#aic-factory
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conduit and/or water disposer like on the pic above
Conduit/pipe end in water treatment or facility that want sewage input.
read the database file in-game, should show what formulas and aic buildings to use
How I get more exit material hole aside from bus?
Sadly only that's the option..
there is a ghosty android around for upgrades for more bus nodes
Buy more buss at main aic and sub pac area to expand it..
talk to the aic steward to buy more depot bus sections. There's only the pac output and depot unloader
^buy area expansion first if its locked..
valley 4 is somewhat restricted by amount of unloaders you can put
dont waste them for depot loaders or loading random shit and you are probably fine
wuling has movable depot nodes so its much less restricted
Mf endmin should put another sub nap here xD
valley outposts only have this for max depot bus upgraded
note that you can get one more extra output slot by putting the depot unloaders one pixel outside the border if you are super restrained
the main aic at the hub is only 2 sides. outposts are only 1 side when max upgraded
but ultimately you can have only so many of them
so for example, you dont want to do this
now you have used one slot for quartz unloader and another for quartz parts unloader
instead you could have processed the quartz a part of battery build and only used one unloader
I need to copy that blueprint btw lol
ferrium not quartz, but still holds 
? new npc
since when
The depot bus area for production items..
The further empty area can be use for plantation since they independent, don't need bus unloader..
how to open all sub aic factory
BRUV it keep getting idle 
How's the water? ๐ค
d
You split it into how much
Maybe it's to steep?
water afected by gravity?
shouldn't it be 2 high purity/3 low purity to 1 pump?
turn them off and have them have some water stored
The pipe is effected by the height
2 low purity =1 high purity
3 is fine, it's 3x1/3s
1 water every 3 seconds, so 1 pump should be enough for 3 of them, pretty sure it's just letting the pipes and hydrorigs have some water first then turn them on
but everyone got idle
Splitter issue then
its only 1 spliter...
The placement of the pipes, try to split it right in front of the pump
Saves facility as well
This somehow works 
Ey you need to do something different in order to fix it
turn off the mining rigs and let everything clog with water, pump included, then turn them back on
then monitor the water
With the 3rd sanitation event I was able to get this very cool and totally useful zip... Diving for scraps ever since the lae/yvonne flight got nuked I miss it so much
finally got myself a zipline on the hill overlooking the city
Anyone know a good xiranite component blueprint for legendary gear
Legendary gear? 
Yea. The Gear you get from Wuling?
The xiranite compenent or the cuprium compenent or both?

wuling components are really simple to craft tbh
you probably should design something yuorself but if you dont want to think too much eh
its just this really
and other ones are pretty much same except you process and grind your originium
Or this for the long run
why do we need this many protocol stashes
how did you get all text and no icon on that screen
The first one just to stash it to get the 15/15
it's one of the third party factory planners
oh
I run it by default so i don't know
Or this unholy thing
This first design works as well 
Yall got the blueprint codes for these
not for mine
this some alternator? is the loop working as buffer?
i mean you making 2 comps using one gearing unit
Yea
Was making it before @sonic summit made this concept 
just make it rotating instead
whats that?
Buffer
Yea didn't cross my mind at the time
ah
nah the facility count goes kinda crazy seeing this image, just to save 10 power?
THE important thing is this thing tbh 0, 75 maker
To be fair it was me being brainded 
and i just modified it to add this to make 0,375
cause i only have 15 xira/min and i want to make 1/ min lc battery
This then
it will stall because i keep making cuprium parts and have this much packed 
If only there's a way to reverse it
tbh the cuprium because i make 5,75 yashen a 
hooo
i have cuprium goes straight to part so i can sell it if i reach 50k
how many refineries can a single pump supply?
and if you mean reactor crucibles, then two
oh my mistake
I mean refineries as in for the AIC
well, there is no "refinery" building really
should be the same as crucible right?
im pretty sure that all buildings that eat water use 0.5 / s
the refining unit i mean
and pump makes 1 / s
for cuprium
oh 1 pump can suply 2 building but 1 pipe line can supply 2 pump worth of liquid
sewage?
so basically, two buildings per pump
but you can combine 2 pump to 1 pipeline
aight thanks, I'm have limited space in my build lol
yup
and then 4 buildings per 2 pumps using one pipe connecting them
in other words, this works
ohh parallel pipe
middle is a bit messy but at least the whole profile is clean
BTW its better to make xira buffer using off and storage mode stash to work cus alternating component require always cloged xira to works
what does that setup entail?
Is my factory fine, wont explode?
0,375 cuprium and xira gear, and 1 lc battery/ min
so how does the stash keep the xira clogged I mean
buffer, just make stash storange mode and turn off stash
Can a single treatment unit handle 2 sewage lines?
no
Should I just use unloaders for the sandleaf? These protruding things look kinda ugly ngl
pro tip: wuling plants are 4x as effective at making coal
4? isnt just 2?
oh
Make sense
Wait really? If you hook up a water line?
yeah
you get 2x plants per seed, so you dont need second planter
and then each plant converts to two coal cubes instead of one
change the plant to wuling it only use 1 plant 1 seed piking, when you refine wuling plant it also make 2 coal
the recipe for making coal from wuling plants only unlocks once you try it btw
Oh that's cool, back to the drawing board then
its so player hostile these hidden recipes.. there's no good reason for it
should just be in the database
I'm too accustomed to my valley modules lol
yeah, i have no idea why those recipes are hidden
there are few of those in game
you can convert excess shredded sandleaf into shredded coal for example
This monstrosity served me well lol
Oh like the powder straight to powder coal? Didn't have much use back in valley, but that's something to consider in wuling
yeah
well, it doesnt have much use in wuling due to water plants being so much more efficient tho
hmm fair, I typically just let my sandleaf gens clog
also, if you didn't get zhuan's memo about wuling about to die due to lack of xiranite, you can use the forge of the sky to combine liquid xiranite with cow turd to make fertilizer ๐
For the harvest site? I haven't touched the planting mechanic at all yet lol
yeah
its not very useful
only gineseed is worth planting, and stuff for backpack unlocks i guess
Ohhh I see, I'll do that once I'm done with my cuprium stuff
anyway, i think all those recipes are hidden normally
What's the maximum production for Wuling in 1.1?
12 batteries and 6 syringe a plus some (like 2) syringe c
Sc batteries you mean I assume
yup
I just realized I forgot that grinding coal gets you 2 powders lmao, that's why my system is clogging
xiranite
you are limited by both forges and originum for batteries and by copium for syringes
and you get one spare belt of ferrium that is not used
basically one carbon cube converts into one dense carbon cube, but you need two belts between shredder and grinder
I think I should just start over, I'm pretty sure this design is over lol. Guess it's good practice at making things clean ig
my xiranite ended up as this
Yeah I made the X4 xiranite production lines but like....If I need to reshape them to fit the other stuff that'd suck.
i just moved all xiranite production to outpost
it fills like 4/5 of it
and then you have clean slate for core
Mine is 29x30 in size (two forges in one)
i tried to go for overall symetric design, with mediocre result, so its not super compact for sure
Water pipes make symmetry impossible
It's so frustrating
yeah, unfortunately
Shitty design if you ask me ๐คฃ.
I've made some xira bps if anyone cares but yeah it's more fun if you do it yourself
Yeah I'd show you mine but my PC can't do screenshots anymore for some reason...my windows key might be broken
Hmm sounds good I'll consider doing that, back in valley 4, I did my megalines in core, while the outposts were used for plant generators
xiranite has no input other than water and you sort of want to pack it all to depot anyway instead of connecting it directly
so moving it to outpost works wonders
also wuling depots are kinda unwieldy in small building zones :/
I love this design for planters, it looks the overall cleanest to me
SHI.... I forgot one sandleaf line
that's a 60/min xira I've made in the past (25x28)
nice
that looks nice indeed
Wow that's so clean
Come on now, less facility
too lazy 
the belt bridges?
Yea
Man then my valley 4 stuff is kinda cooked ngl lol
Sorta yeah
im probs gonna end up redoing my V4
Not much of a problem though
This would do better (Facility wise)
Is the extra facilities detrimental in any way or just a general rule? I've been very liberal with the use of bridges to compress everything lol
there's a limit
It looks so nice before I realised I forgot one sandleaf line smh...
Not a major issue currently just an opportunity to give the endmin more room to be creative, like placing 100 relay or similar activities as there's a limit per map
Now it has a lot of spaghetti
The curve on this man
Lol that's just part of the screen
oh I never hit that limit myself so didn't realize
so close...
@gentle sentinel
ive hit it plenty
So
Valley pass 200 ish
Hub 700 ish
The rest of ValleyIV 500 ish
All Wuling 500 ish
(Forgot the exact number)
much easier to do on a subpac
we need a way to build energy refillers in the factory. or maybe that's a bad idea. whatever, i want more energy.
usually it's fine if you try not to cram everything in one AIC, it's better to spread production imo, but there are people that want to leave the outpost dry 
Use every bit of land
I managed to fit my valley factory all in 2 sub PAC and the main PAC, leaving one of them completely empty for me to do shenanigans in
FACTORY MUST MAX
โ๐ป
Ah yes that one 18/min and 12/min got me hard on placing turrets 
so true
behold my monstrosity of an outpost (nvm i just checked it has the same layout)
Having one free sub PAC is nice if you ever wanna make something else you might need
Like bombs
Or just making random bullcrap to reach the storage capacity on all materials

my core is the place with all the extra space lol
Yes but you can't possibly make it completely empty
Which is annoying
Plus Main PAC is the one that looks nicest when full
๐
there's so much space you get things like this https://enkad.enka.network/?id=Z9t4Y8S8r0y4V9&cache
hm. why description wrong.
Man I really should do core builds lol, all of my shit is just modular
That's one cool idea.
i like modular
I'll use the exact same thing as long as it aligns with unloaders
Modular means you don't need 12 years to design stuff to fit perfectly together
โ๐ป
v4 made me unloader width paranoid
wuling needs more depots so i can get rid of depot ptsd
sewage hoarding
Hyperglyph won't let you polute, you're wasting Ur time ๐
number do go up tho
Is it bad that the first time I touched sewage a day ago I immediately tried to drain it in the river lol
.dump
they should have let you do it
and then fangyi comes and arrests you for hazardous material handling violations
10 mil bills fine
We making blight 2.0
when you want to send fluids across at a 4 times slower speed at a cost of 2 machines
but hey, at least you can depot them
yo are you trying to make a solar system 
maybe i should start stashing the fluids........
1 billion of everything
just in case i need to unload it for a gigaproduction or something
in 1.2
exactly
you never knoww
well with liquid xiranite after capping
extra bottles would be helpful
if u wanted to mass produce zircon for something in the future
I have 52k In liquid xiranite
after I max out on copium parts
ima start bottling extra xiranite
lets me maintain 11 xiranite per minute longer
cause if I hyper cap on xiranite i then make 12 per minute
sewage recycling plant

maybe we should save inert zircon
imagine they pull a fast one on us
Man I think I'm dumb...
amethyst, ferrium, cryston, cuprium bottles 544k storage for liquids
times 7 liquids xD?
stonks
have an additional 40k at the pond
for xiranite
Each fluid pump gives 2 clean water per second, meaning I can put water in 4 buildings at the same time?
if combined the pipe ye
I'm confused about the pump amount.
1 pump is 1 water/s
Combined?... So two pumps into 1 pipe ?
yuh
- 600 times what ever amount of protocol stashes you can fit in V4 XD
I feel like tangtang
THIS IS THE ONLY FERRIUM DEPOSIT?
Finally, Wuling batteries! Shredder begging for help in the background
MORE SANDLEAF?!
this is my im bottling random stuff set up
I just maxed steeel sewage
time to move more bottles
Lmao interesting ...using the crucible just to transfer the unmodified bottles from one side to the other
I use it in my zircon set up too
Im Just now getting into the cuprium stuff and so far....it's kind of a headache ngl
๐คฃ
I might run out of wuling batteries until tomorrow ๐ซ I forgot about that..... Welp...IG I'll manually grab some V4 batteries to start it back up tomorrow if it happens.
can pass thru fluids as well if you're only using 1 fluid output for production
hm is there a way to pipe water down like this or do I have to go the long way
yeah looks like you can
nice, this probably won't brick my mining rigs.... eh my depot is basically full anyways
wait it actually comes right out of the rocks
rip bozo
you could also just use the conduit ๐
but pipe dreams are made of this
nah conduits are evil
endfield industry technology

oh... my medC is capped, should've been selling some
please, at least let me refill the one sewage pool in the game..........
natural filtration + added minerals
How do the new conduit parts work?
imagine relay towers but for pipes
connect source pipe to conduit inlet
v4 relay towers
place conduit outlet anywhere you want/need within 200m
connect the two like you would v4 relay towers
pipe goes out from outlet to whereever you need it
I have a fluid pump connected to a inlet where do I put the relay towers?
Also what are v4 relay tower?
you only need to power the fluid pump
valley 4 relay towers
ones you have to manually wire
same principle applies to conduits
you have to manually connect them
but unlike the relay towers
conduits are exclusively 1 to 1
one input -> one output only
fluid pump -> (pipes) -> conduit inlet
conduit inlet -> (wire up to 200m) -> conduit outlet
conduit outlet -> (pipes) -> facility that needs water
having a lot of active friends sure is something...
I slept last night with a totally empty clue board.
woke up to all 7 being sent to me
meanwhile i do clue exchange and am lucky to get 1 participant ๐ญ
mbn having clue senders
I mean I don't mind adding if you're in asia lol
unfortunately i am NA
tho I usually clean my friends list every week, (clearing those who hasn't been active for 3 weeks unless they're an actual friend I know)
lol
can't wait for 1.2
piss color liquid and blood red liquid
not to mention HC wuling bats
also the centrifuge
how much power if hc bat exists..... 4600?
Could be anything
True, considering the jump on valley IV 220>420>1100 
welp if 8000 then the new reactor might cost 200 per unit
Probably 8600ish 
Is there anything to use cuprium to sell to outpost?
Syringe A and the Cuprium Part
Ok
tho it could also be 6400.
1600 -> 3200 -> 6400
Endless possibilities 
truly a power creep
in b4 190m zipline with 50 power rrquirement post wuling hc
can't wait for 8 million power in endfield
will be there for that
lc valley bat won't have value anymore if that happen
New battery will be 6700
as tower power bank
mk2 thermal bank, using 1 battery every 2 minutes
how about mk2 variable usage rate so you don't have to do pwm bs
Is it bugged?how is it possible that show 0,I see the machines that keep spitting it out
your rigs keep mining
Yea so that should increas too no?but it always show 0
check your aic report
the usage is higher than yield
cuz your mining rigs still mine the ore
as soon as it enters your depot, they get spat out
you're using them faster than you're yielding
It happened when I transferred it to wuling and then negated it and changed to the iron instead
Even so I should see the increase and then go to 0,but it always show 0
I dunno how fast the tickrate is for the displayed value but either way you're still just spitting them out faster than you're yielding
I do use them more than what I get btw
weird comparison
it's kind of like saying my piece of rusted ship component is worse than my high grade plasteel
it doesnt go into the depot reserve and then go out, it literally just checks if there's a depot unloader that it can go to and just goes, it skips the depot until there's an excess yield
Cleaning up my farm..
Now looks neat and pretty..
*the sprinklers are all off.. its for aesthetic only..
Can someone tell me why my yield is low ? I checked the mineral beds and they are working fine. Should I replace the old ore extracting machines with the latest model ?
Why did I read this in the "Driving in my car," song's tone?
cus your depot is capped
ty
If u make other things that use ferrium, the yield and usage increase..
Depot cap make it stuck at same number with usage..
Also changing rig didn't influence number of ore gain..
It is automated
it goes into the square hole

MIKOOOO
Also dunno why the v4 starred keep joining wuling one..
If checking the v4 one, wuling one didn't join in the list..
i have a question can u call and just look at my share screen
yo
great now manual transfer 58k med buck A to wulin

cuz its about xircons and the sewage facility stuff
Don't have problems with buck stock..
Wuling meds that too overflow..
i have a better idea,
go on king

heh

ofc it wont
iirc only mod allowed or sum
bros doing me dirty lmao
yah u can call
alright get ready to get bombarded with amazing photos
YAYAYA
I wonder if we're getting anything for april fools
20000 oroberyls minimum
^imagine dev really send it..
Then a minute later they take it back..
Those who used it will get to negative and risk of being blocked..
nice prank bro
imagine
nah those who did it will have to paypal perlica 30k
Separating unit not allowed to place in v4 
Now what
tbf separating unit also needs fluids to work
Isn't separating unit basicallt split the bottle filled water-
Man, couldve made xircon in v4 
yeah but the water gotta go somewhere
Guess i'll just wait till new region unlocked
I had too much amethyst ore in v4, what should i even make at that point-
Zipline towers 
amthyst ? buck c and amethyst part
We're getting teased with private room 3d pov interactions

The af1 armor fragger is so insane
2 of them and a marsh gas cannon or whatever itโs called instantly holds any lane
Holy
Chat is it better to use 2 thermal banks with the new batteries and a yazhen c? Or use only 1 thermal bank with the new battery and 1 hc v4 battery production?
imo 2 SC is better because if you meta transfer ori/dense powder from v4 you don't have enough for v4 tickets (if you have all 3 v4 limited characters in outposts). While using 2 SC wuling can still land you more than enough for outpost
it's meaningless to pile up battery faster because if you cap it you would have to delete them from depot so it won't jam up the production for everything including yazhen (no space for battery -> crucible clog -> sewage clog -> cuprium clog -> yazhen deficiency
you just shift production to other stuff or lower it if you're hitting cap
Not 2 sc production, I already have 2 sc battery production, I'm talking about the remaining ferrium, do I use the ferrium to make yazhen syringe C or v4 hc battery?
Making hc v4 batteries drops my sc wuling battery usage from 3 to 1.5/min
But making yazhen c would give another source of wuling currency but at the cost of higher sc battery consumption
Also meta transfer doesn't use any of your resources from v4 base up to 1500 per hour no?
just make whatever you can depot that is a wuling product since there will be outposts that will need lower tier items in the future, just stockpile them
I've been meta-ing dense originium powder and using the remaining ferrium to make v4 hc batteries to lower sc battery consumption
Since my factory only in 3.34, 1 sc bat enough to sustain perfectly..
More wuling stuffs stock help for later when getting more sub pac.. More bills to bought..
theres no point of doing that, if anything you need to burn more batteries so your other production dont slow down
so you dont hit the cap
I mean hitting the cap isn't bad if you hit cap on both no?
Cause if you hit cap on both, that means there's literally nothing you can do unless outposts refresh
Just transfer manually to v4 if hit cap.. ยฐ-ยฐ)b
the outpost gain rate is limited by the amount they regenerate, not how much you hoarded. As the game always let you produce barely more than the outpost needs, it's pointless to stock pile
I sell syringe a and sc batteries at a ratio of 1:2, 2 batteries for 1 a syringe because my base produces 12 SC batteries and 6 syringes per min
how much power consumption u are rn?
if you are short under 200watt away
1output of originium line (30/m) can be split to fully poweree 4thermal, giving 200watt
the only time you want to hoard is before version update, when they increase the cap for outpost level
so after update you can instantly upgrade it
At 3.6k
they mean for future outposts, to max level them more quickly if not instantly
thats literally asking 1SC 1originium output, lmao
That's mostly done by not doing anything and letting the currency accumulate
Haven't set up most things yet
its not really a "stockpile", stockpiling would be for new outposts, not the new outpost levels
Like alluvium turrets or ziplines
so you dont have to shift production for it since they dont accept your current tier of items
you can't, because they start producing bills from 0 after update, unlike existing outpost that you can hoard their bills before update
u can do 450 originium into SC battery
and leave 30 for orig thermal bank, u will get excess small amount of xircon overtime or xiranite (choose)
or, if you like to make component
oh true
(i personally maxed cuprium and xira comp so i never turn it on ever again)
I'm making 12 SC batteries, 6 syringe a, and I think like 3 v4 hc batteries per minute
you still need to turn them on though, i used like 15k xira comp on rossi's gear by itself
so i just let it trickle, less than 1 per minute, it will max again and wont really slow down production
if i have OCD, i will
if not, pfftt.. then it means i have 43K left
3hc

u are embracing manual dijiang transfer cult?
1 packaging running at half speed cause limited ferrium
No?
I meta transfer dense originium powder
And use the remaining ferrium
2/3 attributes?
all 3
still a bit bad luck but I wonder if they lowered the artifact success chance
also u can make more than 1 HC with just 1originium output and 1ferrium (also with excess power, using timed control belt also give you extra HC as byproduct)
so yea, quite lots of opt
in 1.0 I could easily max 4 gears under 100 artifacts, now I can't even max 2 gears with 100 artifacts

i think thats just lucky artifice +3
+3 is really abysma
+2 is very decently works
Hang on lemme just share ss of my build
using the "good match" seems to be bad for some people
It's my own build that I came up with
using the normal one has better chances for some reason lol
the luckiest one I got was maxing an non set gear to 6/6 with 8 artifacts 

but that new gear for xaihi took me 80 artifacts to 6/9 
your luck finally come and reap you
real, I max pitied Rossi and her sig
12/12 Laevatain in like.... 300 components i think
yea 1k artifact should be enough to guarantee 2 sets already
oh you mean 1k component
do you mean artifact or component 

Meant 300 gear rip
Wait, idk if I hit 300 gear either
I remember I used a total of 150 of those artificing mats
Roughly 150
Cause my shops artificing mats at 99% are out of stock
And the 95% has like 30 left
hmm this looks nice but then I realised grinding units are so fat this is pointless

grinding units are the end of me
they tile so horriblรฉ
those and plantings
2 horsemen of not being wide enough while being too wide
yeah my current setup is really ugly
not as bad as fluid mode filling unit
guys i'm being very overwhelmed by AIC factory as a beginner ๐ญ i have no idea what i'm doing and i don't know what is useful to have constantly producing and what excessive/unnecessary. i haven't even touched by sub PAC in the valley IV fort bc i don't know what to do with it
just look at what outposts buy and make those
you need batteries to keep up with power demands, and some small amount of gearing components (possibly I think they give out a lot more in quest rewards now) to keep your operators from running around naked until you hit gold tier when you can start investing
i'm trying to, but good gawd i have like- no production actually happening for the amount of units i've plopped down
well, the numbers are pretty small for final products, 1 every 10s isn't fun to look at
Generally, your highest level batteries are best to produce for selling. Then you make foods based on your excess resources
Humm.. Go to your aic, enter top view..
Take screenshots..
I think u still need to learn how every facility works and how belt connect..
https://enkad.enka.network/tutorial would this help?
Then you look at the production stats (ESC - AIC report) and see how much of what you're draining and making
that's how you learn bad muscle memory
TRUE
beginners' mistake is also not feeding enough input to a unit, you want to try and get your final production unit to max efficiency, (without the Zzz mark)
i've been accessing the report by just clicking on the AIC lmao
yes please ๐ญ just- any kind of guide to help me figure out what the hell i'm doing
first decide what you want to make
honestly i think figuring out overall production def should be the next section of the tutorial
like consumption/production and how to read it
valley IV only buys the batteries that are made with ferrium components, but i don't know how to get ferrium yet. i don't think i've unlocked mining for it
if you have an outpost unlocked go look at what they buy
wait why does that guide have animated belts?!
ferrium is almost immediately when you get to the Science Park area
you have to run around a bit to get ferrium in science park
okay, so i should go do that quest like- yesterday then
because i disable them in the planner as they lag everything
I've had them from day one 
I could enable them for plans <50 size honestly
it's not that bad
i'm trying to extend my relay towers over to all the mining areas atm, max out what i can mine
yeah that's a good strat
yeah that's good as long as you have the power for it
it helps that i need to do it anyway, there's electrical nexus or puzzles n stuff in the areas too
i've started trying to expand my available power with basic batteries powering thermal banks
have a production line feeding into a set of 4
imo factory isn't too important if you don't have an urgent need for the products
and a backup that runs on originium ore
that's already doing better than 90% of the ppl who go "wtf is factory" 
i would've reached lvl60 by now if i didn't let my sanity boosters expire 
๐ญ really? i thought i was doing poorly with my "wtf is factory" moment ๐ i realized really early on that i'm going to need... way too many stock bills to just sleep on factory
Are you stock trading btw?
yeah you're kinda stuck with what they'll buy so it's a bit of a timegate
if you're not aware, the assignment effects, the only one that matters while you're not selling stuff is the 3rd one so they restock faster
If you havenโt been filling up your friends list with randos, you should be.
You can buy your low priced stocks and then sell them at friendโs prices. So you can buy $700 stocks and then sell them at a friendโs place where theyโre priced at $5,000
the first 2 only count when you're selling to them and give +outpost xp and +bills/item
currently, i'm trying to produce buck capsule type C bc that's the next best selling product, but umm... idk man, i'm trying my best but i have like 2 and a half braincells to rub together
Nah, stock trading is a separate thing from factory
oh yeah, definitely check out that tutorial
๐ญ
it will teach you the basics of ratios
Press Y, go to Stock Distribution System, then go to the second tab
umm... there's a second tab?
I assume you don't have enough amethyst income
thise
buy red sell green

Oh, hmm. Maybe itโs unlocked when you do science park?
oh you don't have it unlocked
Or perhaps you just havenโt done the quest yet.
teehee
ye, your production is somewhat adequate rn
play game enjoy story, come back to factory and get stuck in it for a day because it's fun
ah, i have another quest to produce explosives. that might also be helpful to do
yep, for unlocks
if you have quarry unlocked there's a few more amethyst ore spots there
I'm kinda worried about those who wanna play this game in the future once they release like the 4th or 5th region. And we totally forgot how to guide them cause we're so far away from the story especially in the factory

We making nuclear plant factory while they make valley battery

I heard we will eos with 3rd region
the game handholds you more than zhuang fangyi handholds endmin
Ggs
I don't like this, but maybe it's just cus of the way I think of it
should explain why you divide by 2 ig
i stopped using 2s as my base, and switched to 1min
i just know exactly 30 is full lane, 60 is 2, and anything else require some kind of splitter
it's the simplest thing because of 2/s and most recipes also being 2/s
it just works
as a mental crutch
I just count by belts now except for final products being x/min any recipe with 2s is 1/belt 10s is 5/belt
yeah but you just leave ppl struggling if you don't explain why it works
preceding text kinda does explain it, but this is the simplest thing you can actually practically use
it works and that's what matters, and I deliberately didn't do "2s and 10s want 1 and 5", because it won't work if they do 15s at any point
while this holds true for belt transfer rate always
until they make faster belts.... well they probably won't any time soon
my ass just works with 5 = 1 belt
pipes are stupid
so 15 dense originium = 3 belts
yep, for 10s it's pretty much that
simple enough and has served me well
you basically memorized the first step of that shorthand for the 10 second case
and then just do the last 2 intuitively
the issue with 1s or 2s as your base reference is later, they will be dealing with 1/3 and 1/6s and that doesn't translate well
at which point it's a later complexity base and has no place in the first tutorial explaining v4 mechanics kekw
need to ease people in... it's already hard
it just bothers me cus I did it by multiplication to derive the shorthand instead of division
the only thing that matters really is if a beginner would understand, if they can put it to practice any method is fine
basically I just asked myself 1/2 = x/10 so 2*5=10 and completely skipped the whole rearranging algebra stuff cus it's trivial
so you just solve for x by multiplying the left part with an intuitive scalar
i mean that's arguably more effort haha
but it works yeah
what's this math matter
in all the factory game
i'm glad they made the ratios as easy as they are
ig
someone explained to me to just divide the 10/s rate of the unit instead by 5, to convert it to the base 2/s. then dividing all ingredients with the same number yields you the number of input/lane
much opportunities to powercreep everything with MATH
i think i got that concept better
that's the same "guessing" approach where you step down mentally until you get to 2s
but if you invert it, 5 is what you're actually solving for in the end isn't it
whichever works, like i said, i turned out okay 
Bought new Graphics Card from 1650 super to RX 9060 XT 16gb. MAN ITS MASSIVE UPGRADE.
factory doesn't run on GPU, but boy will it look pretty now
(gonna wait till my 4 years 3060ti dies
)
i'm definitely not moving until a price crash
i'm fine with my 64g ddr4 and 3070
I bought my 1650 super way back 2019, Its time She retire to someone else.
i ran on 980ti for the last 5 years
i wonder if it could run endfield at all
probably
it's a beast card
my 2nd pc runs endfield on 1660 super and still looks good
endfield doesnt much use performance unless its 4gb below card will suffer.
what's the spike in ethernet
literally the only reason i swapped my 980ti is because of lower TDP to save energy
kekw, I have multiple virtual ports of Ethernet so yeah.
lol
me just playing on potato phone
Can anyone guide me about wuling factory i am bit confused on wuling machine
what's the specific thing you have problems with
just where to start?
Like what is the first step what should i get the materials and priority
xiranite would be the first step
Can i use my Purple battery on valley IV on wuling??
yes
yes, but it's not really prudent when just starting out
it costs a lot to send it and it won't power good enough
you can grab a couple in your backpack
when you're setting things up
i did not explore that much on wuling yet and not putting yet relay HEHE
you don't get enough ferrium in wuling to make v4 hc anyways
you'll definitely need originium, make sure to hook up miners there
refine plants -> shred carbon -> combine with sandleaf powder to get dense carbon powder -> refine -> forge of the sky
I should look at the xiranite tutorial in game at some point
do they just tell you to pull stuff from depot and call it quits
I dont know what to do lol i literally have nothing on wuling materials
AFAIK, per story progression :
-
do story until unlocking AIC at wuling and AIC at tang tang village.
-
spam mining rig on every mining site
-
once unlocked 2 xiranite forge, produce this.
-
create a self producing sand leaf / jincao / yanzhen.
-
create 1 or 2 line of LC wuling battery, 1 line of yanzhen C, xiranite component is optional if you only produce 1 line of LC wuling battery
-
continue story till unlock more factory unit and defeat story boss.
-
start replacing mining rig with the new hydro rig.
-
unlocked another 2 xiranite forge, so make sure you have 4 xiranite line production.
-
start making xircon using 2 xiranite output and 2 cuprium refinery / xircon line.
-
turn xircon into SC wuling battery.
-
can make 1 or 2 SC wuling battery, 1 line of yanzhen A, 1 line jincao C, cuprite component + 1 line of lc wuling battery if you only produce 1 line of SC wuling battery.
idk you should have a bunch of plants just running around for mining spots
I unlock it all
i just need to do the factory that is last thing i need
click on the areas to see which is responsible for what. There's 2 xiranite lines in there, you only need one for now.
You'll need some seed production in the outpost, which after valley 4 i'm pretty sure you know how to make
except jincao - that one just requires one seeder one planter, and you feed the planter with water - take the extra plant out of the planter
you can see an example in the yazhen syringe line (yellow)
remember to have large supply of xiranite and cuprium part before using them to produce something else, these 2 are material for factory unit construction.
big true
well, most if not all of wuling tutorial are about piping.
rather like highlighting that for xiranite forge line use wuling plant for less refining unit.
don't think there's even tutorial for xircon line which highlight not to max refined cuprium storage or the whole xircon line will fail.
who knows, maybe 1.2 will introduce another source of sewage to feed into xircon line.
to be fair i'd be mad if the tutorial was spoonfeeding me that
I believe there is but honestly, it's not 100% clear imo
yeah idk, seems obvious stuff stops when depot full
we already got 2 unused from the 2 cuprium tho
you only use 2 cuprium line for yanzhen A ?
4?
if you want 3/min sure :v
i meant, you said about 2 unused from 2 cuprium.
i thought your yanzhen A line made from 2 line of cuprium.
that was my yanzhen C when waiting my cuprium component to max.....
you know how Xircon produces sewage water also right? that means you got like 6 Sewage water output in total from the 2 Xircon Crucible and 4 Cuprium Refinement
owh sewage, yea, true.
we can bottle those sewage and turn it as depot delivery material, hope next patch allow us to use sewage as drone spray ammunition.
honestly i would love if sewage water treatment unit to output water
and i don't
ew more power usage
it's okay
imagine the hassle of finding out places to dump the excess water
huh wha?
technically no cause youre using sewage, to make sewage

Say, you're making Xircon, just connect it back to one of the unit that needs water
hello we have 6 water treatment, if clogged then water treatment can't run
hmm ig xircon wouldn't have excess water to dump
not into backfeed : /
lmao, i did with my Xircon line, i just plug the sewage from the xircon crucible back to the xircon effluent crucible
if everything just turns into water that's just weird
...... bottled and then turn it into xiranite ?
Ooooo interesting
perpetual motion invented lmao add water to xiranite, add sewage, and somehow get water and xiranite back out
reinventing real life water treatment plant
1.2 should be fun with the new reactor
in b4 region 3 introduce air pollution
let it be
or production line focused on gas
exhaust filtration unit
how do you use the pipes to keep enemies from reaching you in energy alluvium?
inert gas to produce something
trying to create afk farming spots in wuling
not the pipe, but the logistic pipe, i.e splitter / converger / bridge
just hope HG is creative enough
or you can use large structure like plantation / seeding / or other 2nd production tab, they can be placed outside AIC now.
don't ppl just drop planters or w/e now cus it's bigger
Enriching Xircon Effluent to produce HC
anyone has an example?
bottled the gas and turned it back into raw material with the help of sandleaf god.
I think I get it now, will try it blindly first
just place them around the alluvium, prefferably something like pipe bridge, splitter and etc
we need 4 xircon eff for xirconite, mat for hc bat
with room to enter?
ah damn, not in the next few hour
what
like, leaving a gap to enter to start it and claim rewards
you can jump between them anyways
just remove one pipe if you want to enter
if you want to do alluvium just place it back in
make an edge so the mobs can't reach you
Flying aggeloi:
an edge?
i really hate the last aggeloi in Wuling etch alluvium cause they can bypass the pipe easily reversing the role because now you're the one that's going to have a hard time killing it
For the Reception Room, I have Rossi Ardelia Akekuri and Estella all E4 for the base skills, do I put in Akekuri or Estella?
the new minotaur ( warcraft's tauren ) known to do high jump.
not sure with those goose kung fu master.
swap them when resting
maybe ask people in #team-build, they're way more knowledgeable
tyvm
rossi arde main stay, ake and este swapped
I feel like keeping all 3 aligned for stacked buffs is prob better than swapping to maximize energy but could be wrong
only swap 1 that's not 6*
it's more like toward your online frequency.
if you online once every 12 hours, rotating them to rest is better.
that cup part yield is sus
huhh ๐ญ
did you make component
like this?
yup
splitter lord intensifies
yeah but i made it stop for now
it was disrupting my xiranite usage rate
there is room here but can't place more splitters
cmiiw but xircon only needs 15/min ferrium powder right? so i can have one shredder go into two crucibles
If you are willing, you can lose your sanity for this
60 xircon eff 30 ferr powder
lost mine long ago
how tf did you make 1/15 splitter?
damn so my math was off
UHHHH
lemme see
i'll screenshot it
nah stay sane, keep your power down
can't live without PWM
saving power with stash 
.sahur
cannot believe that is official
what is
that image

don't look
miko will split your splitter's splitter of splitter
close your eyes and preserve it
nah nah it looks amazing
think it might be...
not sustainable for your xiranite
what's the purpose of this?
so i don't run out of cuprium i think?
.... this channel should be renamed into how to splitter.....
.sahur
I'm sorry, this is just so funny
i can confirm that the 25 works but not the 5

does it matter which production unit gets the 30 ore and which gets the 25 ferrium?
i know one day this will be important, or player are forced to do this indirectly.... but still
lmao it doesn't work i think lmao

usage is still bigger than yield lmao
wait wait, how is that possible
you need to put equal amounts into making parts and bottles
you're outputting 5 lane worth of ore?
but since i only have 55 ferrium to work with how am i gonna do that
split both inputs in half and feed both
wish this game had notifications if product is running low
Ye, but the last one is making cuprium part that's really slow
using splitters
i see
can i see the entire cuprium line?
i wanna know
just 4 normal ones
and the last one is slowed by the splitters lol
it returns to depot loader kekw
like this right? or maybe not since i forgot if the splitter reduces efficiency
yeah that works
sweet
ah so i see, so you're trying to make 1 Bottle with 2 Cuprium line hence the extra fitting part?
don't know if they nerfed it or what, but enemies can just pass through
yeah you just have to adjust the positioning, flying enemy? forget it, they can phase through it
I mean they can just walk (trying with only seeds in v4 because happened the same with the pipes)
They made them block them, then made them walk through, then went back for a few days and now they can move through again so they are just trolling at this point
it's symmetric enough to me 
most of the chaff enemies still die to fire, and just put enough sentries and you are set
i'm probably just gonna do 1.2 raw all over again just like what i did with 1.1
deleting the entire AIC then rebuilding them
guess i'm the most wasteful one here for never combining plant/seed into main production line
Mine are just...
@fervent lodge can we please have hd grass? 
the more I fiddle with it the more troll the depot bus feels
i guess it's enough far away 
if you give me high-res screenshots of an empty wuling plot, i will add an Ultra HD Grass option
mine is not empty so it was hard to get good pics
valley 4 will also do tbh
6 forges.. ยฐ-ยฐ)
i really wish we can zoom out really far when building
they said it's wulinging time and forged all over the place
it doesn't stop me like the game does
Mine just 4 forges cramped into the corner..
for 5 you need to make some space between the 1st spliter and converger by 1 belt, need buffer
Thank you, Forge of the sky
Cramped in top right corner..
guys where you can get blueprint simulator?
wanna fix my factory but dont want to do 20 hour repair season again
Akasha iirc someone say? Forget..
uguu
or place where i can simulate making aic
cant make component?
do something like this then you can make 6/min Syringe A and Cuprium comp, just adjust the splitter for the xiranite so it won't deplete your xiranite reserve in depot
yeah my actual forges are a lot more place whatever down and stop caring
i've found making the factory itself to be neat to be a bit miffing
but it's kinda relaxing in the planner
vibe
pins
k
second msg
yeah it's nice not having the whole hours of downtime cus making stuff "neat" instead of "done"
factory downtime legit stresses me lmao
i hope they will have "AIC protocol space" where you can just vibe
triple tier belts like that one sidequest in the hub
I remember players hating the idea of blueprints. In hindsight, theyโre not as powerful as people thought. theyโre a necessity at this point
i think they were thinking it's more like a whole aic preset
the fact that they made them limited saved it
what's the limit on bp size anyways, I haven't really used them
50x50, 160 entities
mfw I just realized how xiranite relays worked and already laid out my entire wuling with electric relays 
I should start making mockups of common motifs so I stop doing the same thing by hand every rebuild
why hate the idea of blueprints? I find it really nice
might as well ban screenshots at that point
they hate the idea that a newcomer will just copy a design and get max output, in hindsight there's still a lot more manual prep involved
doomposting line was this:
introduce blueprints -> people don't play the game and only copy guides; those who might have engaged with the factory simply import it because it's the obvious time-saving option -> AIC gets forgotten by the devs because people don't engage with it
I've seen a bunch of blueprints and they're all "do a dozen things cus we didn't make it super friendly"
biggest hurdle for BPs rn is the the community is not that organized in this regard
like talos pioneers or that eft website with "community blueprints"
it's just a bunch of random stuff; not verified, you can't even know if it's efficient or not
low quality tbh, I find better stuff browsing twitter
yeah
that's why for my planner i just did "curated blueprints"
need to get back on that
tbh the doomposters were half right, but the community is too averse to AIC that it doesn't even have a BP community to doom it
mobile works at least for viewing... i am so dreading the mobile placement controls ๐ญ
touch-only is such a gimped platform i'm ngl

no, i mean, kyostin does bps at least
but his audience is the kind of audience that needs a tutorial for 0-1
so it's only fair
yeah it's like a handful of ppl who come up with their own stuff
Any difference when using electric mining rig with electric mining rig mk2 on originium ore?
you use 5 more power
which honestly is how it should be.
I could introduce leaderboards in my planner, where you try to achieve X production in the densest space possible 
just for fun
honestly, i don't oppose blueprint as i understand that some people are here only for the operator and combat aspect of the game, factory can be overwhelming if you're new to the genre, even if it's a simple one
the best way here is to make sure we educate the newcomers well
exactly
so they grasp the core mechanics and reasoning
the ingame tutorial doesn't teach you a single shred of reasoning
put square peg in the square hole
click the close button
I mean if ppl had day1 bp's that didn't suck I'd use it too, but it's faster for me to do the thing I want than wait for someone to do it
and also the aspect that Kyostin was re-doing his blueprint multiple times before finally having a working one
which required a few overnights to test out the new mechanics
it'll be diff once the game gets older maybe, but I still doubt it'll change much most ppl are going to focus on the new content anyways
Did he miss to finally place melantha? 
@fervent lodge why is F for stash not a keybind? I'm either using delete or ctrl+x
.......it definitely is
that's what i use literally every time lmao
mb, it's just not listed in the keybind list
endfieldtools.dev
last time i tried it, it was not capable of supplying fluids
i personally havent tried the factory planner of the site
the most minimal dependency from depot bus
@fervent lodge im encountering a weird issue with crucibles, individually these xircon effluent produce 3/min of battery, but if i merge them i only get 3.5/min
https://enkad.enka.network/?id=a8W2x7r7W3Z2Z3
lookimg
missing sandleaf powder on the top left Dense Originium Powder
you also need to produce more sandleaf powder
mb
๐ ๐ ๐ ๐ ๐ ๐
you're undersupplying
or oversupplying
depends on how you're looking at it
this funny?
nvm it works now, i should've checked more before asking 


