruit tang tang, want to make triplet wu ling party
Me not hodo at all
haihai naruhodo
is it possible the new red solid a cuprium dust from shreeder?
based on this picture they give on stream
Yeah most likely
Its probably either copium shred or refined copium shred..?
we are able to shred cuprium but no use on this patch
more sandleaf job ig
more originium cube too
tungsten cube when
If we don't have new batteries this patch we can expect one more factory upgrade
so many cubes but not many crafting use 
new beam tower, mortar tower, acid tower
Yeah new towers looks fire
im turning turning wuling into a blood pool soon
bottled acid for depot delivery
hatonite + heavy xironite we are bound to get new meds bats
Yeah i think so but some ppl say we will get one more patch so im thinking how will they make it
Are we sure Sandleaf is not something like sawdust
No its powered flower
probably just gonna be dry patch
Where you put more sawdust into stuff like food to cut cost, increase profits
I said so
or new city for new region premier
Fighting the urge to remodel my current factory out of boredom even though I know I will need to scrap everything in a few days π
The purpose of it
A plant with extremely rough leaves that can be gathered from the wilderness or cultivated in the AIC. Shred it to get a powdered preparation usable in industrial grinding.
im not even sure if its a packaging unit, it looks more like gearing unit, but they didnt mention a new component 
but they did mention a new component
Idk how sawdust is used so idk
well you certainly don't use it as an abrasive
It is called DENSE Originium powder
Why instead of more Originium, we put extra LEAF in
finer grind = denser dust packing ig
Are we sure this isn't a scam to sell less Originium for the same price
how is it less when you throw the 2x the dust in
bro we are scaming terra 2 all along trust
robbing them of their resources
Should be called Originium and Sandleaf compound
that urge beat me, now I casually modify it
YEAH LETS START SHREDDING EXTRA CUPRIUMMMMMMMMMM
hatonite components
bro i built my last patch factory in 30 min and never touched it since
coz i knew i need to scrap it next patch
discard it every patch

like how we discarded v4
to grind lol
Go ahead, go rebuild v4 right now for no reason at all
no way im touching a thing
Imagine next month they patch valley 4 and add a new region because they fix all the road and shits
ooh 1.3 v4 expantion lol
should be la fantona
imagine wuling allow xiranite tech in v4
So you can walk from AIC Hub to power plant
a city
in desert ?
The damn terror attack destroyed all the road and bridges in valley 4
or in snow ?
Is it a bad idea to start building designs for 1.2 now?
yeah
There's a fair amount of stuff that can be prebuilt with what we know
Mostly priority systems
Yes, because you don't even sure what the ratio and resources for 1.2 actually have
use endfield tool or smth
yeah but you cant optimise
Priority is optimization lol
at least i know theres gonna be more sky forges
Ratios are trivial and take no effort

iirc it's in seaside has beach
The hard part has always been logistics, and that we know about
ooh cool
based on hawaii porta rico
The city in the country with 3 way civil war on Terra in Arknights: Rhodes Island
I'll get as much as I can prebuilt for 1.2 I think
Bolivia
we need to purify some stuff in new area and we need some new liquid form new areas (worng pin )
Been needing an excuse to set up item priority anyway, I was too lazy to rebuild my 1.1 base for it
We will need to scrap the whole factory to make a 1.2 factory
It seems like the 1.2 resource is pretty simple though
There is new component for new gears
Acid+cuprium>refine=hetonite. Standard components from there, probably used in new batteries too
They didn't revealed everything i think only new greas part
My guess would be hetonite powder for heavy xiranite or new version of xircon
That's what they said
You combine acid with cuprium, then purify to get hetonite
May be more steps like refining and what not, but the general idea is simple
i heard 
It looks orange
I wonder what's reason of the expanded crucible
To compact builds
Definately we need to
what would be additional thing needed to make expansion
Probably hetonite
It seems to be a new building, rather than a new mode to existing reactors
if the ratio is 2 cuprium effluent + ferrium dust = 1 hetonite +1 sewage, we need atleast 5crucibles + 1 purifier just to make 1 hetonite
Its heavy xhiracon effluent right
We should be able to do liquid xiranite+xircon effluent in one reactor now
I can't wait to get gases to pollute cities
this one uses 8 crucible +2 purifier to 1 hetonite crucibleπ₯
Well you need to wait 2 more patches atleast
yup, and the purifier makes inert to xircon eff. more like 1.5 xircon eff per 2 secs now
Sounds like we won't be destroying sewage either, it gets converted to more xircon effluent
can anyone refer to me a 'late game' valley 4 base BP? I've been using Qyurii mid game BP but I think I'm consuming too much ori and amethyst. I got too much Ferri
this might be sewage again
Sewage makes factory more complicated
Marginally
This implies that you will want to move stuff to the new aic outpost, since the alternative is running a conduit from the wuling aic to the new region
Which sounds very painful
Yeah
You can probably do just xircon in the new outpost
Although this means save up stock bills to instamax the outpost
this is where the extra sewage will go. which makes xircon eff on its own
Also we will hit max wulling regional lvl 12 so we will not get any factory patch after this for wulling
Pretty sure that just means that it won't stop eating sewage
could it be in test area or other area?
What this make it so easy
Aka you can directly replace treatment plants with that
yup
I mean which
Other one
You can use KyostinV's V4 base. You should have Regional Development Level 11 + max upgrade base expansions first before copying it though
test
if it's in other area, it will be a bit closer to connect conduits
I think these will be near a new sub pac
or it wouldn't be auto connected right
its just near main aic
Thats far
it is that one though
my bp prediction, that's a lot of power usage though just for components 
if that treatment area is in test area it's far away from sub AICs
Dw we are getting hc wulling bats
They will produce 6400 units power
is this heavy xira?
you forgot manifloid
6.3k power... worth it?
way too high
Yeah i think
The wuling batteries have scaled quite hard, 6k power will likely be trivial
it would hinder your bat production for new airea
So we will need to use new forges to make heavy xiranite
save enough
Wait is this about 1.2 wuling?
yeah
it needs 2 belts of xiranite + 1xircon eff to make 1 heavy i think
8 forges to produce 4 heavy xironite and that's just 2 bat lmao
should sell at 100 or 90
it is
We ar emaking 12 bats rn
Current margins indicate that you can spend 12.5-25% of battery production on power with no losses
Probably it will be half for xiranite and half for hx
Unless we get bunch of ori nodes
6 forge should be enough for 2 bat
now i changed my mind and believe the patch will come with a new battery, then we will need to balance between new comp and new bat again
Ofc
unless the devs trolling us, new bat likely 6.3k, maybe 25 dense 5 heavy input?
Rn we can max battery sales and produce double max components after all
1.2 2 outposts... + event, dunno if we can clear
One outpost
We saw a pic of 2
2 areas
lvling up 2 AIC posts with one type of saved bats and with accelerated bill production sounds pretty hard
One outpost right
I wonder even if 80k is enough
only one added outpost
Yeah
Wym? Saving is very easy
Guys its unlikely we will have same amount of everything as v4 guys
If you have a max capacity base you just stop selling and that's it
you can purify the inert effluent and use it for heavy xiranite, to save resource
Depot has more than enough capacity
qingbo post would lvl too yk
i mean would it be even enough to drain the accumulated bills
Yes?
their definition of outpost is different from us maybe
Assuming you currently produce enough to buy out bills
All that matters is your production rate vs outpost generation rate, which rn can be easily maxed
Just don't throw away batteries while accumulating and you'll be fine
1mil will be enough for this patch
You know
I have feelings that I have been lied to
Lol
now outpost is going to start empty anyways isn't it, stocking is just for new outpost lvs after you unlock
The new turrets should improve energy alluvium farming though. I was quite sad when the 1.1 turrets didn't help afk at all
Wdym
Wdym, the flamethrower totally help with afk
Flame thrower are crazy
It does nothing for afk setups
With slow cannons
but ppl are afking with them
Extremely unreliable against the minibosses
Afk anything
What I mean is that they do nothing to improve afk setups
Very comparable to the he grenade
Use singe target cannons
Yes, which is exactly what we used before
But we clear mobs faster now
Kill speed on trash mobs didn't matter because it was always the minibosses that gated the next wave spawning
Coz of aoe high dps
That's the same as before, just 4 he instead
I run 2 gas, it helps but does not prevent movement
The point of afk is afk-ing
Best method to prevent movement I've found is packaging machines iirc
While you afk you stand up and do something else
Afk setups sadly tax you 2 turrets, but wuling has enough turret capacity to take that in stride
Like do your dishes or something
for afk, if you really want to put 8 thermal bank on farming setup or even seed planter, go ahead
sure u can mix with fragger, and all sentry to catch single target that didnt get burned
althoooo i personally dont like the box caging setup, looks meh
i just stand in the middle of usual tower setup and it usually done within 45-70s
2 medical turrets is technically not quite enough, but with some buck c it's fine
NEVER USE medical turret
It's the afk tax. They suck but you need them for true afk
use attacking turret, for faster clear
just.... cmon, eat your syringe A for free or Jincao tea
dont be so stingy

They are useless though
theres no hc battery yet right?
You run out of meds fairly often without medical turrets, hence why you use them
There will be this patch
u dont need medical turret for survival at all 
cant see it
You need it for sustain, which is important for afk
They only showed gearing part imo
and spend 1000 stamina
IS THAT ARTILLERY
we'll be needing way too many reactors to not get hc batt
and it only burn 25x jincao drink and 5 syringe
No way we are not getting anything else to sell and that much new elements
Without medical turrets, you run a lot of risk, especially outside of wuling
about that limited time formulas? what's that thing would it he
It's the most reliable setup of all those I've tested, except for a couple where you can hide in an unreachable location
jincao is enough tho
I never seen that happened to me if you use better tactical support
1 step closer to the OG
let them use medical turret, idc
the fact that.... it TAKES up tower slot, is REALLY bad
The other setups seem to have much lower afk standards
The tower slots are unfortunate but that's the cost of better afk
If you want more turrets for less afk, that's a valid choice
Just use dps and dich the medical towers its not that hard
American magic - true weapon
I prioritize maximum afk quality
Sledgehammer mortar better have the range of 2 kilometres or more
sounds op
Yeah it works everyone is saying that
nah they'd be like "20m take it or leave it"
I tested a bunch of setups found online and posted here, none were up to my afk standards
who's sweating out it essence turrets

I think it will continually hit one big area
Wym? I want to be able to call in fire from another region at least
now we only need nuclear weapons
hyper beam tower, attack interval be like
10s
Soon

nuclear energy to produce meds lol
From end to end of wuling is like 1.5 km at most
finally i connected jingyu valley and wuling city
I wonder if we would plant AIC s in Terra
I mean calling in a strike on a valley iv camp from wuling
You would need missiles
Terra is done for
Hopefully we get the ability to call in orbital strikes one day as well
We do have a perfectly good ship in orbit that does orbital drops all the time after all
Just sneak one of our originium cataclysm devices into one of the drop pods
Because we apparently have literal originium wmds we made to "spread the power of originium"
walfarin is busy in rhodes to cure originium while we use minerals to produce meds to get enough bills for originium related facilities
the one on the left that looks like sauron tower acts like inferno tower. then the right side looks like mortar bomber
Xiranite is apparently originium based and we can dump liquid xiranite everywhere, sooo
think hyperbeam tower will still be electric dmg?
i think so
Why the mortar look like it using electromagnetic rail to launch shells
Yeah mortar bombers look nice
What if heat
it be like " dmg: 1-50000, attack interval: 0.1sec"
lmao goated inferno tower
If those are rails, they are the shittiest rails I've ever seen lmao. No support, not flat
heat would mean it works better on the tentacle things
The orange part
Yeah, those would be the worst rails in every way lol
Agree
can we use animals to produce products?
The no support is very clear
We already have a rail gun sniper
Railguns need tons of structural support to hold the rails together
okay, all forges accounted for, i guess this means sc bat is dead? 
Mortar attack interval will be high
Artists can use wikipedia too
Probably, seems the pattern
That is the expectation of artillery yes
transformers 2 plasma cannon
but as a mortar
"it is classified"
Why are you calling it plasma
The trajectory is different
itsnot? what is it then
that entire thing just to make gear? jesus
true, its not a mortar if its straight trajectory
aren't you supposed to be making comps for gearing
Mortar, field artillery, howitzer
Find the difference
could actually use single reactor to produce xircon effluent for 2 forges
what's reason behind this?
Power
no power outage, 12/m bat production, enough power
50k bat ready in local depots and enough battery production to cover usage
only fitting after crucible?
Maintenance bug
30 min since auto last management but all blank since last 2h
wait they killed everyone's factory?
Yea
ssame
yeah hetonite directly goes to fitting
I need to oroberyls to make up for my lost battery production
pls give me a 100pull ticket
it has been 5h since maintenance tho
so that means it didn't run for 5h or glitch?
eyy
mine didnt
The factory is infact
Not growing
i dont think thats accurate factory as there are some inputs missing
Probably because you been online the entire time
i am not
look at this
I have no fucking clue
cant wait to mix this in acid
we need that?
meh I never go over sustainable so I never bother stashing intermediaries
huh. we really dont get a lot of amethys mine huh
do we alr know sum recipes needed in new liquid?
i'm just speculating what will the use for the 8 forges be, just wanna feedback 
it's kinda trash anw
should speculate with fat crucibles
8slots for 100 power
its actually more skinny π
5x5 vs 6x4
it only produced production worth of 10.8h while it run 13h
o it's actually 1 tile less
so basically lost worth 2h production to maintenance
so much space saved
yea
i think 4 forges for xiranite and 4 for heavy xiranite and each heavy xiranite will produce 3 bats
just ignore it if you aren't going to overproduce for depot cap of dust and then downsize
Idea: add protocol stash at every stage of your production line so you can stashing intermediaries when the end product is full
Downside: electric bill
well it's not like we can't clear outpost while burning 3/min sc rn anyways, it's just for fun to save power
there's so much extra production to do w/e with
i see, i thought its coming from this, turns out they're just making ferrium powder in sub-core, idk where that's going
yeah, have to ferry that back to base lmao
disappointed they don't have sewage bottle stashing shown to transfer between outposts or sth
just to maximize random things ppl aren't doing
aight so this is where the path opens to new outpost
hm... should i pivot from makin sc battery to sth else? i have like... 50k unused rn n i can't sell em

interestin
lower it so you have extra xiranite to stock up
40k xira in stock
should i cap it?

since xiranite and heavy xira will fight for forge usage
stash to valley 4
or stash in protocol stashes in wuling
forge of the sky will be divided into 2 for heavy xira and 6 for xira
why not all 8 for heavy xira KEK
xira gained weight? no way...
we need xira to make heavy xira ?
I had stashed around 7k in qingbo and 3k in sub aic 15k in main aic
oh w8, heavy xira is made in forge?
fat xira
yes
lol
... what a pain in the ass
so its a usage conflict
probably need to make liquided to craft heavy version
you need an equivalent of 2 xira (solid) + 1/2 of xira (xircon effluent)
since 1 xiranite in 1.2 can produce 60/min of xircon effluent
5/2 xira
5 forge for xira + 2 for heavy xira?
i thought u can turn sewage into xira liquid or sth?
seems like xirafat is eating too much xira
2 solid +1 effluent
idk wtf we are doing here
what
its so random
should be orange liquid + ferrium powder to reactor = hetonite
hetonite into fitting unit = hetonite parts
hetonite parts + heavy xiranite = hetonite component
imagine using 2.5x xiranite for component
while we use 1x for both xiranite comp and cuprium com
yeah, that's stupid expensive
crazy shit
25k bucks too btw

should be 2 forges for heavy xironite lmao
so that 12 forges can produce 3 new bats
he is splitting
don't we also need use SC Wuling bats to produce hatonite comps and new bats?
no
so that we can produce more bats or comps
we will not need anything from currunt factory
as we will be making 6 soild xira we can only keep those bps for this patch
everything else will chnage imo
yeah the ratio of how many xira vs heavy xira to produce is just still unknown, but safe to say the 4 forge we currently have for xira will remain
yeah
watch my main AIC have acid ferried from the new outpost and produce all new stuff 
im using my first xira bps from 1.0 its just very optimised
halo
can u gimme a summary of next patch
New stuff thats all 
New tower, new mk2 building, new component and armor
New fluid (acid) and denser xiranite
Yes
tf you mean denser xiranite
Heavy xiranite
are we fr with that one
Yes
why
rerun?
Ardel, pog, surtr and gilberta rate up
hmm not enough space...
With special ticket of course
wtf is that
The rerun banner rate up 
joint op banner for ef
does any of the stuff optimize xiranite production
More nordes to mine probably
still same xiranite factory i think, just doubled
is it be assumed that we just combine it with the stuff that makes it dense
Yes
kinda full already just for 8 forge
so we still have to rework our xiranite
12 forge need new subpac
Someone count based on the images preview. 2.5 normal xiranite for heavy xiranite
Total 8
ohhh good
+4 for 1.2
this got me worried
Its the "leak" for future update
i'll just copy half 8 forge production and done
but no space now on main pac as well
updated it again with other's correction
saved one forge from purifying inert effluent
1 forge can now make 6/min sc bat with the purifying unit
who tf is cramming 8 into 1 spot
12 forge need 2 subpac or larger subpac
why tf are you making hypothetical bp's
i split the base production and forge
i dont have enough energy for this rn.....
so it would be easier to understand and make layout easier at launch
im fighting off a food coma
this still a mess though, will just leave it be, cbb
its time to use stashes
whatre we doing
why are we stashing mountains of random shit
makes sense
Time to re-optimise my factory all over again XD
this better?
why do we need an expanded crucible
why are we stashing random shit
less crucible to build I guess?
better formula and 2 reactions at once
what random, it is the HOLY Sandleaf
why are we stashing it
lemme cook 2 xiranites then
its only reasonable
yeah 2 recipe in one building if the recipes doesn't mich use intake and outtake more than 2
my forges are on main pac
you are producing something more abundant than originium or minerals unnecessarily
wtf are we doing
what happened to having the whole thing be 1 setup
do we not do that anything
noooo
kekw
splitting plant production leads to worse yield rate btw
Am i missing something here? I need water treatment facilities to make cuprium parts, but i need cuprium parts to make the facility. What am i supposed to do with that? lol
u dont, just put sewage into a fluid tank
dont they give you free treatment or cuprium parts at the beginning?
Do auto finish tutorial and u get it..
u should have extra c-parts for it worst... u can just make fluid tank for now.
Is it possible to edit an imported blueprint so i dont have to do it from scratch. I cant be assed to deal with this factoy stuff lol
im still in disbelief that heavy xiranite costs 2 xiranite + xircon effluent
something is not adding up 
nope, u have to deploy it 1st before u can edit.
me when not realizing i got the facilities in my backpack and proceed to hacking the cuprium mine
maybe we dont actually need it for anything significant
im not sure we getting new batts anyway
i have literally none, checked everywhere
that's what im hoping
do the tutorial
heavy xira could just be for spraying and new comps
and check your depot
Do auto claim factory tutorial, u get free facilities..
or you can just directly pour into some ponds
yeah there wasnt any hint of it shown in the program
uh i think we get the free facilities from AIC plan right, by using those wavy poles
U cant pour sewage..
Where is that? Is that the simulation thing?
but its the same case as yazhen A, guess we'll wait for a few days
Yea, factory simulation thing.
Yeah it never gave me the free ones from any of that
i think we are getting hc wul batt tbh cause we r getting cuprium version of xircon
teaser
you should get free facilities if you upgraded this
what else would you use it on besides new batt
Yeah its already completed, it did not give me the free ones for whatever reason though
you do tho
check your valley IV depot as well
Yeah i double and triple checked just to make sure
Come on Hypergryph
Give us oil drilling
then go bombing or hacking the cuprium mine
just put the sewage on fluid tank first
expecting ppl will end up with
6600 power consumption
or
9800 power consumption
soon

oh duh, totally forgot about this, you can now make sc battery without xiranite/forge i guess
still 3 forges for 1 heavy right
3 forge for first, 2 forge for 2nd heavy xir
huh
you can purify the inert to effluent
so...?
Context: To make an Explosives production chain that never clogs/idles, you need to make Aketine Powder be supplied at 1/5 of its original rate. But because 5 is a prime number, it can never be achieved using Splitters (divide by 2 or 3) and Convergers (addition of rates)
So what you need is this for 80.833 years of nonstop Bombs
5 lines of Aketine Powder
- Split into 2, then 3 β 1/6
- Split into 2 (5 consecutive times) β 1/32
- Split into 2, then 3 (5 consecutive times) β 1/486
- Split into 2, then 3 (9 consecutive times) β 1/39366
- Split into 2, then 3 (13 consecutive times) β 1/3188646
Now, join all 5 lines into 1 belt with 2 Convergers
first converger takes 3 inputs and outputs 1, second converger takes that and 2 other inputs
Result:
1/6 + 1/32 + 1/486 + 1/39366 + 1/3188646
= 0.19999999608
Very close to 0.2 (1/5)
80 years of Bombs π
still need 2 xiranite input right
2nd heavy xiranite forge gets its effluent from purified inert
and use what to 'forge' it
oh, you're counting the forge itself 
i was just counting the forge needed to make the materials
2 forges for 1 heavy, 2 heavy for 1 bat ig
so that we can use 8 or 12 forges
if we can make xiranite back from xircon eff... yeah
im still unsure if we'll get the new battery this patch, we can still make 12/min of sc with my estimate maybe 18/min now, they also said heavy xiranite can be sold at the outpost
i hope im not wrong with this one, but so far, every new sellable products are more expensive than the previous
"what the fuck is a conduit" ahh
let's pray its the right entrance
yall think I could squeeze further space or nah
you can put your water treatment outside of base
also thats too much belts for the battery prod
wdym too much belts
first put that water treatment in the top somewhere
the point is for this to be plug and play outside of the water main
like I can just plop more of these elsewhere
you can't do that if the water treatment is out of the setup
since you have to manually adjust it every time
why would you put it there
again
space compact + modularity
I can just copy paste this somewhere else and have it work immediately once the water main + sewage main are plugged
it's already working as is
I have two of these side-by-side
no space wasted
you can't do that if you put the water treatment out of the BP
don't mind, it is good if working
if you're happy with it, im happy 
next week you'll replace it with expanded reactor anyway
that 5 reactor gonna be just 1 normal and 1 expanded
rn this is 36x23
smallest I could find that also use sandleaf powder from depot, not just sandleaf
since most of us have leftovers from xiranite
you can move pylons to outside
but there's really no benefit in squishing too much
later you end up make it expanded
and somehow the dev probably expect us to be at 6600 power consumption


should be doable with 1 expanded + 1 purification right?
expanded crucible only has 2 fluid ports, you need to send water and sewage with a converger 
But.. The last crucible need input value from 2 crucible right?
How it can be replaced with one new crucible only?
like this? ignore the sizes
Like.. If this 2 crucible process each merged to 1 new crucible..
There will be 2 new crucible needed..

not sure yet if purification has 1:1 ratio
So all will be done in 1 crucible only.
Need to check the time rate also..
It might slow down to like 3/s, 4/s, 5/s production?
Since it need to swap2 recipe?
Also the last process need to wait for 2x liquid production first..
Coz need 2 crucible output value to make one..
should be the same principle as backfed sewage, it should stabilize
i only got the idea from here
if we still need xircon
I mean.. If separate crucible, all 1 2 3 production happen separately.. So can make 1/s xircon..
But if only 1 crucible for all..
It probably like :
1 - 2 - 1 - 2 - 3 (coz need double of step 2 output to start step 3)
So the xircon wont be 1/s..
update coming this 17 right?
its all different recipe, so it should run in parallel
Yass.. Iirc..
same as you can make yazhen+jincao in one crucible but not double yazhen
we don't know how many xircon inert to eff ratio yet
Even if parallel, it will be :
(1+2 same time) + (1+2 same time) then goes to step 3.. It will be 1 per 2s production..
It cant multiply the results..
yeah, that was my disclaimer
If 5 crucible all goes same time can 1/s production.. Coz 2 crucible supply step 3 at same time..
That way, one crucible must do step 2 2x before start step 3..
that's the point of the purification unit 
Its not about purification..
its making the effluent xircon in parallel that a single curible cant

psycho devs won't let us do it i'm sure
Oh.. The purification replace the 2nd crucible role..
i said earlier 1 forge can now make 6/min sc bat, that's what i meant
technically you got the lower half wrong
can also make sc bat without xiranite from that treatment facility.
weird times
Quick question, is a Reactor Crucible able to output two things simultaneously, or is it an alternating sequence?
I tried to use it to produce two jincao solutions, but saw it altering between outputs.
can't same output

damn, so it has to be two different outputs, not 2x same output π
#aic-factory message
i just said this 
Can instantly at one time, but different type materials/output..
LMAOO 
Thank you everyone!
I got turned off when I found out this. I'll do what I can to utilize the reactors 
pray that fluid supply unit can withstand the corrosion 
you can't as well, i think, just like sewage
they forgot to give us acid resistant pipes 
if inert to effluent ratio is non 1:1, we're gonna have a messy build
Bro imagine the pipes just break out in the middle of the road
it even output 1 sewage? and 1 xircon eff
1 sewage is also some xircon eff with the new permanent facility
wait imma also gonna ferry the free xircon effluent from the purification node in Test Area π
so maybe its 0.5+0.5 with that
if that's sewage, dunno maybe xircon inert inert
still a mess to transfer sewage that far though
land path pls
hope it is close enough to use tele hack
tele hack?
tele while conduit connecting
zip tech is a thing, might finally be more useful
conduit>pipe
at least not a M
π΄
reg lv 11 should add more to 350 limit right, don't think pipes will get that though
Dev be like :
That's why we offer u the conduit pro max.. 
Need bomb pro max (with heavy xircon) probably to open the way..

that's the 2nd area ive seen that is evident for "future content" i guess
You guys setting up conduit already? Even when the map not opened yet 
Wait is there the mk2 versiob for conduit? I kinda forgot
nope, he is setting up pipes, yikes
Theres a double conduit now
Only real men do pipes when there is conduit in game 
2 inputs 2 outputs
In 1 machine?
So u can throw 4 pumps worth into 1 conduit
That is to assume the new one also has 4/s flow rate
Great
I just had a thought, what if that green liquid going into forge for heavy is inert, does that stuff even look different in the pipes
you can fry it again
Double it and give the to the previous person
nahhhh


