#aic-factory
1 messages · Page 292 of 1
nice
i didmt feel like wiring the pipes w the new pipe underground thing
^^^
I don't use them in aic since you'd have to reconnect them every single time you move them
which doesn't fit my aic style of being able to quickly swap production lines
visible pipe supremacy
hit facility limit
NOOO
would've added more
i didnt know there was a limit
tho at least I had enough to somewhat build that wall lol
512
facilities and belt logistics included
pipe logistics have a separate limit inside the aic afaik
i think this is the first clean design of Xircon ive seen that isnt mine
i like the use of the underground tubes for sewage
genuinely v nice

wats the dimentions on the Xircon
i rlly like the Syringe production layout too
if id reorganize mine, m ight steal it
17x18 for xircon 30
Xiranite 30/min
it actually looks so good
if only they let us stash subpac....
Why stash sub pac
if only they let us spray and fill Sewage...
so i can place 6 forge easily on sub outpost later
lol
I'm actually personally thinking myself as well where would I put my additional forges once they give us more
*patiently awaiting for 1.2 so i can nuke the whole wuling base and reroute water mining 
although the chance for more forge is kinda low.... they like us to be poor
the outpost
yup probably the new subpac
the first 4 will stay in the core aic
Chaotic. Even the citizens would try to destroy your factory
my sc wuling battery lines
ts pmo
You can still sell sewage bottles though 
you can fit 2 of mine on the sub-aic perfectly :3
you can't spray it either, you can sell it
Where would you spray sewage at? Aggeloi?
the dehydrated wildlife
sewage+ blight = cryptonite
?
nice price too, nvm, it is the price of cup bottle
Already dead.
You wanna get haunted if you asked me to do that.

lmao im almost at the point to store item in stash again 
change to tea
imagine if they have a essence farm at the bottom of a lake, and you can fill it with sewage to deal damage to the enemies
and sell bat only
ye that's the next step im only selling bat now anyway
i wanna fill the 40k lake with sewage
7k tea now lol at least can store til 1.2 i think
Time to drown them-
Well but not when enemies heal when you dump sewage instead 
what is this, minecraft?


Doubt you wanna do like that anyway-
so smooth now, feels good when it is back to normal
i forgot this was an emote
how is it not 119
Okay got it working - for 0.5/m xiranite comp + 0.5/m cuprium comp using 1 gearing unit and 1 refiner - key is to leave 10 tiles space after the refiner output to gearing unit so the packed origicrust can store there on the belt

Similar.. XD
There's more than just xiranite btw.
Just not sewage, xircon, xircon inert.
WHICH SUCKS
Algae water..
Yass..
this is so amazing btw
can you push enemies there using the new tower?
I haven't use any operator that can push opponents into pond
Any melee just won't work.
peak performance be like 
true alage water is Xiranite
chen
glowy water funny
Lift up.
have you tried weedy, oh wait

where Shaw :c
Have you tried liquid tank with sewage + dumping unit ?
I HAVE NOT
No, you can't.
They rejected it.
Some players already tried
how was jincao water look?
At least in tank sewage becoming strawberry milk..

Same as yazhen
wait thats so boring
sewage/!
Jincao way brighter
send ss if u can
Someone tried it, the water become pinky color iirc..
I mean i did fill tank sewage and it became pink color
Cause i save up sewage until if i could decide to stash it or not 
Can you dump xira efflu or the other one ?
You can't do those either.
imagine calling sewage 'strawberry extract'
WAT IF
irl sewage was used to make strawberry extract
and we just dont know
and the game is hinting at it for us
either that or im going crazy at 3 am
The liquid is strawberry because of cuprium
Yo should I switch yazhen a to jingcao tea
u could but i dont think itll make a difference
ye
nah
oh i assumed u were talking abt blue
1.2 for sure
you can't sell jincao tea tho
I want to continue stockpiling lc wuling batteries so bad but I can't do so until next week
😭
you still making LCW?
not as of now, but will make them as prep for 1.2
elaborate
reason I'm not doing so rn is because my outpost became full
since I spent early 1.1 stocking up on components
Do you guys use a fluid tank as a buffer for sewage so you can see if you're having sewage surplus or not?
no longer necessary ever since reactors got fixed
so I got rid of mine
clearly instead of moving my Yazhen line from Sky King Flats to the main PAC, making a conduit from Sky King Flats all the way to the main PAC is the superior option right?
My reactions make slightly more xircon than i can use up 
😭
I mean i do some splitting with sewage and xiranite so i just dunno if i did it right
why not just SCW all the way since it's more than double the price but only cost 5 more dense ori (instead of double)
Everything seems ok for now
it only took 9 conduits! that's a mere 1.8km of piping
simply preparing just in case the new subpac won't buy SC wuling batteries at lvl 1
arrh i see your logic there, make sense
plus it's more stuff to help speedrun current outpost in case it does
ill probably have enough meds to sell tbh
lol
I THINK U Could if u do 6 and 6
6 and 6 still leads to deficit
because I would not be selling the lc batteries anyway
so it's simply effectively only 6/min batteries going to be sold
no way they dont let me sell meds there right? 
the excess xiranite will be directed to copium components, something I still don't have max depot on
ah ok
that would then leave syringe A at 4.5/min instead of 6/min
but it'd let me boost syringe C from 2.75/min to 4.25/min
hmm can I just run farm sprinklers off mining pumps
they only turn on once every 4hrs or sth anyways right
or just turn on the pump if I farm
the logic is sound but it will also shut your mining down every 4hr
i just make a switch lol
i just do this switch thing and whenever i go into the base i switch it on for like 1min then turn it back off

wait actually I saved enough power to just have my farm on permanently anyways
my syringe production looks like that one meme
a fully efficient xiranite line only needs 30/min sandleaf + 30/min jincao/yahzen + 30/min water
what the helli where you 50 power go
20 sandleaf 60 water no?
burning orig cus I'm making comps
that's in terms of raw resources btw, you still have to process the sandleaf and jincao/yahzen according to production chain
you should have a surplus of 30/min sandleaf powder at the end
it's actually 20/min sandleaf 
2 water buildings is 1/s = 60/min
2 grinders is 20/min sandleaf cus 1:3 powder
gn endfielders
either burn originium or bring batteries from valley
I mean you don't have to power anything until you're ready anyways
you can get things running with < 1 stack
in theory you can set up xiranite, produces some, destroy it, set up batteries, produce some, set up xiranite again
What...
????
i think its easier to borrow batteries from v4
Such tiresome way..
although its much easier to do xiranite, batteries but turned off, drop some v4 bats and turn your own production on
I mean you can easily just mine some orig and start burning them for power
- take on environmental monitoring job once unlocked, will give you an initial dose of stock bills for upgrades
- use a stockpile of HC valley batteries as temporary/starter power I recommend around 100-200 in one bank
- prioritize xiranite production
- once you have enough ores, start making LC wuling battery and replace temporary HC battery bank with permanent wuling battery one
Xiranite
Xyranite then battery..
Xyranite is most important thing in wuling..
oh absolutely
well okay medicine doesn't care
so you don't have to worry about that for a while
cope
idk would it even take a week to hit cuprium? assuming you had the quests for it
another insane mountain view zipline appeared, you guys think this one worth keeping? 
why not
absolutely
prolly like 3-5 days
I don't see a reason not to
i hate repairing shared facilities, would be nice if they just gave us like 10 perma slot
primarily because it's not enroute to anywhere
Sadly we cant go to camera mode while hanging in zips..
real
it may not be optimal but not everything has to be
just have it just to go there yk
im keeping it then
yeah, but u can detatch the camera from the character ur using
rrrrrrrrr
like such
how much power do you save again converting electric to hydro mining?
so u can get a similar shot u wouldve gotten from hanging on a zip
like in the hundreds maybe
idk, i forgot
prolly like 200
what huh
im at the point where i need to squeeze every last watt 
About 100+ iirc..
I should "fix" my hydromining to use less protocol....
Exactly 90
Oh..
geez just how much are you using
thamks
And when higher rdm will come, youll have to replace some cuz high purity
r yall tryna keep it under 3400?
Around like 200-600
Depends on what type of electric mining rig (tier 3 cost 10 while tier 2 cost 5)
ugh don't remind me I have 348/350 can I even add the pumps to wuling when it goes up
3.34k.. °-°)b
3365, with sprinklers and zips
oh wow
i need extra treatment unit if i want to make components
One conduit has the capacity for 4 refinery sewage flows right?
Only 2 iirc..
Technicaly
imagine if I have to pump water up from jingyu cus no protocol in wuling
But it also needs 2 pumps
are we sure? I don't wnat to lay another 2 km of pipe for nothing
ive just been fuck it im usung two thermal banks
conduit = pipe = 4 buildings
Not sure.. XD
each refinery produces sewage at a rate of 0.5/s
well 4 "formulas"
pipes have a capacity of 2/s
Conduits are 2/s second
Most facilities need 0.5/s
So yes, 1 conduits for 4 facilities
But u do need 2 pumps feeding
wait really?
yup
Yass..
that's why you can converge two pumps into one pipe
so u can conjoin two like things into 1?
All liquids has the speed of 2/s
oh damn....
I already got my yazhen line going at full, I just wanted to know for sure that my conduit can handle doubled capacity
But if 2 pipe went into converger-
I've even seen a lot of people confuse that 2/s pipe speed as the pump speed
so they decide to feed it to 4 facilities, only to end up wondering why they're not getting enough water
yup
I don't like how my xiranite layout has these big gaps in it but being sandleaf efficient makes it annoying to think about
i gtg bai
take care
My pump stations are set up properly dw
or do stupid things to save 1 pump
wtf even is that
Improve for no (real) gaps🥹
no thank you
my water usage
idk man seems unnecessarily complicating to me
frfr
look 1 pump is 10 power and costs protocol capacity
y'all documents everything?
for people doing 12/min and 6/min, no need
it's better than building it and finding out I'm missing a pump later cus everything broke
Did ya work at power plant before-
so does splitter and converger right?
My dumb brain only know placing - it works - all good..
nah pipe logistics is practically free
yeah
this is the aic factory channel, you shouldn't be here for long if you're not crazy with excess optimization 
it's an entirely separate limit that I haven't found
I assume it's part of the belt piece limit of 1k or sth
pipe has its own hidden capacity
why they making us make cuprium bottles?!
Its easy
why don't you have cuprium bottles?
Just make syringe A.
you haven't gotten cuprium?
i have it but
oh
shocker
i have it but why do i need to get 50 of it :
that, don't ask us
Because the game said so
Now be a good boy and do as youre told
making sure you're playing the game correctly

you dont have to, its completely optional
You just need 100 cuprium ore and that's it!?
nah the real question is why they want us to pull 40 times 
What's so difficult to get 50 cuprium
Hello chat
Just grab the piling up extra bottle inside the facility and place in depot..
To get tang sahur
omg a raw material is speaking
get him!
you have extra bottles?
Hard pass

At least its not as bad as asking us to use emergency sanity
she will appeared on rossi banner just like how gabriel appeared on yvonne banner for me after i hard pity her 120 on her own banner already
keep myself safe
JUST TAKIN IT HERE
Gabriel?
you can just break the belt and let it stockpile inside the moulder and grab it
Who the hell is gabriel 😭
angelika
i didn't know transport belt have a take all button
i keep replacing it
lol
insane follow up of a msg
don't call me out 
just a lil tease
get him@
i hope the new reactor can function outside of pac as well
Bloody factory replacing our jobs
@graceful wraith hmm can you give me more context on what you're trying to do
is pwm what you want to do ?
aka dige
Bruh nothing that advanced, I just want it to be 1 battery/40s inside thermal, so it never stacks up in there
Which is why I diverted it into 4 belts. For example, 1 battery cost 10s. Thermal uses up 1 battery/40s
I can't sell it I think
Dunno if battery inside thermals count towards stockpile when selling tbh
it's still 40s a battery
If it does, then what I did doesn't really matter
this dude is the ultimate minmaxxer 
Yea that's the gist of the problem, I dunno if batteries inside thermal counts towards stockpile when selling
idt it does

if its not in the depot, its not counted
man did not get it
a thermal with 50 battery inside is still only using a battery every 40s
compared to a thermal with 1 bettery
Yea but when I sell, I have to pull out 50 batteries

you really dont
why...
I wanna sell it all
you need 1/20 splitter
in other words, you will practically have the same amt of batteries to sell with both approaches
No no I understand what y'all getting at, a thermal max stock is 50, so after that, everything else goes inside depot
yes
this man
u know if u do pwm youll never have extra batts in the thermal lol
gets u more batt in the long run too
im running 3.29k rn
I just have my two batteries feeding 1 thermal every 50s one every 120s, running at 3.6k power
if you are making component, you actually can get more power from using the excess ori
kinda funny
yeap
As long as you're making enough bats to buy out stock it doesn't really matter either
yes but my tinfoil hat wants to save batt for 1.2
1.2 we get HC wuling bat and they just become fodder
no i make component with that
ori isn't used in component tho
the humble xiranite
the green one
Im at 39k
making xiracomp at 0.25/min and cupcomp at 0.5 
meanwhile my ass wanna make 80k+58k
w/ 600 artificing stuff only need 30k to use all + like 1k for base gearing a team
so way overdone
i am aware
yep lol
.events
hoarding batt, hoarding comp, hoarding whatever i can hoard on this moon
not artificing at all is crazy
I have most my gear at line3 artifice and yvonne main line1s
Saving for Fangyi release
gonna max her
but yes im hoarding for rossi
full artifice lae and phys team
if you get lucky on artificing yah
wait do i even have the money to use them all
takes 450ish artifce on full pity

currently pumping all of qingbos dookie 2km north towards Wuling xD
hey I was looking at it
guys I want to know if I have just hit the limit of what the fluid sim is able to calculate because in theory this should work right?
I recreated my main PAC pipe layout in small cause it is too large for one screenshot. green ends in a farm and red in a crucible for xirantie water.
I'll have to tear down the whole factory which I made because I made 1 mistake and now I can't find it 😭😭😭😭
nvm looks like the system stabilized itself???
well if you wait until the earlier stuff fill with water it should eventually work
just got back home to screenshot mine
i just had the same setup, in theory it should, but man, and the last 2 kept draining randomly.
if you can, try split them evenly. 3 splitter in series would still produce the same output, but for some reason my aic report was showing weird results
trying to back up the pipes rn to see if they just needed some "priming"
hmm yeah could be spotty offline cus the crucible section only gets 1/s nominally
it happened online 
in theory it works, but in practice pipes don't like distributing evenly when you are splitting them in series, as the first few intake will consume the water that is supposed to deliver to the latter ones
the final 2 crucibles will only have 0.25/s? it'll have lag and probs lose water over time somehow
Because of the way splitters split, the bottom two are only getting 1/8th and 1/16th water, so they'll eventually slow to dropping
if it keeps being a pain I'll just switch to this, that'll work right?
this, and as the first few can't take as many in time, eventually the pump will clog
that's exactly what happened with mine, but somehow constant xircon* production. even though my forge are lagging behind
xircon seems to be producing slightly faster than orig now
so that might be how it works
here's a bad mspaint count of how the water will split (didn't do right side first half cause it's a mirror of left
when tf are they gonna fix this, it's like the splitters count like normal belt splitters when liquids should be taking the path of least resistance
no that's how belt splitters would work too
yeah liquids just move 1 unit at a time
there's no fractions in this game
that's just a convenient avg we talk about
here's the weird stuff i mentioned happening
You need to make the water split evenly and not have it keep splitting off the main path, cause every split halves the main path
the system is as simple as it can be
it'd work reliably if you don't split it too far I think
There's a way to do it very similar to that but split it more evenly
gimme a minute to draft it
Wait so my furnaces also act like this?
looks like it
yes but also because the 1s will eventually clog up it'll send more to the others, you're fine at that split
WTF IS THE POINT OF FLUID PIPES IF THE FLUIDS DON'T FLOW FLUIDILY
if you get to lower splits like 1/8 and 1/16 you'll run out
1/4 is better than 1/8 split though
the weird part is i have identical system, sometimes it happens on the left, sometimes its the right. placing the pipes again fixes it, then it randomly breaks again 
I mean I had a crucible randomly stop producing liquid xiranite cus I swapped from jincao to yazhen solution
stuff is just buggy
i dont trust flow manifold in this game unless you got excess input
well, I'm not seeing any decrease in clean water after filling my system to the brim, I'll just see if by tomorrow my water pipes have drained or not 🤷♂️
Maybe because you're capped on xira, try selling a few and see if it's still like that
Something like this will split water evenly
my xiranite don't even go to depot, you can see on the pic. it's linked directly to the reactor
Just pre-fill it a bit first
everything is 100% full
i start with everything preclog
then fluid slowly drains in reactor
when it reach 0, i get that weird aic report
it's just that weird series splitter, after making it even, it never happened again
Weird
There will be a time where we'll get pipe pump
the water is basically doing this if the endpoints have tanks that need to be filled
What in the fuck
Unlike hydro rigs that takes 1 every 3 seconds its not possible to water all of them that takes 1 every 2 second
what this
hmm yeah cause the water doesnt split
Wait until we get gasses production
Thats vertically piping, but unfortunately endfield doesn't work like that, like conveyor belt but a stretch storage transfer.
its not exactly the same but it will keep filing a tank thats first in line until its full, not evenly with all tanks
but thats only if you keep splitting a single line
exactly what am trying to say or I miss the word. anyway they should improve its physics.
thats probably as good as it gets cause they arent going to divide a unit of water
i think they could easily fix it by speeding up belts and pipes by 1%
heck, why not 1000%, you're bottlenecked by the production output anyway
i hate waiting for long belts 
we should have catapaults instead of belts
because what you want for it to be even is 4 tanks would split 1 unit of water into 0.25 and get 0.25 each until it makes 1 unit of water for all of them at the same time
but the way it is you can only fill 1/0/0/0 1 unit of water can never be split into 4 at the same time, you need to have at least 4 units for 4 tanks.
Water does flow faster than belts though
also we can teleport resources to depot so they could just teleport resources from depot to production, you wouldnt need any belts 
yeah water is up to 4x faster then belts already
offline taxes
normal

That seems to be due to lacking water or smth.
Try to overfill your facilities that need water
get taxed
belt tax behavior
the only way to fix it is to add 1 belt to every single output
good luck lol
Mail in:
Good citizens, we received ur tax payment..
Continue the good work..
Wuling Tax Dept
fangyi zhuang needs ur xiranite
Pay up
i offer them the raw stuff instead of end product
i accidentally dump allat stuff in qingbo lakes
sneaky chubby lung sneaks into your factory while offline and eats some resources
Sorry for the ping, but I'm curious. Will it also happen if you use just one splitter for forge and the 2 reactors?
i have not tested that, sorry
1 splitter to 4 places?
3
i mean there wouldnt be full uptime, no?
guys which 1.1 blueprint should i follow
Unless you mean water?
there would be about 10 ppl saying mine
Water
youtube guide
me included
it's k just make your own
runnable if both xiranite reactors arent also making any plant solutions
anything that make 12 sc and 6 med A
max 1 solution 2 xiran 1 forge
for wuling no idea but is min max blueprint good one?
#1461542035617091681 check some of these
im on the highway
The one u like..
nah dont follow what you dont understand
I can share my full base ig
saw a dude splitting battery and still wondering why does his aic broke
They got weird values because of the way they split water
hmm idk as i dont really have time to built one so...
doesnt really matter if they all clog itl distribute evenly
and power consumtion in each account is different also
still on the highway
yt guides will tell you everything more clearly, required mining beds, conduit connections, pumps, etc.
most blueprint post assumes you have everything that's needed 
hmmmm look very compact XD
just try some and stash all if you dont like it
I know, so maybe something up with reactor
we are here to help too
What I mean by like is the one u can understand easier..
Coz we have piping now..
If u don't really understand, after u use bp u will back here asking why it not working or why the water clogging..

it look spaghetti
I remember they said smt about producing jincao solution both or smt
i had to sacrifice aesthetic for power efficient and easy configure 
maybe next version ill try to make it pretty
water clogging is fine as i barely got that i just dislike pipe but i just somehow do it T_T
this is not the case even though its supposed to be
im showing mine too if ur interesting
spaghetti = either super advanced high tech or chen
iirc Hikarin has a part of their base that does something similar to mine but actually looks nice
interesting
its this (copied image they sent)
Oh ive seen this a few times here, pretty nice
Not power efficient though, i must say
i mean theyre already splittering the pipe at the right too
yeah im at 4k2 power rn including yazhen A and C
yeah i know, weird
do u have all turrets connected too?
im at 3.29k
this is my setup, completely symmetrical. sometimes it happens to the left or right
started with all crucible and forge full of water. then crucible slowly drains of water
the only correct fact is water will keep going, even though crucibles are showing Zzz, it's still running at full speed. xircon is not slowing down
the weird bug is xiranite line is clogging up because there's technically no water, and that's what's reflected in aic report
You can try some that in blueprint channel, and see which one u prefer..
The one with less pipes installation maybe..
yes with zipline and turret
yea turret will eat a lot 
bro..
waht
How's glorious memory on endmin
bro does not care abt power 🥀
you thought just water pipe was bad wait until they add fluid mixing to the game, you must have the correct ratio ratio or the recipe wont work 
is it only offline?
it's online
theres already like 8 different liquid rn
yeah idk, manifold should work though, since im using it in many places
do all of them empty out or like some of them clog and some empty
and arent crucible already doing the mixing thing?
at least currently if 2 different fluid enter a pipe they cant mix
im just saying what if they could
waiting for a 4->1 crucible recipe kek
sewage and xiranite liquid saying the different
at least we dont have more liquid + liquid formula
Just wait till they combine yazhen and jincao into like jinzhen or smt
and it still have 2 input so we must use converger lmao
the forge are clogged with water, the crucible slowly drains from full. which shouldn't happen

so forges are clogged
huhh

atp just let me plant a lemon tree
Well the only explanation is if somehow
xiranite lemonade sound cool
just for you guys, ill return to the broken setup, and record it happen 
the humble water treamtent:
how much does it consume btw?
but if you split them evenly it works fine so water pipe must be able to 2.0
fucas facilities
How's glorious memory for endmin
tank u :3
do i go 2 water treatment for 2 sewage or i just need 1 ?
1 each sewage and xircon eff
yeah, thats… normal?
uhhh i dont get what wrong uhh
there's depot output below too, this is way yt guide is easier 
Place it..
Then interact with the hologram to make facilities ur lack in..
The note say u don't have enough facilities needed for the blueprint..
youre supposed to?
because i dont think i can start production for new red ore parts so
I said 1 treatment can clean for 1 reactor OR 1 water stuff
there are depot unloaders on the bottom side of the blueprint too
2 unloaders not connected to bus
or loader
Ah.. Then before using blueprint u make simple copium parts blueprint first..
Make some of it..
Then make facilities lack that using it..
fucas i thought i was wrong
i said 4 for 2 xircon
thats 2 each

While waiting for the copium part produced, make xyranite production blueprint first..
no idea if this need to be done bottom or top
lets have a kiss to solve the misunderstanding
😳
That one can be placed anywhere that empty/not used.
nvm watch kyostinv
he has guide for pretty much everything u asking
assuming you havent done the tower defense too
uhhhh gap or no gap is hard to gauge
can be anywhere, just make sure to check the map power grid after moving it as pylon/relay outside AIC area have distance limit from the AIC unit, not the AIC area.
If all blue its good to place..
If there's red, there's gap..
Also.. Place some purple valley 4 battery first to depot and connect to thermal bank..
Or u will have energy problem..
Hello, i just wanna ask if there is some resource i can check for hidden facility recipes?
U can use that then..
Is this enough to keep the Wuling Outpost from capping on stock bills?
The Automated Industry Complex (AIC) is one of the key technologies of Endfield Industries, and represents the successful miniaturization and modularization of industrial production machinery. A small team of professionals armed with the AIC technology can quickly deploy a fully functional automated...
then click the machines
or simply search for the machine
the "usage" section list out all recipes
alternative you can search by the resources
the pages list out all machines and their related recipes that involve that resource
Ah ok im browsing it, this really has full coverage and its maintainers tried everything?
no clue if i doing this wrong
you dont have enough stuff to paste the blueprint
it's wiki so anyone can contribute to the site
click on it to see what youre misisng
I was looking for some means to make something from inert xircon effluent, ideally if it can be reconstituted back to xiranite that would be huge
Its already good as it is..
Just lack facilities needed..
Maybe the answer is perfect fit..
that the gap i was refering
let it be
Ah.. Just ignore it ig..
*except its aic size expansion problem..
this is why yt guide is easier 
piping in this game
the full video of that is even crazier

Small mercy that they allow pipes to go through the bus
peak aesthetics when done perfectly
Yea lol its perfect to route cuprium refinery sewage bussing from one side into xircon lines from the other side
Also love reactor passthru
Neat little arrangement tricks
reactors are indeed very interesting
You can really put them almost anywhere since you can pass anything not needed in its processing through
I wish belts had the same capacity as pipes though
That way belt splitters and convergers are actually useful
belts do have capacity..?
Yea but you can only flow 0.5 into it versus 2 in pipes
is the AIC which are around the map all have mutual storage? (example can i do inf flower farm a outpost and use it in AIC?)
Meaning it makes no sense to converge two belts into one like it would in a pipe
oh, different video, this one is better
omg
yes for same area (wuling /v4)
alrighty ty
holy shit
ok make me understand the part3 -5 because i suddenly couldnt get the spacing for the bottom half...or is that for sub PAC?
part 3-5 wha?
how do you share/copy thread again
not our blueprint, ask the creator 
since they offered first, it's fine 
its all main aic
yea the main question then...how do i set it up for bottom
top area is ok
bottom area
do i use max of how much i can use because...it seem to be apart of top area
i'm playing frogger with my aic 
0 sanity behavior kek
because so far this is my layout also yes i tested top area of blueprint is fine for me
did i misread somewhere
the top needs to be on the tip top yes
0 gap
nah thats middle snaity
you sure zero gap I THINK it need that gap so.....
https://fxtwitter.com/smeu_channel/status/2036661912558256236/en
True, at least its not like this
📑 Translated from Japanese
The Pepe dance made by overseas bro is just too insane... #Endfield
Original text
海外ニキが作ったペペダンスが凄すぎる・・・
︀︀#エンドフィールド
went playing doom in endfield happens me will say it peak
sniffed too much powder
Ah here i guess it was built with pipes connected from outside the area but blueprints will not be allowed to cross the border
yep
Sad limitation of blueprints
so i kinda in a pitch right now either delete replace move
Better hand assembled, even if it takes hours
And also, if there wasnt that dumdum 512 facility limit i would be isolating every production step
Kyostin never gives them up
Btw what do you guys meta from v4 into wuling?
Im kinda overcapping in everything now
just stack on parts and components, the rest can overflow so long as you can drain the outpost
before the next patch, most try to hoard their batteries in stashes
Eh, v4 components are pretty useless to meta over, and i guess worst case having the v4 batts would help in an emergency rebuild
use mine

if you feel like it, make 500 of each facility, you can't place them all anyway. at least that prevents the "not enough facilities" when placing blueprints
And if you use meta transfer to transfer raws like originium or ferrite (to open another unloader), you'd run a net loss because meta doesnt give you enough per hour
😭
Ye go
dense ori seem to be the best option, followed by ferrium
Hmm yea if you meta extra ferrium you can open a slightly more effective yazhenC line on top of the new yazhenA line
Tho for me the new batts alone already drain the bills of the one outpost
we're waiting 
delete it before the real one post it again
he has 80k of each kind with liquid inside
Eh how, isnt the cap 58k?
on valley IV

Howww, regional transfer doesnt even work from wuling side
Liquid facilities also dont work in v4
he is the regional transfer 
Thats crazy
that's because he is sanityless
Bro would have to sit for hours moving bottles in dijiang
isn't most people do that?
Wha, no
it only take like minutes
i stopped ages ago
I'm still moving HC
idk man, moving 400k item is still a chore

Each full backpack is like 1750 items
Ig im not part of that "most"..
and that guy have more than 1M bottles i think
To move 58k off wuling via endmin backpack you have to swipe the depots in dijiang about 33 times
Repeat for every bottle type and fluid type
Isnt 5 seconds alone just waiting for the depot to switch
maybe 7.5 seconds if you slow
Its just your endurance to do monotonous stuff routinely..

Slowdown the supply of battery to thermal, send the rest to depot?
Battery goes into bottom right splitter, it sends it down or up, upper splitter then feeds it to bank or send it down
Its a neat way to be efficient with battery feeding
More or less, but yea the thermal bank will never drain
exactly once every 40s the battery goes to thermal bank, 1 in 4 chance
i guess that's what the guy earlier was looking for lol
Its a kind of smart way of doing it but i personally segregate thermal banks in a corner and use unloaders on them directly
it's better if you stuffed it imo, incase something happens that stops you from producing bat.
it will buy you extra time
I find its better to decouple battery production from thermal banks
one goes to thermal, three go to depot
If you want to immediately dive into the full setups you can smuggle purple batts from v4 and feed that to wuling thermals for a bit
Starting wuling batt doesnt need that many bus area
Yass.. Thats the easiest way..
Just use v4 purple bats until u have some wuling bat in stock..
Yea usually you pick a far corner, put down a stash and fill that with purple batts, connecting to two or three thermals. By the time you fully drain that you should have the wuling stuff ready and running
Its also the strat when rebuilding from scratch
AIC utilities for battle be like
Idk what they're gonna add for 1.2 but i'll have to rebuild my factories again when that drops
Ohh yea i tried this too, its somewhat effective if your planter wall is wide enough to not overlap enemy spawns
But it eats precious world capacity so it kinda sucks a bit to use
Try the one from the magz..
Using pipe splitter/converger jail bars..
I only saw it tested in qingbo essence farm, caption was like yooo, ifrit lane in endfield
Ah.. U place the burner in between the planter facilities..
So they can escape.. Ig..
I think the burner is inside the planter dome
Its a full square made of planters and two burners inside
In between it seems..
sadly thry goes overflow
Eh that setup is kinda lame you leave half of the spawns unflamed
They just get zapped by the background teslas
If you have it in a square like
->>> (burner 1)
<<<- (burner 2)
You get better coverage
Tho this looks like valley4 anyway, its probably better to omit the burners altogether and just use the teslas and box the spawns in using the planters
did they fix the belt bug too 
Not sure, but so far mine also fully stable..
no
Like this?
Maybe a bit too wide, and also i'd use more of the electric turret that can multi target rather than the limited range flamers
Eh test it out see if you dont get stragglers
I didnt really find much use for burners in essence afk
Have any of you guys tried making a pipe storage?
Like bottling liquids?
Pipe is free, what do u store
We know there are pits in overworld that work qs fluid storage right?
Ah yes the wuling pit
Yeah except the pipeline i ran from jingyu to 40k hole alone runs 1k ish capacity
So i'm thinking something like a huge area just full of spiriling pipes with all sorts of liquids
Ah yea you could maybe do that but laying pipe in overworld is a bit annoying since there's no top view
And we just plug the ends with fluid storage for whenever we need it.
Input will be wuling fac and out put will be jingyu ish
Certainly but gane makes us do weird things when there's nothing to do

Every pipe stores two units so you could store a lot if you were determined to pipe every single pipable inch of space
Wait 2?
Wasn't it one?
Though im not sure if they impose a facility limit in overworld like they do inside the aic (512). Pipes themselves shouldnt count maybe
Its two
You can converge two pipes into one and it still flows
Like click a pipe right now and it says flow rate 2
Ohh
Yea my bad it stores 79 just by itself
I would do something similar but it want the sides to look the same.... and pipes dont like that
I'm gonna also take a project of creating RGB piping once the next update drops
People are getting quite creative with it
speaking of which, could you share the zipline at the top right corner of wuling city to me? please
Where is that?
I need to figure out how to pipe jail all the lizards in the map so they dont harass me
@neat osprey, it appears as if you're trying to cycle 1/3rd of the materials back into your AIC depot?
I want to use a splitter to waste production.
Instead of a belt straight to production, one belt goes to production and one goes back to depot.
This doesn't work.
It works when I'm logged in, but when I leave the game acts like it's a straight shot to production.
Is there a way to slow things down without using them?
Don't they go through fac buildings anyway?
and it supposedly isn't working properly, either in factory production results or the AIC graph estimate?
I dunno, there must be a way
i see what you're saying 👍
@dreamy jungle @vast iron
here's the bug i mentioned earlier. it's a bit long so ill timestamp what happened
00:00 - 01:50, layout introduction, showing everything is full, and pumps/splitters are properly connected
5 min - i noticed the right side is draining water
9 min - the signs of xiranite belt clogging is showing
11:30 - the weird aic report occurs, output rate is consistent, while input is slowing down. free xiranite i guess
I had a weird bug too where two pieces of wild xircon got itself stuck in my reactor passthrus and broke my entire cuprium line
Local Depot stays the same after I've been logged out for a long time.
I thiiiiiink it increases while I'm logged in, but now I have doubts so I'm testing more.
The intended result is "nothing gets maxxed out if I'm logged out for a long time, but it still builds up."
could you share your AIC report graph if you don't mind?
OK now IDK WTF
2 belts, usage 60
Splitter, usage 50
Wait.... usage 60
2 belts, usage 60
Splitter, usage 70
Wait, 60
....
Hmm, no, this is accurate. With splitter, Local Depot is stuck between 1040 and 1050 even if I stay logged in.
how long are you waiting for these changes to appear in your AIC report?
Sorry for photos, Discord not working well on laptop

Between 30 seconds and 18 hours. I'm having fun testing it. It's been 3 days. 😆
A lot of things are not right in that pic...
I dont want to imagine your actual layout

Do I seem like my factory is finished to you 😅
wait 10 minutes for the graph to even out before checking in-between tests
Hmmm, i think you're losing water to pipe travel? Maybe its time to work inlet/outlets into your system
5 minutes should be fine too
Oh my god, no you don't, there is some really heinous shit I need to untangle
this has been a long discussion on this channel already
basically we're talking about series splitter vs equal split
in theory series would just fill one then the other, until it equalize, the vid is the proof that's not the case.
switching to equal fluid split fixes the issue
Ok first, sandleaf, should be 360 theoritically yield
2nd yazhen why tf it's 300
3rd xiranite, do i even need to say more
4th copium should be 120 theory yield
Right, i intuitively thought
A -> B, C
Is better than
A -| B -| C
they pre clogged everything and still lose water, what
Some of that is just protocol storage and shit like that
Plant usage is heinous, yes, at one point I said "f* it" and turned half of my base into infinite plant powders 🥴
I need to fix that someday
out of curiosity can you try one splitter for 3 facs
All of the 4 facilities are calling water at the same time but the right side facilities will receive water delayed from the earlier ones from the line, resulting in a drain
I think?
Every step in the split creates a timing delay
Not to mention the pipe distance
@neat osprey here's a example aic reports, 12/min sc 6/min yazhen A, no component
sure, i'll just let you know the results later
that shouldn't matter i think since once a facility is clogged there should be enough for the others
I've just been wasting time here and in-game.... 60/m usage, Depot stock not changing.
Splitter in place. Sending a loop back to depot does nothing.
But the clog doesnt persist that long when the water comes from like 30 units down, the arrow flow still has to move right?
the only difference in variable that causes the issue is series split vs equal split. we don't need to overthink lol
Yea if you split on a split there path between A and the split on B and C is already halved
I have a question do you guys split both xiranite and cupium or just do 1 and let the other bottleneck itself
All my raw xiranite goes into xircon 😭
I have two Forges going straight into Xircon production, one Forge split between the two armor parts, and one Forge to depot.
I have depot output going into LC batteries.
So yeah, I need to upgrade to full SC someday.
So no component? Or you just turn it on and off
Isn't that what we r supposed to do?
I started with components, i cut it when it hit like 30k
Yeah, no component
Then i never re established it again
Im trying to split it so i don't have to touch it again
But i realised i have to touch it next patch anyway
If u wanna make component, use a splitter to slap half a xira into depo and the other half still to xircon prod. That way u can add 1 water treatment to the sewage to make sure u don't clog
That's what am doing at least
Unless you're aggressively artificing there isnt much reason to maintain a long term component line and hurt the cash crops
^^
Currently im making 0.5 red and 0.25 green comp
I am aggressively artificing kekw

lmao
Wait no green comp actually

I have like 10 catalyst left




