#aic-factory
1 messages · Page 294 of 1
reactor related is fixed, the other issue not yet
ok so, 1 item travel at 0.5 speed, and it makes 30/m
and one originium thermal bank is every 8s,
so 30 output divide by 8s, and i got 3.75
but i remember testing it back then and i think its 4 full thermal bank, but i didnt make sure if it has dip or not

lulz

i know minor minor something tax or resulting deficit stuff but yeah, would be nice if they fix it

1 ore = 8s
7.5 ore = 60s(1min) = 7.5/min
30:7.5 = 4
you just mixed up second and min, they're on different unit
is that even better than accumulate and make it into dense for more battery? 
it is if he need that extra 200
my set up is like this, i just turn on the other side if ore pile up
they get burn in no time
still a long time to go before i have to do that
3 dense ori?
why you need that much, for HC valley bat?
yea i do make more hcv, my wuling run on hcv too
~~close down V4 meds to make some metal part and ferrium parts + bottle for wuling lol
better meds, better currency
just tedious transfer
yeah, only short on like 100, im tired of minmaxing power consumption, i am toO lazy to running around disabling zipline, pump, etc
(i have full tower on unlimited v4 battery, never on pylon) , yet im still short around 100-120w
i can disable my 10 sprinkler too, eventho i dont need them anymore (have 500 ginseng, rice, fluff, thorn)
but again, i just leave it there
that sprinkler can also get water from ferrium side, free water
trueeee, or... we could even just transfer HC batt and use there.
but the manual transfer

experimenting a bit more
you don't have to run around disabling zipline/pump etc
just set up relay in a way that can disable the whole chain
turns out that only 1 xiranite liquid can be outputted at once from a single reactor no matter how much water is being put in, and that you could also technically feed the sewage back from the final reactor as a buffer for when your cuprium line gets clogged
what do you thinks about this starter base M
i'm surprised you found those out now....
yea i am aware but again, i dont want to disable them xD
they are on good place good range and reach
each to their own
It's just to get all the basic supplie running, i don't think for the moment i need more
i started with this so got so much wrong assumptions
#aic-factory message
you don't need to make those components too much since it will be outdated very soon
what the helli component
Ah shit
Well, too bad
But i mean, there just 1 of eatch, so i think it will suffice
6/m , that shit took almost 2 weeks
nice
uh no, it is more like xircon needed 2 xircon Eff to make it, so putting 2 at once is better
Hoh I finally made a self sustaining xian battery production now with extra xian
it is not double processing xircon if that's what you assumed
oh ok

insanely inefficient 
LMAO
My fun has ended:
need 4 of them buckflower triplet sets i think
whaa how
I put everything in my Wuling base and left my outpost empty.
my outpost has alot of exerimental stuff
aaah
Time to move stuff back 🙁
those separators / bridges / convergers really deplete the slot usage
no juice factory for supreme chief? 
bottled sewage for supreme chief....
ill probs move them planters away to somwhere
back up in case i ever somehow max meds
Does anyone have a bp that creates 0.75 xiranite comp, 0.75 cuprium comp that uses only 1 gearing unit?
thats a weird one
its priority based stashes
if i ever maxout on copium
it will get shredded
my pipes are about to go Bankai
so it will be hard to max out on copium
Should be possible tho 
doesn't this shredder get filled without outputs?
oh yeah it does missing a belt
yeah the product is stuck there
granted the chance
of anything going there
is nearly 0
considering meds have to be maxed
for it to even start to go that way

meds and copium need to be maxed
yeahhh
Now do it for wuling
oh i didnt mention
i used to have 48K everything, now i have 58K all, including xiranitecomp cuprium comp
except
effluent bottle variant, nope

had a guy flex on me that he has more batteries
have xircon 58k, xiranite 58k, both comp 58K
and im like ur in efficient
LC wuling 58K, SC wuling... well... its 40-58K up and down (for sale outpost)
My valley sales items have reached maxed even if I sell them
Had to use an entire outpost for storage
thats why,
i remove max production, and instead, produce shit that is not for sale
Bro tried to tell me this was sustainable LOL
what the helli
definitely not the way if you want to hoard
you can see the xiranite actively crashing
Is making lc along with sc even good??
Auto correct madness
no because dense ori
wooo he can make 21 batteries while dipping into all of stash
rn 1.1, its always better for SC wuling
but again, for new wulingers, they are forced to make LC first until outpost lv3
and migrate completely to SC
me waiting for HCW
there are many leeways and opportunity for you to HAVE EXCESS resources, thats when you hoard...
not over produce smthg that took away depot stock number
lets wait for next dev note and see if we should hoard xirang few days before 1.2
too early to decide right now
if only 1 lc and 1 sc and that 1 extra xiranite for component or want to max it to 58k.
i honestly didnt excited for it
especially after how tight the number of efficiency and power on 1.1
even on 1.0 its kinda already bad. (where you can see some serious player will use 1LC battery vs casual that casually spend 2LC)
even now, its 1SC vs 2SC full and there is a lots of ppl who dont bother
it would be insane for someone to hoard right now lol
nah if you take the ferrium you save from swapping SC to LC production into making C meds it's equivalent stockbills
u can make funny numbers
im still using HCV heh
because im insane
yeah with.... PWM or manual transger
V4 overproducing
1.0 was way worse with power
ofc, everyone does
1.1 we can just use 1 SC bank and forget about the pwm nonsense
except the manual transfe one
dev think limiting wuling ferrium can stop the insane aic endmin
its already well known that v4 can overproduce, so i use that excess to not overproduce, instead i make something and hoard it, and thats the birth of 80K every item in v4
now im back to overproduce afk ofc
What the current best base rn for wuling
Anddd like i mention, some ppl still gonovee 3.6 to 4.5k usage
so they dont give af and use 2SC

Normally
12 new batt
6 syr A
2.75 med type C
im at 4.55
12/m SC
6/m Yazhen A
2.75/m yazhen C (iirc)
altho, u can shutdown that C completely and use that excess ferrium for smthg else, like battery
What the code to make it
Look one u comfy more in blueprint channel..
Don't forget to understanding pipe works..

and I struggled to much to fit the farm power cost in smh
btw thats actually the besttttt outcome, like using 3HC to power whole wuling
so wuling will have max production or excess, those excess can be, hoarding xiranite and everything else to 58K

its just... the manual dijiang
do ppl want to do it, like every 5days or so
since 1.1 drop, i struggle to fit 1SC for everything wuling max
i had to bring LC v4, or sometimes extra excess originium, into thermal bank (when i split and make cuprium, we will have much excess ori)
yeah I have everything on 1sc+1orig now
see i can make insane numbers
cus making comps so I have spare orig
the funny thing is this is actually sustainable I just get jack all for it

and I shuffled my farm around to only use 4 pylons on the sprinklers, now I have only 348/350 protocol cap I think
ive seen ppl do smthg like
too high production just for screenshot
like
24/m SC wuling
24/m yazhen A
just.... dont ask how long they gonna last
I mean someone did 4m power in valley for the screenshot

i have 250/350 and i still excess a bit power

i guess those 100watt sprinklers that i dont use anymore will need to shutdown
I started using them again just cus I can now 
and the update makes it less of a chore

i never farm again for like 1month now
damn
have 500ginseng rice thorn fluff each
dont even use them
why are you burning your power
um what
for funny number
now do that with ferrium too
Funny
Now go meet tang tang
theres a limit
on type of facility
the more i know
that 13k power
i had to turn on a back up battery
while my DIGE is going too
because of funny number

I'm stuck at 99% power now cus I have 0 extra
what are you doing with 4 thermal bank at once tho?
and there we go guys we sustained 1320 doritos and 1290 powder
always good to see ppl that has 58K xiranite, xiranite comp, and such

my normal system uses 3 with pulsing 2
its how my auto changing priority works
If Maxed Comps are made
if Comps are Maxed batteries get maxed
without me adjusting anything
we barely spend comp, we know it, but we like to hoard it max
You won't be able to place them all, lol
you never know when ur gonna need another one
blame the +10 per tick from holding the make button
ofc
i have 58K facility (not all), 10K towers each variant and many other shit, at v4 some facility are at 80K
that zipline you taught me yesterday saved me one zipline and it's way smoother now
I'm too lazy to hold the + button that long 
I should stock up some more comps so I can even make the stuff
if you hold too long, you might drain too much resources than you have or it will take from v4

which zip
the one you use thermal bank to jump up and place
did u get the mountain one too?
Didn't think it was that quick to make 2k of these.
truly a chen moment
cant wait for you to forget to bring them to next region 😂
My outpost is complete!
Does anyone have a bp that creates 0.75 xiranite comp, 0.75 cuprium comp that uses only 1 gearing unit?
would be nice if they us see our factory in this view, so we don't have to bother with glitched ziplines
or just let us zoom out to see the whole factory
5 years from now
this, ngl I think it's simple to do
Doesnt sound hard if u allow usage of control ports
despite they despawn the environment when we go into 2d mode (anything outside AIC)
min-maxing gearing unit 
I can make it in like 10 mins
quite fun to use btw
https://enka.network/endfield/aic/
what if our fluid pump kissed
how many sandleaf machine i need for 18 hc and 18 A
😳

get him!
get this guy too
Thats it, im pissing in your morning coffee babe
Should i thank u or smth
No, apologise
Sorry for the morning coffee
:realmadder:
im on the highway
i thought the dev is adding production sim too? it's not out yet?
not sure
Something like this? Don't know why you want to do it.
.... suddenly you have extra fluid pump in backpack / warehouse per day.
Am thinking more like a 1 gearing unit that alternates between xira comp and cuprium comp
I used to make 40 or 80 per construction just in case, but those still run out so fast
Saw someone do smth like that #aic-factory message
Don't know how, I think it will get clogged.
this but double the inputs
is there any endgame factory?

feels like this is the best i can do (ignore component production i just turn em on when i need)
I'm surprised that it does alternate like this.
loads 10 then switches.
Can't this get easily clogged?
Not very pretty but ig
So it would need to have a splitter that adds in 1 xiranite every 10 materials that way it creates a space for the next comp to start
Can choose which u want to make
if you cap your xiranite then it should be fine
don't limit you xiranite input
let it clog
No like if there was 11 cupriym parts
No place for the other mat to go in
if you have 1 cuprium part left in the gearing unit, it will still let cup parts in
until 10 and make component then let the other one or another cuprium part in
the worst is keep making the same component
Oh yeah xaranite is capped and the others are at 0.5 rate not 1
yea
can you elaborate more ? like you just want best wuling setup or end game feature which heavily require factory aside from producing components for gear crafting ?
or limited each part input to 7.5 for a 0.75/m component output
If you inject a xiranite every 10 parts it should in theory switch sources
Because of the gap created by the xiranite
but you risk getting both parts occupied the slots in the gearing unit
Not if xiranite is maxed
end game for wuling
yea that's what I said
But im talking about injecting 1 xiranite into the parts
Alternating
Using a converger
This is the type of shit that hurts my brain while theorising it but is easily understood practically
well i thought about it, but another factor to calculate 7.5/m part input per component type 
12 sc battery and 6 yazhen A
Well if maxed xiranite
It should be 1 either or
i don't even know how you do 7.5/m input
When I tried 0.75 it gets clogged.
Isn't that splitter splitter?
2 belts from one and another 2 belts from another
Fuck im factory pilled

So you would need tl drop the speed to about 6/minute xiranite
Have that 6 be split between the two parts
With converger priority
And make sure its every 10 parts to xiranite
The space with the injected xiranite gives enough time to allow the parts to switch
In theory
what if i want max out the outpost and regional development?
Make LC
For now
is there blueprint for it?
Arknights: Endfield Blueprint Sharing Code: EFO01iOe76ueUo2oa72U4. Copy it and use it in the game.
is that Eu code?
Should work in EU
i don't think it will
Damn
Ill re make it in a bit
Arknights: Endfield Blueprint Sharing Code: EFO01iOe76ueUo2oa72U4
it work
so u need to place it next to a depot bus
take ur time
Did anyone find a reliable solution for this?
i see .5 each comp being way more feasible
Thanks
np
But about xiranite ?
May I see that solution?
literally this but double the inputs for .75 ea

(dw i fixed it)
so, basically i selling only battery cuz i wanna save the med for personal use that end up making med fac clogging so no sewage for battle fac
@leaden drift this worked for me
7.5/m for each type of part (ore this case), stash with controller make sure they alternate
and store the excessive 10 input
not sure if it works offline

i dont have xiranite piled up so I couldn't test mine
mine is working as intended
hewwo
Honestly this is just micro optimization, you gonna save 10 power or what
10 power is important
10 is 10 

it's trivial to do anyways
trying to stablize the xiranite inflow
once its stablized it should be working no mater what
u cant clog the xiranite
you can if you limit the other 2
I did clogged my xerinate before. XD
im talking about this weird contraption
thats why I always put double lane in output from now on XD
idk why you're overcomplicating it
that alternates between the two types of comps
proofing it from jams
Guys, what do I do...?
well yeah cus you're mixing xiranite into the other stuff to be fancy
I think i got it stable now tho
thats what the person asked for
im trying to make it work LOL
it works perfectly fine if you just limit all the inputs normally
they wanted an alternating
yeah alternating
switches back and forth
I've been doing this for the entire patch
using only one gearing unit
yeah
let me see
you just need a little extra xiranite to make sure it doesn't mix
how do i change chain? or output?
though tbh the xiranite is building up for some reason I cbf figuring out
I think it's cus the splitter count is lower on xiranite so it lags less offline
well I'm doing .75 total, but .75 ea is just running the machine 2x as often
it's still well under half rate
how are u limiting the copium parts?_
it's just splitting
you can choke a random input anyways to the required rate
Have to craft them using thst seeds + carbon to make a planter then plant that at eco farm near infrastation.
just my little leftover area or something
thanks
honestly its pretty cool
yeah mine does that too
it usually works even if everything is jammed
the rate limiting is just cus you don't want to make so many comps
I was alternating jincao/yazhen bottles in 1.0
and if it works the first time it just keeps working
nice
whats the trigger for it to switch?
Damn that's clean ngl

when the last part (10th one) was delivered to the gearing unit, there is a 8 seconds gap before the next part arrives to the stash. But the gearing unit free up a slot instantly after 10th part, the stash then deliver the other hoarded parts to the gearing unit and clogs the original part
12/min 🤔
theoratical data always wrong when you belt clog
it's funny how .375ea it does 2 close peaks on a cycle
@ancient pier just a reminder, leave a gap between the unloader and converger, same bug for any machine. The converger won't take the items from the exit port adjacent to it
nice
what's this
My energy graph
this doesn't look like edging but the output is fluctuating
It looks like getting snipped by crooked scissors 
1 power get taxed
check if tang tang is stealing power from you
does anyone else have fluids just not show visually in some pipes/tanks despite them not being empty?
moving them seemed to update it
yea, same with pipes 4 me
to feel smart,
I just assume there is some race condition interaction between the rendering of the fluid, and getting the data back from the servers that fails
yeah
thats just how it works
hi everyone i have a question
liquids have its pathfinding calculated and then it gets teleported with a delay rather than physically moving through the pipes
so if the liquid itself is 'moving' through an empty pipe/tank then itll technically stay empty until the liquid stops moving there

the answer is yes

GET HIM
Works like a charm 
nice~
not very charming to my eye seeing the graph
that looks nice, everything has a pattern
is there any code with 12/min bat and 6/min med with cuprium part?
you need so sacrifice something to have cuprium part
part is alright, just not component
if he stocked 58k cuprium parts, can get a lot
what is the best blueprint rn?
do you prefer compact or clean build
there's not best, but ones that suit your preference the most
yeah mine, or 90% of whoever participate in this chat
clean
oh can you rephrase if you want extra part production besides 6/m med
just have a copium part running overnight and you dont have to worry about it again
browse in https://discord.com/channels/950244160684834837/1461542035617091681 maybe you find smth you like
last time i used a blueprint it ended up with dead AIC after i log out
how tf yo copium line interacting with the battery line
use mine
i have enought xiranite gears but jusk 2k cuprium gears its fine even if gear is as low as 1/min
maybe dont use over complicated one lol
those with dige or whatever you dont understand
understandable, many BPs out there can end up clogging because they are usually compact with no consideration of overflow (assuming you have none of the resources capped in depot) 
oh right the copium clogging
no sewage so no sc

anyway just take rando blueprint and ask again where you dont understand
i dont have cuprium part on my factory, just cuprium
i have an inactive cuprium part production in case I need to build stuffs with parts, but I have enough parts in depot to not enable it forever
tbh i really just need a stable build which wont stop when i go offline
so you actually don't need extra parts to be producted. Then you can simply seperate 5/m cuprium part from the med production to make gears. I can make a BP for you later when I get back home
use mine
lemme try
1.0 BP were easy i was able to run Liquid xiranite overnight for alternative days to fill40k pit
mine is stable dont worry
i love how everyone in this chat can be a professional marketing master whenever a newbie drop
that 1 xira forge looks familiar
oh yeah i copied that
should i put ctto?
its fine
i am not a newbie 🙁 i am just dumb in terms of AIC now i am just looking for a stable offline build
my factory makes it easier for me to spot how every belt, pipes and facilites affect the sewage build up
you prefer the term dumb than newbie?

dige is what makes u dont blackout forever tho
unless u somehow have 0 battery at the same time

to think that the positioning of my facilities affect the sewage build up
This one has sewage build up
This one doesnt
its like theyre indirectly affecting the sewage in my crucibles

Iirc someone saying about belt mechanism (conver,split,bridge) troubling when placed right beside facility?
this one keep my crucibles 0 sewage for 3 whole days. before changing the positioning cause
my logic is why not make sandleaf powder have a shorter belt
so i used this
only on one SC factory
AND THEN
i first noticed i have 2 xircon effluent drops in my xircon crucible when i woke up
i thought im just trippin
every crucible on my factory stays at 0 or 1 drop
Maybe first one more smooth process, faster sewage production crucible?
So build up happen..
While the one with bridge make it a bit slower so no build up happen?
i brushed it off and cleared the xircon effluent. keep everything 0 again. the next morning i have 3 xircon effluent again
what happened
Outlet empty but inlet keep getting clogged..
The inlet also empty but still get clogged..
yo same but still works
The air cant go out of the crucible..

theres something that mixed up in your sewage bro
Yea.. Still working.. But so weird..
yeah idk why
Its just sewage from meds to battery..
Nothing added in it..
are you sure they are the matching conduits
Yea..
Have 2 inlet from meds, goes to 2 battery plants..
Both same..

Thats all crucible in my factory..
funny how it says disconnect
its if you want to disconnect, its a button
*why need button if can just move the pair..
am not a dev
real, unless they stay connected when moving
Same for me, it just shows clogged instead of idle ZzZ
Yass..
so more ppl have this so weird
Many funny thing when related to factory..
was there any patch ?
Yeah, I think it's just a visual issue though, it still works as intended
were giving them hard time
1 bug appears about factory..
*fixing
Bug cleared, but 10 more suddenly appears..

yes it works as it should just bothering me because it makes no sense
Devs: "Can you guys stop optimizing and breaking things for 5 minutes?!"
i wonder if this right?
oh yeah i almost forgot. we saw a bug on sub AIC on jinyu where the crucible stops multi tasking
It make me a bit worry coz need to check it often..
In case there's real clog happening..
Can't differentiate which one real, which one not..
only on sub pac?
i dunno, have u seen happen on main AIC?
Yess.. It is right.. (Right side)
Should be

whats the best use of origeometry?
for pulls right? is it worth using it on sanity?
nice if the xira is full the rest of them should go to lc battery 
this should work, make sure you pre buffered xiranite in the gearing unit
dont need to it just prebuffed by itself if i turn it on the output all at same time
arsenal
rn almost fucked up meds production by loading jinco instead of yazhen
now idk what to do with my 40k xiranite liquid
should be fine if stash doesn't have both parts hoarded
though I don't like pushing to the limit 
yeah that the main problem right, btw is this stash alright?
yea you should see one of the parts getting hoarded and while the other slowly get passed into gear unit
the problem is will this work offline ?
it did for me, and for another person using it, but not sure if it works with that marginal 15/m xiranite input
...should i make it so it became 22,5 xira
?
just above 15/m is enough
have we replicated it tho?
... my output is only 15 xira tbh
let wuling folk feels the technology
I didn't calculate it the xiranite would clog in LC production
if it does, then it will clog in the gearing unit after LC clogs
its more like from 1 forge of sky half going to stash and half go to sc battery to make 10,5 sc
btw it clock refining unit first before packaging unit 
oh 1:3
5/15 aka 1 xira and 3 ori input
so yea xiranite will cap in packaging unit, then naturally it will also cap in gearing unit
no need to do the 22.5 split
but my xira output is only 15 so..... i cant do battery?
or should i spit this by giving spiter in this spot that goes to storage?
this wont work because it will split out one type of part only
you cant
do it like this? or should i move gearing unit more to give space in spliter?
the belt is delivering the 2 types of part alternatively, like A B A B, spliter will split A out only
wont work
at some point xiranite will get blocked outside
welp
no battery then
how about making spitter here iinstead
after item control port ?
no that wont work too...
wait unless?
the bottleneck is 15 xira per sec 
wait this works
it always changing
@small creek 1 bruh 🥀
well yeah as long as you keep your xiranite up inside the gearing unit it should work
hard pity is making me insane fr
how much power is gearing unit
get used to it stashboy

trying to make 0, 75 gearing for each with 1 gearing unit
10

thats what im saying
0 san behaviour
as someone who is crazy for power efficiency, fuck no
absolutely 
as someone with mk2 on the originium, fuck yes
now my xira will always go gearing before battery 
is the stash even necessary
yes
sadly it is but it was turn off and in storage mode soo its just cost space i guess?
yeah thats why i add spliter here to reduce it to 0, 375
oh that's splitter
wow, math, just wow

question, is it even that worth splitting that much
no
now this xira will only use 7,5 and be in priority to gearing before rest if it go to packaging unit
i only have 15 /s xira output in first place
can i see your graph?
Those spikes are concerning
lol barely enough even with dige counting 
now i can only do energy alluvium tower only using battery huh ?
Sometimes it’s better to just burn the extra battery for ease of mind
I could hyper optimize my power usage and save a couple batteries, but the wuling outpost is already broke and I have over 30k components
mine already at 10,5 
same im making 10.5 comp
my yashen is 5,75 using
qyuri blueprint too


are u using full base or just the alternator
or should i wait on th HC battery
waiter! waiter! more sewage please
Eliminate one whole plant, fully make gear for a bit (till depot cap)..
Then back battery again..
*low brainer method
Should make just enough SC battery to
- get next lvl outpost day1
- have enough fodder until you get 1.2 base running
cus while youre making base, your prod plummet 🥀

if you're somehow hitting depot cap on sc batteries often you might as well make lc batteries in the meantime
at some point making components won't do you any good
I highly doubt I can get through 30k components before the next material + component tier comes
1.2 should be no new gear, so more than 1 .5 month
can you only artificing using same gear component or can use both?
like i want to artificing the new gear glove, can i use xyranite component gear as dupe?
Yes, you can
honestly good point
im only making comps because i wanna hoard
currently 20k red 40k green
Just checked, you can do it with both types
should i transfer to valey ?
you can use both but i recomended using the xira component if you can because it cost 8k
instead of new one that cost 16k wuling cash per craft unless it good match
is that even worth buying? i only buy the 90k
sometimes the new component have good match though
its worth the double price
unless its good match, right
my artifice is empty
mostly its just the non-set stuff that gives good match
its all worth buying
nothing else to do with the credit anw
last week i even bought tianshi pillar 
btw should i buy detector for future map?
buy as needed
Btw.. Anyone counting on around how many new battery needed to empty bills after update?
dont hoard them
probably harunachan
they did last time
most likely gonna be same 3 days tho
i know, i already made mistake with the valley one
Almost reach the cap 58k battery..
Gonna dump some at v4 depot..
meanwhile i already hit cap with hc valley and just now dump it all in wuling 
Me who only buy decorations at first, then artif thing.. Maybe sanity sometimes..
Never bought the others..
btw should i dump this on valley
?
Dump..

Me already have 80k palm sugar block in v4..
Around 20k left ig in wuling..
Similar with ori powder..
@sonic summit how's the control doing
WAIT i am dumping all my dense ori powder to valley
Its not dense ori.. Sugar block.. 
when this happened to me I just swapped back to metatransferring ferrium for syringe Cs
but continued to slowly drain the 58k stockpile for comps
i only metatransfer ferium though
oh lel howd you surplus on dense ori
uhh make one?
your ori yield:usage isnt 1:1?
i got 2 extra line of sandleaf powder and 60/s ori
ah neat
man if only we can do storage transfer from wuling
its not even meta transfer
Its kinda surplus weirdly..
Just how they work
Its known that placing belt stuff after facility sometimes make an error like that..
People use it to make priority gates
wait what the logic of the bug i want to know
@wispy grove the pattern
When a machine has multiple outputs, it always prefers the belt with the fewest splitters/convergers in the path
If they’re equal then it is based on placement order I think
this is what my ocd approves
except the red theoretical

*proceed to crop theoretical part..
Thanks a lot
https://tenor.com/view/hand-on-shoulder-gif-16978492239797714559
that one is lost cause you just give up
wait how about bridge?
Its facilities i believe it counts
hmmmmmm
Theres a good write up here https://discord.com/channels/950244160684834837/1476003772890218638
nvm already sent
can i have a tldr

more facilities on belt = higher priority
facilities = splitters, logistics, isolated belt sections, etc
only if those use converger right in output right?
1 pump can only support 3 high purity mineral bed, low purity count as half, the itself pipe can suport 2 pump worth of water
if you support factory building you can use 2 pump to 1 pipe that split to support 4 building, it counts different because hydro mining use water at interval of 3 sec(high purity), while factory facilities use water in 2 sec interval, and pump bring water in 1 sec interval
i think they post because of pipe connection
✅✅✅
why does it not properly connect i wonder that myself many times
Lack of distance..
To make the pipe show diagonal need 2 block distance iirc..
it really depends imo tbh

Mostly happen when adding splitter or converger to existing pipe line..
In my case..
If me route the pipe to the splitter location, place splitter, then make the pipe branch its nicely attached..
have you configured all chemical plants?
Yea
click those middle one and check what their gui says
theres water
locked
Thats the last rite
Its last rite hair.. XD
Locked?
set the outputs...
you need to set the outputs
but also since its locked, im not sure if you dont need to research something first?
research this
start upgrading your aic
Just wander around grab all the upgrade nodes..
And unlock all upgrades..
It should be really fast..
omggg creating purple batteries sure is a hassle 😭
Mobile also looks like that unless u have lowest of low settings tho.
Like, this is from my phone🥹
I am 6 percent battery connected to charger while playing on lowest setting for 2 or 3 hrs
I have potato phone
Never played on maxed setting cause my phone bouta explode
both wuling batteries are purple 
Ive never really tested it before but can you move liquid xiranite from reactor to conduit? Thinking of dragging conduits to the 40k pit to fill without using bottles 
you can put anything in conduit yea
Oh cool
ppl have also done like, just straight up pipes
Yea but conduit is new and easier lol
conduit should be much easier
any liquid can be put in conduits
Good to know
even sewage even tho unfortunately we can't dump them in the river like what an actual factory would do
Id prefer to irradiate the entire map instead of making it smelly

lol
Damn I must have a really good factory if some1 thinks I used a Blueprint for mine.
the equivalent of being so good at a game you get called a hacker
This guy has been hiding his graphs claiming they can sustain 15 wuling batteries a minute
I should probably put my xiranite and sc battery lines in the blueprints forum
i don't know who think like that but BP was made by human anyway
Yet they cant even hit 120 xiranite production
not like wall hack in FPS games
LC or SC?

Any idea how many conduits we would require?
I legit told him twice his water production is probably messed up
117 usually means a planter isnt getting enough water
one is enough, as long as you're willing to wait 80K seconds for it that is
Why do I know this is because I made that mistake before
lol
The only reason I have less batteries than they do is because I forgot to connect a water pipe for a 17hrs

So i was only making 6 sc batteries
I'm changing my production lines by monday, will be having this setup:
6/min SCW Battery
6/min LCW Battery
3/min Cuprium Component
4.5/min Y. Syringe A
4.25/min Y. Syringe C
my current one for comparison

Hmm conduits range is just 200m and I am sure the 40k liquid storage area is farther than that
lol my 2 hour span is 0
even though it was 0,375/ min for each component
then chain another conduit 
like this
Mines set to what ever overflow is
Which right now would be 1 ea
But once my xiranite makes my copium parts gets set to 2
my overflow is lc battery
i only have 15 xira/min to work with
some people can pipe from wuling AIC to outpost, so 40k shouldn't be hard
#help message
This is where my extra xiranite is going
About 20 extra
another hacked account, rip
ADO?
oh
Really popular jpop singer right now like insanely popular
yea her name didn't come up to my mind back there
I am used to the smaller cap with the d and o
Gira gira mentioned 
I need and endfield collab with her
She already did my other hobby beyblade
so when you said ADO, I thought it's some kind of short form
Like TTWCS or GCCS-M?
Ifykyk
Or more normal related WiRo 160 H
Or for endfield
WLBAT
COPIUM COMP
reactor -> conduit in -> conduit out -> conduit in -> ... repeat -> conduit out -> 40k pond
And no power required
There is a 40k pond on the map?
Yuh
At the point where you make a route to depot.
For first time.
It was filled with 40k water at first and being tasked to drain it till 300 or so.
There is also stuff down there so its recommended you 100% clear it first
yup, I think it also comes with a side quest iirc
Only thing left to do is make sandleaf generator and xaranite components
Sad that its not possible to fit in there
Yeah factory takes a lot of time and sanity
I will be doing quests now
Inb4
Use my link to save up on your next purchase in Endfield using Lootbar:
https://lootbar.gg/top-up/arknights-endfield?tab=login-top-up&utm_source=YaBo
Took a break from factory stuff and decided to have fun with the game for a bit. Why does Liquid Xiranite look like Toxic Waste LOL
Outro GIF by: @BezThebez8 on X (Formerly Twitter)
Joi...
this was hilarious lmao
It was
bro grinded to fill his 40k pond with liquid xiranite, only to end up having to drain it again for a chest
And we didnt have conduits then
It takes 8+ pumps if you wanna drain it that fast 
Even then he did it with liquid xiranite
You cant just dump it in the water
^^
Very cooked.
Especially with few factory he had to stash too
how do i make a battery saver thing here
will that splitter thing work?
where u put 4 of them in a row
First, use top view pls
2nd, 1 thermal bank burns 1.5 battery a minute, so if you split your battery line to be lower than that 1.5/min speed you'll have the thermal bank dont always burn battery (a belt as a base speed of 30/min)
dis 😭
i lowkey dont get the thing with belt and stuff tbh 😭 this is kyostinvs base
Unlock these AIC Nodes: https://imgur.com/a/dWkZl78
REMEMBER to always sell Yazhen Syringe A first!!!!
Asia:
Wuling 1: (EFO01Ue36i2U97Ou971a8)
Wuling 2: (EFO017i89AE70e5i4O2Ai)
Wuling 3: (EFO01u8U4o6u230iUAoOU)
Wuling 4: (EFO017i89o8o6E59O0Ai)
Wuling 5: (EFO0101O36708ai3OE179)
Wuling SubAIC: (EFO01Ue36i2U97O9E7ua8)
...
i remeber him doing something like this in the V4 base video from what i rememeber he said alot of fractions or some shii 1/2 1/4 1/8 1/16 😭
he explained it in the v4 base vid i think and in 1.0 wuling base too
i dont think battery sve gonna savbe me from this
or maybe it will
this is some fuckahh pwm 😭
When you need a bit more power, but you dont want the thermal bank to always run at 100% uptime because it's wasteful, so the point of the system is only let that thermal bank run for just enough time for it to reach 100% power, then go off and repeat
wht 😭
yep thats what im trying to do
i did it in v4
somehow
here in wuiiling my battery usage the new one is fluctuating betweeen 1 and 2
and i using 1 or 2 v4 purple battery too
I visit my valley once a week 
whatever was gonna happen isnt happening 😭 it turning off and on smh
its working correctly tho i think
i just visited my valley now, readjusted the production to exactly match outpost bill generation, and redirected every excess material into branching different products 
it's on the beta, you can open it from the main menu
Storage keeps growing
Does any got a Beginnings blueprint for Wuling to start me off so I can upgrade regional development level and stuff or can point me in the right direction
There dige calculator that give blueprints for you to make
What shop lvl are you rn?
The sub pac lvl
Uh I think 1 i just got to Wuling
what region you play?
NA
you unlocked forge only?
I got a couple things unlocked i tried to do as much as I thought i could in 2 days. Ill send a screenshot of my AIC just give me a couple minutes
if you only just got there and don't have the sub pac yet you can use this Code: EFO010U97o09A7iaE179. It banks some xiranite and makes a 1/3rd speed battery since you won't have enough originium for a full speed battery production. doesn't require any research other than forge access
if you have access to subpac you can use this one in the subpac for full speed battery with just hydroponics unlocked Code: EFO018930583601aUI73. set all output ports to originium.
Im thinking about doing the same
Sorry it took me so long

im seeing that you're making component at 1.5/min actually