#aic-factory
1 messages · Page 313 of 1
who doesnt love liquid byproducts
New piss liquid
its red so cuprium liquid
eyy aic event
AIC EVENT LET'S GOOOOOO
was bound to happen at some point
i guess the Monitoring Center is getting blasted for 3th or 4th time 😅
nefarith is dio confirmed
r we only getting 1 banner this update?
yeah, thats what i wonder about
either this banner is gonna last 4 weeks or we get a new content update in 2 weeks which seems unlikely considering the scale of this one
original version preview had like 5 or 6 operators on the gray background
i also been wondering for a while if we will ever get new 4 or 5 star characters
guess its finally time to build electric team
HOW MANY PIPES DO THEY WANT
this stage is my 1-7
time to build arclight
this pipe is looking sus, im sure its not anything we have
looks like a splitter
could just be the arrow animation 
Kinda silly, they are trying to sell a character so hard
it's our time to shine
why would i want easy mode
LMAO MK2 PUMPS
8 slot is real
8 slot crucible
told you we'll get a new resourcing
guess we dont need to worry about the previous double purpose reactor issues
time to make cup powder
think its possible to have triple purpose reactors now?
hyper beam 🤔
guessing acid + xiranite in some production chain to make fancy xiranite
acid + cuprium + xiranite
6 wide is real 
2 output reactor
they didn't wait for 1 single patch for a new gear type
oh no double forging
NEW COMPONENT FUUUUU
8 forges
wait its just xiranite + acid
not even 12
12
fuck
huh
New component require acid and cuprium
haha dead
8 FORGES LET'S GOOOOOO
How many hour till someone make a blueprint for the new component
THIS IS PAAAAAAINNNNNNNNNNNNNN
????????
its cause u need forge for heavy xira as well
we're fucked
wait nvm its reactor
look great so far
WE ARE COOKED AGAIN
these ornamentals better not use my aic slots
manifold for inter-area conduit?
pls I don't have space for these things
PLEASE DONT MAKE ACID CLOGGING AGAIN
350 protocol capacity btw
i swear someone will speedrun their tubeman army
i can't wait to put the chubby bollard in the weirdest places lmao
Is that vergil chair between those beans?
still just one depot node lmao
new stock redist node
NOOOOOO, where is my leak for new outpost lv1 sellable stuff
wao
im right 
EVENT SPECIFIC RECIPE
i want out
disgusting, no free release of sewage into the environment like the lore wants us to
is this not our first AIC-related event
it is
awesome
watch the actual event area be another small table across the road
remember to stock up the depots before the patch
Proceed to try filling wuling with acid water..
we finally got FATTER crucible, so yeah
suppose to be errrr, power saving? lulz
I'll just blueprint atp
YESSS, Free 5* token
new reactor = 500 energy
did the devs want us to say that
Nop.. Its still only have 2 water input and output..
imagine if artemis explodes during the space event 
35 days for this banner lmao
Be a chemical engineering student
Play a endfield to relax
More chemical engineering
lmao
catch up banner
og arknights banner
who's gilberta-less out here?
Special banner.. Pity and guarantee separated..
-_-)
i didnt mean pipe, but the actual belly.... its more slot
shit look like orienteering hh banner
Will atk suppression
Oh yass..
Write that down write that down
To any asia server players, I will need your blueprints soon
time to select all and delete

gonna have a lot of fun trying to max crucible usage
just now i was deleting everything in v4 to start over, i guess i need to do the same in wuling
so yea, 1 crucible making 3-4stuff at once
really possible
the issue is going to be input and output slots
not with 2 liquid inputs, its not going to make everything
the overlapping recipes need to share ingredients to make it work
More belt coz new stuffs use more hard materials.. T^T)
1 crucible xircon?
again temporary extra rewards, but never increasing rewards from using sanity
ofc not everything
but previously, the 3 crucible to make 30 xircon is definitely easy
faster way to drain your bills 
faster way to build the wrong gear
Auto claim char tutorials..
Without doing it..
finally timer
oh, great, i saw that bar on the electro girl during ult and thought other chars needed it
so i build this for nothing
i connected all the recycling with ziplines xd
depot node filter? but no shared facility blacklist?
Yayy.. Pipe not dc when moving conduit..
finally
*inside fac only..
now you can just build it next to each other connect and then move it 200m lol
lmao, conduit users will have an even uglier base 

water + sewage + xiranite + ferr powder in, inert xirc + xircon out should be possible not sure if there are enough slots tho
Iirc new one 8 slots..
time to use shared pipes
idk if 8 is enough
reading is hard
and liquid heavy xiranite might be for hc batt anyways
1st day of update
free pass let's gooooo
free pass
yeah its exactly 8 ingredients
ew
is it guaranteed 12 forge for 1.2 or is that for later?
BULK ARTIFING NICE
no one going to touch xircon if its not a ingredient for heavy xiranite anyway
I AINT DOING THAT SHI
no need to think
smh bulk artifice is lame, they should combine it with bulk craft
said eventually but no guarantee its in the next one
1.2 = 8
it probably will be used for hc wul batt
FINALLY QUICK CONTROLLER SWITCH
bulk artificing looks deceiving. you wont do that if you wanna save artificing
it didn't mention menus though
i assume? they will return any excess if you hit max
this is nice, something i definitely wanted
Back up factory power..
XD
baby mode 
just beam some power from daijing for a while
WHEELCHAIR POWER
didn't he say it stops on success
time to pwm backup power as well
now how many times can we turn that on

looks like it just has cooldown after you use it
i think this is manual to activate, so can't pwm
My factory exploded because I was in the hospital and syringe A hit the cap
That should've been a day 1 thing ngl. When we only had a factory in Valley IV, it was dangerous to run out of power.
don't get sick strat now needed
IT'S CC
CC
i was thinking that triangle lookin ahh thing looked familiar
whats cc?
endgame scalable content
oh no the game is too hard now 
ohh the og ak endgame content?
RAHHHHHHHHH
limited time
is it kind of like elysian realm?
give me CC for AIC though
oh wow 2 ops only
oh, 2 operators, that's interesting
tagteam
honestly cc was such a genius way to have content for casuals to the hardest of hardcore players in og ak
avenger reconvener 
og arknights' main endgame event
and for those who haven't played arknights
tbh, fedora tip to the devs for a mode that uses even less operators instead of more
what's new in factory next patch? any tldr
it's umbral monument on outright steroids
cc not aic so don't care
AYO WHOS THE DUDE
huh, new operator
The girllllllllll...
surely we get this in 2 weeks cope
Soo pretty...
looks like midnight's younger brother
WHAT ELEMENT IS PINK
fermut proxy huh
green perlica, ashe from ff12 and twink
Oh god the cc is gonna be a fucking rts trust
I'm still losing my shit over the CC announcement
New ex astris collab looking great with the green girl
imagine max cc in game like this

like wtf
it wont involve strategy
like og ak
it will
involve
easy, just activate melanta's skill
max investment
ig cc will just be a test of mechanical ability
@wispy grove to put into summary
imagine CC as umbral monument, but you can stack multiple challenge conditions
and try to clear the stage with as many of said conditions as you can
aight time to layout new aic shi
it's og arknights' most popular endgame mode
pls do the 8 forge design i dont want to subject myself to that
cc in ake will probably be easy so casuals don't complain then
nah , im sure hp sponge, damage reduction , 1 shot kill, limited op, limited class, limited this and that
ohh
thats good

someone save me
didn't they show 2 lines of xiranite going into forge for heavy xiranite?
wtf is ratio
if it's risk 18 then it should be decently casual
imma just spread them like 6 in jingyu and 2 in main

btw, only 1 operator or is the other new one confirmed in 1.2?
But if it's max risk then it's like top 1% sweatiest gamer alive gameplay
what’s cc
yea hopefully friendly risk18 and not everyone will riot
so cup powder, new liquid, and liquid purification?
select difficulty, stack modifier (almost all is negative) and clear
and I'm still losing my shit over it
yeah honestly cc isnt as nice of an idea when its reliant on combat rng and mechanical ability compared to og ak
but it will still be fun
Contingency contract, basically enemies gain buffs, you gain debuffs, how high of a score can you get
tbh, i would love it if this game only had 1 character per patch
game mode for M
i don't want fomo and powercreep
it's not going to be as brutal as OG AK where damage is linear
in a nutshell for endfield only players:
imagine CC as umbral monument, but you can choose as many challenge conditions as you want.
and now it's your goal to finish the stage with as many conditions active as possible
this
so um, do we must process pee on next update? 
wuwa had a mode with negatives during 1.4, it was kinda hard
man i already saw 10 new reactors....
piss update
sadly they removed it
why do i feel rhodagn will get his revenge in cc for getting treated as punching bag

There were belts and stuff in the cc trailer right? Hopefully it's has something to do with the aic
lmaoo people are just discussing reactor yesterday then its now a reactor pro max
That pee can make a hole in body, soo yess..
Make the pee smoother to skin..
better luck next time
also tbh there are less strategical levers to pull for a CC in ef vs og ak, there are only so many things you can do to make yourself weaker and the opponents stronger, most things will boil down to you deal less dmg to the enemy and the enemy hits you harder and you can only go so far with the latter cause at some point u will just be getting 1shot
every max risk CC makes easiest boss became the sturdiest turtle you will ever see, some will even had invulnerability and such gimmicks, just.....
we use refiner right? 
i'm going to laugh if the new reactor is actually more energy, or even the pump mk2

possible CC tags
- Enemy ATK
- Enemy HP
- Ally ATK
- Ally HP
Enemy Ability Adjustments
SP generation adjustments
Tactical use adjustments
No, they give us giant fidget spinner specially for that..
at the end of month we will be checking the progress, whoever failed to clear with all the debuffs active will be squashed by Da Pan's ass
enemy atkspd, stamina decrease
just.... nope
ill definitely just r18 and call it done
*risk18

spicy
ulti gain decrease
no ults
no ult, no skill, no combo, only basic attack
possibilities
someone will still do a chen solo
No perfect dodge would be fucking insane lmao
movespd decrease
so heavy xiranite is using acid instead of water?
sure they can make it happened lmao
there was 1 mode with that already lol
increased combo cooldown
heavy looks like 2 xira in forge before acid to liquify it
ig there are a lot of things they can do but all of them just boil down to you deal less dmg
and snow
zhuang banner, 2 beautiful areas, and even the new AIC updates
obviously stagger reduction will be a tag
all of them went to the fucking bin the moment they announced CC lmao
2 xira or 2 carbon there?
it's time to fill wuling's depot with everything, even cuprium powder
i wonder if CC will ever be somehow connected to AIC
it's green
very unlikely
is that forge producing 60/min?
liquid heavy xiranite 
and we don't know where is the source of that piss puddle
heavy xiranite
solid xircon needs to get liquid again, i said so already
u pump it from a lake
probably 30, but there's no shot with both inputs and outputs in same frame
swamp rock 2.0. now more toxic 👍
there is one next to that new outpost
yeah, but where, if too far away from wuling city then need to make it in subpac
no way they would give us 8 forges and give us more per forge
i think the new conduits will connect between regions
this part is interesting too
They do tell the conduit pro max..
does it add more speed for the water? 
Can send more and travel further.. Iirc..
the new fluid is right next to new outpost, you can see the core in background
new conduit is the new logistics, lame
so it is 8 or 12 in 1.2
8
we won't be able to dedicate all 8 forges to xiranite tho
looks 2:1 to me
12 in 1.3 prob
some would have to be allocated to heavy xiranite
8 then next update 12..
wait dont tell me that the infinite water source will need to be purified before use in 1.2 
8 is cursed if we need all heavy xira
Hc wuling probably gonna use heavy xir..
probably not all heavy, the ratios wouldnt work out in that case with only 8 forges
Which YouTubers got good blueprint for wuling?
you can recycle forges or sth in some super cursed way
the recipe for heavy xiranite would probably be xircon effluent + 2 xiranite
but I doubt they'll do something stupid like that
so 4 new forges are to make 2 heavy xira....
I can do it myself but I don't want to spend 5 hours on this
requring a total of 4 forges per heavy xiranite line
i come from the future, new players are asking does mk II pump pump faster?
we'll say no, it only pumps acid in addition
yeah it won't lol
just grab some bp in #1461542035617091681 , should be enough to jsut copy and paste
just like how mk2 mining's only benefit is mining ferrium
its either 6 xira 2 heavy making 60/min xira + 60/min heavy or 7 xira 1 heavy making 150/min xira + 30/min heavy
yea, pump mk2 is probably like miner mk2
when patch come?
17 april
6 xira 2 heavy would just be 60/min heavy
Curious with the giant treatment plant thing..
Does it we input sewage and it convert to xirc effluent?
since it looks like it'd also need xircon effluent
why effluent?
oh thx, after currenct banner end,,,
effluent pipe going into forge
never watch yutub
go find compact design and use that instead or, find any beautiful design that you like
save your time from listening 30min-1hour yutub blabbing
it's acid
u get some amount of effluent back from the new treatment station
oh you mean forge
idk if it will be enough to make all of the heavy xira you need
yeah we get eff from sewage in the other thing though
yeah that's the only way we can save xiranite
no ambidextrous fluid ports 
conduit hater hate 1.2
i hope the treatment station is not too annoying to use
no point making any xira bps until we know the final ratios
more pipeline is needed until morale improves
watch them give us 20 protocol cap so we can't even use all the conduits

and i think we can dump acid?
it basically boils down to whether the new batts need heavy xira or normal xira
only way to prepare for 1.2 is to fill the depot, we need to dissemble everything in 1.2 most probably
alhough if we're actually going to have to use 6-2 setup
then existing 6 forge layouts would still be viable
who asked for this 
no one did
probably they will post further aic items one of these days before 1.2
i bet the new cuprium mk2 (like steel is for ferrium) is needed for hc batteries
just as how yazhen A was revealed
and those will use xiranite in some capacity
Maybe someone forgot which conduit connect with which inside their factory and file a complain..
Because too many conduit used..
XD
heavy xira seems like not much use though, only for liquid heavy to spray the blight?
i actually needed that, my conduit positions are a mess and i forget which one connects to which
I mean comps aren't on that either
isnt that, the part they mention conduit now will not disconnect if you tinker conduit inside AIC
I still believe in visible pipe supremacy
whats the chance we dont get new batts and u only need heavy xira for spraying shit and and new comps
and u end up running 8/0 long term making no heavy xira
yup
tbh manual reconnect is pain
conduits inside aic now retain connection when moved around
fat conduit is so big though
only good thing is there is only 1 single new raw resource, the acid
cuprium was already chaos in 1.1 and it was only 1 new resource too
better and spray-able ferts but you must use heavy xira
what if, pump mk2 pumps more liquid per second?
time to digest this....
I accept heavy xir spray if it only took one spray to cleanse all the blight..
idr did they show mk2 power usage?
why cant we just make a bomb to clear the blight 
maybe heavy xira "water ball" option like the bomb in v4 
xirabombs
red shit go in yellow shit come out
i build my strength with the blood of my enemies
so, take blood
pee out
or should i say i build my empire?
so we will have sacraficial demonic ritual in v1.2?!

the unfortunate coloring on some of the liquids
Im afraid theres 2 type of red shit with similar color..
2 waste red = 1 good red + 1 acid like..
unless the purifier takes and outputs same liquid
v1.0 bath water
v1.1 wasted water
v1.2 demonic ritual
which i guess is possible

1.3 nuclear weapons finally
well we did get the 100 power reactor though

hmm the output of the purification unit does look lighter red than the input
well we have heavy xira, nuclear power battery is possible
hc will be 6400 energy and it still won't be enough
2 dark red = 1 light red + 1 light yellow
bruh nooo
Yass in the crucible there's 2 red shit tube..
So its 2 different unit..
blooooood
so we got hemorrhage and piss
i mean its pretty obvious that sulf acid + cuprium powder makes liquid cuprium
2 light yellow = 1 gold
u treat the liquid cuprium to get back the acid + some orange byproduct? maybe similar to xircon effluent
but cuprium version
i'll just make some cup powder then
in that sense, is xiranite u-238 and heavy xiranite u-235
doesn't seem like anyone can make the bp after 3hrs of update
just speedrun factory slop bp
just wait, one fulltime endfield player will done it 
these crucibles have blue tubes but no water in
someone will take all of the screenshots of the factory they showed and reconstruct the production lines to figure out the recipe
just gotta wait a couple hours for someone to do so
Right one have 2 blue tube, so we have 2 blue color liquid also probably..

water and cooler water 
it also has sewage out
like 3 other green waters
there’s 4
does the color even matter in this instance? they are all putting out liquid cuprium
So we probably gonna have to deal with new liquid :
1 yellow
2 red
1 blue
could manifloid transfer water via wifi lol
maybe 3 input for 1 output?
pipemaxxing will be real
wasn't it neranite named thing?
could be just "a processed filtered purified clean water"
Reminder for everyone to BANK THEIR OUTPOSTS to get to lvl 4 outpost ASAP
manifold conduits are probably just a way to save space
all of my pipes will start located outside the AIC by next patch maybe 
i think you only get refunded 1/4 the acid you put in because there are 8 reactors making liquid cuprium but the acid output from the treatment plants only go back to recycle 2
"pure water" maybe
accidentally sold all my batteries and shit today
make it heavy water
had like 41k in reserve
like real world water without minerals for research purpose
ehh
yeah that enough i guess
roughly 100k batteries i can sell in 6 days
looks like same layout, but with those 2 new purifier before the final product
more than enough, even if today is 14 apr, you still have ENOUGH time
what mats do we need to sell in new outpost
hmm what do you make of this 5 forges and one of them seems to go direct into reactor chain
you should just need to not selling for 3 days right? for the outpost exp grind
SC bat
what's that triangle thing btw?

event currency
deconstructing it from this photo is cancer i will leave that to sm else
it says on the bottom
idk I have been saving for a week
event
bruh too far
is this the one that refills outpost bill?
blood money for outpost?!
current wuling bill ratio is barely covered
idk if i saw it like that
i guess those are those outpost bonuses
@subtle finch the protocol stash is real
i guess you get them as items and slot into outposts
38k bill generated 40k deplated
they just putting random shi to make it full
maybe an item for trade for cash in shop, like the OG monthly reset green certs
could just have used some belts lmao
spring cleaning in v4
and what does that stackable thing do
now I really can't wait for my new charger to arrive
I wanna play endfield again already
even tho the update is still a week away lmao
I mean tbf it'll arrive before patch drops
are they using crucible bypass, or is that cuprium powder produced by crucible going from one to another
but I wanna play now
probably crucible bypass to make 2 recipes of liquid cuprium
yellow output pipe directly turning left, and no visible logistic on the orange output, cuz any logistic would be big enough to be visible from that pov
oh wait
hmm probably bypass, I don't see any think that'd make sense of a reactor ejecting a copium powder
assuming we can have 8 forges we need 4 forges to product new battery?
are there any shredding units near the top reactor?
based on how it looks rn
yeah looks like bypass
the likely outcomes would be:
6 xiranite, 2 heavy xiranite
or
7 xiranite, 1 heavy xiranite
either way we'd need 4 forges for one heavy xiranite line
oh boii, yellow is backfeed
so triple forge setup +heavy forge
^
I think it would need 2 forges to produce 1 heavy xironite
isn't it 12 forges? or is it 8 for 1.2
the fact we can have free xircon effluents from that purification depot or smth means we can save one forge to produce normal xiranite should we need 60/min heavy
8 for 1.2, 12 in the future
would be 12 in later version
ic
is it not pipe splitter?
either
6 xiranite + 2 heavy xiranite
or
7 xiranite + 1 heavy xiranite
2 bats or 2 gear tbh
depending on how many heavies we'll need
its weird that purifier requires 2 crucible, then its also getting one from another group of crucible on the other side
i think it might be new sewage situation
where you get a new sewage out of the process and you can use it to feed the earlier step
they're also sticking xira eff into purifiers so many new recipes
btw is that new sewage treatment area only exclusive to new sub area?
lol, its so thin
or we need to run all over to connect lol?
yup that's definitely reactor bypass
if we base it off this image
there's also a shredder behind that reactor
i guess we're right not to bother with the bug reactor
i need to request the better readability of the items on belts so we can decypher the live streams easier 😅
at least make the to boxes have different colors
I'm still losing my shit over the fact that we're finally getting CC
so many pictures, and we didnt see what the final product is
i just hope my luck on zu's banner will be better, my luck on rossi banner was catastrophic
I wonder if we're actually getting a unique ost for it or would it just have a normal one
like beta CCs in og arknights
I'm still waiting for gases to produce bats or meds
gas version of armor fragger when
wait I just realised this is all heavy xira in the middle
i guess its whatever this is, yancao
that's a fuck ton of forges lmao
bro leaked the 1.4 factory where u have 20 forges
also judging by the belts
it's likely heavy xiranite would be a 10s recipe
Whole pools of sludge to feed your crucibles and the new building
so 1 heavy xiranite = 5 xircon effluent + 10 xiranite
another 6/m item i guess
And more pools with acid to liquefy copper
imagine using gas Xiranite to make something that produces air pollution
mfs got 12 forges just making heavy xira
I bet it's only 3 heavy xironite
Gas might be possible, I guess
xiranite is the thing that solves pollution no
blight and allat
what was the name of the niranite thing?
Wait the 12 forges of the sky was real??? Dude I haven't been on since we could only produce 1 thing of xiranite 😭
only in later versions
might be in 1.3 or 1.4
i wonder if later mean 1.3 or the time when new map unlocks
Huh. Well what's the max right now
8 soon in this update..
Thats the "mat" from the aic event
we are getting 4 forges each version
That u trade for extra bills and event currency
real question is when are they gonna give us other things to spend wuling bills on you can only do so much with a billion artificing catalysts a week
Dear god... How much have I missed??
Kinda want items that get consumed on attack but give some sidegrade buffs
we'll get even more gifts that are more expensive for ops we can't gacha for
well, you can buy bollards and the wavy guys
sick
can we by protocol cap to place them with
Maybe a tower defense mode where you put down the big building towers and supply them with ammo or liquids
a lot
8 for 1.2, will be expanded to 12 in future updates
Should I ask someone to catch me up or just log in, fk around and find out
just log in and follow the orange dots
Four for regular xiranite, four for heavy, four for whatever comes next
1.2 drops on friday
Oh, I thought it was on by now
if ur worried about factory then just rip someone elses bps
in next region we gotta be playing with gases
Oh, not even slightly. I love the factory, I'm good with that I think
different aic elevations >
Floating islands and airships
Aic got me into playing satisfactory lol
later anti matters when we got grasp of æther
I'll have to pop in when 1.2 drops
We still have plasma as 4th state of matter
omg im wrong, those purifying units takes 4 crucibles
then 2 purifiying units to 1 final crucible
Magnetic containment, particle physics and all that
when r they adding trains to aic is the real question
imagine if we need to spam normal crucibles anyways cus of throughput reasons
what're the fat ones for
Don't they have more inputs?
2 reactions in facility
Or just more crafting slots inside
should save power in exchange of additional thing
about that ornaments sold in contribution store it's not said be exclusive to wuling right?
I mean this is what they showed too bad it looks like xircon is obsolete
12 forges wooo
they show tubes in v4 shop
here's what i know so far
Just note that bigger crucibles might be 5 by 6 footprint
just gonna put it out there that new expanded forge has 4 item inputs and 4 outputs

But theres only 1 item output slot
Somehow
So you realistically have 4 inputs and 1 output
Is the stream over?
Makes me wonder if they will add multi-processing of the same recipe
backfeed in the picture was only to 2 reactors not 4 pretty sure
fat crucible now has 4input and 4output lane, but you can only choose 1 item type to send out ofc
kekkkkk
hmm maybe double consume is real
lmao fat crucible
I mean same recipe double consume
Is our entire rig getting revamped nxt patch
hmm maybe
otherwise 4 out belts is meaningless
it gets revamped every patch
not necessarily you can use it as a passthrough for 4 reactors consuming 30 each
Not rly, they just give you a better recipe
Revamp is real
Might need to wait till 12 forges assuming heavy xiranite is 2'->1

Also the temporary recipes...
hmm, so possible 6/8 crucible get their yellow fluid from external source? 
seems like it
not a big deal u pump an infinite amount from a lake anyway
I mean the acid pool is pretty big
Will have to see how efficient the acid pumps are ig
with the 55/min ferrium left, im doing yazhen syringe C with only 2 outputs. Right now as you can see im giving 20/min on left side, is there any way to automatically switch it after X time? Lets say after some hours, the right side is the one getting 20/min instead and left side gets 1 full belt. Idk if I explained it correctly
Tho if we dont have any way to dispose of the acid it could be an issue
only one side needs to be limited to 27.5/min, the other will automatically get throttled
does that mean i can have 3 crucible only for xircon?
possible to have 2 crucible 6/min xircon
If.
(if they cant double time)
actually maybe not there may not be enough pipe inputs for that
ig you could just have both running the full recipe front to back
making 3/min each
so 2 should be possible
Well thats assumung you can process 3 different recipes in 1 right
i dont see why not
well they said you can multi more recipes
current crucibles can double time as long as there is enough space
This is 25/min output..
The other one can stay at 30/min..
no artificial cap at 2 anyways since we can already do 2
only if you feed the overflow of the 30/min into the fitting unit but yeah
If it caps at 3, probably yeah
simpler way is to just throttle one of the lines to 27.5
quick fix. idk why they arent using the new crucible for this though, maybe same product means mk I will do, mk II cant do parallel of same recipe
just brain off and shove everything into a stash and let it balance the outputs
Recipe base components is just water sewage ferrium xiranite
Theres enough inputs for that
Surely
Seeing this make my head hurts.. XD
isnt this simpler?
also you might be able to get away with 4 reactors in a chain instead of 2
or that i guess, i just wanna avoid bridges when showing it
You can
assuming recipe is 1 per 2s and not 2 per 2s
Just swap the liquid output sides
pls, it's just a quick fix 
I mean the minimum consumption is 1 per 2s
i mean if u use 2 acid per recipe instead of 1
Unless the recipe takes longer than 2s to produce
not impossible but unlikely
isnt it the same reason we have 2 liquid xiranite reactors right now instead of 1?
well it produces sewage
Thats cuz input is 2->1 for xircon..?
probably safe to assume that the orange liquid will produce something that needs treatment
thats so horrendous to ook at
at least those 8 crucibles doesnt have inert trash 
it is, cus the inputs don't seem right either, what's the blue tube supposed to be
then again the other ones don't have blue tube, it's just devs trolling
Well from what im seeing
a week of brainstorming for bps and a month of brainstorming for clogging again

am 100% sure we r bulldozing the whole factory again
these guys rly like working us to the bone
lol
i mean u do every patch
well that was expected
I just hope heavy xiranite doesnt take 3 forges

It will be sooo awkward
every recipe deletes your entire factory
yea
it is what it is
heavy looks like 4 cus you need xira effluent for it
At least we dont have to deal with 8 forges 1 subpac, yet
Sell sewage to get effluent..
8 forges real now
much easier than making 8 forges xira only since i assume the heavy xira recipe isnt as big as the normal xira recipe
12 forges and we would probably need 8 forge 1 subpac of xira
does 8 forges are all heavy?
naur
oh
heavy needs normal xira to make
yeah 1 fat crucible and 1 forge on a 3 xira blob?
most of the forges will be used for normal xira
so it means?
Apparently, 6 forges xira
2 effluents + 2 forges of heavy
so theres normal forge, then theres heavy forge?
No, normal forge
6 forge is 100% doable
6 forge has already been done
all the hard work planning your layout, just so you can brag how many blue tube man you have 
7 forge has also already been done
6 forge is almost trivial
Same building diff recipe
then whats heavy xira then?
1 forge making xira that will go into another forge and make fat xira
ohh
New item
6 forge you could probably just copy 6 of the 30/min single forge design
4 forge make 4 xira..
2 forge make 2 heavy from 4 xira..
Kinda like that..
Another 2 forge maybe still for the sc battery..
I thought you guys were bluffing until i realised 1.2 program

like i said before the ratio of heavy to normal is basically dependent on whether the new battery needs normal xira or heavy xira
True
4 normal and 2 heavy?
my mind is so cooked rn
just dont worry about it until the patch drops
Update the version already i am cooked with tons of wuling stocks
kinda tilted why they name it "heavyyyyyy" xiranite
hell nah. i can do this
fat xiranite
who knows but probably? they didnt mention any new comps directly but there are new parts and new gear pieces
We'll probably have plenty to make 6 a min lc
Heavy water soon
i guess this is a new fluid too? heavy xir+acid?
2 forge make 2 xira from plants..
Then that 2 xira go to 1 new forge to be 1 heavy xira..
So 1 full heavy xira plant use 3 forge..
Condensed is the word they're looking for
so theres 8 xiranite forges, u can use 6 of them to make just normal xiranite, then 2 forges(4 xira forges will connect here) to make 2 heavy xiranites?
Might just be that heavy xiranite liquid recipe is more complex
Heavy water is different, no?
They did mention the new components

Showed them too
Probably
did i get this right?
makes sense
Heavy xiranite sounds like a pain
reminder 1 of the subpac will be full of forge
where the fck they produce Hetonite

Probably yess..
Gotta wait till the real implementation after update..
Luckily the water pipe thing come in handy
but for now 8 right?
Isnt that just the refined cuprium thing
Maybe i should ruin the entire AIC after this Heavy xiranite appears
Yass.. This update become 8, future update become 12..

ig but it wasnt part of the graphic so its possible that new batteries are still happening even though not in the graphic
looks diff
but first i need to get rid of this
GIMME THAT
xircon but cuprium version
Are they gonna make more pipe port or a pump for all these liquids
that looks like cooked brain
kekkkkk
if im thinking this right, we will have 2 normal and 2 heavy xira outputs, or 6 normal and 1 heavy xira outputs.
Honestly the next "base" blueprint to work on is probably compact heavy xiranite (4 forge design"
2 normal 2 heavy or 5 normal 1 heavy
3 xiran forges has 100% optimized sandleaf usage
true
so 6 xiran forges could be nice
also u may need to use some normal xira to make xircon eff for heavy production depending on how much u get from the treatment facilityu
oh youre right dang my bad
again, 8 forge and 1 extra sandleaf left for bully
Shi youre right
yeah wait it came from a reactor crucible
we are cooked yall
We dont need forges to make effluent anymore 
i still think we will get 12 forge in 1.2
That changes shit
heavy xira will just blast our aic
depends how much u get
on the bright side, i saw fewer grinding units, so that balances out the extra crucibles
reactor > hetonite > fitting unit (hetonite parts)
9000 power consumption
from xiranite crucible to xircon directly

0 from it is perfect forge ratio
Any amount would mess it up 
Well ig we can use it to make like independent xircon production
whats hetonite recipe will be
u can use whatever leftover xira you have to make sc batt
only 1 extra subpac, gonna need to squeeze the space now
well assuming that heton and heavyX is not for HC, yea
no point speculating because we have to know how much org/ferrite/cup we get in the new update + we dont know if new batts are coming and if they use heavy or normal
The bp (space consumption) will be wide ig..
Soo many pipes..
-_-)
at least u dont need 1 treatment plant per refinery anymore
i hate liquid refinement, i hate liquid refinement 
that was aids
bet new map will have MORE ori, ferri, and cup
for sure
Keep your stocks and upgrades the depot immediately
only cup i think
Especially after the update
500 cuprium. Take it or leave it

yeah we timed it exactly last time
so what exactly does the new conduits do again?
i mean, outpost level
I think it has 2 pipes in 1
So can handle more liquid
longer range
(i havent seen jingyu 4 in the vid, idk if i actually missed it)
Iirc longer range and more capacity?
I wish
i dont trust you sewage, im sure you gonna get clogged soon
sewage storage
that one anti clog, dw
Do u think its good idea to stock some cope powder from now?
Conduit extend the pipe for 200 meter
The conduit works like the Relay cable but inlet to outlet
Next plot point is that this gets attacked and we flood the entire map with sewage
Trust
sounds fun tbh

10 sewage input for 1 effluent output..

what liquid is that on the right? is that inert?
do whatever you want tbh at the end of the day it doesnt matter cause you will always be able to buy out the stock redistrib even if you didnt prep at all
looks like it
Outputs effluent
guys time to bottle your sewage now
For free
hoard was never a positive thing
hoard was only for self satisfaction
like... look at me, having all wuling item 58K (xiranite, xircon, all comp, LC batt, tea, drinks, syrince C) , except bottle variant.
and it means nothing tbh, kekkkkkk
dont hoard if it does nothing for you
gotta get enough sewage to flood the whole wuling
fangyi must be proud
sewage isn't free though
it is time for Separating Unit to shine
Never will be.
all Cuprium parts, all unnecessary carbon variant, all seed, all pwder, anything you can make in wuling
im gonna crashout there a forge in the middle of crucibles
oh, i got that bingo
i wonder when we start pumping blight and make "forget all" pills?
whats that?
crucible got powercreep already, so sad
100 power 

I just hope we wont have to hybrid our xircon with the cuprium thing
Sounds like existential dreae
Free monthly card is peak
hmm, does that mean the bugged crucible is still worth doing, since that costs 50 power
New weaponry sounds fun
did they say if it replaces the normal monthly card or if its separate like that one time in og ak
HOW
Adds on
I think
yea its just on top of existinf
Doesnt replace, i doubt it does
true they wouldnt miss out on money
i already dont have anything to spend sanity on lmao
Hmm electric team seems easy to build
you will get that new pass if you bought monthly pass?
I think i should build them
sanity event plus double monthly card just for more t cred
just wish ZF can co exist with avywenna and perlica
so lessssss thing to invest
what if new hardX battery will yeild 6500 power or something?
fr give 6× run already
do you even believe what you wrote
I have those buns for months now

MY GOODNESS A CUPRIUM SHREDDER
run t cred mission takes like 10s per run
oh, its actually conjoined conduit, i thought they're just trying to pad the picture here
I know
Powder doesnt take water to shred (yet)
Subtle foreshadowing
why tf am i loosing seeds and buckflower in my seed picker and planting units???? they decrease over time but why?
Wth is MANIFOLD

whats that downgrade

YOU MEAN CONDUIT GOT POWER CREEPED
4 UNITS /SEC🗣️
whoopsie. i pressed 3 next to 6 on num keyboard
Yeah its just a conduit with double the liquid load
200 METER IS ALREADY FAR

