#aic-factory
1 messages · Page 278 of 1
Factory lookin sweet
Anyone have Zipline above the Waterfalls?
this is not cuprium component tho
So much empty spaceee
this is xiranite component
I need more busses that’s why
This is my factory on day 5
for cuprium component im doing this
Need to add someone in friendlist then they can share a zipline
Guys is wuiling hard or once u can transfer regions through the depot it becomes easier?
How do u share zipline?
Right click on the zipline then press share
Its hellish
I’m scared lmao but valley 4 took me 5 days to get where I’m at
Dont worry its smooth sailing from region lvl1-6
Btw you need to be in the same server to share ziplines 

Same server in friends list
oh mb i was misled by the replier earlier, for xiranite gear i did xiranite:sandleaf:orignium as 1:1:2 (x2)
you can do 1:2:4 and just use a control cap
if you want to keep the entire thing running at a very low input for some reason you can split into a protocol stash (each split 1/2 or 1/3 output depending on how many connections there are)
how did people test the 497/500 reactor? just run through the reactor or using the reactor?
dont worry after playing for a week and reaching region lvl 8 and youll gonna be joining us here soon
the what now
im region lvl9! almost lvl 10
oh so I CANT TRANSFER FROM MY DEPOT TO WUILING UNTIL im also lvl8 in wuiling....
nah, at lvl 1 u can ofc
im just saying ull come back here once u reach lvl 8
using
so the issue is on the process
interesting if anythign ill hit u up for advice but so far the factory stuff have been easy to understand
imo atleast
fluid tank full of water and protocol stash with 500 yazhen
goes to crucible
then goes to another empty fluid tank
thats a controlled environment
omg i forgot about the fluid thingy thats a whole new feature i gotta get used to
UGH i hate this game
maybe it's passthrough as well. since no one tested that. but afaik others don't do passthrough, and they still lose items offline
u only need to know, water
for now
...
i just did water pass through and no lose yet
u have to be
okay i got this im built diff trust
yeah, i offline for 20mins
deadass bro who woulda thought id be good at some like this im deadass sped when it comes to engineering
thats what im doin rn for sandleaves cuz i just unlopcked it
youd be good
for now
waiting till i get more then ill make some of the purple gear
im about to use my tangtang estella alesh and xaihi team
dont sweat it, at 1.1 patch, and i saw the production line... wtf is tis liquid , that liquid and what liquid
but it probably took minute or or... bit time and u'll get it. Even if dont, i think BP already save the pipe input output as well
sooo dw
good keep it that way

sir yes sir
one last question
can i use alesh instead of last rite because i dont have her yet nor yvonne
woohooo
time to lvl em up to 60
tangtang will be ur dps?
and make that my main team endmin u helped me out sm for early game
yes
fair enough
tang tang dps estella shatter alesh sp regen and xaihi heal
ty it seems i finllay got it right where i wanted it to be
and everything seems stable
most ppl... lvup lots of Operator to minimal lv40 anyway, lv60 is also not that expensive as team support
yea thats what i do in all gacha games lol
but im gonna lvl this team up to 60 because its gonna be my main
and i have the resources
!!!!
cuz from what i hear tangtang is a crazy dps character
here, u need all operator nexus skill anyway, so.... lv40 (cheap), lv60 if you need the nexus skill, and that character works as team member even at late game
bet that when do u think i should level characters past lvl60?
err dont, focus on dps lv90. after that, you can do whatever you want, fr
okay so the supports 60
till i get the dps max level
so forexample like endmin yvonne tang tang etc
i obv dont wanna spread my resources to thin so ill upgrade tang tang to 90 when im able to and the rest of her team to lvl 60
or 50
You should consider doing like lvl70-80 only
Lvl90 costs too much for a small gain
As the increase in price vs gains isnt linear
okay then my supports lvl60
i just cleared out a lvl60 boss with a lvl 40 eithout geartang tang
LOl
i made an analogy of the backfeed system, after it has stabilized around 1 min. that long beltline keeps a consistent output, even if you send some input to the trash
Btw what are the offline bug ?
crucible have a low chance of deleting processed item
this is confusing isnt it like a loop?
...huh? Is it pipe or lines or both?
both
Soo i should saving some effluent before ofline?
this is stable...right? (assuming my sewage is stable)
just ignore it, you'll just ran out of xiranite
also is there a way to destroy factory items without actively using them for something else?
this is not stable offline
not automatically
what could i change
how is it not
only send one refinement unit sewage. throw the rest. then loop the sewage from crucible instead of throwing it out
imagine this crucible skips an output.
2 sewage keeps coming
1 liquid xiranite missed
now you have excess of sewage, that's how buildup happens offline'
backfeed returns the appropriate sewage used instead of constant from refinery
you basically turned your sewage source from constant to variable
I DID IT
now do it all over again for wulling too :3
oh yeah i completely forgot about the whole idea at the start mb i fixed it
i still have the external sewage because i can now stabilise cuprium parts using the gear (which will eventually clog as well...)
oh that, you need additional treatment unit. I have it as well since im using all 4 cuprium refinement at 100% 
don't you randomly lose sewage that way and end up having a feedback loop of extra loss
the irony when you need additional treatment units even though math wise it should be correct.....just to deal with the offline sewage issue....
i was hella confused as well at the start too. 
I feel like my offline loss was worse when I kept the feedback loop only
i don't think i had that issue at all.
but i need to double check on the crucible feedback later.
no, 100% tested, i made a seeder/planter analogy that you can test
for offline? is the offline sewage different from normal sewage (i have 1 refinery of sewage/2s going into the reactor of sewage/2s)
80k zipline tower 
well the way I'm doing it now is just shove all the sewage in and let it overflow into a treament, which works cus I'm not running 100% battery line
Just how many ziplines you wanna make though-
im losing 4500 cuprium now since 1.1 (i still have around 53500)
also losing xircon at some degree as well
I'm only losing ~1.3% on my xircon rn anyways..... which would be fine if I wasn't only making ~1.5% more than outpost generation
hadn't lose any cuprium myself.
but my cuprium parts and bottles are very slooooowly decreasing in total amount.
can always slow down production a bit more for 1 day and it will be topped up for another month.
need to check on xircon rocks too as well for confirmation.
I get that take a lot,you lose exactly 1 sewage if you lose 1 liquid xiranite. even if you have extra sewage, your liquid xir. rate can't compensate 
im losing about 8% cuprium and 4% xircon
since 1.1
if the losses are the same then it'd look a lot nicer to do it that way
dunno if I have the energy to make everything look nice knowing it's going to be jank regardless though
yea ofc, but imho, its smthg the dev should fix
its smthg that wasnt suppose to happen
i dont want to reroute pipe just to solve the extra clogg but it still... means some item are losing on the process
V4 base might just explode later 
after 2months
i finally got my v4 blackout with me having 79K ore in everytbing and 80K sandleaf
guess whats the cuase
for online. 1 lane of my xiranite goes to component. so 0.5 sewage needs to go to treatment
it was the delayed battery that reach the thermal bank, thx to the game slowly eating away 1 production item

should i rotate my plot layout? horizontal pipes make it feel cramped 
as opposed to this side
went with 6 electric pylon myself, less cramping issue and looks much more sparse.
prevent npc from getting stuck as well.
whoops, update, its 4
good idea
nice, i thought back to back sprinklers would look less messy
guess ill rotate it then

I am still pumping water directly from the pump because I am out of capacity soon 
using conduits increases 4 capacity
Sorry to tell you but overloading just moves the 119 dip to a 121 spike, there is still no way to make all the lines flat, except to stay online. 
pain
may the protocol limit further expand to 400 later....
or just give us 450 =.=
yea it was just for the funny
I scrapped the test build already and built back a normal one
took me 30 mins

zhuang, please don't tax us this much 
just recently started with copium stuff, so only got about 2k ish copium components 
you'll get there
just realized a lot of new gears have some good match stuff for artificing.
just remember u only get 120 copium/min
This is what men want and it's (offline tax evasion)
yuh
zhuangs IRS gonna find you.....

oh this looks more compact, thats why you need a lower ratio for the sewage
im only using 1:1 rn for cuprium and letting the other go to the treatment
why do you need a wall here
once i run out of gear components to make, ill switch it to double bottle
to protecc u from ziplining the enviornment and destory it
I suck at compact build because I personally prefer modular builds 
IF X is maxed full send the next production
are you making comps?
what I cant figure out is why theoretical xirinate usage keeps fluctuating between 150/180 with 2 xircon and 1 comp
it looks clean
reactor crucible is a bitch
yea need to wait for the dev to fix it
zip it
unless you buffer everything like me by sacrificing xiranite
then you get flat SC battery
despite there will be some spike for liquid xiranite and xircon eff, that's when they produced more to cover the crucible bug
mine is at 150
xiranite?
ohh, i get it now, i think. when machines are asleep they dont count towards theoretical
I have no idea why the origi not drop a single bit
hmm yeah I guess that must be it
Try disable the rig vein then 
Somehow im still beable to make battery
you are still using less than yield, check if something clogged
it seems that one of your refiner is not connected?
Oh wow. Water drain way quicker than refined carbon
i left the xiran to base belt on
my battery dropped to 15/minute
?
cut it
15/m?
it's only 30/min water consumption, that's like half a fluid pump :v
i make the small one, it should be 18
you gotta add 4 power plant to burn the extra 30 originium 
btw about the issue with underproducing the xircon or clogging the sewage
did anyone try making it twice as large to underfeed everything
or at least so it underfeeds the machines
Ah, wish it would work-
z
you have 3 of those LC setup?
isn't it 1 LC
3 xiran to battery one to that new red component
My sewage management 
Is it really necessary to use refine ferrium powder just to revert it back to ferrium?
why?
Well, why not-
Just put it on Depot 
Not excess but i just unlocked the recipe.
I did put some powder in depot
as much as I could see your graphs and setup, I can't really tell what is missing for that 30 origrium usage. Origrium ore yield is 480/m but you are only using 450/m
today imma stop making syringe and put another 6/min yield SC battery line
Sadly 1 powder revert back to 1 ferrium instead of 2
But imagine it does- 

well no way that would happen, otherwise people could just clone ferrium and never worry about the ores 
its 480
but could be an error somewhere because i used water mining
the original pic you showed us was 450/m usage
#aic-factory message
i min max wiring with water
let me recheck my water
ore planter
i using water
way less wiring
looks like something is throttling your production that clogged the origirum
finish your arknights first
why didnt u play arknights

never understood water usage in this game
are there no amethyst spots in wuling

16 LC Battery = 480 Originium 80 Xiranite
4 Comp = 40 Xiranite
No reactors so no offline Xiranite loss 
I wish we had enough Originium for 24 LC Batteries
nope
also why do u even need them?
I mean, my water yield and usage is-
seem fine
Its those damn pipes having to take turns to distribute water instead of actually acting like water
this is the most unholy thing ive ever seen
tf
wait a min.....water hydro can mine everything?
my valley is crashed
yes
I cant add more buildings outside. Im close to max cap
why i hadn't figure that out before O.O!?
if you look at recipes it says everything
power saving ;3
mining with water avoid unwanted wiring
but who wants to pipe water to mines just to use 10 less power
i link water from base so its way less electric poles
Only in wuling

besides not all your power savings are saved
it can but idk about the efficiency
because you still need to power your water collector
it just look like this
.leak
Im close to max buildings 
Using hydro rig increases the protocol capacity
We could make 16 LC battery and 4 comps for 8 hours a day while sleeping and 12 HC battery while online but.. wish there was a quickswap for changing completed factory layouts.
some quick hack would be putting stuffs inside your AIC as much as you can, zipline/conduits inlet etc
Anyway, who wanna buy this in v4? 👀
Man. And we barely have any mines yet 
i dont have to wiring into this random cave
everyone ;v.
too much v4 creds :3
I bought everything and no where to spend my v4 stock bills 
Yes 
real
it would be dope if you could give it to wulfguard and he cries...like a devil...
btw you can remove the middle pylon for 1 capacity
nah, wulfgard will go full drip mode instead ;v
wulfguard using cavaliere would be sick
you don't need 3 pylons for 4 pumps
some cave location wasted 3 electric poles
that is not good
Zipline in mid-
The fluid tank
btw asking about buffering sewage is it to make the tank empty or full?
I got an itch for putting pylon on everything

Let the tank full and then you can stash them manually 🔥
OCD and ADHD moment
if its filling up it would eventually clog 🤔
isnt there a cap for this
Origi mentioned
yea they just said they are capping the capacity soon
how do you have 0 ferrium and 80 amethyst
That for bottle
i asking about buffering when offline though
is it better empty or full the sewage in fluid tank?
Ok i fixed it.
forgor off topic aint allowed
Ferrium gets dried into bottle and powder
that should come with a trigger warning
empty, if it's full it means you are clogging cuprium
tf
now the pylon is not aligning with the pumps
I cant put them all close to each other 
y do u need 58k ferrium bottles
fail in aesthetic
but last time i do that my sc battery stops 
Yazhen C
fr I don't understand why pumps can't be placed next to each other
like what even is the reason
same reason farm cant be placed next to eachother
you mean plot farm right?
yeah devs like their empty spaces
Plants somehow reasonable but pumping unit?
because you aren't inputting enough sewage, if you are using backfeed from xircon, they aren't actually 2/s but something like 1.9/s, that decimal makes one of your crucible not fully effective
imagine us maxing SC wuling only for them to put HC wuling battery in 25 days
these 3 is for the sewage input
^time to nuke the base again....

they are tank, not the exact input
i forgot i can make red bottle now
Its better stockpile sc tbh. HC might open soon
if farm plots could have no empty space between I'll bet the AI teammates helping you would work so much smoother
How bout this? 
oh mb
i thought the bottom right was treatment too
just space it out, you need that empty space for sprinklers anyway.
Just pls the HC battery not be cuprium powder + xircon inert 
do people actually automate farm plots
draw something with them
ive planted mine and havent harvested them since i started the game...
Guys whats wrong with my set up?
you mean manual labour the plots
you wouldnt need the space for sprinklers they could still be placed on the outside
been harvesting them a lot, especially wulling.
just need to press once and let it be.
sprinkler is some automation i guess
let your teamate farm the remaining 19 ;3
i mean kinda yea because the wuling plants need to water 3 times before they can be harvested
no way I am logging in to water them
more or less, but its still adjustable at its present state.
Why i wake up with 0 energy
no power?

i got same ptsd yesterday
Happens 
water flowing above head doesn't increase IQ
Not sure how packing unit units decide to go to the thermal bank or stash
1 super sprinkler in the middle should be enough for the entire farm.. like this. Devs need to up their farming research

Sprinkler in aic facilities just built different.
I want to see my pipes from the distance
real they looks high tech and big but they could only spray 2 meters
shredder looks high tech when it's a glorified paper shredder :v
endfield industries takes its pride in overengineering
tbf it is able to identify what you are feeding it so it won't shread battery like what tang tang did
Tangtang shredding battery?
Its from a clip
When Endmin has to step away for a moment, the Supreme Chief of Qingbo Stockade graciously stepped up to help. Now she just has to figure out what this 'Icy-Creamy' thing is…
Directed by: No_Tables https://notables.carrd.co/
Tangtang VA: EchoCalico https://www.instagram.com/echocalico.va/
Endmin VA: RedVelvetVA https://x.com/chardevoire
Perl...
Ah, fanmade 
the shredder did that on purpose =3=
Don’t forget 512 limits too
Which?
Placement limit on main AIC
meanwhile mine is a mess 
Hmm
I usually copy paste my farm
i feeling bored so i make it my self.... took me 20h in 2 play season to finish it
I still need more Dense Originium farms
I guess my AIC looks alright
sigh i have to log in and manually place originium ore in stash again-
I need to use another bus port
btw i never though that i can place 1 pump there
should this be about 5500w? i'm using hc valley battery
If u do pwm ye
yeah i'm lowk calculate
ik but i'm pretty good at math
:clueless:
anyone have a very simple syringe C blueprint without any depot bus and other high-level stuff ? I need something for starter
if i can't i'll search for more help xd
have you tried endfielddev website
i mean endfieldtools.dev
I tried but they are all high-level, or at least I was unable to find any early game ones
there's filter i think
yeah but the game is not allowing me to place it down without the depot bus
that is the issue
Im doing it with blueprints because I dont want to do it manually lol

I can whip one up in a few minutes, but I'm in Asia tho so you'd have to copy it from sight
well this was a uh, interesting experiment
;-; Im on EU
Surely getting 1 bus upgrade isnt expensive
without anything, it is. I have unlocked dammed wulling since 3 weeks but Im lazy to build or do anything factory related ;-; I dont like the factory part of the game, there are some people like me.
3 weeks? Thats ouchie
oh so you need a beginner bp for wuling

well yeah, I dont have a thing except with the mining nodes.
have you progressed enough in the main story to unlock environmental monitoring btw?
you get bp by completing beatmaps 
...xd
Am done with the story
4th gets no water at all so not quite capable of what it theoretically can supply, 3rd idles at points, and the whole thing takes up more space bc of the control ports than 2 separate lines anyway, but the concept might be useful for...something?
isn't like one environmental monitoring job or two enough to get you a depot bus in sub pac?
Did you just merged Sewage and Water?
is that a feature ?
I just realized that my constant ferrium deficit in Wuling was caused by me forgetting to turn one miner back on after I initially built my factory back in 1.0. 
Yes
if it works it works
💀
Yes. It was in the main story
i'm too lazy to beautify my factory
I didnt pay attention ;-; but I will check it, and try to afford a depot bus then
I never noticed because I was using metastorage transfer with ferrium to unknowingly offset the deficit until yesterday
It's not full throughout, at least if you're trying to do max water/sewage, but if you have some overhead it could be useful for stuff
can i do better with my wuling factory
The splitter/converger logic is fighting each other probably
But it does mean you can converge different liquids in a single pipeline

make 2 more forge 
both my sc wuling and yazhen A production is 6/min idk if i can do better
theoretical xiranite yield is 120 bro
i had 4 forges
then use more xiranite. half the forge is basically clogged
Make more Carbon Farms
for me my ocd can't take it if it doesn't look good
mhm makes sense
😭
xd
finally i can get approximately 5250 more energy
Block ur xyranite production, copy paste..
So u have 4 forge working..
Then copy paste the battery one, so u have 12/mins battery.
apparently it's 22000*(1/8+1/9+1/384) = about 5251.73
i think i should makes something else cuz i will consume originium ore too fast
2^7*3 lol
bro's wasting 730W
Do u place rig on all the ore mine?
It should be fit enough..
is 480 max

2 set battery plant is 480 ori exact..
hm
ig i'll have to check what's consuming 60 more ori
btw can anyone check for me if this is about 5251
i did 1/(2^3)+1/(3^2)+1/(2^7*3)
batter is 1100w 40s
Im dumb with this thing.. So let other do the calc.. XD
i just use dige
i turn on and off my machine so often i can't be bothered to calculate everytime
Anyone here already got this problem fixed already?
If not, are the dev already aknowledge this kind of bug?
sadly for mine
Its the offline fluctuations thing right?
Normal occurrence?
Server desynchronization
Happened from 1.0 even at Valley IV
I hope that dev could know and fix this
Yass.. Yass.. That..
Me just let it be..
check the other graphs too, like the mats making all those
how are ya'll even reaching that high?
out of curiosity
my line is pretty straight ig it's not happening for me
Or maybe from like the item control, splitter, converger, etc thing.
That make item movement a tiny bit slower?
Multifarm
*me who chillin with 3.340..
I need another AIC
1 SC Wuling + 1 HC Valley
(HC Wuling transfer from surplus by Dijiang)
I meant like power demand
more facilities?
War machine connect to pylon?
Imma use the rest for the Turrets 

Ive seen someone put multiple turrets on the mat farms
Definitely war machines..
makes sense lol
I havent unlock the Flamethrower yet
4 xiranite lines
12/min SC wuling battery
6/min Syringe A
2+/min Syringe C
your looks so clean bro i wish
That looks neat like City Skylines
mine's a literal mess

2 x SC Wuling Maker
1/2 x Meds-C Wuling
1 x Meds-A Wuling
1/2 x Xiranite Component part (standby)
1/2 x Cuprium Component Part (Standby)
- Zipline
- Mining Rig
Additionally, I make SC Wuling at Sub AIC
So I need 4x Filling + 4x Separator
I scrapped mine like 3 times and rebuilt them for testings 
did you know... you can make 2x carbon with wuling plants 
i think u use too little 
My Sub AIC
Not worth with pipes around
i probably will use this as a reference for later battery production.
needing 20 dense originum for batteries is taking up quite a bit of space ;v
yea but it uses only 1 of each planter and seeder to replace 4 planters and 2 seeders
is there a way to turn off all facilities in an area or all
select all then tab iirc
Stash them 
ohh
is there any reason my xiranite stash grows despite the game supposedly using 120 xiranite and producing 120 xiranite per minute?
can be done in the bulk select mode
there should be a key map hint on the right hand side
am stuck
delete it
Here we go-
bingo
Often happens when you put facilities too close 
well I was pushed down to water too many times while placing pumps
Normal occurrence..
actually i was jumping around to connect conduits and yeah
hopefully in the future i don't have to pull out a paper and start calculating for pwm
please allow us to connect conduits via top down view 
Oh true..
reason why I don't like conduit in my builds
because I have to exit 2d mode to connect them
Also optional to delete belt/pipe when they are stacked.. -_-)
and they break connection when I move them in 2d mode 😭
at least make them stay connected when I move them

and break only if they are out of 200m range
or when I stash them
this
uhh.... stupid limit
a reason why i moved my building and pumps outside the outpost...

shouldn't this be 4500?
Even outside of outpost
Basically a whole region affected
can anyone help me ts lol

Just use 1 HC Valley + 1 SC Wuling
all done
sorry if i miscalculated 
then i must transfer the battery
*just use Dige..
Use tech name : "Dijiang"
hm
Oneswap Moving Vendor Dijang..
thinking really hard
I should be missing ferrium right?
*send tons of battery at once.
*then forgot to resupply coz it last very long
*factory died suddenly someday.. XD
i think you're using ferrium too fast
Or need lvl up to upgrade..
How many ferrium u r mining?
i think this is lowk fine 
Need 120
craft syringe A
It needs 120 ferrium no?
is this wuling
yeah
4.4 looks like a lot

Similar to me.. Me 3340..
that is a busy sub pac
yup
as long as it has a cycle of repeating the same numbers then you're good
mine drops to around 25-15% before it goes up to 100
my power is currently 4.49/4.7(kw) should i lower the power output to ~4533
or it's too risky
Its kinda risky ig..
idk why that one spike is like that but oh well
Just use 2 Batteries. 1 T1 and 1 T2 Wuling batteries
courtesy of my ocd

plus it's all modular so I could easily swap any line with anything else
each "module" option I have in the center have an area of 30x26
Probably thats when the battery start entering, so energy filled/supplied..
(When the % going up again)
no what I meant is that the spike looks different from the others
idk why that's that lol
But got bugged/lagged in the server..
fair
so the devs even stole power output huh
lmao
the crucible tax is already more than enough to cripple us
now they want to take more from our energy
small indie company churn out content slow and full of bugs, need to be understanding on our part
soupsoup wanted us to have an aic in theirs to help with food and supplies
so my sub pac only has food and med lines lol
don't mind the planters that are off
the nuclear power plant is in the core aic
ts should work i think
I hate the offline bug... just logged in and it made me sad
but then the game made me happy
Oil pump nozzle gained..
south = lc wuling batteries
west = sc wuling batteries
north = syringe c
what the hell
Factory wall..
yes
it disappointed me as it didn’t connect
raising a barrier just incase your factory gets invaded
same here
you could remove the bus part
but I can't sell them tho
even tho soupsoup would definitely love to buy some
Filled with sewage bottle..
To be sell to wuling peps..
grape flavored energy drink
imagine if we can make liquid versions of ore
Xiranite 
is there a way to slightly slow down the production of sewage using pumps
nope
really hate how your factory just naturally clogs if you dont pay attention
best way is adding a control port with 1 fluid tank and 1 waste treatment plant attached.
this way, if it over flows, you will know
though, generally, the extra waste treatment plant should cover for the excess.
wanna try mine?
How does everyone else do their cuprium and sewage
i use priosplitting
for both
mine is doing good so far, i ignored the fluctuations. made sewage split that doesnt do any sewage build up
cuprium for yazhen A, sewage for sc wuling battery
like literally
right, i guess its better to have a factory be slightly slower than clog overnight lol
although i lowk eat and drink those
slower? personally didn't have the issue.
sewage is still always maxed out. (for the usage end)
since a small amount of my xiranite is used for component production.
so it didn't slow down by much, and maintains at about 11.5 battery production.
i mean just calculate the input and output to prevent that
I add fluid tanks as a buffer for me to manually clear
I guess the best way is to have an overflow treatment design on my own
although yeah, it does mean I have to manually clear it every once in a while
my sewage and cuprium automatically adjust based on xiranite input
i think my problem rn is i wanna run syringe C as well so once ferrium is low that's when it starts to clog 
mine is completely automated atm.
except for maybe needing to adjust cuprium parts and bottle use maybe about once per month.
others try to clog the crucibles to make sewage go to treatment plant just for it to function properly. i dont have that issue anymore. theres neither sewage nor liquid xiranite in my crucibles.
if i use more xiranite on cuprium comp, the cuprium from syringe will automatically go to cuprium comp
if i use less, it will also use less automaticlaly
ferrium shouldn't impact how much cuprium you use though....
lol
i mean
my setup relies on the fact nothing slows down
otherwise its a clog domino effect
just get the no.s right and you should be fine on most ends.
this is beyond hillarious... i just forgot to connect a conduit and then asking why my production is halved
happens a lot 
i haven't logged in since yesterday gotta check if my current thing is good or not lol
it lowk affect the production chain for yazhen and it slow the battery production as well
at least i figured that out
like this was a pain in the eyes

clog?
ehhh.....
clogged sewage?
lemme drink tat
no batteries
for 12 hours 💀
yeah, you need to optimize it more.
i reccomend not using any splitters or convergers(includingbridges) within the cuprium outputs belts of the refinery, it slows down the belts. thats why you get a stack of cuprium inside of refinery even tho theres no sewage build up
dang fr?
rip conduits ig
actually not really i just need to place double now

server unable to calc 2 products going in and out at the same time accurately 
more bridges passing through the belts have slower belt speed than bridgeless one
i didn't use bridge....and I STILL CLOG 
for my refineries
oh dont connect it to moulding or fitting, it also act as a belt delay
for clarification is this is conveyors for cuprium or the sewage pipes?
just direct it to protocol stash instead

how much unloaders do i even need there....
guess i will just ignore this for now since its not stalling the system too much.
not unloaders, protocol stash is enough
wrong pic 
okay so what im getting
WHEN CAN PENGMIN USE THIS
need unloaders for moulding and part production still =.=
will attaching 100 fluid tanks just solve all problems
TOO PEAK
also for sewage build up
dont forget to deal with excess one when offline tax happened
I’m using this to deal with both lower usage of sewage from making component and also taxation overflow
for like the 24 hours im offline lol
i mean if you dont mind the clogging within the refineries, its fine i guess. whats important is that sewage isnt clog
yep, still working smoothly thus far :3 
as long as i can drain the outpost creds later, all is good :3
how does this work exactly lol
is that 2x2 all convergers?
all i can say is that if you try to direct it to protocol stash, the build up within the refinery will be like atleast 1 for every 6-8 hrs
well except for the top right
yeah start from cuprium sewage that will messed up both xiranite and xircon output
and then everything will choke
much better than getting 50 when you wake up
basically just 2 refineries sewage overflow proof pipe system
basically focus sewage on crucible until overflow
and the rest will lead to treatment without going 0 on crucible
mineral clog is fine....sewage clog though.... 💀
oh and my swastika priority flow works so well, i can assure you theres no build up within 8 hrs

hmm very interesting
the base gonna get nuked later again once HC battery comes out. 
every total production loss isnt fun
man everything would be so much easier if they add some overflow router man
im using lack of sewage from xirconcrucible to cancel out the build up that comes from the refineries
its not.
but as long as it doesn't impact the end result goals, a bit of inefficiencies should be fine to some extend 
the flaws are way more evident cause i started from mindustry lol
the main culprit is offline tax (crucible bug)
which everyone suffered to make it overflow on sewage if not properly dealt with
my effluent crucible from 12 hrs ago till now still have 1 drop of sewage.
ill try that setup for sure though then probably 10 tanks for my crucibles 
the tax is inevitable, just use that tax to your advantage
just add another waste treament plant to deal with excess sewage ;3
how many treatment plants are u using?
wullings IRS is innevitable indeed ;3
me? 3 on cuprium refinnery area, 2 conduit for xircon rock side.
idk howmany
will login in a bit~
ive directly connected my cuprium sewage to my crucibles
so like two setups of 2 refineries -> into conduit -> split to effluent & xircon
i really dont know rn if it works haven't/cant open my game yet
-> 3 to deal with offline sewage overflow annoyance.
in the end my xircon sewage is being treated
so 2 yeah
we really can't do the battery splitting tech for fluids right?
wdym
pretty sure you can....but fluids flow way faster for pipes though....@ 2 unit per second.
you are gonna need a whole lot more splitters and convergers that i think its not gonna be a good idea =.=
oh wait, that's just volume, i think it should still be possible
just annoying.
hey uhh wanna try using my priority flow? only try it to 1 battery crucible tho so that u can compare it to your other current battery factory
yeah 
u wont regret it i promise yah
if it works, it works u know

i think we should change the name of my flow design
yep, working smoothly thus far~~~
oh btw what the site where you can simulate the factory?
Every time I go offline I put some extra sewage into the crucible that is autofed with the sewage from xircon production just in case anything goes wrong, but when I come back I find it empty but the recycling cycle is running perfectly which doesn't make any logical sense
only thing that is most noticeable is the tax on my cuprium part....(and extremely slowly for my bottle and maybe xiranite)
Oh I see
yeah if your only source of sewage comes from xircon, your full stack of sewage will eventually goes down because you lack sewage that comes from the xircon crucible(blame taxes) to refill the crucible. more like you use more than you gain
So I need to always have some sort of direct connection with the cuprium sewage to prevent that from happening?
you can but its the opposite will happen
instead of lacking, youre overflowing with sewage
what i am doing atm for my sewage.
fluid tank still sleepy there while conduit for xircon processing is still full, all is well ;3

I think that I will just try to use all the 4 sewage from cuprium and clean the sewage I get from xircon
yeah its because your conduit act as afluid tank
yep, and also another fluid tank as a monitoring device :3.
never will have sewage clog issue
this is why swastika flow needs to be implemented

All this just because I want to see a perfect horizontal line...
its not priority flow anymore. priority flow only works when theres sewage overflow. but swastika flow doesnt have any build up.

sigh i need a better name for this
... Ok, looks like I will just have to wait for bugfix🫠
my wulling bomb stonks is coming along nicely :3
will let it auto run untill i felt like making jinciao solution adjustments later ;3
i saw someone using a site to simulate the factory
can someone give the link?

time to make screenshots again
Hows the crucible looking
producing non-stop, but yeah, the sewage cycle does slow down a bit for the backfeed loop. (offline slow down issue)
doesn't stop it comepletely though.
xircon production still ongoing.
( i am pretty sure the sewage in my final crucible tank should be near full at the start, so my sewage got taxed by the wulling IRS too ;v)
Guys is there a way to make another copy of set up?
U know like clash of clan
This kinda thing
you can make blueprints, but not for the entire main AIC in one go
Loop+nonloop sewage flow
its not swastika flow anymore(i suck at naming things
)
My swastika design is just fits in my factory set up thats all
But this is what i wanna show
I think water treatment unit supposed to make any liquid into water as byproduct....
Somewhat the sim is quite weird that Liquid is gone
if that happens and no taxes happening we gonna make a perpetual factory
water to sewage to effluent to sewage to water again
or water to sewage to inert to water
water loop tax 
Conduit
yep, pump and conduit (as needed)
yes then it says unconnected
I have been stuck on the Main Quest and i just finished Killing Ruan Yi today and it looks like i gotta built my base now.
I am at regional dev 3 in the wuling region. i havent started building my base yet !
Do yall have any beginner codes for ASIA
what to i connect it to
..did you not follow the tutorial ?
there is 2 parts, inlet and outlet.
conduits function kind of like relay tower.
Exactly this
im starting it n9ow
but yeah, please do the simulation, its explained there. only got 3 anyway.
not enuff oros :v
@nova lodge
help me out with some newbie codes man
so i still need to drag power
i made all of mine from scratch and designed them to be kinda modular for each items production.
give me a moment to login 1st.
ok
Use kyostinv's 1.1 wuling base
only need power for pumps.
THANK YOU !
kyo's is one of them.
anyway, research hydro drills asap and start mining dem cuprium. 
is there a universal placement for the pump?
1 pump = 3 hydro mining drill.
yeah, but currently, no such nodes mix yet.
might also need to account for offline transfer delay for whatever gosh darn reason....so might need to stick with 1 pump for 5 low purity nodes =.=
1 Pump = 1/s pumping water or 60/mins Liquid H2O
Low Purity = 10/mins Water needed
High Purity = 20/mins Water needed
How to count? use Math
You could use it for 6 low purity nodes in 2 different deposits
Btw, maximum flow in Pipe are 2/s
So you can use 2 Pumps together into 1 big pipe, and then separate it later
If you wanna experiment with 3/s flow, it's up to you, but it might not ended well
Supply can go with 3/s rate but pipe 2/s
So weird
wait i cant cuz... Its still too high level for me since im only at development 3
in wuling
why?
ur mad about the sewage or the fluctuations?
can't find an applicable solution for crucible tax bug
what does that even do different?
less sewage from xircon cancels out the sewage build up from refineries
the fluctuations? nah forget that. u cant stop taxes, just use that to ur advantage
that aren't fixing the crucible tax
crucible tax 3 things.
Xiranite, Ferrium, and water
yeah... this 😭
oh w8 use LC battery bp for now
bro accept that we are getting taxed bro its inevitable
tax evasion setup when? 
all hail viseroy zhuang.
wulling must grow 
What tax-
i think you put a splitter instead of converger by mistake there
oh ur right
fu
thank u for reading
Who named several people-
Nvm.
Guys how many grinding unit 1 shredder unit can run
each time multiple items pass thought the crucible, the crucible take some of that item (make them vanish) on offline.
This is called offline crucible tax bug
what shredder? sandleaf? then 3.
Sewage -> take 4 from Yazhen's Syringe scheme
Plus, add 2+ from the Loop (Xircon byproduct)
Total 6+
Dispense -> Use 2-4 to dispense the excess
With the method that you told me before
Since Xircon bug is quite hassle, you need to create 3 Xircon minimum (90/mins yield)
Also means you need 1 more of Xiranite Eff as stabilizer, and 1 more Xiranite Liquid, which is hurting Xiranite production a little bit
Also means you need another dispense for the excess Xiranite eff and Inert Xiranite Eff
Is it confirmed bug? I didn't see it 
3 grinders?
yes
im in wuling and i have this much from Valley IV, Why do i need LC batteries ?
With that, you need to overflow Xircon in the depot
while outputing directly with depot
my bad its LC WULING BATTERIES
into 3/2 format
LC batteries for sales.
or you can directly jump to SC battery.
both LC wulling and SC wulling are more power intensive.
for stock bills
ok the wuling ones got it
Side effect.....
You get a backlash alot
Another reason why i use fluid tank each time i use crucibles 
especially power efficiency
I'm already doing the overflowing xircon setup.
but not to the depot, i put the xircon directly into the packaging unit, as such the xircon always capped.
the problem is now my xiranite and Ferrium slowly decreasing because of the crucible tax.
Yes, that's the side effect

i overdid so much my Valley IV facilities are all down except the mining shitck which is still farming mats to keep it maxed out under use
by using 1 Crucible as buffer
u will lose more xiranite if more crucibles are involved tho
i don't think we can do tax evasion with that
need a way to do tax evasion

atm, I can't remake my Sub AIC base
Because got 288/288 limit
I can't deploy more facilities there
insane

atleast yall started building i havent started building jacksht on my wuling 
u wont get taxed if you do that
fkking tax 😭
don't you have xiranite production up?
or its totally empty O.O?
Empty on both the sub and main
yet i have done half the entire main quest only the dam is remaining
Could use his 1.0 version instead until you get to development level 7
Can multiple pumps connect to one inlet
dont worry bro, atleast u dont have to suffer from multiple experiments just to do factory maintenance
😭
Whoops
yes
yeah seems like it
yeah, as the great ore had stated it, use 1.0 instead.
though.
i recommend keeping xiranite productions self looped though.
are there self looped blueprints in the game by the official stuff ?
nah
definitely no official ones, i think there might be some under blueprint section
meta blue prints
give me a moment to log in for the 2nd time ;v
ngl all this water stuff is harder than the electric ones
Two of my water pumps keep showing clogged, but my forge can't get enough water... what on earth am I missing 😄
Coding typa sht
Situation like this?
they really should add more stuff to V4 shop, nothing worthwhile to purchase
good thing i had the foresight to stock up elastic goods since i can see we will eventually reach this point
Exactly

bro why u have 4 lines?
show the 2d view
So i can make more xiranite-
I know 2 is enough but it is never enough
just logged in, i do have some blueprint saved, not sure if it help much.
asia server.
Xiranite: EFO01a6517e003A1ou5e.
self looped
Xircon: EFO019aE0AU66Ie45uI2.
self looped for sewage
bro thats not how it works? you can only use 2 per per xiranite
youre only clogging ur forge
unless
theres something im not seeing
Don't tell me only 1 pump is accessed to 2 or 3 facilities 

