#aic-factory
1 messages · Page 291 of 1
i wonder if there will be a map up those hills some day
I mean yeah but wanted to know cuz maybe you didnt know you could do that
i had to lock in i also watched some youtube to see other ppl what they did and stuff
agreeed
It looks kinda like from Jurassic park..
i have all of em dont worry about therotical data lmao
do wulfgard quest
i guess 1.2's maps are going to be south of city around tower and possibly to the east of city where there is a collapsed road
beautiful
One Zipline is. Wait does the tower take more?
This is mine, seems like its factory showoff day

maybe you already did
im almost done with all valley activitesd so then ill go wuiling its just idk whjen i get it
ayo nice
its on events
I think you're the first one with parallel bus lanes in that orientation
These r the only missions I got
looks really fresh
at the end of Turbid Heavens chain

Doesn’t show for me
Idk maybe I didn’t do a certain quest
So when I get to wuiling maybe I’ll unlock it
I can only put a Zipline but not with a Pylon 
gotta do more power plateau outpost quest probs
can I ask one thing?
nice pipe placement
is your farmland set up?
ik u get a text from his sister idk ill progress through the story after i finish laevi quest
rossi sends you the message to start it
Oh.. This one? Never check it before..
XD
Ecofarm?
nahh
yup
oh u missed rossi's text?
yea she hasnt yet so ig me have to do wuiling quests
Yeah it might help
sjhe aint even text me yet
its in the middle panel, not the left one
Just how i started out and didnt want to tear it all down when we got more bus parts. Nor did i want to rotate because the terrain was uneven on the south side
maybe you missed it
theres no way
I can remove one of the zipline there actually
go back to your chats
Oki.. Tqsm for the info..

Is 12 per min sc wuling battery fine
Np
nope no text lol
Thats the max
oh
anyways sadly i gotta get off im up early just to go doctor for my brother lol see yall later
welp
ill cherck and see maybe its sum else
do you have any fluid tanks lying around outside aic?
they take up 2 protocol space afaik
I have lots of pumps outside 
I’m surprised ion got her things yet she’s texted me once but not on the quest menu yet
😭

remove an unused one lmao 
I took one of the ziplane on the farm. I think i place a pylon now
Seven planning to flood whole wuling..
Ok I could theorectically fit a sixth Xiranite Forge in the remaining space as long as I output sandleaf from the other side of the PAC
and end up still needing more water.


2000/m not enough water
Oh.. 8 is normal..

4 forge = 4 pump
Battery = 2 pump
Meds = 2 pump
right maybe I should find a way to save a pump..... I think I'm using an extra one cus fractions were annoying
you need two belts from carbon shredder to grinder iirc
that kinda messes your layout
just tell me when you have enough protocol space
Does conduit count?
Maybe coz u use 1 conduit per pump..
Not merge 2 pump to 1 conduit..

This should be enough. Prob 
Actually it still works
ayt send id
Just need a bit of rotato
yes
Me also 10 pump, but just 5 conduit..
added
w8 how do u check if u share it? 
In game dm..
There will be message from fuyu share zip, accept the zip..
people are weird
Many pranks like that shared..
check baker
at least that one is factually correct
Yeah, I can fit 6 in a subPAC, though the last two are a mess in terms of layout
Tnx for the Zipline 
np, also don't thank me, thank the guy I got it from
tho I haven't seen them here since then
it does look like city skylines
Looks nice..
I need more stuff. I already hit cap inside and outside AIC 
At least let me plant some trees
this will only give you 0.25/s sandleaf i think
seeder is only outputting to one planter, and right planter has two outputs
You can.. Just merge this to be 1 conduit for 2 pipes..
Not 1 conduit 1 pipes..
Also the one at the pump..
The only reason its clogged atm is because of lack of Ferrium 
°-°)/*pats..
Well at least i have 3 battery factories 
fuck you right
I need a bigger backpack
The loop is in the wrong building
Oh.. You also splitting the process in several places..
So stash used number increase..

And u can rearrange the pylon locations to use less qty of it..
I did have ore problem last time but when I leveled to 8, I got more ore now

I havent even use all of them
Like a gambler..
After getting more money, directly all in..
Till empty again..
So uh... Can someone explain to me how I get very specific rates into machines?
elaborate further
What rates and what machine?
In short, using splitter tech
This is the factory I decided to go with.
And an exmaple of this, its
1 full belt of xircon into a Packaging Unit. And I need .7 of a belt into a packaging unit.
How the hell am I supposed to get .7 by splitting by .25, .33, or .5?
I just let them auto build while i go to work. 
0.75 is easier
By splitting multiple times, and converging the split paths 
.75 sure is easier, but then the rates arent correct
nah I think that site just rounds to 1 decimal
there's no way any of those needs 0.7 belts
it's either a 2/3 belt or 3/4 belt
another example would be Coprium Parts. I need 1.8 to one machine, .9 to another. Im at a loss.
In other factory games its so much easier to handle cause there are more options. Theres very little control in endfield so my brain is breaking
Probably 2/3.. 6.67 rounded to 7?
yeah probably
Its kinda weird to see 7.5 rounded down..
cus 6+4 SC is 1+2/3 belt ferrium
Ok fixed the sandleaf issue
oh should I be using a different site, or should I just hand calc this all out
Forgot to rerun the two lines from the pac but you can imagine them...
if you understand the ratios the site will still save you some math
since it's close
sx
so many belts facility... at least it isn't on main PAC otherwise 512 limit won't be enough
Is this what the reports should look like if im making 10.5 battery + 0.75 component
why is your cuprium ore fluctuating
Probably incorrect pump splitting
Usage fluctuating is normal
idk mine's flat afaik
higher theoretical usage than yield am guessing
oh funny buildings things
When you have weird non-standard outputs
yeah
Cope and xira will fluctuate coz of the splitting use..
that doesnt look like 10.5
looks similar
I took that pic after letting it run for only 30min, Imma log in again to check
Sometimes it do like that..
Like syringe C flat even though its 115?
Isn't it should be dipped once in a while.?
Hopefully copium line doesn't fuck itself up
Clog or offline lag maybe?
yeah should have fun squiggles
It could be because i only split one line out of 4 copium lines
Shouldn't be offline lag it's most event update
You don't have sewage clogging right?
The last time i checked no

Whats your <30min look like?
iin the long run its better to make slow comps like this
the problem is im lazy to do it
this is the set and forget though?
2h report
Your components theoretical yields baffle me
Oh you manually swap then
no it's auto
Nm it's uhh
they just alt
its funny when showing 2hrs it gets 1 lesser
working as intended, only issue is im making slightly more than 0.75 component
probably due to my splitting issue
is it possible if i can loop the sewage when creating xircon?
Yes

Need external source to start it but then replace with loop
this should fix it
no you still need that external sewage
You need external for 2nd reactor but Xircon can feed back to one reactor 1:1

Silly question, but the output of this is 2/3 of full throughput right?
ill just wait for HC battery
yes
but why
Isn't that just 2 batteries at half output
do you guys split the 0.75 component between the 2 types or just switch back and forth
basically yeah but i need to do more thinking and more tinkering with that
If you are unlucky that converger might decide to prioritize pass through and the feedback might clog
im thinking of splitting 0.75 in 2:1 ratio for copium:xira
Remove one pack one Xircon out and put all 4 dense powder in 1 pack unit
it's like once a week but ok
nah the whole point is autofactory, why I gave up making fertilizer too
2/3 should just have 3rd splitter going back to loader/somewhere else otherwise it's somewhere in between
I'm sure some smart person has figured out how to auto swap forges between fertilizer and xiranite somewhere but that's beyond me
this should be 0.5 + 0.25 component?
Don't need 2 Xircon going into unit just 1 is enough
alrighty
I have a feeling im gonna need to build excess cuprium components line soon
That’s a nice lil wuiling battery farm

oh yeah for this should i keep it or should i make it 2:1
An odd factories on sky kings flat
you need 2 liquid xircon for 1 solid xircon, so yes you need 2:1
You think the looping back to itself is going to cause issues? I should just drop a depot?
This would be optimal
If you have full output Xircon it makes sewage at same rate other reactor uses it
A week ago reactors were bugged when offline and it was bad idea but now it should be fine
One xircon can feed to 1 effluent and other effluent needs outside sewage source
Oh this is just for xircon from storage
nah imo it's better to loop back on itself just make sure the outputs all work properly
I don't have my xircon sewage looping back cause of the reactor bug before and don't feel like changing it, 4 cup = 4 sewage good for me 👌
I could do that but then I would need to redesign my compact xiranite factory
Its too beautiful to redo
There's so much free space in Wuling AICs atm that I don't care about optimizing space
yeah I made my xiranite messy so they can share sandleaf properly
Assuming 1.2 will add new outpost
Look like 2/m red and 1/m green
does converger prio the item from the side over the og line?
It alternates prio
I should've done my bus differently though but it's too late to change
Like splitter alternates outputs
it doesnt look like it alternates to me
Hmmge
Can i technically use control port for overflowing materials
Hi guys! Wanna check, both yazhen syringe A and C running 6/min. Am I on the right track?
Belt prio management is non-existent
That's why we make wacky setups of splitters and convergers
sadly no, we dont have overflow gate
hg pls add
What are your current WuLing's production running at /min?
How i wish for satisfactory faster belt privileges
Faster belt would just mean more faster usage we limited by yield anyway
Overclock would be nice too
but we could save so many powder belts
DLSS5 on
Faster belt with control port splitters mean we could have sushi belts
Or multiple grinders merging into one belt for space efficiency
It just mean i can use overflowed materials to craft side cuprium components
but there's no overflow
Without sacrificing the main production efficiency
We have a shortage if anything, so you would never have an overflow
Overclock would help in that regards
i dont even know what im doing anymore
It gets messy sometimes
Can't be symmetrical just because of the pipe ports...
it do be like that
added anti clog thing
anti-clog for what exactly?
sewage obv
why tho? the crucible tax is already fixed
it's just me splitting stuff
and im reusing sewage so yes it can get clogged
now i just need to sleep and wake up tmr with a clean aic reports 
I see alot people and guides making their base full of production. But, we have limited resources in WuLing isn't it
yup
in the end it's all about resource allocation
Is there a suggestion for what the “best” blueprint is for a complete Valley IV endgame factory? I’m getting a bit lost with the sheer amount of options 😭
The best blueprint is the one where you fully utilize the ores and it looks nice to you
Hey, do they change this stuff? it used to spawn items out of nowhere
You need to select metastorage transfer before selecting an item
I don’t care about it looking nice tbh, I just want a “set and forget” kinda thing that’ll max me on everything that I need
If you don't see this, its not active
did they make any changes that affects how power is cached affecting battery optimisation that we use ? My base has been using same power since this new update 1.1 but its only since yesterday I noticed the battery circuit is not holding up to power requirement ?
Any of the 18/18(/24) base setups in the threads
Oml im so stupid 😭 thankyouuuuuu
Most of them are setup for having spare fodder for depot stuff
I remade the "simple" version without the yazhen solution
you need to use metastorage transfer instead of stockpile transfer
yo
that looks empty
i mean the pipes
i'm still priming it, before sending sewage
else curcible bypass can produce the wrong product
yo
ohhh
Anyone can help me get blueprint codes for wuling Asia server
what would you like specifically?
in terms of output
Xiranite,Liquid xiranite, Gear mats
Well that's just cuz I need it for the quests
If I could get other parts then I'm ok as long as there's a video walkthrough

if you like a vid walkthrough for your blueprints, then yt has you covered
here you instead get a manual alongside your blueprints
I have one
can you put two different kinds of fluid into one crucible input port
not one crucible, one crucible input port
sounds like a fever dream
We dont have control converger
but could probably use the same methods as the one who did combined 3 different fluids into one
we can converge different liquids in one pipe
I loved mine
nice
im wondering if a crucible input port receiving 2 types of liquid from 1 pipe would automatically filter it once it gets inside
It might be doable if they dont get in the way of each other which i doubt
i have my bps, but you're better of just looking for yt video guides, as they explain better how to hook water, and other extra details
do crucibles overwrite a slot if all 5 slots are filled and it gets a 6th one when one of the 5 is empty?
Alright cool thnx
have you touched the natural sewage pond at the bottom of stockade?
should be 800 in there
That actually exists?
pipe basically act as variable size tank
I think you can alternate with converger so different fluids can flow.
basically it will flow if the direction has space and is the same fluid, or empty
yup, there's even a chest under it
hmmm....... so, how impossible is it going to be to get .9 per second onto a belt?
belts have a fixed speed of 0.5 per sec
very impossible. Noted
belt speed boost wen
trying to produce 5.5 yazhen syringe /m
We gotta get overclock first
5.5
let's see
each full belt gives 30/min, which based on packaging unit production time, gives us 1.5/min
I figure doing 9 per 10s of the cuprium parts is going to be the easiest factor to limit here
a full 120/min gives it 100% uptime at 6/min
but you need 5.5
90/min gives 4.5/min
so the last 30/min has to run at 20/30 to supply 1/min instead of 1.5
gimme a few mins
syringe A, right?
yeah
110/min
you give 55 to bottle, 55 to parts
^^^
someone already worked out the partial belts, I saved the image lol
I'll just make a setup that feeds it equally to the fitting and molding units
@sudden hawk what are you unloading from depot if I may ask
cuprium ore or cuprium?
my thoughts on this are that I only have to limit one thing, the rest will back up to the rate needed.
So the Cuprium part in the packaging unit seems like the place to limit.
So I was going to unload Cuprium
alright
@marble yarrow btw do splitters have a problem with belt bridges?
no problem with that actually, even if they are adjacent
this should do 55/55 on both fitting and molding if I'm not mistaken @sudden hawk
it could be cleaner, yes, but it's a straightforward one
actually wait
this would do I think
Can you highlight this and move it so I can see the directions of things. Im confused both on whats happening in that picture and why its working
55 on the moulding, 25 on the fitting
Hi guys. Will there be enough ferrium to craft yazhen C and SC WuLing battery?
yes
How many SC WuLing can you guys craft per min? 1 production line or 2?
max ore yield: 90/min
SC Wuling Batteries
12/min yield
60/min ferrium use
Yahzen Syringe C
1.5/min yield
30/min ferrium use
[if using ferrium metastorage transfer]
2.75/min yield
55/min ferrium use
too many flowers, but i dont want to discard them...
assuming you use 2 production lines for SC wuling batteries (6/min each)
12/min by default
-1.5 every 1.5 comp u wanna make
or 0.5, whatever, its 1:1 ratio
Ohh. No wonder I not enough ferrium. My yazhen syringe C crafting at 6/min
For cuprium I do 57.5 for bottles and 62.5 for parts - since I'm sending 5 parts for cuprium gear 0.5/m
wtf is wrong with my factory
What about the sewage water? I guess if I am running 2 SC WuLing battery's I need extra sewage water right
not enough water for the liquid xira?
yes, pipes are struggling for some reason
yet water has nowhere to go, so i'm still getting the 60/min xircon rate
that graph is 30 mins
weirdest thing ever, i'm basically getting free xiranite 
You need 120/min sewage water in total, however you can get the 60/min from reactor. Therefore you just need 60/min from cuprium
Oh man.. pipe not long enough...?
does your liquid xira go into an inlet ? might be at 500/500 storage
Conduit the sewage.. °-°)b
no, i have an identical crucible, with no issue, they both came from the same blueprint
seems like the pipe is bugged, i tried placing it again and it looks fixed for now
4X sc Wuling battery better than 2x LC wuling battery setup?
i mean if you are making 12/m 
whats your 2h graph looks like though
Right so ahm im doing something weird in my factory since it was the second time i see my factory screwing up in energy due to lack of sandleaf
2h is not stable because im experimenting on things, but i waited 30mins before sharing the weird issue
should i either amp up my production or have other methods?
why not make more sandleaf
If its already clear coz lack of sandleaf, just make another sandleaf farm..
why r way just going around
i mean yeah, i did like 2 or 3 farms and it somehow stopped producing
like this, should i create more? I have more space XD
Your sandleaf setup is wrong..
what is going on here
im not optimizing it, im just rolling on with it
its been working on Valley IV so i did basically the same thing in Wuling
i donno man, that looks more like what someone would do when optimizing
people who don't optimize would just place the 3in1 loop production for valley plants
my thought as like "Since 2 works this way, and it clogs, then i should add more planters, not more pickers"
just added one more picker just to be safe
whats that?
why is there a line of plants going into the plant maker on the very top left 🥀
🥀 = 🥀
i noticed that after i sent the picture

This is how you set it up.
Bottom left can go to stash or depot loader.
time to make more then
lemme redo this way
Try fix the one you currently have first..
It might be enough, its probably not enough coz not optimal..
this suggests that one perlica egg results in two perlicas which seem like wrong ratio 
Hmm ur making each component at 0.5 per min?
nah, perlica egg is just superior to perlica
reminds me of this
better?
0.75
Made myself a controlled set up for 6/min, 4.5/min, 3.75/min, 3/min, 1.5/min, 0.75/min depending on what i want :yay:
No, as ustill have outputs inti aic
0.75 total or each component?
Yay wuling is done
That will fuck up
Each
Huh
maybe i could expand in another way, swapping the positions
Then how is ur xiranite usage only 130/min
You can half is again for the 0.375/min if u want
It should be like 135
sudden urge to rebuild my whole factory
its gonna clog even without those, no?
Honestly? Idk
Its because of the flactuation ig
Let it run for a while and see ig
No, it clog because u belt rotate all..
Below and middle will keep reproducing the sandleaf..
Top one will be the one supplying the surplus..

ah i see
Wtf imagine using control port
go for it before rossi banner
i redid mine 4 times already
that will open up space for another set of production then
Jumpscare
I only use that for thermal banks 
i love using protocol stash instead of the splitters or convergers
protocol stash is too space inefficient 
with the amount of that space idc
I use stash however when I want to split something non-30/m-dividable equally
especially when that item always kept at zero in depot
if the end resources get clogged, i start farming every of their components
better?
Or u set like this..
So can place it independently at some corner..
And the port in AiC can be use freely for other things..
It will send the surplus to stash, then stash send it to depot..
because loader rush for delivering out from depot and doesn't care the order
positive by 2 rofl
Check the belt me place "X"..
U still rotate em all..
Delete the belt i mark X..
Brother is lost as shit
the thing is, optimization is not as simple
im fond of factory games, but sometimes its not simple to see how things work until you test em out
No like, they don't tech you optimization at all
the game gave you the BP to paste plant loop fyi
Its not optimization yet..
Its just the correct production flow..
"correct" -> optimization
"Optimize" space way
See.. Its just coz u didn't place the belt correctly..
So the production halted/clogged..
alright if you think that's optimizing... I mean, the learning curve in this game is quite steep, the "pattern" of building something can be remembered easily
and i like that
combat has depth, even though at first its simple
factory has depth and is also simple at first
lemme give you guys a heart attack
im not asking for optimization yet in this, i just want to give you guys a heart attack
nah nothing special tbh, when I was lazy I also do this
it's just that as long as they work they aren't stupid
well, it works
Well.. At least it producing the final product..
Thats what important..

im going to rework this one after what you taught me
My suggestion is just, try checking the recipe to see the number input and output of the facilities..
(How many input it want, how many output it give)
It will fully help you make a correct production process alone..
°-°)b
but where you produced sandleaf was simply not working, which the game literally had a BP given to you with the perfect workable build 
they even showed you how to build it in the plant tutorial
though the tutorial has the belts looped longer than you need
*but there's some player that make the belt longer than the tutorial.. 
For aesthetic purpose ig..
its alive
went even higher damn
now i need to make another Wuling Battery producer
but wont do it now, thanks for the help!

Well, maybe
If u remove every zipline, eco farm, optimise mining rigs
But, theres no point
shutdown all ziplines, turrets, farm
yeah no. oh well call it a day then
doesnt wuling battery give 3k energy in first place
Not sure why you would want that
I stopped myself on below 3.4k so i can still keep uaing my stashed lc batteries
But moved to 3.9k and using new lc batteries, still only use like 1.15/min

Just a thought like "How low can I go"

U mean -4?
You have minus 4 because ur capped in depot
The numbers get wonky when capped
For gathering raw mats
Ur usage is still 60
ok nvm i thought there's something wrong

zipline for deliveries is a must
I need 480/m shredded sandleaf - which is basically 16 lines of 30
1 sandleaf line gives 3 lines shredded sandleaf - so 5 lines of sandleaf will get me 450/m shredded leaf, and 6 lines of sandleaf will get me 540/m shredded leaf
Any way for me to optimise this so I don't need to run the full 6 lines of sandleaf to save on power space and equipment?
infinite line with just one planter
gives you 45sandleaf powder 15 you can feed back and use for daily deliveries
Can you show me a pic or example of this? This sounds promising
i need to sleep, i can see garfield in that picture
Ah okay I get you
So basically you're halfing the production
Thanks!
yeah probably better to shredd it imediately and unload the powder directly where needed to not affect lines that need the constant 30/m sandleaf
kinda like this
does it actually cost more power to refine all the extra stuff from 1st 3 xiranite/meds for the 4th xiranite production than to just make excess with fresh planters?
(asking for a friend)
Shweet got it
glad i could help
hi, does anyone know how to solve the cuprium sewage conundrum? I periodically run out of space to store my cuprium parts, my sewage gets cuts off and i end up losing power from the SC battery line. Has someone smarter than me figured it out already?
use your cuprium to make yazhen syringes A and sell those to the outpost
4 Million Power Output
1,250 Thermal Banks filled with 50 SC Wuling Battery each
gotcha
just how
actually no lol, i just acp that im unemployed
i cant find wuling job man
my job is transferred also
spam in the sub aic
10 batteries per bank and you only use 12.5k
What's the max production for V4?
18/18/24
Chat, does wuling have only two AIC areas?
Yes rn
Bummer, thanks for the info
not like its too useful outside of more stocks income
Yeah but I haven't unlocked regional transfer yet, so I need space to make money and gold gear materials

Baby steps, I know
go back and unlock regional transfer then. Whatre you waiting for 👀
"get yar butts back to factory you maggot"
i think i have an aic dream last night and its all your fault
What should I do in the valley factory like do betteries?
yeah battery, and medicine
I cant figure out why I keep going in power outages
I have to battery things but it's not enough
see the power tab
Sc battery
next to the production tab
3k6 huh
transfer hc battery work
just need to do some splitting
How do I do that that in mobile?
What rate are you supplying batteries to the banks at (assuming the depot has stock)
meta transfer?
0
like, in the normal state
There literally like none I used them all some how and it just stopped
im not really convenient right now to show you some splitting action
just use 2 sc battery
I mean youre still on 1.3k power so it should be running
No I ran out I thought some purple valley battery could help it start up but no
well you could use 4 valley HC banks to start it back up
You can manually move over some valley hc yeah
there's probably something wrong in Xircon somewhere though
3 of them shouldnrun
yeah so i assuming that 4 splitter is sc battery and 2 other thermal is originium?
Assuming that the main outlet is SCWuling (splittered one) you might be over-splittering
It is under 0.6/ or smtmin
no i dont think your aic is the problem, u just over splitting
try remove the proc stash
Can you explain
Scwuling not full uptime
Too many splitters
You cant handle using a pwm rn
remove the splitter
(s)
just straight connecting sc to the thermal
do some math yk, god they didnt update the sc bat but its 3k2
plus 200 from the aic is 3k4
so u lacking 200 more to consitently power your aic, a blue bat works too
just do meta transfer
No ame in wuling lol
meta transfer lol
im meta ori dense to make component
Im meta ferrium duste
you're usually better off using PWN/DIGE for more power from an SC line, and metatransfering ferrium to make more syringe C's, if you're looking for more stock bills or to be able to bank more items.
They were all filled with 50 Batteries
Placed 50 batteries in each Thermal Bank while they were off, and when I had placed all the batteries, I bulk selected the Thermal Banks and turned them on at the same time
yeah i forgor that feature
u stop making LC batteries to make SC batteries?
only need to make 1? so 6/min? or do you make 2?
doesn't that make you have a higher usage than yield? or am I seeing this wrong?
New batteries take 8 depot while old one only uses 6?
nvm im dumb
Crazy optimization
It puts you at this:
To be more exact, this:
2.75 yazhen c with only 30 ferrium/m?
how can I use the last 30 ferrium/min without bottlenecking my xircon production?
split in into a moulding and a fitting -> yazhen c
That's nasty power consumption, isn't it
just dont use 2 loader
mine 4k2 
I mean mine is barely overflowing
Would be easier to get rid of something that consumes 40 power
How many towers/ziplines/relay consume?
55 Ferrium/min
like this? and make yazen c at whatever speed I can?
1.5 Yazhen Syringe [C]/min
Jincao drink is good since you can use a Yahzen reactor for double duty
How do I change base power in dige? Wanted to optimize valley 4, but numbers don't add up cause base power generation is 1300 apparently?
base is 200 if you have 1300 there's a bank somewhere
Is there any actual point in doing this rather than flexing? Syringe is better as tactical and is sellable, unlike jincao
valley 4 is 200 too?
I can't find the fifth one in this mess 
I don't think many are using Jincao drink or Syringe C at this point for tactical
Jincao drink is sellable, maybe you are thinking of Tea
I thought you were talking about A, I didn't read older messages
Well I think eventually I will switch to making the Tea to bank for next patch and just sell batteries for a bit.
water puddle gib infinite water for mining, nice :3
does take 2 extra protocol capacity though.
does this increase your Ferrium mining?
no, but it does save some extra power use.
ooooo
i didn't optimize mine, too lazy for that.
and i am still producing random plants.
I dismantled it all to save batteries
I have only xiranite, batteries and syringes atm
from 3/m to 1.6/m
that's good.
personally, my goal of clearing outpost credit is progressing fine, so its all ok.
if you want to go full optimization, that's good as well.
I made sure I'll never have to bother about components, lol
is there a way to use conduit during top down view?
nope, not that i know of.
need to exit and connect the lines everytime ;v.
I always get lost in the maze of facilities

Wait did I get trolled? I swear someone told me in here like yesterday that regional transfer is free?
remember to use meta-transfer for free loot
probably mistaken with meta transfer
...uh, wait whats meta transfer
u lv12 valley yet?
both are max
you need to reach V4 RDM lvl 12
access AIC
on regional transfer tab > change from stockpile to meta transfer.
basically free resource
can get up to 25/m ferrium or so
btw 1 line of ferrium is 30/m
Ah
okay i missed the little slider thingy
I thought regional just turned into that automatically
Cool, ill be back up to full production in an hour
ty (^:
im asking a lot of questions, mb but how do u endlessly create waste water for SC battery?
Create the cuprium part and just sell it at outpost?
no OCD trigger today
that's an option if you have excess.
or just make yazhen syringe A along the side to consume cuprium and have the refinery generates sewage non-stop
the image above is an example for what goods to produce.
:O didn't realize there was that to build too, dam left the game for 2 weeks and so much new formulas
Is there a way to hide the power exceeded notification? I did my power config intentionally like that and it pops out every minute

What else should I be making at this point? Everyone has their gear pieces, so I dont need components at the moment.
My outpost is maxed, and I havent built anything there yet.
use those xyranite and extra originium ore to mass produce sc bat till 24/min for 1 day
yazhenA 12/min as well with that many cup ore
good idea
yahzen syringe c using the extra 30/min ferrium
i think i need to switch to jincao tea, my yazhenA gonna cap soon
which gives you 1.5/min
to which you can also boost to 2.75/min if you decide to metatransfer ferrium
but new outpost likely won't accept sc bat on lv1, so better stock up lc bat
Not trying to min/max, just didnt know if there was anything big i was missing. I dont always get to sign on each day
Is there an AIC factory in qinbo stockade
How do I power my machines in qinbo stockade
from jingyu / wuling
I’m gonna kms
it is not that far if you already build some on jingyu/wuling
And it isn't that much tbf
nah don't even run power down there, just pipe the water down
just bring pipes from jingyu, no need for tower and pump
what the sigma
I logged in and my AIC is like this but it's still making cuprium
Nah I didn't touch it
welp, i said i'd do it: #aic-factory message
behold, the production output of my boredom

farming these batteries for the monies I finally optimized my base for the maxi effci
Ill probably drop some blue prints if anyone needs
eos
took a while to complete 
im wondering if you can put 2 full sc lines (excluding xiranite) and a syringe A line just in the outpost without protocol stashes
i saw the dude in blueprints who did it with like 3
all my base are protocol stash free
but it doesnt look like his setup lets you just route the outputs to depot loaders
is maximum efficiency Wuling factory even enough to afford most of the wekly staple good (artificng catalysts and engraving permits)? I noticed that the new update added 20 more catalysts at a cost of 180k each, but I'm not even getting close to being able to afford those, let alone most of the engraving permits...
other people have said it's enough to buy all the artificing catalysts but im not sure about those+engraving permits
wuling engraving permits arent that important rn though
hmm, i'll have to check how many tickets i'm getting on average from elastic goods, but it's just so close... wish we had a little bit of wiggle room
that looks pretty cool
seems enough for everything yellow, depending on stock market sales which is plus minus 100k-200k
if you forego the 9k gifts that's a whole 540k spare
yeah looks like it's a bit tight if you don't refresh for deliveries
yep the transferred jobs is close to 1.7mil weekly, so that's basically the 120k engrave tix funds
I've been refreshing for them cus it doesn't look like the 4m pillar is buyable without doing it
takes up so much time though
36288 has also bonus when trading right?
I had 6 extra Bundle of 50 Sandlead in inventory while storage was at max cap (58k)
I wanted to use them without completely clogging up extra stash
whats the maximum valley IV engraving permits you can buy per week for the 50% off and the 0% off? (i cant check rn cuz i already bought a part of them)
Huh, is it normal for the sewage to clog?
i thought they patched that
Like, I have maxed Xiranite, but no SC Wuling Batteries and Yatzen Syringe
Is there a problem here?
show us the yazhen syringe line
*me who prefer appearance than build.. Bought the tower first before any of the others..

tbh I have 200+ artifice just sitting in my inventory I just need to have the max amount
i mean your xircon and yazhen syringe productions are at full speed
True, but the sewage got clogged for some reason
Well, I'm in Asia server
idk I've had this weird thing where my 6/min SC line has backed up cubes and xircon since the crucible patch
I think crucibles now run faster offline than the cubes
Sewage usage by a forge probably slowed from ideal causing it to accumulate and eventually back up into refiners
Usual culprit is unideal movement of xiranite
could be other things though
@worn creek try having two belts xiranite input to each forge
How'd that happen
My Sandleaf farm was the problem...
ah
The fluid thing was turned on...
It didn't produced any sandleaf
I hate the the fluid function is on automatically...
Maybe u copied a planter that has water on
Nope, I straight build up from scratch mine

Nicee
Here's my planter I made
the culprit
The pump is 1 liquid per sec right? And the Factory uses 1 per 2 seconds, that means it could supply 2 factories with 1 pump right?
Ye
Nice, btw is there new fluid coming out in 1.2 update?
or actually need to stack xircon for new factory unit
yes, its in the 1.1 preview where they shown 1.2 stuff
2 red fluid, and 1 yellow fluid
an upgraded reactor crucible, and another centrifuge-like facility
conduit inlets and outlets have a max flow rate of 2units/s right? same as normal pipes?
do you have any pic of this?
I had 28k xiranite and 50k cuprium piled up in depot 2 days ago so I turned on component production besides 12/m SC. Forgot to turn it off, and logged in to average 8~9/m SC 
that's where control ports would come in handy
idk where the extra 30/min in theoretical usage is coming from, i only have a seeder and a shredder
i dont get it. why cant my pipe splitter distribute water?
im pretty sure its facing the wrong direction
i see, alright thanks!
that little line in the cross surface on the splitter. thats where your input side should be
lmao, its my farm seeder
?? we need new seed?
what new seed,
there isnt any new plants introduced
yea new seed is what we need
probably this
We will have rainbow pipes soon..

thanks 
i can't see it clearly, but there seem to be same number of pipe in/out, but it's 6 wide now with 4 item output, weird
i don't recognize the 2 units here either
though maybe the one in the back already exists I dont pay attention to them tbh
Isnt it water treatment and fitting?
Kinda looks like it..
yeah it is
just lacking 2 colors for rainbow
yup looks like they are already there
also surprised the endfield wiki doesnt have water treatment unit still
so it's probably this thing that's unknown?
is there a chance that's just the beta version of crucible? there's warning it's not final after all
we had the crucible before 1.1, and the part of the video with teh warning is showing 1.2 content
as a preview
https://endfield.wiki.gg/wiki/Water_Treatment_Unit nvm it exists
Water Treatment Unit is an AIC facility in Arknights: Endfield.
Item descriptionA facility for processing Sewage. It can also process Xircon Effluent and Inert Xircon Effluent, albeit with limited efficiency.Endfield greatly improved the efficiency of its water treatment process by employing Techno-Protocol...
what do you need wiki for 
Only recently realised you can use 1 gearing unit for both xiranite and cuprium components 👻
Splitter alternates direction. Once it is clogged it skips that lane and moves to next free lane.
Reactor Crucibles can function outside of AIC area right?
Route Like this [A1 A3 > A2 > A1 A4 > A2 > A1 A3 > A2 > A1 A4]
Yes, only fluid however
Since, yk
U cant put belts outside
Oh nice, this will come in handy once the new Liquids are in the game
my wuling city zips.
you can use 1 refining too at that speed
You could try connecting the Zipline from the Rare Growths to the Mountains
working on a path that doesnt use that mountain
as the only way to get that is through sharing atm
buuut going on a mountain trip while delivering is fun
That looks fun, you could place Ziplines in the Core Area to save you some Zipline cap
i dont have a worry with cap atm
i believe this is the fastest path atm from that point
oh shit you can zip through that?
yuh
you put a lot of conduits outside AIC though 
for bp reasons
i like a clean AIC
they jammed up too many capacity outside AIC so I had to slide them into AIC
i just saw the tutorial but it was too hard
how is she watering it without a water bottle?
where is the water coming from? 
gilberta sweat
btw is there no 3x3 to place zipline here
Bro is not collecting poop and he’s using illegal zip lines
Well my paths are so far still doable
And most of my forbidden zips are in V4
I never managed to complete the valley pass to power plateu unfortunately
Same here. I have zips right until the border but no further. Maybe next time we get an airplane ill move a bit into plateu, not fully connecting them, but a "hey this would work if not for this dumb invis wall around it"
gonna increase my xiranite for gear tonight 🙏
u don't pee on your plants to water em?
I think this is my last base revision 🤞
SO CLEAN
*repeat again tomorrow, another last revision..

lmao neverending factory revisions
You mean 1 refiner taking dense origium which refines to dense origicrust and feeds to itself and then refines it to packed origicrust for gearing unit?
yeah
Gonna try that out next! Thanks!
very nice
lmao
Thinking about how changing out mines in Wuling to hydro is minimal gain besides the Ferrium deposits
for both components >.<
you gave up on the solution?
The 5orig-mining locations save you 5 power on swapping, 2orig are no diff, just the Ferrium spot is 40 power cost cut
assuming you only do 3/min on each component then yes it's possible
that's why you run pipes between locations
Think it's possible to usen1 refiner for that packed origicrust loop + for the 5 cuprium parts? So basically 1 refiner will be doing 3 refining tasks - 2 for packed origicrust and 1 for cuprium parts
Or am I just building sandcastles in the clouds? 😅
i kept it as a backup in blueprint. i decided i'd take the 100 power cost for a prettier build 
I'm setting up for 0.5/m each component
there's no point cus you're refining 120 cuprium total anyways which takes 4 units
plus cuprium needs water
so it's not possible in the first place
Wait shit sorry I mixed things up I forgot it's a fitting unit that takes cuprium to parts lol nvm
yeah, the issue is you end up needing >60 cuprium parts total so the efficiency of the last unit drops off a cliff
yea the one you have rn is indeed very pretty
would be a shame to ruin it just to save 100 energy
surprisingly only 2 wide difference, but i had to bulldoze through to send that yazhen powder
but it looks messy af
yeah
are you making half yahzen half jincao?
could be any, 4 of those crucibles are making extra solution

pretty nice
Is there a way to make bases like that without accepting you'll have 0 production while it's a work in progress?
you don't need to remind me of my downtime 
well, luckily its completely symmetrical, so the other half can function while i figure things out
none sadly
but you can minimize your downtime if you have a planned design in advance
usually from third party aic planners
ye
It's just sad man, since blueprints and simulations are a thing it would be piss easy to just add a sandbox empty area to use as a white board of sorts
Those exist? Awesome
yup
but you'd still have to manually set it up ingame since they're totally separated
the design will simply help you set it up faster
what's that 18+ icon on top left 
It is an flop icon 18+ on mobile version of the game
you can reduce the number of sandleaf shredders to just one.
the shredder will feed 3, and have a separate unloader for the 4th one (sandleaf powder)
this assumes that you have excess sandleaf powder going into the depot somewhere tho
other than that, it looks quite good
yeah
you gotta be pretty careful if you do sewage recycle
but i feel it looks cleaner this way
its been running for awhile and hasnt faultered
like
over a week
I wanted to havea closed sewage loop as well, but the crucible tax basically got rid of my trust on those crucibles
this is the other side
😭
crucibles?
reactor crucibles
