#aic-factory
1 messages · Page 271 of 1
it's tangtang I am sure
a tip for all that reactor/waste thiingy : nothing in the xircon line must be sleeping "zzz" (except the ferium). if any "ZZZ" you will get clogging
ocd people can just online 24hrs
be sure to have 0 "zzz"
just factor it in as the cost of living
Its definitely still possible to test, but I'm not knowledgeable enough about server client interactions and other computer lingo things to know what are the potential sources of error to proceed to test
unless it's the line you are getting xiranite from
next test would be 'how to trick the server that we are online'
I suppose we can try with protocol stash to protocol stash max length belt and min length belt 500 jincao powder
they should sell energy drinks instead. woosters likes those things
See if we end up with 500 jincao powder after offline
DDOS the server
My sewage outlet has that 
Cuz it's only 0.5 sewage input from 1 refinery
you just need to get a phone that can barely run the game at like 1 fps so it doesnt use to much electricy and you can always be online, might have to trick the afk checks though
there is afk check? for phone
new test setup , 300 unit, alt+f4
(idk my game is bricked)
wew
what was that
I found the original belts slower reddit post:
https://www.reddit.com/r/Endfield/s/zj3cZ9GtPR
that was nice of you
Hi Everyone,
#endfield #tangtang #rossi
Support me by Buying Me a Coffee here:
buymeacoffee.com/acqua
Join our Discord Server!
https://discord.gg/EKTV2YvUjZ
mmh it's not really a question of slow... there are missing outputs
Offline belt transfer is not eating items, 300 in, 300 out
was sandleaf in shredding unit ratio always 1:3
yes
This is truly strange maybe it's the interaction with the crucible
Will test without water and just pass the jincao powder through the crucible to see if any loss occurs offline
But need to get more jincao first lol
i'm running a 100 powder/100 Water in a crucible, no belt, only splitter, the only thing I cannot remove is the 1 unit pipe out of the fluid tank
another test would be a 50 water/powder prefilled crucible, but if the error happens every 10O-200 units produced, it won't show
do I need to adjust something? no longer can buy everything in outpost
do you still need xeranite components?
I guess not for now
I think the losses could be happening when it switch between offline/online calculations. For example you are producing something every 2 seconds. A material went in at the 1st second but would only be used at the 2nd second. So when you log in/out at 3 seconds it calculates that you have completed 1.5, resulting in an odd number.
for example you had 249 but 1 goes in before you log out, leaving 249 to be calculated when you log back in with 1 already in the crucible (unless there is a belt and its still in the belt when you log out).
so in beltless calculation you log in and the server sees you would have used 249+1 in the crucible= output is accurately calculated as 500
in the belt calculation you log in and the server sees you have 249 (1 lost in the belt at the time you logged out). Server calculates this at 498 output. But because of the timing issue switching between offline and online calcs, 1 second of production time is lost resulting in a half output calculated dropping the output to 497 instead of 498. 🤔
3rd case you logged in and out and only lost 1 second of production 499/500 is the result
when you transfer from point 1 to point 2 with no production you dont lose production so no loss. I could be wrong though
hmm but when you did 499/500 was that with a belt or no belt?
for the 2 hours chart, its still 59/min, but its kinda better, there is only 2 micro-ticks in the 2hr chart. now i will try to build up xircon effluent in the last reactor to see if having it preloaded helps
the 3 test was same setup : A small 1 unit belt and 2 small pipes
i don't want to accept this... but seems like the crucible unit is actually working a very little bit slowly on offline. 
aaaaarrhhh
welcome to the rabiit hole
is there a point of keeping extra sewage or should u just toss it
huh?
seems like the only real solution for xircon is to actually have
3 Crucible producing xircon. for 2 lines of sc batt
if you have your 2 xircon reactor working 100%, toss the sewage
I think it's losing output, not actually working slowly as confirmed with the now famous 500/500 497 experiment
you mean... the crucible actually make my stuff go into the void 💀
i have actually have suspected that... but i guess i just really hope that really isn't the case...
Yes if u put 500 water and 500 jincao powder together you will only get 497 jincao solution after offline can test it urself
*with belts

6/min component 
You get full yield without belts though
So whats the most efficient farm graph as of rn?
Ecofarm
for what region dude
Wuling , idk whether i should make gear part or nah
What's the max yield of those new batteries
definitely should
ok you two listen up
12 SC wuling batteries
6 syringe A
3 jincao tea/syringeC
0.1~0.5gear/min base on your taste
don't care about the rest
Thanks
i make more than most with this shitty AIC
So dont sweat it
i turned off AIC for 2 days and still dry up my stockbills
that's how much you are supposed to make
they will pile up
can you try doing one with a really long belt and production see if the loss is still the same or will it be more?
when they reach ~50k for each item, turn them off
stock xiranite and ores to make gears
or just fill pools
most of my belts are long ahhh
and i still make surplus
so i dont think there's a problem even with offline loss
i'll try after the current test, where i'm checking if I lose offline output with various number, I tried 100, output 100, trying 200 right now

you need 2 xircon crucible it seems
are you able to make a post in blueprints so we have a single place for all results?
games are supposed to make you feel relaxed
what world are you guys living in
unemployed asses

If your AIC looks like shit but they still make max income then leave it be. There will be new stuff nextpatch. Fix the AIC then.
can't w8 for more By-product for HC-W-Bat
lol tbh for me idc about the production loss, I like mine to look good
spend that time looking good for your lover
oh wait you dont have one
then spend that time looking good for your employer
if you have a j*b
or just help your parents bro
dw I have my productive times
this is just how I like spending my free time: suffering
when you are my age, time is not a take-for-granted anymore, you actually have to calculate and minmax it
same as your health
lmfao
youre my age? ur an unc?
what do you mean all of this lane is still not enough to fill all input??????????????????
I nearly broke my spine 6 times as a kid. Came back fully intact and healed.
Now I have tendon strains because i click mouse
only 1.5 hours lost yapping about offline production dont tell me how to minmax my time 
cuz tbh the things I do on my free time are stuff that doesn't really get finished in a day
but when it does get finished
the satisfaction I get is immaculate
your body start going haywire after 20-25 or so
i was a minecraft builder
now i wish i spent that time for my 4th foreign language and piano

😭
hey, I am working! (I answer teams and mail, if there is one ever) 😄
1000hrs of something can really push you far in life. Try to minmax your time for the future
You're in the #aic-factory channel telling people not to discuss this obviously aic-factory thing
lol
idk what else to tell u
nah im telling them to chill and stop worrying about a productionline that will be max nonetheless
I wonder if I should draw endmin trying to build a megafactory
1/min loss or 2/min loss and you still make it to max stocks.
It's a bug, let the dev fix it
nothing can be done, and if be done, doesn't affect your stockbill
Ok going to test without reaction in reactor crucible
AIC Factory is for OCD driven mad people, you can't understand that if the graphs are not perfeclty flat, it will ruin someone's life
some people find that fun 🤷
its the sidegrade illness
they are making it obnoxious for themselves really
i mean its objectively obnoxious
If i get 500 jincao powder in the end it's confirmed the belts are messing up the reaction or sth
bugs are naturally annoying
but because we want them to fix it we need to figure out what is going on so we have proof to report that there is actually a problem (just look at how many people refuse to believe even after seeing proof) lol
ngl, endfield made me realize how fun factory gameplay is
is this my sign to start playing satisfactory?
i'm sure i enjoy the AIC as much as they do and no I don't find a reason to "fix" a bug that can only be done efficiently by the devs
I do agree that ill just leave the offline shenanigans to the devs
well 200 input, here is the output
no belt
go to the suburbans and look for a factory
you make real life parts in real time
My Wuling outpost savings are restocking to higher than the previous day after trading everything I have. 12/m battery and 6/m syringe A should be enough to clear out the outpost, right? Does anybody know what might be going wrong?
BRUHHHH I need to ratio EVERYTHING just to keep 100% working else 99% will work offline.
production speed is like 100~400/min
how much is it with belt

197?
is that the bite of 75'
that's the point
I don't unfortunately lmao. I spend the rest of my free time drawing and spreading democracy
i need to remake the test, result in 5 minutes
unfortunately i dont bite
thanks but honestly i will not use this info 😆
someone turned on the freak-tory
i used the battery optimizer website and it says to use the setup on the left, but cant i just use this setup on the right ? im doing this cause im producing 6/m battery and 6/m components rn lmao and would like some excess before switching to 12/m batt production
spreading democracy?
you rob oils or sth
0.5% tax aint bad
youre converging it back to the thermal bank, which defeats the entire purpose
you conserve no fuel doing this
and isn't the middle converger lines for something that has to do with splitter desync or smth?
idk I forgot
like if you remove all the splitters and convergers on the right setup, its functionally the same
People max syringes is 6/min.
One costs :
10 parts = 10 cuprium
5 bottles = 10 cuprium
Together 20
6 per minute would eat 6*20=120
Then how come we can't make more than 6 per minute if the cuprium yield is 120/min
Wait the fuk up...
nevermind 😅
😭
bro killed his own argument at the second to last sentence
what...my head not made for this lmao
i assumed that while converging it all back it still takes some time to return because of the splitters taking its time to "split" the items to all 3 lanes, i assumed i can "cashback" that lmao, assuming all the lanes are full, the unloader wont spit out batteries which saves me some batteries

Now I'm confused lol
oh you want to self clog, thats something im not familiar with unfortunately
Actually shrodingers jincao solution
I mean they're somewhat not wrong if their intention is to self clog
i at least know youre trying to self clog, but i dont know the theory well enough to actually say anything more than that
it will slow down the unloader if its the returning units' turn to re-enter the belt
kind of like how i didnt get how alternators worked until like 2 days ago
KEKW
alternators what
but I'm more concerned about the potential of it clogging on the lower set of splitters/convergers
which might mess up with the overall chain
but who knows?
planter-seeder alternators https://discord.com/channels/950244160684834837/1483752511557992458
Quantum reaction
aight, all im hearing is to fuk around and find out
it seemed like a useless theory at first, but then i realized i can save 30 power with it
oh my sewage got blocked, this thing is annyonig lol
only if the seeder not using 100% efficiency of its output
I'm actually really confused because when I didn't use a belt I got full yield
i wanna learn priority flow next, but i think i already accidentally did it without knowing
since 1 yazhen/jincao produces 2 powder, its still full efficiency
out of curiosity, what's the difference between yahzen C and jincao drink?
they both sell for the same price at the outpost
You can achieve some weird ratio like 1/5 with self clogging and splitting
i can make 6/min yazhen syringe A and jincao drink with just 1 crucible and 1 planter-seeder
yeah nah i dont get it
ill revisit that later when i think i need it
It's using the principle of lim function
and i already forgot whatever the fuck that is
You dont actually achieve the exact 1/5 ratio
more like 0.199?
where to check limit factory inside PAC?
manually place facilities until you reach the cap
i like placing splitter
Oon the map of the region
I've never reached that
its more like, "hehe sike you cant place anymore cause i say so"
wanna make 100% usefull product
its pretty common if you like putting everything in the core AIC
im personally like 15 facilities left lol
how much sandleaf do u need💀
notice that 8 of those are for carbon,
if this is wuling, it hurts my eyes
i should make a toggleable 3/1.5/0.75 combined cuprium and xiranite comp design
wuling subpac is there for that, there is no need to pack everything, also, if your sandlee is next to the bus, remove the protocol stash and use loader, less power
thats like, the last thing i need if i wanna publish a core aic only wuling megabase
to make stabilize carbon rotation i need a lot
isnt yazhen better for carbon tho
yes, both yazhen and jincao are more efficient for carbon
oh shit, i just noticed the buses, taht is wuling
carbon is carbon, any diff? more product?
its better to put forges on subpac so you can have enough space on your main AIC if you wanna edit stuff
Jincao and yazhen gives double carbon
1 wuling plant produces 2 carbon,
and u only 1 seed picker and 1 planter for 1 line of wuling plants,
more yield in wuling plants.
my forge and SCW are integrated so i have to put everything in core AIC
which means i also need to put syringe there
alright,, ggwp
i hope they adda feature on item control ports where it "activates" when your item count goes below a certain number
alr, how horrible is this
which is also integrated to my jincao drink..
and ofc since my only source of sewage is in core AIC, i also have to place the 2nd SCW in main AIC
unironically, it is most power efficient to put everything in the core AIC for 1.1
bruh, editing HC battery later will be a hassle
i have a separate xiranite bp
just not using it rn
integrated is 40 less power use for 1.1
the only thing that you can put in subPAC without any changes to power consumption is components
you can run a sewage line from AIC to sub AIC 
Sell out
Sell out
ok but thats like so ass
imagine the resource demands of HC wuling battery
fuck u mean brah
i hope they wont introduce another ore this time
cause i saw the leaks
theres another ore
I think they won't a new ore until 3rd region

need more ore nodes
but i cant remember when
i hope thats the case
go port my design smh
is it a leak? cuz afaik you just have to visit the research center to see the next ore
I just fear they will add gaz and oil as new pipeline 😄
we just don't know when and where we'll find it
Isnt it already ported
thats the yazhen/jincao..
im ok with more or over more liquids
the SCW xiranite is still unported
its a picture, from i dunno which country. they posted 3 ores, one of them is cuprium
but we already have solids and liquids were is the gas resource?
OK, back to the test, 200 input, offline
and then they make us use sewage to produce stinky fumes
with belts
its not a billboard post, its almost human size poster
yeah there's a room in the research center with 4 framed images of ores
amethyst ore -> ferrium ore -> cuprium ore -> aggeloid cluster
so with and without belt, if offline, you loose 0 in 100, 1 in 200, 3 in 500.
it really is a crucible issue
wait lemme find that room since I always wanted to visit said room by myself anyway
logging back in rn

aggeloid cluster
I was going to play wuther wavings but was yapping here for 2 hours, finally went to play and it had to download and unpack a 20GB update so now im waiting another hour 
dang we drill aggeloid beds now?
imagine checking for game updates before checking discord
ah... things I do to make items flow normally...
nice
is this 3.75/min?
moving on from copium to aggroids
yeah
the next one isnt
and make the new mining rigs require sewage as an input to make it more hellish
Shit bro oof
i'm guessing the breakpoint is 1/150 but I'm testing right now
it's dropped from the aggeloi though
so 497/500 should be 596/600 if i'm right
Hmm we've got to try
- With double input belt into crucible
- With preshred Jincao powder
we already have like 3 types of aggagrit
holy gigawide
oh yeah from ecthspace salvage
that depends on your outputs... a pipe can tranfert 2 unit per seconds
im dumb
And also of course with yazhen and the other formulas
if you try to push more, the ouputs will clogg
hollow, hard, and energized
not exactly, just dropped from aggeloi
all i heard was pipe pipe pipe pipe?
oh yeah its in my storage. so we do gonna manufacture aggeloids. insane
my usual measurement is to compare the pipe thickness, see the sweage compared to water
most products output 1 every 2 second so basically you could have 4 thing outputing into 1 pipe with convergers
sewage output are 0.5 so you can combine 4 into 1 pipe. water pumps are 1 so you can only combine 2.
I still can't unsee the endfield pipe logo looking like stark industries' logo
Metalpipe.sfx
I got 500 in the end so it's confirmed the reaction causing missing output
endmin discovers the water cube, no more pipes, everything back to belts.
Hmm are you testing on PC or mobile?
icecubes in the new cold region when?
okay this thing just stabilized my cuprium usage
so you shouldn't connect splitters and convergers directly, I think
Oh yeah guys anyone knows how to regularise inputs?
you mean limit what come in ?
use splitters and convergers
yo why is it not working
I just unlocked the wuling AIC, and now I have to deal with pipes? I'm scared.
follow the layout, that short version without the middle convergers can cause clogging. personally, it's a waste of time to setup dige now if your base layout is not yet finalized
you need 2 brick i believe
oh
For example, if I split my battery output from depot into 3 lanes and then take out 1 of the 2 lanes back to depot while the other 2 meet at a converger and combine into a single belt, there will be a space between every 2 batteries
Anyway I can eliminate that space?
It will look like
Batt Batt space Batt Batt
I would like it to look like
Batt small space Batt small space Batt
look like you need a youtube video
i copy some build from the net but i dont get it too

Conduits exist bro
Gonna be much easier once you unlock it
nope, you're doing 2/3 output and the *distance between items is fixed at 1/2s
it won't average out the space and will show that gap representing 1/3 isn't being used
this 1 saves more batteries compared to the 1 at the bottom
Yes i know it won't naturally average out the space, I'm asking if there is a way to make it so
A consistent spacing between the items should exist because the items are going slower than max rate
if you are willing, can you explain what the middle converger do ? just extend the time ? and if so, aight cool. and thanks
Can someone help me make a xiranite factory? This factory stuff is too much for me to figure out
checkout some on #1461542035617091681
its 1 every 26 secs
I don’t even know what I’m looking at 
try my design i guess https://discord.com/channels/950244160684834837/1483729943958388796
uses 40 less power than most designs
what RDM are you on?
what end product do you want to craft?
RDM…?
Oooh 3…
That’s what I’m trying to lvl up cause outpost management is the only way I can at this point
well nvm idt u can use this yet lol
yes
so wuling RDM lvl 3 hmm, i guess the LC battery
I’m a lost cause 
nice, bet.
yea u need some LC battery first
no no, you just play later than most player here
i dont have LC batt design lol
i have
That’s the sad part…. I’ve been playing since release
it wasnt that interesting to me
try to find blueprint for LC battery and Medical [C] in #1461542035617091681, don't forget to read the description provided
keep playing on your pace, no rush in this early game release yet
you know hw to copy blue prints right? i hope u do
if youre willing, rush the story to get cuprium ore
or you'll get boring of nothing but doing daily like me, then offline for the rest of the day 
getting cuprium wont help since you cant sell it
at lvl 3
even trimming medal isn't my thing 
itll help later
is what im saying
but the factory must run first
i mean yea
he cant access hydro rigs
we need LC batt first
they also need to make component for progression so
storing syringes to sell gives them a buffer
make syringe now
RDL and outpost upgrade
make comp
sell the syringe from before
from her gameplay, probably no rush
hes zero energy
yea
the prerequisite is still to bring battery from v4
or put originium in bank lmao
All the community factory layouts look really complicated…
Guys can you tell I have no idea what I’m doing 😛
How do I even optimise the look of this 😭
they are already optimized the best they can, so yeah that's what the maximum player can do now
make xiranite, battery, and syringeC all in one bp
1 water pump can feed how many facilities?
mostly 2
2 for crafting in AIC, but 3 for hydro rig
bro upgrade your aic
uhh nope cuz items are spat out at a universal tickrate of 1 per 2s
if a facility/logistic tries to spit it out earlier, it'll wait for the next tick
only way for item and gap to be of equal length is 1/2 output
How do I do that 
reactor crucible takes an entire water pump by itself if you produce 2 different liquid at once
go to the owl head R2D2
outside of that, most facilities use 1/2 water pump
HUH?
have you mexed out your outpost level from selling item?
can you dump waste water into empty ponds in wuling
Refugee Camp is lvl 2 and infra station is 1 😛
aw dang i wanted to fill 40k
maxed the exp out then run the mission for the AIC to level them up
Yuh that’s what that aic layout is for
I’m making amethyst parts, buck capsules and batteries and making mad profit 😛
In all seriousness I have no idea what I’m doing and just going with the flow 
Ok retesting again
On mobile
with belts
Double belt input
500 fluid and 500 jincao powder
Will I still get 497 jincao solution
Hey maybe it's just a PC problem, maybe mobile doesn't have any issue lol
Won't know until we try XD
currently at your outpost's level, that's enough, no need to make it compact yet. just make sure the crafting ratio and machine covered until you maxed out the outpost level
this is impossible to fix because you are moving batteries at a rate of 1 every 10 seconds, every 30 seconds one side gets 2 but moving at a rate of 10, leaving a 10 second gap with no battery, you would need to slow down the moving rate to 1 every 15 seconds to make them even but you are producing every 10 seconds and you cant control the belt speed. If you only use 1 belt output and split it into 3 they can move evenly up until the point were it splits, so if you put the splitter on the end you can cover it up. 🤔
Hmm if it's still 497 I will proceed to test with Yazhen
pump to mining rig is 1:6?
If Yazhen also has this problem I will proceed to test with Xircon but that will take a while to set up 🙁
U tried without belts as well?
Ok so basically there is a way by splitting the belt output again a couple of times but needs to be tailored...
Oh well I'm too lazy
Hmm i will try beltless again later
chat am i at the max production rn?
dang idk why either, ty tho
i kinda hate how this new sewage system works
you just need to delay 1 by half so you can split it again and return it to the back after the 1st converger, so uh you would need to use 2 convergers with the 2nd one splitting half back to the 1st converger 🤔
you are at base 1 or st
if something gets staggered just a little theres a potential your xircon reactors will just die
i think you are
what does this mean
base lvl1 no upgrade
oh nah I'm maxed
my current
xiran compo quite big so i turn it off
i think it fixed itself
90/min
ig i wouldn't be surprised if my factory just dies 3 hours later lol
so they ad new battery
funny
3 loops
i will max that new component first before min max that battery
12k already
much better than splitting belts just to get 1 comp per min
You wont use comp that much bth
so just max it first then built st else
it wont run out anytime toon
couple hours of planning for 0.01 battery saving
and a singular factory without utilizing side aic
how much SC wuling battery can we currently produce /min?
12
ok tyy
Anyone else getting these small dips? Smth tells me it only happens offline
12 bats 6 heals and a couple valley bats/another heals
yeah
or your aic plan crafts some armor components in low quantity
I tried placing a fluid tank as buffer between the liquid xiranite and xircon crucibles, let it fill up, and leave it running for hours
Next time I log in, the buffer is empty
wait so for the crucible part (for SC Bat) is it 2 Liquid Xira -> 2 Xircon Effluent -> 1 Xircon -> Packaging Unit?
Yes
yea
ok then uh how do i get the extra sewage, i assume i can use the sewage from xircon production to power 1 Xircon Effluent?
Noooo my efficiency 
You get enough from 4 cuprium refineries
ohhhhhh ok tyty
also from cuprium refinery
cheers
another person on the fam
the answer is yes. is there anything you can do? yes and no
only ones that does not require solids
anything can
wait thats sickk
except belts
the more u learn :3
oooh
i could put one more there but i have no intentions to spend another couple hours rebuilding my aic
it saves some space but decreases limits efficiency
testing offline crucible so far:
100->100
150->150
175->174
200->199
testing 160
wait why do you have like 10 pumps
more
you only need 9 total
yikes, 82% of expected sc wbat production when offline 
13
that will bring me a huge pain in my ass...
i decided to stop wasting time on my aic
I need a factory layout for dummies. I need some way to lvl up my RDL to atleast lv 4. I don’t care if the layout is inefficient it’s better then what I’ve been trying to do
i could probably shave off couple
wuling or v4
Wuling
you can just buy and sell elastic goods and upgrade the stock redistributor/depot node/ems/recycling stations for rdl 4
btw what's the setup you have for these tests?
just asking
and how do you control the amount? I assume it's thru storage type stashes?
oh yeah I know that part
was asking how the actual test line looks
I replied to my setup, I'll screenshot it again in a few minutes once I relog in
I’ve already lvld up all my recycling stations and I’ve done what’s available to me of the environmental monitoring, but all the other stuff isn’t unlocked? And I don’t know how to unlock them
ayt
although the main cause for stuff falling into the void is the crucible, right?
or is it the belts?
its not just crucible though cause we get loses in valley 4 to
or is there no way to know as of now
we tested a lot above, belts, pipe, no loss during transfer while offline
losses in V4 are very rare tho
compared to wuling losses
all recycle stations already lvl 4? also the regional shop?
I'm trying to find a breakpoint, so far it's between 150 and 175 input you lose 1 output
and if I find it, i'll try x4 to see if it the same when input 500-600 and losing 4
I don’t have the regional shop unlocked for wuling and I can’t find the quests? That unlock it
if the 99.4% theory is true, then won't it be 3 losses every 500?
not sure if there is quest, it's a rabbit to talk to
this packaging unit has almost same problem with crucible
you must at least complete the 1 phase of the story
iirc
but I still lose things in valley 4 so if its not actually eating anything its just a drop in output speed? has anyone actually tested if it eats items in valley 4?
I’m pretty sure I’m done the first part of the wuling story
2nd then, have try it?
because the regional shop is on the 1st map in wuling they something valley
maybe the packaging / filling unit have the same issue of eating material while offline as the crucible
problem is even separated the packaging unit
hmm yeah it could just be packaging and filling units
you can see how mine only directly gets from depot
I feel like this channel had been more focused on understanding the mysterious void rather than discussing actual setups lmao
and I'm into it
99.5% efficiency
tbh thats pretty good, belt slowdown could account for the rest
How many chapters are out right now for wuling?
160->159,
155 next
the machines arent even getting paid they work for free so if they dont eat anything when nobody is looking how can they even survive?
yeah i feel like, separating the packaging have made the slowdown not compound with the reactors
the setup for the test
cool, im gonna try that next
started testing different setups.. first one clocked in at 82% offline efficiency 
and yes I tried withou belt, replacing them with splitter, no difference
wonder if these desync is actually caused by time difference between our pc logout time and server global resource 'tick' time
The latest is 3rd, with cuprium introduction (SC battery RDM 7+)
tried that, 4 quit/relog in 20 minutes, I had less loss on a 500 test batch
I had 499 output instead of 497
so it's probably not linked to the login process
yow rapid ascent is available on shop
alright i shaved off 3 of them but i still need 9.5 cause i got one extra farm for my needs
what the hell
are you doing the split yazhen/jincao syringe thing
because i dont think there's really a way to need an extra farm
I was always wondering why im randomly working on my wuling factory all of a sudden 80's rave music starts playing https://youtu.be/SYptXHMLqac?si=lWg3u-D9c4lauwQJ
Provided to YouTube by YOYOROCK
Forge · Metal Scar Radio · SKa2or
Zeroth Directive Original Soundtrack, Vol. 2
℗ GRYPHLINE
Released on: 2026-02-15
Auto-generated by YouTube.
its complicated to describe...
but ill try anyway
im using this setup to produce xiranite bottles but instead of going with premade refined cuprium im importing raw from aic cause it fits better without needing to rebuild half of my aic
it works by set limit
wait i think i could imrpove this
nah
not without needing to wait for 60k refined cuprium to stack in my aic
so yeah
im sticking with this setup i think
dont wanna make a silk road out of conveyor belts
Going to need to test on Xircon for the ultimate test I'm so ready for the crucible to just not output the correct amount of Xircon
These desync also odd.
I tried clogged the whole xircon line.
Basically freeze the whole process until getting 50 xircon ready to be send via belt into normal depot loader ( not stash ), and all material clogged.
After +/- 18 hours, my xiranite no longer at 50, reduced to 8 something.
Luckily my warehouse xiranite stack is not consumed.... yet.
Want to know what will happen if i let it run again tonight, will my warehouse xiranite consumed by large amount or only the whole xircon line broken.
if I make 5 liquid xiranite that should be 2.5/s into a conduit it should get clogged right?
was thinking a backup liquid xiranite for offline desync may work
mmmh
the issue is do you have enough xyranite input to do that, if the xyranite is destroyed by the server, this won't help
just need to fill the 5th liquid reactor once
it and the conduit's 1,000 liquid is the buffer
is the idea atleast
funny enough, when the crucible require water input and jincao / yanzhen, they are not gone
the water outlet for that crucible remain at 500 ( clogged ) ,and the powder remain at 50
x_X
i wuz bored so i made a spreadsheet for calculating wuling 1.1 stuffs
hmm, i separate my plant loop from yanzhen / jincao stuff.
so my line of y/j is pretty much depot unloader -> shredder -> crucible
flashbang 
funny enough google spreadsheets is the only thing i dont have dark mode on for :v
i like the trend of outposts getting bigger every region
soon we'll have an outpost the size of an aic
but our factory will take all of them
5 endbillion talos stocks 
hear me out, cube aic 
technically it already is a cuboid if u consider pipes and conveyors can stack
.... no the final design is only a rotating belt filled with originium ore.
Looks like the reactor crucible really is bugged, will try with Xircon
If Xircon is really fewer than expected as well then this deserves some sorryberyls
im 9h offline now, will check at 12h, i added plenty of buffers to avoid units resting
i did the same, and yes, the xiranite depleted as well
tonight, i want to try double feed a crucible with xiranite.
so the xircon line only made of 3 crucibles, want to see if things still randomly.... gone.
well, hopefully not destroying my stack of xiranite at warehouse.
we already did that test 12 hrs ago
if hypergryph would give us 5% bonus output while offline, we'd still complain about the 1% loss 
hopefully not ._.
and the result ? didn't follow since i'm still not running heavily into advanced battery, still waiting till red component reached 58k
fluctuations wont stop. even if you force feed it. it only delays sewage build up
this xircon line is so cursed...
I will test with 1k xircon effluent 500 ferrium powder and see how much xircon + sewage it actually produces
just keep an optional split into smt else
Just need to prepare the materials
which is kinda disappointing tbh. all i can say is just prevent the build up by combining 3 sewage pipes (1 on xircon, and 2 refineries) using converger and split it again into 3(2 for the crucible and 1 on the sewage treatment)
that way you can use less treatment plants
Well not less treatment plants but prevents clogging ig
and if the crucible gets build up, it diverts it to the treatment plant
In the mean time let me produce some jincao tea with all that spare jincao solution I got from all the testing
but if you use only 1 treatment itl still clog
so you have to dedicate extra energy
whats important here is not let your refineries get clogged
it is
the clog will only stay on the crucible
how can i explain this
yeah priority flow
if crucible clogs more sewage goes down the secondary to the point 1 treatment cant handle it
its just that
i just installed fluid tank between refinery and the crucible, so when next time online, just delete the fluid tank and re-add.
works ig

well, the sewage not ended up as backpack item, so, just simple delete and re-add.
i call it sewage escape route™
my highest record of offline sewage stack is 300++ unit.
so, a fluid tank capable to store that.
from this xircon mystery whack a mole stuff
pipelines don't require power so I just make the farmland become a fluid tank storage facility... for sewage
the thing with all this discussion about fluctuation, offline bug etc that i find strange, is that I have these issues somewhat, but no sewage buildup at all...
there wouldnt be any build up if everything drops equally 
holy shit.
Same I have no sewage buildup and I looped and used from the cuprium
this is lowk embarassing..
Easiest solution is to borrow a ton of purple batteries from Valley with several Thermal Banks until you can figure out the lack of power production
aic fac dweller like me having blackout
I have 4 cuprium that send their sewage to the 4 effluent crucible, loop the output from the 2 xircon back to effluent, and split the excess to the water treatment
oh at least this is still working
time traveller moves a relay tower
how's it going
I started with 4 treatment for sewage then put them offline once I saw they were useless
I just went back gome, scrapped my whole battery production line
when the game allow more ..... pollution, might as well call the game as Arknight diabolical
and its using all the input just eating part of the output so sewage still wouldnt build up from offline 🤔
and build a new one with everything clogged + buffered
except the cuprium
besides that all other input are larger than 1:1
xircon is receiving 1.25/s xircon eff
nah even if you preload xircon reactor with full material it still doin shit
Both copium produces 60/min
My batt is at 11/min
Right crucible is at 25/min
Left crucible is at 30/min
1st split will split sewage 25/min to crucible and 35/min to out of screen
Out of screen sewage will rejoin back at crucible producing xircon at 27.5/min to make 62.5/min sewage
It will then split to 30/min into left crucible and 32.5/min at the 2 treatment plants
All I know is my batteries stopped producing when my Cuprium hit max storage so then it clogged and stopped producing sewage for me
I just checked my graph last time, whenever these was an deficiency at the liquid xiranite, the pump gets bigger and bigger down the chain
yea cuprium links to many stuffs
you need to spend the cuprium for yazhen syring
Yeah I started another line to mould and fit and fill Cuprium just to keep the sewage flowing
do yall think it was just belt slow down?
the batteries are getting to the thermal banks when needed
my Cuprium hit max storage == you must use 100% of your cuprium to make bottle and syringe, 4 output of cuprium, 2 input for bottle, 2 input for part, and no more cuprium clogging
Yeah last night I spent all night trying to make optimized lines for yazhen A syringes
when was the last time you were in v4?
2 hours ago
the graphs are mad useless now
hmm
wdym preload? How long the preload lasted
Sigh to think i have to screenshot my crucibles everytime i log off just to monitor it is crazy
i mean yea i understand you clogged it before offline
thats not long enough for me to think it was offline belt slowdown
but when you log back in was there any left?
the banks were empty
i let the xircon have 50 effluent and 50 ferrium
i logged in and it has only 5 xircon effluent left
for anyone who wants it
how about ferrium?
ferrium still 50, coz i stacked 1.5 belts of ferrium to it
Am I doing this right
i'll just let my factory be, im ok with 99.6% actual production
wat
yeah, that setup has no margin for error, one bat arriving late will drop your reserves unless you buffer it, but then that will drain slowly too
honestly would not stash the powder itself. Do the plant. cause each sandleaf is 3 powder. Saves you a lot of unloaders and space later on to do the shredding onsite.
should i split my battery usage to somewhere else
1 packager with 3 thermal, another with 2
you should actually do 4 banks in a packaging unit
shouldnt
sounds good
depends how easy it is for you to screencap
Yeah that makes sense, but like is the layout good enough or could be better
im so confused, 18% of my xiranite just became nothing overnight
Another note is that its bottlenecked. Sandleaf to powder makes 90/m in items. To fully use it you need 3 belts out of the shredder.
Logging on and off takes time. Ill probably go online again 8-9 hrs later to be sure that my treatment plant is working properly when my crucible clogs again. If even the treatment plant clogs, insanity it is
there’s something about offline managing that doesn’t work as well
just split to one more treatment plant
one full output is 3 (planter/seeder) facilities
you've got 6 so that's 2 outputs meaning you should only use 2 shredders
but yeah just stash the plant
no seed/pant/plant - seedtoplant-plantoseed / seedtoplant - plant to exit !
plant-seed-plant-whatever facility you have
Alr
WE cooked him :))
remove these and you’re good
Sigh i converge both xircon and cuprium sewage pipes just to use one less treatment plant. And now i have to use another treatment plant when it clogs?
not sure if this is good enough for redundant xireffu . . .
think you also forgot a loop somewhere im not sure
bruh, shredder produces 3 sand 
1 xircon line needs 3 treatment plant, you can't go below
where are you getting allat sewage??
if you do plan on stashing sandleaf dust, one shredder can have 3 output belts so 1 protostash per shredder
Nah no im already using 4
4 cuprium refiners+ 3 xircon sewage feedback
crazy idea of adding 1 additional liquid xiranite, xireffu,and xircon as backups
then only use 60 usage on the packaging unit for batteries.
and to avoid clogging, you loop the xircon sewage output back to to the effluent input
you also cant take extra plant from the seeder-planter loop
my logic is likely very flawed somewhere,
4 refiners make 2/s and 3 feedback loop makes 3/2s
What is the goal of this system?
NO CLOG WHAT SO EVER ! sry for caps
5 reactors use 10/2s
people are saying you put idk 500 xiranite into liquid xiranite reactor you get back like 497 offline.
more than what you could make
That design will instantly clog when you aren't at maximum xircon production
are you at work? why are you building on a website 
why break my aic in the base to design
why are you refining cuprium for sewage on site
Using pass through?
loads a thousand times faster i guess
actually loading into the aic takes like 30s for me
no idea some offline desync bug.
so my idea is to have an additional reactor making liquid xiranite, just incase the output of liquid xiranite falls
lol never :)))
also eats my batteries since i have the game on maximum graphics
.... Did you read what I said?
I can confirm, making simple test since this morning, basic water+jincao, 500 expected, 497 out
many reasons actually, there's plenty of space in the game still, and you can test it directly 
? i have no space.
Got a pic of the setup?
I'm trying to find a breaking point of "offline eats my material", it's between 150 and 160 expected outputs to get 1 missing, I'm testing 155 now, i'll post pic when I relog
it's somewhere here above 😉
i am at max production ! so still never :)) i burn the + for part`s !
If you figure out how it works, I'd be interested to know
Got a question
Hydro mines can mine Originium and Ferrium too right?
not sure about ferrium
i`m listening !!!
but originium yes
as far I see, it's a bug of some production II things that eats material while offline, not sure there is a solution for that
yes
@marble yarrow 30mins result
it's time
dip in what
currently using 80x54 of the main AIC, + 19x14 sandleaf +9x9 aic.
using around 70% of my AIC space. no real area to experiment on.
Its the man himself!
we are testing offline bug
Tested on PC and mobile both have this bug lol
The abnormal numbers in the data when you login after a while?
Yea it's still there
you can save up to 110 power if you change all non-cuprium to hydro
when you logged off
No 500 jincao powder + 500 water = 497 jincao solution when you log off
battery was hit the hardest because the production chain is too long
What are the details of the bug though? Does it result in significant resource efficiency gains?
OK , so 155 expected, 154 out...
Yep 
depletes resources over time due to inefficiencies
that’s what i see people report at least
the setup, as basic as it gets
WAIT WHAT

we need to pay tax to crucibles 
the government needs taxes
To work
oh wait this is a test bench right
for the bug
No one knows... basically
If you input 500 jincao powder + 500 water, the reactor crucible will only output 497 jincao solution when offline for some reason... occurs also with yazhen, without belts, on PC/mobile and at a lower scale (>150) as well
Have you tested this with xiranite? I'm curious how the slow belt bug interacts with this
it results in you making stuffs slower and less
so both 3 water and 3 powder disappeared?
Currently about to test it with Xircon but need to prepare the materials
Yes
Also, how are you testing it offline, a single log out? I'd look into logging in and out multiple times
if you put 500 water, 250 plant, you get 497
Yes I tested with a single log out but I think @pulsar sail has tested with multiple logins
200->199
175->174
160->159
155->154
150->150
My immediate thought is that this is a conversation error with transitioning the sim from offline to online
trying 153 now
so it's less than 1% loss
for that, no, I did a 500 test and went offline 4 time and relogge, I had 499 output
around 0.5%
builds up over time and messes with delicately balanced systems i guess
with round up
imagine if you plan xircon usage to 60/60 perfectly and you end up doing 58/60
Have you tested a slower setup then, to see if the loss ratio is per time or per recipes processed?
one I get the 15x value where it fails 1, i'll try 60x and see if I lose 4
1 liquid xiranite lost should equal 1 sewage buildup then
i forgot which is the input and which is output
and xircon made it worse because you go through 5 crucibles total for one xircon
so pretty much just times 5 the deficiency
if i 100% feed a xircon reactor, will it produce 100% output? or not
is 6 SCW 6comp possible
so i need a 3rd xircon redundancy? 💀
yeah but clogging can be fixed with looping, the missing material is an issue of stability and missing bills
there’s definitely something up with production in wuling though
probably clearest in my sc production
How does this look?
but additional reactor means more power, less pwm 
usage is perfectly flat but production isn’t
i dont think its worth it tbh
Don't think it's affected by time given that it's been tested by multiple people who did not standardise the duration offline
the ore fluctuation is caused by you capping the depot, which was affected by using them
But ended with the same result
i can throw aside the ore, what about syringe a and sc?
weird bumps in sc specifically
that's what we are discussing about
the belt + crucible bugs
simply put, crucible isn't making things with 100% output
real
OCD
3000 power is 210 battery saved
3050 is 160
by using extra crucible (50 power), you have 50 less battery to sell everyday
Yes yess ocd people brainstorming 
the bumps hurt my eyes fr
we are doing free QA for endfield
Only if you aren't maxing out the outpost, which is easy
if you dont do pwm, then extra crucible will be useful
i mean whether we use extra crucible or not, we're maxing outpost anyway lol
but you get more than enough for selling anyway
flat graph however is more annoying
Bro at this point just make an entire megabase with like optimized sandleaf usage too or smt 
guys that is not the point of the discussion..
I mean slowing down the production setup. Just being offline longer increases the idle time but not the processing time
Youre too dedicated to pwoer saving
im saying is it worth it or not from a profit perspective, and its not
but aesthetically? it does look ugly
yea 
The more compact the blueprint the more cursed it looks
power saving is good 👍
it slightly pisses me off when i see a chart that’s supposed to be straight but it isn’t
Power savings does nothing once you are maxing out the outpost because excess batteries have no use rn
heckerz did u know
this is a factory after all
what again…
but instead of blaming endfield for making the graph looks ugly, we burn our braincells to workaround it
excess batteries for 1.2 🤷
Hmm don't think this has been done
or... buffer so i can make more components
in before they fix the issue in 1.2 and all our work goes to waste
but then theres the separate issue of... what use are those components 
arg, I need to remake the 153 unit test... I forgot to set the output
Neither of those use cases benefit
#aic-factory rn is just a bunch of non-issues tbh
we dont have to minmax
but we are, for fun
Aic is just factory addict ranting channel 
We did try with both a double belt input and a single belt input both result in 3 loss though
that's what we do when 0 sanity and content
that

i have an extra 0.5 water from my YazhenA/JincaoC design
Having everything in one AIC is fun
im planning to conduit the extra to my ecofarm
how long did you drag ot
so i can save 10 power
Was replying to qyurii, not the bug stuff sry
Double/single belt input of jincao powder
I suppose we can try varying the water instead
Just referring to how power saving is 99.9% useless
power saving is useless, adding crucible for buffer is useless
everything is useless 
the usefulness of a thing in this convo is now dependent on what we want, not need
inefficiency?!? 
By this logic all of our size optimizing stuff is all pointless, but we do it regardless
not like we dont have free space or smt
I am gonna wait and see if this creates flatlines 
Living is useless
5 liquid xiranite + 5 xircon eff
solving problems are fun 👍
i am not looking at this shit
It can be useless but still fun
holy modulized
what do you mean shit who cares about asthetic while testing with numbers,
once it gives flatlines I will rework it to look better certainly
I need flatline first
Solving tiny fluctuations are stressful but worth it once u finally fix it. But, we were getting there eventually 
before spending extra time making it looks good but still shit because it doesn't do shit
I was pinged my guy
Idk if this is answered, but looks like xiranite is used in other facilities that cause sc battery production rate unstable
xiranite isn’t being used anywhere else though
it all goes to reactors
its probably a bug
we all experiencing the same thing
That’s weird. Did you connect water treatment per crucible?


tbh thats pretty good, belt slowdown could account for the rest