#aic-factory
1 messages · Page 288 of 1
basically a youtuber known for playing factory-type games and uhh...
wreaking total havoc on them
if there'd be anyone who'd cover wuling in pipes, it'd be him.
and yes, he did exactly that
They made underground pipes cuz they definitely saw what he did
finally completed my v4
i destroyed part of my v4 to make yazhen and jincao Cs
gotta take a break after fixing my dumb design
tbh compared to the other games josh played his endfield stuff was pretty tame
and i forgot to do housework my parents are gonna slime me
or because pipes consume a lot of real estate
There is such a significant excess in v4 that im taking the ferrium to make Cs for wuling
max profit?
my very own spaghetti
10M profit is crazy even before doing depots
i'm making maybe a FRACTION of that idk
lmao pipes don't count as facilities I kept placing them after reaching facility limit
makes sense,pipes are just pipes
iirc it counts as unit but not facility limit
I just had crazy idea
(units are like belts, pipes)
there's unit limit too?
yeah, essentially
pipe bridge, splitter, converger are count as individial facility
u can go on, if ypu think there is no limkt on your pipe, go on
and find it yourself learning the hardway is the best
facilities are under the unit umbrella and contribute as well
but units dont count into the facility subsection
Total chaos in here
until what point
you can use two water pumps
pipe also has lenght limit unless....... you... use more facility, like bridging converging splitting as extender
for high purity, 1 pump--> 3 miners
for low purity, 1pump--> 6 miners
why so many pump
So to explain, i didnt know at the start how much i need for these so theres 1 to each
And now im just too lazy to change it
which makes long distance transfer slow
since a pipe has to be full for the second one to start flowing
well i mean, they dream to fill whOle wuling cover in pipe, and says there is no limit
you basically can’t do that due to factory limits
exactly what i said
the mining rigs are thirsty
I've set it up for now, i'll check back in and let you know if the bug persists. the setup is fully the same as before on y end
my*
thanks for giving it a shot nonetheless!
i dont have 30k

I connected the pipe from tianjing courtyard to hulu cave without any issue
(hulu cave minerals needs 1.5 pumps and the one on tianjing needs 0,5)
Welp. It didnt work on me
thanks to this dumb 512 limit

wuling city should have more. it's literally the biggest map
lol
what u tryna do
liquid xir and yazhen soln in one?
someone earlier encountered a possible bug
basically someone is trying to do liquid xiranite and yahzen solution in one crucible
give me a min
ayt
no, the issue the player had was that the reactor just somehow stopped producing liquid xiranite.
their screenshot made is look like the yahzen solution clogging somehow caused it
wait lemme point to the starting point
@small creek here
Where do i find hot work exo rig? It says in stock redistribution but im unable to find it
mine also randomly stopped working while i was setting up
which technically should not happen since whatever the status of formula 1 shouldn't affect the production of formula 2
never broke after that tho
its like the game just suddenly forgets the formula when the powder runs out
wait you were able to replicate it? even for a second?
idk the exact mechanism
it happened to me several times but i never bothered replicating on purpose
hmm ic
im interested in optimizing tech, not bugs lol
well ig this bug does make single purpose reactors a much safer option as of now
Might be due to yazhen solution not being outputted mayb?
probably not just putting that out there tho
it could be, but the yahzen solution's status shouldn't affect production of liquid xiranite
i doubt so, his reactor shown no liquid xyra ever made in that reactor
^^^
Maybe they just dont have the tech unlocked?
no clue

it is on 1 reactor only,
there's no reactor expansion aic afaik, I could be wrong tho
still doesn't change the fact that they have a second reactor tho that's functioning as intended
No but you need to unlock dual processing whatever it was (didnt notice second ss)
In that case its probably a bug
I guess we could try reproducing it
funny when after fixing crucible bug, we wanna look for another
Where do i find hot work exo rig? It says in stock redistribution but im unable to find it or at which rd it unlocks?
buy it at stock redist
increase your regional lvl?
because it there
keep eating up 1 production
Im rd 6 now
did u upgrade bunny stock?
outpost lv3?
bro, youre using 1 day graph. like i said tell your ODC to let you sleep at night
My only theory is
That yazhen was already clogged before they inputted the xiranite
And that lead to it being stuck finishing the last single yazhen recipe
i tried
all 50
before adding xiranite
it didnt clog
Its a pc diff

Well I am currently doing it but I dont have enough stock bills
When can I sell this?
soon...
Which hot work tho? Using cuprium comps?
If you look at their ss of this, there is a yellow arrow pointing at the yazhen meaning they somehow got the reactor to attempt at making a yazhen recipe when it was already full
Ya cant rn
Mine does
I think so
Any pictures of that hotwork u wanna get?
try turning off the reactor when producing yazhen, although it might eat up that without giving result
stock redistribution
upgrade bunny
Ok 👍 thank u bro
this said it all 
apparently it's impossible since pipe limit is only 128
Oh so thats what it said
underlvld yeh
Why are you confusing me
You showed me 5 refining unit what should I do with that
my mistake, change the refining units that feed directly to packing to shredding
forgot the formula
I don't need to ferrum ore cause I've alot of ferrum
I put ferrrum in ferrrum in unloader and make it works
well it’s kinda a waste to make it somewhere else
It was All Good and now I've to do it all again 
cause it’s such a short line to do
delete everything and copy paste blueprint is the best solution i can give
this is working 🤷
I had to do it allll over again omggg
Your previous one good enough to go..
°-°)/*pats
Until ur more familiar with how factory works..
I've put this and put and show ss and it's ok
Feels like I'm on doing labour work
not really
and for my next trick i will put xiranite in my cuprium component
his previous one fed 2 mats to 1 shredder
After ur familiar and comfortable to minmaxing space, u can remake and compress the size as you want..
Its ok not to also, what important is it working as u needed and producing the items..
Is the offline belt speed still reduced if we have only 1 tile of space?
If not, for longer belts lines can we do belt - splitter - belt - splitter - belt?

He find factory system hard to understand and do, still learning the basic of doing it.
He been trying to make that battery setup this whole afternoon.
Please just give him a break.
And now I've to make the same as the pic
I wish I can copy someone bp there is no option
you will get used to it, sometimes it's easier if you copy from image and know what is doing what so you can build/optimize it yourself later
What part of story quest are u in?
Also, have u place mining rig at every ore nodes you find?
but online BP is a feature I forgot when you unlock
Im afraid copying bp directly while have not enough ore will make you more confused.
I have blueprints for all of my setups
tho they're all endgame
and needs ore output to be maxed
Temporary peace
what's the quest number if I may ask?
ex: Chapter II - Process III
Anyone?
tbh I didn't answer cuz I have absolutely no idea sadly
but personally I try to limit the number of belt logistics that I use
Its still early one ig.. Ch1 P4?
Chapter 1 process IV
Yaasss.. Early one..
oh so we're still in valley 4
early to mid game
hmm
what's your ore output as of now?
The one after the pipe boss iirc..
they did rhodagn and ruan yi dirty for not including their intro scenes in re:crisis
I used splitters and double belts everywhere cz I was paranoid, hit facility limit so had to use wuling subpac as well x_x
I think imma run an experiment with some belt setups and stashes and see if anything works
Yass..
why is it dirty?
ngl I want the other two intros gone
no point watching them again and again every time I fight them
the intros just give them so much aura

best of both worlds: make it a toggle option
aura just to get killed in 2 mins


Do I need to freind them and copy thir bp
ruan yi has the most aura
Is it allowed to use turrets against boss?
They never give out any survey since 1.1 did they?
So how do I add someone and copy thier bp
You can find bps online here
Filter by sever and area
Copy the code of the blueprint
Then when in AIC mode in pac/subpac go to toolkit - then blueprints - then shared blueprints - then add, and paste the blueprint code you copied earlier
You don't need to add anyone as a friend to get access to their blueprint - you just need their shared blueprint code
that's an awesome site. Thanks for the link
Got it thanks
#1461542035617091681 just go around do a reasearch
pretty much every blueprint u need is there
even the one you dont need
Should I redo my buck capsules B factor?
id rcm not
Is that how endgame looks like?
you don't need to produce everything and stack it to 80k
Is 6/min SC battery + 6/min yazhen A enough to clear the outpost management?
No
Need 12 battery?
it depends on what you are looking to get out of it. You can min/max your outpost management, or you can min/max your storage, but you're giving up some efficiency when you do that.
need for aura and satisfaction
Then what do I even do with aic in valley?
12
I did it like that
iirc 9 bat and 6 yazhen
12 min battery should cover
But kinda inconvenient to build with these ratios
How do you even do 10
Tbh there's nothing to buy in Valley for stock bills
double the factory?
you can have 4 forges placed
for 120
each battery sc is 60
I know but how do you split them to be 10 instead of 12
Use splitters and convergers
make ferrium 20/minute and then have everything else clog
well besides sewage we dont want that clogging
Is 9 enough I'm in no mood to think rn 😂
a splitter and a converger will work
holy belt bridges…
But it prob can be less messy
ooh a spaghetti
your facility count is literally dying rn wtf
Yeah, because I save all resources, including sandleaf
when bored just redo some v4 factory 
That's just enough
my sandleaf maxxed the stash it clogged so nah
Oh ok i didn't see the ore/item collumn thx I'm stealing this
at least 10/min SCW
But as I said, you should count all ratios. Like for example for 6 bats you use 2 xiranite outputs (60/min). And for 4 bats you also need 2 outputs, but one of them you split into 3 (10 each). So 30 + 10 = 40/min. And other 2 10/min lines you can use for 1/min cuprium and xiranite comps
Got it thx
oh and btw 10/min like is just:
Output-> converger -> splitter
connect 2/3 of the splitter outputs back to the converger
As for the cubes - you need 2 and 2/3 cubes (other 1/3 cubes you can use for xiranite comps)
Damn what wizardry is this I've always splitted then and input them back into the depot 😭
Why? You don't need a converger
saves a depot stash
you already do it i just probably didnt explain it well
but why limit to 10 tho?
10/min for components
i thought bc of the taxes everyone have spare xiranite
converger methods dont need do drag belts across half the map
its ncie
since depot unloaders cost 0 energy

Well, you either can send it back to depot (1) or for another production (2)
Sorry what cube again
Dense originium powder
this is a 10/min output
it slows the flow of the belt to 10/min
and you can output the remaining 20 elsewhere
good if you have stuff far away
If only there's a logistics item that reduces flow rate 
For 6 bats you need 4 of them. But for 4 bats you need only 2 and 2/3 of cubes. So you can make 3 lines and one split into 1/3 (xiranite comps) and 2/3 (for bats)
what flow rate you want
But doesn't you just lose items there? What is the point?
nah its clogged
10, thx for the splitter converger tech
you dont?
the split off ones will clog the main one so the main one only outputs 10/s
You just put them elsewhere
I got it, but what's the point?
for 10/s flow rate?
you dont need to drag belts across half the map
I use premade blueprints so not everything can be close together
I mean you won't do it anyway if you place everything close to each other
But other 20 still stays there
I'm not girl xD
you are
whuts happenin
All of you are
I got it, it just makes no sense when there are no other outputs
Like here
thats the point
Having to place stuff together is really restricting
Idk what is it that you don't get 
also you can just output the 20 from another depot unloader, lol
place one?
also here is a 25/min restrictor
i just dont make the component lol
Yeah, it's just there were no other outputs on the picture so it looks stupid 
its an example, bruh
I can send a working blueprint but im lazy
Bro, I'm literraly using it here
thats different
youre not clogging the output flow,..
Finally i fit the battery and syringe in sub-aic in wuling, I'm gonna lose it if they add a higher tier bruh
brother calm down
becareful that spliter output and coverger inputs need to have at least one belt apart otherwise there will be an offline bug making it output less than you want, for example 23/m instead of 25/m
HC coming soon
your depot output is still sending out 30 cuprium a minute, a clog based restrictor will slow the output rate to 20/min, not split the 30 between 20 and 10
yes, i am aware
it will become a converger priority bug tho
which will increase the output rate
I don't really understand what it gives you
either way it's not outputing as expected
Okay, makes sense
I just usually sent it back to depot xD
They need to give me things to buy with v4 bills. I have started letting them stockpile and shipping resources to wu ling while listening to podcasts
you are producing 6/m SC only, what about the other 2 xiranite 
Converger and splitters are probably the most buggy components out there
they do, but also belt, they are buggy as hell too while offline
Not like 5 power saves a lot lmao. But they, it looks cleaner, maybe I'll use it later
not really, just a speed thing (~0.5% speed loss)
when youre trying to get under 3400 for everything, every drop matters
I mean maybe my factory isn't the best in terms of tidiness, but I haven't really seen more effective ones

that speed thing clogs up my machines and random dip in the graph, super bad
What's the point of going to 3400 if you can use originium for power?
you have no spare originium once you pivot to full batteries (enough components stockpiled)
I do 60 excess originium which gives 400 more power
convergers and splitters have like multiple pages of niche interactions 
youre making 10/min
just dont clog too much 
10/min sc
not sure if I'm understanding, are the two inputs of a converger right on the unloader port able to essentially simulate loader ports?
ye
I know, that's enough
I think only people who edge battery suffer from splitter and converger combos
since the splitter moves them back to converger itl alternate between taking inputs from the sides and the unloader which slows it down
same
battery edgers scare me
my wuling need 4k2 power and im happy with it
not much I really need to clog for normal uses in my factory

nah
the only time I clog 25/m was when I was making yazhen C
i'll be damned if next region not using wuling artificing anymore
it probably wont
I finally completed my dream layout.
-4 forge at the center
-zero stash
-perfect sandleaf efficiency
-10crucible, 120/min jincao/yazhen solution
can it be repeated for 1/9
but now I don't make yazhen C, I have no belt clog in my factory
if that really happens
simulate 4 loader ports?
1/9 should be doable yes
after all that artificing
but you cant use a 1/3 flowrate belt into a rate limiter
tbf new region would definitely use new gears and components, but when is the question
rate limiter?
after we get all the silhouete
i call them that

endfield not doing drip correctly
I have a little problem though. Right I use 110 cuprium for 5.5 syringes A and 10 cuprium for 1 cuprium comps. But after cuprium comps will get to max capacity - I can use all 120 cuprium for 6 syringes. Is there any way to distribute cuprium authomatically and not rebuild it?
but wrong use of drip would make people hoard pulls and don't pull on current banners
1/9 rate limter
depend on how you limit the 110
I want something like overflow splitters in endfield 
#1476003772890218638 here 
abusing unintended interactions
just rate limit the priority side to 10/min
so this won't work ?
very nice
it will its just a lil chonky
can we get a full view from a zipline?
what bro want from 120/min solution....
but as long as the convergers are directly connected to the unloader or directly adjacent it acts like a loader?
10hrs and 100 fluid tanks
put converger on each side of the 1st splitter instead. much cleaner that way
thats not really how that works
when the converger has an item on multiple sides, itl alternate which side it takes from
since the sides are basically always full the main 1 alternates
wait a min
hmm
move everything up by 1 and add a splitter at the beginning
That should unprioritize the entry
how many battledo i need cuz it keep cloggging
bro chill with the bottles bro
how many
does this work as a 2/9 output? while keeping 7/9 in the stash?
i need more slot for buck A 3
Genuinely how tf does this work
And someone even found that out
just 2 lines
just split one of your fitting unit out to 3 belts, 2 goes to syringes, one goes to comp, when comp is clogged all the remaining parts will be pushed to the syringes
Alternatively you could depot your parts first
check who posted 
i mean theres still some niche cases even i havent figured out so if you find something interesting you can post it there
Yeah, I think I got it (though syringes also use bottles so I think you should split cuprium, not parts)
Actually that's huge, you can redistribute your resources to craft more of other items
the only issueis that its, kinda chonky
now that's hot, very hot. love it
Well, they def should add overflow splitters that, it would be huge
mid-patch AIC update when 
imagine
i hope they dont accidentally patch all these interesting interactions…
component doesn't need bottle wdym
Syringes
wheres that
i know syringe needs bottle, but you said both syringe and component need bottle?
probably meant cuprium
yea i guess so
your graph is a repellant
No xD
I just meant that I should split cuprium before crafting parts then

my graph is supposed to show 3/min and 1.5/min split
you couldve atleast make a stable one
Idk, I think this one is pretty stable
it is stable depending on the configuration you choose
ntahts stable even if its wavy
what im trying to show here is the 0 delay on transitioning between configs
Cause it's 5.5 syringes
It doesn't show decimals
but i guess ppl see funky graph, dont read and go away

i mean thats what people who wanna copy bps, they want results
well I mean you can do that, but you can also integrate the 10/m cuprium to one of the fitting units, and split 1 out of 3 belts to the component unit. You save 1 unloader, 1 loader, and a fitting unit this way
i am showing results bro
its 3 and 1.5 in 1 graph
no one ever asked me for my graphs idk
my bad, i mean stable results
always assume ocd peope
ocd people are scary…
but i dunno thats just my opinion
on the flip note
you can still send another picture witha stable one
i mean if they dont get the graph, its not my loss
the hardest part is offline 2h and 30mins graph 
ocd is also why we have really optimized and compacted setups at the same time
my ocd is compact
lol
for me I balance compactness, efficiency, and aesthetics
my ocd is power efficient 
😭
I should build comps and syringes in one place to make it more convenient. But after all the new stuff I found out it would be easier to just rebuild the whole factory xD

i dont give a fuck what it looks like, i want funny low number
I used to have OCD until I had enough of everything and think it's just a small part of my life
"what if it could be smaller?"
and you have no idea how much it annoys me when I see those one length pipes that show nothing even tho they do send stuff from A to B
instant regret
With split converters you also can switch to 12 bats and 6 syringes A after comps are maxed
knowing we are going to scrap the whole AIC and rebuild it in 1.2 or 1.3 makes me don't wanna optimize it now 
Same
I mean I don't mind it lol
at least there's more stuff to do
Oh sorry, your battery shit is now irrelevent cuz the new one is 3.639% more bill efficient
dies
for the sake of optimization

I mean at least it's fun doing it ig
Though I still think my factory is good enough. Because I was trying to get all stock bills, but craft both types of comps at the same time and I succeed
it is yea
watch the next ore come out and we need to feed the drills liquid xiranite to mine them or smt
my prediction
and then when said months time arrive, we optimize it again knowing the cycle repeats in a few months time again
oh and make them produce sewage
wait till we have gas

Wait till we have pipe physics 
imagine getting a sewage clog outside AIC
At least ore authomatically send to the depot, thanks god
imagine in the third region we'd have to set up vents
why else do you think theres a pool of sewage in stockade? Heeh
theorizing is fun
all the tech delivering ores to depot automatically and endmin still has to do errands for depot deliveries
even funnier when some of the deliveries are straight up raw ore
next ore iss aggeloid related so im sure we gonna have a aggeloid farm like minecraft or somethin
and then you realize depot stash can empty its entire inventory in 8s
which is 300 items
And take environment photos instead of like placing cameras or smth xD
no drones 
also why the fuck do we have ziplines when we have teleports
just like
build more teleports?
why is teleporting damaging package when we "teleport" all our ore from drills
like lets be honest

drones are forbidden because they disturb the natural lifes in wuling.
-# meamwhile endmin blowing up stuffs randomly with portable explosive
Bro, you just don't understand, it's not the same 
maybe future operator is on wheelchair. be considerate
you know the devs want to torture the players when you see stuff like that
surely harvesting every mushroom, rock and herb of this species wont cause irreversable damage to the environment…
am I thinking exactly who you're thinking about
i think only endmin can go through the origrium stones, lorewise even the operators can't use those tp
You don't even need drones, just a stationary camera
i was about to ask what happened here but realized my buckA just capped 
so do they just get airdropped from the dijang every time..?
or wha
how do they get back

bro please i hope they do cause its so painful running in lodespring
fuck lodespring just offload the deliveries
yea, i forgot who but one of the operator said they droppod everytime they want to go from dijang to talos II
Imagine operator with a wheelchair on zipline 
its laevatain
it's a short trip to them but it's tedious
the bounce when you go off the zipline will be immaculate
"this operator cannot use this facility" tooltip soon
Lemuen says hello
But if she does come back as a Reconvener (ignoring her uninfected status) then she wouldn't have the wheelchair anymore
Like Eyja/Ardelia
i find the fact some people are praying for their favorite character to contract cancer oddly entertaining
have you tried turning her off and on
cant
it's all according to her plan
i just teleport instead
but why, they don't need cancer to get super power
Doktah: "Noooo Priestess you can't infect people with Originium that hurts them!"
Priestess: "You get to have 2 of them"
Doktah: "...tell me more"
Duplication glitch yes please
its more than just 2 no? Forgot
I don't think they've mentioned a limit, presumably you can just keep printing them if it's just literally the data
If it's tied to some "soul" thing then uh I guess limit of 1 at a time?

But so far we've only seen the original and 1 Reconvener so 2
I don't think originium has the means to copy data though, only encode and decode. it would explain why the characters are as-is in arknights. although it does leave some questions when it comes to endfield.
- are reconveners actually clones? or a separate version or moreso a continuation of their original counterparts. the latter might more or less align with a certain someone's vision.
- AIC facilities and how they are placed are clearly done by originium. However, the fact that we have to gather materials to craft them in the first place, as well as the fact that we need to produce things instead of just infinitely copy-pasting using originum, means that originium can't copy data.
2.5. the only exception to this afaik would be the metastorage transfer, which the game literally says is a copy-paste feature of the AIC, which implies, through originium
Originium can't generate matter/energy from nothing but it can convert other matter/energy into different things
So as long as raw material is given, and the formula to produce something is known, it should be technically possible to copy physical objects
We already know it does that for energy, i.e. Arts
Theresa's flowers might be an example of this, depending on if she was simply unzipping an existing field or recreating flowers from raw Originium, I don't recall if it was specified off the top of my head
this exhausted pretty much every current wooling natural resources right?
i used the meme loop to regulate ore output so the usage could be skewed? i think?
isnt that just 30/m?
show your ore yields
awww i just logged off
i spent like 5-6 hours brewing factories
(it broke down thrice)
huh
this meant i have like, half of a blue ore output to make blue med?
34k is insane
As long as the ore at cap value and used..
Ig yea, you exhausted the resources nicely..
nice, thanks
oh yea, back then when i exhauste outpost money i changed one of the battery output to make gear exclusively until the money run halfway
so i never have any problem with gear crafting (aside from money to make them)
is DIGE worth doing?
Why are you making lc bats?
I suppose because of the gear components
Should probably just devote all of that xiranite you’re using on lc bats to make more gear components so you can switch to making more sc bats sooner
since i make gear there's not enough ogiginium to make a 6/6 small battery
figured i could make a really shitty purple battery and the rest of them could went to make small battery
The electricity for valley and wuling are separate, yes?
Isn’t it the same ratio?
It takes 120/min originium to make a full production of gear components right?
mmm, this is on both units after 16 hours...
no, only 60
yesterday was fine, being at basically 0 when i came back after it was about 10 online the day before
idk i made it at like 3am and cant be bothered to calculate it
aint the output being stable = good
I’m looking online and it says 10 origocrost + 1 xiranite = 1 gear component
Origocrust = 1 dense origocrust powder = 2 origocrust powder = 2 originium ore
?
yes
Oh, yes. You’re right, that’s my bad
how is 26 more than 0 stable?
this means it will clog in less than 2 days
If you wanna minamax energy consumption..
What are you using your metatransfer on?
dense ogiginium
so it's rising?
am just joined the server so i might be missing some context here
I hope we get more originium nodes
from what I under stand is DIGE doesnt have belt, but I can use it right only main split route that matter?
yes, it was at 0 before i went offline for 16 hours, that's what i meant
huh
i guess you could fix it by branching out the pipe and put another water treatment
No belt for the contraption calculations only, the rest is can.
Like for the one go out or return to the depot..
i already have extra ones for that, but they were turned off to test if the new fix was actually working
and i guess the fix is not good enough
i would blame the cuprium refineries, but then it should be that they make less sewage, not more
so it has to be the reactors still being slow
or the treatment units themselves
is this correct? or i do need splitter/coverger
did you connect 2 copium refinery to one waterline?
or wait i forgot to connect top part
i'm not asking for help, i've been around here for a while testing offline bugs, i'm just informing everyone that the bug still exists
reactors and/or treatment units being slow while offline
Reactor is real buggy yeah
on the pic, each pipe coming from above has 3 sewage sources each
the pipe going to the right goes to 2 treatment units
well, 4, but 2 should be unneeded
oh, that's why my reactor keeps getting sewage capped after i fixed it
it was supossedly fixed in an update like 2 or 3 days ago, but it's still going
are you feeding xircon directly to the packaging unit
i think it got better at least
no
sc got a dip on the 2h graph,btw
which makes sense if sewage is not used at full by the reactors
because people still with sewage issue is now caused by the belt bug, clogging xircon in crucible, and clogs the xircon eff back and so the usage of sewage
so it should be the reactors fault
mmm
not clogged, but not zero...
also, ferrium low too
still, since it's not clogged or zero ferrium, it should still be fine
sewage wise i mean
thats a lot of logistic
my xircon always clogged overnight now 
planning to change the output to stash
then depot the xircon to packaging
that's to get sewage priority to fill the reactors before going to treatment units

ok, i think i got the problem: xiranite belts
2 of my 4 liquid xiranite reactors only use 1 xiranite belt
then, let's say reactors are not the problem, but the belts then
man, i'll have to end up making exclusive reactors for food, and more loaders and unloaders for xircon/ferrium powder
the second part is fine, but more reactors, aka 50 energy, is not...
i already seperated the yazhen crucible alone...
it doesn't look good despite it's more compact
as I only need one crucible for yazhen A instead of two
I mean just use inlet
i dont make yazhen C now
if i want to make enough liquid food for 2 ferrium packagers and 2 cuprium packagers, i need 2 reactors, but 1 will probably be off most of the time. still, 100 energy
i guess the future optimization is making yazhen a and jincao c
the 30/m ferrium is being used to make 1.5/m HC valley battery, that adds to 4.5k energy with 1.5/m SC battery
my problem with hc is that i want to either use hc or sc
I am at 4.2k rn so I can just focus on trading SC battery and yazhen A instead of swapping between the 3
my energy usage is 3.5k at most
then use origrium 
am at 4k3
Sounds about right
mine is 4k
I cant run both c med and component
can still be reduce using hydraulic rig but i dont
yea most people are below 4.5k so 1 SC wuling + 1 HC valley is pretty good option
for sc, you just get below 3.4k and easy, for hc you need 3 banks of hc, so you need to manually move them from v4 and still uses quite a bit
running this give 4k1 btw
also, with making some hc in wuling, you lose some sc originium

you just need to depot 25/m dense ori powder from existing valley HC battery production line, then meta trasfer 1500/h, and package it into HC battery with the wuling 30/m ferrium 
no, it has to be more, meta hc itself is 0.5 no?
you can only meta transfer 30/h HC battery, so yea
0.5/m
so people have to transfer 1500/h ori or dense ori powder because you are making them in valley already
3% battery before recharge, but is it worth?
1500/h ori can be converted to 1.5/m HC
too low, too risky
just fit
I would up it..
In case of bugged/lagging ur factory will died..
not worth it especially you just started
at that point of min maxing you can also send over batteries manually from all the excess in the valley xD
once a week
you can make 1.66 hc, ye, i was making the math wrong for a bit and was confused, calc said it was 0.27 at first lol
had enough of manual transferring ferrium 
I never plan around doing dijang transfer
capped by the 30/m ferrium mainly
but yea, this is only worth it if you want to have 4.5k energy
yep
anything else needs manual labor

maybe i'll do it in 1.2
ngl it would takes quite some excess machines to be 4.5k+
I have everything seperated, map filled with pylons and ziplines but yet I am only at 4.2k
i also eco farm
1.2 will not give us any blue ore node 😔
i just want to get at least those current ones to high purity
how much do you think I should go for ? 40%
imagine the devs who responsible for calculating how much ores we need are now scratching their heads figuring out the best ratios 
in 1.2
some ratios in this game are made by the same guy that makes the ingame currency packages sold in games be just a little more or short of the value of something in the game
my current build, battery start charging at 17% then back to 100
or maybe they just use a dart to decide
40 can..
Me personally 50-60.. So have safety spare for experimenting blueprints and in case adding more facilities/zips..
omg, yes, good news of the day: i fixed all belt problems from my xiranite lines
had to make 1 extra sandleaf loop down the line, but worth it
cleaned up mine too XD
wait, no, nvm, there are some machines that are not full, fuck
this game is a nightmare
worth it. I like those numbers, once im capped with components it jumps to 6 syringes
and 12 batteries xD ofcs
another victim
careful with xiranite capping too soon
huh?
you are making 120/min xiranite, but using 100
im not :x
even if it says 120, maybe cause the reactors are on
1/min comp uses 10, not 30
9 sc uses 90
ah, i missed xiranite comp, still missing 10 more
its 15 to each comp facility
just one splitter not gonna increase input
yeah i should copy this
not producing any extra parts
i could just funnel behind the fitting unit thats true
you can just get a second belt from 1 of those 2 fitting units in the middle and put it on the gearing unit. maybe even 2 belts to make sure it clogs it
If I let water pass through the crucible, will the speed remain the same, or is it set to 0.5/s?
it will use half it the recipe uses any, if not, full speed
though i think it prioritizes the output at full speed, i need to test it myself
i haven't used that technique much
yeah pass through is prioritized before using. at least its like that last time i tested
meanwhile the things that i need to do to make 5,75 syringe
Hmm will test it myself when I have time
you shouldn't put different types of items on the same protocol stash
can't wait to get a new pac to get more space to... fix belt problems
why d'ya need to make extra red gear thingy?
? you mean cuprium

i have 17k ish stocked up and that should be enough for me until the new patch
get it from mineral bed just like other ore?
he means components
yea, and i was asking why do you need to stock those up
aint it better to just commit everything to make 6/min drug?
ah, great, i forgot a reactor is not 50 energy, it's 60, cause of water
craft facility and component?
...
huh
guess i am the only one who stock up base components before brewing factories
depends
to make gearing and saving for facility
i have spare 15k copium part
i got almost 19k cuprium comp atm, after using a few thousands to craft gear. it's been a few days since i stopped making them
you dont need that much red gear thing
same
like, 10-15k ish should last you like, until forever
it must growth
by the time we use 10k comps of any type, a new type will appear prob
unless you want to max a lot of characters
i am building 4 team rn
is offline belt not working rumor true?
yes
"rumor"
yeep it was fact
yesterday i was called liar twice lol
4 teams assuming all diff char + all of them equip red gears = 3k2 red gears needed
i need to do this to make sure the dige working 
but you likely wont, so again, you dont need that much
artificing too ?
what is the point of middle part connect 2 output port?
you can use green gear to upgrade them
pipe spaghetti 
ITS a bridge
another day of remaking the whole factory cause of belt bugs...
also it only seem to effect battery, but not production line ?
oh i totally forgot about bridge
nah just do some human sacrificing ritual to one shot all sacrifice
i often get a 9/9 under 20 hit
BRUV i need to do 2 belt because it keep cloging the sewage output
im not building my 2nd team lol
welp
atm only alesh gear worth upgrading secondary stats, because int stat
nah im talking bout 2nd stat upgrading
you get like 12 int from upgrade 2 kits, 6 int each
the twink can f off
- i mean gear 2nd row
real
not secondary character stats
im still maxxing them cause i only got 1 team to feed lol
why? isn't she has one of the most flexible gameplay
Your xaihi should be like 720 something int with p0 deto
711 with P0 deto
cuh my cryo team is 6 cost
and max gear
- sig = 9 cost
dont have one
6 cost?
3 yv 2 soup and 1 gil
you mean dupe?
i'm once again asking for an extra tile
nvm, i found a way, i think
move the bus up 1 tile
then put a loader vertically
Wait i have 737 with p1 deto 
im using starry beach
try this
i still have the 2 weapon box with detonate in it but idk
more clear image, I call it super unloader gap
might do that in the future
you didnt even need that much unloader 😭
you would be surprised with how many are needed if you want to optimize offline belts...
Can someone check if their reactor crucible is doing 2 reactions at the same time?
I think it broke after last patch
comparing zigzag bus
8 vs 6 depot
mine was fine doing 2 things a bit before
still work
ive been thinking of trying this too, running it down the middle and doing a zigzag like that might give more openings
yeah ive had issues w doing multiple in one reactor even tho its possible
nice online setup
for now it's efficient way
but right now I have no use for it
loves to get clogged and confused
confused cat
try xiranite
i mean, it works while you are online ingame
does it not work when you're offline???
You're only using 50% of the production
what am i missing here?
belts are quantum in the game, they only exist properly when you look at them
Carbon makes 2 dust
better better BP isn't the one that use smallest space,
but the one that has consistency rate
and the most important easy to understnad what this part do
yeah i got 2 carbon dust there dont i?
bueatiful 
MY BROTHA
1 plant make 2 carbon
2 carbon so 4 dust
so not even good online lol
scrodinger aic

x2
behold what i need to do to make 2 xiranite lines work offline
I use Kyostiv build, but modify cuprium line, so I can have stable Syringe [A]
the belt on the left is for Red gear
this is case 1
damn, you didnt have any line on gears at all?
is it clogged?
you have xiranite inside, you need to get it out
just stash it and put it back, it's the fastest way
why do I need to make them when I have 25k components 
eh, that's fair
fack gear
I focused on making them for a few days then go back to 12/m battery
well what my picture is pointing out, is that it doesnt produce xiranite liquid
same
i have like, 40k right now
not clogged only input because it's just reacting once instead of twice
i was comparing to the other pic, but idk why you have food there then if you are doing double food reactors
but there should be a mixed solution here
try doing the stash anyways
double food reactor worked perfectly since 1.0. Suddenly it doesnt
100% related to the patch imho
i'm mixing up who is who lol
I'm thinking about reducing Protocal stash usage
everyone, stash everything and start the factory from zero
hell nah
i just cleaned up my factory :c
it will probably work for most people actually
it cost 5 power, and I use like 10+
i use 1 single protocol stash in wuling, for the emergency energy setup
does it work?
nope still bugged
